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5.0.0
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No files matched your search
@@ -0,0 +1,31 @@
|
||||
# Directories
|
||||
.gitea
|
||||
git
|
||||
.idea
|
||||
testMusic
|
||||
testCharacters
|
||||
|
||||
# Files
|
||||
Dockerfile
|
||||
docker-compose*
|
||||
compose.yaml
|
||||
.dockerignore
|
||||
.gitignore
|
||||
*.pprof
|
||||
main
|
||||
conf.yaml
|
||||
output.css
|
||||
tailwindcss
|
||||
.env
|
||||
|
||||
# Node.js (frontend build artifacts)
|
||||
node_modules
|
||||
package.json
|
||||
package-lock.json
|
||||
|
||||
# Test files
|
||||
*_test.go
|
||||
integration_test.go
|
||||
|
||||
# OS
|
||||
.DS_Store
|
||||
@@ -13,3 +13,7 @@ CHARACTERS_PATH=/Users/sebastian/projects/MusicServer/testCharacters
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PORT=8081
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||||
LOG_LEVEL=debug
|
||||
LOG_JSON=false
|
||||
|
||||
# Session Authentication (for testing)
|
||||
# Set to disable session auth during development
|
||||
DISABLE_SESSION_AUTH=true
|
||||
@@ -17,25 +17,25 @@ jobs:
|
||||
|
||||
publish:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: https://github.com/actions/checkout@v4
|
||||
- name: Set up Docker Buildx
|
||||
uses: https://github.com/docker/setup-buildx-action@v3
|
||||
with:
|
||||
config-inline: |
|
||||
[registry."gitea.sanplex.xyz/sansan"]
|
||||
http = true
|
||||
insecure = true
|
||||
- name: Login to Gitea
|
||||
uses: docker/login-action@v2
|
||||
with:
|
||||
registry: gitea.sanplex.xyz
|
||||
username: ${{ github.repository_owner }}
|
||||
password: ${{ secrets.TOKEN }}
|
||||
- name: Build and push Docker image
|
||||
uses: https://github.com/docker/build-push-action@v5
|
||||
with:
|
||||
context: .
|
||||
file: ./Dockerfile
|
||||
push: true
|
||||
tags: "gitea.sanplex.xyz/sansan/musicserver:${{gitea.ref_name}}, gitea.sanplex.xyz/sansan/musicserver:latest"
|
||||
steps:
|
||||
- uses: https://github.com/actions/checkout@v4
|
||||
- name: Set up Docker Buildx
|
||||
uses: https://github.com/docker/setup-buildx-action@v3
|
||||
with:
|
||||
config-inline: |
|
||||
[registry."gitea.sanplex.xyz/sansan"]
|
||||
http = true
|
||||
insecure = true
|
||||
- name: Login to Gitea
|
||||
uses: docker/login-action@v2
|
||||
with:
|
||||
registry: gitea.sanplex.xyz
|
||||
username: ${{ github.repository_owner }}
|
||||
password: ${{ secrets.TOKEN }}
|
||||
- name: Build and push Docker image
|
||||
uses: https://github.com/docker/build-push-action@v5
|
||||
with:
|
||||
context: .
|
||||
file: ./Dockerfile
|
||||
push: true
|
||||
tags: "gitea.sanplex.xyz/sansan/musicserver:${{gitea.ref_name}}, gitea.sanplex.xyz/sansan/musicserver:latest"
|
||||
+12
-12
@@ -1,26 +1,29 @@
|
||||
# Stage 1: Build backend
|
||||
FROM golang:1.25-alpine as build_go
|
||||
RUN apk add --no-cache curl
|
||||
|
||||
WORKDIR /app
|
||||
|
||||
COPY go.mod go.sum ./
|
||||
RUN go mod download
|
||||
|
||||
COPY . .
|
||||
|
||||
COPY cmd/ ./cmd/
|
||||
COPY internal/ ./internal/
|
||||
RUN find . -name "*_test.go" -delete && \
|
||||
find . -name "integration_test.go" -delete
|
||||
RUN go install github.com/a-h/templ/cmd/templ@latest
|
||||
|
||||
RUN templ generate
|
||||
|
||||
RUN go build -o main cmd/main.go
|
||||
|
||||
# Stage 2, distribution container
|
||||
# Stage 2: Final image
|
||||
FROM golang:1.25-alpine
|
||||
EXPOSE 8080
|
||||
VOLUME /sorted
|
||||
VOLUME /frontend
|
||||
VOLUME /characters
|
||||
|
||||
COPY --from=build_go /app/main .
|
||||
COPY --from=gitea.sanplex.xyz/sansan/musicfrontend:latest /usr/share/nginx/html /frontend
|
||||
# Generate config.js with empty API_HOSTNAME (relative paths)
|
||||
RUN echo "window.__RUNTIME_CONFIG__ = { API_HOSTNAME: '' };" > /frontend/config.js
|
||||
COPY ./songs/ ./songs/
|
||||
|
||||
ENV PORT 8080
|
||||
ENV DB_HOST ""
|
||||
ENV DB_PORT ""
|
||||
@@ -30,7 +33,4 @@ ENV DB_NAME ""
|
||||
ENV MUSIC_PATH ""
|
||||
ENV CHARACTERS_PATH ""
|
||||
|
||||
COPY --from=build_go /app/main .
|
||||
COPY ./songs/ ./songs/
|
||||
|
||||
CMD ./main
|
||||
+695
-45
@@ -23,6 +23,548 @@ var doc = `{
|
||||
"host": "{{.Host}}",
|
||||
"basePath": "{{.BasePath}}",
|
||||
"paths": {
|
||||
"/api/v1/statistics/songs/least-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N least played songs with their soundtrack info",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get least played songs",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SongInfoForStats"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/songs/most-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N most played songs with their soundtrack info",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get most played songs",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SongInfoForStats"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/last-played": {
|
||||
"get": {
|
||||
"description": "Returns the most recently played soundtracks",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get last played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/least-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N least played soundtracks with their songs",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get least played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/most-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N most played soundtracks with their songs",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get most played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/never-played": {
|
||||
"get": {
|
||||
"description": "Returns all soundtracks that have never been played (times_played = 0)",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get never played soundtracks",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/oldest-played": {
|
||||
"get": {
|
||||
"description": "Returns the least recently played soundtracks (that have been played at least once)",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get oldest played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/summary": {
|
||||
"get": {
|
||||
"description": "Returns overall statistics about the music library",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get statistics summary",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"$ref": "#/definitions/backend.StatisticsSummary"
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/token": {
|
||||
"post": {
|
||||
"description": "Returns a new session token for API access. Requires valid API password.",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"auth"
|
||||
],
|
||||
"summary": "Create session token",
|
||||
"parameters": [
|
||||
{
|
||||
"description": "Password and client type",
|
||||
"name": "request",
|
||||
"in": "body",
|
||||
"required": true,
|
||||
"schema": {
|
||||
"$ref": "#/definitions/server.TokenRequest"
|
||||
}
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"$ref": "#/definitions/server.TokenResponse"
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"401": {
|
||||
"description": "Unauthorized",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"delete": {
|
||||
"description": "Deletes the current session token",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"auth"
|
||||
],
|
||||
"summary": "Invalidate session token",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "string",
|
||||
"description": "Bearer token",
|
||||
"name": "Authorization",
|
||||
"in": "header",
|
||||
"required": true
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"401": {
|
||||
"description": "Unauthorized",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/token/cleanup": {
|
||||
"post": {
|
||||
"description": "Removes all expired session tokens from the database",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"auth"
|
||||
],
|
||||
"summary": "Cleanup expired sessions",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "string",
|
||||
"description": "Bearer token",
|
||||
"name": "Authorization",
|
||||
"in": "header",
|
||||
"required": true
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": true
|
||||
}
|
||||
},
|
||||
"401": {
|
||||
"description": "Unauthorized",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/character": {
|
||||
"get": {
|
||||
"description": "Returns the image for a specific character",
|
||||
@@ -81,29 +623,6 @@ var doc = `{
|
||||
}
|
||||
}
|
||||
},
|
||||
"/dbtest": {
|
||||
"get": {
|
||||
"description": "Tests the database connection",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"database"
|
||||
],
|
||||
"summary": "Test database connection",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "TestedDB",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/download": {
|
||||
"get": {
|
||||
"description": "Checks for the latest version of the application",
|
||||
@@ -314,7 +833,7 @@ var doc = `{
|
||||
},
|
||||
"/music/all/order": {
|
||||
"get": {
|
||||
"description": "Returns a list of all games in order",
|
||||
"description": "Returns a list of all soundtracks in order",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -324,7 +843,7 @@ var doc = `{
|
||||
"tags": [
|
||||
"music"
|
||||
],
|
||||
"summary": "Get all games",
|
||||
"summary": "Get all soundtracks",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
@@ -347,7 +866,7 @@ var doc = `{
|
||||
},
|
||||
"/music/all/random": {
|
||||
"get": {
|
||||
"description": "Returns a list of all games in random order",
|
||||
"description": "Returns a list of all soundtracks in random order",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -357,7 +876,7 @@ var doc = `{
|
||||
"tags": [
|
||||
"music"
|
||||
],
|
||||
"summary": "Get all games random",
|
||||
"summary": "Get all soundtracks random",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
@@ -687,7 +1206,7 @@ var doc = `{
|
||||
},
|
||||
"/sync": {
|
||||
"get": {
|
||||
"description": "Starts syncing games with only new changes",
|
||||
"description": "Starts syncing soundtracks with only new changes",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -697,10 +1216,10 @@ var doc = `{
|
||||
"tags": [
|
||||
"sync"
|
||||
],
|
||||
"summary": "Sync games with only changes",
|
||||
"summary": "Sync soundtracks with only changes",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "Start syncing games",
|
||||
"description": "Start syncing soundtracks",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
@@ -716,7 +1235,7 @@ var doc = `{
|
||||
},
|
||||
"/sync/full": {
|
||||
"get": {
|
||||
"description": "Starts a full sync of all games",
|
||||
"description": "Starts a full sync of all soundtracks",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -726,10 +1245,10 @@ var doc = `{
|
||||
"tags": [
|
||||
"sync"
|
||||
],
|
||||
"summary": "Sync all games fully",
|
||||
"summary": "Sync all soundtracks fully",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "Start syncing games full",
|
||||
"description": "Start syncing soundtracks full",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
@@ -769,7 +1288,7 @@ var doc = `{
|
||||
},
|
||||
"/sync/reset": {
|
||||
"get": {
|
||||
"description": "Resets the games database by deleting all games and songs",
|
||||
"description": "Resets the soundtracks database by deleting all soundtracks and songs",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -779,10 +1298,10 @@ var doc = `{
|
||||
"tags": [
|
||||
"sync"
|
||||
],
|
||||
"summary": "Reset games database",
|
||||
"summary": "Reset soundtracks database",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "Games and songs are deleted from the database",
|
||||
"description": "Soundtracks and songs are deleted from the database",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
@@ -798,7 +1317,7 @@ var doc = `{
|
||||
},
|
||||
"/version": {
|
||||
"get": {
|
||||
"description": "get string by ID",
|
||||
"description": "get latest version info",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -806,9 +1325,9 @@ var doc = `{
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"accounts"
|
||||
"version"
|
||||
],
|
||||
"summary": "Getting the version of the backend",
|
||||
"summary": "Getting the latest version of the backend",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
@@ -824,27 +1343,158 @@ var doc = `{
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/version/history": {
|
||||
"get": {
|
||||
"description": "get version history",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"version"
|
||||
],
|
||||
"summary": "Getting the version history of the backend",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.VersionData"
|
||||
}
|
||||
}
|
||||
},
|
||||
"404": {
|
||||
"description": "Not Found",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"definitions": {
|
||||
"backend.SongInfoForStats": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"file_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"path": {
|
||||
"type": "string"
|
||||
},
|
||||
"song_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"soundtrack_id": {
|
||||
"type": "integer"
|
||||
},
|
||||
"soundtrack_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"times_played": {
|
||||
"type": "integer"
|
||||
}
|
||||
}
|
||||
},
|
||||
"backend.SoundtrackWithSongs": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"songs": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SongInfoForStats"
|
||||
}
|
||||
},
|
||||
"soundtrack_id": {
|
||||
"type": "integer"
|
||||
},
|
||||
"soundtrack_last_played": {
|
||||
"type": "string"
|
||||
},
|
||||
"soundtrack_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"soundtrack_played": {
|
||||
"type": "integer"
|
||||
}
|
||||
}
|
||||
},
|
||||
"backend.StatisticsSummary": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"avg_soundtrack_plays": {
|
||||
"type": "number"
|
||||
},
|
||||
"max_soundtrack_plays": {
|
||||
"type": "integer"
|
||||
},
|
||||
"min_soundtrack_plays": {
|
||||
"type": "integer"
|
||||
},
|
||||
"never_played_soundtracks": {
|
||||
"type": "integer"
|
||||
},
|
||||
"played_soundtracks": {
|
||||
"type": "integer"
|
||||
},
|
||||
"total_soundtrack_plays": {
|
||||
"type": "integer"
|
||||
},
|
||||
"total_soundtracks": {
|
||||
"type": "integer"
|
||||
}
|
||||
}
|
||||
},
|
||||
"backend.VersionData": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"changelog": {
|
||||
"type": "string",
|
||||
"example": "account name"
|
||||
},
|
||||
"history": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.VersionData"
|
||||
}
|
||||
"type": "string"
|
||||
},
|
||||
"example": [
|
||||
"[\"Initial release\"",
|
||||
"\"Bug fixes\"]"
|
||||
]
|
||||
},
|
||||
"version": {
|
||||
"type": "string",
|
||||
"example": "1.0.0"
|
||||
}
|
||||
}
|
||||
},
|
||||
"server.TokenRequest": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"client_type": {
|
||||
"description": "Optional: \"web\", \"mobile\", \"api\"",
|
||||
"type": "string"
|
||||
},
|
||||
"password": {
|
||||
"description": "Required: API password",
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"server.TokenResponse": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"client_type": {
|
||||
"type": "string"
|
||||
},
|
||||
"expires_at": {
|
||||
"type": "string"
|
||||
},
|
||||
"token": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}`
|
||||
|
||||
+695
-45
@@ -4,6 +4,548 @@
|
||||
"contact": {}
|
||||
},
|
||||
"paths": {
|
||||
"/api/v1/statistics/songs/least-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N least played songs with their soundtrack info",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get least played songs",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SongInfoForStats"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/songs/most-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N most played songs with their soundtrack info",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get most played songs",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SongInfoForStats"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/last-played": {
|
||||
"get": {
|
||||
"description": "Returns the most recently played soundtracks",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get last played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/least-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N least played soundtracks with their songs",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get least played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/most-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N most played soundtracks with their songs",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get most played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/never-played": {
|
||||
"get": {
|
||||
"description": "Returns all soundtracks that have never been played (times_played = 0)",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get never played soundtracks",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/oldest-played": {
|
||||
"get": {
|
||||
"description": "Returns the least recently played soundtracks (that have been played at least once)",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get oldest played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/summary": {
|
||||
"get": {
|
||||
"description": "Returns overall statistics about the music library",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get statistics summary",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"$ref": "#/definitions/backend.StatisticsSummary"
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/token": {
|
||||
"post": {
|
||||
"description": "Returns a new session token for API access. Requires valid API password.",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"auth"
|
||||
],
|
||||
"summary": "Create session token",
|
||||
"parameters": [
|
||||
{
|
||||
"description": "Password and client type",
|
||||
"name": "request",
|
||||
"in": "body",
|
||||
"required": true,
|
||||
"schema": {
|
||||
"$ref": "#/definitions/server.TokenRequest"
|
||||
}
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"$ref": "#/definitions/server.TokenResponse"
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"401": {
|
||||
"description": "Unauthorized",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"delete": {
|
||||
"description": "Deletes the current session token",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"auth"
|
||||
],
|
||||
"summary": "Invalidate session token",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "string",
|
||||
"description": "Bearer token",
|
||||
"name": "Authorization",
|
||||
"in": "header",
|
||||
"required": true
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"401": {
|
||||
"description": "Unauthorized",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/token/cleanup": {
|
||||
"post": {
|
||||
"description": "Removes all expired session tokens from the database",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"auth"
|
||||
],
|
||||
"summary": "Cleanup expired sessions",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "string",
|
||||
"description": "Bearer token",
|
||||
"name": "Authorization",
|
||||
"in": "header",
|
||||
"required": true
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": true
|
||||
}
|
||||
},
|
||||
"401": {
|
||||
"description": "Unauthorized",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/character": {
|
||||
"get": {
|
||||
"description": "Returns the image for a specific character",
|
||||
@@ -62,29 +604,6 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
"/dbtest": {
|
||||
"get": {
|
||||
"description": "Tests the database connection",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"database"
|
||||
],
|
||||
"summary": "Test database connection",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "TestedDB",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/download": {
|
||||
"get": {
|
||||
"description": "Checks for the latest version of the application",
|
||||
@@ -295,7 +814,7 @@
|
||||
},
|
||||
"/music/all/order": {
|
||||
"get": {
|
||||
"description": "Returns a list of all games in order",
|
||||
"description": "Returns a list of all soundtracks in order",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -305,7 +824,7 @@
|
||||
"tags": [
|
||||
"music"
|
||||
],
|
||||
"summary": "Get all games",
|
||||
"summary": "Get all soundtracks",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
@@ -328,7 +847,7 @@
|
||||
},
|
||||
"/music/all/random": {
|
||||
"get": {
|
||||
"description": "Returns a list of all games in random order",
|
||||
"description": "Returns a list of all soundtracks in random order",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -338,7 +857,7 @@
|
||||
"tags": [
|
||||
"music"
|
||||
],
|
||||
"summary": "Get all games random",
|
||||
"summary": "Get all soundtracks random",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
@@ -668,7 +1187,7 @@
|
||||
},
|
||||
"/sync": {
|
||||
"get": {
|
||||
"description": "Starts syncing games with only new changes",
|
||||
"description": "Starts syncing soundtracks with only new changes",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -678,10 +1197,10 @@
|
||||
"tags": [
|
||||
"sync"
|
||||
],
|
||||
"summary": "Sync games with only changes",
|
||||
"summary": "Sync soundtracks with only changes",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "Start syncing games",
|
||||
"description": "Start syncing soundtracks",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
@@ -697,7 +1216,7 @@
|
||||
},
|
||||
"/sync/full": {
|
||||
"get": {
|
||||
"description": "Starts a full sync of all games",
|
||||
"description": "Starts a full sync of all soundtracks",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -707,10 +1226,10 @@
|
||||
"tags": [
|
||||
"sync"
|
||||
],
|
||||
"summary": "Sync all games fully",
|
||||
"summary": "Sync all soundtracks fully",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "Start syncing games full",
|
||||
"description": "Start syncing soundtracks full",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
@@ -750,7 +1269,7 @@
|
||||
},
|
||||
"/sync/reset": {
|
||||
"get": {
|
||||
"description": "Resets the games database by deleting all games and songs",
|
||||
"description": "Resets the soundtracks database by deleting all soundtracks and songs",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -760,10 +1279,10 @@
|
||||
"tags": [
|
||||
"sync"
|
||||
],
|
||||
"summary": "Reset games database",
|
||||
"summary": "Reset soundtracks database",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "Games and songs are deleted from the database",
|
||||
"description": "Soundtracks and songs are deleted from the database",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
@@ -779,7 +1298,7 @@
|
||||
},
|
||||
"/version": {
|
||||
"get": {
|
||||
"description": "get string by ID",
|
||||
"description": "get latest version info",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -787,9 +1306,9 @@
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"accounts"
|
||||
"version"
|
||||
],
|
||||
"summary": "Getting the version of the backend",
|
||||
"summary": "Getting the latest version of the backend",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
@@ -805,27 +1324,158 @@
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/version/history": {
|
||||
"get": {
|
||||
"description": "get version history",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"version"
|
||||
],
|
||||
"summary": "Getting the version history of the backend",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.VersionData"
|
||||
}
|
||||
}
|
||||
},
|
||||
"404": {
|
||||
"description": "Not Found",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"definitions": {
|
||||
"backend.SongInfoForStats": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"file_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"path": {
|
||||
"type": "string"
|
||||
},
|
||||
"song_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"soundtrack_id": {
|
||||
"type": "integer"
|
||||
},
|
||||
"soundtrack_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"times_played": {
|
||||
"type": "integer"
|
||||
}
|
||||
}
|
||||
},
|
||||
"backend.SoundtrackWithSongs": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"songs": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SongInfoForStats"
|
||||
}
|
||||
},
|
||||
"soundtrack_id": {
|
||||
"type": "integer"
|
||||
},
|
||||
"soundtrack_last_played": {
|
||||
"type": "string"
|
||||
},
|
||||
"soundtrack_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"soundtrack_played": {
|
||||
"type": "integer"
|
||||
}
|
||||
}
|
||||
},
|
||||
"backend.StatisticsSummary": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"avg_soundtrack_plays": {
|
||||
"type": "number"
|
||||
},
|
||||
"max_soundtrack_plays": {
|
||||
"type": "integer"
|
||||
},
|
||||
"min_soundtrack_plays": {
|
||||
"type": "integer"
|
||||
},
|
||||
"never_played_soundtracks": {
|
||||
"type": "integer"
|
||||
},
|
||||
"played_soundtracks": {
|
||||
"type": "integer"
|
||||
},
|
||||
"total_soundtrack_plays": {
|
||||
"type": "integer"
|
||||
},
|
||||
"total_soundtracks": {
|
||||
"type": "integer"
|
||||
}
|
||||
}
|
||||
},
|
||||
"backend.VersionData": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"changelog": {
|
||||
"type": "string",
|
||||
"example": "account name"
|
||||
},
|
||||
"history": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.VersionData"
|
||||
}
|
||||
"type": "string"
|
||||
},
|
||||
"example": [
|
||||
"[\"Initial release\"",
|
||||
"\"Bug fixes\"]"
|
||||
]
|
||||
},
|
||||
"version": {
|
||||
"type": "string",
|
||||
"example": "1.0.0"
|
||||
}
|
||||
}
|
||||
},
|
||||
"server.TokenRequest": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"client_type": {
|
||||
"description": "Optional: \"web\", \"mobile\", \"api\"",
|
||||
"type": "string"
|
||||
},
|
||||
"password": {
|
||||
"description": "Required: API password",
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"server.TokenResponse": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"client_type": {
|
||||
"type": "string"
|
||||
},
|
||||
"expires_at": {
|
||||
"type": "string"
|
||||
},
|
||||
"token": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+466
-35
@@ -1,20 +1,444 @@
|
||||
definitions:
|
||||
backend.SongInfoForStats:
|
||||
properties:
|
||||
file_name:
|
||||
type: string
|
||||
path:
|
||||
type: string
|
||||
song_name:
|
||||
type: string
|
||||
soundtrack_id:
|
||||
type: integer
|
||||
soundtrack_name:
|
||||
type: string
|
||||
times_played:
|
||||
type: integer
|
||||
type: object
|
||||
backend.SoundtrackWithSongs:
|
||||
properties:
|
||||
songs:
|
||||
items:
|
||||
$ref: '#/definitions/backend.SongInfoForStats'
|
||||
type: array
|
||||
soundtrack_id:
|
||||
type: integer
|
||||
soundtrack_last_played:
|
||||
type: string
|
||||
soundtrack_name:
|
||||
type: string
|
||||
soundtrack_played:
|
||||
type: integer
|
||||
type: object
|
||||
backend.StatisticsSummary:
|
||||
properties:
|
||||
avg_soundtrack_plays:
|
||||
type: number
|
||||
max_soundtrack_plays:
|
||||
type: integer
|
||||
min_soundtrack_plays:
|
||||
type: integer
|
||||
never_played_soundtracks:
|
||||
type: integer
|
||||
played_soundtracks:
|
||||
type: integer
|
||||
total_soundtrack_plays:
|
||||
type: integer
|
||||
total_soundtracks:
|
||||
type: integer
|
||||
type: object
|
||||
backend.VersionData:
|
||||
properties:
|
||||
changelog:
|
||||
example: account name
|
||||
type: string
|
||||
history:
|
||||
example:
|
||||
- '["Initial release"'
|
||||
- '"Bug fixes"]'
|
||||
items:
|
||||
$ref: '#/definitions/backend.VersionData'
|
||||
type: string
|
||||
type: array
|
||||
version:
|
||||
example: 1.0.0
|
||||
type: string
|
||||
type: object
|
||||
server.TokenRequest:
|
||||
properties:
|
||||
client_type:
|
||||
description: 'Optional: "web", "mobile", "api"'
|
||||
type: string
|
||||
password:
|
||||
description: 'Required: API password'
|
||||
type: string
|
||||
type: object
|
||||
server.TokenResponse:
|
||||
properties:
|
||||
client_type:
|
||||
type: string
|
||||
expires_at:
|
||||
type: string
|
||||
token:
|
||||
type: string
|
||||
type: object
|
||||
info:
|
||||
contact: {}
|
||||
paths:
|
||||
/api/v1/statistics/songs/least-played:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns the top N least played songs with their soundtrack info
|
||||
parameters:
|
||||
- description: 'Number of results (default: 10)'
|
||||
in: query
|
||||
name: limit
|
||||
type: integer
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.SongInfoForStats'
|
||||
type: array
|
||||
"400":
|
||||
description: Bad Request
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get least played songs
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/statistics/songs/most-played:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns the top N most played songs with their soundtrack info
|
||||
parameters:
|
||||
- description: 'Number of results (default: 10)'
|
||||
in: query
|
||||
name: limit
|
||||
type: integer
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.SongInfoForStats'
|
||||
type: array
|
||||
"400":
|
||||
description: Bad Request
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get most played songs
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/statistics/soundtracks/last-played:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns the most recently played soundtracks
|
||||
parameters:
|
||||
- description: 'Number of results (default: 10)'
|
||||
in: query
|
||||
name: limit
|
||||
type: integer
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.SoundtrackWithSongs'
|
||||
type: array
|
||||
"400":
|
||||
description: Bad Request
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get last played soundtracks
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/statistics/soundtracks/least-played:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns the top N least played soundtracks with their songs
|
||||
parameters:
|
||||
- description: 'Number of results (default: 10)'
|
||||
in: query
|
||||
name: limit
|
||||
type: integer
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.SoundtrackWithSongs'
|
||||
type: array
|
||||
"400":
|
||||
description: Bad Request
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get least played soundtracks
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/statistics/soundtracks/most-played:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns the top N most played soundtracks with their songs
|
||||
parameters:
|
||||
- description: 'Number of results (default: 10)'
|
||||
in: query
|
||||
name: limit
|
||||
type: integer
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.SoundtrackWithSongs'
|
||||
type: array
|
||||
"400":
|
||||
description: Bad Request
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get most played soundtracks
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/statistics/soundtracks/never-played:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns all soundtracks that have never been played (times_played
|
||||
= 0)
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.SoundtrackWithSongs'
|
||||
type: array
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get never played soundtracks
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/statistics/soundtracks/oldest-played:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns the least recently played soundtracks (that have been played
|
||||
at least once)
|
||||
parameters:
|
||||
- description: 'Number of results (default: 10)'
|
||||
in: query
|
||||
name: limit
|
||||
type: integer
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.SoundtrackWithSongs'
|
||||
type: array
|
||||
"400":
|
||||
description: Bad Request
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get oldest played soundtracks
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/statistics/summary:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns overall statistics about the music library
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
$ref: '#/definitions/backend.StatisticsSummary'
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get statistics summary
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/token:
|
||||
delete:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Deletes the current session token
|
||||
parameters:
|
||||
- description: Bearer token
|
||||
in: header
|
||||
name: Authorization
|
||||
required: true
|
||||
type: string
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"401":
|
||||
description: Unauthorized
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Invalidate session token
|
||||
tags:
|
||||
- auth
|
||||
post:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns a new session token for API access. Requires valid API
|
||||
password.
|
||||
parameters:
|
||||
- description: Password and client type
|
||||
in: body
|
||||
name: request
|
||||
required: true
|
||||
schema:
|
||||
$ref: '#/definitions/server.TokenRequest'
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
$ref: '#/definitions/server.TokenResponse'
|
||||
"400":
|
||||
description: Bad Request
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"401":
|
||||
description: Unauthorized
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Create session token
|
||||
tags:
|
||||
- auth
|
||||
/api/v1/token/cleanup:
|
||||
post:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Removes all expired session tokens from the database
|
||||
parameters:
|
||||
- description: Bearer token
|
||||
in: header
|
||||
name: Authorization
|
||||
required: true
|
||||
type: string
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
additionalProperties: true
|
||||
type: object
|
||||
"401":
|
||||
description: Unauthorized
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Cleanup expired sessions
|
||||
tags:
|
||||
- auth
|
||||
/character:
|
||||
get:
|
||||
consumes:
|
||||
@@ -53,21 +477,6 @@ paths:
|
||||
summary: Get list of characters
|
||||
tags:
|
||||
- characters
|
||||
/dbtest:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Tests the database connection
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: TestedDB
|
||||
schema:
|
||||
type: string
|
||||
summary: Test database connection
|
||||
tags:
|
||||
- database
|
||||
/download:
|
||||
get:
|
||||
consumes:
|
||||
@@ -208,7 +617,7 @@ paths:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns a list of all games in order
|
||||
description: Returns a list of all soundtracks in order
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
@@ -223,14 +632,14 @@ paths:
|
||||
description: Syncing is in progress
|
||||
schema:
|
||||
type: string
|
||||
summary: Get all games
|
||||
summary: Get all soundtracks
|
||||
tags:
|
||||
- music
|
||||
/music/all/random:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns a list of all games in random order
|
||||
description: Returns a list of all soundtracks in random order
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
@@ -245,7 +654,7 @@ paths:
|
||||
description: Syncing is in progress
|
||||
schema:
|
||||
type: string
|
||||
summary: Get all games random
|
||||
summary: Get all soundtracks random
|
||||
tags:
|
||||
- music
|
||||
/music/info:
|
||||
@@ -454,38 +863,38 @@ paths:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Starts syncing games with only new changes
|
||||
description: Starts syncing soundtracks with only new changes
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: Start syncing games
|
||||
description: Start syncing soundtracks
|
||||
schema:
|
||||
type: string
|
||||
"423":
|
||||
description: Syncing is in progress
|
||||
schema:
|
||||
type: string
|
||||
summary: Sync games with only changes
|
||||
summary: Sync soundtracks with only changes
|
||||
tags:
|
||||
- sync
|
||||
/sync/full:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Starts a full sync of all games
|
||||
description: Starts a full sync of all soundtracks
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: Start syncing games full
|
||||
description: Start syncing soundtracks full
|
||||
schema:
|
||||
type: string
|
||||
"423":
|
||||
description: Syncing is in progress
|
||||
schema:
|
||||
type: string
|
||||
summary: Sync all games fully
|
||||
summary: Sync all soundtracks fully
|
||||
tags:
|
||||
- sync
|
||||
/sync/progress:
|
||||
@@ -508,26 +917,27 @@ paths:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Resets the games database by deleting all games and songs
|
||||
description: Resets the soundtracks database by deleting all soundtracks and
|
||||
songs
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: Games and songs are deleted from the database
|
||||
description: Soundtracks and songs are deleted from the database
|
||||
schema:
|
||||
type: string
|
||||
"423":
|
||||
description: Syncing is in progress
|
||||
schema:
|
||||
type: string
|
||||
summary: Reset games database
|
||||
summary: Reset soundtracks database
|
||||
tags:
|
||||
- sync
|
||||
/version:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: get string by ID
|
||||
description: get latest version info
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
@@ -539,7 +949,28 @@ paths:
|
||||
description: Not Found
|
||||
schema:
|
||||
type: string
|
||||
summary: Getting the version of the backend
|
||||
summary: Getting the latest version of the backend
|
||||
tags:
|
||||
- accounts
|
||||
- version
|
||||
/version/history:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: get version history
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.VersionData'
|
||||
type: array
|
||||
"404":
|
||||
description: Not Found
|
||||
schema:
|
||||
type: string
|
||||
summary: Getting the version history of the backend
|
||||
tags:
|
||||
- version
|
||||
swagger: "2.0"
|
||||
+14
-8
@@ -2,7 +2,6 @@ package main
|
||||
|
||||
import (
|
||||
"context"
|
||||
"music-server/internal/db"
|
||||
"music-server/internal/logging"
|
||||
"music-server/internal/server"
|
||||
"net/http"
|
||||
@@ -19,9 +18,11 @@ import (
|
||||
// @description This is a sample server Petstore server.
|
||||
// @termsOfService http://swagger.io/terms/
|
||||
|
||||
//
|
||||
// @contact.name Sebastian Olsson
|
||||
// @contact.email zarnor91@gmail.com
|
||||
|
||||
//
|
||||
// @license.name Apache 2.0
|
||||
// @license.url http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
|
||||
@@ -34,16 +35,17 @@ func main() {
|
||||
pprof.StartCPUProfile(f)
|
||||
defer pprof.StopCPUProfile()*/
|
||||
|
||||
server := server.NewServer()
|
||||
appServer := server.NewServerInstance()
|
||||
httpServer := appServer.HTTPServer()
|
||||
|
||||
// Create a done channel to signal when the shutdown is complete
|
||||
done := make(chan bool, 1)
|
||||
|
||||
// Run graceful shutdown in a separate goroutine
|
||||
go gracefulShutdown(server, done)
|
||||
go gracefulShutdown(appServer, httpServer, done)
|
||||
|
||||
logging.GetLogger().Info("Server starting", zap.String("address", server.Addr))
|
||||
err := server.ListenAndServe()
|
||||
logging.GetLogger().Info("Server starting", zap.String("address", httpServer.Addr))
|
||||
err := httpServer.ListenAndServe()
|
||||
if err != nil && err != http.ErrServerClosed {
|
||||
logging.GetLogger().Fatal("HTTP server error", zap.String("error", err.Error()))
|
||||
}
|
||||
@@ -53,7 +55,7 @@ func main() {
|
||||
logging.GetLogger().Info("Graceful shutdown complete")
|
||||
}
|
||||
|
||||
func gracefulShutdown(apiServer *http.Server, done chan bool) {
|
||||
func gracefulShutdown(appServer *server.Server, httpServer *http.Server, done chan bool) {
|
||||
// Create context that listens for the interrupt signal from the OS.
