4 Commits
Author SHA1 Message Date
Sansan f972b579fc Release automatically when package.json version changes
Build and Release / build (push) Successful in 23s
Build and Release / release (push) Successful in 6s
Build and release now run in one workflow on push to main: after the
build passes, if no tag exists for the package.json version, the image
is pushed and the tag and Gitea release are created. Running them in
sequence avoids the action-cache race between the separate build and
tag-triggered release workflows.
2026-10-04 21:56:15 +02:00
Sansan 71de395a20 Create Gitea release on tag and bump version to 1.1.2
Build and Test / build (push) Failing after 5s
Release Docker Image / build-and-push (push) Successful in 3m18s
2026-10-04 21:49:11 +02:00
Sansan e6d71fc77c Give modals the dark app theme and close them on outside click
Build and Test / build (push) Successful in 58s
Release Docker Image / build-and-push (push) Successful in 3m49s
- Restyle the shared modal styles to the dark app palette with orange accents
- Remove light-theme overrides in Search, Sync and Settings modals
- Add outside-click close and fade transition to the Sync modal
- Use @click.self for outside-click close in all modals
- Let tall modals scroll instead of being cut off
- Darken the mobile menu to match
2026-10-04 21:35:57 +02:00
Sansan 8b5aa3adf0 Replace game with soundtrack terminology and add fuzzy/exact search
Build and Test / build (push) Successful in 24s
Release Docker Image / build-and-push (push) Successful in 12m29s
- Replace all 'game' references with 'soundtrack' throughout frontend (112 occurrences)
- Add radio buttons for fuzzy/exact search in SearchModal
- Fuzzy search is default and uses /findfuzzy endpoint
- Exact search uses existing /find endpoint
- Fix syntax errors in SyncProgressModal from previous refactoring

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-07-03 23:06:30 +02:00
20 changed files with 320 additions and 312 deletions

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+76 -1
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@@ -1,4 +1,10 @@
name: Build and Test name: Build and Release
# Releases are driven by the version in package.json: bump it (e.g.
# `npm version patch --no-git-tag-version`) and push to main. If no tag
# v<version> exists yet, the release job pushes the Docker image and creates
# the tag and Gitea release. Build and release run in sequence in one
# workflow, so they never race for the runner's action cache.
on: on:
push: push:
@@ -31,3 +37,72 @@ jobs:
push: false push: false
cache-from: type=gha cache-from: type=gha
cache-to: type=gha,mode=max cache-to: type=gha,mode=max
release:
needs: build
if: github.event_name == 'push' && github.ref == 'refs/heads/main'
runs-on: ubuntu-latest
steps:
- uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 0
fetch-tags: true
- name: Check version
id: version
run: |
VERSION="v$(node -p "require('./package.json').version")"
echo "tag=$VERSION" >> "$GITHUB_OUTPUT"
if git rev-parse -q --verify "refs/tags/$VERSION" >/dev/null; then
echo "$VERSION already released, nothing to do"
echo "release=false" >> "$GITHUB_OUTPUT"
else
echo "Releasing $VERSION"
echo "release=true" >> "$GITHUB_OUTPUT"
fi
- name: Set up QEMU
if: steps.version.outputs.release == 'true'
uses: https://github.com/docker/setup-qemu-action@v3
- name: Set up Docker Buildx
if: steps.version.outputs.release == 'true'
uses: https://github.com/docker/setup-buildx-action@v3
with:
config-inline: |
[registry."gitea.sanplex.xyz/sansan"]
http = true
insecure = true
- name: Login to Gitea Container Registry
if: steps.version.outputs.release == 'true'
uses: docker/login-action@v3
with:
registry: gitea.sanplex.xyz
username: sansan
password: ${{ secrets.TOKEN }}
- name: Build and push multi-arch image
if: steps.version.outputs.release == 'true'
uses: docker/build-push-action@v5
with:
context: .
file: ./Dockerfile
platforms: linux/amd64,linux/arm64
push: true
tags: |
gitea.sanplex.xyz/sansan/musicfrontend:${{ steps.version.outputs.tag }}
gitea.sanplex.xyz/sansan/musicfrontend:latest
cache-from: type=gha
cache-to: type=gha,mode=max
- name: Create Release
if: steps.version.outputs.release == 'true'
uses: akkuman/gitea-release-action@v1
env:
NODE_OPTIONS: '--experimental-fetch' # if nodejs < 18
with:
tag_name: ${{ steps.version.outputs.tag }}
target_commitish: ${{ github.sha }}
body: |
Docker image: `gitea.sanplex.xyz/sansan/musicfrontend:${{ steps.version.outputs.tag }}`
-32
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@@ -1,32 +0,0 @@
name: Publish
on:
push:
branches:
- '*.*'
jobs:
publish:
runs-on: ubuntu-latest
steps:
- uses: https://github.com/actions/checkout@v4
- name: Set up Docker Buildx
uses: https://github.com/docker/setup-buildx-action@v3
with:
config-inline: |
[registry."gitea.sanplex.xyz/sansan"]
http = true
insecure = true
- name: Login to Gitea
uses: docker/login-action@v2
with:
registry: gitea.sanplex.xyz
username: ${{ github.repository_owner }}
password: ${{ secrets.TOKEN }}
- name: Build and push Docker image
uses: https://github.com/docker/build-push-action@v5
with:
context: .
file: ./Dockerfile
push: true
tags: "gitea.sanplex.xyz/sansan/musicfrontend:${{gitea.ref_name}}, gitea.sanplex.xyz/sansan/musicfrontend:latest"
-43
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@@ -1,43 +0,0 @@
name: Release Docker Image
on:
push:
tags:
- 'v*'
jobs:
build-and-push:
runs-on: ubuntu-latest
steps:
- uses: https://github.com/actions/checkout@v4
- name: Set up QEMU
uses: https://github.com/docker/setup-qemu-action@v3
- name: Set up Docker Buildx
uses: https://github.com/docker/setup-buildx-action@v3
with:
config-inline: |
[registry."gitea.sanplex.xyz/sansan"]
http = true
insecure = true
- name: Login to Gitea Container Registry
uses: docker/login-action@v3
with:
registry: gitea.sanplex.xyz
username: sansan
password: ${{ secrets.TOKEN }}
- name: Build and push multi-arch image
uses: docker/build-push-action@v5
with:
context: .
