feat: Rename game to soundtrack throughout codebase
- Database migration: rename game table to soundtrack - Rename game_name to soundtrack_name, game_id to soundtrack_id - Update all SQL queries in soundtrack.sql, song.sql, song_list.sql, statistics.sql - Regenerate sqlc code (soundtrack.sql.go, song.sql.go, etc.) - Update backend: music.go, sync.go, statistics.go - Update server: musicHandler.go, syncHandler.go, routes.go - Update frontend: hello.go - Keep URL paths as /games for backward compatibility Generated by Mistral Vibe. Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
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@@ -1,11 +1,11 @@
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-- name: ClearSongs :exec
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DELETE FROM song;
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-- name: ClearSongsByGameId :exec
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DELETE FROM song WHERE game_id = $1;
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-- name: ClearSongsBySoundtrackId :exec
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DELETE FROM song WHERE soundtrack_id = $1;
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-- name: AddSong :exec
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INSERT INTO song(game_id, song_name, path, file_name, hash) VALUES ($1, $2, $3, $4, $5);
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INSERT INTO song(soundtrack_id, song_name, path, file_name, hash) VALUES ($1, $2, $3, $4, $5);
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-- name: CheckSong :one
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SELECT COUNT(*) FROM song WHERE path = $1;
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@@ -22,14 +22,14 @@ UPDATE song SET song_name=$1, file_name=$2, path=$3 where hash=$4;
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-- name: AddHashToSong :exec
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UPDATE song SET hash=$1 where path=$2;
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-- name: FindSongsFromGame :many
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-- name: FindSongsFromSoundtrack :many
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SELECT *
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FROM song
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WHERE game_id = $1;
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WHERE soundtrack_id = $1;
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-- name: AddSongPlayed :exec
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UPDATE song SET times_played = times_played + 1
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WHERE game_id = $1 AND song_name = $2;
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WHERE soundtrack_id = $1 AND song_name = $2;
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-- name: FetchAllSongs :many
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SELECT * FROM song;
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