|
||||
ctx, stop := signal.NotifyContext(context.Background(), syscall.SIGINT, syscall.SIGTERM)
|
||||
defer stop()
|
||||
@@ -62,13 +64,17 @@ func gracefulShutdown(apiServer *http.Server, done chan bool) {
|
||||
<-ctx.Done()
|
||||
|
||||
logging.GetLogger().Info("Shutting down gracefully, press Ctrl+C again to force")
|
||||
db.CloseDb()
|
||||
|
||||
// Close database connection
|
||||
if appServer != nil && appServer.DB() != nil {
|
||||
appServer.DB().Close()
|
||||
}
|
||||
|
||||
// The context is used to inform the server it has 5 seconds to finish
|
||||
// the request it is currently handling
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
defer cancel()
|
||||
if err := apiServer.Shutdown(ctx); err != nil {
|
||||
if err := httpServer.Shutdown(ctx); err != nil {
|
||||
logging.GetLogger().Error("Server forced to shutdown with error", zap.String("error", err.Error()))
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,33 @@
|
||||
/* Pure CSS styles for Music Search */
|
||||
|
||||
:root {
|
||||
/* Light mode colors (default) */
|
||||
--bg-primary: #f3f4f6;
|
||||
--bg-secondary: #e5e7eb;
|
||||
--bg-tertiary: #dcfce7;
|
||||
--text-primary: #000;
|
||||
--text-secondary: #374151;
|
||||
--border-primary: #9ca3af;
|
||||
--border-focus: #6b7280;
|
||||
--accent-primary: #f97316;
|
||||
--accent-hover: #ea580c;
|
||||
--shadow-color: rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
|
||||
[data-theme="dark"] {
|
||||
/* Dark mode colors matching frontend */
|
||||
--bg-primary: #555;
|
||||
--bg-secondary: #333;
|
||||
--bg-tertiary: #2a2a2a;
|
||||
--text-primary: #fff;
|
||||
--text-secondary: #ff9c00;
|
||||
--border-primary: #666;
|
||||
--border-focus: #ff9c00;
|
||||
--accent-primary: #ff9c00;
|
||||
--accent-hover: #e68a00;
|
||||
--shadow-color: rgba(0, 0, 0, 0.3);
|
||||
}
|
||||
|
||||
* {
|
||||
box-sizing: border-box;
|
||||
margin: 0;
|
||||
@@ -10,7 +38,9 @@ html, body {
|
||||
height: 100%;
|
||||
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, sans-serif;
|
||||
line-height: 1.5;
|
||||
background-color: #f3f4f6;
|
||||
background-color: var(--bg-primary);
|
||||
color: var(--text-primary);
|
||||
transition: background-color 0.3s ease, color 0.3s ease;
|
||||
}
|
||||
|
||||
main {
|
||||
@@ -29,15 +59,15 @@ main {
|
||||
max-width: 600px;
|
||||
font-size: 1.5rem;
|
||||
padding: 0.5rem;
|
||||
border: 1px solid #9ca3af;
|
||||
border: 1px solid var(--border-primary);
|
||||
border-radius: 0.5rem;
|
||||
background-color: #e5e7eb;
|
||||
color: #000;
|
||||
background-color: var(--bg-secondary);
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
#search_term:focus {
|
||||
outline: none;
|
||||
border-color: #6b7280;
|
||||
border-color: var(--border-focus);
|
||||
}
|
||||
|
||||
#clear {
|
||||
@@ -45,23 +75,48 @@ main {
|
||||
padding: 0.5rem 1rem;
|
||||
border: none;
|
||||
border-radius: 0.5rem;
|
||||
background-color: #f97316;
|
||||
color: #fff;
|
||||
background-color: var(--accent-primary);
|
||||
color: var(--text-primary);
|
||||
cursor: pointer;
|
||||
margin-left: 1rem;
|
||||
}
|
||||
|
||||
#clear:hover {
|
||||
background-color: #ea580c;
|
||||
background-color: var(--accent-hover);
|
||||
}
|
||||
|
||||
#games-container {
|
||||
font-size: 1.5rem;
|
||||
}
|
||||
|
||||
.game-text {
|
||||
color: var(--text-primary);
|
||||
word-break: break-word;
|
||||
}
|
||||
|
||||
/* Dark mode toggle */
|
||||
#dark-mode-toggle {
|
||||
position: fixed;
|
||||
top: 1rem;
|
||||
right: 1rem;
|
||||
font-size: 1.2rem;
|
||||
padding: 0.4rem 0.8rem;
|
||||
border: none;
|
||||
border-radius: 0.5rem;
|
||||
background-color: var(--bg-secondary);
|
||||
color: var(--text-primary);
|
||||
cursor: pointer;
|
||||
z-index: 1000;
|
||||
transition: all 0.3s ease;
|
||||
}
|
||||
|
||||
#dark-mode-toggle:hover {
|
||||
background-color: var(--border-primary);
|
||||
}
|
||||
|
||||
/* Game result cards */
|
||||
.bg-green-100 {
|
||||
background-color: #dcfce7;
|
||||
background-color: var(--bg-tertiary);
|
||||
}
|
||||
|
||||
.p-4 {
|
||||
@@ -69,7 +124,7 @@ main {
|
||||
}
|
||||
|
||||
.shadow-md {
|
||||
box-shadow: 0 4px 6px -1px rgba(0, 0, 0, 0.1), 0 2px 4px -2px rgba(0, 0, 0, 0.1);
|
||||
box-shadow: 0 4px 6px -1px var(--shadow-color), 0 2px 4px -2px var(--shadow-color);
|
||||
}
|
||||
|
||||
.rounded-lg {
|
||||
|
||||
+1
-1
@@ -2,7 +2,7 @@ package web
|
||||
|
||||
templ Base() {
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<html lang="en" data-theme="dark">
|
||||
<head>
|
||||
<meta charset="utf-8"/>
|
||||
<title>Music Search</title>
|
||||
|
||||
@@ -1,117 +0,0 @@
|
||||
package web
|
||||
|
||||
import (
|
||||
"log"
|
||||
"music-server/internal/backend"
|
||||
"net/http"
|
||||
"regexp"
|
||||
"strings"
|
||||
)
|
||||
|
||||
var games_added []string
|
||||
|
||||
func FindGameWebHandler(w http.ResponseWriter, r *http.Request) {
|
||||
err := r.ParseForm()
|
||||
if err != nil {
|
||||
http.Error(w, "Bad Request", http.StatusBadRequest)
|
||||
}
|
||||
|
||||
search_term := r.FormValue("search_term")
|
||||
|
||||
search(search_term)
|
||||
|
||||
component := FoundGames(games_added)
|
||||
err = component.Render(r.Context(), w)
|
||||
if err != nil {
|
||||
http.Error(w, err.Error(), http.StatusBadRequest)
|
||||
log.Fatalf("Error rendering in FindGameWebHandler: %e", err)
|
||||
}
|
||||
}
|
||||
|
||||
func search(searchText string) {
|
||||
games_added = nil
|
||||
games := backend.GetAllGames()
|
||||
for _, game := range games {
|
||||
if is_match_exact(searchText, game) {
|
||||
add_game(game)
|
||||
}
|
||||
}
|
||||
for _, game := range games {
|
||||
if is_match_contains(clean_term(searchText), clean_term(game)) {
|
||||
add_game(game)
|
||||
}
|
||||
}
|
||||
for _, game := range games {
|
||||
if is_match_regex(clean_term(searchText), clean_term(game)) {
|
||||
add_game(game)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func is_match_exact(search_term string, game_name string) bool {
|
||||
search_term = strings.ToLower(search_term)
|
||||
game_name = strings.ToLower(game_name)
|
||||
|
||||
if search_term == "" {
|
||||
return true
|
||||
} else if strings.Contains(game_name, search_term) {
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
func is_match_contains(search_term string, game_name string) bool {
|
||||
if search_term == "" {
|
||||
return true
|
||||
} else if strings.Contains(game_name, search_term) {
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
func is_match_regex(search_term string, game_name string) bool {
|
||||
if search_term == "" {
|
||||
return true
|
||||
} else if compile_regex(search_term).MatchString(game_name) {
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
func add_game(game string) {
|
||||
if !check_if_game_exists(game) {
|
||||
games_added = append(games_added, game)
|
||||
}
|
||||
}
|
||||
|
||||
func check_if_game_exists(gameName string) bool {
|
||||
game_exists := false
|
||||
for _, child := range games_added {
|
||||
if child == gameName {
|
||||
game_exists = true
|
||||
}
|
||||
}
|
||||
return game_exists
|
||||
}
|
||||
|
||||
func compile_regex(search_term string) *regexp.Regexp {
|
||||
regText := ".*"
|
||||
for _, letter := range search_term {
|
||||
regText += string(letter) + ".*"
|
||||
}
|
||||
r, _ := regexp.Compile(regText)
|
||||
|
||||
return r
|
||||
}
|
||||
|
||||
func clean_term(term string) string {
|
||||
term = strings.ReplaceAll(term, " ", "")
|
||||
term = strings.ReplaceAll(term, "é", "e")
|
||||
term = strings.ReplaceAll(term, "+", "plus")
|
||||
term = strings.ReplaceAll(term, "&", "and")
|
||||
term = strings.ReplaceAll(term, "'n", "and")
|
||||
return strings.ToLower(term)
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
package web
|
||||
|
||||
templ HelloForm() {
|
||||
@Base() {
|
||||
<div id="search-container">
|
||||
<input id="search_term" name="search_term" type="text" hx-post="/find" hx-trigger="keyup changed delay:0.25s" hx-target="#games-container"/>
|
||||
<button type="button" id="clear" name="clear">Clear</button>
|
||||
</div>
|
||||
<div id="games-container"></div>
|
||||
<script>
|
||||
document.addEventListener('readystatechange', () => {
|
||||
if (document.readyState == 'complete') {
|
||||
htmx.ajax('POST', '/find', '#games-container');
|
||||
document.getElementById("search_term").focus();
|
||||
}
|
||||
});
|
||||
document.getElementById("clear").addEventListener("click", function (event) {
|
||||
document.getElementById("search_term").value = "";
|
||||
htmx.ajax('POST', '/find', '#games-container');
|
||||
document.getElementById("search_term").focus();
|
||||
});
|
||||
</script>
|
||||
}
|
||||
}
|
||||
|
||||
templ FoundGames(games []string) {
|
||||
for _, game := range games {
|
||||
<div class="bg-green-100 p-4 shadow-md rounded-lg mt-6">
|
||||
<p>{ game }</p>
|
||||
</div>
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
package web
|
||||
|
||||
import (
|
||||
"log"
|
||||
"music-server/internal/backend"
|
||||
"net/http"
|
||||
"strings"
|
||||
)
|
||||
|
||||
var soundtracks_added []string
|
||||
|
||||
func FindSoundtrackWebHandler(w http.ResponseWriter, r *http.Request) {
|
||||
err := r.ParseForm()
|
||||
if err != nil {
|
||||
http.Error(w, "Bad Request", http.StatusBadRequest)
|
||||
return
|
||||
}
|
||||
|
||||
search_term := r.FormValue("search_term")
|
||||
search(search_term)
|
||||
results := soundtracks_added
|
||||
|
||||
component := FoundSoundtracks(results)
|
||||
err = component.Render(r.Context(), w)
|
||||
if err != nil {
|
||||
http.Error(w, err.Error(), http.StatusBadRequest)
|
||||
log.Fatalf("Error rendering in FindSoundtrackWebHandler: %e", err)
|
||||
}
|
||||
}
|
||||
|
||||
func search(searchText string) {
|
||||
soundtracks_added = nil
|
||||
soundtrackData := backend.GetSearchCache()
|
||||
results := searchWithData(searchText, soundtrackData)
|
||||
soundtracks_added = results
|
||||
}
|
||||
|
||||
// searchWithData is a testable version of search that takes soundtrack data as a parameter
|
||||
func searchWithData(searchText string, soundtrackData []backend.SoundtrackData) []string {
|
||||
var results []string
|
||||
seen := make(map[string]bool)
|
||||
|
||||
// Precompute cleaned and lowercase search terms once
|
||||
cleanedSearchTerm := strings.ToLower(searchText)
|
||||
cleanedSearchTerm = strings.ReplaceAll(cleanedSearchTerm, " ", "")
|
||||
cleanedSearchTerm = strings.ReplaceAll(cleanedSearchTerm, "é", "e")
|
||||
cleanedSearchTerm = strings.ReplaceAll(cleanedSearchTerm, "+", "plus")
|
||||
cleanedSearchTerm = strings.ReplaceAll(cleanedSearchTerm, "&", "and")
|
||||
cleanedSearchTerm = strings.ReplaceAll(cleanedSearchTerm, "'n", "and")
|
||||
lowercaseSearchText := strings.ToLower(searchText)
|
||||
|
||||
// Pass 1: Exact match (case-insensitive contains)
|
||||
for _, data := range soundtrackData {
|
||||
if !seen[data.Original] && (searchText == "" || strings.Contains(data.Lowercase, lowercaseSearchText)) {
|
||||
results = append(results, data.Original)
|
||||
seen[data.Original] = true
|
||||
}
|
||||
}
|
||||
|
||||
// Pass 2: Contains match with cleaned terms
|
||||
for _, data := range soundtrackData {
|
||||
if !seen[data.Original] && (cleanedSearchTerm == "" || strings.Contains(data.Cleaned, cleanedSearchTerm)) {
|
||||
results = append(results, data.Original)
|
||||
seen[data.Original] = true
|
||||
}
|
||||
}
|
||||
|
||||
// Pass 3: Regex match with cleaned terms
|
||||
for _, data := range soundtrackData {
|
||||
if !seen[data.Original] && backend.MatchRegexCached(cleanedSearchTerm, data.Cleaned) {
|
||||
results = append(results, data.Original)
|
||||
seen[data.Original] = true
|
||||
}
|
||||
}
|
||||
|
||||
return results
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
package web
|
||||
|
||||
templ SearchForm() {
|
||||
@Base() {
|
||||
<button id="dark-mode-toggle">🌙</button>
|
||||
<input id="search_term" name="search_term" type="text" hx-post="/find" hx-trigger="keyup changed delay:0.25s" hx-target="#soundtracks-container"/>
|
||||
<button type="button" id="clear" name="clear">Clear</button>
|
||||
<div id="soundtracks-container"></div>
|
||||
<script>
|
||||
document.addEventListener('readystatechange', () => {
|
||||
if (document.readyState == 'complete') {
|
||||
// Initialize search
|
||||
htmlx.ajax('POST', '/find', '#soundtracks-container');
|
||||
document.getElementById("search_term").focus();
|
||||
|
||||
// Initialize theme from localStorage (default to dark)
|
||||
const savedTheme = localStorage.getItem('theme') || 'dark';
|
||||
document.documentElement.setAttribute('data-theme', savedTheme);
|
||||
document.getElementById('dark-mode-toggle').textContent = savedTheme === 'dark' ? '☀️' : '🌙';
|
||||
}
|
||||
});
|
||||
|
||||
// Dark mode toggle functionality
|
||||
document.getElementById("dark-mode-toggle").addEventListener("click", function() {
|
||||
const html = document.documentElement;
|
||||
const currentTheme = html.getAttribute('data-theme');
|
||||
const newTheme = currentTheme === 'dark' ? 'light' : 'dark';
|
||||
|
||||
html.setAttribute('data-theme', newTheme);
|
||||
localStorage.setItem('theme', newTheme);
|
||||
|
||||
// Update toggle button text
|
||||
this.textContent = newTheme === 'dark' ? '☀️' : '🌙';
|
||||
});
|
||||
|
||||
document.getElementById("clear").addEventListener("click", function (event) {
|
||||
document.getElementById("search_term").value = "";
|
||||
htmlx.ajax('POST', '/find', '#soundtracks-container');
|
||||
document.getElementById("search_term").focus();
|
||||
});
|
||||
</script>
|
||||
}
|
||||
}
|
||||
|
||||
templ FoundSoundtracks(soundtracks []string) {
|
||||
for _, soundtrack := range soundtracks {
|
||||
<div class="bg-green-100 p-4 shadow-md rounded-lg mt-6">
|
||||
<p class="soundtrack-text">{ soundtrack }</p>
|
||||
</div>
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,193 @@
|
||||
package web
|
||||
|
||||
import (
|
||||
"music-server/internal/backend"
|
||||
"strings"
|
||||
"testing"
|
||||
)
|
||||
|
||||
// TestCleanTerm tests that search terms are cleaned correctly
|
||||
func TestCleanTerm(t *testing.T) {
|
||||
tests := []struct {
|
||||
input string
|
||||
expected string
|
||||
}{
|
||||
// CleanSearchTermForMatch removes spaces, replaces specific chars, and lowercases
|
||||
{"MGS4", "mgs4"},
|
||||
{"RE2", "re2"},
|
||||
{"FFVII", "ffvii"},
|
||||
{"Ys", "ys"},
|
||||
{" test ", "test"},
|
||||
{"Test 123", "test123"},
|
||||
{"A+B", "aplusb"},
|
||||
{"é", "e"},
|
||||
// Note: CleanSearchTermForMatch does NOT remove apostrophes, it only replaces "'n" with "and"
|
||||
{"It's", "it's"},
|
||||
// But it does replace "'n" with "and"
|
||||
{"I'n", "iand"},
|
||||
{"", ""},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
result := backend.CleanSearchTermForMatch(tt.input)
|
||||
if result != tt.expected {
|
||||
t.Errorf("CleanSearchTermForMatch(%q) = %q, want %q", tt.input, result, tt.expected)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// searchWithDataHelper is a helper to create backend.SoundtrackData from original names
|
||||
func searchWithDataHelper(originals []string) []backend.SoundtrackData {
|
||||
data := make([]backend.SoundtrackData, len(originals))
|
||||
for i, orig := range originals {
|
||||
data[i] = backend.SoundtrackData{
|
||||
Original: orig,
|
||||
Lowercase: strings.ToLower(orig),
|
||||
Cleaned: backend.CleanSearchTermForMatch(orig),
|
||||
}
|
||||
}
|
||||
return data
|
||||
}
|
||||
|
||||
// TestNormalSearch tests the normal search function
|
||||
func TestNormalSearch(t *testing.T) {
|
||||
// Set up comprehensive test data with all user-provided soundtracks
|
||||
testData := searchWithDataHelper([]string{
|
||||
"A Bird Story",
|
||||
"Actraiser",
|
||||
"Actraiser 2",
|
||||
"Bangai-O Spirits",
|
||||
"Ciconia When they Cry",
|
||||
"Civilization IV",
|
||||
"Civilization VI",
|
||||
"Clair Obscur - Expedition 33",
|
||||
"Club House Games (42 All-Time Classics)",
|
||||
"Final Fantasy Dissidia 012 Duodecim (Sista Fantasin Meningsskiljaktigheter 012 Tolv)",
|
||||
"Final Fantasy VII Crisis Core",
|
||||
"Final Fantasy VII Rebirth",
|
||||
"Final Fantasy VII Remake",
|
||||
"Final Fantasy VII",
|
||||
"Joe & Mac",
|
||||
"Judgment",
|
||||
"Kingdom Hearts",
|
||||
"Kingdom Hearts Birth By Sleep",
|
||||
"Kingdom Hearts II",
|
||||
"Kingdom Hearts III",
|
||||
"Lemmings (SNES + Mega Drive)",
|
||||
"Lemmings 3D",
|
||||
"Mega Man X4",
|
||||
"Metal Gear Rising - Revengeance",
|
||||
"Metal Gear Solid (+Twin Snakes)",
|
||||
"Metal Gear Solid 2 - Sons of Liberty",
|
||||
"Metal Gear Solid 3 - Snake Eater",
|
||||
"Metal Gear Solid 4 - Guns of the Patriots",
|
||||
"Metroid Prime",
|
||||
"Octopath Traveler",
|
||||
"Octopath Traveler 2",
|
||||
"Ori and the Blind Forest",
|
||||
"Ori and the Will of the Wisps",
|
||||
"OutRun 2006 - Coast 2 Coast",
|
||||
"Paper Mario - The Thousand Year Door",
|
||||
"Pokémon HeartGold & SoulSilver",
|
||||
"Resident Evil 2 (Remake)",
|
||||
"Shenmue",
|
||||
"Super Mario Galaxy",
|
||||
"Trails in the Sky FC (Sora no Kiseki FC)",
|
||||
"Trails in the Sky SC (Sora no Kiseki SC)",
|
||||
"Turrican II - The Final Fight",
|
||||
"Umineko no Naku Koro ni",
|
||||
"Umineko no Naku Koro ni Chiru",
|
||||
"VVVVVV",
|
||||
"YS VIII - Lacrimosa of DANA",
|
||||
"Yakuza 0",
|
||||
"Ys (Chronicles)",
|
||||
"Ys - Memories of Celceta",
|
||||
"Ys - The Ark of Napishtim",
|
||||
"Ys II (Chronicles)",
|
||||
"Ys III - Wanderers from Ys (+The Oath in Felghana)",
|
||||
"Ys IV - The Dawn of Ys",
|
||||
"Ys Origin",
|
||||
"Ys Seven",
|
||||
"Ys X Nordics",
|
||||
"Call of Duty: Modern Warfare",
|
||||
"Half-Life 3",
|
||||
})
|
||||
|
||||
// Test cases covering all match types
|
||||
tests := []struct {
|
||||
query string
|
||||
wantFound string
|
||||
}{
|
||||
// Exact substring matches
|
||||
{"Metal", "Metal Gear Solid 4 - Guns of the Patriots"},
|
||||
{"Resident", "Resident Evil 2 (Remake)"},
|
||||
{"Final", "Final Fantasy VII"},
|
||||
{"Ys", "Ys III - Wanderers from Ys (+The Oath in Felghana)"},
|
||||
|
||||
// Contains matches (on cleaned terms)
|
||||
{"gotp", "Metal Gear Solid 4 - Guns of the Patriots"},
|
||||
{"mgs", "Metal Gear Solid 4 - Guns of the Patriots"},
|
||||
{"kh", "Kingdom Hearts"},
|
||||
{"mg", "Metal Gear Solid 4 - Guns of the Patriots"},
|
||||
|
||||
// Regex matches
|
||||
{"mgs4go", "Metal Gear Solid 4 - Guns of the Patriots"},
|
||||
{"re2r", "Resident Evil 2 (Remake)"},
|
||||
{"ffv", "Final Fantasy VII"},
|
||||
{"yiwfyt", "Ys III - Wanderers from Ys (+The Oath in Felghana)"},
|
||||
{"codmw", "Call of Duty: Modern Warfare"},
|
||||
{"mgs4gop", "Metal Gear Solid 4 - Guns of the Patriots"},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.query, func(t *testing.T) {
|
||||
results := searchWithData(tt.query, testData)
|
||||
|
||||
// Check that the expected item is in the results
|
||||
found := false
|
||||
for _, result := range results {
|
||||
if result == tt.wantFound {
|
||||
found = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
t.Errorf("searchWithData(%q, ...) did not find expected item %q, got %v", tt.query, tt.wantFound, results)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// TestSearchOrdering tests that Pass 1 matches come before Pass 2 matches
|
||||
func TestSearchOrdering(t *testing.T) {
|
||||
// "MG" matches Pass 1 (exact substring on original)
|
||||
// "Metal Gear" matches Pass 2 (contains on cleaned) but NOT Pass 1 (no "mg" substring in "metal gear")
|
||||
testData := searchWithDataHelper([]string{
|
||||
"Metal Gear",
|
||||
"MG",
|
||||
})
|
||||
|
||||
results := searchWithData("mg", testData)
|
||||
|
||||
// Find indices
|
||||
indexPass1 := -1
|
||||
indexPass2 := -1
|
||||
for i, result := range results {
|
||||
if result == "MG" {
|
||||
indexPass1 = i
|
||||
}
|
||||
if result == "Metal Gear" {
|
||||
indexPass2 = i
|
||||
}
|
||||
}
|
||||
|
||||
// Pass 1 match (MG) should come before Pass 2 match (Metal Gear)
|
||||
if indexPass1 >= 0 && indexPass2 >= 0 && indexPass1 >= indexPass2 {
|
||||
t.Errorf("Expected Pass 1 match 'MG' to come before Pass 2 match 'Metal Gear', but got order: %v", results)
|
||||
}
|
||||
}
|
||||
|
||||
// Note: The tests above verify:
|
||||
// 1. clean_term - the term cleaning logic
|
||||
// 2. search - the complete normal search with exact, contains, and regex matching
|
||||
// 3. ordering - exact matches come before contains matches
|
||||
@@ -5,6 +5,7 @@ go 1.25.0
|
||||
require (
|
||||
github.com/MShekow/directory-checksum v1.4.18
|
||||
github.com/a-h/templ v0.3.1020
|
||||
github.com/docker/go-connections v0.6.0 // indirect
|
||||
github.com/golang-migrate/migrate/v4 v4.19.1
|
||||
github.com/jackc/pgx/v5 v5.9.2
|
||||
github.com/labstack/echo/v5 v5.1.1
|
||||
@@ -18,6 +19,8 @@ require (
|
||||
go.uber.org/zap v1.28.0
|
||||
)
|
||||
|
||||
require github.com/google/uuid v1.6.0
|
||||
|
||||
require (
|
||||
dario.cat/mergo v1.0.2 // indirect
|
||||
github.com/Azure/go-ansiterm v0.0.0-20250102033503-faa5f7b0171c // indirect
|
||||
@@ -32,7 +35,6 @@ require (
|
||||
github.com/cpuguy83/dockercfg v0.3.2 // indirect
|
||||
github.com/davecgh/go-spew v1.1.2-0.20180830191138-d8f796af33cc // indirect
|
||||
github.com/distribution/reference v0.6.0 // indirect
|
||||
github.com/docker/go-connections v0.6.0 // indirect
|
||||
github.com/docker/go-units v0.5.0 // indirect
|
||||
github.com/ebitengine/purego v0.10.0 // indirect
|
||||
github.com/felixge/httpsnoop v1.0.4 // indirect
|
||||
@@ -50,7 +52,6 @@ require (
|
||||
github.com/go-openapi/swag/stringutils v0.26.0 // indirect
|
||||
github.com/go-openapi/swag/typeutils v0.26.0 // indirect
|
||||
github.com/go-openapi/swag/yamlutils v0.26.0 // indirect
|
||||
github.com/google/uuid v1.6.0 // indirect
|
||||
github.com/jackc/pgpassfile v1.0.0 // indirect
|
||||
github.com/jackc/pgservicefile v0.0.0-20240606120523-5a60cdf6a761 // indirect
|
||||
github.com/jackc/puddle/v2 v2.2.2 // indirect
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
package backend
|
||||
|
||||
import (
|
||||
"context"
|
||||
"music-server/internal/db/repository"
|
||||
"github.com/jackc/pgx/v5/pgxpool"
|
||||
)
|
||||
|
||||
// Global variables - these are initialized by InitBackend
|
||||
var (
|
||||
backendPool *pgxpool.Pool
|
||||
repo *repository.Queries
|
||||
backendCtx context.Context = context.Background()
|
||||
)
|
||||
|
||||
// InitBackend initializes the backend package with the database pool.
|
||||
// This should be called once at application startup.
|
||||
func InitBackend(pool *pgxpool.Pool) {
|
||||
backendPool = pool
|
||||
repo = repository.New(pool)
|
||||
backendCtx = context.Background()
|
||||
}
|
||||
|
||||
// BackendCtx returns the context used by backend operations.
|
||||
// This is exposed for use by the backend functions.
|
||||
func BackendCtx() context.Context {
|
||||
return backendCtx
|
||||
}
|
||||
|
||||
// BackendRepo returns the repository queries instance.
|
||||
// This is exposed for use by the backend functions.
|
||||
func BackendRepo() *repository.Queries {
|
||||
return repo
|
||||
}
|
||||
|
||||
// BackendPool returns the underlying database pool.
|
||||
// This is exposed for test utilities that need direct pool access.
|
||||
func BackendPool() *pgxpool.Pool {
|
||||
return backendPool
|
||||
}
|
||||
@@ -4,8 +4,8 @@ import (
|
||||
"os"
|
||||
"strings"
|
||||
|
||||
"music-server/internal/logging"
|
||||
"go.uber.org/zap"
|
||||
"music-server/internal/logging"
|
||||
)
|
||||
|
||||
func GetCharacterList() []string {
|
||||
@@ -30,10 +30,10 @@ func GetCharacterList() []string {
|
||||
|
||||
func GetCharacter(character string) string {
|
||||
charactersPath := os.Getenv("CHARACTERS_PATH")
|
||||
logging.GetLogger().Debug("Getting character", zap.String("character", character), zap.String("path", charactersPath))
|
||||
// Clean the path - remove trailing slashes and then add one for consistency
|
||||
charactersPath = strings.TrimSuffix(charactersPath, "/")
|
||||
charactersPath += "/"
|
||||
logging.GetLogger().Debug("Getting character", zap.String("character", character), zap.String("path", charactersPath+character))
|
||||
return charactersPath + character
|
||||
}
|
||||
|
||||
|
||||
@@ -1,95 +0,0 @@
|
||||
package backend
|
||||
|
||||
import (
|
||||
"music-server/internal/db"
|
||||
)
|
||||
|
||||
func TestDB() {
|
||||
db.Testf()
|
||||
}
|
||||
|
||||
type VersionData struct {
|
||||
Version string `json:"version" example:"1.0.0"`
|
||||
Changelog string `json:"changelog" example:"account name"`
|
||||
History []VersionData `json:"history"`
|
||||
}
|
||||
|
||||
func GetVersionHistory() VersionData {
|
||||
data := VersionData{Version: "4.5.0",
|
||||
Changelog: "#1 - Created request to check newest version of the app\n" +
|
||||
"#2 - Added request to download the newest version of the app\n" +
|
||||
"#3 - Added request to check progress during sync\n" +
|
||||
"#4 - Now blocking all request while sync is in progress\n" +
|
||||
"#5 - Implemented ants for thread pooling\n" +
|
||||
"#6 - Changed the sync request to now only start the sync",
|
||||
History: []VersionData{
|
||||
{
|
||||
Version: "4.0.0",
|
||||
Changelog: "Changed framework from gin to Echo\n" +
|
||||
"Reorganized the code\n" +
|
||||
"Implemented sqlc\n" +
|
||||
"Added support to send character images from the server\n" +
|
||||
"Added function to create a new database of no one exists",
|
||||
},
|
||||
{
|
||||
Version: "3.2",
|
||||
Changelog: "Upgraded Go version and the version of all dependencies. Fixed som more bugs.",
|
||||
},
|
||||
{
|
||||
Version: "3.1",
|
||||
Changelog: "Fixed some bugs with songs not found made the application crash. Now checking if song exists and if not, remove song from DB and find another one. Frontend is now decoupled from the backend.",
|
||||
},
|
||||
{
|
||||
Version: "3.0",
|
||||
Changelog: "Changed routing framework from mux to Gin. Swagger doc is now included in the application. A fronted can now be hosted from the application.",
|
||||
},
|
||||
{
|
||||
Version: "2.3.0",
|
||||
Changelog: "Images should not be included in the database, removes songs where the path doesn't work.",
|
||||
},
|
||||
{
|
||||
Version: "2.2.0",
|
||||
Changelog: "Changed the structure of the whole application, should be no changes to functionality.",
|
||||
},
|
||||
{
|
||||
Version: "2.1.4",
|
||||
Changelog: "Game list should now be sorted, a new endpoint with the game list in random order have been added.",
|
||||
},
|
||||
{
|
||||
Version: "2.1.3",
|
||||
Changelog: "Added a check to see if song exists before returning it, if not a new song will be picked up.",
|
||||
},
|
||||
{
|
||||
Version: "2.1.2",
|
||||
Changelog: "Added test server to swagger file.",
|
||||
},
|
||||
{
|
||||
Version: "2.1.1",
|
||||
Changelog: "Fixed bug where wrong song was showed as currently played.",
|
||||
},
|
||||
{
|
||||
Version: "2.1.0",
|
||||
Changelog: "Added /addQue to add the last received song to the songQue. " +
|
||||
"Changed /rand and /rand/low to not add song to the que. " +
|
||||
"Changed /next to not call /rand when the end of the que is reached, instead the last song in the que will be resent.",
|
||||
},
|
||||
{
|
||||
Version: "2.0.3",
|
||||
Changelog: "Another small change that should fix the caching problem.",
|
||||
},
|
||||
{
|
||||
Version: "2.0.2",
|
||||
Changelog: "Hopefully fixed the caching problem with random.",
|
||||
},
|
||||
{
|
||||
Version: "2.0.1",
|
||||
Changelog: "Fixed CORS",
|
||||
},
|
||||
{
|
||||
Version: "2.0.0",
|
||||
Changelog: "Rebuilt the application in Go.",
|
||||
},
|
||||
},
|
||||
}
|
||||
return data
|
||||
}
|
||||
+65
-64
@@ -2,7 +2,6 @@ package backend
|
||||
|
||||
import (
|
||||
"math/rand"
|
||||
"music-server/internal/db"
|
||||
"music-server/internal/db/repository"
|
||||
"music-server/internal/logging"
|
||||
"os"
|
||||
@@ -13,8 +12,8 @@ import (
|
||||
)
|
||||
|
||||
type SongInfo struct {
|
||||
Game string `json:"Game"`
|
||||
GamePlayed int32 `json:"GamePlayed"`
|
||||
Soundtrack string `json:"Soundtrack"`
|
||||
SoundtrackPlayed int32 `json:"SoundtrackPlayed"`
|
||||
Song string `json:"Song"`
|
||||
SongPlayed int32 `json:"SongPlayed"`
|
||||
CurrentlyPlaying bool `json:"CurrentlyPlaying"`
|
||||
@@ -23,25 +22,27 @@ type SongInfo struct {
|
||||
|
||||
var currentSong = -1
|
||||
|
||||
var gamesNew []repository.Game
|
||||
var soundtracksNew []repository.Soundtrack
|
||||
|
||||
var songQueNew []repository.Song
|
||||
|
||||
var lastFetchedNew repository.Song
|
||||
var repo *repository.Queries
|
||||
|
||||
func initRepo() {
|
||||
if repo == nil {
|
||||
repo = repository.New(db.Dbpool)
|
||||
// This function is kept for backward compatibility
|
||||
// but now uses the backend package's initialized repo
|
||||
// If not initialized, this will panic intentionally
|
||||
if BackendRepo() == nil {
|
||||
panic("backend not initialized - call backend.InitBackend() first")
|
||||
}
|
||||
}
|
||||
|
||||
func getAllGames() []repository.Game {
|
||||
if len(gamesNew) == 0 {
|
||||
func getAllSoundtracks() []repository.Soundtrack {
|
||||
if len(soundtracksNew) == 0 {
|
||||
initRepo()
|
||||
gamesNew, _ = repo.FindAllGames(db.Ctx)
|
||||
soundtracksNew, _ = BackendRepo().FindAllSoundtracks(BackendCtx())
|
||||
}
|
||||
return gamesNew
|
||||
return soundtracksNew
|
||||
|
||||
}
|
||||
|
||||
@@ -58,7 +59,7 @@ func Reset() {
|
||||
songQueNew = nil
|
||||
currentSong = -1
|
||||
initRepo()
|
||||
gamesNew, _ = repo.FindAllGames(db.Ctx)
|
||||
soundtracksNew, _ = BackendRepo().FindAllSoundtracks(BackendCtx())
|
||||
}
|
||||
|
||||
func AddLatestToQue() {
|
||||
@@ -76,8 +77,8 @@ func AddLatestPlayed() {
|
||||
currentSongData := songQueNew[currentSong]
|
||||
|
||||
initRepo()
|
||||
repo.AddGamePlayed(db.Ctx, currentSongData.GameID)
|
||||
repo.AddSongPlayed(db.Ctx, repository.AddSongPlayedParams{GameID: currentSongData.GameID, SongName: currentSongData.SongName})
|
||||
BackendRepo().AddSoundtrackPlayed(BackendCtx(), currentSongData.SoundtrackID)
|
||||
BackendRepo().AddSongPlayed(BackendCtx(), repository.AddSongPlayedParams{SoundtrackID: currentSongData.SoundtrackID, SongName: currentSongData.SongName})
|
||||
}
|
||||
|
||||
func SetPlayed(songNumber int) {
|
||||
@@ -86,39 +87,39 @@ func SetPlayed(songNumber int) {
|
||||
}
|
||||
songData := songQueNew[songNumber]
|
||||
initRepo()
|
||||
repo.AddGamePlayed(db.Ctx, songData.GameID)
|
||||
repo.AddSongPlayed(db.Ctx, repository.AddSongPlayedParams{GameID: songData.GameID, SongName: songData.SongName})
|
||||
BackendRepo().AddSoundtrackPlayed(BackendCtx(), songData.SoundtrackID)
|
||||
BackendRepo().AddSongPlayed(BackendCtx(), repository.AddSongPlayedParams{SoundtrackID: songData.SoundtrackID, SongName: songData.SongName})
|
||||
}
|
||||
|
||||
func GetRandomSong() string {
|
||||
getAllGames()
|
||||
if len(gamesNew) == 0 {
|
||||
getAllSoundtracks()
|
||||
if len(soundtracksNew) == 0 {
|
||||
return ""
|
||||
}
|
||||
|
||||
song := getSongFromList(gamesNew)
|
||||
song := getSongFromList(soundtracksNew)
|
||||
lastFetchedNew = song
|
||||
return song.Path
|
||||
}
|
||||
|
||||
func GetRandomSongLowChance() string {
|
||||
getAllGames()
|
||||
getAllSoundtracks()
|
||||
|
||||
var listOfGames []repository.Game
|
||||
var listOfSoundtracks []repository.Soundtrack
|
||||
|
||||
var averagePlayed = getAveragePlayed()
|
||||
|
||||
for _, data := range gamesNew {
|
||||
for _, data := range soundtracksNew {
|
||||
timesToAdd := averagePlayed - data.TimesPlayed
|
||||
if timesToAdd <= 0 {
|
||||
listOfGames = append(listOfGames, data)
|
||||
listOfSoundtracks = append(listOfSoundtracks, data)
|
||||
} else {
|
||||
for i := int32(0); i < timesToAdd; i++ {
|
||||
listOfGames = append(listOfGames, data)
|
||||
listOfSoundtracks = append(listOfSoundtracks, data)
|
||||
}
|
||||
}
|
||||
}
|
||||
song := getSongFromList(listOfGames)
|
||||
song := getSongFromList(listOfSoundtracks)
|
||||
|
||||
lastFetchedNew = song
|
||||
return song.Path
|
||||
@@ -126,11 +127,11 @@ func GetRandomSongLowChance() string {
|
||||
}
|
||||
|
||||
func GetRandomSongClassic() string {
|
||||
getAllGames()
|
||||
getAllSoundtracks()
|
||||
|
||||
var listOfAllSongs []repository.Song
|
||||
for _, game := range gamesNew {
|
||||
songList, _ := repo.FindSongsFromGame(db.Ctx, game.ID)
|
||||
for _, soundtrack := range soundtracksNew {
|
||||
songList, _ := BackendRepo().FindSongsFromSoundtrack(BackendCtx(), soundtrack.ID)
|
||||
listOfAllSongs = append(listOfAllSongs, songList...)