file: ./Dockerfile
platforms: linux/amd64,linux/arm64
push: true
tags: |
gitea.sanplex.xyz/sansan/musicfrontend:${{ gitea.ref_name }}
gitea.sanplex.xyz/sansan/musicfrontend:latest
cache-from: type=gha
cache-to: type=gha,mode=max
+2 -2
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@@ -1,12 +1,12 @@
{ {
"name": "music-randomizer-vue", "name": "music-randomizer-vue",
"version": "0.1.0", "version": "1.1.2",
"lockfileVersion": 3, "lockfileVersion": 3,
"requires": true, "requires": true,
"packages": { "packages": {
"": { "": {
"name": "music-randomizer-vue", "name": "music-randomizer-vue",
"version": "0.1.0", "version": "1.1.2",
"dependencies": { "dependencies": {
"axios": "^1.7.2", "axios": "^1.7.2",
"core-js": "^3.37.1", "core-js": "^3.37.1",
+1 -1
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@@ -1,6 +1,6 @@
{ {
"name": "music-randomizer-vue", "name": "music-randomizer-vue",
"version": "0.1.0", "version": "1.1.2",
"private": true, "private": true,
"scripts": { "scripts": {
"serve": "vue-cli-service serve", "serve": "vue-cli-service serve",
+21 -6
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@@ -87,14 +87,16 @@ body {
top: 0; top: 0;
width: 100%; /* Full width */ width: 100%; /* Full width */
height: 100%; /* Full height */ height: 100%; /* Full height */
overflow: hidden; overflow-y: auto; /* Scroll tall modals instead of cutting them off */
background-color: rgb(0, 0, 0); /* Fallback color */ background-color: rgb(0, 0, 0); /* Fallback color */
background-color: rgba(0, 0, 0, 0.5); /* Black w/ opacity */ background-color: rgba(0, 0, 0, 0.6); /* Black w/ opacity */
} }
.modalContainer { .modalContainer {
background-color: #eeeeee; background-color: #333;
color: white;
margin: 10% auto; /* 15% from the top and centered */ margin: 10% auto; /* 15% from the top and centered */
border: 1px solid #888; border: 1px solid #ff9c00;
border-radius: 10px;
width: 50%; /* Could be more or less, depending on screen size */ width: 50%; /* Could be more or less, depending on screen size */
} }
.modalWrapper { .modalWrapper {
@@ -114,16 +116,29 @@ body {
top: 8px; top: 8px;
cursor: pointer; cursor: pointer;
opacity: 70%; opacity: 70%;
font-size: 2rem;
line-height: 1;
color: #ff9c00;
}
/* The close icon is a black svg, recolor it to the app's orange */
img.closeModalImg {
filter: invert(66%) sepia(96%) saturate(2783%) hue-rotate(1deg) brightness(105%) contrast(103%);
}
.closeModalImg:hover {
opacity: 100%;
} }
.modal h1 { .modal h1 {
color: black; color: white;
margin-left: auto; margin-left: auto;
margin-right: auto; margin-right: auto;
padding-top: 10px; padding-top: 10px;
font-size: 1.9rem; font-size: 1.9rem;
} }
.modal p { .modal p {
color: black; color: white;
}
.modal a {
color: #ff9c00;
} }
@media only screen and (max-width: 1000px) { @media only screen and (max-width: 1000px) {
+3 -3
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@@ -3,7 +3,7 @@
<div class="textWrapper"> <div class="textWrapper">
<transition-group name="displayingInfo" appear> <transition-group name="displayingInfo" appear>
<p v-if="currentTrackHidden" :key="1">????????</p> <p v-if="currentTrackHidden" :key="1">????????</p>
<p v-else :key="2">{{ currentGame }}</p> <p v-else :key="2">{{ currentSoundtrack }}</p>
<p v-if="currentTrackHidden" :key="3">??????</p> <p v-if="currentTrackHidden" :key="3">??????</p>
<p v-else :key="4">{{ currentTrack }}</p> <p v-else :key="4">{{ currentTrack }}</p>
</transition-group> </transition-group>
@@ -16,7 +16,7 @@
<p>??????</p> <p>??????</p>
</div> </div>
<div v-else class="textWrapper"> <div v-else class="textWrapper">
<p>{{ currentGame }}</p> <p>{{ currentSoundtrack }}</p>
<p>{{ currentTrack }}</p> <p>{{ currentTrack }}</p>
</div> </div>
</transition> </transition>
@@ -27,7 +27,7 @@
import { mapState } from "vuex"; import { mapState } from "vuex";
export default { export default {
computed: { computed: {
...mapState(["currentGame", "currentTrack", "currentTrackHidden"]), ...mapState(["currentSoundtrack", "currentTrack", "currentTrackHidden"]),
}, },
}; };
</script> </script>
+21 -21
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@@ -8,7 +8,7 @@
<input <input
v-model="searchInputText" v-model="searchInputText"
type="text" type="text"
@input="searchGame()" @input="searchSoundtrack()"
