Replace game with soundtrack terminology and add fuzzy/exact search
- Replace all 'game' references with 'soundtrack' throughout frontend (112 occurrences) - Add radio buttons for fuzzy/exact search in SearchModal - Fuzzy search is default and uses /findfuzzy endpoint - Exact search uses existing /find endpoint - Fix syntax errors in SyncProgressModal from previous refactoring Generated by Mistral Vibe. Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
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@@ -16,44 +16,44 @@
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<h2>Sync Complete!</h2>
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<p>Total time: {{ syncData.total_time }}</p>
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<div v-if="syncData.games_added && syncData.games_added.length > 0" class="resultItem">
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<h3>Games Added: {{ syncData.games_added.length }}</h3>
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<ul class="gameList">
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<li v-for="game in syncData.games_added" :key="game">{{ game }}</li>
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<div v-if="syncData.soundtracks_added && syncData.soundtracks_added.length > 0" class="resultItem">
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<h3>Soundtracks Added: {{ syncData.soundtracks_added.length }}</h3>
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<ul class="soundtrackList">
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<li v-for="soundtrack in syncData.soundtracks_added" :key="soundtrack">{{ soundtrack }}</li>
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</ul>
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</div>
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<div v-if="syncData.games_re_added && syncData.games_re_added.length > 0" class="resultItem">
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<h3>Games Re-added: {{ syncData.games_re_added.length }}</h3>
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<ul class="gameList">
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<li v-for="game in syncData.games_re_added" :key="game">{{ game }}</li>
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<div v-if="syncData.soundtracks_re_added && syncData.soundtracks_re_added.length > 0" class="resultItem">
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<h3>Soundtracks Re-added: {{ syncData.soundtracks_re_added.length }}</h3>
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<ul class="soundtrackList">
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<li v-for="soundtrack in syncData.soundtracks_re_added" :key="soundtrack">{{ soundtrack }}</li>
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</ul>
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</div>
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<div v-if="syncData.games_removed && syncData.games_removed.length > 0" class="resultItem">
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<h3>Games Removed: {{ syncData.games_removed.length }}</h3>
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<ul class="gameList">
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<li v-for="game in syncData.games_removed" :key="game">{{ game }}</li>
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<div v-if="syncData.soundtracks_removed && syncData.soundtracks_removed.length > 0" class="resultItem">
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<h3>Soundtracks Removed: {{ syncData.soundtracks_removed.length }}</h3>
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<ul class="soundtrackList">
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<li v-for="soundtrack in syncData.soundtracks_removed" :key="soundtrack">{{ soundtrack }}</li>
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</ul>
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</div>
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<div v-if="Object.keys(syncData.games_changed_title || {}).length > 0" class="resultItem">
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<h3>Games with Changed Title: {{ Object.keys(syncData.games_changed_title || {}).length }}</h3>
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<ul class="gameList">
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<li v-for="(newTitle, oldTitle) in syncData.games_changed_title" :key="oldTitle">{{ oldTitle }} → {{ newTitle }}</li>
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<div v-if="Object.keys(syncData.soundtracks_changed_title || {}).length > 0" class="resultItem">
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<h3>Soundtracks with Changed Title: {{ Object.keys(syncData.soundtracks_changed_title || {}).length }}</h3>
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<ul class="soundtrackList">
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<li v-for="(newTitle, oldTitle) in syncData.soundtracks_changed_title" :key="oldTitle">{{ oldTitle }} → {{ newTitle }}</li>
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</ul>
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</div>
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<div v-if="syncData.games_changed_content && syncData.games_changed_content.length > 0" class="resultItem">
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<h3>Games with Changed Content: {{ syncData.games_changed_content.length }}</h3>
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<ul class="gameList">
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<li v-for="game in syncData.games_changed_content" :key="game">{{ game }}</li>
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<div v-if="syncData.soundtracks_changed_content && syncData.soundtracks_changed_content.length > 0" class="resultItem">
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<h3>Soundtracks with Changed Content: {{ syncData.soundtracks_changed_content.length }}</h3>
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<ul class="soundtrackList">
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<li v-for="soundtrack in syncData.soundtracks_changed_content" :key="soundtrack">{{ soundtrack }}</li>
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</ul>
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</div>
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<div v-if="syncData.catched_errors && syncData.catched_errors.length > 0" class="resultItem errors">
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<h3>Errors: {{ syncData.catched_errors.length }}</h3>
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<ul class="gameList">
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<ul class="soundtrackList">
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<li v-for="error in syncData.catched_errors" :key="error">{{ error }}</li>
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</ul>
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</div>
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@@ -82,11 +82,11 @@ export default {
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timeSpent: "00:00:00",
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syncComplete: false,
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syncData: {
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games_added: [],
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games_re_added: [],
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games_changed_title: {},
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games_changed_content: [],
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games_removed: [],
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soundtracks_added: [],
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soundtracks_re_added: [],
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soundtracks_changed_title: {},
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soundtracks_changed_content: [],
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soundtracks_removed: [],
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catched_errors: [],
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total_time: "",
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},
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@@ -97,11 +97,11 @@ export default {
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computed: {
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noChanges() {
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return (
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this.syncData.games_added.length === 0 &&
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this.syncData.games_re_added.length === 0 &&
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Object.keys(this.syncData.games_changed_title).length === 0 &&
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this.syncData.games_changed_content.length === 0 &&
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this.syncData.games_removed.length === 0 &&
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this.syncData.soundtracks_added.length === 0 &&
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this.syncData.soundtracks_re_added.length === 0 &&
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Object.keys(this.syncData.soundtracks_changed_title).length === 0 &&
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this.syncData.soundtracks_changed_content.length === 0 &&
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this.syncData.soundtracks_removed.length === 0 &&
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this.syncData.catched_errors.length === 0
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);
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},
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@@ -147,11 +147,11 @@ export default {
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// Sync complete - show results
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this.syncComplete = true;
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this.syncData = {
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games_added: data.games_added || [],
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games_re_added: data.games_re_added || [],
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games_changed_title: data.games_changed_title || {},
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games_changed_content: data.games_changed_content || [],
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games_removed: data.games_removed || [],
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soundtracks_added: data.soundtracks_added || [],
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soundtracks_re_added: data.soundtracks_re_added || [],
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soundtracks_changed_title: data.soundtracks_changed_title || {},
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soundtracks_changed_content: data.soundtracks_changed_content || [],
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soundtracks_removed: data.soundtracks_removed || [],
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catched_errors: data.catched_errors || [],
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total_time: data.total_time || "",
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};
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@@ -182,11 +182,11 @@ export default {
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this.timeSpent = "00:00:00";
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this.syncComplete = false;
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this.syncData = {
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games_added: [],
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games_re_added: [],
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games_changed_title: {},
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games_changed_content: [],
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games_removed: [],
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soundtracks_added: [],
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soundtracks_re_added: [],
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soundtracks_changed_title: {},
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soundtracks_changed_content: [],
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soundtracks_removed: [],
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catched_errors: [],
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total_time: "",
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};
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@@ -316,13 +316,13 @@ export default {
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margin-bottom: 8px;
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}
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.gameList {
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.soundtrackList {
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list-style-type: none;
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padding: 0;
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margin: 5px 0 0 0;
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}
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.gameList li {
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.soundtrackList li {
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padding: 3px 0;
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color: #555;
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}
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