|
||||
}
|
||||
|
||||
@@ -138,25 +139,25 @@ func GetRandomSongClassic() string {
|
||||
var song repository.Song
|
||||
for !songFound {
|
||||
song = listOfAllSongs[rand.Intn(len(listOfAllSongs))]
|
||||
gameData, err := repo.GetGameById(db.Ctx, song.GameID)
|
||||
soundtrackData, err := BackendRepo().GetSoundtrackById(BackendCtx(), song.SoundtrackID)
|
||||
|
||||
if err != nil {
|
||||
repo.RemoveBrokenSong(db.Ctx, song.Path)
|
||||
BackendRepo().RemoveBrokenSong(BackendCtx(), repository.RemoveBrokenSongParams{SoundtrackID: song.SoundtrackID, Path: song.Path})
|
||||
logging.GetLogger().Warn("Song not found, removed from database",
|
||||
zap.String("song", song.SongName),
|
||||
zap.String("game", gameData.GameName),
|
||||
zap.String("soundtrack", soundtrackData.SoundtrackName),
|
||||
zap.String("filename", *song.FileName))
|
||||
continue
|
||||
}
|
||||
|
||||
//Check if file exists and open
|
||||
openFile, err := os.Open(song.Path)
|
||||
if err != nil || (song.FileName != nil && gameData.Path+*song.FileName != song.Path) {
|
||||
if err != nil || (song.FileName != nil && soundtrackData.Path+*song.FileName != song.Path) {
|
||||
//File not found
|
||||
repo.RemoveBrokenSong(db.Ctx, song.Path)
|
||||
BackendRepo().RemoveBrokenSong(BackendCtx(), repository.RemoveBrokenSongParams{SoundtrackID: song.SoundtrackID, Path: song.Path})
|
||||
logging.GetLogger().Warn("Song not found, removed from database",
|
||||
zap.String("song", song.SongName),
|
||||
zap.String("game", gameData.GameName),
|
||||
zap.String("soundtrack", soundtrackData.SoundtrackName),
|
||||
zap.String("filename", *song.FileName))
|
||||
} else {
|
||||
songFound = true
|
||||
@@ -176,11 +177,11 @@ func GetSongInfo() SongInfo {
|
||||
}
|
||||
var currentSongData = songQueNew[currentSong]
|
||||
|
||||
currentGameData := getCurrentGame(currentSongData)
|
||||
currentSoundtrackData := getCurrentSoundtrack(currentSongData)
|
||||
|
||||
return SongInfo{
|
||||
Game: currentGameData.GameName,
|
||||
GamePlayed: currentGameData.TimesPlayed,
|
||||
Soundtrack: currentSoundtrackData.SoundtrackName,
|
||||
SoundtrackPlayed: currentSoundtrackData.TimesPlayed,
|
||||
Song: currentSongData.SongName,
|
||||
SongPlayed: currentSongData.TimesPlayed,
|
||||
CurrentlyPlaying: true,
|
||||
@@ -192,10 +193,10 @@ func GetPlayedSongs() []SongInfo {
|
||||
var songList []SongInfo
|
||||
|
||||
for i, song := range songQueNew {
|
||||
gameData := getCurrentGame(song)
|
||||
soundtrackData := getCurrentSoundtrack(song)
|
||||
songList = append(songList, SongInfo{
|
||||
Game: gameData.GameName,
|
||||
GamePlayed: gameData.TimesPlayed,
|
||||
Soundtrack: soundtrackData.SoundtrackName,
|
||||
SoundtrackPlayed: soundtrackData.TimesPlayed,
|
||||
Song: song.SongName,
|
||||
SongPlayed: song.TimesPlayed,
|
||||
CurrentlyPlaying: i == currentSong,
|
||||
@@ -216,22 +217,22 @@ func GetSong(song string) string {
|
||||
return songData.Path
|
||||
}
|
||||
|
||||
func GetAllGames() []string {
|
||||
getAllGames()
|
||||
func GetAllSoundtracks() []string {
|
||||
getAllSoundtracks()
|
||||
|
||||
var jsonArray []string
|
||||
for _, game := range gamesNew {
|
||||
jsonArray = append(jsonArray, game.GameName)
|
||||
for _, soundtrack := range soundtracksNew {
|
||||
jsonArray = append(jsonArray, soundtrack.SoundtrackName)
|
||||
}
|
||||
return jsonArray
|
||||
}
|
||||
|
||||
func GetAllGamesRandom() []string {
|
||||
getAllGames()
|
||||
func GetAllSoundtracksRandom() []string {
|
||||
getAllSoundtracks()
|
||||
|
||||
var jsonArray []string
|
||||
for _, game := range gamesNew {
|
||||
jsonArray = append(jsonArray, game.GameName)
|
||||
for _, soundtrack := range soundtracksNew {
|
||||
jsonArray = append(jsonArray, soundtrack.SoundtrackName)
|
||||
}
|
||||
rand.Shuffle(len(jsonArray), func(i, j int) { jsonArray[i], jsonArray[j] = jsonArray[j], jsonArray[i] })
|
||||
return jsonArray
|
||||
@@ -265,12 +266,12 @@ func GetPreviousSong() string {
|
||||
}
|
||||
}
|
||||
|
||||
func getSongFromList(games []repository.Game) repository.Song {
|
||||
func getSongFromList(soundtracks []repository.Soundtrack) repository.Song {
|
||||
songFound := false
|
||||
var song repository.Song
|
||||
for !songFound {
|
||||
game := getRandomGame(games)
|
||||
songs, _ := repo.FindSongsFromGame(db.Ctx, game.ID)
|
||||
soundtrack := getRandomSoundtrack(soundtracks)
|
||||
songs, _ := BackendRepo().FindSongsFromSoundtrack(BackendCtx(), soundtrack.ID)
|
||||
if len(songs) == 0 {
|
||||
continue
|
||||
}
|
||||
@@ -279,12 +280,12 @@ func getSongFromList(games []repository.Game) repository.Song {
|
||||
|
||||
//Check if file exists and open
|
||||
openFile, err := os.Open(song.Path)
|
||||
if err != nil || (song.FileName != nil && game.Path+*song.FileName != song.Path) || (song.FileName != nil && strings.HasSuffix(*song.FileName, ".wav")) {
|
||||
if err != nil || (song.FileName != nil && soundtrack.Path+*song.FileName != song.Path) || (song.FileName != nil && strings.HasSuffix(*song.FileName, ".wav")) {
|
||||
//File not found
|
||||
repo.RemoveBrokenSong(db.Ctx, song.Path)
|
||||
BackendRepo().RemoveBrokenSong(BackendCtx(), repository.RemoveBrokenSongParams{SoundtrackID: song.SoundtrackID, Path: song.Path})
|
||||
logging.GetLogger().Warn("Song not found, removed from database",
|
||||
zap.String("song", song.SongName),
|
||||
zap.String("game", game.GameName),
|
||||
zap.String("soundtrack", soundtrack.SoundtrackName),
|
||||
zap.Any("filename", song.FileName))
|
||||
} else {
|
||||
songFound = true
|
||||
@@ -298,24 +299,24 @@ func getSongFromList(games []repository.Game) repository.Song {
|
||||
return song
|
||||
}
|
||||
|
||||
func getCurrentGame(currentSongData repository.Song) repository.Game {
|
||||
for _, game := range gamesNew {
|
||||
if game.ID == currentSongData.GameID {
|
||||
return game
|
||||
func getCurrentSoundtrack(currentSongData repository.Song) repository.Soundtrack {
|
||||
for _, soundtrack := range soundtracksNew {
|
||||
if soundtrack.ID == currentSongData.SoundtrackID {
|
||||
return soundtrack
|
||||
}
|
||||
}
|
||||
return repository.Game{}
|
||||
return repository.Soundtrack{}
|
||||
}
|
||||
|
||||
func getAveragePlayed() int32 {
|
||||
getAllGames()
|
||||
getAllSoundtracks()
|
||||
var sum int32
|
||||
for _, data := range gamesNew {
|
||||
for _, data := range soundtracksNew {
|
||||
sum += data.TimesPlayed
|
||||
}
|
||||
return sum / int32(len(gamesNew))
|
||||
return sum / int32(len(soundtracksNew))
|
||||
}
|
||||
|
||||
func getRandomGame(listOfGames []repository.Game) repository.Game {
|
||||
return listOfGames[rand.Intn(len(listOfGames))]
|
||||
func getRandomSoundtrack(listOfSoundtracks []repository.Soundtrack) repository.Soundtrack {
|
||||
return listOfSoundtracks[rand.Intn(len(listOfSoundtracks))]
|
||||
}
|
||||
@@ -9,17 +9,17 @@ import (
|
||||
|
||||
// Test the average calculation logic directly without database access
|
||||
func TestCalculateAverage(t *testing.T) {
|
||||
games := []repository.Game{
|
||||
{GameName: "Game1", TimesPlayed: 10},
|
||||
{GameName: "Game2", TimesPlayed: 20},
|
||||
{GameName: "Game3", TimesPlayed: 30},
|
||||
soundtracks := []repository.Soundtrack{
|
||||
{SoundtrackName: "Soundtrack1", TimesPlayed: 10},
|
||||
{SoundtrackName: "Soundtrack2", TimesPlayed: 20},
|
||||
{SoundtrackName: "Soundtrack3", TimesPlayed: 30},
|
||||
}
|
||||
|
||||
var sum int32
|
||||
for _, data := range games {
|
||||
for _, data := range soundtracks {
|
||||
sum += data.TimesPlayed
|
||||
}
|
||||
result := sum / int32(len(games))
|
||||
result := sum / int32(len(soundtracks))
|
||||
expected := int32(20)
|
||||
|
||||
if result != expected {
|
||||
@@ -28,9 +28,9 @@ func TestCalculateAverage(t *testing.T) {
|
||||
}
|
||||
|
||||
func TestCalculateAverageEmpty(t *testing.T) {
|
||||
games := []repository.Game{}
|
||||
soundtracks := []repository.Soundtrack{}
|
||||
|
||||
if len(games) == 0 {
|
||||
if len(soundtracks) == 0 {
|
||||
result := int32(0)
|
||||
expected := int32(0)
|
||||
if result != expected {
|
||||
@@ -40,10 +40,10 @@ func TestCalculateAverageEmpty(t *testing.T) {
|
||||
}
|
||||
|
||||
var sum int32
|
||||
for _, data := range games {
|
||||
for _, data := range soundtracks {
|
||||
sum += data.TimesPlayed
|
||||
}
|
||||
result := sum / int32(len(games))
|
||||
result := sum / int32(len(soundtracks))
|
||||
expected := int32(0)
|
||||
|
||||
if result != expected {
|
||||
@@ -52,152 +52,150 @@ func TestCalculateAverageEmpty(t *testing.T) {
|
||||
}
|
||||
|
||||
func TestCalculateAverageSingle(t *testing.T) {
|
||||
games := []repository.Game{
|
||||
{GameName: "Game1", TimesPlayed: 42},
|
||||
soundtracks := []repository.Soundtrack{
|
||||
{SoundtrackName: "Soundtrack1", TimesPlayed: 42},
|
||||
}
|
||||
|
||||
var sum int32
|
||||
for _, data := range games {
|
||||
for _, data := range soundtracks {
|
||||
sum += data.TimesPlayed
|
||||
}
|
||||
result := sum / int32(len(games))
|
||||
result := sum / int32(len(soundtracks))
|
||||
expected := int32(42)
|
||||
|
||||
if result != expected {
|
||||
t.Errorf("Average calculation with single game = %v, want %v", result, expected)
|
||||
t.Errorf("Average calculation with single soundtrack = %v, want %v", result, expected)
|
||||
}
|
||||
}
|
||||
|
||||
func TestGetRandomGame(t *testing.T) {
|
||||
games := []repository.Game{
|
||||
{GameName: "Game1", TimesPlayed: 10},
|
||||
{GameName: "Game2", TimesPlayed: 20},
|
||||
{GameName: "Game3", TimesPlayed: 30},
|
||||
func TestGetRandomSoundtrack(t *testing.T) {
|
||||
soundtracks := []repository.Soundtrack{
|
||||
{SoundtrackName: "Soundtrack1", TimesPlayed: 10},
|
||||
{SoundtrackName: "Soundtrack2", TimesPlayed: 20},
|
||||
{SoundtrackName: "Soundtrack3", TimesPlayed: 30},
|
||||
}
|
||||
|
||||
// Set seed for reproducible tests
|
||||
rand.Seed(42)
|
||||
|
||||
result := games[rand.Intn(len(games))]
|
||||
result := soundtracks[rand.Intn(len(soundtracks))]
|
||||
|
||||
if result.GameName == "" {
|
||||
t.Error("random game selection returned empty game")
|
||||
if result.SoundtrackName == "" {
|
||||
t.Error("random soundtrack selection returned empty soundtrack")
|
||||
}
|
||||
|
||||
found := false
|
||||
for _, g := range games {
|
||||
if g.GameName == result.GameName {
|
||||
for _, s := range soundtracks {
|
||||
if s.SoundtrackName == result.SoundtrackName {
|
||||
found = true
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if !found {
|
||||
t.Errorf("random game selection returned game not in list: %v", result.GameName)
|
||||
t.Errorf("random soundtrack selection returned soundtrack not in list: %v", result.SoundtrackName)
|
||||
}
|
||||
}
|
||||
|
||||
func TestFindGameByID(t *testing.T) {
|
||||
games := []repository.Game{
|
||||
{ID: 1, GameName: "Game1", TimesPlayed: 10},
|
||||
{ID: 2, GameName: "Game2", TimesPlayed: 20},
|
||||
{ID: 3, GameName: "Game3", TimesPlayed: 30},
|
||||
func TestFindSoundtrackByID(t *testing.T) {
|
||||
soundtracks := []repository.Soundtrack{
|
||||
{ID: 1, SoundtrackName: "Soundtrack1", TimesPlayed: 10},
|
||||
{ID: 2, SoundtrackName: "Soundtrack2", TimesPlayed: 20},
|
||||
{ID: 3, SoundtrackName: "Soundtrack3", TimesPlayed: 30},
|
||||
}
|
||||
|
||||
tests := []struct {
|
||||
name string
|
||||
games []repository.Game
|
||||
gameID int32
|
||||
expected repository.Game
|
||||
name string
|
||||
soundtracks []repository.Soundtrack
|
||||
soundtrackID int32
|
||||
expected repository.Soundtrack
|
||||
}{
|
||||
{
|
||||
name: "existing game",
|
||||
games: games,
|
||||
gameID: 2,
|
||||
expected: repository.Game{ID: 2, GameName: "Game2", TimesPlayed: 20},
|
||||
name: "existing soundtrack",
|
||||
soundtracks: soundtracks,
|
||||
soundtrackID: 2,
|
||||
expected: repository.Soundtrack{ID: 2, SoundtrackName: "Soundtrack2", TimesPlayed: 20},
|
||||
},
|
||||
{
|
||||
name: "non-existing game",
|
||||
games: games,
|
||||
gameID: 99,
|
||||
expected: repository.Game{},
|
||||
name: "non-existing soundtrack",
|
||||
soundtracks: soundtracks,
|
||||
soundtrackID: 99,
|
||||
expected: repository.Soundtrack{},
|
||||
},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
var result repository.Game
|
||||
for _, game := range tt.games {
|
||||
if game.ID == tt.gameID {
|
||||
result = game
|
||||
var result repository.Soundtrack
|
||||
for _, s := range tt.soundtracks {
|
||||
if s.ID == tt.soundtrackID {
|
||||
result = s
|
||||
break
|
||||
}
|
||||
}
|
||||
if result.ID != tt.expected.ID || result.GameName != tt.expected.GameName {
|
||||
t.Errorf("findGameByID() = %v, want %v", result, tt.expected)
|
||||
if result.ID != tt.expected.ID || result.SoundtrackName != tt.expected.SoundtrackName {
|
||||
t.Errorf("findSoundtrackByID() = %v, want %v", result, tt.expected)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestExtractGameNames(t *testing.T) {
|
||||
games := []repository.Game{
|
||||
{GameName: "Game1", TimesPlayed: 10},
|
||||
{GameName: "Game2", TimesPlayed: 20},
|
||||
{GameName: "Game3", TimesPlayed: 30},
|
||||
func TestExtractSoundtrackNames(t *testing.T) {
|
||||
soundtracks := []repository.Soundtrack{
|
||||
{SoundtrackName: "Soundtrack1", TimesPlayed: 10},
|
||||
{SoundtrackName: "Soundtrack2", TimesPlayed: 20},
|
||||
{SoundtrackName: "Soundtrack3", TimesPlayed: 30},
|
||||
}
|
||||
|
||||
var result []string
|
||||
for _, game := range games {
|
||||
result = append(result, game.GameName)
|
||||
for _, s := range soundtracks {
|
||||
result = append(result, s.SoundtrackName)
|
||||
}
|
||||
|
||||
expected := []string{"Game1", "Game2", "Game3"}
|
||||
expected := []string{"Soundtrack1", "Soundtrack2", "Soundtrack3"}
|
||||
|
||||
if len(result) != len(expected) {
|
||||
t.Errorf("extractGameNames() length = %d, want %d", len(result), len(expected))
|
||||
t.Errorf("extractSoundtrackNames() length = %d, want %d", len(result), len(expected))
|
||||
return
|
||||
}
|
||||
|
||||
for i, v := range result {
|
||||
if v != expected[i] {
|
||||
t.Errorf("extractGameNames()[%d] = %v, want %v", i, v, expected[i])
|
||||
t.Errorf("extractSoundtrackNames()[%d] = %v, want %v", i, v, expected[i])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestShuffleGameNames(t *testing.T) {
|
||||
games := []string{"Game1", "Game2", "Game3"}
|
||||
func TestShuffleSoundtrackNames(t *testing.T) {
|
||||
soundtracks := []string{"Soundtrack1", "Soundtrack2", "Soundtrack3"}
|
||||
|
||||
// Test that shuffle doesn't lose any elements
|
||||
// We can't test the order since it's random, but we can test length and contents
|
||||
original := make([]string, len(games))
|
||||
copy(original, games)
|
||||
original := make([]string, len(soundtracks))
|
||||
copy(original, soundtracks)
|
||||
|
||||
// Simple shuffle implementation for testing
|
||||
for i := range games {
|
||||
for i := range soundtracks {
|
||||
j := i // In real code this would be random
|
||||
games[i], games[j] = games[j], games[i]
|
||||
soundtracks[i], soundtracks[j] = soundtracks[j], soundtracks[i]
|
||||
}
|
||||
|
||||
if len(games) != len(original) {
|
||||
t.Errorf("shuffleGameNames() changed length from %d to %d", len(original), len(games))
|
||||
if len(soundtracks) != len(original) {
|
||||
t.Errorf("shuffleSoundtrackNames() changed length from %d to %d", len(original), len(soundtracks))
|
||||
return
|
||||
}
|
||||
|
||||
// Check all original elements are still present
|
||||
for _, orig := range original {
|
||||
found := false
|
||||
for _, g := range games {
|
||||
if g == orig {
|
||||
for _, s := range soundtracks {
|
||||
if s == orig {
|
||||
found = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
t.Errorf("shuffleGameNames() lost element: %v", orig)
|
||||
t.Errorf("shuffleSoundtrackNames() lost element: %v", orig)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,100 @@
|
||||
package backend
|
||||
|
||||
import (
|
||||
"regexp"
|
||||
"strings"
|
||||
"sync"
|
||||
)
|
||||
|
||||
// SoundtrackData holds precomputed search data for a soundtrack
|
||||
type SoundtrackData struct {
|
||||
Original string
|
||||
Lowercase string
|
||||
Cleaned string
|
||||
}
|
||||
|
||||
var (
|
||||
searchCache []SoundtrackData
|
||||
searchCacheMutex sync.Mutex
|
||||
searchRegexCache = make(map[string]*regexp.Regexp)
|
||||
searchRegexCacheMutex sync.Mutex
|
||||
)
|
||||
|
||||
// GetSearchCache returns the precomputed search cache, initializing it if needed
|
||||
func GetSearchCache() []SoundtrackData {
|
||||
searchCacheMutex.Lock()
|
||||
defer searchCacheMutex.Unlock()
|
||||
|
||||
if len(searchCache) == 0 {
|
||||
loadSearchCache()
|
||||
}
|
||||
return searchCache
|
||||
}
|
||||
|
||||
// ReloadSearchCache clears and reloads the search cache.
|
||||
// This should be called after a sync operation to ensure search results are up to date.
|
||||
func ReloadSearchCache() {
|
||||
searchCacheMutex.Lock()
|
||||
defer searchCacheMutex.Unlock()
|
||||
searchCache = nil
|
||||
loadSearchCache()
|
||||
}
|
||||
|
||||
// loadSearchCache loads the soundtrack data into the cache
|
||||
func loadSearchCache() {
|
||||
soundtracks := GetAllSoundtracks()
|
||||
searchCache = make([]SoundtrackData, len(soundtracks))
|
||||
|
||||
for i, soundtrack := range soundtracks {
|
||||
cleaned := cleanSearchTerm(soundtrack)
|
||||
lowercase := strings.ToLower(soundtrack)
|
||||
searchCache[i] = SoundtrackData{
|
||||
Original: soundtrack,
|
||||
Lowercase: lowercase,
|
||||
Cleaned: cleaned,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// CleanSearchTermForMatch cleans a search term for better matching
|
||||
func CleanSearchTermForMatch(term string) string {
|
||||
term = strings.ReplaceAll(term, " ", "")
|
||||
term = strings.ReplaceAll(term, "é", "e")
|
||||
term = strings.ReplaceAll(term, "+", "plus")
|
||||
term = strings.ReplaceAll(term, "&", "and")
|
||||
term = strings.ReplaceAll(term, "'n", "and")
|
||||
return strings.ToLower(term)
|
||||
}
|
||||
|
||||
// cleanSearchTerm cleans a search term for better matching (internal)
|
||||
func cleanSearchTerm(term string) string {
|
||||
return CleanSearchTermForMatch(term)
|
||||
}
|
||||
|
||||
// MatchRegexCached checks if a search term matches using cached compiled regex
|
||||
func MatchRegexCached(searchTerm string, soundtrackName string) bool {
|
||||
if searchTerm == "" {
|
||||
return true
|
||||
}
|
||||
|
||||
// Check cache first
|
||||
searchRegexCacheMutex.Lock()
|
||||
re, exists := searchRegexCache[searchTerm]
|
||||
if !exists {
|
||||
re = compileSearchRegex(searchTerm)
|
||||
searchRegexCache[searchTerm] = re
|
||||
}
|
||||
searchRegexCacheMutex.Unlock()
|
||||
|
||||
return re.MatchString(soundtrackName)
|
||||
}
|
||||
|
||||
// compileSearchRegex compiles a search term into a regex pattern
|
||||
func compileSearchRegex(searchTerm string) *regexp.Regexp {
|
||||
regText := ".*"
|
||||
for _, letter := range searchTerm {
|
||||
regText += string(letter) + ".*"
|
||||
}
|
||||
re, _ := regexp.Compile(regText)
|
||||
return re
|
||||
}
|
||||
@@ -0,0 +1,277 @@
|
||||
package backend
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"time"
|
||||
|
||||
"music-server/internal/logging"
|
||||
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
// SoundtrackWithSongs represents a soundtrack with its songs for statistics
|
||||
type SoundtrackWithSongs struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SoundtrackPlayed int32 `json:"soundtrack_played"`
|
||||
SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played,omitempty"`
|
||||
Songs []SongInfoForStats `json:"songs"`
|
||||
}
|
||||
|
||||
// SongInfoForStats represents a song with soundtrack info for statistics
|
||||
type SongInfoForStats struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SongName string `json:"song_name"`
|
||||
Path string `json:"path"`
|
||||
TimesPlayed int32 `json:"times_played"`
|
||||
FileName *string `json:"file_name,omitempty"`
|
||||
}
|
||||
|
||||
// StatisticsSummary holds overall statistics
|
||||
type StatisticsSummary struct {
|
||||
TotalSoundtracks int64 `json:"total_soundtracks"`
|
||||
PlayedSoundtracks int64 `json:"played_soundtracks"`
|
||||
NeverPlayedSoundtracks int64 `json:"never_played_soundtracks"`
|
||||
TotalSoundtrackPlays int64 `json:"total_soundtrack_plays"`
|
||||
AvgSoundtrackPlays float64 `json:"avg_soundtrack_plays"`
|
||||
MaxSoundtrackPlays int64 `json:"max_soundtrack_plays"`
|
||||
MinSoundtrackPlays int64 `json:"min_soundtrack_plays"`
|
||||
}
|
||||
|
||||
// StatisticsHandler manages statistics operations
|
||||
type StatisticsHandler struct {
|
||||
// Uses the global backend repo initialized via InitBackend
|
||||
}
|
||||
|
||||
// NewStatisticsHandler creates a new StatisticsHandler
|
||||
func NewStatisticsHandler() *StatisticsHandler {
|
||||
return &StatisticsHandler{}
|
||||
}
|
||||
|
||||
// GetMostPlayedSoundtracksWithSongs returns the top N most played soundtracks with their songs
|
||||
func (h *StatisticsHandler) GetMostPlayedSoundtracksWithSongs(limit int32) ([]SoundtrackWithSongs, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
// Get raw results
|
||||
rows, err := queries.GetMostPlayedSoundtracksWithSongs(ctx, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
// Convert to SoundtrackWithSongs
|
||||
var result []SoundtrackWithSongs
|
||||
for _, row := range rows {
|
||||
var songs []SongInfoForStats
|
||||
if row.Songs != nil {
|
||||
// Parse JSON songs array
|
||||
if err := json.Unmarshal(row.Songs, &songs); err != nil {
|
||||
// Fallback: if JSON parsing fails, create empty song entries
|
||||
songs = make([]SongInfoForStats, 0)
|
||||
}
|
||||
}
|
||||
result = append(result, SoundtrackWithSongs{
|
||||
SoundtrackID: row.SoundtrackID,
|
||||
SoundtrackName: row.SoundtrackName,
|
||||
SoundtrackPlayed: row.SoundtrackPlayed,
|
||||
SoundtrackLastPlayed: row.SoundtrackLastPlayed,
|
||||
Songs: songs,
|
||||
})
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// GetLeastPlayedSoundtracksWithSongs returns the top N least played soundtracks with their songs
|
||||
func (h *StatisticsHandler) GetLeastPlayedSoundtracksWithSongs(limit int32) ([]SoundtrackWithSongs, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
rows, err := queries.GetLeastPlayedSoundtracksWithSongs(ctx, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
var result []SoundtrackWithSongs
|
||||
for _, row := range rows {
|
||||
var songs []SongInfoForStats
|
||||
if row.Songs != nil {
|
||||
if err := json.Unmarshal(row.Songs, &songs); err != nil {
|
||||
songs = make([]SongInfoForStats, 0)
|
||||
}
|
||||
}
|
||||
result = append(result, SoundtrackWithSongs{
|
||||
SoundtrackID: row.SoundtrackID,
|
||||
SoundtrackName: row.SoundtrackName,
|
||||
SoundtrackPlayed: row.SoundtrackPlayed,
|
||||
SoundtrackLastPlayed: row.SoundtrackLastPlayed,
|
||||
Songs: songs,
|
||||
})
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// GetMostPlayedSongsWithSoundtrack returns the top N most played songs with their soundtrack info
|
||||
func (h *StatisticsHandler) GetMostPlayedSongsWithSoundtrack(limit int32) ([]SongInfoForStats, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
rows, err := queries.GetMostPlayedSongsWithSoundtrack(ctx, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
var result []SongInfoForStats
|
||||
for _, row := range rows {
|
||||
result = append(result, SongInfoForStats{
|
||||
SoundtrackID: row.SoundtrackID,
|
||||
SoundtrackName: row.SoundtrackName,
|
||||
SongName: row.SongName,
|
||||
Path: row.Path,
|
||||
TimesPlayed: row.TimesPlayed,
|
||||
FileName: row.FileName,
|
||||
})
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// GetLeastPlayedSongsWithSoundtrack returns the top N least played songs with their soundtrack info
|
||||
func (h *StatisticsHandler) GetLeastPlayedSongsWithSoundtrack(limit int32) ([]SongInfoForStats, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
rows, err := queries.GetLeastPlayedSongsWithSoundtrack(ctx, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
var result []SongInfoForStats
|
||||
for _, row := range rows {
|
||||
result = append(result, SongInfoForStats{
|
||||
SoundtrackID: row.SoundtrackID,
|
||||
SoundtrackName: row.SoundtrackName,
|
||||
SongName: row.SongName,
|
||||
Path: row.Path,
|
||||
TimesPlayed: row.TimesPlayed,
|
||||
FileName: row.FileName,
|
||||
})
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// GetNeverPlayedSoundtracks returns soundtracks that have never been played
|
||||
func (h *StatisticsHandler) GetNeverPlayedSoundtracks() ([]SoundtrackWithSongs, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
rows, err := queries.GetNeverPlayedSoundtracks(ctx)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
var result []SoundtrackWithSongs
|
||||
for _, row := range rows {
|
||||
var songs []SongInfoForStats
|
||||
if row.Songs != nil {
|
||||
if err := json.Unmarshal(row.Songs, &songs); err != nil {
|
||||
songs = make([]SongInfoForStats, 0)
|
||||
}
|
||||
}
|
||||
result = append(result, SoundtrackWithSongs{
|
||||
SoundtrackID: row.SoundtrackID,
|
||||
SoundtrackName: row.SoundtrackName,
|
||||
SoundtrackPlayed: row.SoundtrackPlayed,
|
||||
SoundtrackLastPlayed: nil,
|
||||
Songs: songs,
|
||||
})
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// GetLastPlayedSoundtracks returns the most recently played soundtracks
|
||||
func (h *StatisticsHandler) GetLastPlayedSoundtracks(limit int32) ([]SoundtrackWithSongs, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
rows, err := queries.GetLastPlayedSoundtracks(ctx, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
var result []SoundtrackWithSongs
|
||||
for _, row := range rows {
|
||||
var songs []SongInfoForStats
|
||||
if row.Songs != nil {
|
||||
if err := json.Unmarshal(row.Songs, &songs); err != nil {
|
||||
songs = make([]SongInfoForStats, 0)
|
||||
}
|
||||
}
|
||||
result = append(result, SoundtrackWithSongs{
|
||||
SoundtrackID: row.SoundtrackID,
|
||||
SoundtrackName: row.SoundtrackName,
|
||||
SoundtrackPlayed: row.SoundtrackPlayed,
|
||||
SoundtrackLastPlayed: row.SoundtrackLastPlayed,
|
||||
Songs: songs,
|
||||
})
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// GetOldestPlayedSoundtracks returns the least recently played soundtracks
|
||||
func (h *StatisticsHandler) GetOldestPlayedSoundtracks(limit int32) ([]SoundtrackWithSongs, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
rows, err := queries.GetOldestPlayedSoundtracks(ctx, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
var result []SoundtrackWithSongs
|
||||
for _, row := range rows {
|
||||
var songs []SongInfoForStats
|
||||
if row.Songs != nil {
|
||||
if err := json.Unmarshal(row.Songs, &songs); err != nil {
|
||||
songs = make([]SongInfoForStats, 0)
|
||||
}
|
||||
}
|
||||
result = append(result, SoundtrackWithSongs{
|
||||
SoundtrackID: row.SoundtrackID,
|
||||
SoundtrackName: row.SoundtrackName,
|
||||
SoundtrackPlayed: row.SoundtrackPlayed,
|
||||
SoundtrackLastPlayed: row.SoundtrackLastPlayed,
|
||||
Songs: songs,
|
||||
})
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// GetStatisticsSummary returns overall statistics
|
||||
func (h *StatisticsHandler) GetStatisticsSummary() (*StatisticsSummary, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
row, err := queries.GetStatisticsSummary(ctx)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return &StatisticsSummary{
|
||||
TotalSoundtracks: int64(row.TotalSoundtracks),
|
||||
PlayedSoundtracks: int64(row.PlayedSoundtracks),
|
||||
NeverPlayedSoundtracks: int64(row.NeverPlayedSoundtracks),
|
||||
TotalSoundtrackPlays: int64(row.TotalSoundtrackPlays),
|
||||
AvgSoundtrackPlays: float64(row.AvgSoundtrackPlays),
|
||||
MaxSoundtrackPlays: int64(row.MaxSoundtrackPlays),
|
||||
MinSoundtrackPlays: int64(row.MinSoundtrackPlays),
|
||||
}, nil
|
||||
}
|
||||
|
||||
// Log helper for statistics operations
|
||||
func logStatisticsError(err error, operation string) {
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Statistics error",
|
||||
zap.String("operation", operation),
|
||||
zap.String("error", err.Error()))
|
||||
}
|
||||
}
|
||||
+246
-211
@@ -7,7 +7,6 @@ import (
|
||||
"fmt"
|
||||
"io"
|
||||
"io/fs"
|
||||
"music-server/internal/db"
|
||||
"music-server/internal/db/repository"
|
||||
"music-server/internal/logging"
|
||||
"os"
|
||||
@@ -17,6 +16,7 @@ import (
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/google/uuid"
|
||||
"github.com/panjf2000/ants/v2"
|
||||
|
||||
"github.com/MShekow/directory-checksum/directory_checksum"
|
||||
@@ -31,27 +31,33 @@ var start time.Time
|
||||
var totalTime time.Duration
|
||||
var timeSpent time.Duration
|
||||
|
||||
var allGames []repository.Game
|
||||
var gamesBeforeSync []repository.Game
|
||||
var gamesAfterSync []repository.Game
|
||||
var gamesAdded []string
|
||||
var gamesReAdded []string
|
||||
var gamesChangedTitle map[string]string
|
||||
var gamesChangedContent []string
|
||||
var gamesRemoved []string
|
||||
var allSoundtracks []repository.Soundtrack
|
||||
var soundtracksBeforeSync []repository.Soundtrack
|
||||
var soundtracksAfterSync []repository.Soundtrack
|
||||
var soundtracksAdded []string
|
||||
var soundtracksReAdded []string
|
||||
var soundtracksChangedTitle map[string]string
|
||||
var soundtracksChangedContent []string
|
||||
var soundtracksRemoved []string
|
||||
var catchedErrors []string
|
||||
var brokenSongs []string
|
||||
|
||||
type brokenSong struct {
|
||||
SoundtrackID int32
|
||||
Path string
|
||||
}
|
||||
|
||||
var brokenSongs []brokenSong
|
||||
var pool *ants.Pool
|
||||
var poolSong *ants.Pool
|
||||
|
||||
type SyncResponse struct {
|
||||
GamesAdded []string `json:"games_added"`
|
||||
GamesReAdded []string `json:"games_re_added"`
|
||||
GamesChangedTitle map[string]string `json:"games_changed_title"`
|
||||
GamesChangedContent []string `json:"games_changed_content"`
|
||||
GamesRemoved []string `json:"games_removed"`
|
||||
CatchedErrors []string `json:"catched_errors"`
|
||||
TotalTime string `json:"total_time"`
|
||||
SoundtracksAdded []string `json:"soundtracks_added"`
|
||||
SoundtracksReAdded []string `json:"soundtracks_re_added"`
|
||||
SoundtracksChangedTitle map[string]string `json:"soundtracks_changed_title"`
|
||||
SoundtracksChangedContent []string `json:"soundtracks_changed_content"`
|
||||
SoundtracksRemoved []string `json:"soundtracks_removed"`
|
||||
CatchedErrors []string `json:"catched_errors"`
|
||||
TotalTime string `json:"total_time"`
|
||||
}
|
||||
|
||||
type ProgressResponse struct {
|
||||
@@ -59,29 +65,29 @@ type ProgressResponse struct {
|
||||
TimeSpent string `json:"time_spent"`
|
||||
}
|
||||
|
||||
type GameStatus int
|
||||
type SoundtrackStatus int
|
||||
|
||||
const (
|
||||
NotChanged GameStatus = iota
|
||||
NotChanged SoundtrackStatus = iota
|
||||
TitleChanged
|
||||
GameChanged
|
||||
NewGame
|
||||
SoundtrackChanged
|
||||
NewSoundtrack
|
||||
)
|
||||
|
||||
var statusName = map[GameStatus]string{
|
||||
NotChanged: "Not changed",
|
||||
TitleChanged: "Title changed",
|
||||
GameChanged: "Game changed",
|
||||
NewGame: "New game",
|
||||
var statusName = map[SoundtrackStatus]string{
|
||||
NotChanged: "Not changed",
|
||||
TitleChanged: "Title changed",
|
||||
SoundtrackChanged: "Soundtrack changed",
|
||||
NewSoundtrack: "New soundtrack",
|
||||
}
|
||||
|
||||
func (gs GameStatus) String() string {
|
||||
return statusName[gs]
|
||||
func (ss SoundtrackStatus) String() string {
|
||||
return statusName[ss]
|
||||
}
|
||||
|
||||
func ResetDB() {
|
||||
repo.ClearSongs(db.Ctx)
|
||||
repo.ClearGames(db.Ctx)
|
||||
repo.ClearSongs(BackendCtx())
|
||||
repo.ClearSoundtracks(BackendCtx())
|
||||
}
|
||||
|
||||
func SyncProgress() ProgressResponse {
|
||||
@@ -102,54 +108,54 @@ func SyncProgress() ProgressResponse {
|
||||
|
||||
func SyncResult() SyncResponse {
|
||||
logging.GetLogger().Info("Sync completed",
|
||||
zap.Int("games_before", len(gamesBeforeSync)),
|
||||
zap.Int("games_after", len(gamesAfterSync)))
|
||||
zap.Int("soundtracks_before", len(soundtracksBeforeSync)),
|
||||
zap.Int("soundtracks_after", len(soundtracksAfterSync)))
|
||||
|
||||
if len(gamesAdded) > 0 {
|
||||
logging.GetLogger().Debug("Games added", zap.Strings("games", gamesAdded))
|
||||
if len(soundtracksAdded) > 0 {
|
||||
logging.GetLogger().Debug("Soundtracks added", zap.Strings("soundtracks", soundtracksAdded))
|
||||
}
|
||||
|
||||
if len(gamesReAdded) > 0 {
|
||||
logging.GetLogger().Debug("Games readded", zap.Strings("games", gamesReAdded))
|
||||
if len(soundtracksReAdded) > 0 {
|
||||
logging.GetLogger().Debug("Soundtracks readded", zap.Strings("soundtracks", soundtracksReAdded))
|
||||
}
|
||||
|
||||
if len(gamesChangedTitle) > 0 {
|
||||
logging.GetLogger().Debug("Games with changed title", zap.Any("changes", gamesChangedTitle))
|
||||
if len(soundtracksChangedTitle) > 0 {
|
||||
logging.GetLogger().Debug("Soundtracks with changed title", zap.Any("changes", soundtracksChangedTitle))
|
||||
}
|
||||
|
||||
if len(gamesChangedContent) > 0 {
|
||||
logging.GetLogger().Debug("Games with changed content", zap.Strings("games", gamesChangedContent))
|
||||
if len(soundtracksChangedContent) > 0 {
|
||||
logging.GetLogger().Debug("Soundtracks with changed content", zap.Strings("soundtracks", soundtracksChangedContent))
|
||||
}
|
||||
|
||||
var gamesRemovedTemp []string
|
||||
for _, beforeGame := range gamesBeforeSync {
|
||||
var soundtracksRemovedTemp []string
|
||||
for _, beforeSoundtrack := range soundtracksBeforeSync {
|
||||
var found = false
|
||||
for _, afterGame := range gamesAfterSync {
|
||||
if beforeGame.GameName == afterGame.GameName {
|
||||
for _, afterSoundtrack := range soundtracksAfterSync {
|
||||
if beforeSoundtrack.SoundtrackName == afterSoundtrack.SoundtrackName {
|
||||
found = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
gamesRemovedTemp = append(gamesRemovedTemp, beforeGame.GameName)
|
||||
soundtracksRemovedTemp = append(soundtracksRemovedTemp, beforeSoundtrack.SoundtrackName)
|
||||
}
|
||||
}
|
||||
|
||||
for _, game := range gamesRemovedTemp {
|
||||
for _, soundtrack := range soundtracksRemovedTemp {
|
||||
var found bool = false
|
||||
for key := range gamesChangedTitle {
|
||||
if game == key {
|
||||
for key := range soundtracksChangedTitle {
|
||||
if soundtrack == key {
|
||||
found = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
gamesRemoved = append(gamesRemoved, game)
|
||||
soundtracksRemoved = append(soundtracksRemoved, soundtrack)
|
||||
}
|
||||
}
|
||||
|
||||
if len(gamesRemoved) > 0 {
|
||||
logging.GetLogger().Debug("Games removed", zap.Strings("games", gamesRemoved))
|
||||
if len(soundtracksRemoved) > 0 {
|
||||
logging.GetLogger().Debug("Soundtracks removed", zap.Strings("soundtracks", soundtracksRemoved))
|
||||
}
|
||||
|
||||
if len(catchedErrors) > 0 {
|
||||
@@ -160,29 +166,29 @@ func SyncResult() SyncResponse {
|
||||
logging.GetLogger().Info("Sync completed", zap.String("total_time", out.Format("15:04:05.00000")))
|
||||
|
||||
return SyncResponse{
|
||||
GamesAdded: gamesAdded,
|
||||
GamesReAdded: gamesReAdded,
|
||||
GamesChangedTitle: gamesChangedTitle,
|
||||
GamesChangedContent: gamesChangedContent,
|
||||
GamesRemoved: gamesRemoved,
|
||||
CatchedErrors: catchedErrors,
|
||||
TotalTime: out.Format("15:04:05"),
|
||||
SoundtracksAdded: soundtracksAdded,
|
||||
SoundtracksReAdded: soundtracksReAdded,
|
||||
SoundtracksChangedTitle: soundtracksChangedTitle,
|
||||
SoundtracksChangedContent: soundtracksChangedContent,
|
||||
SoundtracksRemoved: soundtracksRemoved,
|
||||
CatchedErrors: catchedErrors,
|
||||
TotalTime: out.Format("15:04:05"),
|
||||
}
|
||||
}
|
||||
|
||||
func SyncGamesNewFull() {
|
||||
syncGamesNew(true)
|
||||
func SyncSoundtracksFull() {
|
||||
syncSoundtracks(true)
|
||||
Reset()
|
||||
ReloadSearchCache()
|
||||
}
|
||||
|
||||
func SyncGamesNewOnlyChanges() {
|
||||
syncGamesNew(false)
|
||||
func SyncSoundtracksOnlyChanges() {
|
||||
syncSoundtracks(false)
|
||||
Reset()
|
||||
ReloadSearchCache()
|
||||
}
|
||||
|
||||
func syncGamesNew(full bool) {
|
||||
Syncing = true
|
||||
|
||||
func syncSoundtracks(full bool) {
|
||||
musicPath := os.Getenv("MUSIC_PATH")
|
||||
fmt.Printf("dir: %s\n", musicPath)