ref="inputField" ref="inputField"
/> />
</div> </div>
@@ -20,8 +20,8 @@
class="inspirationList" class="inspirationList"
ref="inspirationList" ref="inspirationList"
> >
<li v-for="game in showingGamesList" class="inspirationEntry" :key="game"> <li v-for="soundtrack in showingSoundtracksList" class="inspirationEntry" :key="soundtrack">
{{ game }} {{ soundtrack }}
</li> </li>
</transition-group> </transition-group>
</div> </div>
@@ -32,39 +32,39 @@ import {mapState} from "vuex";
export default { export default {
data() { data() {
return { return {
allGamesList: [], allSoundtracksList: [],
showingGamesList: [], showingSoundtracksList: [],
scrollDown: true, scrollDown: true,
searchInputText: "", searchInputText: "",
}; };
}, },
computed: { computed: {
...mapState(["reloadGamesList"]), ...mapState(["reloadSoundtracksList"]),
}, },
watch: { watch: {
reloadGamesList(newValue) { reloadSoundtracksList(newValue) {
if (newValue) { if (newValue) {
this.reloadGames(); this.reloadSoundtracks();
this.$store.dispatch("reloadGamesList", false); this.$store.dispatch("reloadSoundtracksList", false);
} }
} }
}, },
methods: { methods: {
clearSearch() { clearSearch() {
this.searchInputText = ""; this.searchInputText = "";
this.searchGame(); this.searchSoundtrack();
}, },
searchGame() { searchSoundtrack() {
this.showingGamesList = []; this.showingSoundtracksList = [];
for (const game of this.allGamesList) { for (const soundtrack of this.allSoundtracksList) {
if (this.searchInputText === "" || if (this.searchInputText === "" ||
game.toLowerCase().replace(/\s/g, "") soundtrack.toLowerCase().replace(/\s/g, "")
.includes(this.searchInputText.toLowerCase().replace(/\s/g, ""))) { .includes(this.searchInputText.toLowerCase().replace(/\s/g, ""))) {
this.showingGamesList.push(game); this.showingSoundtracksList.push(soundtrack);
} }
} }
if (this.searchInputText.replace(/\s/g, "") !== "") { if (this.searchInputText.replace(/\s/g, "") !== "") {
this.showingGamesList.sort((n1, n2) => { this.showingSoundtracksList.sort((n1, n2) => {
if (n1 > n2) { if (n1 > n2) {
return 1; return 1;
} }
@@ -89,16 +89,16 @@ export default {
this.scrollDown = !this.scrollDown; this.scrollDown = !this.scrollDown;
} }
}, },
reloadGames() { reloadSoundtracks() {
this.axios({ this.axios({
method: "get", method: "get",
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/all`, url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/all`,
}) })
.then((response) => { .then((response) => {
this.allGamesList = response.data; this.allSoundtracksList = response.data;
this.searchInputText = ""; this.searchInputText = "";
this.searchGame(); this.searchSoundtrack();
this.$store.dispatch("updateHowManyGames", this.allGamesList.length); this.$store.dispatch("updateHowManySoundtracks", this.allSoundtracksList.length);
}) })
.catch(function(error) { .catch(function(error) {
console.log(error); console.log(error);
@@ -106,7 +106,7 @@ export default {
} }
}, },
mounted() { mounted() {
this.reloadGames(); this.reloadSoundtracks();
window.setInterval(() => { window.setInterval(() => {
this.scrollInspiration(); this.scrollInspiration();
}, 40); }, 40);
+69 -30
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@@ -1,23 +1,33 @@
<template> <template>
<transition name="modalAni"> <transition name="modalAni">
<div v-if="show" class="modal" @click="checkIfClickShouldCloseModal"> <div v-if="show" class="modal" @click.self="closeModal">
<div class="modalContainer"> <div class="modalContainer">
<div class="modalWrapper"> <div class="modalWrapper">
<span class="closeModalImg" @click="closeModal">&times;</span> <span class="closeModalImg" @click="closeModal">&times;</span>
<h1>Search Games</h1> <h1>Search Soundtracks</h1>
<div class="searchTypeContainer">
<label class="radioLabel">
<input type="radio" v-model="searchType" value="fuzzy">
<span>Fuzzy Search</span>
</label>
<label class="radioLabel">
<input type="radio" v-model="searchType" value="exact">
<span>Exact Search</span>
</label>
</div>
<div class="searchContainer"> <div class="searchContainer">
<input <input
type="text" type="text"
v-model="searchTerm" v-model="searchTerm"
@input="debouncedSearch" @input="debouncedSearch"
placeholder="Search for games..." placeholder="Search for soundtracks..."
