Fixed some small bugs. Frontend is now included in the docker image

This commit is contained in:
2026-06-13 11:26:52 +02:00
parent 6d4a034753
commit c6a07e69e7
7 changed files with 610 additions and 103 deletions
+2 -5
View File
@@ -180,8 +180,6 @@ func SyncGamesNewOnlyChanges() {
}
func syncGamesNew(full bool) {
Syncing = true
musicPath := os.Getenv("MUSIC_PATH")
fmt.Printf("dir: %s\n", musicPath)
logging.GetLogger().Debug("Folder to sync", zap.String("MUSIC_PATH", musicPath))
@@ -193,7 +191,7 @@ func syncGamesNew(full bool) {
initRepo()
start = time.Now()
foldersToSkip := []string{".sync", "dist", "old", "characters"}
foldersToSkip := []string{".sync", "characters", "dist", "old"}
logging.GetLogger().Debug("Folders to skip during sync", zap.Strings("folders", foldersToSkip))
var err error
@@ -218,7 +216,6 @@ func syncGamesNew(full bool) {
if err != nil {
logging.GetLogger().Fatal("Failed to read music directory", zap.String("path", musicPath), zap.String("error", err.Error()))
}
pool, _ = ants.NewPool(10, ants.WithPreAlloc(true))
poolSong, _ = ants.NewPool(10, ants.WithPreAlloc(true))
defer pool.Release()
@@ -314,7 +311,7 @@ func syncGameNew(file os.DirEntry, foldersToSkip []string, baseDir string, full
}
}
if full {
if full && status != NewGame {
status = TitleChanged
}
entries, err := os.ReadDir(gameDir)