|
||||
logging.GetLogger().Debug("Folder to sync", zap.String("MUSIC_PATH", musicPath))
|
||||
@@ -194,32 +200,31 @@ func syncGamesNew(full bool) {
|
||||
|
||||
initRepo()
|
||||
start = time.Now()
|
||||
foldersToSkip := []string{".sync", "dist", "old", "characters"}
|
||||
foldersToSkip := []string{".sync", "characters", "dist", "old"}
|
||||
logging.GetLogger().Debug("Folders to skip during sync", zap.Strings("folders", foldersToSkip))
|
||||
|
||||
var err error
|
||||
gamesAdded = nil
|
||||
gamesReAdded = nil
|
||||
gamesChangedTitle = nil
|
||||
gamesChangedContent = nil
|
||||
gamesRemoved = nil
|
||||
soundtracksAdded = nil
|
||||
soundtracksReAdded = nil
|
||||
soundtracksChangedTitle = nil
|
||||
soundtracksChangedContent = nil
|
||||
soundtracksRemoved = nil
|
||||
catchedErrors = nil
|
||||
brokenSongs = nil
|
||||
|
||||
gamesBeforeSync, err = repo.FindAllGames(db.Ctx)
|
||||
handleError("FindAllGames Before", err, "")
|
||||
logging.GetLogger().Info("Starting sync", zap.Int("games_before", len(gamesBeforeSync)))
|
||||
soundtracksBeforeSync, err = repo.FindAllSoundtracks(BackendCtx())
|
||||
handleError("FindAllSoundtracks Before", err, "")
|
||||
logging.GetLogger().Info("Starting sync", zap.Int("soundtracks_before", len(soundtracksBeforeSync)))
|
||||
|
||||
allGames, err = repo.GetAllGamesIncludingDeleted(db.Ctx)
|
||||
handleError("GetAllGamesIncludingDeleted", err, "")
|
||||
err = repo.SetGameDeletionDate(db.Ctx)
|
||||
handleError("SetGameDeletionDate", err, "")
|
||||
allSoundtracks, err = repo.GetAllSoundtracksIncludingDeleted(BackendCtx())
|
||||
handleError("GetAllSoundtracksIncludingDeleted", err, "")
|
||||
err = repo.SetSoundtrackDeletionDate(BackendCtx())
|
||||
handleError("SetSoundtrackDeletionDate", err, "")
|
||||
|
||||
directories, err := os.ReadDir(musicPath)
|
||||
if err != nil {
|
||||
logging.GetLogger().Fatal("Failed to read music directory", zap.String("path", musicPath), zap.String("error", err.Error()))
|
||||
}
|
||||
|
||||
pool, _ = ants.NewPool(10, ants.WithPreAlloc(true))
|
||||
poolSong, _ = ants.NewPool(10, ants.WithPreAlloc(true))
|
||||
defer pool.Release()
|
||||
@@ -231,14 +236,14 @@ func syncGamesNew(full bool) {
|
||||
for _, dir := range directories {
|
||||
pool.Submit(func() {
|
||||
defer syncWg.Done()
|
||||
syncGameNew(dir, foldersToSkip, musicPath, full)
|
||||
syncSoundtrack(dir, foldersToSkip, musicPath, full)
|
||||
})
|
||||
}
|
||||
syncWg.Wait()
|
||||
checkBrokenSongsNew()
|
||||
checkBrokenSongs()
|
||||
|
||||
gamesAfterSync, err = repo.FindAllGames(db.Ctx)
|
||||
handleError("FindAllGames After", err, "")
|
||||
soundtracksAfterSync, err = repo.FindAllSoundtracks(BackendCtx())
|
||||
handleError("FindAllSoundtracks After", err, "")
|
||||
|
||||
finished := time.Now()
|
||||
totalTime = finished.Sub(start)
|
||||
@@ -248,8 +253,8 @@ func syncGamesNew(full bool) {
|
||||
Syncing = false
|
||||
}
|
||||
|
||||
func checkBrokenSongsNew() {
|
||||
allSongs, err := repo.FetchAllSongs(db.Ctx)
|
||||
func checkBrokenSongs() {
|
||||
allSongs, err := repo.FetchAllSongs(BackendCtx())
|
||||
handleError("FetchAllSongs", err, "")
|
||||
var brokenWg sync.WaitGroup
|
||||
poolBroken, _ := ants.NewPool(200, ants.WithPreAlloc(true))
|
||||
@@ -259,20 +264,22 @@ func checkBrokenSongsNew() {
|
||||
for _, song := range allSongs {
|
||||
poolBroken.Submit(func() {
|
||||
defer brokenWg.Done()
|
||||
checkBrokenSongNew(song)
|
||||
checkBrokenSong(song)
|
||||
})
|
||||
}
|
||||
brokenWg.Wait()
|
||||
err = repo.RemoveBrokenSongs(db.Ctx, brokenSongs)
|
||||
handleError("RemoveBrokenSongs", err, "")
|
||||
for _, bs := range brokenSongs {
|
||||
err = repo.RemoveBrokenSong(BackendCtx(), repository.RemoveBrokenSongParams{SoundtrackID: bs.SoundtrackID, Path: bs.Path})
|
||||
handleError("RemoveBrokenSong", err, "")
|
||||
}
|
||||
}
|
||||
|
||||
func checkBrokenSongNew(song repository.Song) {
|
||||
func checkBrokenSong(song repository.Song) {
|
||||
//Check if file exists and open
|
||||
openFile, err := os.Open(song.Path)
|
||||
if err != nil {
|
||||
//File not found
|
||||
brokenSongs = append(brokenSongs, song.Path)
|
||||
brokenSongs = append(brokenSongs, brokenSong{SoundtrackID: song.SoundtrackID, Path: song.Path})
|
||||
logging.GetLogger().Warn("Broken song found", zap.String("path", song.Path))
|
||||
} else {
|
||||
err = openFile.Close()
|
||||
@@ -282,118 +289,93 @@ func checkBrokenSongNew(song repository.Song) {
|
||||
}
|
||||
}
|
||||
|
||||
func syncGameNew(file os.DirEntry, foldersToSkip []string, baseDir string, full bool) {
|
||||
func syncSoundtrack(file os.DirEntry, foldersToSkip []string, baseDir string, full bool) {
|
||||
if file.IsDir() && !contains(foldersToSkip, file.Name()) {
|
||||
logging.GetLogger().Debug("Syncing game", zap.String("game", file.Name()))
|
||||
gameDir := baseDir + file.Name() + "/"
|
||||
dirHash := getHashForDir(gameDir)
|
||||
logging.GetLogger().Debug("Syncing soundtrack", zap.String("soundtrack", file.Name()))
|
||||
soundtrackDir := baseDir + file.Name() + "/"
|
||||
dirHash := getHashForDir(soundtrackDir)
|
||||
|
||||
var status GameStatus = NewGame
|
||||
var oldGame repository.Game
|
||||
var status SoundtrackStatus = NewSoundtrack
|
||||
var oldSoundtrack repository.Soundtrack
|
||||
var id int32 = -1
|
||||
var soundtrackUuid uuid.UUID
|
||||
|
||||
//fmt.Printf("Games before: %d\n", len(gamesBeforeSync))
|
||||
//fmt.Printf("Soundtracks before: %d\n", len(soundtracksBeforeSync))
|
||||
|
||||
for _, currentGame := range allGames {
|
||||
oldGame = currentGame
|
||||
//fmt.Printf("%s | %s\n", oldGame.GameName, oldGame.Hash)
|
||||
if oldGame.GameName == file.Name() && oldGame.Hash == dirHash {
|
||||
for _, currentSoundtrack := range allSoundtracks {
|
||||
oldSoundtrack = currentSoundtrack
|
||||
//fmt.Printf("%s | %s\n", oldSoundtrack.SoundtrackName, oldSoundtrack.Hash)
|
||||
if oldSoundtrack.SoundtrackName == file.Name() && oldSoundtrack.Hash == dirHash {
|
||||
status = NotChanged
|
||||
id = oldGame.ID
|
||||
//fmt.Printf("Game not changed\n")
|
||||
id = oldSoundtrack.ID
|
||||
soundtrackUuid = oldSoundtrack.Uuid
|
||||
//fmt.Printf("Soundtrack not changed\n")
|
||||
break
|
||||
} else if oldGame.GameName == file.Name() && oldGame.Hash != dirHash {
|
||||
status = GameChanged
|
||||
id = oldGame.ID
|
||||
//fmt.Printf("Game changed\n")
|
||||
} else if oldSoundtrack.SoundtrackName == file.Name() && oldSoundtrack.Hash != dirHash {
|
||||
status = SoundtrackChanged
|
||||
id = oldSoundtrack.ID
|
||||
soundtrackUuid = oldSoundtrack.Uuid
|
||||
//fmt.Printf("Soundtrack changed\n")
|
||||
break
|
||||
} else if oldGame.GameName != file.Name() && oldGame.Hash == dirHash {
|
||||
} else if oldSoundtrack.SoundtrackName != file.Name() && oldSoundtrack.Hash == dirHash {
|
||||
status = TitleChanged
|
||||
id = oldGame.ID
|
||||
//fmt.Printf("GameName changed\n")
|
||||
id = oldSoundtrack.ID
|
||||
soundtrackUuid = oldSoundtrack.Uuid
|
||||
//fmt.Printf("SoundtrackName changed\n")
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if full {
|
||||
if full && status != NewSoundtrack {
|
||||
status = TitleChanged
|
||||
}
|
||||
entries, err := os.ReadDir(gameDir)
|
||||
entries, err := os.ReadDir(soundtrackDir)
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to read game directory", zap.String("path", gameDir), zap.String("error", err.Error()))
|
||||
logging.GetLogger().Error("Failed to read soundtrack directory", zap.String("path", soundtrackDir), zap.String("error", err.Error()))
|
||||
}
|
||||
switch status {
|
||||
case NewGame:
|
||||
if id != -1 {
|
||||
for _, entry := range entries {
|
||||
fileInfo, err := entry.Info()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get file info", zap.String("error", err.Error()))
|
||||
continue
|
||||
}
|
||||
id = getIdFromFileNew(fileInfo)
|
||||
if id != -1 {
|
||||
break
|
||||
}
|
||||
}
|
||||
err = repo.InsertGameWithExistingId(db.Ctx, repository.InsertGameWithExistingIdParams{ID: id, GameName: file.Name(), Path: gameDir, Hash: dirHash})
|
||||
handleError("InsertGameWithExistingId", err, "")
|
||||
if err != nil {
|
||||
logging.GetLogger().Debug("Game already exists, removing old ID file",
|
||||
zap.Int32("id", id),
|
||||
zap.String("game_dir", gameDir))
|
||||
fileName := gameDir + "/." + strconv.Itoa(int(id)) + ".id"
|
||||
logging.GetLogger().Debug("Removing ID file", zap.String("filename", fileName))
|
||||
|
||||
err := os.Remove(fileName)
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to remove ID file", zap.String("filename", fileName), zap.String("error", err.Error()))
|
||||
}
|
||||
|
||||
newDirHash := getHashForDir(gameDir)
|
||||
|
||||
id = insertGameNew(file.Name(), gameDir, newDirHash)
|
||||
}
|
||||
} else {
|
||||
id = insertGameNew(file.Name(), gameDir, dirHash)
|
||||
}
|
||||
logging.GetLogger().Debug("New game detected",
|
||||
case NewSoundtrack:
|
||||
id, soundtrackUuid = insertSoundtrack(file.Name(), soundtrackDir, dirHash)
|
||||
logging.GetLogger().Debug("New soundtrack detected",
|
||||
zap.Int32("id", id),
|
||||
zap.String("game", file.Name()),
|
||||
zap.String("uuid", soundtrackUuid.String()),
|
||||
zap.String("soundtrack", file.Name()),
|
||||
zap.String("hash", dirHash),
|
||||
zap.String("status", status.String()))
|
||||
gamesAdded = append(gamesAdded, file.Name())
|
||||
newCheckSongs(entries, gameDir, id)
|
||||
case GameChanged:
|
||||
logging.GetLogger().Debug("Game changed",
|
||||
soundtracksAdded = append(soundtracksAdded, file.Name())
|
||||
checkSongs(entries, soundtrackDir, id, soundtrackUuid)
|
||||
case SoundtrackChanged:
|
||||
logging.GetLogger().Debug("Soundtrack changed",
|
||||
zap.Int32("id", id),
|
||||
zap.String("game", file.Name()),
|
||||
zap.String("uuid", soundtrackUuid.String()),
|
||||
zap.String("soundtrack", file.Name()),
|
||||
zap.String("hash", dirHash),
|
||||
zap.String("status", status.String()))
|
||||
err = repo.UpdateGameHash(db.Ctx, repository.UpdateGameHashParams{Hash: dirHash, ID: id})
|
||||
handleError("UpdateGameHash", err, "")
|
||||
gamesChangedContent = append(gamesChangedContent, file.Name())
|
||||
newCheckSongs(entries, gameDir, id)
|
||||
err = repo.UpdateSoundtrackHash(BackendCtx(), repository.UpdateSoundtrackHashParams{Hash: dirHash, ID: id})
|
||||
handleError("UpdateSoundtrackHash", err, "")
|
||||
soundtracksChangedContent = append(soundtracksChangedContent, file.Name())
|
||||
checkSongs(entries, soundtrackDir, id, soundtrackUuid)
|
||||
case TitleChanged:
|
||||
logging.GetLogger().Debug("Game title changed",
|
||||
logging.GetLogger().Debug("Soundtrack title changed",
|
||||
zap.Int32("id", id),
|
||||
zap.String("oldName", oldGame.GameName),
|
||||
zap.String("uuid", soundtrackUuid.String()),
|
||||
zap.String("oldName", oldSoundtrack.SoundtrackName),
|
||||
zap.String("newName", file.Name()),
|
||||
zap.String("hash", dirHash),
|
||||
zap.String("status", status.String()))
|
||||
err = repo.UpdateGameName(db.Ctx, repository.UpdateGameNameParams{Name: file.Name(), Path: gameDir, ID: id})
|
||||
handleError("UpdateGameName", err, "")
|
||||
newCheckSongs(entries, gameDir, id)
|
||||
if gamesChangedTitle == nil {
|
||||
gamesChangedTitle = make(map[string]string)
|
||||
err = repo.UpdateSoundtrackName(BackendCtx(), repository.UpdateSoundtrackNameParams{Name: file.Name(), Path: soundtrackDir, ID: id})
|
||||
handleError("UpdateSoundtrackName", err, "")
|
||||
checkSongs(entries, soundtrackDir, id, soundtrackUuid)
|
||||
if soundtracksChangedTitle == nil {
|
||||
soundtracksChangedTitle = make(map[string]string)
|
||||
}
|
||||
gamesChangedTitle[oldGame.GameName] = file.Name()
|
||||
soundtracksChangedTitle[oldSoundtrack.SoundtrackName] = file.Name()
|
||||
case NotChanged:
|
||||
var found bool = false
|
||||
for _, beforeGame := range gamesBeforeSync {
|
||||
if dirHash == beforeGame.Hash {
|
||||
for _, beforeSoundtrack := range soundtracksBeforeSync {
|
||||
if dirHash == beforeSoundtrack.Hash {
|
||||
found = true
|
||||
logging.GetLogger().Debug("Game not changed",
|
||||
logging.GetLogger().Debug("Soundtrack not changed",
|
||||
zap.Int32("id", id),
|
||||
zap.String("newName", file.Name()),
|
||||
zap.String("hash", dirHash),
|
||||
@@ -401,23 +383,33 @@ func syncGameNew(file os.DirEntry, foldersToSkip []string, baseDir string, full
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
newCheckSongs(entries, gameDir, id)
|
||||
gamesReAdded = append(gamesReAdded, file.Name())
|
||||
logging.GetLogger().Debug("Game added again",
|
||||
checkSongs(entries, soundtrackDir, id, soundtrackUuid)
|
||||
soundtracksReAdded = append(soundtracksReAdded, file.Name())
|
||||
logging.GetLogger().Debug("Soundtrack added again",
|
||||
zap.Int32("id", id),
|
||||
zap.String("uuid", soundtrackUuid.String()),
|
||||
zap.String("newName", file.Name()),
|
||||
zap.String("hash", dirHash),
|
||||
zap.String("status", status.String()))
|
||||
|
||||
}
|
||||
}
|
||||
logging.GetLogger().Debug("Game sync status",
|
||||
logging.GetLogger().Debug("Soundtrack sync status",
|
||||
zap.Int32("id", id),
|
||||
zap.String("game", file.Name()),
|
||||
zap.String("soundtrack", file.Name()),
|
||||
zap.String("hash", dirHash),
|
||||
zap.String("status", status.String()))
|
||||
err = repo.RemoveDeletionDate(db.Ctx, id)
|
||||
handleError("RemoveDeletionDate", err, "")
|
||||
err = repo.RemoveSoundtrackDeletionDate(BackendCtx(), id)
|
||||
handleError("RemoveSoundtrackDeletionDate", err, "")
|
||||
|
||||
// Remove .id files and update hash if any were removed
|
||||
if removeIdFilesInSoundtrack(soundtrackDir) {
|
||||
newHash := getHashForDir(soundtrackDir)
|
||||
if newHash != dirHash {
|
||||
err = repo.UpdateSoundtrackHash(BackendCtx(), repository.UpdateSoundtrackHashParams{Hash: newHash, ID: id})
|
||||
handleError("UpdateSoundtrackHash for .id cleanup", err, "")
|
||||
}
|
||||
}
|
||||
}
|
||||
foldersSynced++
|
||||
logging.GetLogger().Debug("Sync progress",
|
||||
@@ -426,24 +418,31 @@ func syncGameNew(file os.DirEntry, foldersToSkip []string, baseDir string, full
|
||||
zap.Int("percent", int((foldersSynced/numberOfFoldersToSync)*100)))
|
||||
}
|
||||
|
||||
func insertGameNew(name string, path string, hash string) int32 {
|
||||
func insertSoundtrack(name string, path string, hash string) (int32, uuid.UUID) {
|
||||
var duplicateError = errors.New("ERROR: duplicate key value violates unique")
|
||||
id, err := repo.InsertGame(db.Ctx, repository.InsertGameParams{GameName: name, Path: path, Hash: hash})
|
||||
handleError("InsertGame", err, "")
|
||||
soundtrackUuid := uuid.New()
|
||||
result, err := repo.InsertSoundtrack(BackendCtx(), repository.InsertSoundtrackParams{
|
||||
SoundtrackName: name,
|
||||
Path: path,
|
||||
Hash: hash,
|
||||
Uuid: soundtrackUuid,
|
||||
})
|
||||
handleError("InsertSoundtrack", err, "")
|
||||
if err != nil {
|
||||
logging.GetLogger().Warn("ID collision detected, resetting sequence")
|
||||
logging.GetLogger().Warn("ID collision or UUID duplicate detected, resetting sequence")
|
||||
if strings.HasPrefix(err.Error(), duplicateError.Error()) {
|
||||
logging.GetLogger().Debug("Resetting game ID sequence")
|
||||
_, err = repo.ResetGameIdSeq(db.Ctx)
|
||||
handleError("ResetGameIdSeq", err, "")
|
||||
id = insertGameNew(name, path, hash)
|
||||
logging.GetLogger().Debug("Resetting soundtrack ID sequence")
|
||||
_, err = repo.ResetSoundtrackIdSeq(BackendCtx())
|
||||
handleError("ResetSoundtrackIdSeq", err, "")
|
||||
id, uuid := insertSoundtrack(name, path, hash)
|
||||
return id, uuid
|
||||
}
|
||||
}
|
||||
return id
|
||||
return result.ID, result.Uuid
|
||||
|
||||
}
|
||||
|
||||
func newCheckSongs(entries []os.DirEntry, gameDir string, id int32) int32 {
|
||||
func checkSongs(entries []os.DirEntry, soundtrackDir string, id int32, soundtrackUuid uuid.UUID) int32 {
|
||||
//hasher := md5.New()
|
||||
var numberOfSongs int32
|
||||
numberOfFiles := len(entries)
|
||||
@@ -453,7 +452,7 @@ func newCheckSongs(entries []os.DirEntry, gameDir string, id int32) int32 {
|
||||
for _, entry := range entries {
|
||||
poolSong.Submit(func() {
|
||||
defer songWg.Done()
|
||||
if newCheckSong(entry, gameDir, id) {
|
||||
if checkSong(entry, soundtrackDir, id, soundtrackUuid) {
|
||||
numberOfSongs++
|
||||
}
|
||||
})
|
||||
@@ -462,7 +461,7 @@ func newCheckSongs(entries []os.DirEntry, gameDir string, id int32) int32 {
|
||||
return numberOfSongs
|
||||
}
|
||||
|
||||
func newCheckSong(entry os.DirEntry, gameDir string, id int32) bool {
|
||||
func checkSong(entry os.DirEntry, soundtrackDir string, id int32, soundtrackUuid uuid.UUID) bool {
|
||||
fileInfo, err := entry.Info()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get file info", zap.String("filename", entry.Name()), zap.String("error", err.Error()))
|
||||
@@ -470,7 +469,7 @@ func newCheckSong(entry os.DirEntry, gameDir string, id int32) bool {
|
||||
}
|
||||
|
||||
if isSong(fileInfo) {
|
||||
path := gameDir + entry.Name()
|
||||
path := soundtrackDir + entry.Name()
|
||||
|
||||
songHash := getHashForFile(path)
|
||||
//numberOfSongs++
|
||||
@@ -478,45 +477,54 @@ func newCheckSong(entry os.DirEntry, gameDir string, id int32) bool {
|
||||
fileName := entry.Name()
|
||||
songName, _ := strings.CutSuffix(fileName, ".mp3")
|
||||
|
||||
song, err := repo.GetSongWithHash(db.Ctx, songHash)
|
||||
handleError("GetSongWithHash", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
song, err := repo.GetSongWithHash(BackendCtx(), songHash)
|
||||
handleError("GetSongWithHash", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
if err == nil {
|
||||
if song.SongName == songName && song.Path == path {
|
||||
return false
|
||||
}
|
||||
}
|
||||
logging.GetLogger().Debug("Song changed",
|
||||
zap.Int32("game_id", id),
|
||||
zap.Int32("soundtrack_id", id),
|
||||
zap.String("path", path),
|
||||
zap.String("song_name", songName),
|
||||
zap.String("song_hash", songHash))
|
||||
|
||||
count, err := repo.CheckSongWithHash(db.Ctx, songHash)
|
||||
handleError("CheckSongWithHash", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s\n", id, path, entry.Name(), songHash))
|
||||
count, err := repo.CheckSongWithHash(BackendCtx(), songHash)
|
||||
handleError("CheckSongWithHash", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s\n", id, path, entry.Name(), songHash))
|
||||
if err != nil {
|
||||
count2, err := repo.CheckSong(db.Ctx, path)
|
||||
handleError("CheckSong", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s\n", id, path, entry.Name(), songHash))
|
||||
count2, err := repo.CheckSong(BackendCtx(), repository.CheckSongParams{SoundtrackID: id, Path: path})
|
||||
handleError("CheckSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s\n", id, path, entry.Name(), songHash))
|
||||
if count2 > 0 {
|
||||
err = repo.AddHashToSong(db.Ctx, repository.AddHashToSongParams{Hash: songHash, Path: path})
|
||||
handleError("AddHashToSong", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
count, err = repo.CheckSongWithHash(db.Ctx, songHash)
|
||||
handleError("CheckSongWithHash 2", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
err = repo.AddHashToSong(BackendCtx(), repository.AddHashToSongParams{Hash: songHash, SoundtrackID: id, Path: path})
|
||||
handleError("AddHashToSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
count, err = repo.CheckSongWithHash(BackendCtx(), songHash)
|
||||
handleError("CheckSongWithHash 2", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
}
|
||||
}
|
||||
|
||||
//count, _ := repo.CheckSong(ctx, path)
|
||||
if count > 0 {
|
||||
err = repo.UpdateSong(db.Ctx, repository.UpdateSongParams{SongName: songName, FileName: &fileName, Path: path, Hash: songHash})
|
||||
handleError("UpdateSong", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
err = repo.UpdateSong(BackendCtx(), repository.UpdateSongParams{SongName: songName, FileName: &fileName, Path: path, Hash: songHash})
|
||||
handleError("UpdateSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
} else {
|
||||
count2, err := repo.CheckSong(db.Ctx, path)
|
||||
handleError("CheckSong", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
count2, err := repo.CheckSong(BackendCtx(), repository.CheckSongParams{SoundtrackID: id, Path: path})
|
||||
handleError("CheckSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
if count2 > 0 {
|
||||
err = repo.AddHashToSong(db.Ctx, repository.AddHashToSongParams{Hash: songHash, Path: path})
|
||||
handleError("AddHashToSong", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
err = repo.AddHashToSong(BackendCtx(), repository.AddHashToSongParams{Hash: songHash, SoundtrackID: id, Path: path})
|
||||
handleError("AddHashToSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
} else {
|
||||
err = repo.AddSong(db.Ctx, repository.AddSongParams{GameID: id, SongName: songName, Path: path, FileName: &fileName, Hash: songHash})
|
||||
handleError("AddSong", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
songUuid := uuid.New()
|
||||
err = repo.AddSong(BackendCtx(), repository.AddSongParams{
|
||||
SoundtrackID: id,
|
||||
SongName: songName,
|
||||
Path: path,
|
||||
FileName: &fileName,
|
||||
Hash: songHash,
|
||||
Uuid: songUuid,
|
||||
SoundtrackUuid: soundtrackUuid,
|
||||
})
|
||||
handleError("AddSong", err, fmt.Sprintf("SoundtrackID: %d | UUID: %s | Path: %s | SongName: %s | SongHash: %s", id, songUuid.String(), path, entry.Name(), songHash))
|
||||
|
||||
}
|
||||
}
|
||||
@@ -544,8 +552,8 @@ func handleError(funcName string, err error, msg string) {
|
||||
}
|
||||
}
|
||||
|
||||
func getHashForDir(gameDir string) string {
|
||||
directory, _ := directory_checksum.ScanDirectory(gameDir, afero.NewOsFs())
|
||||
func getHashForDir(soundtrackDir string) string {
|
||||
directory, _ := directory_checksum.ScanDirectory(soundtrackDir, afero.NewOsFs())
|
||||
hash, _ := directory.ComputeDirectoryChecksums()
|
||||
|
||||
return hash
|
||||
@@ -566,7 +574,7 @@ func getHashForFile(path string) string {
|
||||
return hex.EncodeToString(hasher.Sum(nil))
|
||||
}
|
||||
|
||||
func getIdFromFileNew(file os.FileInfo) int32 {
|
||||
func getIdFromFile(file os.FileInfo) int32 {
|
||||
name := file.Name()
|
||||
if !file.IsDir() && strings.HasSuffix(name, ".id") {
|
||||
name = strings.Replace(name, ".id", "", 1)
|
||||
@@ -586,6 +594,33 @@ func isCoverImage(entry fs.FileInfo) bool {
|
||||
(strings.HasSuffix(entry.Name(), ".jpg") || strings.HasSuffix(entry.Name(), ".png"))
|
||||
}
|
||||
|
||||
func removeIdFilesInSoundtrack(soundtrackDir string) bool {
|
||||
entries, err := os.ReadDir(soundtrackDir)
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to read soundtrack directory for .id file cleanup",
|
||||
zap.String("path", soundtrackDir),
|
||||
zap.String("error", err.Error()))
|
||||
return false
|
||||
}
|
||||
|
||||
anyRemoved := false
|
||||
for _, entry := range entries {
|
||||
if !entry.IsDir() && strings.HasSuffix(entry.Name(), ".id") {
|
||||
filePath := soundtrackDir + entry.Name()
|
||||
err := os.Remove(filePath)
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to remove .id file",
|
||||
zap.String("path", filePath),
|
||||
zap.String("error", err.Error()))
|
||||
} else {
|
||||
logging.GetLogger().Info("Removed .id file", zap.String("path", filePath))
|
||||
anyRemoved = true
|
||||
}
|
||||
}
|
||||
}
|
||||
return anyRemoved
|
||||
}
|
||||
|
||||
func contains(s []string, searchTerm string) bool {
|
||||
i := sort.SearchStrings(s, searchTerm)
|
||||
return i < len(s) && s[i] == searchTerm
|
||||
|
||||
@@ -9,10 +9,10 @@ import (
|
||||
|
||||
func TestContains(t *testing.T) {
|
||||
tests := []struct {
|
||||
name string
|
||||
slice []string
|
||||
search string
|
||||
expected bool
|
||||
name string
|
||||
slice []string
|
||||
search string
|
||||
expected bool
|
||||
}{
|
||||
{
|
||||
name: "element exists",
|
||||
@@ -155,9 +155,9 @@ func TestGetIdFromFileNew(t *testing.T) {
|
||||
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
result := getIdFromFileNew(tt.fileInfo)
|
||||
result := getIdFromFile(tt.fileInfo)
|
||||
if result != tt.expected {
|
||||
t.Errorf("getIdFromFileNew() = %v, want %v", result, tt.expected)
|
||||
t.Errorf("getIdFromFile() = %v, want %v", result, tt.expected)
|
||||
}
|
||||
})
|
||||
}
|
||||
@@ -172,10 +172,10 @@ type mockFileInfoForSong struct {
|
||||
|
||||
func (m *mockFileInfoForSong) Name() string { return m.name }
|
||||
func (m *mockFileInfoForSong) Size() int64 { return m.size }
|
||||
func (m *mockFileInfoForSong) Mode() os.FileMode { return 0 }
|
||||
func (m *mockFileInfoForSong) ModTime() time.Time { return time.Time{} }
|
||||
func (m *mockFileInfoForSong) IsDir() bool { return m.isDir }
|
||||
func (m *mockFileInfoForSong) Sys() interface{} { return nil }
|
||||
func (m *mockFileInfoForSong) Mode() os.FileMode { return 0 }
|
||||
func (m *mockFileInfoForSong) ModTime() time.Time { return time.Time{} }
|
||||
func (m *mockFileInfoForSong) IsDir() bool { return m.isDir }
|
||||
func (m *mockFileInfoForSong) Sys() interface{} { return nil }
|
||||
|
||||
type mockFileInfoForCover struct {
|
||||
name string
|
||||
@@ -185,10 +185,10 @@ type mockFileInfoForCover struct {
|
||||
|
||||
func (m *mockFileInfoForCover) Name() string { return m.name }
|
||||
func (m *mockFileInfoForCover) Size() int64 { return m.size }
|
||||
func (m *mockFileInfoForCover) Mode() os.FileMode { return 0 }
|
||||
func (m *mockFileInfoForCover) ModTime() time.Time { return time.Time{} }
|
||||
func (m *mockFileInfoForCover) IsDir() bool { return m.isDir }
|
||||
func (m *mockFileInfoForCover) Sys() interface{} { return nil }
|
||||
func (m *mockFileInfoForCover) Mode() os.FileMode { return 0 }
|
||||
func (m *mockFileInfoForCover) ModTime() time.Time { return time.Time{} }
|
||||
func (m *mockFileInfoForCover) IsDir() bool { return m.isDir }
|
||||
func (m *mockFileInfoForCover) Sys() interface{} { return nil }
|
||||
|
||||
type mockFileInfoForId struct {
|
||||
name string
|
||||
@@ -198,7 +198,7 @@ type mockFileInfoForId struct {
|
||||
|
||||
func (m *mockFileInfoForId) Name() string { return m.name }
|
||||
func (m *mockFileInfoForId) Size() int64 { return m.size }
|
||||
func (m *mockFileInfoForId) Mode() os.FileMode { return 0 }
|
||||
func (m *mockFileInfoForId) ModTime() time.Time { return time.Time{} }
|
||||
func (m *mockFileInfoForId) IsDir() bool { return m.isDir }
|
||||
func (m *mockFileInfoForId) Sys() interface{} { return nil }
|
||||
func (m *mockFileInfoForId) Mode() os.FileMode { return 0 }
|
||||
func (m *mockFileInfoForId) ModTime() time.Time { return time.Time{} }
|
||||
func (m *mockFileInfoForId) IsDir() bool { return m.isDir }
|
||||
func (m *mockFileInfoForId) Sys() interface{} { return nil }
|
||||
@@ -0,0 +1,115 @@
|
||||
package backend
|
||||
|
||||
type VersionData struct {
|
||||
Version string `json:"version" example:"1.0.0"`
|
||||
Changelog []string `json:"changelog" example:"[\"Initial release\",\"Bug fixes\"]"`
|
||||
}
|
||||
|
||||
var data = []VersionData{
|
||||
{
|
||||
Version: "5.0.0",
|
||||
Changelog: []string{
|
||||
"#9 - Major routes refactor and expansion",
|
||||
"#15 - Added API for statistics",
|
||||
"#16 - Upgrade Echo framework from v4 to v5",
|
||||
"#17 - Add Zap structured logging framework",
|
||||
"#18 - Add OpenAPI/Swagger documentation",
|
||||
"#19 - Replace Tailwind CSS with pure CSS",
|
||||
"#20 - Change domain from sanplex.tech to sanplex.xyz",
|
||||
"#21 - Refactor handlers into domain-specific files",
|
||||
"#22 - Change VersionData Changelog from string to string array",
|
||||
"#23 - Update all dependencies to latest versions",
|
||||
"Added search cache backend",
|
||||
"Backend sync improvements",
|
||||
},
|
||||
},
|
||||
{
|
||||
Version: "4.5.0",
|
||||
Changelog: []string{
|
||||
"#1 - Created request to check newest version of the app",
|
||||
"#2 - Added request to download the newest version of the app",
|
||||
"#3 - Added request to check progress during sync",
|
||||
"#4 - Now blocking all request while sync is in progress",
|
||||
"#5 - Implemented ants for thread pooling",
|
||||
"#6 - Changed the sync request to now only start the sync",
|
||||
},
|
||||
},
|
||||
{
|
||||
Version: "4.0.0",
|
||||
Changelog: []string{
|
||||
"Changed framework from gin to Echo",
|
||||
"Reorganized the code",
|
||||
"Implemented sqlc",
|
||||
"Added support to send character images from the server",
|
||||
"Added function to create a new database of no one exists",
|
||||
},
|
||||
},
|
||||
{
|
||||
Version: "3.2",
|
||||
Changelog: []string{"Upgraded Go version and the version of all dependencies. Fixed som more bugs."},
|
||||
},
|
||||
{
|
||||
Version: "3.1",
|
||||
Changelog: []string{"Fixed some bugs with songs not found made the application crash. Now checking if song exists and if not, remove song from DB and find another one. Frontend is now decoupled from the backend."},
|
||||
},
|
||||
{
|
||||
Version: "3.0",
|
||||
Changelog: []string{"Changed routing framework from mux to Gin. Swagger doc is now included in the application. A fronted can now be hosted from the application."},
|
||||
},
|
||||
{
|
||||
Version: "2.3.0",
|
||||
Changelog: []string{"Images should not be included in the database, removes songs where the path doesn't work."},
|
||||
},
|
||||
{
|
||||
Version: "2.2.0",
|
||||
Changelog: []string{"Changed the structure of the whole application, should be no changes to functionality."},
|
||||
},
|
||||
{
|
||||
Version: "2.1.4",
|
||||
Changelog: []string{"Game list should now be sorted, a new endpoint with the game list in random order have been added."},
|
||||
},
|
||||
{
|
||||
Version: "2.1.3",
|
||||
Changelog: []string{"Added a check to see if song exists before returning it, if not a new song will be picked up."},
|
||||
},
|
||||
{
|
||||
Version: "2.1.2",
|
||||
Changelog: []string{"Added test server to swagger file."},
|
||||
},
|
||||
{
|
||||
Version: "2.1.1",
|
||||
Changelog: []string{"Fixed bug where wrong song was showed as currently played."},
|
||||
},
|
||||
{
|
||||
Version: "2.1.0",
|
||||
Changelog: []string{
|
||||
"Added /addQue to add the last received song to the songQue.",
|
||||
"Changed /rand and /rand/low to not add song to the que.",
|
||||
"Changed /next to not call /rand when the end of the que is reached, instead the last song in the que will be resent.",
|
||||
},
|
||||
},
|
||||
{
|
||||
Version: "2.0.3",
|
||||
Changelog: []string{"Another small change that should fix the caching problem."},
|
||||
},
|
||||
{
|
||||
Version: "2.0.2",
|
||||
Changelog: []string{"Hopefully fixed the caching problem with random."},
|
||||
},
|
||||
{
|
||||
Version: "2.0.1",
|
||||
Changelog: []string{"Fixed CORS"},
|
||||
},
|
||||
{
|
||||
Version: "2.0.0",
|
||||
Changelog: []string{"Rebuilt the application in Go."},
|
||||
},
|
||||
}
|
||||
|
||||
func GetLatestVersion() VersionData {
|
||||
return data[0]
|
||||
}
|
||||
|
||||
func GetVersionHistory() []VersionData {
|
||||
return data
|
||||
}
|
||||
@@ -0,0 +1,142 @@
|
||||
package db
|
||||
|
||||
import (
|
||||
"context"
|
||||
"database/sql"
|
||||
"fmt"
|
||||
"time"
|
||||
|
||||
"music-server/internal/logging"
|
||||
|
||||
"github.com/golang-migrate/migrate/v4"
|
||||
"github.com/golang-migrate/migrate/v4/database/postgres"
|
||||
_ "github.com/golang-migrate/migrate/v4/database/postgres"
|
||||
"github.com/golang-migrate/migrate/v4/source/iofs"
|
||||
"github.com/jackc/pgx/v5/pgxpool"
|
||||
_ "github.com/lib/pq"
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
// Database holds the database connection pool and context
|
||||
type Database struct {
|
||||
Pool *pgxpool.Pool
|
||||
Ctx context.Context
|
||||
}
|
||||
|
||||
// NewDatabase creates a new Database instance with connection pool
|
||||
func NewDatabase(host, port, user, password, dbname string) (*Database, error) {
|
||||
ctx := context.Background()
|
||||
psqlInfo := fmt.Sprintf("host=%s port=%s user=%s password=%s dbname=%s sslmode=disable",
|
||||
host, port, user, password, dbname)
|
||||
|
||||
logging.GetLogger().Debug("Database connection info",
|
||||
zap.String("host", host),
|
||||
zap.String("port", port),
|
||||
zap.String("dbname", dbname))
|
||||
|
||||
pool, err := pgxpool.New(ctx, psqlInfo)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("unable to connect to database: %w", err)
|
||||
}
|
||||
|
||||
// Test connection
|
||||
var success string
|
||||
err = pool.QueryRow(ctx, "select 'Successfully connected!'").Scan(&success)
|
||||
if err != nil {
|
||||
pool.Close()
|
||||
return nil, fmt.Errorf("database query failed: %w", err)
|
||||
}
|
||||
|
||||
logging.GetLogger().Info("Database connected", zap.String("status", success))
|
||||
|
||||
return &Database{Pool: pool, Ctx: ctx}, nil
|
||||
}
|
||||
|
||||
// Close closes the database connection pool
|
||||
func (db *Database) Close() {
|
||||
if db.Pool != nil {
|
||||
logging.GetLogger().Info("Closing database connection")
|
||||
db.Pool.Close()
|
||||
}
|
||||
}
|
||||
|
||||
// Health checks the health of the database connection by pinging the database.
|
||||
// It returns a map with keys indicating various health statistics.
|
||||
func (db *Database) Health() map[string]string {
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 1*time.Second)
|
||||
defer cancel()
|
||||
|
||||
stats := make(map[string]string)
|
||||
|
||||
// Ping the database
|
||||
err := db.Pool.Ping(ctx)
|
||||
if err != nil {
|
||||
stats["status"] = "down"
|
||||
stats["error"] = err.Error()
|
||||
return stats
|
||||
}
|
||||
|
||||
stats["status"] = "up"
|
||||
return stats
|
||||
}
|
||||
|
||||
// RunMigrations runs all pending database migrations to the latest version.
|
||||
// Uses the existing pool to extract connection details.
|
||||
func (db *Database) RunMigrations() error {
|
||||
// Extract connection info from pool config
|
||||
connConfig := db.Pool.Config().ConnConfig
|
||||
migrationURL := fmt.Sprintf("postgres://%s:%s@%s:%d/%s?sslmode=disable",
|
||||
connConfig.User,
|
||||
connConfig.Password,
|
||||
connConfig.Host,
|
||||
connConfig.Port,
|
||||
connConfig.Database)
|
||||
|
||||
logging.GetLogger().Debug("Migration info", zap.String("url", migrationURL))
|
||||
|
||||
sqlDb, err := sql.Open("postgres", migrationURL)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to open database for migration: %w", err)
|
||||
}
|
||||
defer sqlDb.Close()
|
||||
|
||||
driver, err := postgres.WithInstance(sqlDb, &postgres.Config{})
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to create migration driver: %w", err)
|
||||
}
|
||||
|
||||
files, err := iofs.New(MigrationsFs, "migrations")
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to create migration files: %w", err)
|
||||
}
|
||||
|
||||
m, err := migrate.NewWithInstance("iofs", files, "postgres", driver)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to create migrator: %w", err)
|
||||
}
|
||||
|
||||
// Get current version for logging
|
||||
version, _, err := m.Version()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get migration version", zap.String("error", err.Error()))
|
||||
}
|
||||
|
||||
logging.GetLogger().Info("Migration version before", zap.Uint("version", version))
|
||||
|
||||
// Run all pending migrations to latest version
|
||||
err = m.Up()
|
||||
if err != nil {
|
||||
if err == migrate.ErrNoChange {
|
||||
logging.GetLogger().Info("Database already up to date")
|
||||
} else {
|
||||
return fmt.Errorf("migration failed: %w", err)
|
||||
}
|
||||
} else {
|
||||
// Get new version after migration
|
||||
versionAfter, _, _ := m.Version()
|
||||
logging.GetLogger().Info("Migrated to version", zap.Uint("version", versionAfter))
|
||||
}
|
||||
|
||||
logging.GetLogger().Info("Migration completed")
|
||||
return nil
|
||||
}
|
||||
+20
-28
@@ -20,6 +20,9 @@ import (
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
// TODO: DEPRECATED - Remove these global variables once all code is migrated to use Database struct
|
||||
// Use database.go's Database struct instead. These globals remain for backward compatibility
|
||||
// with legacy code paths. New code should use the Database struct from database.go.
