Fixed some small bugs after merge
This commit is contained in:
@@ -9,10 +9,10 @@ import (
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// Test the average calculation logic directly without database access
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func TestCalculateAverage(t *testing.T) {
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games := []repository.Game{
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{GameName: "Game1", TimesPlayed: 10},
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{GameName: "Game2", TimesPlayed: 20},
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{GameName: "Game3", TimesPlayed: 30},
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games := []repository.Soundtrack{
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{SoundtrackName: "Game1", TimesPlayed: 10},
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{SoundtrackName: "Game2", TimesPlayed: 20},
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{SoundtrackName: "Game3", TimesPlayed: 30},
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}
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var sum int32
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@@ -28,7 +28,7 @@ func TestCalculateAverage(t *testing.T) {
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}
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func TestCalculateAverageEmpty(t *testing.T) {
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games := []repository.Game{}
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games := []repository.Soundtrack{}
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if len(games) == 0 {
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result := int32(0)
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@@ -52,8 +52,8 @@ func TestCalculateAverageEmpty(t *testing.T) {
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}
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func TestCalculateAverageSingle(t *testing.T) {
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games := []repository.Game{
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{GameName: "Game1", TimesPlayed: 42},
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games := []repository.Soundtrack{
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{SoundtrackName: "Game1", TimesPlayed: 42},
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}
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var sum int32
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@@ -69,10 +69,10 @@ func TestCalculateAverageSingle(t *testing.T) {
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}
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func TestGetRandomGame(t *testing.T) {
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games := []repository.Game{
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{GameName: "Game1", TimesPlayed: 10},
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{GameName: "Game2", TimesPlayed: 20},
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{GameName: "Game3", TimesPlayed: 30},
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games := []repository.Soundtrack{
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{SoundtrackName: "Game1", TimesPlayed: 10},
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{SoundtrackName: "Game2", TimesPlayed: 20},
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{SoundtrackName: "Game3", TimesPlayed: 30},
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}
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// Set seed for reproducible tests
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@@ -80,93 +80,93 @@ func TestGetRandomGame(t *testing.T) {
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result := games[rand.Intn(len(games))]
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if result.GameName == "" {
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if result.SoundtrackName == "" {
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t.Error("random game selection returned empty game")
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}
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found := false
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for _, g := range games {
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if g.GameName == result.GameName {
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if g.SoundtrackName == result.SoundtrackName {
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found = true
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break
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}
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}
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if !found {
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t.Errorf("random game selection returned game not in list: %v", result.GameName)
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t.Errorf("random game selection returned game not in list: %v", result.SoundtrackName)
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}
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}
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func TestFindGameByID(t *testing.T) {
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games := []repository.Game{
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{ID: 1, GameName: "Game1", TimesPlayed: 10},
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{ID: 2, GameName: "Game2", TimesPlayed: 20},
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{ID: 3, GameName: "Game3", TimesPlayed: 30},
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games := []repository.Soundtrack{
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{ID: 1, SoundtrackName: "Game1", TimesPlayed: 10},
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{ID: 2, SoundtrackName: "Game2", TimesPlayed: 20},
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{ID: 3, SoundtrackName: "Game3", TimesPlayed: 30},
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}
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tests := []struct {
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name string
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games []repository.Game
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games []repository.Soundtrack
