Replace the broken test suite with working GdUnit4 tests

The previous tests never compiled: they used GUT's assert functions,
Godot 3 APIs and reassigned autoload functions, so no test ran.

- 90 tests: unit tests for the playlist, songs, player scoring, time
  formatting, search and the server client, plus integration tests
  that run MainWindow and SyncWindow against a fake server
- Keybind tests check that Alt+<number> and Ctrl+Alt+<number> keep
  following the player rows while players are added and removed
- run_tests.sh finds Godot and runs the suite headless (~10 seconds)
- CI runs the tests before the build job in gitea-build.yaml; the
  separate test.yml used a GitHub action that does not exist
- GdUnit4 is committed instead of ignored, since the project enables
  it, and .gitea/ is no longer ignored
- Exported builds leave out tests/ and addons/gdUnit4/
This commit is contained in:
Sansan committed 2026-10-06 08:32:56 +02:00
1 parent 56e9fe66d3
commit c985a6ce5b
559 files changed
+32474 -2100

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@@ -0,0 +1,55 @@
class_name GdUnitTcpNode
extends Node
## Maximum size of a single RPC payload. Godot's default of 64 KiB is too small for larger test
## events (e.g. reports with long stack traces), so it is raised here. Kept modest because
## `PacketPeerStream` allocates its buffers eagerly at this size, per connection.
const MAX_PACKET_SIZE := 2 * 1024 * 1024
# `PacketPeerStream` reassembles length-prefixed packets from a raw `StreamPeerTCP` byte stream,
# buffering partial reads across calls instead of assuming a full message always arrives at once.
var _packets := _new_packet_peer()
static func _new_packet_peer() -> PacketPeerStream:
var packet_peer := PacketPeerStream.new()
packet_peer.input_buffer_max_size = MAX_PACKET_SIZE
packet_peer.output_buffer_max_size = MAX_PACKET_SIZE
return packet_peer
func rpc_send(stream: StreamPeerTCP, data: RPC) -> void:
_packets.stream_peer = stream
var payload := data.serialize().to_utf16_buffer()
var status_code := _packets.put_packet(payload)
if status_code != OK:
push_error("'rpc_send:' Can't put_packet(), error: %s" % error_string(status_code))
func receive_packages(stream: StreamPeerTCP, rpc_cb: Callable = noop) -> Array[RPC]:
var received_packages: Array[RPC] = []
if stream.get_status() != StreamPeerTCP.STATUS_CONNECTED:
return received_packages
_packets.stream_peer = stream
while _packets.get_available_packet_count() > 0:
var payload := _packets.get_packet()
var status_code := _packets.get_packet_error()
if status_code != OK:
push_error("'receive_packages:' Can't get_packet(), error: %s" % error_string(status_code))
continue
var json := payload.get_string_from_utf16()
if json.is_empty():
push_warning("json is empty, can't process data")
continue
var data := RPC.deserialize(json)
if data == null:
continue
received_packages.append(data)
rpc_cb.call(data)
return received_packages
static func noop(_rpc_data: RPC) -> void:
pass