Files
MusicPlayer/InsperationScrollContainer.gd
T

39 lines
1.2 KiB
GDScript

extends ScrollContainer
# Scroll direction: 1 = down, -1 = up
var scroll_direction: int = 1
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
scroll_direction = 1
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
var speed_pixels_per_second: float = float(Settings.inspiration_list_speed) * 60.0
var scroll_amount: float = speed_pixels_per_second * delta * float(scroll_direction)
var scroll_bar = get_v_scroll_bar()
# Don't scroll if list is empty or too short
if scroll_bar.max_value <= 0:
return
var current_pos = scroll_bar.value
if scroll_direction == 1:
# Scrolling down
if current_pos + scroll_bar.page < scroll_bar.max_value:
scroll_bar.value = min(current_pos + scroll_amount, scroll_bar.max_value - scroll_bar.page)
else:
# Reached bottom, reverse direction
scroll_direction = -1
scroll_bar.value = scroll_bar.max_value - scroll_bar.page
else:
# Scrolling up
if current_pos > 0:
scroll_bar.value = max(current_pos + scroll_amount, 0)
else:
# Reached top, reverse direction
scroll_direction = 1
scroll_bar.value = 0