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gameID int32
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expected repository.Game
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expected repository.Soundtrack
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}{
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{
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name: "existing game",
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games: games,
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gameID: 2,
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expected: repository.Game{ID: 2, GameName: "Game2", TimesPlayed: 20},
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expected: repository.Soundtrack{ID: 2, SoundtrackName: "Game2", TimesPlayed: 20},
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},
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{
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name: "non-existing game",
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games: games,
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gameID: 99,
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expected: repository.Game{},
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expected: repository.Soundtrack{},
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},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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var result repository.Game
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var result repository.Soundtrack
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for _, game := range tt.games {
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if game.ID == tt.gameID {
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result = game
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break
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}
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}
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if result.ID != tt.expected.ID || result.GameName != tt.expected.GameName {
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if result.ID != tt.expected.ID || result.SoundtrackName != tt.expected.SoundtrackName {
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t.Errorf("findGameByID() = %v, want %v", result, tt.expected)
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}
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})
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}
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}
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func TestExtractGameNames(t *testing.T) {
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games := []repository.Game{
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{GameName: "Game1", TimesPlayed: 10},
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{GameName: "Game2", TimesPlayed: 20},
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{GameName: "Game3", TimesPlayed: 30},
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func TestExtractSoundtrackNames(t *testing.T) {
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games := []repository.Soundtrack{
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{SoundtrackName: "Game1", TimesPlayed: 10},
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{SoundtrackName: "Game2", TimesPlayed: 20},
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{SoundtrackName: "Game3", TimesPlayed: 30},
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}
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var result []string
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for _, game := range games {
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result = append(result, game.GameName)
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result = append(result, game.SoundtrackName)
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}
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expected := []string{"Game1", "Game2", "Game3"}
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if len(result) != len(expected) {
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t.Errorf("extractGameNames() length = %d, want %d", len(result), len(expected))
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t.Errorf("extractSoundtrackNames() length = %d, want %d", len(result), len(expected))
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return
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}
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for i, v := range result {
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if v != expected[i] {
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t.Errorf("extractGameNames()[%d] = %v, want %v", i, v, expected[i])
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t.Errorf("extractSoundtrackNames()[%d] = %v, want %v", i, v, expected[i])
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}
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}
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}
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func TestShuffleGameNames(t *testing.T) {
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func TestShuffleSoundtrackNames(t *testing.T) {
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games := []string{"Game1", "Game2", "Game3"}
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// Test that shuffle doesn't lose any elements
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@@ -181,7 +181,7 @@ func TestShuffleGameNames(t *testing.T) {
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}
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if len(games) != len(original) {
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t.Errorf("shuffleGameNames() changed length from %d to %d", len(original), len(games))
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t.Errorf("shuffleSoundtrackNames() changed length from %d to %d", len(original), len(games))
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return
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}
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@@ -195,9 +195,7 @@ func TestShuffleGameNames(t *testing.T) {
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}
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}
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if !found {
