Reach nodes by unique name instead of long paths

Nodes a script uses through a path of several nodes are marked unique in their
scene and found with %Name. The search list is renamed SearchResults, and the
player row's nodes get their real types.
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Sansan committed 2026-10-06 11:44:47 +02:00
1 parent 390da577d7
commit 674604425f
17 files changed
+54 -24

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@@ -22,6 +22,7 @@ offset_right = 450.0
offset_bottom = 520.0
[node name="QRCodeRect" type="TextureRect" parent="QRPanel" unique_id=1054378438]
unique_name_in_owner = true
layout_mode = 0
offset_left = 20.0
offset_top = 20.0