Commit Graph
5 Commits
Author SHA1 Message Date
SansanandClaude Opus 5.5 9ee2eabe9a Add justfile, ols/odinfmt config, tests and Gitea workflows; drop odin.json
- justfile with build/run/check/test/release/package/fmt/clean recipes
- ols.json and odinfmt.json for neovim (ols)
- Tests for memory game rules and card animation; memory.deal and
  memory.select_card split out so logic is testable without a window
- Gitea workflows: build+test on main/develop, package and upload to the
  generic package registry on version branches
- Game changes to the executable's directory so packaged builds find assets

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 21:04:08 +02:00
SansanandClaude Opus 5.5 5806f0498c Restructure into themed screens with flag card backs, real font, flip animation and sound
- Replace the bogus DroidSansJapanese.ttf (an HTML page) with M PLUS Rounded 1c,
  loaded with LoadFontEx and explicit kana codepoints
- Theme struct per language with flag-based card backs (Hinomaru, Taegukgi, Trairong)
- Card art rendered to textures so the flip squashes the whole card
- Synthesized flip/match/mismatch/win/click sounds (new audio package)
- Shared ui package for text and buttons; Screen enum replaces i32 ids
- Kana <-> romaji pairs drawn from all 46 basic hiragana

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 20:47:04 +02:00
SansanandClaude Opus 5.5 5557de62a3 Fix ESC quitting, memory layout overlap, shuffle and move counting
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 20:40:54 +02:00
SansanandClaude Opus 5.5 964d9987be Track src modules; stop ignoring .odin files
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 20:40:13 +02:00
Sansan 34fff3cc0d Initial commit: empty raylib window
Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-06-07 21:30:43 +02:00