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t.Errorf("shuffleGameNames() lost element: %v", orig)
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t.Errorf("shuffleSoundtrackNames() lost element: %v", orig)
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}
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}
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}
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@@ -4,6 +4,7 @@ import (
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"context"
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"database/sql"
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"fmt"
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"time"
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"music-server/internal/logging"
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@@ -59,6 +60,26 @@ func (db *Database) Close() {
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}
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}
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// Health checks the health of the database connection by pinging the database.
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// It returns a map with keys indicating various health statistics.
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func (db *Database) Health() map[string]string {
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ctx, cancel := context.WithTimeout(context.Background(), 1*time.Second)
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defer cancel()
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stats := make(map[string]string)
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// Ping the database
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err := db.Pool.Ping(ctx)
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if err != nil {
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stats["status"] = "down"
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stats["error"] = err.Error()
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return stats
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}
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stats["status"] = "up"
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return stats
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}
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// RunMigrations runs all pending database migrations to the latest version.
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// Uses the existing pool to extract connection details.
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func (db *Database) RunMigrations() error {
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@@ -1,7 +1,6 @@
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package db
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import (
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"context"
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"database/sql"
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"fmt"
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"os"
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@@ -80,9 +79,9 @@ func TestMigrationsStepByStep(t *testing.T) {
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}
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for _, s := range songs {
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_, err := db.Exec(`INSERT INTO song (game_id, song_name, path)
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VALUES ($1, $2, $3)`,
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s.gameID, s.name, s.path)
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_, err := db.Exec(`INSERT INTO song (game_id, song_name, path, hash)
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VALUES ($1, $2, $3, $4)`,
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s.gameID, s.name, s.path, fmt.Sprintf("song-hash-%s", s.name))
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require.NoError(t, err, "Failed to insert song %s", s.name)
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}
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@@ -95,9 +94,9 @@ func TestMigrationsStepByStep(t *testing.T) {
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var songCount int
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err = db.QueryRow("SELECT COUNT(*) FROM song").Scan(&songCount)
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require.NoError(t, err)
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require.Equal(t, 8, songCount, "Expected 8 songs")
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require.Equal(t, 9, songCount, "Expected 9 songs")
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t.Log("✓ Manually inserted 5 games with 8 songs")
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t.Log("✓ Manually inserted 5 games with 9 songs")
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})
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// Step 3: Apply migration 5 (rename game→soundtrack)
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@@ -126,7 +125,7 @@ func TestMigrationsStepByStep(t *testing.T) {
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var songCount int
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err = db.QueryRow("SELECT COUNT(*) FROM song").Scan(&songCount)
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require.NoError(t, err)
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require.Equal(t, 8, songCount, "Expected 8 songs after migration")
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require.Equal(t, 9, songCount, "Expected 9 songs after migration")
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// Verify data integrity: soundtrack_name values
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rows, err := db.Query("SELECT soundtrack_name FROM soundtrack ORDER BY id")
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@@ -215,13 +214,18 @@ func applyMigrations(t *testing.T, host, port, user, password, dbname string, st
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require.NoError(t, err)
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m, err := migrate.NewWithDatabaseInstance(
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"file://internal/db/migrations",
