#9 Changed the term game to soundtrack everywhere
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This commit is contained in:
2026-06-29 18:39:09 +02:00
parent dbef39b828
commit a8df738108
20 changed files with 708 additions and 682 deletions
+3 -3
View File
@@ -56,10 +56,10 @@ func CloseDb() {
Dbpool.Close()
}
func ResetGameIdSeq() {
_, err := Dbpool.Query(Ctx, "SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1);")
func ResetSoundtrackIdSeq() {
_, err := Dbpool.Query(Ctx, "SELECT setval('soundtrack_id_seq', (SELECT MAX(id) FROM soundtrack)+1);")
if err != nil {
logging.GetLogger().Error("Failed to reset game ID sequence", zap.String("error", err.Error()))
logging.GetLogger().Error("Failed to reset soundtrack ID sequence", zap.String("error", err.Error()))
}
}