Indent every script with tabs, like the Godot editor does
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@@ -18,74 +18,74 @@ var _previous_transport: HttpTransport
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func _init() -> void:
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super(null)
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super(null)
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## Replaces the MusicServerClient transport with this fake.
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func install() -> FakeHttpTransport:
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_previous_transport = MusicServerClient.transport
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MusicServerClient.transport = self
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return self
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_previous_transport = MusicServerClient.transport
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MusicServerClient.transport = self
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return self
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## Restores the transport that was active before [method install].
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func uninstall() -> void:
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MusicServerClient.transport = _previous_transport
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MusicServerClient.transport = _previous_transport
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## Answers requests to [param path] with [param data] encoded as JSON.
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func respond_json(path: String, data: Variant, response_code: int = 200) -> void:
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respond_bytes(path, JSON.stringify(data).to_utf8_buffer(), response_code)
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respond_bytes(path, JSON.stringify(data).to_utf8_buffer(), response_code)
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## Answers requests to [param path] with [param body] as-is.
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func respond_bytes(path: String, body: PackedByteArray, response_code: int = 200) -> void:
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_responses[path] = {"code": response_code, "body": body}
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_successes_left.erase(path)
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_responses[path] = {"code": response_code, "body": body}
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_successes_left.erase(path)
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## Lets [param successes] more requests to [param path] succeed, then answers 503 until
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## a new response is registered for the path.
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func fail_after(path: String, successes: int) -> void:
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_successes_left[path] = successes
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_successes_left[path] = successes
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## Holds back responses to [param path] until [method release] is called, like a slow
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## server.
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func hold(path: String) -> void:
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_held_paths[path] = []
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_held_paths[path] = []
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## Delivers the responses held back for [param path] and stops holding it.
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func release(path: String) -> void:
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var waiting: Array = _held_paths.get(path, [])
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_held_paths.erase(path)
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for pending: Callable in waiting:
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pending.call()
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var waiting: Array = _held_paths.get(path, [])
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_held_paths.erase(path)
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for pending: Callable in waiting:
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pending.call()
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## Returns how many times [param path] has been requested.
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func count(path: String) -> int:
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return requested_paths.count(path)
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return requested_paths.count(path)
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func request(url: String, method: int, on_complete: Callable) -> void:
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var path: String = url.trim_prefix(Settings.default_path)
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requested_paths.append(path)
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requested_methods.append(method)
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if _held_paths.has(path):
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_held_paths[path].append(_answer.bind(path, on_complete))
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return
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_answer(path, on_complete)
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var path: String = url.trim_prefix(Settings.default_path)
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requested_paths.append(path)
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requested_methods.append(method)
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if _held_paths.has(path):
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_held_paths[path].append(_answer.bind(path, on_complete))
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return
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_answer(path, on_complete)
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func _answer(path: String, on_complete: Callable) -> void:
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if _successes_left.has(path):
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if _successes_left[path] == 0:
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on_complete.call(503, PackedByteArray())
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return
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_successes_left[path] -= 1
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if _responses.has(path):
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on_complete.call(_responses[path].code, _responses[path].body)
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else:
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on_complete.call(404, PackedByteArray())
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if _successes_left.has(path):
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if _successes_left[path] == 0:
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on_complete.call(503, PackedByteArray())
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return
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_successes_left[path] -= 1
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if _responses.has(path):
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on_complete.call(_responses[path].code, _responses[path].body)
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else:
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on_complete.call(404, PackedByteArray())
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