Log through a GameLog autoload instead of print()

GameLog.debug() prints only in debug builds, and GameLog.warning() reports
problems such as unexpected server data or failed downloads.
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Sansan committed 2026-10-06 11:15:03 +02:00
1 parent 5cdec5cc8f
commit 5831e1e73d
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+137 -89

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@@ -22,6 +22,7 @@ config/icon="res://icon.svg"
[autoload]
GameLog="*res://game_log.gd"
Settings="*res://Settings.gd"
Playlist="*res://playlist.gd"
MusicServerClient="*res://music_server_client.gd"