class="searchInput" class="searchInput"
/> />
<div v-if="searchTerm.length > 0" class="searchResults"> <div v-if="searchTerm.length > 0" class="searchResults">
<div v-if="loading" class="loading">Searching...</div> <div v-if="loading" class="loading">Searching...</div>
<div v-else-if="results.length > 0" class="resultsList"> <div v-else-if="results.length > 0" class="resultsList">
<div v-for="game in results" :key="game" class="resultItem"> <div v-for="soundtrack in results" :key="soundtrack" class="resultItem">
{{ game }} {{ soundtrack }}
</div> </div>
</div> </div>
<div v-else class="noResults">No results found</div> <div v-else class="noResults">No results found</div>
@@ -38,6 +48,7 @@ export default {
results: [], results: [],
loading: false, loading: false,
searchTimeout: null, searchTimeout: null,
searchType: "fuzzy",
}; };
}, },
methods: { methods: {
@@ -45,6 +56,7 @@ export default {
this.show = true; this.show = true;
this.searchTerm = ""; this.searchTerm = "";
this.results = []; this.results = [];
this.searchType = "fuzzy";
}, },
closeModal() { closeModal() {
this.show = false; this.show = false;
@@ -56,11 +68,6 @@ export default {
this.searchTimeout = null; this.searchTimeout = null;
} }
}, },
checkIfClickShouldCloseModal(event) {
if (event.target.classList[0] === "modal") {
this.closeModal();
}
},
debouncedSearch() { debouncedSearch() {
// Clear existing timeout // Clear existing timeout
if (this.searchTimeout) { if (this.searchTimeout) {
@@ -78,56 +85,79 @@ export default {
} }
this.loading = true; this.loading = true;
try { try {
const endpoint = this.searchType === 'fuzzy' ? '/findfuzzy' : '/find';
const response = await this.axios({ const response = await this.axios({
method: "post", method: "post",
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/find`, url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}${endpoint}`,
data: new URLSearchParams({ search_term: this.searchTerm }), data: new URLSearchParams({ search_term: this.searchTerm }),
headers: { headers: {
"Content-Type": "application/x-www-form-urlencoded", "Content-Type": "application/x-www-form-urlencoded",
}, },
}); });
// Parse games from HTML response // Parse soundtracks from HTML response
this.results = this.parseGamesFromResponse(response.data); this.results = this.parseSoundtracksFromResponse(response.data);
} catch (error) { } catch (error) {
console.error("Error searching games:", error); console.error("Error searching soundtracks:", error);
this.results = []; this.results = [];
} finally { } finally {
this.loading = false; this.loading = false;
} }
}, },
parseGamesFromResponse(htmlData) { parseSoundtracksFromResponse(htmlData) {
// The server returns HTML from FoundGames templ component // The server returns HTML from FoundSoundtracks templ component
// It generates divs containing game names in <p> tags // It generates divs containing soundtrack names in <p> tags
const games = []; const soundtracks = [];
const parser = new DOMParser(); const parser = new DOMParser();
const doc = parser.parseFromString(htmlData, "text/html"); const doc = parser.parseFromString(htmlData, "text/html");
// Find all p tags inside divs (the templ generates <div><p>{game}</p></div>) // Find all p tags inside divs (the templ generates <div><p>{soundtrack}</p></div>)
const pTags = doc.querySelectorAll("div p"); const pTags = doc.querySelectorAll("div p");
for (const p of pTags) { for (const p of pTags) {
const gameName = p.textContent.trim(); const soundtrackName = p.textContent.trim();
if (gameName) { if (soundtrackName) {
games.push(gameName); soundtracks.push(soundtrackName);
} }
} }
return games; return soundtracks;
}, },
}, },
}; };
</script> </script>
<style scoped> <style scoped>
.searchTypeContainer {
display: flex;
gap: 20px;
margin-top: 15px;
margin-bottom: 15px;
}
.radioLabel {
display: flex;
align-items: center;
gap: 8px;
cursor: pointer;
font-size: 1rem;
}
.radioLabel input[type="radio"] {
margin: 0;
accent-color: #ff9c00;
}
.searchContainer { .searchContainer {
width: 100%; width: 100%;
margin-top: 20px; margin-top: 10px;
} }
.searchInput { .searchInput {
width: 100%; width: 100%;
padding: 12px; padding: 12px;
font-size: 1.1rem; font-size: 1.1rem;
border: 1px solid #ccc; border: 1px solid #777;
background-color: rgb(66, 66, 66);
color: white;
border-radius: 5px; border-radius: 5px;
box-sizing: border-box; box-sizing: border-box;
} }
@@ -145,7 +175,7 @@ export default {
} }
.loading { .loading {
color: #666; color: #bbb;
font-style: italic; font-style: italic;
text-align: center; text-align: center;
padding: 20px; padding: 20px;
@@ -158,25 +188,34 @@ export default {
.resultItem { .resultItem {
padding: 12px; padding: 12px;
margin-bottom: 8px; margin-bottom: 8px;
background-color: #f8f8f8; background-color: rgb(66, 66, 66);
border: 1px solid #ddd; border: 1px solid #555;
border-radius: 5px; border-radius: 5px;
cursor: pointer; cursor: pointer;
transition: background-color 0.2s; transition: background-color 0.2s;
} }
.resultItem:hover { .resultItem:hover {
background-color: #e8e8e8; background-color: #555;
} }
.noResults { .noResults {
color: #666; color: #bbb;
text-align: center; text-align: center;
padding: 20px; padding: 20px;
font-style: italic; font-style: italic;
} }
@media only screen and (max-width: 1000px) { @media only screen and (max-width: 1000px) {
.searchTypeContainer {
flex-wrap: wrap;
gap: 10px;
}
.radioLabel {
font-size: 0.9rem;
}
.searchInput { .searchInput {
