Short songs (#30): a quiz settings switch and a Seconds per song row (30 by default, 10-120 in steps of 5), saved with the quiz settings. Only part of each quiz song plays, from a random point 10-60% into it, picked once per song so restart and repeat play the same part. The progress bar, time and seeking stay within the part, a hidden beginning counts inside it, and its end counts as the song ending (repeat, stop or go to the next song as set). Random songs (#51): the low-played switch in Settings is now a Normal / Low played / Classic choice, stored as Settings.random_mode and not saved. fetch_random_song(mode) picks /music/rand, /music/rand/low or /music/rand/classic. Closes #30 Closes #51 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -122,7 +122,7 @@ func _download_random_song(new_song_object: SongObject) -> void:
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return
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Playlist.store_song(new_song_object, body)
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_add_song_to_queue(new_song_object)
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MusicServerClient.fetch_random_song(Settings.use_low_played_mode, song_downloaded,
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MusicServerClient.fetch_random_song(Settings.random_mode, song_downloaded,
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_retry_later.bind(_download_random_song.bind(new_song_object)))
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