Files
MusicPlayer/addons/gdUnit4/src/asserts/GdAssertReports.gd
T
Sansan c985a6ce5b Replace the broken test suite with working GdUnit4 tests
The previous tests never compiled: they used GUT's assert functions,
Godot 3 APIs and reassigned autoload functions, so no test ran.

- 90 tests: unit tests for the playlist, songs, player scoring, time
  formatting, search and the server client, plus integration tests
  that run MainWindow and SyncWindow against a fake server
- Keybind tests check that Alt+<number> and Ctrl+Alt+<number> keep
  following the player rows while players are added and removed
- run_tests.sh finds Godot and runs the suite headless (~10 seconds)
- CI runs the tests before the build job in gitea-build.yaml; the
  separate test.yml used a GitHub action that does not exist
- GdUnit4 is committed instead of ignored, since the project enables
  it, and .gitea/ is no longer ignored
- Exported builds leave out tests/ and addons/gdUnit4/
2026-10-06 08:32:56 +02:00

58 lines
1.8 KiB
GDScript

class_name GdAssertReports
extends RefCounted
const LAST_ERROR = "last_assert_error_message"
const LAST_ERROR_LINE = "last_assert_error_line"
static func report_success() -> void:
GdUnitSignals.instance().gdunit_set_test_failed.emit(false)
GdAssertReports.set_last_error_line_number(-1)
Engine.remove_meta(LAST_ERROR)
static func report_warning(message :String, line_number :int) -> void:
GdUnitSignals.instance().gdunit_set_test_failed.emit(false)
send_report(GdUnitReport.new().create(GdUnitReport.WARN, line_number, message))
static func report_error(error: GdUnitError) -> void:
GdUnitSignals.instance().gdunit_set_test_failed.emit(true)
GdAssertReports.set_last_error_line_number(error._line_number)
Engine.set_meta(LAST_ERROR, error._message)
Engine.set_meta("GD_TEST_FAILURE", true)
GdUnitThreadManager.get_current_context().get_execution_context().set_error(error)
# if we expect to fail we handle as success test
if _do_expect_assert_failing():
return
send_report(GdUnitReport.new().from_error(GdUnitReport.FAILURE, error))
static func reset_last_error_line_number() -> void:
Engine.remove_meta(LAST_ERROR_LINE)
static func set_last_error_line_number(line_number :int) -> void:
Engine.set_meta(LAST_ERROR_LINE, line_number)
static func get_last_error_line_number() -> int:
if Engine.has_meta(LAST_ERROR_LINE):
return Engine.get_meta(LAST_ERROR_LINE)
return -1
static func _do_expect_assert_failing() -> bool:
if Engine.has_meta(GdUnitConstants.EXPECT_ASSERT_REPORT_FAILURES):
return Engine.get_meta(GdUnitConstants.EXPECT_ASSERT_REPORT_FAILURES)
return false
static func current_failure() -> String:
return Engine.get_meta(LAST_ERROR)
static func send_report(report :GdUnitReport) -> void:
GdUnitThreadManager.get_current_context().get_execution_context().add_report(report)