Add alternative names and cover art for soundtracks
Alternative names (#32): - PUT /api/v1/soundtracks/{uuid}/alternative-names replaces a soundtrack's alternative names (trimmed, deduplicated, without the soundtrack's own name). - alternative_names is in the soundtrack and statistics responses. - /find matches them too and shows which name matched. Covers (#12), stored in COVERS_PATH and off when it is not set: - GET, PUT (upload) and DELETE /api/v1/soundtracks/{uuid}/cover, and PUT .../cover/source to pick a SteamGridDB game or AniList anime by ID. Uploaded and picked covers are never replaced automatically. - With STEAMGRIDDB_API_KEY, a background job searches SteamGridDB, then AniList, by name, alternative names and the name without bracketed parts, at startup, after a sync and after names change. Search results are ranked by matching words, so "Civilization IV" gets "Sid Meier's Civilization IV". - cover_modified (Unix seconds) is in the soundtrack and statistics responses, so clients can cache covers. The new columns are added to migration 000006, which is not released yet. Closes #12, closes #32 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -15,8 +15,10 @@ type SoundtrackWithSongs struct {
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SoundtrackID int32 `json:"soundtrack_id"`
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SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
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SoundtrackName string `json:"soundtrack_name"`
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AlternativeNames []string `json:"alternative_names" doc:"Other names the soundtrack is known by"`
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SoundtrackPlayed int32 `json:"soundtrack_played"`
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SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played,omitempty"`
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CoverModified *int64 `json:"cover_modified,omitempty" doc:"When the cover last changed, in Unix seconds. Missing when there is no cover."`
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Songs []SongInfoForStats `json:"songs"`
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}
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@@ -74,8 +76,10 @@ func toSoundtracks[R soundtrackRow](rows []R, err error) ([]SoundtrackWithSongs,
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SoundtrackID: row.SoundtrackID,
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SoundtrackUuid: row.SoundtrackUuid,
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SoundtrackName: row.SoundtrackName,
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AlternativeNames: nonNil(row.AlternativeNames),
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SoundtrackPlayed: row.SoundtrackPlayed,
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SoundtrackLastPlayed: row.SoundtrackLastPlayed,
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CoverModified: unixSeconds(row.CoverModified),
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Songs: parseSongs(row.Songs),
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})
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}
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@@ -144,7 +148,9 @@ func (s *StatisticsService) NeverPlayedSoundtracks(ctx context.Context) ([]Sound
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SoundtrackID: row.SoundtrackID,
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SoundtrackUuid: row.SoundtrackUuid,
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SoundtrackName: row.SoundtrackName,
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AlternativeNames: nonNil(row.AlternativeNames),
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SoundtrackPlayed: row.SoundtrackPlayed,
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CoverModified: unixSeconds(row.CoverModified),
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Songs: parseSongs(row.Songs),
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})
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}
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