feat: Add id column to song table and prep for UUID migration

- Add id serial4 PK to song table (was composite PK)
- Update queries to use soundtrack_id + path
- Add UUID columns to soundtrack and song (nullable)
- Add migration tracking table

TODO: Run sqlc generate, then create backfill migration (000008)

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
This commit is contained in:
2026-06-01 21:58:21 +02:00
parent 176848bb6d
commit b0418b4f38
8 changed files with 174 additions and 50 deletions
+16 -8
View File
@@ -39,7 +39,13 @@ var gamesChangedTitle map[string]string
var gamesChangedContent []string
var gamesRemoved []string
var catchedErrors []string
var brokenSongs []string
type brokenSong struct {
SoundtrackID int32
Path string
}
var brokenSongs []brokenSong
var pool *ants.Pool
var poolSong *ants.Pool
@@ -262,8 +268,10 @@ func checkBrokenSongsNew() {
})
}
brokenWg.Wait()
err = repo.RemoveBrokenSongs(BackendCtx(), brokenSongs)
handleError("RemoveBrokenSongs", err, "")
for _, bs := range brokenSongs {
err = repo.RemoveBrokenSong(BackendCtx(), repository.RemoveBrokenSongParams{SoundtrackID: bs.SoundtrackID, Path: bs.Path})
handleError("RemoveBrokenSong", err, "")
}
}
func checkBrokenSongNew(song repository.Song) {
@@ -271,7 +279,7 @@ func checkBrokenSongNew(song repository.Song) {
openFile, err := os.Open(song.Path)
if err != nil {
//File not found
brokenSongs = append(brokenSongs, song.Path)
brokenSongs = append(brokenSongs, brokenSong{SoundtrackID: song.SoundtrackID, Path: song.Path})
logging.GetLogger().Warn("Broken song found", zap.String("path", song.Path))
} else {
err = openFile.Close()
@@ -493,10 +501,10 @@ func newCheckSong(entry os.DirEntry, gameDir string, id int32) bool {
count, err := repo.CheckSongWithHash(BackendCtx(), songHash)
handleError("CheckSongWithHash", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s\n", id, path, entry.Name(), songHash))
if err != nil {
count2, err := repo.CheckSong(BackendCtx(), path)
count2, err := repo.CheckSong(BackendCtx(), repository.CheckSongParams{SoundtrackID: id, Path: path})
handleError("CheckSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s\n", id, path, entry.Name(), songHash))
if count2 > 0 {
err = repo.AddHashToSong(BackendCtx(), repository.AddHashToSongParams{Hash: songHash, Path: path})
err = repo.AddHashToSong(BackendCtx(), repository.AddHashToSongParams{Hash: songHash, SoundtrackID: id, Path: path})
handleError("AddHashToSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
count, err = repo.CheckSongWithHash(BackendCtx(), songHash)
handleError("CheckSongWithHash 2", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
@@ -508,10 +516,10 @@ func newCheckSong(entry os.DirEntry, gameDir string, id int32) bool {
err = repo.UpdateSong(BackendCtx(), repository.UpdateSongParams{SongName: songName, FileName: &fileName, Path: path, Hash: songHash})
handleError("UpdateSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
} else {
count2, err := repo.CheckSong(BackendCtx(), path)
count2, err := repo.CheckSong(BackendCtx(), repository.CheckSongParams{SoundtrackID: id, Path: path})
handleError("CheckSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
if count2 > 0 {
err = repo.AddHashToSong(BackendCtx(), repository.AddHashToSongParams{Hash: songHash, Path: path})
err = repo.AddHashToSong(BackendCtx(), repository.AddHashToSongParams{Hash: songHash, SoundtrackID: id, Path: path})
handleError("AddHashToSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
} else {
err = repo.AddSong(BackendCtx(), repository.AddSongParams{SoundtrackID: id, SongName: songName, Path: path, FileName: &fileName, Hash: songHash})