Sort the scripts and scenes into folders

main/ holds the main window and top bar, quiz/ the quiz and its parts,
player/ the music player, popups/ every popup and what they share, data/ the
songs, players, playlist and settings, server/ the MusicServer client,
common/ the list row and GameLog, and themes/ the themes and style boxes.
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Sansan committed 2026-10-06 11:57:29 +02:00
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commit d77b72159d
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extends Node
## Writes messages about what the game is doing, for finding problems.
##
## Registered as the [code]GameLog[/code] autoload. Use [method debug] instead of
## [code]print()[/code]: the messages show in debug builds and the editor, and are left
## out of released games. Problems the player may notice go through [method warning].
## Prints [param parts] joined together, like [code]print()[/code], in debug builds only.
func debug(...parts: Array) -> void:
if OS.is_debug_build():
print(_join(parts))
## Reports a problem in the editor's debugger and the console, in every build.
func warning(...parts: Array) -> void:
push_warning(_join(parts))
func _join(parts: Array) -> String:
return "".join(parts.map(func(part: Variant) -> String: return str(part)))
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uid://c37mlo6svk03q
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class_name ListRow
extends PanelContainer
## One item in a list of names, such as the inspiration list or a sync result column.
##
## Every row has its own background, alternating between two shades, so it is clear
## where an item starts even when its text wraps over several lines.
const EVEN_BACKGROUND: Color = Color(1, 1, 1, 0.05)
const ODD_BACKGROUND: Color = Color(1, 1, 1, 0.11)
static var _even_style: StyleBoxFlat
static var _odd_style: StyleBoxFlat
## The label showing the item's text.
var label: Label
## The item's text.
var text: String:
get:
return label.text
## Creates the row for item number [param row] (counting from 0) in a list.
static func create(
item_text: String,
row: int,
font_size: int,
alignment: HorizontalAlignment = HORIZONTAL_ALIGNMENT_LEFT,
) -> ListRow:
var list_row: ListRow = ListRow.new()
list_row.add_theme_stylebox_override("panel", _style(row % 2 != 0))
list_row.label = Label.new()
list_row.label.add_theme_font_size_override("font_size", font_size)
list_row.label.text = item_text
list_row.label.horizontal_alignment = alignment
list_row.label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
list_row.add_child(list_row.label)
return list_row
# Rows share two styles instead of each creating its own
static func _style(odd: bool) -> StyleBoxFlat:
if _even_style == null:
_even_style = _make_style(EVEN_BACKGROUND)
_odd_style = _make_style(ODD_BACKGROUND)
return _odd_style if odd else _even_style
static func _make_style(background: Color) -> StyleBoxFlat:
var style: StyleBoxFlat = StyleBoxFlat.new()
style.bg_color = background
style.set_corner_radius_all(4)
style.content_margin_left = 8
style.content_margin_right = 8
style.content_margin_top = 2
style.content_margin_bottom = 2
return style
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uid://c2o2qunso5n8l