Refactor handlers and update changelog for 5.0.0-Beta
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- Split IndexHandler into HealthHandler, VersionHandler, and CharacterHandler
- Rename index.go to version.go in backend
- Change VersionData.Changelog from string to []string
- Add changelog entries for issues #16-#23
- Remove TestDB function and related code
- Fix import ordering in several files

Closes #21, #22
References #16, #17, #18, #19, #20, #23

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
This commit is contained in:
2026-06-08 20:08:06 +02:00
parent a446dad7b6
commit 8f8b555ea5
13 changed files with 318 additions and 255 deletions
-15
View File
@@ -53,21 +53,6 @@ func CloseDb() {
Dbpool.Close()
}
func Testf() {
rows, dbErr := Dbpool.Query(Ctx, "select game_name from game")
if dbErr != nil {
logging.GetLogger().Fatal("Query failed", zap.String("error", dbErr.Error()))
}
for rows.Next() {
var gameName string
dbErr = rows.Scan(&gameName)
if dbErr != nil {
logging.GetLogger().Error("Row scan failed", zap.String("error", dbErr.Error()))
}
logging.GetLogger().Debug("Game found", zap.String("name", gameName))
}
}
func ResetGameIdSeq() {
_, err := Dbpool.Query(Ctx, "SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1);")
if err != nil {