Merge develop into feature/50-upload-soundtrack
Build / test (pull_request) Successful in 2m3s
Build / build (pull_request) Skipped

The API spec is now formatted like before (2-space indents, sorted keys):
develop's spec with the upload paths and types added, so the diff to
develop is only the upload API.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
SansanandClaude Opus 5.5 committed 2026-10-16 11:29:18 +02:00
commit 8263781abc
20 files changed
+5661 -45

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extends GdUnitTestSuite
## The sync popup's progress bar: busy until there is progress, gliding to new values,
## a highlight on the filled part, and plain jumps with Reduce animations.
var _runner: GdUnitSceneRunner
var _bar: AnimatedProgressBar
var _reduce_before: bool
func before_test() -> void:
_reduce_before = Settings.reduce_animations
Settings.reduce_animations = false
var holder: Control = auto_free(Control.new())
holder.size = Vector2(1000, 100)
_bar = AnimatedProgressBar.new()
_bar.theme_type_variation = &"SyncProgressBar"
_bar.size = Vector2(1000, 32)
holder.add_child(_bar)
_runner = scene_runner(holder)
await _runner.simulate_frames(1)
func after_test() -> void:
Settings.reduce_animations = _reduce_before
func _label() -> Label:
return _bar.get_child(1) as Label
func test_waits_with_the_busy_animation() -> void:
_bar.wait()
assert_bool(_bar.indeterminate).is_true()
assert_str(_label().text).is_empty()
func test_progress_ends_the_wait_and_glides() -> void:
_bar.wait()
_bar.move_to(40)
assert_bool(_bar.indeterminate).is_false()
assert_float(_bar.value).is_less(40.0)
await await_millis(int(Anim.SLOW * 1000) + 150)
assert_float(_bar.value).is_equal(40.0)
assert_str(_label().text).is_equal("40%")
func test_reduce_animations_jumps_and_never_waits() -> void:
Settings.reduce_animations = true
_bar.wait()
assert_bool(_bar.indeterminate).is_false()
_bar.move_to(75)
assert_float(_bar.value).is_equal(75.0)
assert_str(_label().text).is_equal("75%")
func test_highlight_stays_on_the_filled_part() -> void:
Settings.reduce_animations = true
_bar.move_to(50)
Settings.reduce_animations = false
await _runner.simulate_frames(3)
var mask: Control = _bar.get_child(0)
assert_bool(mask.visible).is_true()
assert_float(mask.size.x).is_equal(_bar.fill_width())
assert_float(_bar.fill_width()).is_between(490.0, 510.0)
func test_no_highlight_without_progress_or_animations() -> void:
await _runner.simulate_frames(2)
assert_bool((_bar.get_child(0) as Control).visible).is_false()
Settings.reduce_animations = true
_bar.move_to(50)
await _runner.simulate_frames(2)
assert_bool((_bar.get_child(0) as Control).visible).is_false()
func test_highlight_takes_the_themes_colour() -> void:
var shine: TextureRect = _bar.get_child(0).get_child(0)
var gradient: Gradient = (shine.texture as GradientTexture2D).gradient
assert_object(gradient.get_color(1)).is_equal(_bar.get_theme_color(&"shine"))
assert_float(gradient.get_color(0).a).is_equal(0.0)
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uid://bgb6no4urwpc7
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@@ -118,7 +118,7 @@ func test_sync_response() -> void:
"soundtracks_added": ["Terranigma"], "soundtracks_re_added": [],
"soundtracks_changed_title": {"FF6": "Final Fantasy VI"},
"soundtracks_changed_content": ["Chrono Trigger"], "soundtracks_removed": ["Old"],
"catched_errors": ["Could not read x.mp3"], "total_time": "00:00:03"}"""))
"catched_errors": ["Could not read x.mp3"], "total_time": "00:03"}"""))
assert_array(result.soundtracks_added).contains_exactly(["Terranigma"])
assert_array(result.soundtracks_re_added).is_empty()
@@ -126,15 +126,15 @@ func test_sync_response() -> void:
assert_array(result.soundtracks_changed_content).contains_exactly(["Chrono Trigger"])
assert_array(result.soundtracks_removed).contains_exactly(["Old"])
assert_array(result.catched_errors).contains_exactly(["Could not read x.mp3"])
assert_str(result.total_time).is_equal("00:00:03")
assert_str(result.total_time).is_equal("00:03")
func test_progress_response() -> void:
var progress: ProgressResponse = ProgressResponse.from_dict(_parse("""{
"progress": "40", "time_spent": "00:00:02"}"""))
"progress": "40", "time_spent": "00:02"}"""))
assert_str(progress.progress).is_equal("40")
assert_str(progress.time_spent).is_equal("00:00:02")
assert_str(progress.time_spent).is_equal("00:02")
func test_version_data() -> void: