Commit Graph
6 Commits
Author SHA1 Message Date
SansanandClaude Opus 5.5 bb8de5548d Add alternative names and cover art for soundtracks
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Alternative names (#32):
- PUT /api/v1/soundtracks/{uuid}/alternative-names replaces a soundtrack's
  alternative names (trimmed, deduplicated, without the soundtrack's own name).
- alternative_names is in the soundtrack and statistics responses.
- /find matches them too and shows which name matched.

Covers (#12), stored in COVERS_PATH and off when it is not set:
- GET, PUT (upload) and DELETE /api/v1/soundtracks/{uuid}/cover, and
  PUT .../cover/source to pick a SteamGridDB game or AniList anime by ID.
  Uploaded and picked covers are never replaced automatically.
- With STEAMGRIDDB_API_KEY, a background job searches SteamGridDB, then
  AniList, by name, alternative names and the name without bracketed parts,
  at startup, after a sync and after names change. Search results are ranked
  by matching words, so "Civilization IV" gets "Sid Meier's Civilization IV".
- cover_modified (Unix seconds) is in the soundtrack and statistics responses,
  so clients can cache covers.

The new columns are added to migration 000006, which is not released yet.

Closes #12, closes #32

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 21:57:18 +02:00
SansanandClaude Opus 5.5 f79f51ea4c Expose Prometheus metrics on a separate port
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Metrics are served on METRICS_PORT (default 2112, "off" to disable), never on
the public port. Besides the Go runtime and process metrics this adds:

- http_requests_total and http_request_duration_seconds per route pattern,
  from an Echo middleware.
- musicserver_songs_requested_total and musicserver_songs_played_total by
  pick mode (random, low, classic). The mode is now stored with each queued
  song (migration 000006, not released yet).
- Library size, sync duration, last successful sync, broken songs from the
  last full sync, and the database connection pool.

Refs #35, #36, #37

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:57:58 +02:00
Sansan a705d7b476 Store each client's play queue in the database
The queue lived in memory and was shared by all clients, so a restart or a
finished sync cleared it. Every client now has its own queue in the new
queue and queue_song tables (added to the undeployed migration 000006).

The music endpoints return the queue ID in the X-Queue-Id header and expect
it back. A request without an ID, or with an ended one, starts a new queue.
/music/reset ends the queue and returns a new ID, and a sync ends all
running queues. Ended queues are kept as history.

The deprecated legacy routes without the /api/v1 prefix are removed.
2026-10-07 20:03:03 +02:00
Sansan 080bacae80 Add GET /api/v1/statistics/soundtracks with every soundtrack and its songs
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The other soundtrack statistics are capped at 100, so a client that shows every soundtrack (the MusicPlayer statistics tab) had no way to get them all. This one has no limit and is sorted by name.
2026-10-06 23:14:49 +02:00
Sansan 2c3e97190d Prefer UUIDs in the API (Phase 3 of the UUID migration)
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- New /api/v1 endpoints: GET /soundtracks, /soundtracks/{uuid},
  /songs/{uuid} and /songs/{uuid}/file (streams the song, Range support,
  locked during sync)
- UUIDs added to every response with soundtracks or songs: queue info and
  list (SoundtrackUuid, SongUuid) and statistics (soundtrack_uuid,
  song_uuid). Existing fields stay for backward compatibility
- Play counts and broken-song removal use song UUIDs instead of
  soundtrack ID + song name, so songs with the same name are counted
  separately
- Statistics return an empty song list for soundtracks without songs
  instead of a single empty entry
- The legacy .id file cleanup stays until Phase 4 (#31)

Closes #29
2026-10-06 15:54:41 +02:00
Sansan 090e794460 Restructure backend into services and fix security, crash and sync issues
Security
- Serve character images through os.Root so names like ../ can't escape
  the characters folder
- Sync start and /sync/reset are POST only (legacy and /api/v1)
- /api/v1/token/cleanup requires a token, password compared in constant
  time, tokens no longer logged
- Echo's rate limiter replaces the custom one; TRUSTED_PROXIES enables
  X-Forwarded-For for reverse proxies

Crashes and races
- Sync state lives in SyncService with atomics and a mutex instead of
  unsynchronised globals (fixes concurrent map writes during full sync)
- Only one sync can run; /api/v1 sync and music routes are locked during
  sync like the legacy ones
- No log.Fatal outside startup: errors become 4xx/5xx responses
- Search uses an in-order character match instead of unescaped regexes
- Empty queue / no songs return 404 instead of panicking or looping

Behaviour
- Sync result is computed once and stays the same between polls
- Swagger and /openapi serve the embedded spec
- Shutdown stops HTTP before closing the database
- Expired tokens are deleted with a context that outlives the request
- Files are served with Range support and correct content types; audio
  has no write deadline

Performance
- Migration 000006 adds soundtrack.fingerprint (names, sizes, mtimes) so
  unchanged folders are skipped without reading any files
- Songs are reconciled per soundtrack with one query plus needed writes;
  renames keep play counts
- Moved MUSIC_PATH updates soundtrack and song paths
- .id cleanup only runs for changed soundtracks or a full sync
- Classic random uses one SQL query; Gitea release lookups are cached
  with a timeout

Structure
- internal/config reads all environment variables once
- sqlc emits a Querier interface; backend globals become services
  injected into handlers
- One route registration shared by legacy and /api/v1
- Removed dead code (dbHelper.go, unused middleware, duplicate Gitea
  functions, embedded Swagger UI copy) and lib/pq
- templ and swag pinned as go tools
2026-10-06 15:20:14 +02:00