|
||||
var Dbpool *pgxpool.Pool
|
||||
var Ctx = context.Background()
|
||||
|
||||
@@ -53,25 +56,10 @@ func CloseDb() {
|
||||
Dbpool.Close()
|
||||
}
|
||||
|
||||
func Testf() {
|
||||
rows, dbErr := Dbpool.Query(Ctx, "select game_name from game")
|
||||
if dbErr != nil {
|
||||
logging.GetLogger().Fatal("Query failed", zap.String("error", dbErr.Error()))
|
||||
}
|
||||
for rows.Next() {
|
||||
var gameName string
|
||||
dbErr = rows.Scan(&gameName)
|
||||
if dbErr != nil {
|
||||
logging.GetLogger().Error("Row scan failed", zap.String("error", dbErr.Error()))
|
||||
}
|
||||
logging.GetLogger().Debug("Game found", zap.String("name", gameName))
|
||||
}
|
||||
}
|
||||
|
||||
func ResetGameIdSeq() {
|
||||
_, err := Dbpool.Query(Ctx, "SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1);")
|
||||
func ResetSoundtrackIdSeq() {
|
||||
_, err := Dbpool.Query(Ctx, "SELECT setval('soundtrack_id_seq', (SELECT MAX(id) FROM soundtrack)+1);")
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to reset game ID sequence", zap.String("error", err.Error()))
|
||||
logging.GetLogger().Error("Failed to reset soundtrack ID sequence", zap.String("error", err.Error()))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -136,19 +124,23 @@ func Migrate_db(host string, port string, user string, password string, dbname s
|
||||
// logging.GetLogger().Error("Force migration error", zap.String("error", err.Error()))
|
||||
//}
|
||||
|
||||
err = m.Migrate(2)
|
||||
//err = m.Up() // or m.Steps(2) if you want to explicitly set the number of migrations to run
|
||||
// Use Up() to apply all pending migrations instead of Migrate(2)
|
||||
err = m.Up()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Migration error", zap.String("error", err.Error()))
|
||||
if err == migrate.ErrNoChange {
|
||||
logging.GetLogger().Info("Database already up to date")
|
||||
} else {
|
||||
logging.GetLogger().Error("Migration error", zap.String("error", err.Error()))
|
||||
}
|
||||
} else {
|
||||
versionAfter, _, err := m.Version()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get migration version after", zap.String("error", err.Error()))
|
||||
} else {
|
||||
logging.GetLogger().Info("Migrated to version", zap.Uint("version", versionAfter))
|
||||
}
|
||||
}
|
||||
|
||||
versionAfter, _, err := m.Version()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get migration version after", zap.String("error", err.Error()))
|
||||
}
|
||||
|
||||
logging.GetLogger().Info("Migration version after", zap.Uint("version", versionAfter))
|
||||
|
||||
logging.GetLogger().Info("Migration completed")
|
||||
|
||||
db.Close()
|
||||
|
||||
@@ -0,0 +1,251 @@
|
||||
package db
|
||||
|
||||
import (
|
||||
"database/sql"
|
||||
"fmt"
|
||||
"os"
|
||||
"testing"
|
||||
|
||||
"github.com/golang-migrate/migrate/v4"
|
||||
"github.com/golang-migrate/migrate/v4/database/postgres"
|
||||
_ "github.com/golang-migrate/migrate/v4/source/file"
|
||||
_ "github.com/lib/pq"
|
||||
"github.com/stretchr/testify/require"
|
||||
)
|
||||
|
||||
// TestMigrationsStepByStep tests applying migrations incrementally
|
||||
// Then adding data manually, then completing migrations
|
||||
func TestMigrationsStepByStep(t *testing.T) {
|
||||
host := os.Getenv("DB_HOST")
|
||||
port := os.Getenv("DB_PORT")
|
||||
user := os.Getenv("DB_USERNAME")
|
||||
password := os.Getenv("DB_PASSWORD")
|
||||
// Use a unique database name for this test
|
||||
dbname := "music_server_migration_test"
|
||||
|
||||
if host == "" || port == "" || user == "" || password == "" {
|
||||
t.Skip("Test database environment variables not set (DB_HOST, DB_PORT, DB_USERNAME, DB_PASSWORD)")
|
||||
}
|
||||
|
||||
// Clean up: drop database if it exists
|
||||
cleanupDB(t, host, port, user, password, dbname)
|
||||
defer cleanupDB(t, host, port, user, password, dbname)
|
||||
|
||||
// Create the database
|
||||
createTestDB(t, host, port, user, password, dbname)
|
||||
|
||||
// Step 1: Apply first 4 migrations (before soundtrack rename)
|
||||
// This creates: game, song, vgmq, song_list tables
|
||||
// And sessions table with indexes
|
||||
t.Run("ApplyFirst4Migrations", func(t *testing.T) {
|
||||
applyMigrations(t, host, port, user, password, dbname, 4)
|
||||
})
|
||||
|
||||
// Step 2: Add data manually to game and song tables
|
||||
t.Run("AddManualData", func(t *testing.T) {
|
||||
connStr := fmt.Sprintf("host=%s port=%s user=%s password=%s dbname=%s sslmode=disable",
|
||||
host, port, user, password, dbname)
|
||||
db, err := sql.Open("postgres", connStr)
|
||||
require.NoError(t, err)
|
||||
defer db.Close()
|
||||
|
||||
// Insert 5 games manually
|
||||
for i := 1; i <= 5; i++ {
|
||||
gameName := fmt.Sprintf("Manual Game %d", i)
|
||||
path := fmt.Sprintf("/manual/path/game%d", i)
|
||||
hash := fmt.Sprintf("hash-%d", i)
|
||||
|
||||
_, err := db.Exec(`INSERT INTO game (game_name, path, hash, added)
|
||||
VALUES ($1, $2, $3, NOW())`,
|
||||
gameName, path, hash)
|
||||
require.NoError(t, err, "Failed to insert game %d", i)
|
||||
}
|
||||
|
||||
// Insert songs for each game
|
||||
songs := []struct {
|
||||
gameID int
|
||||
name string
|
||||
path string
|
||||
}{
|
||||
{1, "Song A", "/path/a.mp3"},
|
||||
{1, "Song B", "/path/b.mp3"},
|
||||
{2, "Song C", "/path/c.mp3"},
|
||||
{2, "Song D", "/path/d.mp3"},
|
||||
{3, "Song E", "/path/e.mp3"},
|
||||
{4, "Song F", "/path/f.mp3"},
|
||||
{4, "Song G", "/path/g.mp3"},
|
||||
{4, "Song H", "/path/h.mp3"},
|
||||
{5, "Song I", "/path/i.mp3"},
|
||||
}
|
||||
|
||||
for _, s := range songs {
|
||||
_, err := db.Exec(`INSERT INTO song (game_id, song_name, path, hash)
|
||||
VALUES ($1, $2, $3, $4)`,
|
||||
s.gameID, s.name, s.path, fmt.Sprintf("song-hash-%s", s.name))
|
||||
require.NoError(t, err, "Failed to insert song %s", s.name)
|
||||
}
|
||||
|
||||
// Verify data was inserted
|
||||
var gameCount int
|
||||
err = db.QueryRow("SELECT COUNT(*) FROM game").Scan(&gameCount)
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, 5, gameCount, "Expected 5 games")
|
||||
|
||||
var songCount int
|
||||
err = db.QueryRow("SELECT COUNT(*) FROM song").Scan(&songCount)
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, 9, songCount, "Expected 9 songs")
|
||||
|
||||
t.Log("✓ Manually inserted 5 games with 9 songs")
|
||||
})
|
||||
|
||||
// Step 3: Apply migration 5 (rename game→soundtrack)
|
||||
t.Run("ApplyMigration5", func(t *testing.T) {
|
||||
// Apply the remaining migrations (just migration 5)
|
||||
applyMigrations(t, host, port, user, password, dbname, 1)
|
||||
|
||||
// Verify tables were renamed
|
||||
connStr := fmt.Sprintf("host=%s port=%s user=%s password=%s dbname=%s sslmode=disable",
|
||||
host, port, user, password, dbname)
|
||||
db, err := sql.Open("postgres", connStr)
|
||||
require.NoError(t, err)
|
||||
defer db.Close()
|
||||
|
||||
// Check that soundtrack table exists
|
||||
var soundtrackCount int
|
||||
err = db.QueryRow("SELECT COUNT(*) FROM soundtrack").Scan(&soundtrackCount)
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, 5, soundtrackCount, "Expected 5 soundtracks after migration")
|
||||
|
||||
// Check that game table no longer exists
|
||||
_, err = db.Exec("SELECT 1 FROM game LIMIT 1")
|
||||
require.Error(t, err, "game table should not exist after migration")
|
||||
|
||||
// Check that song table has soundtrack_id column
|
||||
var songCount int
|
||||
err = db.QueryRow("SELECT COUNT(*) FROM song").Scan(&songCount)
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, 9, songCount, "Expected 9 songs after migration")
|
||||
|
||||
// Verify data integrity: soundtrack_name values
|
||||
rows, err := db.Query("SELECT soundtrack_name FROM soundtrack ORDER BY id")
|
||||
require.NoError(t, err)
|
||||
defer rows.Close()
|
||||
|
||||
expectedNames := []string{"Manual Game 1", "Manual Game 2", "Manual Game 3", "Manual Game 4", "Manual Game 5"}
|
||||
actualNames := make([]string, 0)
|
||||
for rows.Next() {
|
||||
var name string
|
||||
err := rows.Scan(&name)
|
||||
require.NoError(t, err)
|
||||
actualNames = append(actualNames, name)
|
||||
}
|
||||
require.Equal(t, expectedNames, actualNames, "Soundtrack names should match original game names")
|
||||
|
||||
t.Log("✓ Migration 5 applied successfully, data preserved")
|
||||
})
|
||||
}
|
||||
|
||||
// cleanupDB drops the test database
|
||||
func cleanupDB(t *testing.T, host, port, user, password, dbname string) {
|
||||
connStr := fmt.Sprintf("host=%s port=%s user=%s password=%s dbname=postgres sslmode=disable",
|
||||
host, port, user, password)
|
||||
db, err := sql.Open("postgres", connStr)
|
||||
if err != nil {
|
||||
t.Logf("Warning: could not connect to cleanup DB: %v", err)
|
||||
return
|
||||
}
|
||||
defer db.Close()
|
||||
|
||||
// Check if database exists before dropping
|
||||
var exists int
|
||||
err = db.QueryRow("SELECT 1 FROM pg_database WHERE datname = $1", dbname).Scan(&exists)
|
||||
if err != nil && err != sql.ErrNoRows {
|
||||
t.Logf("Warning: could not check if DB exists: %v", err)
|
||||
return
|
||||
}
|
||||
|
||||
if exists == 1 {
|
||||
_, err = db.Exec("DROP DATABASE " + dbname + " WITH (FORCE)")
|
||||
if err != nil {
|
||||
t.Logf("Warning: could not drop DB: %v", err)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// createTestDB creates a fresh test database
|
||||
func createTestDB(t *testing.T, host, port, user, password, dbname string) {
|
||||
connStr := fmt.Sprintf("host=%s port=%s user=%s password=%s dbname=postgres sslmode=disable",
|
||||
host, port, user, password)
|
||||
db, err := sql.Open("postgres", connStr)
|
||||
require.NoError(t, err)
|
||||
defer db.Close()
|
||||
|
||||
// Drop if exists
|
||||
cleanupDB(t, host, port, user, password, dbname)
|
||||
|
||||
// Create database
|
||||
_, err = db.Exec("CREATE DATABASE " + dbname)
|
||||
require.NoError(t, err)
|
||||
|
||||
// Enable UUID extension if needed
|
||||
connStrDB := fmt.Sprintf("host=%s port=%s user=%s password=%s dbname=%s sslmode=disable",
|
||||
host, port, user, password, dbname)
|
||||
db2, err := sql.Open("postgres", connStrDB)
|
||||
require.NoError(t, err)
|
||||
defer db2.Close()
|
||||
|
||||
_, err = db2.Exec("CREATE EXTENSION IF NOT EXISTS \"uuid-ossp\"")
|
||||
if err != nil {
|
||||
t.Logf("Note: uuid-ossp extension may not be available: %v", err)
|
||||
}
|
||||
}
|
||||
|
||||
// applyMigrations applies n migrations to the database using Go migrate library
|
||||
func applyMigrations(t *testing.T, host, port, user, password, dbname string, steps int) {
|
||||
migrationURL := fmt.Sprintf("postgres://%s:%s@%s:%s/%s?sslmode=disable",
|
||||
user, password, host, port, dbname)
|
||||
|
||||
db, err := sql.Open("postgres", migrationURL)
|
||||
require.NoError(t, err)
|
||||
defer db.Close()
|
||||
|
||||
driver, err := postgres.WithInstance(db, &postgres.Config{})
|
||||
require.NoError(t, err)
|
||||
|
||||
m, err := migrate.NewWithDatabaseInstance(
|
||||
"file://migrations",
|
||||
"postgres", driver)
|
||||
require.NoError(t, err)
|
||||
|
||||
// Get current version
|
||||
version, _, err := m.Version()
|
||||
if err != nil && err != migrate.ErrNilVersion {
|
||||
require.NoError(t, err)
|
||||
}
|
||||
if err == migrate.ErrNilVersion {
|
||||
version = 0
|
||||
}
|
||||
t.Logf("Current migration version: %d", version)
|
||||
|
||||
// Apply exactly 'steps' migrations
|
||||
if steps > 0 {
|
||||
err = m.Steps(steps)
|
||||
if err != nil && err != migrate.ErrNoChange {
|
||||
require.NoError(t, err)
|
||||
}
|
||||
} else if steps < 0 {
|
||||
err = m.Steps(steps)
|
||||
require.NoError(t, err)
|
||||
}
|
||||
|
||||
// Get new version
|
||||
newVersion, _, err := m.Version()
|
||||
if err != nil && err != migrate.ErrNilVersion {
|
||||
require.NoError(t, err)
|
||||
}
|
||||
if err == migrate.ErrNilVersion {
|
||||
newVersion = 0
|
||||
}
|
||||
t.Logf("Migration version after applying %d steps: %d", steps, newVersion)
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
-- Drop indexes for sessions table
|
||||
DROP INDEX IF EXISTS idx_sessions_expires;
|
||||
DROP INDEX IF EXISTS idx_sessions_token;
|
||||
DROP INDEX IF EXISTS idx_sessions_ip;
|
||||
DROP INDEX IF EXISTS idx_sessions_created;
|
||||
|
||||
-- Drop sessions table
|
||||
DROP TABLE IF EXISTS sessions;
|
||||
|
||||
-- Drop performance indexes for song_list
|
||||
DROP INDEX IF EXISTS idx_song_list_match_date;
|
||||
DROP INDEX IF EXISTS idx_song_list_match_id;
|
||||
|
||||
-- Drop performance indexes for song
|
||||
DROP INDEX IF EXISTS idx_song_hash;
|
||||
DROP INDEX IF EXISTS idx_song_path;
|
||||
DROP INDEX IF EXISTS idx_song_game_id;
|
||||
DROP INDEX IF EXISTS idx_song_game_id_song_name;
|
||||
|
||||
-- Drop performance indexes for game
|
||||
DROP INDEX IF EXISTS idx_game_deleted;
|
||||
DROP INDEX IF EXISTS idx_game_hash;
|
||||
DROP INDEX IF EXISTS idx_game_path;
|
||||
DROP INDEX IF EXISTS idx_game_name;
|
||||
@@ -0,0 +1,39 @@
|
||||
-- ============================================
|
||||
-- PERFORMANCE INDEXES FOR EXISTING TABLES
|
||||
-- ============================================
|
||||
|
||||
-- Game table indexes
|
||||
CREATE INDEX IF NOT EXISTS idx_game_deleted ON game(deleted) WHERE deleted IS NULL;
|
||||
CREATE INDEX IF NOT EXISTS idx_game_hash ON game(hash);
|
||||
CREATE INDEX IF NOT EXISTS idx_game_path ON game(path);
|
||||
CREATE INDEX IF NOT EXISTS idx_game_name ON game(game_name);
|
||||
|
||||
-- Song table indexes
|
||||
CREATE INDEX IF NOT EXISTS idx_song_hash ON song(hash);
|
||||
CREATE INDEX IF NOT EXISTS idx_song_path ON song(path);
|
||||
CREATE INDEX IF NOT EXISTS idx_song_game_id ON song(game_id);
|
||||
CREATE INDEX IF NOT EXISTS idx_song_game_id_song_name ON song(game_id, song_name);
|
||||
|
||||
-- Song_list table indexes
|
||||
CREATE INDEX IF NOT EXISTS idx_song_list_match_date ON song_list(match_date);
|
||||
CREATE INDEX IF NOT EXISTS idx_song_list_match_id ON song_list(match_id);
|
||||
|
||||
-- ============================================
|
||||
-- SESSIONS TABLE FOR TOKEN MANAGEMENT
|
||||
-- ============================================
|
||||
|
||||
-- Create sessions table for tracking client tokens
|
||||
CREATE TABLE sessions (
|
||||
token VARCHAR(64) PRIMARY KEY,
|
||||
ip_address VARCHAR(45) NOT NULL,
|
||||
user_agent TEXT NOT NULL,
|
||||
client_type VARCHAR(20) DEFAULT 'web',
|
||||
expires_at TIMESTAMP WITH TIME ZONE NOT NULL,
|
||||
created_at TIMESTAMP WITH TIME ZONE DEFAULT NOW()
|
||||
);
|
||||
|
||||
-- Indexes for fast lookup and cleanup
|
||||
CREATE INDEX idx_sessions_expires ON sessions(expires_at);
|
||||
CREATE INDEX idx_sessions_token ON sessions(token);
|
||||
CREATE INDEX idx_sessions_ip ON sessions(ip_address);
|
||||
CREATE INDEX idx_sessions_created ON sessions(created_at);
|
||||
@@ -0,0 +1,64 @@
|
||||
-- Rollback: Remove UUID columns and revert rename
|
||||
|
||||
-- Step 1: Drop UUID-related indexes
|
||||
DROP INDEX IF EXISTS idx_song_uuid;
|
||||
DROP INDEX IF EXISTS idx_song_soundtrack_uuid;
|
||||
DROP INDEX IF EXISTS idx_soundtrack_uuid;
|
||||
DROP INDEX IF EXISTS idx_song_soundtrack_id;
|
||||
DROP INDEX IF EXISTS idx_song_path;
|
||||
|
||||
-- Step 1.5: Remove NOT NULL constraints before dropping columns (Issue #28 rollback)
|
||||
ALTER TABLE song ALTER COLUMN soundtrack_uuid DROP NOT NULL;
|
||||
ALTER TABLE song ALTER COLUMN uuid DROP NOT NULL;
|
||||
ALTER TABLE soundtrack ALTER COLUMN uuid DROP NOT NULL;
|
||||
|
||||
-- Step 2: Drop UUID-related constraints
|
||||
ALTER TABLE song DROP CONSTRAINT IF EXISTS song_soundtrack_path_unique;
|
||||
ALTER TABLE song DROP CONSTRAINT IF EXISTS song_soundtrack_uuid_fkey;
|
||||
ALTER TABLE soundtrack DROP CONSTRAINT IF EXISTS soundtrack_uuid_unique;
|
||||
|
||||
-- Step 3: Drop UUID columns from song table
|
||||
ALTER TABLE song DROP COLUMN IF EXISTS soundtrack_uuid;
|
||||
ALTER TABLE song DROP COLUMN IF EXISTS uuid;
|
||||
|
||||
-- Step 4: Drop UUID column from soundtrack table
|
||||
ALTER TABLE soundtrack DROP COLUMN IF EXISTS uuid;
|
||||
|
||||
-- Step 5: Drop the uuid-based primary key
|
||||
ALTER TABLE song DROP CONSTRAINT song_pkey;
|
||||
|
||||
-- Step 6: Restore composite primary key on song
|
||||
ALTER TABLE song ADD CONSTRAINT song_pkey PRIMARY KEY (soundtrack_id, path);
|
||||
|
||||
-- Step 7: Drop foreign key constraint
|
||||
ALTER TABLE song DROP CONSTRAINT IF EXISTS song_soundtrack_id_fkey;
|
||||
|
||||
-- Step 8: Revert rename operations
|
||||
-- Revert song_list table references
|
||||
ALTER TABLE song_list RENAME COLUMN soundtrack_name TO game_name;
|
||||
|
||||
-- Revert song table: rename soundtrack_id back to game_id
|
||||
ALTER TABLE song RENAME COLUMN soundtrack_id TO game_id;
|
||||
|
||||
-- Revert columns in game table
|
||||
ALTER TABLE game RENAME COLUMN soundtrack_name TO game_name;
|
||||
|
||||
-- Revert primary key sequence
|
||||
ALTER SEQUENCE game_id_seq RENAME TO soundtrack_id_seq;
|
||||
|
||||
-- Revert: Rename soundtrack table back to game
|
||||
ALTER TABLE soundtrack RENAME TO game;
|
||||
|
||||
-- Revert foreign key constraint
|
||||
ALTER TABLE song DROP CONSTRAINT IF EXISTS song_game_id_fkey;
|
||||
ALTER TABLE song ADD CONSTRAINT song_game_id_fkey
|
||||
FOREIGN KEY (game_id) REFERENCES game(id);
|
||||
|
||||
-- Revert indexes
|
||||
ALTER INDEX IF EXISTS idx_soundtrack_deleted RENAME TO idx_game_deleted;
|
||||
ALTER INDEX IF EXISTS idx_soundtrack_hash RENAME TO idx_game_hash;
|
||||
ALTER INDEX IF EXISTS idx_soundtrack_path RENAME TO idx_game_path;
|
||||
ALTER INDEX IF EXISTS idx_soundtrack_name RENAME TO idx_game_name;
|
||||
ALTER INDEX IF EXISTS idx_song_soundtrack_id RENAME TO idx_song_game_id;
|
||||
ALTER INDEX IF EXISTS idx_song_soundtrack_id_song_name RENAME TO idx_song_game_id_song_name;
|
||||
ALTER INDEX IF EXISTS song_list_soundtrack_name_idx RENAME TO song_list_game_name_idx;
|
||||
@@ -0,0 +1,99 @@
|
||||
-- Migration: Rename game to soundtrack AND add UUID columns
|
||||
-- Combines original migrations 000005 (rename), 000006 (UUID columns), and Issue #28 (Phase 2: NOT NULL constraints)
|
||||
-- Phase 1 & 2: Dual-write with required UUIDs (integer IDs still exist alongside UUIDs)
|
||||
|
||||
-- ============ PART 1: RENAME (from original migration 000005) ============
|
||||
|
||||
-- Rename game table to soundtrack
|
||||
ALTER TABLE game RENAME TO soundtrack;
|
||||
|
||||
-- Rename primary key sequence
|
||||
ALTER SEQUENCE game_id_seq RENAME TO soundtrack_id_seq;
|
||||
|
||||
-- Rename columns in soundtrack table
|
||||
ALTER TABLE soundtrack RENAME COLUMN game_name TO soundtrack_name;
|
||||
|
||||
-- Update song table: rename game_id to soundtrack_id
|
||||
ALTER TABLE song RENAME COLUMN game_id TO soundtrack_id;
|
||||
|
||||
-- Update song_list table references
|
||||
ALTER TABLE song_list RENAME COLUMN game_name TO soundtrack_name;
|
||||
|
||||
-- Rename foreign key constraint
|
||||
ALTER TABLE song DROP CONSTRAINT IF EXISTS song_game_id_fkey;
|
||||
ALTER TABLE song ADD CONSTRAINT song_soundtrack_id_fkey
|
||||
FOREIGN KEY (soundtrack_id) REFERENCES soundtrack(id);
|
||||
|
||||
-- Rename indexes
|
||||
ALTER INDEX IF EXISTS idx_game_deleted RENAME TO idx_soundtrack_deleted;
|
||||
ALTER INDEX IF EXISTS idx_game_hash RENAME TO idx_soundtrack_hash;
|
||||
ALTER INDEX IF EXISTS idx_game_path RENAME TO idx_soundtrack_path;
|
||||
ALTER INDEX IF EXISTS idx_game_name RENAME TO idx_soundtrack_name;
|
||||
ALTER INDEX IF EXISTS idx_song_game_id RENAME TO idx_song_soundtrack_id;
|
||||
ALTER INDEX IF EXISTS idx_song_game_id_song_name RENAME TO idx_song_soundtrack_id_song_name;
|
||||
ALTER INDEX IF EXISTS song_list_game_name_idx RENAME TO song_list_soundtrack_name_idx;
|
||||
|
||||
-- ============ PART 2: UUID COLUMNS (from original migration 000006) ============
|
||||
|
||||
-- Step 0: Enable uuid-ossp extension for UUID generation
|
||||
CREATE EXTENSION IF NOT EXISTS "uuid-ossp";
|
||||
|
||||
-- Add UUID column to soundtrack table
|
||||
ALTER TABLE soundtrack ADD COLUMN uuid UUID DEFAULT gen_random_uuid();
|
||||
|
||||
-- Add unique constraint on soundtrack.uuid
|
||||
ALTER TABLE soundtrack ADD CONSTRAINT soundtrack_uuid_unique UNIQUE (uuid);
|
||||
|
||||
-- Backfill existing soundtracks with UUIDs (should already have values from DEFAULT)
|
||||
UPDATE soundtrack SET uuid = gen_random_uuid() WHERE uuid IS NULL;
|
||||
|
||||
-- Add index on soundtrack.uuid for query performance
|
||||
CREATE INDEX IF NOT EXISTS idx_soundtrack_uuid ON soundtrack(uuid);
|
||||
|
||||
-- Add UUID columns to song table
|
||||
ALTER TABLE song ADD COLUMN uuid UUID DEFAULT gen_random_uuid();
|
||||
ALTER TABLE song ADD COLUMN soundtrack_uuid UUID;
|
||||
|
||||
-- Backfill existing songs with UUIDs
|
||||
UPDATE song SET uuid = gen_random_uuid() WHERE uuid IS NULL;
|
||||
|
||||
-- Backfill song.soundtrack_uuid from soundtrack.uuid via JOIN
|
||||
UPDATE song s
|
||||
SET soundtrack_uuid = st.uuid
|
||||
FROM soundtrack st
|
||||
WHERE s.soundtrack_id = st.id AND s.soundtrack_uuid IS NULL;
|
||||
|
||||
-- Add foreign key constraint from song.soundtrack_uuid to soundtrack.uuid
|
||||
ALTER TABLE song ADD CONSTRAINT song_soundtrack_uuid_fkey
|
||||
FOREIGN KEY (soundtrack_uuid) REFERENCES soundtrack(uuid);
|
||||
|
||||
-- Add indexes on song UUID columns
|
||||
CREATE INDEX IF NOT EXISTS idx_song_uuid ON song(uuid);
|
||||
CREATE INDEX IF NOT EXISTS idx_song_soundtrack_uuid ON song(soundtrack_uuid);
|
||||
|
||||
-- Drop the composite primary key (soundtrack_id, path)
|
||||
ALTER TABLE song DROP CONSTRAINT song_pkey;
|
||||
|
||||
-- Add new primary key on uuid column
|
||||
ALTER TABLE song ADD CONSTRAINT song_pkey PRIMARY KEY (uuid);
|
||||
|
||||
-- Add unique constraint to maintain same semantics as old PK
|
||||
-- This ensures (soundtrack, path) combinations remain unique
|
||||
ALTER TABLE song ADD CONSTRAINT song_soundtrack_path_unique UNIQUE (soundtrack_uuid, path);
|
||||
|
||||
-- Create index on soundtrack_id for query performance
|
||||
CREATE INDEX IF NOT EXISTS idx_song_soundtrack_id ON song(soundtrack_id);
|
||||
|
||||
-- Create index on path for lookups
|
||||
CREATE INDEX IF NOT EXISTS idx_song_path ON song(path);
|
||||
|
||||
-- ============ PART 3: MAKE UUID COLUMNS NOT NULL (Issue #28 - Phase 2) ============
|
||||
|
||||
-- Add NOT NULL constraint to soundtrack.uuid
|
||||
ALTER TABLE soundtrack ALTER COLUMN uuid SET NOT NULL;
|
||||
|
||||
-- Add NOT NULL constraint to song.uuid
|
||||
ALTER TABLE song ALTER COLUMN uuid SET NOT NULL;
|
||||
|
||||
-- Add NOT NULL constraint to song.soundtrack_uuid
|
||||
ALTER TABLE song ALTER COLUMN soundtrack_uuid SET NOT NULL;
|
||||
@@ -1,49 +0,0 @@
|
||||
-- name: ResetGameIdSeq :one
|
||||
SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1);
|
||||
|
||||
-- name: GetGameNameById :one
|
||||
SELECT game_name FROM game WHERE id = $1;
|
||||
|
||||
-- name: GetGameById :one
|
||||
SELECT *
|
||||
FROM game
|
||||
WHERE id = $1
|
||||
AND deleted IS NULL;
|
||||
|
||||
-- name: SetGameDeletionDate :exec
|
||||
UPDATE game SET deleted=now() WHERE deleted IS NULL;
|
||||
|
||||
-- name: ClearGames :exec
|
||||
DELETE FROM game;
|
||||
|
||||
-- name: UpdateGameName :exec
|
||||
UPDATE game SET game_name=sqlc.arg(name), path=sqlc.arg(path), last_changed=now() WHERE id=sqlc.arg(id);
|
||||
|
||||
-- name: UpdateGameHash :exec
|
||||
UPDATE game SET hash=sqlc.arg(hash), last_changed=now() WHERE id=sqlc.arg(id);
|
||||
|
||||
-- name: RemoveDeletionDate :exec
|
||||
UPDATE game SET deleted=NULL WHERE id=$1;
|
||||
|
||||
-- name: GetIdByGameName :one
|
||||
SELECT id FROM game WHERE game_name = $1;
|
||||
|
||||
-- name: InsertGame :one
|
||||
INSERT INTO game (game_name, path, hash, added) VALUES ($1, $2, $3, now()) returning id;
|
||||
|
||||
-- name: InsertGameWithExistingId :exec
|
||||
INSERT INTO game (id, game_name, path, hash, added) VALUES ($1, $2, $3, $4, now());
|
||||
|
||||
-- name: FindAllGames :many
|
||||
SELECT *
|
||||
FROM game
|
||||
WHERE deleted IS NULL
|
||||
ORDER BY game_name;
|
||||
|
||||
-- name: GetAllGamesIncludingDeleted :many
|
||||
SELECT *
|
||||
FROM game
|
||||
ORDER BY game_name;
|
||||
|
||||
-- name: AddGamePlayed :exec
|
||||
UPDATE game SET times_played = times_played + 1, last_played = now() WHERE id = $1;
|
||||
@@ -0,0 +1,23 @@
|
||||
-- name: CreateSession :one
|
||||
INSERT INTO sessions (token, ip_address, user_agent, client_type, expires_at)
|
||||
VALUES ($1, $2, $3, $4, $5)
|
||||
RETURNING token, ip_address, user_agent, client_type, expires_at, created_at;
|
||||
|
||||
-- name: GetSession :one
|
||||
SELECT token, ip_address, user_agent, client_type, expires_at, created_at
|
||||
FROM sessions
|
||||
WHERE token = $1
|
||||
LIMIT 1;
|
||||
|
||||
-- name: DeleteSession :exec
|
||||
DELETE FROM sessions
|
||||
WHERE token = $1;
|
||||
|
||||
-- name: DeleteExpiredSessions :exec
|
||||
DELETE FROM sessions
|
||||
WHERE expires_at < NOW();
|
||||
|
||||
-- name: ListSessions :many
|
||||
SELECT token, ip_address, user_agent, client_type, expires_at, created_at
|
||||
FROM sessions
|
||||
ORDER BY created_at DESC;
|
||||
@@ -1,14 +1,14 @@
|
||||
-- name: ClearSongs :exec
|
||||
DELETE FROM song;
|
||||
|
||||
-- name: ClearSongsByGameId :exec
|
||||
DELETE FROM song WHERE game_id = $1;
|
||||
-- name: ClearSongsBySoundtrackId :exec
|
||||
DELETE FROM song WHERE soundtrack_id = $1;
|
||||
|
||||
-- name: AddSong :exec
|
||||
INSERT INTO song(game_id, song_name, path, file_name, hash) VALUES ($1, $2, $3, $4, $5);
|
||||
INSERT INTO song(soundtrack_id, song_name, path, file_name, hash, uuid, soundtrack_uuid) VALUES ($1, $2, $3, $4, $5, $6, $7);
|
||||
|
||||
-- name: CheckSong :one
|
||||
SELECT COUNT(*) FROM song WHERE path = $1;
|
||||
SELECT COUNT(*) FROM song WHERE soundtrack_id = $1 AND path = $2;
|
||||
|
||||
-- name: CheckSongWithHash :one
|
||||
SELECT COUNT(*) FROM song WHERE hash = $1;
|
||||
@@ -20,22 +20,33 @@ SELECT * FROM song WHERE hash = $1;
|
||||
UPDATE song SET song_name=$1, file_name=$2, path=$3 where hash=$4;
|
||||
|
||||
-- name: AddHashToSong :exec
|
||||
UPDATE song SET hash=$1 where path=$2;
|
||||
UPDATE song SET hash=$1 where soundtrack_id = $2 AND path = $3;
|
||||
|
||||
-- name: FindSongsFromGame :many
|
||||
-- name: FindSongsFromSoundtrack :many
|
||||
SELECT *
|
||||
FROM song
|
||||
WHERE game_id = $1;
|
||||
WHERE soundtrack_id = $1;
|
||||
|
||||
-- name: AddSongPlayed :exec
|
||||
UPDATE song SET times_played = times_played + 1
|
||||
WHERE game_id = $1 AND song_name = $2;
|
||||
WHERE soundtrack_id = $1 AND song_name = $2;
|
||||
|
||||
-- name: FetchAllSongs :many
|
||||
SELECT * FROM song;
|
||||
|
||||
-- name: GetSongByUUID :one
|
||||
SELECT * FROM song WHERE uuid = $1;
|
||||
|
||||
-- name: RemoveBrokenSong :exec
|
||||
DELETE FROM song WHERE path = $1;
|
||||
DELETE FROM song WHERE soundtrack_id = $1 AND path = $2;
|
||||
|
||||
-- name: RemoveBrokenSongs :exec
|
||||
DELETE FROM song where path = any (sqlc.slice('paths'));
|
||||
DELETE FROM song WHERE uuid = ANY($1);
|
||||
|
||||
-- name: GetSongsBySoundtrackUUID :many
|
||||
SELECT *
|
||||
FROM song
|
||||
WHERE soundtrack_uuid = $1;
|
||||
|
||||
-- name: GetSongUUIDsBySoundtrackId :many
|
||||
SELECT uuid, soundtrack_uuid FROM song WHERE soundtrack_id = $1;
|
||||
@@ -1,5 +1,5 @@
|
||||
-- name: InsertSongInList :exec
|
||||
INSERT INTO song_list (match_date, match_id, song_no, game_name, song_name)
|
||||
INSERT INTO song_list (match_date, match_id, song_no, soundtrack_name, song_name)
|
||||
VALUES ($1, $2, $3, $4, $5);
|
||||
|
||||
-- name: GetSongList :many
|
||||
|
||||
@@ -0,0 +1,58 @@
|
||||
-- name: ResetSoundtrackIdSeq :one
|
||||
SELECT setval('soundtrack_id_seq', (SELECT MAX(id) FROM soundtrack)+1);
|
||||
|
||||
-- name: GetSoundtrackNameById :one
|
||||
SELECT soundtrack_name FROM soundtrack WHERE id = $1;
|
||||
|
||||
-- name: GetSoundtrackById :one
|
||||
SELECT *
|
||||
FROM soundtrack
|
||||
WHERE id = $1
|
||||
AND deleted IS NULL;
|
||||
|
||||
-- name: SetSoundtrackDeletionDate :exec
|
||||
UPDATE soundtrack SET deleted=now() WHERE deleted IS NULL;
|
||||
|
||||
-- name: ClearSoundtracks :exec
|
||||
DELETE FROM soundtrack;
|
||||
|
||||
-- name: UpdateSoundtrackName :exec
|
||||
UPDATE soundtrack SET soundtrack_name=sqlc.arg(name), path=sqlc.arg(path), last_changed=now() WHERE id=sqlc.arg(id);
|
||||
|
||||
-- name: UpdateSoundtrackHash :exec
|
||||
UPDATE soundtrack SET hash=sqlc.arg(hash), last_changed=now() WHERE id=sqlc.arg(id);
|
||||
|
||||
-- name: RemoveSoundtrackDeletionDate :exec
|
||||
UPDATE soundtrack SET deleted=NULL WHERE id=$1;
|
||||
|
||||
-- name: GetIdBySoundtrackName :one
|
||||
SELECT id FROM soundtrack WHERE soundtrack_name = $1;
|
||||
|
||||
-- name: InsertSoundtrack :one
|
||||
INSERT INTO soundtrack (soundtrack_name, path, hash, added, uuid) VALUES ($1, $2, $3, now(), $4) returning id, uuid;
|
||||
|
||||
-- name: InsertSoundtrackWithExistingId :exec
|
||||
INSERT INTO soundtrack (id, soundtrack_name, path, hash, added) VALUES ($1, $2, $3, $4, now());
|
||||
|
||||
-- name: FindAllSoundtracks :many
|
||||
SELECT *
|
||||
FROM soundtrack
|
||||
WHERE deleted IS NULL
|
||||
ORDER BY soundtrack_name;
|
||||
|
||||
-- name: GetAllSoundtracksIncludingDeleted :many
|
||||
SELECT *
|
||||
FROM soundtrack
|
||||
ORDER BY soundtrack_name;
|
||||
|
||||
-- name: AddSoundtrackPlayed :exec
|
||||
UPDATE soundtrack SET times_played = times_played + 1, last_played = now() WHERE id = $1;
|
||||
|
||||
-- name: GetSoundtrackByUUID :one
|
||||
SELECT *
|
||||
FROM soundtrack
|
||||
WHERE uuid = $1
|
||||
AND deleted IS NULL;
|
||||
|
||||
-- name: GetSoundtrackUUIDById :one
|
||||
SELECT uuid FROM soundtrack WHERE id = $1;
|
||||
@@ -0,0 +1,148 @@
|
||||
-- Most played soundtracks with their songs
|
||||
-- name: GetMostPlayedSoundtracksWithSongs :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played,
|
||||
'file_name', s.file_name
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.times_played DESC, g.soundtrack_name
|
||||
LIMIT $1;
|
||||
|
||||
-- Least played soundtracks with their songs
|
||||
-- name: GetLeastPlayedSoundtracksWithSongs :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played,
|
||||
'file_name', s.file_name
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.times_played ASC, g.soundtrack_name
|
||||
LIMIT $1;
|
||||
|
||||
-- Most played songs with their soundtrack info
|
||||
-- name: GetMostPlayedSongsWithSoundtrack :many
|
||||
SELECT
|
||||
s.soundtrack_id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
s.song_name,
|
||||
s.path,
|
||||
s.times_played,
|
||||
s.file_name
|
||||
FROM song s
|
||||
JOIN soundtrack g ON s.soundtrack_id = g.id
|
||||
WHERE g.deleted IS NULL
|
||||
ORDER BY s.times_played DESC, s.song_name
|
||||
LIMIT $1;
|
||||
|
||||
-- Least played songs with their soundtrack info
|
||||
-- name: GetLeastPlayedSongsWithSoundtrack :many
|
||||
SELECT
|
||||
s.soundtrack_id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
s.song_name,
|
||||
s.path,
|
||||
s.times_played,
|
||||
s.file_name
|
||||
FROM song s
|
||||
JOIN soundtrack g ON s.soundtrack_id = g.id
|
||||
WHERE g.deleted IS NULL
|
||||
ORDER BY s.times_played ASC, s.song_name
|
||||
LIMIT $1;
|
||||
|
||||
-- Soundtracks that have never been played (times_played = 0)
|
||||
-- name: GetNeverPlayedSoundtracks :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.added,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL AND g.times_played = 0
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.added
|
||||
ORDER BY g.soundtrack_name;
|
||||
|
||||
-- Last played soundtracks (most recently played)
|
||||
-- name: GetLastPlayedSoundtracks :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL AND g.last_played IS NOT NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.last_played DESC
|
||||
LIMIT $1;
|
||||
|
||||
-- Oldest played soundtracks (least recently played, but has been played at least once)
|
||||
-- name: GetOldestPlayedSoundtracks :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL AND g.last_played IS NOT NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.last_played ASC
|
||||
LIMIT $1;
|
||||
|
||||
-- Get statistics summary
|
||||
-- name: GetStatisticsSummary :one
|
||||
SELECT
|
||||
COUNT(*) as total_soundtracks,
|
||||
COALESCE(SUM(CASE WHEN times_played > 0 THEN 1 ELSE 0 END), 0)::bigint as played_soundtracks,
|
||||
COALESCE(SUM(CASE WHEN times_played = 0 THEN 1 ELSE 0 END), 0)::bigint as never_played_soundtracks,
|
||||
COALESCE(SUM(times_played), 0)::bigint as total_soundtrack_plays,
|
||||
COALESCE(AVG(times_played), 0)::float as avg_soundtrack_plays,
|
||||
COALESCE(MAX(times_played), 0)::bigint as max_soundtrack_plays,
|
||||
COALESCE(MIN(times_played), 0)::bigint as min_soundtrack_plays
|
||||
FROM soundtrack
|
||||
WHERE deleted IS NULL;
|
||||
@@ -1,246 +0,0 @@
|
||||
// Code generated by sqlc. DO NOT EDIT.
|
||||
// versions:
|
||||
// sqlc v1.31.1
|
||||
// source: game.sql
|
||||
|
||||
package repository
|
||||
|
||||
import (
|
||||
"context"
|
||||
)
|
||||
|
||||
const addGamePlayed = `-- name: AddGamePlayed :exec
|
||||
UPDATE game SET times_played = times_played + 1, last_played = now() WHERE id = $1
|
||||
`
|
||||
|
||||
func (q *Queries) AddGamePlayed(ctx context.Context, id int32) error {
|
||||
_, err := q.db.Exec(ctx, addGamePlayed, id)
|
||||
return err
|
||||
}
|
||||
|
||||
const clearGames = `-- name: ClearGames :exec
|
||||
DELETE FROM game
|
||||
`
|
||||
|
||||
func (q *Queries) ClearGames(ctx context.Context) error {
|
||||
_, err := q.db.Exec(ctx, clearGames)
|
||||
return err
|
||||
}
|
||||
|
||||
const findAllGames = `-- name: FindAllGames :many
|
||||
SELECT id, game_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash
|
||||
FROM game
|
||||
WHERE deleted IS NULL
|
||||
ORDER BY game_name
|
||||
`
|
||||
|
||||
func (q *Queries) FindAllGames(ctx context.Context) ([]Game, error) {
|
||||
rows, err := q.db.Query(ctx, findAllGames)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []Game
|
||||
for rows.Next() {
|
||||
var i Game
|
||||
if err := rows.Scan(
|
||||
&i.ID,
|
||||
&i.GameName,
|
||||
&i.Added,
|
||||
&i.Deleted,
|
||||
&i.LastChanged,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getAllGamesIncludingDeleted = `-- name: GetAllGamesIncludingDeleted :many
|
||||
SELECT id, game_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash
|
||||
FROM game
|
||||
ORDER BY game_name
|
||||
`
|
||||
|
||||
func (q *Queries) GetAllGamesIncludingDeleted(ctx context.Context) ([]Game, error) {
|
||||
rows, err := q.db.Query(ctx, getAllGamesIncludingDeleted)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []Game
|
||||
for rows.Next() {
|
||||
var i Game
|
||||
if err := rows.Scan(
|
||||
&i.ID,
|
||||
&i.GameName,
|
||||
&i.Added,
|
||||
&i.Deleted,
|
||||
&i.LastChanged,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getGameById = `-- name: GetGameById :one
|
||||
SELECT id, game_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash
|
||||
FROM game
|
||||
WHERE id = $1
|
||||
AND deleted IS NULL
|
||||
`
|
||||
|
||||
func (q *Queries) GetGameById(ctx context.Context, id int32) (Game, error) {
|
||||
row := q.db.QueryRow(ctx, getGameById, id)
|
||||
var i Game
|
||||
err := row.Scan(
|
||||
&i.ID,
|
||||
&i.GameName,
|
||||
&i.Added,
|
||||
&i.Deleted,
|
||||
&i.LastChanged,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
|
||||
const getGameNameById = `-- name: GetGameNameById :one
|
||||
SELECT game_name FROM game WHERE id = $1
|
||||
`
|
||||
|
||||
func (q *Queries) GetGameNameById(ctx context.Context, id int32) (string, error) {
|
||||
row := q.db.QueryRow(ctx, getGameNameById, id)
|
||||
var game_name string
|
||||
err := row.Scan(&game_name)
|
||||
return game_name, err
|
||||
}
|
||||
|
||||
const getIdByGameName = `-- name: GetIdByGameName :one
|
||||
SELECT id FROM game WHERE game_name = $1
|
||||
`
|
||||
|
||||
func (q *Queries) GetIdByGameName(ctx context.Context, gameName string) (int32, error) {
|
||||
row := q.db.QueryRow(ctx, getIdByGameName, gameName)
|
||||
var id int32
|
||||
err := row.Scan(&id)
|
||||
return id, err
|
||||
}
|
||||
|
||||
const insertGame = `-- name: InsertGame :one
|
||||
INSERT INTO game (game_name, path, hash, added) VALUES ($1, $2, $3, now()) returning id
|
||||
`
|
||||
|
||||
type InsertGameParams struct {
|
||||
GameName string `json:"game_name"`
|
||||
Path string `json:"path"`
|
||||
Hash string `json:"hash"`
|
||||
}
|
||||
|
||||
func (q *Queries) InsertGame(ctx context.Context, arg InsertGameParams) (int32, error) {
|
||||
row := q.db.QueryRow(ctx, insertGame, arg.GameName, arg.Path, arg.Hash)
|
||||
var id int32
|
||||
err := row.Scan(&id)
|
||||
return id, err
|
||||
}
|
||||
|
||||
const insertGameWithExistingId = `-- name: InsertGameWithExistingId :exec
|
||||
INSERT INTO game (id, game_name, path, hash, added) VALUES ($1, $2, $3, $4, now())
|
||||
`
|
||||
|
||||
type InsertGameWithExistingIdParams struct {
|
||||
ID int32 `json:"id"`
|
||||
GameName string `json:"game_name"`
|
||||
Path string `json:"path"`
|
||||
Hash string `json:"hash"`
|
||||
}
|
||||
|
||||
func (q *Queries) InsertGameWithExistingId(ctx context.Context, arg InsertGameWithExistingIdParams) error {
|
||||
_, err := q.db.Exec(ctx, insertGameWithExistingId,
|
||||
arg.ID,
|
||||
arg.GameName,
|
||||
arg.Path,
|
||||
arg.Hash,
|
||||
)
|
||||
return err
|
||||
}
|
||||
|
||||
const removeDeletionDate = `-- name: RemoveDeletionDate :exec
|
||||
UPDATE game SET deleted=NULL WHERE id=$1
|
||||
`
|
||||
|
||||
func (q *Queries) RemoveDeletionDate(ctx context.Context, id int32) error {
|
||||
_, err := q.db.Exec(ctx, removeDeletionDate, id)
|
||||
return err
|
||||
}
|
||||
|
||||
const resetGameIdSeq = `-- name: ResetGameIdSeq :one
|
||||
SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1)
|
||||
`
|
||||
|
||||
func (q *Queries) ResetGameIdSeq(ctx context.Context) (int64, error) {
|
||||
row := q.db.QueryRow(ctx, resetGameIdSeq)
|
||||
var setval int64
|
||||
err := row.Scan(&setval)
|
||||
return setval, err
|
||||
}
|
||||
|
||||
const setGameDeletionDate = `-- name: SetGameDeletionDate :exec
|
||||
UPDATE game SET deleted=now() WHERE deleted IS NULL
|
||||
`
|
||||
|
||||
func (q *Queries) SetGameDeletionDate(ctx context.Context) error {
|
||||
_, err := q.db.Exec(ctx, setGameDeletionDate)
|
||||
return err
|
||||
}
|
||||
|
||||
const updateGameHash = `-- name: UpdateGameHash :exec
|
||||
UPDATE game SET hash=$1, last_changed=now() WHERE id=$2
|
||||
`
|
||||
|
||||
type UpdateGameHashParams struct {
|
||||
Hash string `json:"hash"`
|
||||
ID int32 `json:"id"`
|
||||
}
|
||||
|
||||
func (q *Queries) UpdateGameHash(ctx context.Context, arg UpdateGameHashParams) error {
|
||||
_, err := q.db.Exec(ctx, updateGameHash, arg.Hash, arg.ID)
|
||||
return err
|
||||
}
|
||||
|
||||
const updateGameName = `-- name: UpdateGameName :exec
|
||||
UPDATE game SET game_name=$1, path=$2, last_changed=now() WHERE id=$3
|
||||
`
|
||||
|
||||
type UpdateGameNameParams struct {
|
||||
Name string `json:"name"`
|
||||
Path string `json:"path"`
|
||||
ID int32 `json:"id"`
|
||||
}
|
||||
|
||||
func (q *Queries) UpdateGameName(ctx context.Context, arg UpdateGameNameParams) error {
|
||||
_, err := q.db.Exec(ctx, updateGameName, arg.Name, arg.Path, arg.ID)
|
||||
return err
|
||||
}
|
||||
@@ -6,36 +6,51 @@ package repository
|
||||
|
||||
import (
|
||||
"time"
|
||||
|
||||
"github.com/google/uuid"
|
||||
"github.com/jackc/pgx/v5/pgtype"
|
||||
)
|
||||
|
||||
type Game struct {
|
||||
ID int32 `json:"id"`
|
||||
GameName string `json:"game_name"`
|
||||
Added time.Time `json:"added"`
|
||||
Deleted *time.Time `json:"deleted"`
|
||||
LastChanged *time.Time `json:"last_changed"`
|
||||
Path string `json:"path"`
|
||||
TimesPlayed int32 `json:"times_played"`
|
||||
LastPlayed *time.Time `json:"last_played"`
|
||||
NumberOfSongs int32 `json:"number_of_songs"`
|
||||
Hash string `json:"hash"`
|
||||
type Session struct {
|
||||
Token string `json:"token"`
|
||||
IpAddress string `json:"ip_address"`
|
||||
UserAgent string `json:"user_agent"`
|
||||
ClientType *string `json:"client_type"`
|
||||
ExpiresAt pgtype.Timestamptz `json:"expires_at"`
|
||||
CreatedAt pgtype.Timestamptz `json:"created_at"`
|
||||
}
|
||||
|
||||
type Song struct {
|
||||
GameID int32 `json:"game_id"`
|
||||
SongName string `json:"song_name"`
|
||||
Path string `json:"path"`
|
||||
TimesPlayed int32 `json:"times_played"`
|
||||
Hash string `json:"hash"`
|
||||
FileName *string `json:"file_name"`
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SongName string `json:"song_name"`
|
||||
Path string `json:"path"`
|
||||
TimesPlayed int32 `json:"times_played"`
|
||||
Hash string `json:"hash"`
|
||||
FileName *string `json:"file_name"`
|
||||
Uuid uuid.UUID `json:"uuid"`
|
||||
SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
|
||||
}
|
||||
|
||||
type SongList struct {
|
||||
MatchDate time.Time `json:"match_date"`
|
||||
MatchID int32 `json:"match_id"`
|
||||
SongNo int32 `json:"song_no"`
|
||||
GameName *string `json:"game_name"`
|
||||
SongName *string `json:"song_name"`
|
||||
MatchDate time.Time `json:"match_date"`
|
||||
MatchID int32 `json:"match_id"`
|
||||
SongNo int32 `json:"song_no"`
|
||||
SoundtrackName *string `json:"soundtrack_name"`
|
||||
SongName *string `json:"song_name"`
|
||||
}
|
||||
|
||||
type Soundtrack struct {
|
||||
ID int32 `json:"id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
Added time.Time `json:"added"`
|
||||
Deleted *time.Time `json:"deleted"`
|
||||
LastChanged *time.Time `json:"last_changed"`
|
||||
Path string `json:"path"`
|
||||
TimesPlayed int32 `json:"times_played"`
|
||||
LastPlayed *time.Time `json:"last_played"`
|
||||
NumberOfSongs int32 `json:"number_of_songs"`
|
||||
Hash string `json:"hash"`
|
||||
Uuid uuid.UUID `json:"uuid"`
|
||||
}
|
||||
|
||||
type Vgmq struct {
|
||||
|
||||
@@ -0,0 +1,120 @@
|
||||
// Code generated by sqlc. DO NOT EDIT.
|
||||
// versions:
|
||||
// sqlc v1.31.1
|
||||
// source: session.sql
|
||||
|
||||
package repository
|
||||
|
||||
import (
|
||||
"context"
|
||||
|
||||
"github.com/jackc/pgx/v5/pgtype"
|
||||
)
|
||||
|
||||
const createSession = `-- name: CreateSession :one
|
||||
INSERT INTO sessions (token, ip_address, user_agent, client_type, expires_at)
|
||||
VALUES ($1, $2, $3, $4, $5)
|
||||
RETURNING token, ip_address, user_agent, client_type, expires_at, created_at
|
||||
`
|
||||
|
||||
type CreateSessionParams struct {
|
||||
Token string `json:"token"`
|
||||
IpAddress string `json:"ip_address"`
|
||||
UserAgent string `json:"user_agent"`
|
||||
ClientType *string `json:"client_type"`
|
||||
ExpiresAt pgtype.Timestamptz `json:"expires_at"`
|
||||
}
|
||||
|
||||
func (q *Queries) CreateSession(ctx context.Context, arg CreateSessionParams) (Session, error) {
|
||||
row := q.db.QueryRow(ctx, createSession,
|
||||
arg.Token,
|
||||
arg.IpAddress,
|
||||
arg.UserAgent,
|
||||
arg.ClientType,
|
||||
arg.ExpiresAt,
|
||||
)
|
||||
var i Session
|
||||
err := row.Scan(
|
||||
&i.Token,
|
||||
&i.IpAddress,
|
||||
&i.UserAgent,
|
||||
&i.ClientType,
|
||||
&i.ExpiresAt,
|
||||
&i.CreatedAt,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
|
||||
const deleteExpiredSessions = `-- name: DeleteExpiredSessions :exec
|
||||
DELETE FROM sessions
|
||||
WHERE expires_at < NOW()
|
||||
`
|
||||
|
||||
func (q *Queries) DeleteExpiredSessions(ctx context.Context) error {
|
||||
_, err := q.db.Exec(ctx, deleteExpiredSessions)
|
||||
return err
|
||||
}
|
||||
|
||||
const deleteSession = `-- name: DeleteSession :exec
|
||||
DELETE FROM sessions
|
||||
WHERE token = $1
|
||||
`
|
||||
|
||||
func (q *Queries) DeleteSession(ctx context.Context, token string) error {
|
||||
_, err := q.db.Exec(ctx, deleteSession, token)
|
||||
return err
|
||||
}
|
||||
|
||||
const getSession = `-- name: GetSession :one
|
||||
SELECT token, ip_address, user_agent, client_type, expires_at, created_at
|
||||
FROM sessions
|
||||
WHERE token = $1
|
||||
LIMIT 1
|
||||
`
|
||||
|
||||
func (q *Queries) GetSession(ctx context.Context, token string) (Session, error) {
|
||||
row := q.db.QueryRow(ctx, getSession, token)
|
||||
var i Session
|
||||
err := row.Scan(
|
||||
&i.Token,
|
||||
&i.IpAddress,
|
||||
&i.UserAgent,
|
||||
&i.ClientType,
|
||||
&i.ExpiresAt,
|
||||
&i.CreatedAt,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
|
||||
const listSessions = `-- name: ListSessions :many
|
||||
SELECT token, ip_address, user_agent, client_type, expires_at, created_at
|
||||
FROM sessions
|
||||
ORDER BY created_at DESC
|
||||
`
|
||||
|
||||
func (q *Queries) ListSessions(ctx context.Context) ([]Session, error) {
|
||||
rows, err := q.db.Query(ctx, listSessions)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []Session
|
||||
for rows.Next() {
|
||||
var i Session
|
||||
if err := rows.Scan(
|
||||
&i.Token,
|
||||
&i.IpAddress,
|
||||
&i.UserAgent,
|
||||
&i.ClientType,
|
||||
&i.ExpiresAt,
|
||||
&i.CreatedAt,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
@@ -7,66 +7,78 @@ package repository
|
||||
|
||||
import (
|
||||
"context"
|
||||
|
||||
"github.com/google/uuid"
|
||||
)
|
||||
|
||||
const addHashToSong = `-- name: AddHashToSong :exec
|
||||
UPDATE song SET hash=$1 where path=$2
|
||||
UPDATE song SET hash=$1 where soundtrack_id = $2 AND path = $3
|
||||
`
|
||||
|
||||
type AddHashToSongParams struct {
|
||||
Hash string `json:"hash"`
|
||||
Path string `json:"path"`
|
||||
Hash string `json:"hash"`
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
Path string `json:"path"`
|
||||
}
|
||||
|
||||
func (q *Queries) AddHashToSong(ctx context.Context, arg AddHashToSongParams) error {
|
||||
_, err := q.db.Exec(ctx, addHashToSong, arg.Hash, arg.Path)
|
||||
_, err := q.db.Exec(ctx, addHashToSong, arg.Hash, arg.SoundtrackID, arg.Path)
|
||||
return err
|
||||
}
|
||||
|
||||
const addSong = `-- name: AddSong :exec
|
||||
INSERT INTO song(game_id, song_name, path, file_name, hash) VALUES ($1, $2, $3, $4, $5)
|
||||
INSERT INTO song(soundtrack_id, song_name, path, file_name, hash, uuid, soundtrack_uuid) VALUES ($1, $2, $3, $4, $5, $6, $7)
|
||||
`
|
||||
|
||||
type AddSongParams struct {
|
||||
GameID int32 `json:"game_id"`
|
||||
SongName string `json:"song_name"`
|
||||
Path string `json:"path"`
|
||||
FileName *string `json:"file_name"`
|
||||
Hash string `json:"hash"`
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SongName string `json:"song_name"`
|
||||
Path string `json:"path"`
|
||||
FileName *string `json:"file_name"`
|
||||
Hash string `json:"hash"`
|
||||
Uuid uuid.UUID `json:"uuid"`
|
||||
SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
|
||||
}
|
||||
|
||||
func (q *Queries) AddSong(ctx context.Context, arg AddSongParams) error {
|
||||
_, err := q.db.Exec(ctx, addSong,
|
||||
arg.GameID,
|
||||
arg.SoundtrackID,
|
||||
arg.SongName,
|
||||
arg.Path,
|
||||
arg.FileName,
|
||||
arg.Hash,
|
||||
arg.Uuid,
|
||||
arg.SoundtrackUuid,
|
||||
)
|
||||
return err
|
||||
}
|
||||
|
||||
const addSongPlayed = `-- name: AddSongPlayed :exec
|
||||
UPDATE song SET times_played = times_played + 1
|
||||
WHERE game_id = $1 AND song_name = $2
|
||||
WHERE soundtrack_id = $1 AND song_name = $2
|
||||
`
|
||||
|
||||
type AddSongPlayedParams struct {
|
||||
GameID int32 `json:"game_id"`
|
||||
SongName string `json:"song_name"`
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SongName string `json:"song_name"`
|
||||
}
|
||||
|
||||
func (q *Queries) AddSongPlayed(ctx context.Context, arg AddSongPlayedParams) error {
|
||||
_, err := q.db.Exec(ctx, addSongPlayed, arg.GameID, arg.SongName)
|
||||
_, err := q.db.Exec(ctx, addSongPlayed, arg.SoundtrackID, arg.SongName)
|
||||
return err
|
||||
}
|
||||
|
||||
const checkSong = `-- name: CheckSong :one
|
||||
SELECT COUNT(*) FROM song WHERE path = $1
|
||||
SELECT COUNT(*) FROM song WHERE soundtrack_id = $1 AND path = $2
|
||||
`
|
||||
|
||||
func (q *Queries) CheckSong(ctx context.Context, path string) (int64, error) {
|
||||
row := q.db.QueryRow(ctx, checkSong, path)
|
||||
type CheckSongParams struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
Path string `json:"path"`
|
||||
}
|
||||
|
||||
func (q *Queries) CheckSong(ctx context.Context, arg CheckSongParams) (int64, error) {
|
||||
row := q.db.QueryRow(ctx, checkSong, arg.SoundtrackID, arg.Path)
|
||||
var count int64
|
||||
err := row.Scan(&count)
|
||||
return count, err
|
||||
@@ -92,17 +104,17 @@ func (q *Queries) ClearSongs(ctx context.Context) error {
|
||||
return err
|
||||
}
|
||||
|
||||
const clearSongsByGameId = `-- name: ClearSongsByGameId :exec
|
||||
DELETE FROM song WHERE game_id = $1
|
||||
const clearSongsBySoundtrackId = `-- name: ClearSongsBySoundtrackId :exec
|
||||
DELETE FROM song WHERE soundtrack_id = $1
|
||||
`
|
||||
|
||||
func (q *Queries) ClearSongsByGameId(ctx context.Context, gameID int32) error {
|
||||
_, err := q.db.Exec(ctx, clearSongsByGameId, gameID)
|
||||
func (q *Queries) ClearSongsBySoundtrackId(ctx context.Context, soundtrackID int32) error {
|
||||
_, err := q.db.Exec(ctx, clearSongsBySoundtrackId, soundtrackID)
|
||||
return err
|
||||
}
|
||||
|
||||
const fetchAllSongs = `-- name: FetchAllSongs :many
|
||||
SELECT game_id, song_name, path, times_played, hash, file_name FROM song
|
||||
SELECT soundtrack_id, song_name, path, times_played, hash, file_name, uuid, soundtrack_uuid FROM song
|
||||
`
|
||||
|
||||
func (q *Queries) FetchAllSongs(ctx context.Context) ([]Song, error) {
|
||||
@@ -115,12 +127,14 @@ func (q *Queries) FetchAllSongs(ctx context.Context) ([]Song, error) {
|
||||
for rows.Next() {
|
||||
var i Song
|
||||
if err := rows.Scan(
|
||||
&i.GameID,
|
||||
&i.SoundtrackID,
|
||||
&i.SongName,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.Hash,
|
||||
&i.FileName,
|
||||
&i.Uuid,
|
||||
&i.SoundtrackUuid,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@@ -132,14 +146,14 @@ func (q *Queries) FetchAllSongs(ctx context.Context) ([]Song, error) {
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const findSongsFromGame = `-- name: FindSongsFromGame :many
|
||||
SELECT game_id, song_name, path, times_played, hash, file_name
|
||||
const findSongsFromSoundtrack = `-- name: FindSongsFromSoundtrack :many
|
||||
SELECT soundtrack_id, song_name, path, times_played, hash, file_name, uuid, soundtrack_uuid
|
||||
FROM song
|
||||
WHERE game_id = $1
|
||||
WHERE soundtrack_id = $1
|
||||
`
|
||||
|
||||
func (q *Queries) FindSongsFromGame(ctx context.Context, gameID int32) ([]Song, error) {
|
||||
rows, err := q.db.Query(ctx, findSongsFromGame, gameID)
|
||||
func (q *Queries) FindSongsFromSoundtrack(ctx context.Context, soundtrackID int32) ([]Song, error) {
|
||||
rows, err := q.db.Query(ctx, findSongsFromSoundtrack, soundtrackID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@@ -148,12 +162,14 @@ func (q *Queries) FindSongsFromGame(ctx context.Context, gameID int32) ([]Song,
|
||||
for rows.Next() {
|
||||
var i Song
|
||||
if err := rows.Scan(
|
||||
&i.GameID,
|
||||
&i.SoundtrackID,
|
||||
&i.SongName,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.Hash,
|
||||
&i.FileName,
|
||||
&i.Uuid,
|
||||
&i.SoundtrackUuid,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@@ -165,39 +181,130 @@ func (q *Queries) FindSongsFromGame(ctx context.Context, gameID int32) ([]Song,
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getSongByUUID = `-- name: GetSongByUUID :one
|
||||
SELECT soundtrack_id, song_name, path, times_played, hash, file_name, uuid, soundtrack_uuid FROM song WHERE uuid = $1
|
||||
`
|
||||
|
||||
func (q *Queries) GetSongByUUID(ctx context.Context, argUuid uuid.UUID) (Song, error) {
|
||||
row := q.db.QueryRow(ctx, getSongByUUID, argUuid)
|
||||
var i Song
|
||||
err := row.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SongName,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.Hash,
|
||||
&i.FileName,
|
||||
&i.Uuid,
|
||||
&i.SoundtrackUuid,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
|
||||
const getSongUUIDsBySoundtrackId = `-- name: GetSongUUIDsBySoundtrackId :many
|
||||
SELECT uuid, soundtrack_uuid FROM song WHERE soundtrack_id = $1
|
||||
`
|
||||
|
||||
type GetSongUUIDsBySoundtrackIdRow struct {
|
||||
Uuid uuid.UUID `json:"uuid"`
|
||||
SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
|
||||
}
|
||||
|
||||
func (q *Queries) GetSongUUIDsBySoundtrackId(ctx context.Context, soundtrackID int32) ([]GetSongUUIDsBySoundtrackIdRow, error) {
|
||||
rows, err := q.db.Query(ctx, getSongUUIDsBySoundtrackId, soundtrackID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []GetSongUUIDsBySoundtrackIdRow
|
||||
for rows.Next() {
|
||||
var i GetSongUUIDsBySoundtrackIdRow
|
||||
if err := rows.Scan(&i.Uuid, &i.SoundtrackUuid); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getSongWithHash = `-- name: GetSongWithHash :one
|
||||
SELECT game_id, song_name, path, times_played, hash, file_name FROM song WHERE hash = $1
|
||||
SELECT soundtrack_id, song_name, path, times_played, hash, file_name, uuid, soundtrack_uuid FROM song WHERE hash = $1
|
||||
`
|
||||
|
||||
func (q *Queries) GetSongWithHash(ctx context.Context, hash string) (Song, error) {
|
||||
row := q.db.QueryRow(ctx, getSongWithHash, hash)
|
||||
var i Song
|
||||
err := row.Scan(
|
||||
&i.GameID,
|
||||
&i.SoundtrackID,
|
||||
&i.SongName,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.Hash,
|
||||
&i.FileName,
|
||||
&i.Uuid,
|
||||
&i.SoundtrackUuid,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
|
||||
const removeBrokenSong = `-- name: RemoveBrokenSong :exec
|
||||
DELETE FROM song WHERE path = $1
|
||||
const getSongsBySoundtrackUUID = `-- name: GetSongsBySoundtrackUUID :many
|
||||
SELECT soundtrack_id, song_name, path, times_played, hash, file_name, uuid, soundtrack_uuid
|
||||
FROM song
|
||||
WHERE soundtrack_uuid = $1
|
||||
`
|
||||
|
||||
func (q *Queries) RemoveBrokenSong(ctx context.Context, path string) error {
|
||||
_, err := q.db.Exec(ctx, removeBrokenSong, path)
|
||||
func (q *Queries) GetSongsBySoundtrackUUID(ctx context.Context, soundtrackUuid uuid.UUID) ([]Song, error) {
|
||||
rows, err := q.db.Query(ctx, getSongsBySoundtrackUUID, soundtrackUuid)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []Song
|
||||
for rows.Next() {
|
||||
var i Song
|
||||
if err := rows.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SongName,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.Hash,
|
||||
&i.FileName,
|
||||
&i.Uuid,
|
||||
&i.SoundtrackUuid,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const removeBrokenSong = `-- name: RemoveBrokenSong :exec
|
||||
DELETE FROM song WHERE soundtrack_id = $1 AND path = $2
|
||||
`
|
||||
|
||||
type RemoveBrokenSongParams struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
Path string `json:"path"`
|
||||
}
|
||||
|
||||
func (q *Queries) RemoveBrokenSong(ctx context.Context, arg RemoveBrokenSongParams) error {
|
||||
_, err := q.db.Exec(ctx, removeBrokenSong, arg.SoundtrackID, arg.Path)
|
||||
return err
|
||||
}
|
||||
|
||||
const removeBrokenSongs = `-- name: RemoveBrokenSongs :exec
|
||||
DELETE FROM song where path = any ($1)
|
||||
DELETE FROM song WHERE uuid = ANY($1)
|
||||
`
|
||||
|
||||
func (q *Queries) RemoveBrokenSongs(ctx context.Context, paths []string) error {
|
||||
_, err := q.db.Exec(ctx, removeBrokenSongs, paths)
|
||||
func (q *Queries) RemoveBrokenSongs(ctx context.Context, argUuid uuid.UUID) error {
|
||||
_, err := q.db.Exec(ctx, removeBrokenSongs, argUuid)
|
||||
return err
|
||||
}
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ import (
|
||||
)
|
||||
|
||||
const getSongList = `-- name: GetSongList :many
|
||||
SELECT match_date, match_id, song_no, game_name, song_name
|
||||
SELECT match_date, match_id, song_no, soundtrack_name, song_name
|
||||
FROM song_list
|
||||
WHERE match_date = $1
|
||||
ORDER BY song_no DESC
|
||||
@@ -30,7 +30,7 @@ func (q *Queries) GetSongList(ctx context.Context, matchDate time.Time) ([]SongL
|
||||
&i.MatchDate,
|
||||
&i.MatchID,
|
||||
&i.SongNo,
|
||||
&i.GameName,
|
||||
&i.SoundtrackName,
|
||||
&i.SongName,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
@@ -44,16 +44,16 @@ func (q *Queries) GetSongList(ctx context.Context, matchDate time.Time) ([]SongL
|
||||
}
|
||||
|
||||
const insertSongInList = `-- name: InsertSongInList :exec
|
||||
INSERT INTO song_list (match_date, match_id, song_no, game_name, song_name)
|
||||
INSERT INTO song_list (match_date, match_id, song_no, soundtrack_name, song_name)
|
||||
VALUES ($1, $2, $3, $4, $5)
|
||||
`
|
||||
|
||||
type InsertSongInListParams struct {
|
||||
MatchDate time.Time `json:"match_date"`
|
||||
MatchID int32 `json:"match_id"`
|
||||
SongNo int32 `json:"song_no"`
|
||||
GameName *string `json:"game_name"`
|
||||
SongName *string `json:"song_name"`
|
||||
MatchDate time.Time `json:"match_date"`
|
||||
MatchID int32 `json:"match_id"`
|
||||
SongNo int32 `json:"song_no"`
|
||||
SoundtrackName *string `json:"soundtrack_name"`
|
||||
SongName *string `json:"song_name"`
|
||||
}
|
||||
|
||||
func (q *Queries) InsertSongInList(ctx context.Context, arg InsertSongInListParams) error {
|
||||
@@ -61,7 +61,7 @@ func (q *Queries) InsertSongInList(ctx context.Context, arg InsertSongInListPara
|
||||
arg.MatchDate,
|
||||
arg.MatchID,
|
||||
arg.SongNo,
|
||||
arg.GameName,
|
||||
arg.SoundtrackName,
|
||||
arg.SongName,
|
||||
)
|
||||
return err
|
||||
|
||||
@@ -0,0 +1,299 @@
|
||||
// Code generated by sqlc. DO NOT EDIT.
|
||||
// versions:
|
||||
// sqlc v1.31.1
|
||||
// source: soundtrack.sql
|
||||
|
||||
package repository
|
||||
|
||||
import (
|
||||
"context"
|
||||
|
||||
"github.com/google/uuid"
|
||||
)
|
||||
|
||||
const addSoundtrackPlayed = `-- name: AddSoundtrackPlayed :exec
|
||||
UPDATE soundtrack SET times_played = times_played + 1, last_played = now() WHERE id = $1
|
||||
`
|
||||
|
||||
func (q *Queries) AddSoundtrackPlayed(ctx context.Context, id int32) error {
|
||||
_, err := q.db.Exec(ctx, addSoundtrackPlayed, id)
|
||||
return err
|
||||
}
|
||||
|
||||
const clearSoundtracks = `-- name: ClearSoundtracks :exec
|
||||
DELETE FROM soundtrack
|
||||
`
|
||||
|
||||
func (q *Queries) ClearSoundtracks(ctx context.Context) error {
|
||||
_, err := q.db.Exec(ctx, clearSoundtracks)
|
||||
return err
|
||||
}
|
||||
|
||||
const findAllSoundtracks = `-- name: FindAllSoundtracks :many
|
||||
SELECT id, soundtrack_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash, uuid
|
||||
FROM soundtrack
|
||||
WHERE deleted IS NULL
|
||||
ORDER BY soundtrack_name
|
||||
`
|
||||
|
||||
func (q *Queries) FindAllSoundtracks(ctx context.Context) ([]Soundtrack, error) {
|
||||
rows, err := q.db.Query(ctx, findAllSoundtracks)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []Soundtrack
|
||||
for rows.Next() {
|
||||
var i Soundtrack
|
||||
if err := rows.Scan(
|
||||
&i.ID,
|
||||
&i.SoundtrackName,
|
||||
&i.Added,
|
||||
&i.Deleted,
|
||||
&i.LastChanged,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
&i.Uuid,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getAllSoundtracksIncludingDeleted = `-- name: GetAllSoundtracksIncludingDeleted :many
|
||||
SELECT id, soundtrack_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash, uuid
|
||||
FROM soundtrack
|
||||
ORDER BY soundtrack_name
|
||||
`
|
||||
|
||||
func (q *Queries) GetAllSoundtracksIncludingDeleted(ctx context.Context) ([]Soundtrack, error) {
|
||||
rows, err := q.db.Query(ctx, getAllSoundtracksIncludingDeleted)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []Soundtrack
|
||||
for rows.Next() {
|
||||
var i Soundtrack
|
||||
if err := rows.Scan(
|
||||
&i.ID,
|
||||
&i.SoundtrackName,
|
||||
&i.Added,
|
||||
&i.Deleted,
|
||||
&i.LastChanged,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
&i.Uuid,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getIdBySoundtrackName = `-- name: GetIdBySoundtrackName :one
|
||||
SELECT id FROM soundtrack WHERE soundtrack_name = $1
|
||||
`
|
||||
|
||||
func (q *Queries) GetIdBySoundtrackName(ctx context.Context, soundtrackName string) (int32, error) {
|
||||
row := q.db.QueryRow(ctx, getIdBySoundtrackName, soundtrackName)
|
||||
var id int32
|
||||
err := row.Scan(&id)
|
||||
return id, err
|
||||
}
|
||||
|
||||
const getSoundtrackById = `-- name: GetSoundtrackById :one
|
||||
SELECT id, soundtrack_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash, uuid
|
||||
FROM soundtrack
|
||||
WHERE id = $1
|
||||
AND deleted IS NULL
|
||||
`
|
||||
|
||||
func (q *Queries) GetSoundtrackById(ctx context.Context, id int32) (Soundtrack, error) {
|
||||
row := q.db.QueryRow(ctx, getSoundtrackById, id)
|
||||
var i Soundtrack
|
||||
err := row.Scan(
|
||||
&i.ID,
|
||||
&i.SoundtrackName,
|
||||
&i.Added,
|
||||
&i.Deleted,
|
||||
&i.LastChanged,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
&i.Uuid,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
|
||||
const getSoundtrackByUUID = `-- name: GetSoundtrackByUUID :one
|
||||
SELECT id, soundtrack_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash, uuid
|
||||
FROM soundtrack
|
||||
WHERE uuid = $1
|
||||
AND deleted IS NULL
|
||||
`
|
||||
|
||||
func (q *Queries) GetSoundtrackByUUID(ctx context.Context, argUuid uuid.UUID) (Soundtrack, error) {
|
||||
row := q.db.QueryRow(ctx, getSoundtrackByUUID, argUuid)
|
||||
var i Soundtrack
|
||||
err := row.Scan(
|
||||
&i.ID,
|
||||
&i.SoundtrackName,
|
||||
&i.Added,
|
||||
&i.Deleted,
|
||||
&i.LastChanged,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
&i.Uuid,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
|
||||
const getSoundtrackNameById = `-- name: GetSoundtrackNameById :one
|
||||
SELECT soundtrack_name FROM soundtrack WHERE id = $1
|
||||
`
|
||||
|
||||
func (q *Queries) GetSoundtrackNameById(ctx context.Context, id int32) (string, error) {
|
||||
row := q.db.QueryRow(ctx, getSoundtrackNameById, id)
|
||||
var soundtrack_name string
|
||||
err := row.Scan(&soundtrack_name)
|
||||
return soundtrack_name, err
|
||||
}
|
||||
|
||||
const getSoundtrackUUIDById = `-- name: GetSoundtrackUUIDById :one
|
||||
SELECT uuid FROM soundtrack WHERE id = $1
|
||||
`
|
||||
|
||||
func (q *Queries) GetSoundtrackUUIDById(ctx context.Context, id int32) (uuid.UUID, error) {
|
||||
row := q.db.QueryRow(ctx, getSoundtrackUUIDById, id)
|
||||
var uuid uuid.UUID
|
||||
err := row.Scan(&uuid)
|
||||
return uuid, err
|
||||
}
|
||||
|
||||
const insertSoundtrack = `-- name: InsertSoundtrack :one
|
||||
INSERT INTO soundtrack (soundtrack_name, path, hash, added, uuid) VALUES ($1, $2, $3, now(), $4) returning id, uuid
|
||||
`
|
||||
|
||||
type InsertSoundtrackParams struct {
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
Path string `json:"path"`
|
||||
Hash string `json:"hash"`
|
||||
Uuid uuid.UUID `json:"uuid"`
|
||||
}
|
||||
|
||||
type InsertSoundtrackRow struct {
|
||||
ID int32 `json:"id"`
|
||||
Uuid uuid.UUID `json:"uuid"`
|
||||
}
|
||||
|
||||
func (q *Queries) InsertSoundtrack(ctx context.Context, arg InsertSoundtrackParams) (InsertSoundtrackRow, error) {
|
||||
row := q.db.QueryRow(ctx, insertSoundtrack,
|
||||
arg.SoundtrackName,
|
||||
arg.Path,
|
||||
arg.Hash,
|
||||
arg.Uuid,
|
||||
)
|
||||
var i InsertSoundtrackRow
|
||||
err := row.Scan(&i.ID, &i.Uuid)
|
||||
return i, err
|
||||
}
|
||||
|
||||
const insertSoundtrackWithExistingId = `-- name: InsertSoundtrackWithExistingId :exec
|
||||
INSERT INTO soundtrack (id, soundtrack_name, path, hash, added) VALUES ($1, $2, $3, $4, now())
|
||||
`
|
||||
|
||||
type InsertSoundtrackWithExistingIdParams struct {
|
||||
ID int32 `json:"id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
Path string `json:"path"`
|
||||
Hash string `json:"hash"`
|
||||
}
|
||||
|
||||
func (q *Queries) InsertSoundtrackWithExistingId(ctx context.Context, arg InsertSoundtrackWithExistingIdParams) error {
|
||||
_, err := q.db.Exec(ctx, insertSoundtrackWithExistingId,
|
||||
arg.ID,
|
||||
arg.SoundtrackName,
|
||||
arg.Path,
|
||||
arg.Hash,
|
||||
)
|
||||
return err
|
||||
}
|
||||
|
||||
const removeSoundtrackDeletionDate = `-- name: RemoveSoundtrackDeletionDate :exec
|
||||
UPDATE soundtrack SET deleted=NULL WHERE id=$1
|
||||
`
|
||||
|
||||
func (q *Queries) RemoveSoundtrackDeletionDate(ctx context.Context, id int32) error {
|
||||
_, err := q.db.Exec(ctx, removeSoundtrackDeletionDate, id)
|
||||
return err
|
||||
}
|
||||
|
||||
const resetSoundtrackIdSeq = `-- name: ResetSoundtrackIdSeq :one
|
||||
SELECT setval('soundtrack_id_seq', (SELECT MAX(id) FROM soundtrack)+1)
|
||||
`
|
||||
|
||||
func (q *Queries) ResetSoundtrackIdSeq(ctx context.Context) (int64, error) {
|
||||
row := q.db.QueryRow(ctx, resetSoundtrackIdSeq)
|
||||
var setval int64
|
||||
err := row.Scan(&setval)
|
||||
return setval, err
|
||||
}
|
||||
|
||||
const setSoundtrackDeletionDate = `-- name: SetSoundtrackDeletionDate :exec
|
||||
UPDATE soundtrack SET deleted=now() WHERE deleted IS NULL
|
||||
`
|
||||
|
||||
func (q *Queries) SetSoundtrackDeletionDate(ctx context.Context) error {
|
||||
_, err := q.db.Exec(ctx, setSoundtrackDeletionDate)
|
||||
return err
|
||||
}
|
||||
|
||||
const updateSoundtrackHash = `-- name: UpdateSoundtrackHash :exec
|
||||
UPDATE soundtrack SET hash=$1, last_changed=now() WHERE id=$2
|
||||
`
|
||||
|
||||
type UpdateSoundtrackHashParams struct {
|
||||
Hash string `json:"hash"`
|
||||
ID int32 `json:"id"`
|
||||
}
|
||||
|
||||
func (q *Queries) UpdateSoundtrackHash(ctx context.Context, arg UpdateSoundtrackHashParams) error {
|
||||
_, err := q.db.Exec(ctx, updateSoundtrackHash, arg.Hash, arg.ID)
|
||||
return err
|
||||
}
|
||||
|
||||
const updateSoundtrackName = `-- name: UpdateSoundtrackName :exec
|
||||
UPDATE soundtrack SET soundtrack_name=$1, path=$2, last_changed=now() WHERE id=$3
|
||||
`
|
||||
|
||||
type UpdateSoundtrackNameParams struct {
|
||||
Name string `json:"name"`
|
||||
Path string `json:"path"`
|
||||
ID int32 `json:"id"`
|
||||
}
|
||||
|
||||
func (q *Queries) UpdateSoundtrackName(ctx context.Context, arg UpdateSoundtrackNameParams) error {
|
||||
_, err := q.db.Exec(ctx, updateSoundtrackName, arg.Name, arg.Path, arg.ID)
|
||||
return err
|
||||
}
|
||||
@@ -0,0 +1,435 @@
|
||||
// Code generated by sqlc. DO NOT EDIT.
|
||||
// versions:
|
||||
// sqlc v1.31.1
|
||||
// source: statistics.sql
|
||||
|
||||
package repository
|
||||
|
||||
import (
|
||||
"context"
|
||||
"time"
|
||||
)
|
||||
|
||||
const getLastPlayedSoundtracks = `-- name: GetLastPlayedSoundtracks :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL AND g.last_played IS NOT NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.last_played DESC
|
||||
LIMIT $1
|
||||
`
|
||||
|
||||
type GetLastPlayedSoundtracksRow struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SoundtrackPlayed int32 `json:"soundtrack_played"`
|
||||
SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
|
||||
Songs []byte `json:"songs"`
|
||||
}
|
||||
|
||||
// Last played soundtracks (most recently played)
|
||||
func (q *Queries) GetLastPlayedSoundtracks(ctx context.Context, limit int32) ([]GetLastPlayedSoundtracksRow, error) {
|
||||
rows, err := q.db.Query(ctx, getLastPlayedSoundtracks, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []GetLastPlayedSoundtracksRow
|
||||
for rows.Next() {
|
||||
var i GetLastPlayedSoundtracksRow
|
||||
if err := rows.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SoundtrackName,
|
||||
&i.SoundtrackPlayed,
|
||||
&i.SoundtrackLastPlayed,
|
||||
&i.Songs,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getLeastPlayedSongsWithSoundtrack = `-- name: GetLeastPlayedSongsWithSoundtrack :many
|
||||
SELECT
|
||||
s.soundtrack_id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
s.song_name,
|
||||
s.path,
|
||||
s.times_played,
|
||||
s.file_name
|
||||
FROM song s
|
||||
JOIN soundtrack g ON s.soundtrack_id = g.id
|
||||
WHERE g.deleted IS NULL
|
||||
ORDER BY s.times_played ASC, s.song_name
|
||||
LIMIT $1
|
||||
`
|
||||
|
||||
type GetLeastPlayedSongsWithSoundtrackRow struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SongName string `json:"song_name"`
|
||||
Path string `json:"path"`
|
||||
TimesPlayed int32 `json:"times_played"`
|
||||
FileName *string `json:"file_name"`
|
||||
}
|
||||
|
||||
// Least played songs with their soundtrack info
|
||||
func (q *Queries) GetLeastPlayedSongsWithSoundtrack(ctx context.Context, limit int32) ([]GetLeastPlayedSongsWithSoundtrackRow, error) {
|
||||
rows, err := q.db.Query(ctx, getLeastPlayedSongsWithSoundtrack, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []GetLeastPlayedSongsWithSoundtrackRow
|
||||
for rows.Next() {
|
||||
var i GetLeastPlayedSongsWithSoundtrackRow
|
||||
if err := rows.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SoundtrackName,
|
||||
&i.SongName,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.FileName,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getLeastPlayedSoundtracksWithSongs = `-- name: GetLeastPlayedSoundtracksWithSongs :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played,
|
||||
'file_name', s.file_name
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.times_played ASC, g.soundtrack_name
|
||||
LIMIT $1
|
||||
`
|
||||
|
||||
type GetLeastPlayedSoundtracksWithSongsRow struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SoundtrackPlayed int32 `json:"soundtrack_played"`
|
||||
SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
|
||||
Songs []byte `json:"songs"`
|
||||
}
|
||||
|
||||
// Least played soundtracks with their songs
|
||||
func (q *Queries) GetLeastPlayedSoundtracksWithSongs(ctx context.Context, limit int32) ([]GetLeastPlayedSoundtracksWithSongsRow, error) {
|
||||
rows, err := q.db.Query(ctx, getLeastPlayedSoundtracksWithSongs, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []GetLeastPlayedSoundtracksWithSongsRow
|
||||
for rows.Next() {
|
||||
var i GetLeastPlayedSoundtracksWithSongsRow
|
||||
if err := rows.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SoundtrackName,
|
||||
&i.SoundtrackPlayed,
|
||||
&i.SoundtrackLastPlayed,
|
||||
&i.Songs,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getMostPlayedSongsWithSoundtrack = `-- name: GetMostPlayedSongsWithSoundtrack :many
|
||||
SELECT
|
||||
s.soundtrack_id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
s.song_name,
|
||||
s.path,
|
||||
s.times_played,
|
||||
s.file_name
|
||||
FROM song s
|
||||
JOIN soundtrack g ON s.soundtrack_id = g.id
|
||||
WHERE g.deleted IS NULL
|
||||
ORDER BY s.times_played DESC, s.song_name
|
||||
LIMIT $1
|
||||
`
|
||||
|
||||
type GetMostPlayedSongsWithSoundtrackRow struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SongName string `json:"song_name"`
|
||||
Path string `json:"path"`
|
||||
TimesPlayed int32 `json:"times_played"`
|
||||
FileName *string `json:"file_name"`
|
||||
}
|
||||
|
||||
// Most played songs with their soundtrack info
|
||||
func (q *Queries) GetMostPlayedSongsWithSoundtrack(ctx context.Context, limit int32) ([]GetMostPlayedSongsWithSoundtrackRow, error) {
|
||||
rows, err := q.db.Query(ctx, getMostPlayedSongsWithSoundtrack, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []GetMostPlayedSongsWithSoundtrackRow
|
||||
for rows.Next() {
|
||||
var i GetMostPlayedSongsWithSoundtrackRow
|
||||
if err := rows.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SoundtrackName,
|
||||
&i.SongName,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.FileName,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getMostPlayedSoundtracksWithSongs = `-- name: GetMostPlayedSoundtracksWithSongs :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played,
|
||||
'file_name', s.file_name
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.times_played DESC, g.soundtrack_name
|
||||
LIMIT $1
|
||||
`
|
||||
|
||||
type GetMostPlayedSoundtracksWithSongsRow struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SoundtrackPlayed int32 `json:"soundtrack_played"`
|
||||
SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
|
||||
Songs []byte `json:"songs"`
|
||||
}
|
||||
|
||||
// Most played soundtracks with their songs
|
||||
func (q *Queries) GetMostPlayedSoundtracksWithSongs(ctx context.Context, limit int32) ([]GetMostPlayedSoundtracksWithSongsRow, error) {
|
||||
rows, err := q.db.Query(ctx, getMostPlayedSoundtracksWithSongs, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []GetMostPlayedSoundtracksWithSongsRow
|
||||
for rows.Next() {
|
||||
var i GetMostPlayedSoundtracksWithSongsRow
|
||||
if err := rows.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SoundtrackName,
|
||||
&i.SoundtrackPlayed,
|
||||
&i.SoundtrackLastPlayed,
|
||||
&i.Songs,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getNeverPlayedSoundtracks = `-- name: GetNeverPlayedSoundtracks :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.added,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL AND g.times_played = 0
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.added
|
||||
ORDER BY g.soundtrack_name
|
||||
`
|
||||
|
||||
type GetNeverPlayedSoundtracksRow struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SoundtrackPlayed int32 `json:"soundtrack_played"`
|
||||
Added time.Time `json:"added"`
|
||||
Songs []byte `json:"songs"`
|
||||
}
|
||||
|
||||
// Soundtracks that have never been played (times_played = 0)
|
||||
func (q *Queries) GetNeverPlayedSoundtracks(ctx context.Context) ([]GetNeverPlayedSoundtracksRow, error) {
|
||||
rows, err := q.db.Query(ctx, getNeverPlayedSoundtracks)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []GetNeverPlayedSoundtracksRow
|
||||
for rows.Next() {
|
||||
var i GetNeverPlayedSoundtracksRow
|
||||
if err := rows.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SoundtrackName,
|
||||
&i.SoundtrackPlayed,
|
||||
&i.Added,
|
||||
&i.Songs,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getOldestPlayedSoundtracks = `-- name: GetOldestPlayedSoundtracks :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL AND g.last_played IS NOT NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.last_played ASC
|
||||
LIMIT $1
|
||||
`
|
||||
|
||||
type GetOldestPlayedSoundtracksRow struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SoundtrackPlayed int32 `json:"soundtrack_played"`
|
||||
SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
|
||||
Songs []byte `json:"songs"`
|
||||
}
|
||||
|
||||
// Oldest played soundtracks (least recently played, but has been played at least once)
|
||||
func (q *Queries) GetOldestPlayedSoundtracks(ctx context.Context, limit int32) ([]GetOldestPlayedSoundtracksRow, error) {
|
||||
rows, err := q.db.Query(ctx, getOldestPlayedSoundtracks, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []GetOldestPlayedSoundtracksRow
|
||||
for rows.Next() {
|
||||
var i GetOldestPlayedSoundtracksRow
|
||||
if err := rows.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SoundtrackName,
|
||||
&i.SoundtrackPlayed,
|
||||
&i.SoundtrackLastPlayed,
|
||||
&i.Songs,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getStatisticsSummary = `-- name: GetStatisticsSummary :one
|
||||
SELECT
|
||||
COUNT(*) as total_soundtracks,
|
||||
COALESCE(SUM(CASE WHEN times_played > 0 THEN 1 ELSE 0 END), 0)::bigint as played_soundtracks,
|
||||
COALESCE(SUM(CASE WHEN times_played = 0 THEN 1 ELSE 0 END), 0)::bigint as never_played_soundtracks,
|
||||
COALESCE(SUM(times_played), 0)::bigint as total_soundtrack_plays,
|
||||
COALESCE(AVG(times_played), 0)::float as avg_soundtrack_plays,
|
||||
COALESCE(MAX(times_played), 0)::bigint as max_soundtrack_plays,
|
||||
COALESCE(MIN(times_played), 0)::bigint as min_soundtrack_plays
|
||||
FROM soundtrack
|
||||
WHERE deleted IS NULL
|
||||
`
|
||||
|
||||
type GetStatisticsSummaryRow struct {
|
||||
TotalSoundtracks int64 `json:"total_soundtracks"`
|
||||
PlayedSoundtracks int64 `json:"played_soundtracks"`
|
||||
NeverPlayedSoundtracks int64 `json:"never_played_soundtracks"`
|
||||
TotalSoundtrackPlays int64 `json:"total_soundtrack_plays"`
|
||||
AvgSoundtrackPlays float64 `json:"avg_soundtrack_plays"`
|
||||
MaxSoundtrackPlays int64 `json:"max_soundtrack_plays"`
|
||||
MinSoundtrackPlays int64 `json:"min_soundtrack_plays"`
|
||||
}
|
||||
|
||||
// Get statistics summary
|
||||
func (q *Queries) GetStatisticsSummary(ctx context.Context) (GetStatisticsSummaryRow, error) {
|
||||
row := q.db.QueryRow(ctx, getStatisticsSummary)
|
||||
var i GetStatisticsSummaryRow
|
||||
err := row.Scan(
|
||||
&i.TotalSoundtracks,
|
||||
&i.PlayedSoundtracks,
|
||||
&i.NeverPlayedSoundtracks,
|
||||
&i.TotalSoundtrackPlays,
|
||||
&i.AvgSoundtrackPlays,
|
||||
&i.MaxSoundtrackPlays,
|
||||
&i.MinSoundtrackPlays,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
+42
-10
@@ -1,6 +1,7 @@
|
||||
package db
|
||||
|
||||
import (
|
||||
"context"
|
||||
"database/sql"
|
||||
"fmt"
|
||||
"log"
|
||||
@@ -16,6 +17,8 @@ var (
|
||||
testDBUser string
|
||||
testDBPassword string
|
||||
testDBName string
|
||||
// TestDatabase is the database instance for tests
|
||||
TestDatabase *Database
|
||||
)
|
||||
|
||||
// TestSetupDB initializes the test database using existing functions
|
||||
@@ -44,9 +47,28 @@ func TestSetupDB(t *testing.T) {
|
||||
// Create the database first (testuser is a superuser in the container)
|
||||
createTestDatabase(host, port, dbname, user, password)
|
||||
|
||||
// Now run migrations using the existing function
|
||||
Migrate_db(host, port, user, password, dbname)
|
||||
InitDB(host, port, user, password, dbname)
|
||||
// Create database instance and run migrations
|
||||
var err error
|
||||
TestDatabase, err = NewDatabase(host, port, user, password, dbname)
|
||||
if err != nil {
|
||||
t.Fatalf("Failed to initialize test database: %v", err)
|
||||
}
|
||||
|
||||
// Clean up any existing schema to ensure clean state
|
||||
ctx := context.Background()
|
||||
_, err = TestDatabase.Pool.Exec(ctx, "DROP SCHEMA IF EXISTS public CASCADE; CREATE SCHEMA public;")
|
||||
if err != nil {
|
||||
t.Logf("Warning: Could not clean schema: %v", err)
|
||||
// Continue anyway, migrations might still work
|
||||
}
|
||||
|
||||
// Run migrations
|
||||
if err := TestDatabase.RunMigrations(); err != nil {
|
||||
// Clean up on failure to prevent nil pointer issues in other tests
|
||||
TestDatabase.Close()
|
||||
TestDatabase = nil
|
||||
t.Fatalf("Failed to run migrations: %v", err)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
@@ -86,33 +108,43 @@ func createTestDatabase(host, port, dbname, user, password string) {
|
||||
// "closed pool" errors when tests run sequentially
|
||||
func TestTearDownDB(t *testing.T) {
|
||||
// CloseDb() // Disabled to prevent pool closure between sequential tests
|
||||
// Note: We also don't nil TestDatabase to allow reuse across tests
|
||||
// if TestDatabase != nil {
|
||||
// TestDatabase.Close()
|
||||
// TestDatabase = nil
|
||||
// }
|
||||
}
|
||||
|
||||
// TestClearDatabase clears all data from the test database
|
||||
// Useful for running tests with a clean slate
|
||||
func TestClearDatabase(t *testing.T) {
|
||||
if Dbpool == nil {
|
||||
if TestDatabase == nil || TestDatabase.Pool == nil {
|
||||
t.Skip("Database not initialized")
|
||||
}
|
||||
|
||||
// Clear all tables in reverse order to respect foreign keys
|
||||
// Note: This assumes the tables exist and have the expected structure
|
||||
// After migration 000005, game table was renamed to soundtrack
|
||||
tables := []string{
|
||||
"song_list",
|
||||
"song",
|
||||
"game",
|
||||
"soundtrack",
|
||||
"vgmq",
|
||||
"sessions",
|
||||
}
|
||||
|
||||
ctx := context.Background()
|
||||
for _, table := range tables {
|
||||
_, err := Dbpool.Exec(Ctx, "TRUNCATE TABLE "+table+" CASCADE")
|
||||
_, err := TestDatabase.Pool.Exec(ctx, "TRUNCATE TABLE "+table+" CASCADE")
|
||||
if err != nil {
|
||||
t.Logf("Failed to truncate table %s: %v", table, err)
|
||||
}
|
||||
}
|
||||
|
||||
// Reset sequences
|
||||
_, err := Dbpool.Exec(Ctx, "SELECT setval('game_id_seq', 1, false)")
|
||||
if err != nil {
|
||||
t.Logf("Failed to reset game_id_seq: %v", err)
|
||||
// Reset sequences (renamed from game_id_seq to soundtrack_id_seq in migration 000005)
|
||||
var seqErr error
|
||||
_, seqErr = TestDatabase.Pool.Exec(ctx, "SELECT setval('soundtrack_id_seq', 1, false)")
|
||||
if seqErr != nil {
|
||||
t.Logf("Failed to reset soundtrack_id_seq: %v", seqErr)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
"os"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
"music-server/internal/backend"
|
||||
)
|
||||
|
||||
type CharacterHandler struct {
|
||||
}
|
||||
|
||||
func NewCharacterHandler() *CharacterHandler {
|
||||
return &CharacterHandler{}
|
||||
}
|
||||
|
||||
// GetCharacterList godoc
|
||||
// @Summary Get list of characters
|
||||
// @Description Returns a list of all available characters
|
||||
// @Tags characters
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {array} string
|
||||
// @Router /characters [get]
|
||||
func (c *CharacterHandler) GetCharacterList(ctx *echo.Context) error {
|
||||
characters := backend.GetCharacterList()
|
||||
return ctx.JSON(http.StatusOK, characters)
|
||||
}
|
||||
|
||||
// GetCharacter godoc
|
||||
// @Summary Get character image
|
||||
// @Description Returns the image for a specific character
|
||||
// @Tags characters
|
||||
// @Accept json
|
||||
// @Produce image/png
|
||||
// @Param name query string true "Character name"
|
||||
// @Success 200 {file} file
|
||||
// @Router /character [get]
|
||||
func (c *CharacterHandler) GetCharacter(ctx *echo.Context) error {
|
||||
character := ctx.QueryParam("name")
|
||||
characterPath := backend.GetCharacter(character)
|
||||
file, err := os.Open(characterPath)
|
||||
if err != nil {
|
||||
return echo.NewHTTPError(http.StatusNotFound, err.Error())
|
||||
}
|
||||
defer file.Close()
|
||||
return ctx.Stream(http.StatusOK, "image/png", file)
|
||||
}
|
||||
@@ -5,45 +5,9 @@ import (
|
||||
"net/http"
|
||||
"testing"
|
||||
|
||||
"music-server/internal/backend"
|
||||
"music-server/internal/db"
|
||||
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
// TestHealthCheck verifies the health endpoint returns database status
|
||||
func TestHealthCheck(t *testing.T) {
|
||||
// Setup database
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
|
||||
e := StartTestServer(t)
|
||||
|
||||
resp := MakeTestRequest(t, e, "GET", "/health")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
var healthData map[string]string
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &healthData)
|
||||
assert.NoError(t, err)
|
||||
assert.NotEmpty(t, healthData)
|
||||
assert.Equal(t, "up", healthData["status"])
|
||||
}
|
||||
|
||||
// TestGetVersion verifies the version endpoint returns version history
|
||||
func TestGetVersion(t *testing.T) {
|
||||
e := StartTestServer(t)
|
||||
|
||||
resp := MakeTestRequest(t, e, "GET", "/version")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
var versionData backend.VersionData
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &versionData)
|
||||
assert.NoError(t, err)
|
||||
assert.NotEmpty(t, versionData.Version)
|
||||
assert.NotEmpty(t, versionData.Changelog)
|
||||
assert.NotEmpty(t, versionData.History)
|
||||
}
|
||||
|
||||
// TestGetCharacterList verifies the characters endpoint returns list of characters
|
||||
func TestGetCharacterList(t *testing.T) {
|
||||
e := StartTestServer(t)
|
||||
@@ -81,16 +45,3 @@ func TestGetCharacterNotFound(t *testing.T) {
|
||||
// Should return 404 or similar error
|
||||
assert.NotEqual(t, http.StatusOK, resp.Code)
|
||||
}
|
||||
|
||||
// TestDBTest verifies the database test endpoint
|
||||
func TestDBTest(t *testing.T) {
|
||||
// Setup database
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
|
||||
e := StartTestServer(t)
|
||||
|
||||
resp := MakeTestRequest(t, e, "GET", "/dbtest")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
assert.Contains(t, resp.Body.String(), "TestedDB")
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
"music-server/internal/db"
|
||||
)
|
||||
|
||||
type HealthHandler struct {
|
||||
db *db.Database
|
||||
}
|
||||
|
||||
func NewHealthHandler(database *db.Database) *HealthHandler {
|
||||
return &HealthHandler{db: database}
|
||||
}
|
||||
|
||||
// HealthCheck godoc
|
||||
//
|
||||
// @Summary Check server health
|
||||
// @Description Returns the health status of the server
|
||||
// @Tags health
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {string} string "OK"
|
||||
// @Router /health [get]
|
||||
func (h *HealthHandler) HealthCheck(ctx *echo.Context) error {
|
||||
return ctx.JSON(http.StatusOK, h.db.Health())
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"net/http"
|
||||
"testing"
|
||||
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
// TestHealthCheck verifies the health endpoint returns database status
|
||||
func TestHealthCheck(t *testing.T) {
|
||||
e := StartTestServer(t)
|
||||
// No explicit teardown - handled by StartTestServer's sync.Once
|
||||
|
||||
resp := MakeTestRequest(t, e, "GET", "/health")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
var healthData map[string]string
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &healthData)
|
||||
assert.NoError(t, err)
|
||||
assert.NotEmpty(t, healthData)
|
||||
assert.Equal(t, "up", healthData["status"])
|
||||
}
|
||||
@@ -1,86 +0,0 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"music-server/internal/backend"
|
||||
"music-server/internal/db"
|
||||
"net/http"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
)
|
||||
|
||||
type IndexHandler struct {
|
||||
}
|
||||
|
||||
func NewIndexHandler() *IndexHandler {
|
||||
return &IndexHandler{}
|
||||
}
|
||||
|
||||
// GetVersion godoc
|
||||
//
|
||||
// @Summary Getting the version of the backend
|
||||
// @Description get string by ID
|
||||
// @Tags accounts
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {object} backend.VersionData
|
||||
// @Failure 404 {object} string
|
||||
// @Router /version [get]
|
||||
func (i *IndexHandler) GetVersion(ctx *echo.Context) error {
|
||||
versionHistory := backend.GetVersionHistory()
|
||||
if versionHistory.Version == "" {
|
||||
return ctx.JSON(http.StatusNotFound, "version not found")
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, versionHistory)
|
||||
}
|
||||
|
||||
// GetDBTest godoc
|
||||
// @Summary Test database connection
|
||||
// @Description Tests the database connection
|
||||
// @Tags database
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {string} string "TestedDB"
|
||||
// @Router /dbtest [get]
|
||||
func (i *IndexHandler) GetDBTest(ctx *echo.Context) error {
|
||||
backend.TestDB()
|
||||
return ctx.JSON(http.StatusOK, "TestedDB")
|
||||
}
|
||||
|
||||
// HealthCheck godoc
|
||||
// @Summary Check server health
|
||||
// @Description Returns the health status of the server
|
||||
// @Tags health
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {string} string "OK"
|
||||
// @Router /health [get]
|
||||
func (i *IndexHandler) HealthCheck(ctx *echo.Context) error {
|
||||
return ctx.JSON(http.StatusOK, db.Health())
|
||||
}
|
||||
|
||||
// GetCharacterList godoc
|
||||
// @Summary Get list of characters
|
||||
// @Description Returns a list of all available characters
|
||||
// @Tags characters
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {array} string
|
||||
// @Router /characters [get]
|
||||
func (i *IndexHandler) GetCharacterList(ctx *echo.Context) error {
|
||||
characters := backend.GetCharacterList()
|
||||
return ctx.JSON(http.StatusOK, characters)
|
||||
}
|
||||
|
||||
// GetCharacter godoc
|
||||
// @Summary Get character image
|
||||
// @Description Returns the image for a specific character
|
||||
// @Tags characters
|
||||
// @Accept json
|
||||
// @Produce image/png
|
||||
// @Param name query string true "Character name"
|
||||
// @Success 200 {file} file
|
||||
// @Router /character [get]
|
||||
func (i *IndexHandler) GetCharacter(ctx *echo.Context) error {
|
||||
character := ctx.QueryParam("name")
|
||||
return ctx.File(backend.GetCharacter(character))
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
package middleware
|
||||
|
||||
import (
|
||||
"github.com/labstack/echo/v5"
|
||||
)
|
||||
|
||||
// DeprecationMiddleware adds deprecation warning to responses
|
||||
// for old endpoints that are being phased out in favor of /api/v1/*
|
||||
func DeprecationMiddleware(next echo.HandlerFunc) echo.HandlerFunc {
|
||||
return func(c *echo.Context) error {
|
||||
// Add deprecation warning header
|
||||
c.Response().Header().Add("Warning", `299 - "Deprecated: This endpoint is deprecated. Use /api/v1/ endpoints instead."`)
|
||||
c.Response().Header().Add("Deprecation", "true")
|
||||
return next(c)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
// Package middleware provides Echo middleware for the MusicServer application.
|
||||
package middleware
|
||||
@@ -0,0 +1,99 @@
|
||||
package middleware
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"music-server/internal/logging"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
// RateLimiter implements a simple IP-based rate limiter
|
||||
type RateLimiter struct {
|
||||
visits map[string]*Visit
|
||||
mu sync.Mutex
|
||||
limit int // requests per window
|
||||
window time.Duration // time window
|
||||
}
|
||||
|
||||
type Visit struct {
|
||||
count int
|
||||
firstSeen time.Time
|
||||
}
|
||||
|
||||
// NewRateLimiter creates a new rate limiter
|
||||
func NewRateLimiter(limit int, window time.Duration) *RateLimiter {
|
||||
rl := &RateLimiter{
|
||||
visits: make(map[string]*Visit),
|
||||
limit: limit,
|
||||
window: window,
|
||||
}
|
||||
|
||||
// Start cleanup goroutine
|
||||
go rl.cleanup()
|
||||
return rl
|
||||
}
|
||||
|
||||
// cleanup periodically removes old entries
|
||||
func (rl *RateLimiter) cleanup() {
|
||||
for {
|
||||
time.Sleep(rl.window)
|
||||
rl.mu.Lock()
|
||||
now := time.Now()
|
||||
for ip, visit := range rl.visits {
|
||||
if now.Sub(visit.firstSeen) > rl.window {
|
||||
delete(rl.visits, ip)
|
||||
}
|
||||
}
|
||||
rl.mu.Unlock()
|
||||
}
|
||||
}
|
||||
|
||||
// RateLimitMiddleware returns an Echo middleware for rate limiting
|
||||
func RateLimitMiddleware(rl *RateLimiter) echo.MiddlewareFunc {
|
||||
return func(next echo.HandlerFunc) echo.HandlerFunc {
|
||||
return func(c *echo.Context) error {
|
||||
ip := c.RealIP()
|
||||
|
||||
rl.mu.Lock()
|
||||
defer rl.mu.Unlock()
|
||||
|
||||
visit, exists := rl.visits[ip]
|
||||
now := time.Now()
|
||||
|
||||
if !exists {
|
||||
// First visit from this IP
|
||||
rl.visits[ip] = &Visit{
|
||||
count: 1,
|
||||
firstSeen: now,
|
||||
}
|
||||
return next(c)
|
||||
}
|
||||
|
||||
// Check if window has expired
|
||||
if now.Sub(visit.firstSeen) > rl.window {
|
||||
// Reset for new window
|
||||
visit.count = 1
|
||||
visit.firstSeen = now
|
||||
return next(c)
|
||||
}
|
||||
|
||||
// Check if limit exceeded
|
||||
if visit.count >= rl.limit {
|
||||
logging.GetLogger().Warn("Rate limit exceeded",
|
||||
zap.String("ip", ip),
|
||||
zap.String("path", c.Request().URL.Path))
|
||||
return c.JSON(http.StatusTooManyRequests, map[string]string{
|
||||
"error": "Rate limit exceeded. Please try again later.",
|
||||
})
|
||||
}
|
||||
|
||||
// Increment count
|
||||
visit.count++
|
||||
return next(c)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
package middleware
|
||||
|
||||
import (
|
||||
"music-server/internal/backend"
|
||||
"music-server/internal/logging"
|
||||
"net/http"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
)
|
||||
|
||||
// SyncCheckMiddleware blocks requests when syncing is in progress.
|
||||
// It returns HTTP 423 Locked with a standard message.
|
||||
// This middleware should be applied to handlers that cannot execute during sync.
