Reach nodes by unique name instead of long paths

Nodes a script uses through a path of several nodes are marked unique in their
scene and found with %Name. The search list is renamed SearchResults, and the
player row's nodes get their real types.
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Sansan committed 2026-10-06 11:44:47 +02:00
1 parent 390da577d7
commit 674604425f
17 files changed
+54 -24

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@@ -17,6 +17,7 @@ layout_mode = 2
size_flags_vertical = 0
[node name="SongListLabel" type="Label" parent="HBoxContainer"]
unique_name_in_owner = true
texture_filter = 2
custom_minimum_size = Vector2(865, 28)
layout_mode = 2
@@ -34,6 +35,7 @@ size_flags_horizontal = 3
size_flags_vertical = 0
[node name="SongListPlayers" type="HBoxContainer" parent="HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_vertical = 0