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"file://migrations",
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"postgres", driver)
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require.NoError(t, err)
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// Get current version
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version, _, err := m.Version()
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require.NoError(t, err)
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if err != nil && err != migrate.ErrNilVersion {
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require.NoError(t, err)
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}
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if err == migrate.ErrNilVersion {
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version = 0
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}
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t.Logf("Current migration version: %d", version)
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// Apply exactly 'steps' migrations
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@@ -237,6 +241,11 @@ func applyMigrations(t *testing.T, host, port, user, password, dbname string, st
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// Get new version
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newVersion, _, err := m.Version()
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require.NoError(t, err)
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if err != nil && err != migrate.ErrNilVersion {
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require.NoError(t, err)
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}
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if err == migrate.ErrNilVersion {
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newVersion = 0
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}
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t.Logf("Migration version after applying %d steps: %d", steps, newVersion)
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}
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@@ -13,7 +13,6 @@ ALTER TABLE song RENAME COLUMN game_id TO soundtrack_id;
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-- Update song primary key
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ALTER TABLE song DROP CONSTRAINT IF EXISTS song_pkey;
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ALTER TABLE song ADD PRIMARY KEY (soundtrack_id, path);
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ALTER TABLE song RENAME CONSTRAINT song_pkey TO song_pkey_soundtrack;
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-- Update song_list table references
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ALTER TABLE song_list RENAME COLUMN game_name TO soundtrack_name;
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@@ -138,8 +138,8 @@ LIMIT $1;
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-- name: GetStatisticsSummary :one
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SELECT
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COUNT(*) as total_soundtracks,
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SUM(CASE WHEN times_played > 0 THEN 1 ELSE 0 END) as played_soundtracks,
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SUM(CASE WHEN times_played = 0 THEN 1 ELSE 0 END) as never_played_soundtracks,
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COALESCE(SUM(CASE WHEN times_played > 0 THEN 1 ELSE 0 END), 0)::bigint as played_soundtracks,
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COALESCE(SUM(CASE WHEN times_played = 0 THEN 1 ELSE 0 END), 0)::bigint as never_played_soundtracks,
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COALESCE(SUM(times_played), 0)::bigint as total_soundtrack_plays,
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COALESCE(AVG(times_played), 0)::float as avg_soundtrack_plays,
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COALESCE(MAX(times_played), 0)::bigint as max_soundtrack_plays,
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@@ -10,23 +10,6 @@ import (
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"github.com/jackc/pgx/v5/pgtype"
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)
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type IDMigrationStatus struct {
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TableName string `json:"table_name"`
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TotalRows int32 `json:"total_rows"`
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MigratedRows int32 `json:"migrated_rows"`
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Completed bool `json:"completed"`
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StartedAt *time.Time `json:"started_at"`
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}
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type Session struct {
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Token string `json:"token"`
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IpAddress string `json:"ip_address"`
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UserAgent string `json:"user_agent"`
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ClientType *string `json:"client_type"`
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ExpiresAt pgtype.Timestamptz `json:"expires_at"`
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CreatedAt pgtype.Timestamptz `json:"created_at"`
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}
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type Session struct {
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Token string `json:"token"`
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IpAddress string `json:"ip_address"`
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@@ -44,7 +27,6 @@ type Song struct {
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Hash string `json:"hash"`
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FileName *string `json:"file_name"`
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ID pgtype.Int4 `json:"id"`
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Uuid pgtype.UUID `json:"uuid"`
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}
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type SongList struct {
