Every popup is now called *Popup instead of *Window in its file, root node, node name, class and variable, and PopupWindow becomes BasePopup. Player is PlayerRow, SongListObject is SongRow and Character is CharacterCard. Script files are snake_case and scene files PascalCase, each matching its class or root node, and LightGrayTheme.tres is light_gray_theme.tres.
11 lines
301 B
Plaintext
11 lines
301 B
Plaintext
[gd_scene load_steps=2 format=3 uid="uid://w400rnew7453"]
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[ext_resource type="Script" uid="uid://bgviu7smansj1" path="res://volume_slider.gd" id="1_1aufb"]
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[node name="VolumeSlider" type="HSlider"]
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offset_right = 8.0
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offset_bottom = 16.0
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max_value = 1.0
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step = 0.001
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script = ExtResource("1_1aufb")
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