font-size: 1rem; font-size: 1rem;
padding: 10px; padding: 10px;
+89 -109
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@@ -1,67 +1,69 @@
<template> <template>
<div class="modal" v-if="isOpen"> <transition name="modalAni">
<div class="modalContainer syncProgressContainer"> <div class="modal" v-if="isOpen" @click.self="closeModal">
<span class="closeModalImg" @click="closeModal">&times;</span> <div class="modalContainer syncProgressContainer">
<h1>Sync in Progress</h1> <span class="closeModalImg" @click="closeModal">&times;</span>
<h1>Sync in Progress</h1>
<div v-if="!syncComplete" class="progressSection"> <div v-if="!syncComplete" class="progressSection">
<div class="progressBarContainer"> <div class="progressBarContainer">
<div class="progressBar" :style="{ width: progress + '%' }"></div> <div class="progressBar" :style="{ width: progress + '%' }"></div>
</div>
<p class="progressText">{{ progress }}% complete</p>
<p class="timeText">Time spent: {{ timeSpent }}</p>
</div> </div>
<p class="progressText">{{ progress }}% complete</p>
<p class="timeText">Time spent: {{ timeSpent }}</p>
</div>
<div v-else class="resultsSection"> <div v-else class="resultsSection">
<h2>Sync Complete!</h2> <h2>Sync Complete!</h2>
<p>Total time: {{ syncData.total_time }}</p> <p>Total time: {{ syncData.total_time }}</p>
<div v-if="syncData.games_added && syncData.games_added.length > 0" class="resultItem"> <div v-if="syncData.soundtracks_added && syncData.soundtracks_added.length > 0" class="resultItem">
<h3>Games Added: {{ syncData.games_added.length }}</h3> <h3>Soundtracks Added: {{ syncData.soundtracks_added.length }}</h3>
<ul class="gameList"> <ul class="soundtrackList">
<li v-for="game in syncData.games_added" :key="game">{{ game }}</li> <li v-for="soundtrack in syncData.soundtracks_added" :key="soundtrack">{{ soundtrack }}</li>
</ul> </ul>
</div>
<div v-if="syncData.soundtracks_re_added && syncData.soundtracks_re_added.length > 0" class="resultItem">
<h3>Soundtracks Re-added: {{ syncData.soundtracks_re_added.length }}</h3>
<ul class="soundtrackList">
<li v-for="soundtrack in syncData.soundtracks_re_added" :key="soundtrack">{{ soundtrack }}</li>
</ul>
</div>
<div v-if="syncData.soundtracks_removed && syncData.soundtracks_removed.length > 0" class="resultItem">
<h3>Soundtracks Removed: {{ syncData.soundtracks_removed.length }}</h3>
<ul class="soundtrackList">
<li v-for="soundtrack in syncData.soundtracks_removed" :key="soundtrack">{{ soundtrack }}</li>
</ul>
</div>
<div v-if="Object.keys(syncData.soundtracks_changed_title || {}).length > 0" class="resultItem">
<h3>Soundtracks with Changed Title: {{ Object.keys(syncData.soundtracks_changed_title || {}).length }}</h3>
<ul class="soundtrackList">
<li v-for="(newTitle, oldTitle) in syncData.soundtracks_changed_title" :key="oldTitle">{{ oldTitle }} → {{ newTitle }}</li>
</ul>
</div>
<div v-if="syncData.soundtracks_changed_content && syncData.soundtracks_changed_content.length > 0" class="resultItem">
<h3>Soundtracks with Changed Content: {{ syncData.soundtracks_changed_content.length }}</h3>
<ul class="soundtrackList">
<li v-for="soundtrack in syncData.soundtracks_changed_content" :key="soundtrack">{{ soundtrack }}</li>
</ul>
</div>
<div v-if="syncData.catched_errors && syncData.catched_errors.length > 0" class="resultItem errors">
<h3>Errors: {{ syncData.catched_errors.length }}</h3>
<ul class="soundtrackList">
<li v-for="error in syncData.catched_errors" :key="error">{{ error }}</li>
</ul>
</div>
<p v-if="noChanges" class="noChanges">No changes detected.</p>
</div> </div>
<div v-if="syncData.games_re_added && syncData.games_re_added.length > 0" class="resultItem">
<h3>Games Re-added: {{ syncData.games_re_added.length }}</h3>
<ul class="gameList">
<li v-for="game in syncData.games_re_added" :key="game">{{ game }}</li>
</ul>
</div>
<div v-if="syncData.games_removed && syncData.games_removed.length > 0" class="resultItem">
<h3>Games Removed: {{ syncData.games_removed.length }}</h3>
<ul class="gameList">
<li v-for="game in syncData.games_removed" :key="game">{{ game }}</li>
</ul>
</div>
<div v-if="Object.keys(syncData.games_changed_title || {}).length > 0" class="resultItem">
<h3>Games with Changed Title: {{ Object.keys(syncData.games_changed_title || {}).length }}</h3>
<ul class="gameList">
<li v-for="(newTitle, oldTitle) in syncData.games_changed_title" :key="oldTitle">{{ oldTitle }} → {{ newTitle }}</li>
</ul>
</div>
<div v-if="syncData.games_changed_content && syncData.games_changed_content.length > 0" class="resultItem">
<h3>Games with Changed Content: {{ syncData.games_changed_content.length }}</h3>
<ul class="gameList">
<li v-for="game in syncData.games_changed_content" :key="game">{{ game }}</li>
</ul>
</div>
<div v-if="syncData.catched_errors && syncData.catched_errors.length > 0" class="resultItem errors">
<h3>Errors: {{ syncData.catched_errors.length }}</h3>
<ul class="gameList">
<li v-for="error in syncData.catched_errors" :key="error">{{ error }}</li>
</ul>
</div>
<p v-if="noChanges" class="noChanges">No changes detected.</p>
</div> </div>
</div> </div>
</div> </transition>
</template> </template>
<script> <script>
@@ -82,11 +84,11 @@ export default {
timeSpent: "00:00:00", timeSpent: "00:00:00",
syncComplete: false, syncComplete: false,
syncData: { syncData: {
games_added: [], soundtracks_added: [],
games_re_added: [], soundtracks_re_added: [],
games_changed_title: {}, soundtracks_changed_title: {},