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@@ -56,17 +38,16 @@ type SongList struct {
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}
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type Soundtrack struct {
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ID int32 `json:"id"`
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SoundtrackName string `json:"soundtrack_name"`
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Added time.Time `json:"added"`
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Deleted *time.Time `json:"deleted"`
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LastChanged *time.Time `json:"last_changed"`
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Path string `json:"path"`
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TimesPlayed int32 `json:"times_played"`
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LastPlayed *time.Time `json:"last_played"`
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NumberOfSongs int32 `json:"number_of_songs"`
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Hash string `json:"hash"`
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Uuid pgtype.UUID `json:"uuid"`
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ID int32 `json:"id"`
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SoundtrackName string `json:"soundtrack_name"`
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Added time.Time `json:"added"`
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Deleted *time.Time `json:"deleted"`
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LastChanged *time.Time `json:"last_changed"`
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Path string `json:"path"`
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TimesPlayed int32 `json:"times_played"`
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LastPlayed *time.Time `json:"last_played"`
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NumberOfSongs int32 `json:"number_of_songs"`
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Hash string `json:"hash"`
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}
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type Vgmq struct {
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@@ -110,7 +110,7 @@ func (q *Queries) ClearSongsBySoundtrackId(ctx context.Context, soundtrackID int
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}
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const fetchAllSongs = `-- name: FetchAllSongs :many
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SELECT soundtrack_id, song_name, path, times_played, hash, file_name, id, uuid FROM song
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SELECT soundtrack_id, song_name, path, times_played, hash, file_name, id FROM song
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`
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func (q *Queries) FetchAllSongs(ctx context.Context) ([]Song, error) {
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@@ -130,7 +130,6 @@ func (q *Queries) FetchAllSongs(ctx context.Context) ([]Song, error) {
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&i.Hash,
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&i.FileName,
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&i.ID,
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&i.Uuid,
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); err != nil {
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return nil, err
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}
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@@ -143,7 +142,7 @@ func (q *Queries) FetchAllSongs(ctx context.Context) ([]Song, error) {
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}
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const findSongsFromSoundtrack = `-- name: FindSongsFromSoundtrack :many
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SELECT soundtrack_id, song_name, path, times_played, hash, file_name, id, uuid
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SELECT soundtrack_id, song_name, path, times_played, hash, file_name, id
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FROM song
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WHERE soundtrack_id = $1
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`
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@@ -165,7 +164,6 @@ func (q *Queries) FindSongsFromSoundtrack(ctx context.Context, soundtrackID int3
|
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&i.Hash,
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&i.FileName,
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&i.ID,
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&i.Uuid,
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); err != nil {
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return nil, err
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}
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@@ -178,7 +176,7 @@ func (q *Queries) FindSongsFromSoundtrack(ctx context.Context, soundtrackID int3
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}
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const getSongById = `-- name: GetSongById :one
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SELECT soundtrack_id, song_name, path, times_played, hash, file_name, id, uuid FROM song WHERE id = $1
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SELECT soundtrack_id, song_name, path, times_played, hash, file_name, id FROM song WHERE id = $1
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`
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func (q *Queries) GetSongById(ctx context.Context, id pgtype.Int4) (Song, error) {
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@@ -192,13 +190,12 @@ func (q *Queries) GetSongById(ctx context.Context, id pgtype.Int4) (Song, error)
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&i.Hash,
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&i.FileName,
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&i.ID,
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&i.Uuid,
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)
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return i, err
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}
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const getSongWithHash = `-- name: GetSongWithHash :one
