Added fuzzy finder to search, made sync check as middleware, .id file is never used
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Build / build (push) Successful in 45s
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@@ -31,10 +31,6 @@ func NewMusicHandler() *MusicHandler {
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /music [get]
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func (m *MusicHandler) GetSong(ctx *echo.Context) error {
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if backend.Syncing {
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logging.GetLogger().Info("Syncing is in progress")
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return ctx.JSON(http.StatusLocked, "Syncing is in progress")
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}
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song := ctx.QueryParam("song")
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if song == "" {
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return ctx.String(http.StatusBadRequest, "song can't be empty")
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@@ -58,10 +54,6 @@ func (m *MusicHandler) GetSong(ctx *echo.Context) error {
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /music/soundTest [get]
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func (m *MusicHandler) GetSoundCheckSong(ctx *echo.Context) error {
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if backend.Syncing {
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logging.GetLogger().Info("Syncing is in progress")
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return ctx.JSON(http.StatusLocked, "Syncing is in progress")
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}
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songPath := backend.GetSoundCheckSong()
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file, err := os.Open(songPath)
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if err != nil {
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@@ -80,10 +72,6 @@ func (m *MusicHandler) GetSoundCheckSong(ctx *echo.Context) error {
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /music/reset [get]
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func (m *MusicHandler) ResetMusic(ctx *echo.Context) error {
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if backend.Syncing {
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logging.GetLogger().Info("Syncing is in progress")
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return ctx.JSON(http.StatusLocked, "Syncing is in progress")
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}
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backend.Reset()
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return ctx.NoContent(http.StatusOK)
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}
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@@ -98,10 +86,6 @@ func (m *MusicHandler) ResetMusic(ctx *echo.Context) error {
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /music/rand [get]
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func (m *MusicHandler) GetRandomSong(ctx *echo.Context) error {
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if backend.Syncing {
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logging.GetLogger().Info("Syncing is in progress")
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return ctx.JSON(http.StatusLocked, "Syncing is in progress")
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}
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songPath := backend.GetRandomSong()
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file, err := os.Open(songPath)
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if err != nil {
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@@ -121,10 +105,6 @@ func (m *MusicHandler) GetRandomSong(ctx *echo.Context) error {
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /music/rand/low [get]
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func (m *MusicHandler) GetRandomSongLowChance(ctx *echo.Context) error {
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if backend.Syncing {
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logging.GetLogger().Info("Syncing is in progress")
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return ctx.JSON(http.StatusLocked, "Syncing is in progress")
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}
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songPath := backend.GetRandomSongLowChance()
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file, err := os.Open(songPath)
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if err != nil {
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@@ -144,10 +124,6 @@ func (m *MusicHandler) GetRandomSongLowChance(ctx *echo.Context) error {
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /music/rand/classic [get]
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func (m *MusicHandler) GetRandomSongClassic(ctx *echo.Context) error {
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if backend.Syncing {
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logging.GetLogger().Info("Syncing is in progress")
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return ctx.JSON(http.StatusLocked, "Syncing is in progress")
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}
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songPath := backend.GetRandomSongClassic()
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file, err := os.Open(songPath)
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if err != nil {
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@@ -193,10 +169,6 @@ func (m *MusicHandler) GetPlayedSongs(ctx *echo.Context) error {
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /music/next [get]
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func (m *MusicHandler) GetNextSong(ctx *echo.Context) error {
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if backend.Syncing {
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logging.GetLogger().Info("Syncing is in progress")
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return ctx.JSON(http.StatusLocked, "Syncing is in progress")
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}
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songPath := backend.GetNextSong()
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file, err := os.Open(songPath)
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if err != nil {
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@@ -216,10 +188,6 @@ func (m *MusicHandler) GetNextSong(ctx *echo.Context) error {
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /music/previous [get]
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func (m *MusicHandler) GetPreviousSong(ctx *echo.Context) error {
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if backend.Syncing {
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logging.GetLogger().Info("Syncing is in progress")
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return ctx.JSON(http.StatusLocked, "Syncing is in progress")
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}
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songPath := backend.GetPreviousSong()
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file, err := os.Open(songPath)
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if err != nil {
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@@ -239,10 +207,6 @@ func (m *MusicHandler) GetPreviousSong(ctx *echo.Context) error {
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /music/all/order [get]
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func (m *MusicHandler) GetAllSoundtracks(ctx *echo.Context) error {
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if backend.Syncing {
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logging.GetLogger().Info("Syncing is in progress")
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return ctx.JSON(http.StatusLocked, "Syncing is in progress")
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}
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soundtrackList := backend.GetAllSoundtracks()
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return ctx.JSON(http.StatusOK, soundtrackList)
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}
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@@ -257,10 +221,6 @@ func (m *MusicHandler) GetAllSoundtracks(ctx *echo.Context) error {
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /music/all/random [get]
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func (m *MusicHandler) GetAllSoundtracksRandom(ctx *echo.Context) error {
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if backend.Syncing {
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logging.GetLogger().Info("Syncing is in progress")
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return ctx.JSON(http.StatusLocked, "Syncing is in progress")
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}
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soundtrackList := backend.GetAllSoundtracksRandom()
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return ctx.JSON(http.StatusOK, soundtrackList)
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}
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@@ -277,10 +237,6 @@ func (m *MusicHandler) GetAllSoundtracksRandom(ctx *echo.Context) error {
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /music/played [put]
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func (m *MusicHandler) PutPlayed(ctx *echo.Context) error {
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if backend.Syncing {
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logging.GetLogger().Info("Syncing is in progress")
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return ctx.JSON(http.StatusLocked, "Syncing is in progress")
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}
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song, err := strconv.Atoi(ctx.QueryParam("song"))
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if err != nil {
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return ctx.JSON(http.StatusBadRequest, err.Error())
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@@ -299,10 +255,6 @@ func (m *MusicHandler) PutPlayed(ctx *echo.Context) error {
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /music/addQue [get]
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func (m *MusicHandler) AddLatestToQue(ctx *echo.Context) error {
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if backend.Syncing {
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logging.GetLogger().Info("Syncing is in progress")
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return ctx.JSON(http.StatusLocked, "Syncing is in progress")
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}
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backend.AddLatestToQue()
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return ctx.NoContent(http.StatusOK)
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}
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@@ -316,10 +268,6 @@ func (m *MusicHandler) AddLatestToQue(ctx *echo.Context) error {
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /music/addPlayed [get]
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func (m *MusicHandler) AddLatestPlayed(ctx *echo.Context) error {
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if backend.Syncing {
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logging.GetLogger().Info("Syncing is in progress")
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return ctx.JSON(http.StatusLocked, "Syncing is in progress")
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}
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backend.AddLatestPlayed()
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return ctx.NoContent(http.StatusOK)
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}
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