Indent every script with tabs, like the Godot editor does
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@@ -13,14 +13,14 @@ var _rows: VBoxContainer = $ScrollContainer/MusicList
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## Shows the songs in the playlist again, so it shows their latest state.
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func refresh() -> void:
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Settings.delete_children(_rows)
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for s: SongObject in Playlist.get_playlist():
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var new_song_list_object: SongListObject = _song_list_object.instantiate()
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new_song_list_object.song_object = s
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new_song_list_object.gui_input.connect(_on_row_input.bind(s.song_number))
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_rows.add_child(new_song_list_object)
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Settings.delete_children(_rows)
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for s: SongObject in Playlist.get_playlist():
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var new_song_list_object: SongListObject = _song_list_object.instantiate()
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new_song_list_object.song_object = s
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new_song_list_object.gui_input.connect(_on_row_input.bind(s.song_number))
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_rows.add_child(new_song_list_object)
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func _on_row_input(event: InputEvent, song_no: int) -> void:
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if event is InputEventMouseButton && event.pressed && event.button_index == MOUSE_BUTTON_LEFT:
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song_clicked.emit(song_no)
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if event is InputEventMouseButton && event.pressed && event.button_index == MOUSE_BUTTON_LEFT:
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song_clicked.emit(song_no)
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