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SELECT soundtrack_id, song_name, path, times_played, hash, file_name, id, uuid FROM song WHERE hash = $1
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SELECT soundtrack_id, song_name, path, times_played, hash, file_name, id FROM song WHERE hash = $1
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`
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func (q *Queries) GetSongWithHash(ctx context.Context, hash string) (Song, error) {
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@@ -212,7 +209,6 @@ func (q *Queries) GetSongWithHash(ctx context.Context, hash string) (Song, error
|
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&i.Hash,
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&i.FileName,
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&i.ID,
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&i.Uuid,
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)
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return i, err
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}
|
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@@ -28,7 +28,7 @@ func (q *Queries) ClearSoundtracks(ctx context.Context) error {
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}
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|
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const findAllSoundtracks = `-- name: FindAllSoundtracks :many
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SELECT id, soundtrack_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash, uuid
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SELECT id, soundtrack_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash
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FROM soundtrack
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WHERE deleted IS NULL
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||||
ORDER BY soundtrack_name
|
||||
@@ -54,7 +54,6 @@ func (q *Queries) FindAllSoundtracks(ctx context.Context) ([]Soundtrack, error)
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
&i.Uuid,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@@ -67,7 +66,7 @@ func (q *Queries) FindAllSoundtracks(ctx context.Context) ([]Soundtrack, error)
|
||||
}
|
||||
|
||||
const getAllSoundtracksIncludingDeleted = `-- name: GetAllSoundtracksIncludingDeleted :many
|
||||
SELECT id, soundtrack_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash, uuid
|
||||
SELECT id, soundtrack_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash
|
||||
FROM soundtrack
|
||||
ORDER BY soundtrack_name
|
||||
`
|
||||
@@ -92,7 +91,6 @@ func (q *Queries) GetAllSoundtracksIncludingDeleted(ctx context.Context) ([]Soun
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
&i.Uuid,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@@ -116,7 +114,7 @@ func (q *Queries) GetIdBySoundtrackName(ctx context.Context, soundtrackName stri
|
||||
}
|
||||
|
||||
const getSoundtrackById = `-- name: GetSoundtrackById :one
|
||||
SELECT id, soundtrack_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash, uuid
|
||||
SELECT id, soundtrack_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash
|
||||
FROM soundtrack
|
||||
WHERE id = $1
|
||||
AND deleted IS NULL
|
||||
@@ -136,7 +134,6 @@ func (q *Queries) GetSoundtrackById(ctx context.Context, id int32) (Soundtrack,
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
&i.Uuid,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
|
||||
@@ -398,8 +398,8 @@ func (q *Queries) GetOldestPlayedGames(ctx context.Context, limit int32) ([]GetO
|
||||
const getStatisticsSummary = `-- name: GetStatisticsSummary :one
|
||||
SELECT
|
||||
COUNT(*) as total_soundtracks,
|
||||
SUM(CASE WHEN times_played > 0 THEN 1 ELSE 0 END) as played_soundtracks,
|
||||
SUM(CASE WHEN times_played = 0 THEN 1 ELSE 0 END) as never_played_soundtracks,
|
||||
COALESCE(SUM(CASE WHEN times_played > 0 THEN 1 ELSE 0 END), 0)::bigint as played_soundtracks,
|
||||
COALESCE(SUM(CASE WHEN times_played = 0 THEN 1 ELSE 0 END), 0)::bigint as never_played_soundtracks,
|
||||
COALESCE(SUM(times_played), 0)::bigint as total_soundtrack_plays,
|
||||
COALESCE(AVG(times_played), 0)::float as avg_soundtrack_plays,
|
||||
COALESCE(MAX(times_played), 0)::bigint as max_soundtrack_plays,
|
||||
|
||||
@@ -54,8 +54,19 @@ func TestSetupDB(t *testing.T) {
|
||||
t.Fatalf("Failed to initialize test database: %v", err)
|
||||
}
|
||||
|
||||
// Clean up any existing schema to ensure clean state
|
||||
ctx := context.Background()
|
||||
_, err = TestDatabase.Pool.Exec(ctx, "DROP SCHEMA IF EXISTS public CASCADE; CREATE SCHEMA public;")
|
||||
if err != nil {
|
||||
t.Logf("Warning: Could not clean schema: %v", err)
|
||||
// Continue anyway, migrations might still work
|
||||
}
|
||||
|
||||
// Run migrations
|
||||
if err := TestDatabase.RunMigrations(); err != nil {
|
||||
// Clean up on failure to prevent nil pointer issues in other tests
|
||||
TestDatabase.Close()
|
||||
TestDatabase = nil
|
||||
t.Fatalf("Failed to run migrations: %v", err)
|
||||
}
|
||||
})
|
||||
@@ -97,10 +108,11 @@ func createTestDatabase(host, port, dbname, user, password string) {
|
||||
// "closed pool" errors when tests run sequentially
|
||||
func TestTearDownDB(t *testing.T) {
|
||||
// CloseDb() // Disabled to prevent pool closure between sequential tests
|
||||
if TestDatabase != nil {
|
||||
TestDatabase.Close()
|
||||
TestDatabase = nil
|
||||
}
|
||||
// Note: We also don't nil TestDatabase to allow reuse across tests
|
||||
// if TestDatabase != nil {
|
||||
// TestDatabase.Close()
|
||||
// TestDatabase = nil
|
||||
// }
|
||||
}
|
||||
|
||||
// TestClearDatabase clears all data from the test database
|
||||
@@ -112,10 +124,13 @@ func TestClearDatabase(t *testing.T) {
|
||||
|
||||
// Clear all tables in reverse order to respect foreign keys
|
||||
// Note: This assumes the tables exist and have the expected structure
|
||||
// After migration 000005, game table was renamed to soundtrack
|
||||
tables := []string{
|
||||
"song_list",
|
||||
"song",
|
||||
"game",
|
||||
"soundtrack",
|
||||
"vgmq",
|
||||
"sessions",
|
||||
}
|
||||
|
||||
ctx := context.Background()
|
||||
@@ -126,9 +141,10 @@ func TestClearDatabase(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
// Reset sequences
|
||||
_, err := TestDatabase.Pool.Exec(ctx, "SELECT setval('game_id_seq', 1, false)")
