Store each client's play queue in the database
The queue lived in memory and was shared by all clients, so a restart or a finished sync cleared it. Every client now has its own queue in the new queue and queue_song tables (added to the undeployed migration 000006). The music endpoints return the queue ID in the X-Queue-Id header and expect it back. A request without an ID, or with an ended one, starts a new queue. /music/reset ends the queue and returns a new ID, and a sync ends all running queues. Ended queues are kept as history. The deprecated legacy routes without the /api/v1 prefix are removed.
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@@ -11,6 +11,23 @@ import (
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"github.com/jackc/pgx/v5/pgtype"
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)
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type Queue struct {
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Uuid uuid.UUID `json:"uuid"`
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CurrentSong int32 `json:"current_song"`
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LastFetchedSongUuid uuid.UUID `json:"last_fetched_song_uuid"`
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StartedAt pgtype.Timestamptz `json:"started_at"`
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EndedAt pgtype.Timestamptz `json:"ended_at"`
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}
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type QueueSong struct {
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QueueUuid uuid.UUID `json:"queue_uuid"`
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SongNo int32 `json:"song_no"`
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SongUuid uuid.UUID `json:"song_uuid"`
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SoundtrackName string `json:"soundtrack_name"`
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SongName string `json:"song_name"`
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AddedAt pgtype.Timestamptz `json:"added_at"`
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}
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type Session struct {
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Token string `json:"token"`
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IpAddress string `json:"ip_address"`
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