games_changed_content: [], soundtracks_changed_content: [],
games_removed: [], soundtracks_removed: [],
catched_errors: [], catched_errors: [],
total_time: "", total_time: "",
}, },
@@ -97,11 +99,11 @@ export default {
computed: { computed: {
noChanges() { noChanges() {
return ( return (
this.syncData.games_added.length === 0 && this.syncData.soundtracks_added.length === 0 &&
this.syncData.games_re_added.length === 0 && this.syncData.soundtracks_re_added.length === 0 &&
Object.keys(this.syncData.games_changed_title).length === 0 && Object.keys(this.syncData.soundtracks_changed_title).length === 0 &&
this.syncData.games_changed_content.length === 0 && this.syncData.soundtracks_changed_content.length === 0 &&
this.syncData.games_removed.length === 0 && this.syncData.soundtracks_removed.length === 0 &&
this.syncData.catched_errors.length === 0 this.syncData.catched_errors.length === 0
); );
}, },
@@ -147,11 +149,11 @@ export default {
// Sync complete - show results // Sync complete - show results
this.syncComplete = true; this.syncComplete = true;
this.syncData = { this.syncData = {
games_added: data.games_added || [], soundtracks_added: data.soundtracks_added || [],
games_re_added: data.games_re_added || [], soundtracks_re_added: data.soundtracks_re_added || [],
games_changed_title: data.games_changed_title || {}, soundtracks_changed_title: data.soundtracks_changed_title || {},
games_changed_content: data.games_changed_content || [], soundtracks_changed_content: data.soundtracks_changed_content || [],
games_removed: data.games_removed || [], soundtracks_removed: data.soundtracks_removed || [],
catched_errors: data.catched_errors || [], catched_errors: data.catched_errors || [],
total_time: data.total_time || "", total_time: data.total_time || "",
}; };
@@ -182,11 +184,11 @@ export default {
this.timeSpent = "00:00:00"; this.timeSpent = "00:00:00";
this.syncComplete = false; this.syncComplete = false;
this.syncData = { this.syncData = {
games_added: [], soundtracks_added: [],
games_re_added: [], soundtracks_re_added: [],
games_changed_title: {}, soundtracks_changed_title: {},
games_changed_content: [], soundtracks_changed_content: [],
games_removed: [], soundtracks_removed: [],
catched_errors: [], catched_errors: [],
total_time: "", total_time: "",
}; };
@@ -211,48 +213,26 @@ export default {
<style scoped> <style scoped>
.syncProgressContainer { .syncProgressContainer {
background-color: #eeeeee; position: relative;
margin: 10% auto;
border: 1px solid #888;
width: 70%; width: 70%;
max-width: 800px; max-width: 800px;
padding: 20px; padding: 20px;
border-radius: 10px; box-sizing: border-box;
}
.closeModalImg {
position: absolute;
right: 8px;
top: 8px;
cursor: pointer;
opacity: 70%;
font-size: 2rem;
color: #555;
}
.closeModalImg:hover {
opacity: 100%;
} }
.syncProgressContainer h1 { .syncProgressContainer h1 {
color: black;
margin-left: auto;
margin-right: auto;
padding-top: 10px;
font-size: 1.9rem;
text-align: center; text-align: center;
margin-bottom: 20px; margin-bottom: 20px;
} }
.syncProgressContainer h2 { .syncProgressContainer h2 {
color: black; color: white;
text-align: center; text-align: center;
font-size: 1.5rem; font-size: 1.5rem;
margin-bottom: 15px; margin-bottom: 15px;
} }
.syncProgressContainer p { .syncProgressContainer p {
color: black;
text-align: center; text-align: center;
} }
@@ -266,7 +246,7 @@ export default {
.progressBarContainer { .progressBarContainer {
width: 100%; width: 100%;
height: 30px; height: 30px;
background-color: #ddd; background-color: rgb(66, 66, 66);
border-radius: 15px; border-radius: 15px;
overflow: hidden; overflow: hidden;
margin-bottom: 10px; margin-bottom: 10px;
@@ -290,7 +270,7 @@ export default {
.timeText { .timeText {
font-size: 1rem; font-size: 1rem;
color: #666; color: #bbb;
} }
.resultsSection { .resultsSection {
@@ -301,7 +281,7 @@ export default {
.resultItem { .resultItem {
margin-bottom: 20px; margin-bottom: 20px;
padding: 10px; padding: 10px;
background-color: #f8f8f8; background-color: rgb(66, 66, 66);
border-radius: 8px; border-radius: 8px;
border-left: 4px solid #4CAF50; border-left: 4px solid #4CAF50;
} }
@@ -311,25 +291,25 @@ export default {
} }
.resultItem h3 { .resultItem h3 {
color: #333; color: white;
font-size: 1.1rem; font-size: 1.1rem;
margin-bottom: 8px; margin-bottom: 8px;
} }
.gameList { .soundtrackList {
list-style-type: none; list-style-type: none;
padding: 0; padding: 0;
margin: 5px 0 0 0; margin: 5px 0 0 0;
} }
.gameList li { .soundtrackList li {
padding: 3px 0; padding: 3px 0;
color: #555; color: #ddd;
} }
.noChanges { .noChanges {
text-align: center; text-align: center;
color: #666; color: #bbb;
font-style: italic; font-style: italic;
padding: 20px; padding: 20px;
} }
+2 -7
View File
@@ -1,6 +1,6 @@
<template> <template>
<transition name="modalAni"> <transition name="modalAni">
<div v-if="show" class="modal" @click="checkIfClickShouldCloseModal"> <div v-if="show" class="modal" @click.self="closeModal">
<div class="modalContainer"> <div class="modalContainer">
<div class="modalWrapper"> <div class="modalWrapper">
<img <img
@@ -11,7 +11,7 @@
/> />
<h1>Music Player Randomizer v0.1</h1> <h1>Music Player Randomizer v0.1</h1>
<p class="descriptionText"> <p class="descriptionText">
Try your video game music knowledge with this VGM randomizer, Try your video game soundtrack knowledge with this VGM randomizer,
invite your friends and see who is the best. invite your friends and see who is the best.
