Add alternative names and cover art for soundtracks
Alternative names (#32): - PUT /api/v1/soundtracks/{uuid}/alternative-names replaces a soundtrack's alternative names (trimmed, deduplicated, without the soundtrack's own name). - alternative_names is in the soundtrack and statistics responses. - /find matches them too and shows which name matched. Covers (#12), stored in COVERS_PATH and off when it is not set: - GET, PUT (upload) and DELETE /api/v1/soundtracks/{uuid}/cover, and PUT .../cover/source to pick a SteamGridDB game or AniList anime by ID. Uploaded and picked covers are never replaced automatically. - With STEAMGRIDDB_API_KEY, a background job searches SteamGridDB, then AniList, by name, alternative names and the name without bracketed parts, at startup, after a sync and after names change. Search results are ranked by matching words, so "Civilization IV" gets "Sid Meier's Civilization IV". - cover_modified (Unix seconds) is in the soundtrack and statistics responses, so clients can cache covers. The new columns are added to migration 000006, which is not released yet. Closes #12, closes #32 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -10,6 +10,7 @@ import (
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"time"
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"github.com/google/uuid"
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"github.com/jackc/pgx/v5/pgtype"
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)
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const countLibrary = `-- name: CountLibrary :one
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@@ -37,6 +38,8 @@ SELECT
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g.uuid as soundtrack_uuid,
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g.soundtrack_name,
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g.times_played as soundtrack_played,
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g.alternative_names,
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g.cover_modified,
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g.last_played as soundtrack_last_played,
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COALESCE(
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json_agg(
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@@ -59,12 +62,14 @@ ORDER BY g.soundtrack_name
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`
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type GetAllSoundtracksWithSongsRow struct {
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SoundtrackID int32 `json:"soundtrack_id"`
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SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
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SoundtrackName string `json:"soundtrack_name"`
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SoundtrackPlayed int32 `json:"soundtrack_played"`
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SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
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Songs []byte `json:"songs"`
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SoundtrackID int32 `json:"soundtrack_id"`
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SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
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SoundtrackName string `json:"soundtrack_name"`
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SoundtrackPlayed int32 `json:"soundtrack_played"`
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AlternativeNames []string `json:"alternative_names"`
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CoverModified pgtype.Timestamptz `json:"cover_modified"`
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SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
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Songs []byte `json:"songs"`
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}
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// Every soundtrack with its songs, by name
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@@ -82,6 +87,8 @@ func (q *Queries) GetAllSoundtracksWithSongs(ctx context.Context) ([]GetAllSound
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&i.SoundtrackUuid,
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&i.SoundtrackName,
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&i.SoundtrackPlayed,
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&i.AlternativeNames,
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&i.CoverModified,
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&i.SoundtrackLastPlayed,
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&i.Songs,
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); err != nil {
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@@ -101,6 +108,8 @@ SELECT
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g.uuid as soundtrack_uuid,
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g.soundtrack_name,
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g.times_played as soundtrack_played,
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g.alternative_names,
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g.cover_modified,
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g.last_played as soundtrack_last_played,
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COALESCE(
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json_agg(
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@@ -123,12 +132,14 @@ LIMIT $1
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`
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type GetLastPlayedSoundtracksRow struct {
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SoundtrackID int32 `json:"soundtrack_id"`
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SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
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SoundtrackName string `json:"soundtrack_name"`
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SoundtrackPlayed int32 `json:"soundtrack_played"`
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SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
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Songs []byte `json:"songs"`
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SoundtrackID int32 `json:"soundtrack_id"`
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SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
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SoundtrackName string `json:"soundtrack_name"`
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SoundtrackPlayed int32 `json:"soundtrack_played"`
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AlternativeNames []string `json:"alternative_names"`
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CoverModified pgtype.Timestamptz `json:"cover_modified"`
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SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
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Songs []byte `json:"songs"`
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}
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// Last played soundtracks (most recently played)
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@@ -146,6 +157,8 @@ func (q *Queries) GetLastPlayedSoundtracks(ctx context.Context, limit int32) ([]
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&i.SoundtrackUuid,
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&i.SoundtrackName,
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&i.SoundtrackPlayed,
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&i.AlternativeNames,
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&i.CoverModified,
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&i.SoundtrackLastPlayed,
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&i.Songs,
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); err != nil {
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@@ -223,6 +236,8 @@ SELECT
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g.uuid as soundtrack_uuid,
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g.soundtrack_name,
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g.times_played as soundtrack_played,
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g.alternative_names,
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g.cover_modified,
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g.last_played as soundtrack_last_played,
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COALESCE(
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json_agg(
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@@ -246,12 +261,14 @@ LIMIT $1
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`
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type GetLeastPlayedSoundtracksWithSongsRow struct {
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SoundtrackID int32 `json:"soundtrack_id"`
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SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
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SoundtrackName string `json:"soundtrack_name"`
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SoundtrackPlayed int32 `json:"soundtrack_played"`
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SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
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Songs []byte `json:"songs"`
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SoundtrackID int32 `json:"soundtrack_id"`
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SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
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SoundtrackName string `json:"soundtrack_name"`
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SoundtrackPlayed int32 `json:"soundtrack_played"`
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AlternativeNames []string `json:"alternative_names"`
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CoverModified pgtype.Timestamptz `json:"cover_modified"`
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SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
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Songs []byte `json:"songs"`
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}
