Reach nodes by unique name instead of long paths

Nodes a script uses through a path of several nodes are marked unique in their
scene and found with %Name. The search list is renamed SearchResults, and the
player row's nodes get their real types.
This commit is contained in:
Sansan committed 2026-10-06 11:44:47 +02:00
1 parent 390da577d7
commit 674604425f
17 files changed
+54 -24

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@@ -42,6 +42,7 @@ horizontal_alignment = 1
vertical_alignment = 1
[node name="AddPlayersButton" type="TextureButton" parent="VBoxContainer/HBoxContainer" unique_id=634410148]
unique_name_in_owner = true
custom_minimum_size = Vector2(2.08165e-12, 40)
layout_mode = 2
size_flags_horizontal = 8
@@ -51,6 +52,7 @@ shortcut = SubResource("Shortcut_jafqj")
texture_normal = ExtResource("5_31tjv")
[node name="AddPlayerContainer" type="HBoxContainer" parent="VBoxContainer" unique_id=1371948739]
unique_name_in_owner = true
visible = false
custom_minimum_size = Vector2(2.08165e-12, 40)
layout_mode = 2
@@ -61,6 +63,7 @@ size_flags_horizontal = 3
theme_override_styles/panel = SubResource("StyleBoxFlat_qk7sj")
[node name="PlayerNameField" type="TextEdit" parent="VBoxContainer/AddPlayerContainer" unique_id=332535327]
unique_name_in_owner = true
custom_minimum_size = Vector2(2.08165e-12, 40)
layout_mode = 2
size_flags_horizontal = 3
@@ -68,6 +71,7 @@ placeholder_text = "Player name"
script = ExtResource("7_qsdfy")
[node name="AddPlayerButton" type="Button" parent="VBoxContainer/AddPlayerContainer" unique_id=245001313]
unique_name_in_owner = true
custom_minimum_size = Vector2(2.08165e-12, 40)
layout_mode = 2
text = "Add"
@@ -84,6 +88,7 @@ size_flags_vertical = 15
horizontal_scroll_mode = 0
[node name="PlayersListVBoxContainer" type="VBoxContainer" parent="VBoxContainer/ScrollContainer" unique_id=1000000002]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 15