Reach nodes by unique name instead of long paths
Nodes a script uses through a path of several nodes are marked unique in their scene and found with %Name. The search list is renamed SearchResults, and the player row's nodes get their real types.
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@@ -5,10 +5,10 @@ extends BasePopup
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var qr_panel: Panel = $QRPanel
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@onready
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var qr_code_rect: QRCodeRect = $QRPanel/QRCodeRect
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var qr_code_rect: QRCodeRect = %QRCodeRect
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@onready
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var url_label: Label = $QRPanel/URLLabel
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var url_label: Label = %URLLabel
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func _ready() -> void:
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