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// Least played soundtracks with their songs
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@@ -269,6 +286,8 @@ func (q *Queries) GetLeastPlayedSoundtracksWithSongs(ctx context.Context, limit
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&i.SoundtrackUuid,
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&i.SoundtrackName,
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&i.SoundtrackPlayed,
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&i.AlternativeNames,
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&i.CoverModified,
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&i.SoundtrackLastPlayed,
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&i.Songs,
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); err != nil {
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@@ -346,6 +365,8 @@ SELECT
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g.uuid as soundtrack_uuid,
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g.soundtrack_name,
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g.times_played as soundtrack_played,
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g.alternative_names,
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g.cover_modified,
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g.last_played as soundtrack_last_played,
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COALESCE(
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json_agg(
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@@ -369,12 +390,14 @@ LIMIT $1
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`
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type GetMostPlayedSoundtracksWithSongsRow struct {
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SoundtrackID int32 `json:"soundtrack_id"`
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SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
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SoundtrackName string `json:"soundtrack_name"`
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SoundtrackPlayed int32 `json:"soundtrack_played"`
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SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
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Songs []byte `json:"songs"`
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SoundtrackID int32 `json:"soundtrack_id"`
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SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
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SoundtrackName string `json:"soundtrack_name"`
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SoundtrackPlayed int32 `json:"soundtrack_played"`
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AlternativeNames []string `json:"alternative_names"`
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CoverModified pgtype.Timestamptz `json:"cover_modified"`
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SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
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Songs []byte `json:"songs"`
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}
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// Most played soundtracks with their songs
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@@ -392,6 +415,8 @@ func (q *Queries) GetMostPlayedSoundtracksWithSongs(ctx context.Context, limit i
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&i.SoundtrackUuid,
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&i.SoundtrackName,
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&i.SoundtrackPlayed,
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&i.AlternativeNames,
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&i.CoverModified,
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&i.SoundtrackLastPlayed,
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&i.Songs,
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); err != nil {
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@@ -411,6 +436,8 @@ SELECT
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g.uuid as soundtrack_uuid,
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g.soundtrack_name,
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g.times_played as soundtrack_played,
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g.alternative_names,
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g.cover_modified,
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g.added,
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COALESCE(
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json_agg(
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@@ -432,12 +459,14 @@ ORDER BY g.soundtrack_name
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`
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type GetNeverPlayedSoundtracksRow struct {
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SoundtrackID int32 `json:"soundtrack_id"`
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SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
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SoundtrackName string `json:"soundtrack_name"`
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SoundtrackPlayed int32 `json:"soundtrack_played"`
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Added time.Time `json:"added"`
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Songs []byte `json:"songs"`
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SoundtrackID int32 `json:"soundtrack_id"`
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SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
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SoundtrackName string `json:"soundtrack_name"`
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SoundtrackPlayed int32 `json:"soundtrack_played"`
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AlternativeNames []string `json:"alternative_names"`
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CoverModified pgtype.Timestamptz `json:"cover_modified"`
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Added time.Time `json:"added"`
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Songs []byte `json:"songs"`
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}
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// Soundtracks that have never been played (times_played = 0)
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@@ -455,6 +484,8 @@ func (q *Queries) GetNeverPlayedSoundtracks(ctx context.Context) ([]GetNeverPlay
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&i.SoundtrackUuid,
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&i.SoundtrackName,
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&i.SoundtrackPlayed,
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&i.AlternativeNames,
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&i.CoverModified,
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&i.Added,
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&i.Songs,
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); err != nil {
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@@ -474,6 +505,8 @@ SELECT
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g.uuid as soundtrack_uuid,
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g.soundtrack_name,
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g.times_played as soundtrack_played,
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g.alternative_names,
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g.cover_modified,
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g.last_played as soundtrack_last_played,
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COALESCE(
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json_agg(
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@@ -496,12 +529,14 @@ LIMIT $1
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`
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type GetOldestPlayedSoundtracksRow struct {
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SoundtrackID int32 `json:"soundtrack_id"`
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SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
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SoundtrackName string `json:"soundtrack_name"`
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SoundtrackPlayed int32 `json:"soundtrack_played"`
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SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
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Songs []byte `json:"songs"`
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SoundtrackID int32 `json:"soundtrack_id"`
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SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
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SoundtrackName string `json:"soundtrack_name"`
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SoundtrackPlayed int32 `json:"soundtrack_played"`
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AlternativeNames []string `json:"alternative_names"`
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CoverModified pgtype.Timestamptz `json:"cover_modified"`
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SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
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Songs []byte `json:"songs"`
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}
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// Oldest played soundtracks (least recently played, but has been played at least once)
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@@ -519,6 +554,8 @@ func (q *Queries) GetOldestPlayedSoundtracks(ctx context.Context, limit int32) (
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&i.SoundtrackUuid,
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&i.SoundtrackName,
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&i.SoundtrackPlayed,
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&i.AlternativeNames,
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&i.CoverModified,
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&i.SoundtrackLastPlayed,
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&i.Songs,
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); err != nil {
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