Windows build links ole32; CI cross-builds Windows on main/develop; docs
- os.user_data_dir needs ole32.lib on Windows - Build workflow gets a Windows cross-build job with a cached SDK - Drop the backtick from Jua's codepoints (the font lacks it) - Update AGENTS.md and README for decks, controls, scores and layout Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -81,7 +81,7 @@ windows:
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/nodefaultlib:msvcrt /nodefaultlib:vcruntime /nodefaultlib:libucrt \
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libcmt.lib libvcruntime.lib ucrt.lib \
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kernel32.lib user32.lib gdi32.lib winmm.lib shell32.lib opengl32.lib \
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advapi32.lib bcrypt.lib ntdll.lib synchronization.lib
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advapi32.lib bcrypt.lib ntdll.lib synchronization.lib ole32.lib
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cp -R assets "$out_dir/"
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# Windows build packed as build/<name>_<version>_windows_x86_64.zip
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