</p> </p>
<p class="creditText"> <p class="creditText">
@@ -46,11 +46,6 @@ export default {
openModal() { openModal() {
this.show = true; this.show = true;
}, },
checkIfClickShouldCloseModal(event) {
if (event.target.classList[0] === "modal") {
this.closeModal();
}
},
}, },
}; };
</script> </script>
+2 -7
View File
@@ -1,6 +1,6 @@
<template> <template>
<transition name="modalAni"> <transition name="modalAni">
<div v-if="show" class="modal" @click="checkIfClickShouldCloseModal"> <div v-if="show" class="modal" @click.self="closeModal">
<div class="modalContainer"> <div class="modalContainer">
<div class="modalWrapper"> <div class="modalWrapper">
<img <img
@@ -50,11 +50,6 @@ export default {
this.show = true; this.show = true;
await this.fetchCharacters(); await this.fetchCharacters();
}, },
checkIfClickShouldCloseModal(event) {
if (event.target.classList[0] === "modal") {
this.closeModal();
}
},
async fetchCharacters() { async fetchCharacters() {
this.isLoading = true; this.isLoading = true;
try { try {
@@ -150,7 +145,7 @@ export default {
text-align: center; text-align: center;
padding: 40px; padding: 40px;
font-size: 1.2rem; font-size: 1.2rem;
color: #666; color: #bbb;
} }
@media only screen and (max-width: 1000px) { @media only screen and (max-width: 1000px) {
+4 -4
View File
@@ -2,7 +2,7 @@
<div class="extraButtonsDiv"> <div class="extraButtonsDiv">
<button @click="resetPlaylist">Reset playlist</button> <button @click="resetPlaylist">Reset playlist</button>
<button @click="resetPoints">Reset points</button> <button @click="resetPoints">Reset points</button>
<button @click="handleSyncButtonClick">Sync games</button> <button @click="handleSyncButtonClick">Sync soundtracks</button>
<button @click="startSoundTest">Sound test</button> <button @click="startSoundTest">Sound test</button>
<button @click="showSearchModal">Search</button> <button @click="showSearchModal">Search</button>
<sync-progress-modal <sync-progress-modal
@@ -47,7 +47,7 @@ export default {
async startSync() { async startSync() {
try { try {
// Start the sync // Start the sync
const response = await this.APIsyncGames(); const response = await this.APIsyncSoundtracks();
// Check if sync was actually started or if one is in progress // Check if sync was actually started or if one is in progress
if (response && (response.status === 423 || (response.data && response.data.includes("in progress")))) { if (response && (response.status === 423 || (response.data && response.data.includes("in progress")))) {
// Sync is already in progress - show modal with polling // Sync is already in progress - show modal with polling
@@ -93,7 +93,7 @@ export default {
this.$store.dispatch("updatePlaylistHistory", this.emptyPlaylist); this.$store.dispatch("updatePlaylistHistory", this.emptyPlaylist);
this.$store.dispatch("setCurrentlyLoadingTrack", "N/A"); this.$store.dispatch("setCurrentlyLoadingTrack", "N/A");
this.$store.dispatch("setCurrentTrackHidden", false); this.$store.dispatch("setCurrentTrackHidden", false);
this.$store.dispatch("reloadGamesList", true); this.$store.dispatch("reloadSoundtracksList", true);
}, },
startSoundTest() { startSoundTest() {
this.$emit("start-sound-test"); this.$emit("start-sound-test");
@@ -116,7 +116,7 @@ export default {
}); });
}); });
}, },
APIsyncGames() { APIsyncSoundtracks() {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
this.axios({ this.axios({
method: "get", method: "get",
+2 -1
View File
@@ -109,7 +109,8 @@ export default {
} }
.mobileMenuContainer { .mobileMenuContainer {
background-color: #c4c4c4; background-color: #333;
color: white;
width: 80vw; width: 80vw;
height: 100%; height: 100%;
margin-left: 20%; margin-left: 20%;
+2 -2
View File
@@ -24,8 +24,8 @@
> >
??? - ??? ??? - ???
</p> </p>
<p v-else-if="track.Game !== ''" :class="{ activeTrack: track.CurrentlyPlaying }"> <p v-else-if="track.Soundtrack !== ''" :class="{ activeTrack: track.CurrentlyPlaying }">
{{ track.SongNo + 1 }}. {{ track.Game }} - {{ track.SongNo + 1 }}. {{ track.Soundtrack }} -
{{ displayTrack(track.Song) }} {{ displayTrack(track.Song) }}
</p> </p>
<span v-if="currentlyLoadingTrack === track.SongNo" class="loadingTrack"> <span v-if="currentlyLoadingTrack === track.SongNo" class="loadingTrack">
+2 -9
View File
@@ -1,7 +1,7 @@
<template> <template>
<!-- Round Settings, Stop after current, Don't hide title --> <!-- Round Settings, Stop after current, Don't hide title -->
<transition name="modalAni"> <transition name="modalAni">
<div v-if="show" class="modal" @click="checkIfClickShouldCloseModal"> <div v-if="show" class="modal" @click.self="closeModal">
<div class="modalContainer"> <div class="modalContainer">
<div class="modalWrapper"> <div class="modalWrapper">
<img <img
@@ -98,11 +98,6 @@ export default {
openModal() { openModal() {
this.show = true; this.show = true;
}, },
checkIfClickShouldCloseModal(event) {
if (event.target.classList[0] === "modal") {
this.closeModal();
}
},
updateOptionHideTitle() { updateOptionHideTitle() {
if (this.checkboxHideTitle) { if (this.checkboxHideTitle) {
this.$store.dispatch("updateHideNextTitle", true); this.$store.dispatch("updateHideNextTitle", true);
@@ -165,6 +160,7 @@ export default {
margin-top: 20px; margin-top: 20px;
} }
.checkboxDiv input { .checkboxDiv input {
accent-color: #ff9c00;
transform: scale(1.3); transform: scale(1.3);
} }
.checkboxDiv label { .checkboxDiv label {
@@ -181,9 +177,6 @@ export default {
display: flex; display: flex;
width: 50px; width: 50px;
height: 33px; height: 33px;
background: rgb(16, 99, 194);
color: rgb(235, 235, 235);
border-color: rgb(161, 161, 161);
justify-content: center; justify-content: center;
align-items: center; align-items: center;
line-height: 0; line-height: 0;
+3 -8
View File