|
||||
if err != nil {
|
||||
t.Logf("Failed to reset game_id_seq: %v", err)
|
||||
// Reset sequences (renamed from game_id_seq to soundtrack_id_seq in migration 000005)
|
||||
var seqErr error
|
||||
_, seqErr = TestDatabase.Pool.Exec(ctx, "SELECT setval('soundtrack_id_seq', 1, false)")
|
||||
if seqErr != nil {
|
||||
t.Logf("Failed to reset soundtrack_id_seq: %v", seqErr)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,10 +8,11 @@ import (
|
||||
)
|
||||
|
||||
type HealthHandler struct {
|
||||
db *db.Database
|
||||
}
|
||||
|
||||
func NewHealthHandler() *HealthHandler {
|
||||
return &HealthHandler{}
|
||||
func NewHealthHandler(database *db.Database) *HealthHandler {
|
||||
return &HealthHandler{db: database}
|
||||
}
|
||||
|
||||
// HealthCheck godoc
|
||||
@@ -24,5 +25,5 @@ func NewHealthHandler() *HealthHandler {
|
||||
// @Success 200 {string} string "OK"
|
||||
// @Router /health [get]
|
||||
func (h *HealthHandler) HealthCheck(ctx *echo.Context) error {
|
||||
return ctx.JSON(http.StatusOK, db.Health())
|
||||
return ctx.JSON(http.StatusOK, h.db.Health())
|
||||
}
|
||||
|
||||
@@ -5,18 +5,13 @@ import (
|
||||
"net/http"
|
||||
"testing"
|
||||
|
||||
"music-server/internal/db"
|
||||
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
// TestHealthCheck verifies the health endpoint returns database status
|
||||
func TestHealthCheck(t *testing.T) {
|
||||
// Setup database
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
|
||||
e := StartTestServer(t)
|
||||
// No explicit teardown - handled by StartTestServer's sync.Once
|
||||
|
||||
resp := MakeTestRequest(t, e, "GET", "/health")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
@@ -63,7 +63,7 @@ func (s *Server) RegisterRoutes() http.Handler {
|
||||
// ============================================
|
||||
deprecatedMiddleware := middleware.DeprecationMiddleware
|
||||
|
||||
health := NewHealthHandler()
|
||||
health := NewHealthHandler(s.db)
|
||||
e.GET("/health", deprecatedMiddleware(health.HealthCheck))
|
||||
|
||||
version := NewVersionHandler()
|
||||
@@ -112,10 +112,10 @@ func (s *Server) RegisterRoutes() http.Handler {
|
||||
// ============================================
|
||||
// API v1 Routes with Token Authentication
|
||||
// ============================================
|
||||
|
||||
|
||||
// Create /api/v1 group
|
||||
apiV1 := e.Group("/api/v1")
|
||||
|
||||
|
||||
// Public endpoints - no token required
|
||||
apiV1.POST("/token", func(c *echo.Context) error {
|
||||
return s.tokenHandler.CreateTokenHandler(c)
|
||||
@@ -164,33 +164,6 @@ func (s *Server) RegisterRoutes() http.Handler {
|
||||
// Future: VGMQ endpoints will be added to protectedV1 group
|
||||
_ = protectedV1 // Use the variable to avoid unused variable error
|
||||
|
||||
// ============================================
|
||||
// API v1 Routes with Token Authentication
|
||||
// ============================================
|
||||
|
||||
// Create /api/v1 group
|
||||
apiV1 := e.Group("/api/v1")
|
||||
|
||||
// Public endpoints - no token required
|
||||
apiV1.POST("/token", func(c *echo.Context) error {
|
||||
return s.tokenHandler.CreateTokenHandler(c)
|
||||
})
|
||||
apiV1.DELETE("/token", func(c *echo.Context) error {
|
||||
return s.tokenHandler.DeleteTokenHandler(c)
|
||||
})
|
||||
apiV1.POST("/token/cleanup", func(c *echo.Context) error {
|
||||
return s.tokenHandler.CleanupExpiredSessionsHandler(c)
|
||||
})
|
||||
|
||||
// Protected endpoints - require valid token
|
||||
// Create token auth middleware with pool access
|
||||
tokenAuthMiddleware := middleware.TokenAuthMiddleware(s.db.Pool)
|
||||
|
||||
// Protected group with token authentication - will be used by VGMQ and Statistics API
|
||||
_ = apiV1.Group("", tokenAuthMiddleware)
|
||||
|
||||
// Note: Future protected endpoints (VGMQ, Statistics) will be added here
|
||||
|
||||
routes := e.Router().Routes()
|
||||
sort.Slice(routes, func(i, j int) bool {
|
||||
return routes[i].Path < routes[j].Path
|
||||
|
||||
@@ -73,6 +73,11 @@ func TestPartialMigrationThenSyncThenComplete(t *testing.T) {
|
||||
|
||||
require.Equal(t, http.StatusOK, rec.Code)
|
||||
|
||||
// Wait for sync to complete
|
||||
if !waitForSyncCompletion(t, e, 60) {
|
||||
t.Error("Sync did not complete within timeout")
|
||||
}
|
||||
|
||||
// Verify data via statistics endpoint
|
||||
req = httptest.NewRequest(http.MethodGet, "/api/v1/statistics/summary", nil)
|
||||
req.Header.Set("Authorization", "Bearer "+token)
|
||||
@@ -85,9 +90,9 @@ func TestPartialMigrationThenSyncThenComplete(t *testing.T) {
|
||||
err := json.Unmarshal(rec.Body.Bytes(), &summary)
|
||||
require.NoError(t, err)
|
||||
|
||||
// We inserted 5 soundtracks, so total should be at least 5
|
||||
// (there might be existing data)
|
||||
require.GreaterOrEqual(t, summary.TotalGames, int64(5))
|
||||
// After sync with /sync/new, only soundtracks matching filesystem remain
|
||||
// testMusic has 3 games
|
||||
require.Equal(t, int64(3), summary.TotalGames)
|
||||
}
|
||||
|
||||
// insertTestData inserts 5 test soundtracks with songs into the database
|
||||
@@ -115,8 +120,8 @@ func insertTestData(t *testing.T) {
|
||||
for _, st := range soundtracks {
|
||||
_, err := queries.InsertSoundtrack(ctx, repository.InsertSoundtrackParams{
|
||||
SoundtrackName: st.name,
|
||||
Path: st.path,
|
||||
Hash: "test-hash-" + st.name,
|
||||
Path: st.path,
|
||||
Hash: "test-hash-" + st.name,
|
||||
})
|
||||
require.NoError(t, err, "Failed to insert soundtrack: %s", st.name)
|
||||
}
|
||||
|
||||
@@ -50,7 +50,7 @@ func StartTestServer(t *testing.T) *echo.Echo {
|
||||
|
||||
// Initialize database for tests
|
||||
db.TestSetupDB(t)
|
||||
|
||||
|
||||
// Initialize backend with test database pool
|
||||
// This ensures BackendRepo() and BackendCtx() are available
|
||||
if db.TestDatabase != nil && db.TestDatabase.Pool != nil {
|
||||
@@ -59,8 +59,9 @@ func StartTestServer(t *testing.T) *echo.Echo {
|
||||
|
||||
// Create a Server instance and get its routes
|
||||
s := &Server{
|
||||
db: db.TestDatabase,
|
||||
tokenHandler: NewTokenHandler(db.TestDatabase.Pool),
|
||||
db: db.TestDatabase,
|
||||
tokenHandler: NewTokenHandler(db.TestDatabase.Pool),
|
||||
statisticsHandler: NewStatisticsHandler(),
|
||||
}
|
||||
handler := s.RegisterRoutes()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user