Files
MusicPlayer/quiz/PlayerRow.tscn
T
SansanandClaude Opus 5.5 0fc3be79e1
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Add animations to popups, points, songs, the winner and the tabs (#48)
Popups fade in while growing and close the reverse way, with the backdrop
fading along. The winner gets confetti, bouncing pictures and a score graph
that draws itself from the left. Filtered statistics cards and search rows
fade in, the tabs slide in from their side, and every button bounces on hover
and click (ButtonBounce, now added to all buttons).

In the player list the score pops on every point, the first point flashes the
row, and a player on match point glows with a "Match point!" tag. A song
starting fades in the title, flashes its row (kept across list rebuilds) and
pops the play button.

Common/anim.gd holds the helpers. A saved "Reduce animations" switch in
Settings turns all movement off; the tests use it. The flash colours are
theme colours (Palette first_point, match_point, flash) in every theme.

Closes #48

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 21:49:01 +02:00

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[gd_scene format=3 uid="uid://cslogy2csnd7a"]
[ext_resource type="Script" uid="uid://dl6no2wr2c86y" path="res://quiz/player_row.gd" id="1_if4kc"]
[ext_resource type="Texture2D" uid="uid://r4as0nmtoa7p" path="res://noCharacter.png" id="2_hpj3s"]
[ext_resource type="Texture2D" uid="uid://b2kj6m8qpsgb1" path="res://icons/person_remove_light.svg" id="3_j3uxe"]
[node name="PlayerRow" type="PanelContainer"]
custom_minimum_size = Vector2(0, 40)
size_flags_horizontal = 3
theme_type_variation = &"ListRowEven"
script = ExtResource("1_if4kc")
[node name="HBoxContainer" type="HBoxContainer" parent="."]
layout_mode = 2
theme_override_constants/separation = 8
[node name="CharacterFrame" type="PanelContainer" parent="HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_vertical = 4
theme_type_variation = &"PlayerCharacter"
[node name="Character" type="TextureButton" parent="HBoxContainer/CharacterFrame"]
unique_name_in_owner = true
custom_minimum_size = Vector2(64, 32)
layout_mode = 2
tooltip_text = "Change character"
focus_mode = 0
action_mode = 0
texture_normal = ExtResource("2_hpj3s")
ignore_texture_size = true
stretch_mode = 5
[node name="Name" type="Label" parent="HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
mouse_filter = 1
theme_type_variation = &"TextMedium"
vertical_alignment = 1
clip_text = true
text_overrun_behavior = 3
[node name="MatchPointTag" type="Label" parent="HBoxContainer"]
unique_name_in_owner = true
visible = false
layout_mode = 2
theme_type_variation = &"HighlightMedium"
text = "Match point!"
vertical_alignment = 1
[node name="Score" type="Label" parent="HBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(40, 0)
layout_mode = 2
theme_type_variation = &"PlayerScore"
text = "0"
horizontal_alignment = 2
vertical_alignment = 1
[node name="AddPoint" type="Button" parent="HBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(40, 36)
layout_mode = 2
size_flags_vertical = 4
focus_mode = 0
action_mode = 0
theme_type_variation = &"StepButton"
text = "+1"
[node name="RemovePoint" type="Button" parent="HBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(40, 36)
layout_mode = 2
size_flags_vertical = 4
focus_mode = 0
action_mode = 0
theme_type_variation = &"StepButton"
text = "-1"
[node name="RemovePlayer" type="TextureButton" parent="HBoxContainer"]
unique_name_in_owner = true
visible = false
custom_minimum_size = Vector2(36, 36)
layout_mode = 2
size_flags_vertical = 4
tooltip_text = "Remove player"
focus_mode = 0
action_mode = 0
texture_normal = ExtResource("3_j3uxe")
ignore_texture_size = true
stretch_mode = 5