@@ -1,6 +1,6 @@
<template> <template>
<transition name="modalAni"> <transition name="modalAni">
<div v-if="show" class="modal" @click="checkIfClickShouldCloseModal"> <div v-if="show" class="modal" @click.self="closeModal">
<div class="modalContainer"> <div class="modalContainer">
<div class="modalWrapper"> <div class="modalWrapper">
<img <img
@@ -10,7 +10,7 @@
@click="closeModal" @click="closeModal"
/> />
<h1>Statistics</h1> <h1>Statistics</h1>
<p>Total amount of games in the playlist: {{ howManyGames }}</p> <p>Total amount of soundtracks in the playlist: {{ howManySoundtracks }}</p>
</div> </div>
</div> </div>
</div> </div>
@@ -26,7 +26,7 @@ export default {
}; };
}, },
computed: { computed: {
...mapState(["howManyGames"]), ...mapState(["howManySoundtracks"]),
}, },
methods: { methods: {
closeModal() { closeModal() {
@@ -35,11 +35,6 @@ export default {
openModal() { openModal() {
this.show = true; this.show = true;
}, },
checkIfClickShouldCloseModal(event) {
if (event.target.classList[0] === "modal") {
this.closeModal();
}
},
}, },
}; };
</script> </script>
+1 -6
View File
@@ -1,6 +1,6 @@
<template> <template>
<transition name="modalAni"> <transition name="modalAni">
<div v-if="show" class="modal" @click="checkIfClickShouldCloseModal"> <div v-if="show" class="modal" @click.self="closeModal">
<div class="modalContainer"> <div class="modalContainer">
<div class="modalWrapper"> <div class="modalWrapper">
<img <img
@@ -38,11 +38,6 @@ export default {
this.playerName = playerName; this.playerName = playerName;
this.show = true; this.show = true;
}, },
checkIfClickShouldCloseModal(event) {
if (event.target.classList[0] === "modal") {
this.closeModal();
}
},
}, },
}; };
</script> </script>
+4 -4
View File
@@ -260,13 +260,13 @@ export default {
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/info`, url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/info`,
}) })
.then((response) => { .then((response) => {
let gameInfoObject = { let soundtrackInfoObject = {
game: response.data.Game, soundtrack: response.data.Soundtrack,
track: response.data.Song.replace(".mp3", ""), track: response.data.Song.replace(".mp3", ""),
songNo: response.data.SongNo, songNo: response.data.SongNo,
}; };
this.$store.dispatch("setCurrentGame", gameInfoObject.game); this.$store.dispatch("setCurrentSoundtrack", soundtrackInfoObject.soundtrack);
this.$store.dispatch("setCurrentTrack", gameInfoObject.track); this.$store.dispatch("setCurrentTrack", soundtrackInfoObject.track);
resolve(false); resolve(false);
}) })
.catch(function(error) { .catch(function(error) {
+16 -16
View File
@@ -7,7 +7,7 @@ import VueAxios from "vue-axios";
const store = createStore({ const store = createStore({
state() { state() {
return { return {
currentGame: "", currentSoundtrack: "",
currentTrack: ``, currentTrack: ``,
currentTrackHidden: false, currentTrackHidden: false,
currentlyLoadingTrack: "", currentlyLoadingTrack: "",
@@ -15,18 +15,18 @@ const store = createStore({
someoneHasWon: false, someoneHasWon: false,
winningScore: 20, winningScore: 20,
roundStarted: false, roundStarted: false,
reloadGamesList: false, reloadSoundtracksList: false,
listOfPlayers: [], listOfPlayers: [],
localPlaylist: [], localPlaylist: [],
playlistHistory: [ playlistHistory: [
{ {
SongNo: "", SongNo: "",
Game: "", Soundtrack: "",
Song: "", Song: "",
}, },
], ],
/* Stats */ /* Stats */
howManyGames: 0, howManySoundtracks: 0,
/* Options */ /* Options */
stopAfterCurrent: true, stopAfterCurrent: true,
hideNextTrack: true, hideNextTrack: true,
@@ -35,8 +35,8 @@ const store = createStore({
}; };
}, },
mutations: { mutations: {
setCurrentGame(state, payload) { setCurrentSoundtrack(state, payload) {
state.currentGame = payload; state.currentSoundtrack = payload;
}, },
setCurrentTrack(state, payload) { setCurrentTrack(state, payload) {
state.currentTrack = payload; state.currentTrack = payload;
@@ -89,11 +89,11 @@ const store = createStore({
updatePlaylistHistory(state, payload) { updatePlaylistHistory(state, payload) {
state.playlistHistory = payload; state.playlistHistory = payload;
}, },
updateHowManyGames(state, payload) { updateHowManySoundtracks(state, payload) {
state.howManyGames = payload; state.howManySoundtracks = payload;
}, },
reloadGamesList(state, payload) { reloadSoundtracksList(state, payload) {
state.reloadGamesList = payload; state.reloadSoundtracksList = payload;
}, },
updateStopAfterCurrent(state, payload) { updateStopAfterCurrent(state, payload) {
state.stopAfterCurrent = payload; state.stopAfterCurrent = payload;
@@ -109,8 +109,8 @@ const store = createStore({
}, },
}, },
actions: { actions: {
setCurrentGame(context, payload) { setCurrentSoundtrack(context, payload) {
context.commit("setCurrentGame", payload); context.commit("setCurrentSoundtrack", payload);
}, },
setCurrentTrack(context, payload) { setCurrentTrack(context, payload) {
context.commit("setCurrentTrack", payload); context.commit("setCurrentTrack", payload);
@@ -225,11 +225,11 @@ const store = createStore({
updatePlaylistHistory(context, payload) { updatePlaylistHistory(context, payload) {
context.commit("updatePlaylistHistory", payload); context.commit("updatePlaylistHistory", payload);
}, },
updateHowManyGames(context, payload) { updateHowManySoundtracks(context, payload) {
context.commit("updateHowManyGames", payload); context.commit("updateHowManySoundtracks", payload);
}, },
reloadGamesList(context, payload) { reloadSoundtracksList(context, payload) {
context.commit("reloadGamesList", payload); context.commit("reloadSoundtracksList", payload);
}, },
updateStopAfterCurrent(context, payload) { updateStopAfterCurrent(context, payload) {
context.commit("updateStopAfterCurrent", payload); context.commit("updateStopAfterCurrent", payload);