Files
MusicPlayer/popups/winner_popup.gd
T
Sansan d77b72159d Sort the scripts and scenes into folders
main/ holds the main window and top bar, quiz/ the quiz and its parts,
player/ the music player, popups/ every popup and what they share, data/ the
songs, players, playlist and settings, server/ the MusicServer client,
common/ the list row and GameLog, and themes/ the themes and style boxes.
2026-10-06 11:57:29 +02:00

51 lines
1.8 KiB
GDScript

class_name WinnerPopup
extends BasePopup
## Shows who won, with their character, and where the other players placed.
@onready var winner_panel: Panel = %WinnerPanel
@onready var winner_picture: TextureRect = %WinnerPicture
@onready var winner_label: Label = %WinnerLabel
@onready var players_list: VBoxContainer = %PlayersList
func _ready() -> void:
visible = false
func show_winner(winner: PlayerObject) -> void:
visible = true
# Set winner info
winner_label.text = winner.player_name + " won with " + str(winner.player_score) + \
" points!!"
winner_picture.texture = winner.character
# The "no character" placeholder is pixel art, which blurs when scaled up smoothly
if winner.character.resource_path == PlayerObject.NO_CHARACTER_PATH:
winner_picture.texture_filter = CanvasItem.TEXTURE_FILTER_NEAREST
else:
winner_picture.texture_filter = CanvasItem.TEXTURE_FILTER_LINEAR
winner_picture.custom_minimum_size = Vector2(480, 200)
winner_picture.expand_mode = TextureRect.EXPAND_FIT_WIDTH_PROPORTIONAL
winner_picture.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
# Clear previous player list entries
for child: Node in players_list.get_children():
child.queue_free()
# Sort players by score (descending) and add to list
var sorted_players: Array = Settings.player_array.duplicate()
sorted_players.sort_custom(
func(a: PlayerObject, b: PlayerObject) -> bool:
return a.player_score > b.player_score
)
var placing: int = 2
for player: PlayerObject in sorted_players:
if player == winner:
continue # Skip the winner, already shown above
var label: Label = Label.new()
label.text = str(placing) + ". " + player.player_name + " - " + \
str(player.player_score) + " points"
label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
players_list.add_child(label)
placing += 1