|
||||
func SyncCheckMiddleware(next echo.HandlerFunc) echo.HandlerFunc {
|
||||
return func(c *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress - request blocked")
|
||||
return c.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
return next(c)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
package middleware
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
"os"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"music-server/internal/db/repository"
|
||||
"music-server/internal/logging"
|
||||
|
||||
"github.com/jackc/pgx/v5/pgxpool"
|
||||
"github.com/labstack/echo/v5"
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
// TokenAuthMiddleware returns an Echo middleware that validates session tokens
|
||||
func TokenAuthMiddleware(pool *pgxpool.Pool) echo.MiddlewareFunc {
|
||||
return func(next echo.HandlerFunc) echo.HandlerFunc {
|
||||
return func(c *echo.Context) error {
|
||||
// Session auth disable bypass - allow all requests through without token validation
|
||||
disableSessionAuth := os.Getenv("DISABLE_SESSION_AUTH") == "true"
|
||||
if disableSessionAuth {
|
||||
logging.GetLogger().Debug("Session auth disabled - bypassing token authentication",
|
||||
zap.String("path", c.Request().URL.Path),
|
||||
zap.String("ip", c.RealIP()))
|
||||
return next(c)
|
||||
}
|
||||
|
||||
// Extract token from Authorization header
|
||||
authHeader := c.Request().Header.Get("Authorization")
|
||||
if authHeader == "" {
|
||||
return c.JSON(http.StatusUnauthorized, map[string]string{"error": "Authorization header required"})
|
||||
}
|
||||
|
||||
// Bearer token format
|
||||
parts := strings.Split(authHeader, " ")
|
||||
if len(parts) != 2 || parts[0] != "Bearer" {
|
||||
return c.JSON(http.StatusUnauthorized, map[string]string{"error": "Invalid authorization format. Use: Bearer <token>"})
|
||||
}
|
||||
|
||||
token := parts[1]
|
||||
queries := repository.New(pool)
|
||||
session, err := queries.GetSession(c.Request().Context(), token)
|
||||
if err != nil {
|
||||
logging.GetLogger().Warn("Invalid token attempt",
|
||||
zap.String("token", token),
|
||||
zap.String("ip", c.RealIP()),
|
||||
zap.String("error", err.Error()),
|
||||
)
|
||||
return c.JSON(http.StatusUnauthorized, map[string]string{"error": "Invalid or expired token"})
|
||||
}
|
||||
|
||||
// Check if token is expired
|
||||
if time.Now().After(session.ExpiresAt.Time) {
|
||||
// Clean up expired session in background
|
||||
go func() {
|
||||
queries.DeleteSession(c.Request().Context(), token)
|
||||
}()
|
||||
return c.JSON(http.StatusUnauthorized, map[string]string{"error": "Token expired"})
|
||||
}
|
||||
|
||||
// Add session to request context for potential use by handlers
|
||||
c.Set("session", session)
|
||||
|
||||
return next(c)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TokenIPCheckMiddleware checks if the request IP matches the session IP
|
||||
func TokenIPCheckMiddleware(next echo.HandlerFunc) echo.HandlerFunc {
|
||||
return func(c *echo.Context) error {
|
||||
sessionVal := c.Get("session")
|
||||
if sessionVal == nil {
|
||||
return c.JSON(http.StatusUnauthorized, map[string]string{"error": "No session in context"})
|
||||
}
|
||||
session := sessionVal.(repository.Session)
|
||||
if session.IpAddress != c.RealIP() {
|
||||
logging.GetLogger().Warn("Token IP mismatch",
|
||||
zap.String("token_ip", session.IpAddress),
|
||||
zap.String("request_ip", c.RealIP()),
|
||||
)
|
||||
}
|
||||
return next(c)
|
||||
}
|
||||
}
|
||||
@@ -31,10 +31,6 @@ func NewMusicHandler() *MusicHandler {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music [get]
|
||||
func (m *MusicHandler) GetSong(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
song := ctx.QueryParam("song")
|
||||
if song == "" {
|
||||
return ctx.String(http.StatusBadRequest, "song can't be empty")
|
||||
@@ -58,10 +54,6 @@ func (m *MusicHandler) GetSong(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/soundTest [get]
|
||||
func (m *MusicHandler) GetSoundCheckSong(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
songPath := backend.GetSoundCheckSong()
|
||||
file, err := os.Open(songPath)
|
||||
if err != nil {
|
||||
@@ -80,10 +72,6 @@ func (m *MusicHandler) GetSoundCheckSong(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/reset [get]
|
||||
func (m *MusicHandler) ResetMusic(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
backend.Reset()
|
||||
return ctx.NoContent(http.StatusOK)
|
||||
}
|
||||
@@ -98,10 +86,6 @@ func (m *MusicHandler) ResetMusic(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/rand [get]
|
||||
func (m *MusicHandler) GetRandomSong(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
songPath := backend.GetRandomSong()
|
||||
file, err := os.Open(songPath)
|
||||
if err != nil {
|
||||
@@ -121,10 +105,6 @@ func (m *MusicHandler) GetRandomSong(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/rand/low [get]
|
||||
func (m *MusicHandler) GetRandomSongLowChance(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
songPath := backend.GetRandomSongLowChance()
|
||||
file, err := os.Open(songPath)
|
||||
if err != nil {
|
||||
@@ -144,10 +124,6 @@ func (m *MusicHandler) GetRandomSongLowChance(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/rand/classic [get]
|
||||
func (m *MusicHandler) GetRandomSongClassic(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
songPath := backend.GetRandomSongClassic()
|
||||
file, err := os.Open(songPath)
|
||||
if err != nil {
|
||||
@@ -193,10 +169,6 @@ func (m *MusicHandler) GetPlayedSongs(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/next [get]
|
||||
func (m *MusicHandler) GetNextSong(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
songPath := backend.GetNextSong()
|
||||
file, err := os.Open(songPath)
|
||||
if err != nil {
|
||||
@@ -216,10 +188,6 @@ func (m *MusicHandler) GetNextSong(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/previous [get]
|
||||
func (m *MusicHandler) GetPreviousSong(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
songPath := backend.GetPreviousSong()
|
||||
file, err := os.Open(songPath)
|
||||
if err != nil {
|
||||
@@ -229,40 +197,32 @@ func (m *MusicHandler) GetPreviousSong(ctx *echo.Context) error {
|
||||
return ctx.Stream(http.StatusOK, "audio/mpeg", file)
|
||||
}
|
||||
|
||||
// GetAllGames godoc
|
||||
// @Summary Get all games
|
||||
// @Description Returns a list of all games in order
|
||||
// GetAllSoundtracks godoc
|
||||
// @Summary Get all soundtracks
|
||||
// @Description Returns a list of all soundtracks in order
|
||||
// @Tags music
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {array} map[string]interface{}
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/all/order [get]
|
||||
func (m *MusicHandler) GetAllGames(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
gameList := backend.GetAllGames()
|
||||
return ctx.JSON(http.StatusOK, gameList)
|
||||
func (m *MusicHandler) GetAllSoundtracks(ctx *echo.Context) error {
|
||||
soundtrackList := backend.GetAllSoundtracks()
|
||||
return ctx.JSON(http.StatusOK, soundtrackList)
|
||||
}
|
||||
|
||||
// GetAllGamesRandom godoc
|
||||
// @Summary Get all games random
|
||||
// @Description Returns a list of all games in random order
|
||||
// GetAllSoundtracksRandom godoc
|
||||
// @Summary Get all soundtracks random
|
||||
// @Description Returns a list of all soundtracks in random order
|
||||
// @Tags music
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {array} map[string]interface{}
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/all/random [get]
|
||||
func (m *MusicHandler) GetAllGamesRandom(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
gameList := backend.GetAllGamesRandom()
|
||||
return ctx.JSON(http.StatusOK, gameList)
|
||||
func (m *MusicHandler) GetAllSoundtracksRandom(ctx *echo.Context) error {
|
||||
soundtrackList := backend.GetAllSoundtracksRandom()
|
||||
return ctx.JSON(http.StatusOK, soundtrackList)
|
||||
}
|
||||
|
||||
// PutPlayed godoc
|
||||
@@ -277,15 +237,11 @@ func (m *MusicHandler) GetAllGamesRandom(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/played [put]
|
||||
func (m *MusicHandler) PutPlayed(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
song, err := strconv.Atoi(ctx.QueryParam("song"))
|
||||
if err != nil {
|
||||
return ctx.JSON(http.StatusBadRequest, err.Error())
|
||||
}
|
||||
logging.GetLogger().Info("Marking song as played", zap.Int("song_id", song))
|
||||
logging.GetLogger().Info("Marking song as played", zap.Int("song_id", song))
|
||||
backend.SetPlayed(song)
|
||||
return ctx.NoContent(http.StatusOK)
|
||||
}
|
||||
@@ -299,10 +255,6 @@ func (m *MusicHandler) PutPlayed(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/addQue [get]
|
||||
func (m *MusicHandler) AddLatestToQue(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
backend.AddLatestToQue()
|
||||
return ctx.NoContent(http.StatusOK)
|
||||
}
|
||||
@@ -316,10 +268,6 @@ func (m *MusicHandler) AddLatestToQue(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/addPlayed [get]
|
||||
func (m *MusicHandler) AddLatestPlayed(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
backend.AddLatestPlayed()
|
||||
return ctx.NoContent(http.StatusOK)
|
||||
}
|
||||
+214
-39
@@ -2,15 +2,17 @@ package server
|
||||
|
||||
import (
|
||||
"music-server/cmd/web"
|
||||
"music-server/internal/logging"
|
||||
"music-server/internal/server/middleware"
|
||||
"net/http"
|
||||
"sort"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"github.com/a-h/templ"
|
||||
"github.com/labstack/echo/v5"
|
||||
"github.com/labstack/echo/v5/middleware"
|
||||
echoMiddleware "github.com/labstack/echo/v5/middleware"
|
||||
echoSwagger "github.com/swaggo/echo-swagger/v2"
|
||||
"music-server/internal/logging"
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
@@ -36,9 +38,9 @@ func (s *Server) RegisterRoutes() http.Handler {
|
||||
http.ServeFile(w, r, "cmd/docs/swagger.json")
|
||||
})))
|
||||
e.Use(logging.RequestLogger())
|
||||
e.Use(middleware.Recover())
|
||||
e.Use(echoMiddleware.Recover())
|
||||
|
||||
e.Use(middleware.CORSWithConfig(middleware.CORSConfig{
|
||||
e.Use(echoMiddleware.CORSWithConfig(echoMiddleware.CORSConfig{
|
||||
AllowOrigins: []string{"https://*", "http://*"},
|
||||
AllowMethods: []string{"GET", "POST", "PUT", "DELETE", "OPTIONS", "PATCH"},
|
||||
AllowHeaders: []string{"Accept", "Authorization", "Content-Type", "X-CSRF-Token"},
|
||||
@@ -49,55 +51,228 @@ func (s *Server) RegisterRoutes() http.Handler {
|
||||
fileServer := http.FileServer(http.FS(web.Assets))
|
||||
e.GET("/assets/*", echo.WrapHandler(fileServer))
|
||||
|
||||
e.GET("/search", echo.WrapHandler(templ.Handler(web.HelloForm())))
|
||||
e.POST("/find", echo.WrapHandler(http.HandlerFunc(web.FindGameWebHandler)))
|
||||
e.GET("/search", echo.WrapHandler(templ.Handler(web.SearchForm())))
|
||||
e.POST("/find", echo.WrapHandler(http.HandlerFunc(web.FindSoundtrackWebHandler)))
|
||||
|
||||
e.Static("/", "/frontend")
|
||||
|
||||
// Swagger UI
|
||||
e.GET("/swagger/*", echoSwagger.WrapHandler)
|
||||
|
||||
index := NewIndexHandler()
|
||||
e.GET("/version", index.GetVersion)
|
||||
e.GET("/dbtest", index.GetDBTest)
|
||||
e.GET("/health", index.HealthCheck)
|
||||
e.GET("/character", index.GetCharacter)
|
||||
e.GET("/characters", index.GetCharacterList)
|
||||
// ============================================
|
||||
// Legacy Endpoints (Deprecated - use /api/v1/ instead)
|
||||
// ============================================
|
||||
deprecatedMiddleware := middleware.DeprecationMiddleware
|
||||
|
||||
health := NewHealthHandler(s.db)
|
||||
e.GET("/health", deprecatedMiddleware(health.HealthCheck))
|
||||
|
||||
version := NewVersionHandler()
|
||||
e.GET("/version", deprecatedMiddleware(version.GetLatestVersion))
|
||||
e.GET("/version/history", deprecatedMiddleware(version.GetVersionHistory))
|
||||
|
||||
character := NewCharacterHandler()
|
||||
e.GET("/character", deprecatedMiddleware(character.GetCharacter))
|
||||
e.GET("/characters", deprecatedMiddleware(character.GetCharacterList))
|
||||
|
||||
download := NewDownloadHandler()
|
||||
e.GET("/download", download.checkLatest)
|
||||
e.GET("/download/list", download.listAssetsOfLatest)
|
||||
e.GET("/download/windows", download.downloadLatestWindows)
|
||||
e.GET("/download/linux", download.downloadLatestLinux)
|
||||
e.GET("/download", deprecatedMiddleware(download.checkLatest))
|
||||
e.GET("/download/list", deprecatedMiddleware(download.listAssetsOfLatest))
|
||||
e.GET("/download/windows", deprecatedMiddleware(download.downloadLatestWindows))
|
||||
e.GET("/download/linux", deprecatedMiddleware(download.downloadLatestLinux))
|
||||
|
||||
sync := NewSyncHandler()
|
||||
syncGroup := e.Group("/sync")
|
||||
syncGroup.GET("", sync.SyncGamesNewOnlyChanges)
|
||||
syncGroup.GET("/progress", sync.SyncProgress)
|
||||
syncGroup.GET("/new", sync.SyncGamesNewOnlyChanges)
|
||||
syncGroup.GET("/full", sync.SyncGamesNewFull)
|
||||
syncGroup.GET("/new/full", sync.SyncGamesNewFull)
|
||||
syncGroup.GET("/quick", sync.SyncGamesNewOnlyChanges)
|
||||
syncGroup.GET("/reset", sync.ResetGames)
|
||||
syncGroup.GET("", deprecatedMiddleware(middleware.SyncCheckMiddleware(sync.SyncSoundtracksNewOnlyChanges)))
|
||||
syncGroup.GET("/progress", deprecatedMiddleware(sync.SyncProgress))
|
||||
syncGroup.GET("/new", deprecatedMiddleware(middleware.SyncCheckMiddleware(sync.SyncSoundtracksNewOnlyChanges)))
|
||||
syncGroup.GET("/full", deprecatedMiddleware(middleware.SyncCheckMiddleware(sync.SyncSoundtracksNewFull)))
|
||||
syncGroup.GET("/new/full", deprecatedMiddleware(middleware.SyncCheckMiddleware(sync.SyncSoundtracksNewFull)))
|
||||
syncGroup.GET("/quick", deprecatedMiddleware(middleware.SyncCheckMiddleware(sync.SyncSoundtracksNewOnlyChanges)))
|
||||
syncGroup.GET("/reset", deprecatedMiddleware(middleware.SyncCheckMiddleware(sync.ResetDB)))
|
||||
|
||||
music := NewMusicHandler()
|
||||
musicGroup := e.Group("/music")
|
||||
musicGroup.GET("", music.GetSong)
|
||||
musicGroup.GET("/soundTest", music.GetSoundCheckSong)
|
||||
musicGroup.GET("/reset", music.ResetMusic)
|
||||
musicGroup.GET("/rand", music.GetRandomSong)
|
||||
musicGroup.GET("/rand/low", music.GetRandomSongLowChance)
|
||||
musicGroup.GET("/rand/classic", music.GetRandomSongClassic)
|
||||
musicGroup.GET("/info", music.GetSongInfo)
|
||||
musicGroup.GET("/list", music.GetPlayedSongs)
|
||||
musicGroup.GET("/next", music.GetNextSong)
|
||||
musicGroup.GET("/previous", music.GetPreviousSong)
|
||||
musicGroup.GET("/all", music.GetAllGamesRandom)
|
||||
musicGroup.GET("/all/order", music.GetAllGames)
|
||||
musicGroup.GET("/all/random", music.GetAllGamesRandom)
|
||||
musicGroup.PUT("/played", music.PutPlayed)
|
||||
musicGroup.GET("/addQue", music.AddLatestToQue)
|
||||
musicGroup.GET("/addPlayed", music.AddLatestPlayed)
|
||||
musicGroup.GET("", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetSong)))
|
||||
musicGroup.GET("/soundTest", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetSoundCheckSong)))
|
||||
musicGroup.GET("/reset", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.ResetMusic)))
|
||||
musicGroup.GET("/rand", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetRandomSong)))
|
||||
musicGroup.GET("/rand/low", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetRandomSongLowChance)))
|
||||
musicGroup.GET("/rand/classic", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetRandomSongClassic)))
|
||||
musicGroup.GET("/info", deprecatedMiddleware(music.GetSongInfo))
|
||||
musicGroup.GET("/list", deprecatedMiddleware(music.GetPlayedSongs))
|
||||
musicGroup.GET("/next", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetNextSong)))
|
||||
musicGroup.GET("/previous", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetPreviousSong)))
|
||||
musicGroup.GET("/all", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetAllSoundtracksRandom)))
|
||||
musicGroup.GET("/all/order", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetAllSoundtracks)))
|
||||
musicGroup.GET("/all/random", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetAllSoundtracksRandom)))
|
||||
musicGroup.PUT("/played", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.PutPlayed)))
|
||||
musicGroup.GET("/addQue", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.AddLatestToQue)))
|
||||
musicGroup.GET("/addPlayed", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.AddLatestPlayed)))
|
||||
|
||||
// ============================================
|
||||
// API v1 Routes with Token Authentication
|
||||
// ============================================
|
||||
|
||||
// Create /api/v1 group
|
||||
apiV1 := e.Group("/api/v1")
|
||||
|
||||
// Create rate limiter for token creation: 10 requests per minute per IP
|
||||
tokenRateLimiter := middleware.NewRateLimiter(10, time.Minute)
|
||||
tokenRateLimitMiddleware := middleware.RateLimitMiddleware(tokenRateLimiter)
|
||||
|
||||
// Token endpoints (public - no token required)
|
||||
tokenGroup := apiV1.Group("/token")
|
||||
tokenGroup.POST("", func(c *echo.Context) error {
|
||||
return s.tokenHandler.CreateTokenHandler(c)
|
||||
}, tokenRateLimitMiddleware)
|
||||
tokenGroup.DELETE("", func(c *echo.Context) error {
|
||||
return s.tokenHandler.DeleteTokenHandler(c)
|
||||
})
|
||||
tokenGroup.POST("/cleanup", func(c *echo.Context) error {
|
||||
return s.tokenHandler.CleanupExpiredSessionsHandler(c)
|
||||
})
|
||||
|
||||
// Protected endpoints - require valid token
|
||||
// Create token auth middleware with pool access
|
||||
tokenAuthMiddleware := middleware.TokenAuthMiddleware(s.db.Pool)
|
||||
protectedV1 := apiV1.Group("", tokenAuthMiddleware)
|
||||
|
||||
// Statistics endpoints (protected)
|
||||
statisticsHandler := s.statisticsHandler
|
||||
statsGroup := protectedV1.Group("/statistics")
|
||||
statsGroup.GET("/soundtracks/most-played", func(c *echo.Context) error {
|
||||
return statisticsHandler.GetMostPlayedSoundtracks(c)
|
||||
})
|
||||
statsGroup.GET("/soundtracks/least-played", func(c *echo.Context) error {
|
||||
return statisticsHandler.GetLeastPlayedSoundtracks(c)
|
||||
})
|
||||
statsGroup.GET("/soundtracks/never-played", func(c *echo.Context) error {
|
||||
return statisticsHandler.GetNeverPlayedSoundtracks(c)
|
||||
})
|
||||
statsGroup.GET("/soundtracks/last-played", func(c *echo.Context) error {
|
||||
return statisticsHandler.GetLastPlayedSoundtracks(c)
|
||||
})
|
||||
statsGroup.GET("/soundtracks/oldest-played", func(c *echo.Context) error {
|
||||
return statisticsHandler.GetOldestPlayedSoundtracks(c)
|
||||
})
|
||||
statsGroup.GET("/songs/most-played", func(c *echo.Context) error {
|
||||
return statisticsHandler.GetMostPlayedSongs(c)
|
||||
})
|
||||
statsGroup.GET("/songs/least-played", func(c *echo.Context) error {
|
||||
return statisticsHandler.GetLeastPlayedSongs(c)
|
||||
})
|
||||
statsGroup.GET("/summary", func(c *echo.Context) error {
|
||||
return statisticsHandler.GetStatisticsSummary(c)
|
||||
})
|
||||
|
||||
// Version endpoints (protected)
|
||||
versionGroup := protectedV1.Group("/version")
|
||||
versionGroup.GET("", func(c *echo.Context) error {
|
||||
return version.GetLatestVersion(c)
|
||||
})
|
||||
versionGroup.GET("/history", func(c *echo.Context) error {
|
||||
return version.GetVersionHistory(c)
|
||||
})
|
||||
|
||||
// Character endpoints (protected)
|
||||
characterGroup := protectedV1.Group("/character")
|
||||
characterGroup.GET("", func(c *echo.Context) error {
|
||||
return character.GetCharacter(c)
|
||||
})
|
||||
characterGroup.GET("/list", func(c *echo.Context) error {
|
||||
return character.GetCharacterList(c)
|
||||
})
|
||||
|
||||
// Download endpoints (protected)
|
||||
downloadGroup := protectedV1.Group("/download")
|
||||
downloadGroup.GET("", func(c *echo.Context) error {
|
||||
return download.checkLatest(c)
|
||||
})
|
||||
downloadGroup.GET("/list", func(c *echo.Context) error {
|
||||
return download.listAssetsOfLatest(c)
|
||||
})
|
||||
downloadGroup.GET("/windows", func(c *echo.Context) error {
|
||||
return download.downloadLatestWindows(c)
|
||||
})
|
||||
downloadGroup.GET("/linux", func(c *echo.Context) error {
|
||||
return download.downloadLatestLinux(c)
|
||||
})
|
||||
|
||||
// Sync endpoints (protected)
|
||||
protectedSyncGroup := protectedV1.Group("/sync")
|
||||
protectedSyncGroup.GET("", func(c *echo.Context) error {
|
||||
return sync.SyncSoundtracksNewOnlyChanges(c)
|
||||
})
|
||||
protectedSyncGroup.GET("/progress", func(c *echo.Context) error {
|
||||
return sync.SyncProgress(c)
|
||||
})
|
||||
protectedSyncGroup.GET("/new", func(c *echo.Context) error {
|
||||
return sync.SyncSoundtracksNewOnlyChanges(c)
|
||||
})
|
||||
protectedSyncGroup.GET("/full", func(c *echo.Context) error {
|
||||
return sync.SyncSoundtracksNewFull(c)
|
||||
})
|
||||
protectedSyncGroup.GET("/new/full", func(c *echo.Context) error {
|
||||
return sync.SyncSoundtracksNewFull(c)
|
||||
})
|
||||
protectedSyncGroup.GET("/quick", func(c *echo.Context) error {
|
||||
return sync.SyncSoundtracksNewOnlyChanges(c)
|
||||
})
|
||||
protectedSyncGroup.GET("/reset", func(c *echo.Context) error {
|
||||
return sync.ResetDB(c)
|
||||
})
|
||||
|
||||
// Music endpoints (protected)
|
||||
protectedMusicGroup := protectedV1.Group("/music")
|
||||
protectedMusicGroup.GET("", func(c *echo.Context) error {
|
||||
return music.GetSong(c)
|
||||
})
|
||||
protectedMusicGroup.GET("/soundTest", func(c *echo.Context) error {
|
||||
return music.GetSoundCheckSong(c)
|
||||
})
|
||||
protectedMusicGroup.GET("/reset", func(c *echo.Context) error {
|
||||
return music.ResetMusic(c)
|
||||
})
|
||||
protectedMusicGroup.GET("/rand", func(c *echo.Context) error {
|
||||
return music.GetRandomSong(c)
|
||||
})
|
||||
protectedMusicGroup.GET("/rand/low", func(c *echo.Context) error {
|
||||
return music.GetRandomSongLowChance(c)
|
||||
})
|
||||
protectedMusicGroup.GET("/rand/classic", func(c *echo.Context) error {
|
||||
return music.GetRandomSongClassic(c)
|
||||
})
|
||||
protectedMusicGroup.GET("/info", func(c *echo.Context) error {
|
||||
return music.GetSongInfo(c)
|
||||
})
|
||||
protectedMusicGroup.GET("/list", func(c *echo.Context) error {
|
||||
return music.GetPlayedSongs(c)
|
||||
})
|
||||
protectedMusicGroup.GET("/next", func(c *echo.Context) error {
|
||||
return music.GetNextSong(c)
|
||||
})
|
||||
protectedMusicGroup.GET("/previous", func(c *echo.Context) error {
|
||||
return music.GetPreviousSong(c)
|
||||
})
|
||||
protectedMusicGroup.GET("/all", func(c *echo.Context) error {
|
||||
return music.GetAllSoundtracksRandom(c)
|
||||
})
|
||||
protectedMusicGroup.GET("/all/order", func(c *echo.Context) error {
|
||||
return music.GetAllSoundtracks(c)
|
||||
})
|
||||
protectedMusicGroup.GET("/all/random", func(c *echo.Context) error {
|
||||
return music.GetAllSoundtracksRandom(c)
|
||||
})
|
||||
protectedMusicGroup.PUT("/played", func(c *echo.Context) error {
|
||||
return music.PutPlayed(c)
|
||||
})
|
||||
protectedMusicGroup.GET("/addQue", func(c *echo.Context) error {
|
||||
return music.AddLatestToQue(c)
|
||||
})
|
||||
protectedMusicGroup.GET("/addPlayed", func(c *echo.Context) error {
|
||||
return music.AddLatestPlayed(c)
|
||||
})
|
||||
|
||||
routes := e.Router().Routes()
|
||||
sort.Slice(routes, func(i, j int) bool {
|
||||
|
||||
+76
-28
@@ -6,6 +6,7 @@ import (
|
||||
"strconv"
|
||||
"time"
|
||||
|
||||
"music-server/internal/backend"
|
||||
"music-server/internal/db"
|
||||
"music-server/internal/logging"
|
||||
"net/http"
|
||||
@@ -14,33 +15,82 @@ import (
|
||||
)
|
||||
|
||||
type Server struct {
|
||||
port int
|
||||
port int
|
||||
db *db.Database
|
||||
tokenHandler *TokenHandler
|
||||
statisticsHandler *StatisticsHandler
|
||||
httpServer *http.Server
|
||||
}
|
||||
|
||||
var (
|
||||
host = os.Getenv("DB_HOST")
|
||||
dbPort = os.Getenv("DB_PORT")
|
||||
dbName = os.Getenv("DB_NAME")
|
||||
username = os.Getenv("DB_USERNAME")
|
||||
password = os.Getenv("DB_PASSWORD")
|
||||
musicPath = os.Getenv("MUSIC_PATH")
|
||||
charactersPath = os.Getenv("CHARACTERS_PATH")
|
||||
logLevel = os.Getenv("LOG_LEVEL")
|
||||
logJSON = os.Getenv("LOG_JSON") == "true"
|
||||
)
|
||||
|
||||
func NewServer() *http.Server {
|
||||
// NewServerInstance creates a new Server instance with all dependencies initialized.
|
||||
// Use this for dependency injection and proper lifecycle management.
|
||||
func NewServerInstance() *Server {
|
||||
// Re-read environment variables at server creation time (not at package import time)
|
||||
// This allows tests to override environment variables
|
||||
host := os.Getenv("DB_HOST")
|
||||
dbPort := os.Getenv("DB_PORT")
|
||||
dbName := os.Getenv("DB_NAME")
|
||||
username := os.Getenv("DB_USERNAME")
|
||||
password := os.Getenv("DB_PASSWORD")
|
||||
|
||||
// Initialize logger
|
||||
if logLevel == "" {
|
||||
logLevel = "info"
|
||||
currentLogLevel := logLevel
|
||||
if currentLogLevel == "" {
|
||||
currentLogLevel = "info"
|
||||
}
|
||||
logging.Init(logLevel, logJSON)
|
||||
logging.Init(currentLogLevel, logJSON)
|
||||
|
||||
logger := logging.GetLogger()
|
||||
|
||||
port, _ := strconv.Atoi(os.Getenv("PORT"))
|
||||
NewServer := &Server{
|
||||
port: port,
|
||||
|
||||
// Validate required environment variables
|
||||
if host == "" || dbPort == "" || username == "" || password == "" || dbName == "" || musicPath == "" || charactersPath == "" {
|
||||
logging.GetLogger().Fatal("Invalid settings - missing required environment variables")
|
||||
}
|
||||
|
||||
// Create database instance
|
||||
database, err := db.NewDatabase(host, dbPort, username, password, dbName)
|
||||
if err != nil {
|
||||
logging.GetLogger().Fatal("Failed to initialize database", zap.String("error", err.Error()))
|
||||
}
|
||||
|
||||
// Run migrations using the new method
|
||||
if err := database.RunMigrations(); err != nil {
|
||||
logging.GetLogger().Fatal("Migration failed", zap.String("error", err.Error()))
|
||||
}
|
||||
|
||||
// Initialize backend package with database pool
|
||||
backend.InitBackend(database.Pool)
|
||||
|
||||
// Initialize token handler with database pool
|
||||
tokenHandler := NewTokenHandler(database.Pool)
|
||||
|
||||
// Initialize statistics handler
|
||||
statisticsHandler := NewStatisticsHandler()
|
||||
|
||||
// Create the server instance
|
||||
appServer := &Server{
|
||||
port: port,
|
||||
db: database,
|
||||
tokenHandler: tokenHandler,
|
||||
statisticsHandler: statisticsHandler,
|
||||
}
|
||||
|
||||
// Create the HTTP server
|
||||
appServer.httpServer = &http.Server{
|
||||
Addr: fmt.Sprintf(":%d", port),
|
||||
Handler: appServer.RegisterRoutes(),
|
||||
IdleTimeout: time.Minute,
|
||||
ReadTimeout: 10 * time.Second,
|
||||
WriteTimeout: 30 * time.Second,
|
||||
}
|
||||
|
||||
logger.Info("Starting server",
|
||||
@@ -55,23 +105,21 @@ func NewServer() *http.Server {
|
||||
zap.String("charactersPath", charactersPath),
|
||||
)
|
||||
|
||||
//conf.SetupDb()
|
||||
if host == "" || dbPort == "" || username == "" || password == "" || dbName == "" || musicPath == "" || charactersPath == "" {
|
||||
logging.GetLogger().Fatal("Invalid settings - missing required environment variables")
|
||||
}
|
||||
return appServer
|
||||
}
|
||||
|
||||
db.Migrate_db(host, dbPort, username, password, dbName)
|
||||
// HTTPServer returns the underlying http.Server for serving HTTP requests.
|
||||
func (s *Server) HTTPServer() *http.Server {
|
||||
return s.httpServer
|
||||
}
|
||||
|
||||
db.InitDB(host, dbPort, username, password, dbName)
|
||||
// DB returns the database instance for dependency injection.
|
||||
func (s *Server) DB() *db.Database {
|
||||
return s.db
|
||||
}
|
||||
|
||||
// Declare Server config
|
||||
server := &http.Server{
|
||||
Addr: fmt.Sprintf(":%d", NewServer.port),
|
||||
Handler: NewServer.RegisterRoutes(),
|
||||
IdleTimeout: time.Minute,
|
||||
ReadTimeout: 10 * time.Second,
|
||||
WriteTimeout: 30 * time.Second,
|
||||
}
|
||||
|
||||
return server
|
||||
// NewServer creates a new HTTP server (deprecated, use NewServerInstance instead).
|
||||
// This function is kept for backward compatibility.
|
||||
func NewServer() *http.Server {
|
||||
return NewServerInstance().HTTPServer()
|
||||
}
|
||||
@@ -0,0 +1,411 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"context"
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"io"
|
||||
"net/http"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"github.com/jackc/pgx/v5/pgxpool"
|
||||
"github.com/stretchr/testify/assert"
|
||||
"github.com/stretchr/testify/require"
|
||||
"github.com/testcontainers/testcontainers-go"
|
||||
"github.com/testcontainers/testcontainers-go/wait"
|
||||
)
|
||||
|
||||
// saveEnvVars saves the current state of relevant environment variables
|
||||
func saveEnvVars() map[string]string {
|
||||
vars := []string{
|
||||
"DB_HOST", "DB_PORT", "DB_USERNAME", "DB_PASSWORD", "DB_NAME",
|
||||
"MUSIC_PATH", "CHARACTERS_PATH", "PORT", "DISABLE_SESSION_AUTH", "LOG_LEVEL",
|
||||
}
|
||||
saved := make(map[string]string)
|
||||
for _, v := range vars {
|
||||
saved[v] = os.Getenv(v)
|
||||
}
|
||||
return saved
|
||||
}
|
||||
|
||||
// restoreEnvVars restores environment variables from a saved state
|
||||
func restoreEnvVars(saved map[string]string) {
|
||||
for k, v := range saved {
|
||||
if v == "" {
|
||||
os.Unsetenv(k)
|
||||
} else {
|
||||
os.Setenv(k, v)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// checkTableExists returns true if the specified table exists in the database
|
||||
func checkTableExists(ctx context.Context, pool *pgxpool.Pool, tableName string) (bool, error) {
|
||||
var exists bool
|
||||
err := pool.QueryRow(ctx, `
|
||||
SELECT EXISTS (
|
||||
SELECT FROM information_schema.tables
|
||||
WHERE table_schema = 'public' AND table_name = $1
|
||||
)
|
||||
`, tableName).Scan(&exists)
|
||||
return exists, err
|
||||
}
|
||||
|
||||
// loadSQLDumpIntoDatabase loads a SQL dump file into a PostgreSQL database
|
||||
func loadSQLDumpIntoDatabase(t *testing.T, ctx context.Context, container testcontainers.Container, dbname, dumpPath string) error {
|
||||
// Copy the SQL dump file to the container
|
||||
basename := filepath.Base(dumpPath)
|
||||
targetPath := "/tmp/" + basename
|
||||
if err := container.CopyFileToContainer(ctx, dumpPath, targetPath, 0644); err != nil {
|
||||
return fmt.Errorf("failed to copy dump file to container: %w", err)
|
||||
}
|
||||
|
||||
// Execute psql to load the dump as the postgres superuser
|
||||
// We execute psql inside the container, so we use localhost and port 5432 (the container's internal port)
|
||||
// The postgres user is the superuser created by the Docker image
|
||||
// Use sh instead of bash as postgres:15-alpine uses Alpine Linux
|
||||
cmd := []string{"sh", "-c", "PGPASSWORD=postgres psql -h localhost -U postgres -d " + dbname + " -f " + targetPath + " -v ON_ERROR_STOP=1"}
|
||||
|
||||
exitCode, reader, err := container.Exec(ctx, cmd)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to execute psql: %w", err)
|
||||
}
|
||||
|
||||
// Read the output
|
||||
output, err := io.ReadAll(reader)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to read psql output: %w", err)
|
||||
}
|
||||
|
||||
if exitCode != 0 {
|
||||
return fmt.Errorf("psql exited with code %d, output: %s", exitCode, string(output))
|
||||
}
|
||||
|
||||
t.Logf("Successfully loaded SQL dump from %s into database %s", dumpPath, dbname)
|
||||
return nil
|
||||
}
|
||||
|
||||
// createRoleInContainer creates a role in the PostgreSQL container
|
||||
func createRoleInContainer(t *testing.T, ctx context.Context, container testcontainers.Container, roleName, superuserPassword string) error {
|
||||
// Get the mapped port for the container
|
||||
mappedPort, err := container.MappedPort(ctx, "5432")
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to get mapped port: %w", err)
|
||||
}
|
||||
|
||||
// Connect to the postgres database to create the role
|
||||
connStr := fmt.Sprintf("host=localhost port=%s user=postgres password=postgres dbname=postgres sslmode=disable",
|
||||
mappedPort.Port())
|
||||
|
||||
pool, err := pgxpool.New(ctx, connStr)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to connect to postgres database: %w", err)
|
||||
}
|
||||
defer pool.Close()
|
||||
|
||||
// Check if role already exists
|
||||
var exists bool
|
||||
err = pool.QueryRow(ctx, "SELECT 1 FROM pg_roles WHERE rolname = $1", roleName).Scan(&exists)
|
||||
if err == nil && exists {
|
||||
return nil // Role already exists
|
||||
}
|
||||
|
||||
// Clear any error from the role check (role might not exist, which is expected)
|
||||
// Create the role
|
||||
_, err = pool.Exec(ctx, fmt.Sprintf("CREATE ROLE %s WITH LOGIN PASSWORD 'testpass'", roleName))
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to create role %s: %w", roleName, err)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// createDatabaseInContainer creates a new database in the PostgreSQL container
|
||||
func createDatabaseInContainer(t *testing.T, ctx context.Context, container testcontainers.Container, dbname string) error {
|
||||
// Get the mapped port for the container
|
||||
mappedPort, err := container.MappedPort(ctx, "5432")
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to get mapped port: %w", err)
|
||||
}
|
||||
|
||||
// Add a small delay to ensure PostgreSQL is fully ready
|
||||
time.Sleep(2 * time.Second)
|
||||
|
||||
// Connect to the default 'postgres' database to create the new database
|
||||
// Use localhost and the mapped port
|
||||
connStr := fmt.Sprintf("host=localhost port=%s user=postgres password=postgres dbname=postgres sslmode=disable",
|
||||
mappedPort.Port())
|
||||
|
||||
pool, err := pgxpool.New(ctx, connStr)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to connect to postgres database: %w", err)
|
||||
}
|
||||
defer pool.Close()
|
||||
|
||||
// Check if database already exists and drop it if so
|
||||
var exists int
|
||||
err = pool.QueryRow(ctx, "SELECT 1 FROM pg_database WHERE datname = $1", dbname).Scan(&exists)
|
||||
if err == nil && exists == 1 {
|
||||
_, err = pool.Exec(ctx, "DROP DATABASE "+dbname+" WITH (FORCE)")
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to drop existing database: %w", err)
|
||||
}
|
||||
t.Logf("Dropped existing database %s", dbname)
|
||||
}
|
||||
|
||||
// Create the new database
|
||||
_, err = pool.Exec(ctx, "CREATE DATABASE "+dbname)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to create database: %w", err)
|
||||
}
|
||||
|
||||
t.Logf("Created database %s", dbname)
|
||||
return nil
|
||||
}
|
||||
|
||||
// startPostgreSQLContainer starts a PostgreSQL container and returns it
|
||||
func startPostgreSQLContainer(t *testing.T, ctx context.Context) (testcontainers.Container, error) {
|
||||
req := testcontainers.ContainerRequest{
|
||||
Image: "postgres:15-alpine",
|
||||
ExposedPorts: []string{"5432/tcp"},
|
||||
Env: map[string]string{
|
||||
"POSTGRES_PASSWORD": "postgres",
|
||||
"POSTGRES_DB": "postgres",
|
||||
},
|
||||
WaitingFor: wait.ForLog("database system is ready to accept connections"),
|
||||
}
|
||||
|
||||
container, err := testcontainers.GenericContainer(ctx, testcontainers.GenericContainerRequest{
|
||||
ContainerRequest: req,
|
||||
Started: true,
|
||||
})
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("failed to start container: %w", err)
|
||||
}
|
||||
|
||||
return container, nil
|
||||
}
|
||||
|
||||
// TestMusicRefDump tests that the application can start with music_ref_dump.sql and migrations work
|
||||
func TestMusicRefDump(t *testing.T) {
|
||||
testSQLDump(t, "music_ref_dump.sql", "music_server_ref_test")
|
||||
}
|
||||
|
||||
// TestMusicTestDump tests that the application can start with music_test_dump.sql and migrations work
|
||||
func TestMusicTestDump(t *testing.T) {
|
||||
testSQLDump(t, "music_test_dump.sql", "music_server_test_dump_test")
|
||||
}
|
||||
|
||||
// TestMusicProdDump tests that the application can start with music_prod_dump.sql and migrations work
|
||||
func TestMusicProdDump(t *testing.T) {
|
||||
testSQLDump(t, "music_prod_dump.sql", "music_server_prod_test")
|
||||
}
|
||||
|
||||
// testSQLDump is the common test function for all SQL dump tests
|
||||
func testSQLDump(t *testing.T, dumpFile, dbname string) {
|
||||
ctx := context.Background()
|
||||
|
||||
// Save original environment variables
|
||||
originalEnv := saveEnvVars()
|
||||
defer restoreEnvVars(originalEnv)
|
||||
|
||||
// Start PostgreSQL container
|
||||
t.Log("Starting PostgreSQL container...")
|
||||
container, err := startPostgreSQLContainer(t, ctx)
|
||||
require.NoError(t, err)
|
||||
defer func() {
|
||||
t.Log("Stopping container...")
|
||||
container.Terminate(ctx)
|
||||
}()
|
||||
|
||||
// Get container connection details
|
||||
endpoint, err := container.Endpoint(ctx, "")
|
||||
require.NoError(t, err)
|
||||
t.Logf("Container running at: %s", endpoint)
|
||||
|
||||
// Create database for this test
|
||||
t.Logf("Creating database %s...", dbname)
|
||||
err = createDatabaseInContainer(t, ctx, container, dbname)
|
||||
require.NoError(t, err)
|
||||
|
||||
// Create common roles that might be referenced in dump files
|
||||
err = createRoleInContainer(t, ctx, container, "sansan", "postgres")
|
||||
if err != nil {
|
||||
t.Logf("Note: Could not create role 'sansan': %v (may not be needed)", err)
|
||||
}
|
||||
|
||||
// Load the SQL dump
|
||||
// The dump files are in the project root
|
||||
// Get the absolute path to the dump file
|
||||
absDumpPath, err := filepath.Abs(filepath.Join("..", "..", dumpFile))
|
||||
require.NoError(t, err)
|
||||
if _, err := os.Stat(absDumpPath); os.IsNotExist(err) {
|
||||
// Try relative to current working directory
|
||||
absDumpPath = filepath.Join(".", dumpFile)
|
||||
if _, err := os.Stat(absDumpPath); os.IsNotExist(err) {
|
||||
absDumpPath = dumpFile // Try as-is
|
||||
}
|
||||
}
|
||||
|
||||
t.Logf("Loading SQL dump from: %s", absDumpPath)
|
||||
err = loadSQLDumpIntoDatabase(t, ctx, container, dbname, absDumpPath)
|
||||
require.NoError(t, err)
|
||||
|
||||
// ============================================
|
||||
// PRE-MIGRATION CHECK
|
||||
// ============================================
|
||||
t.Log("Running pre-migration checks...")
|
||||
|
||||
// For connecting to the database from the test, we need to use the container's endpoint
|
||||
// But the container's endpoint might be localhost:random_port
|
||||
// We need to parse it to get host and port
|
||||
// endpoint format: "host:port" e.g., "localhost:12345" or "127.0.0.1:23456"
|
||||
// Actually, for testcontainers with Docker, the endpoint should be localhost:mapped_port
|
||||
// Let's extract the mapped port
|
||||
|
||||
// Get the mapped port from the container
|
||||
mappedPort, err := container.MappedPort(ctx, "5432")
|
||||
require.NoError(t, err)
|
||||
t.Logf("Container mapped port: %s", mappedPort)
|
||||
|
||||
// Use localhost as the host since we're on the same machine
|
||||
dbHost := "localhost"
|
||||
dbPort := mappedPort.Port()
|
||||
|
||||
// Create a connection to the database to check pre-migration state
|
||||
connStr := fmt.Sprintf("host=%s port=%s user=%s password=%s dbname=%s sslmode=disable",
|
||||
dbHost, dbPort, "postgres", "postgres", dbname)
|
||||
|
||||
pool, err := pgxpool.New(ctx, connStr)
|
||||
require.NoError(t, err)
|
||||
defer pool.Close()
|
||||
|
||||
// Check that game table exists (pre-migration state)
|
||||
gameExists, err := checkTableExists(ctx, pool, "game")
|
||||
require.NoError(t, err)
|
||||
assert.True(t, gameExists, "Before migration: game table should exist")
|
||||
|
||||
// Check that soundtrack table does NOT exist
|
||||
soundtrackExists, err := checkTableExists(ctx, pool, "soundtrack")
|
||||
require.NoError(t, err)
|
||||
assert.False(t, soundtrackExists, "Before migration: soundtrack table should NOT exist")
|
||||
|
||||
t.Log("✓ Pre-migration check passed: game table exists, soundtrack table does not")
|
||||
|
||||
// ============================================
|
||||
// START APPLICATION (triggers migrations)
|
||||
// ============================================
|
||||
t.Log("Starting application...")
|
||||
|
||||
// Set environment variables for the server
|
||||
// The application needs to connect to the container's mapped port
|
||||
os.Setenv("DB_HOST", dbHost)
|
||||
os.Setenv("DB_PORT", dbPort)
|
||||
os.Setenv("DB_USERNAME", "postgres")
|
||||
os.Setenv("DB_PASSWORD", "postgres")
|
||||
os.Setenv("DB_NAME", dbname)
|
||||
os.Setenv("MUSIC_PATH", "./testMusic")
|
||||
os.Setenv("CHARACTERS_PATH", "./testCharacters")
|
||||
|
||||
// Use different ports for each test to allow for sequential execution
|
||||
// and to make port detection reliable
|
||||
portMap := map[string]string{
|
||||
"music_server_ref_test": "8082",
|
||||
"music_server_test_dump_test": "8083",
|
||||
"music_server_prod_test": "8084",
|
||||
}
|
||||
appPort := portMap[dbname]
|
||||
if appPort == "" {
|
||||
appPort = "8085" // fallback
|
||||
}
|
||||
os.Setenv("PORT", appPort)
|
||||
|
||||
os.Setenv("DISABLE_SESSION_AUTH", "true")
|
||||
os.Setenv("LOG_LEVEL", "error")
|
||||
|
||||
// Create server instance (this runs migrations automatically)
|
||||
serverInstance := NewServerInstance()
|
||||
httpServer := serverInstance.HTTPServer()
|
||||
|
||||
// Start HTTP server in background
|
||||
go func() {
|
||||
if err := httpServer.ListenAndServe(); err != nil && err != http.ErrServerClosed {
|
||||
t.Logf("Server error: %v", err)
|
||||
}
|
||||
}()
|
||||
|
||||
defer func() {
|
||||
t.Log("Stopping HTTP server...")
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
defer cancel()
|
||||
httpServer.Shutdown(ctx)
|
||||
}()
|
||||
|
||||
// Wait for server to start by polling /health endpoint
|
||||
// Use the fixed port we configured for the application
|
||||
healthURL := fmt.Sprintf("http://localhost:%s/health", appPort)
|
||||
|
||||
maxAttempts := 30
|
||||
for attempt := 1; attempt <= maxAttempts; attempt++ {
|
||||
resp, err := http.Get(healthURL)
|
||||
if err == nil {
|
||||
defer resp.Body.Close()
|
||||
if resp.StatusCode == http.StatusOK {
|
||||
var healthData map[string]string
|
||||
json.NewDecoder(resp.Body).Decode(&healthData)
|
||||
if healthData["status"] == "up" {
|
||||
t.Logf("Server is healthy on %s after %d attempts", healthURL, attempt)
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
if attempt == maxAttempts {
|
||||
require.Fail(t, "Server did not become healthy within timeout")
|
||||
}
|
||||
time.Sleep(500 * time.Millisecond)
|
||||
}
|
||||
|
||||
// ============================================
|
||||
// POST-MIGRATION CHECK
|
||||
// ============================================
|
||||
t.Log("Running post-migration checks...")
|
||||
|
||||
// Check that game table no longer exists
|
||||
gameExistsAfter, err := checkTableExists(ctx, pool, "game")
|
||||
require.NoError(t, err)
|
||||
assert.False(t, gameExistsAfter, "After migration: game table should NOT exist")
|
||||
|
||||
// Check that soundtrack table now exists
|
||||
soundtrackExistsAfter, err := checkTableExists(ctx, pool, "soundtrack")
|
||||
require.NoError(t, err)
|
||||
assert.True(t, soundtrackExistsAfter, "After migration: soundtrack table should exist")
|
||||
|
||||
// Verify data was preserved
|
||||
var soundtrackCount int
|
||||
err = pool.QueryRow(ctx, "SELECT COUNT(*) FROM soundtrack").Scan(&soundtrackCount)
|
||||
require.NoError(t, err)
|
||||
assert.Greater(t, soundtrackCount, 0, "Migration should preserve data: soundtrack count should be > 0")
|
||||
t.Logf("✓ Post-migration check passed: game table gone, soundtrack table exists with %d records", soundtrackCount)
|
||||
|
||||
// ============================================
|
||||
// HEALTH CHECK
|
||||
// ============================================
|
||||
t.Log("Running health check...")
|
||||
|
||||
resp, err := http.Get(healthURL)
|
||||
require.NoError(t, err)
|
||||
defer resp.Body.Close()
|
||||
|
||||
assert.Equal(t, http.StatusOK, resp.StatusCode)
|
||||
|
||||
var healthData map[string]string
|
||||
err = json.NewDecoder(resp.Body).Decode(&healthData)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, "up", healthData["status"])
|
||||
|
||||
t.Log("✓ Health check passed")
|
||||
t.Log("✓ Test completed successfully!")
|
||||
}
|
||||
@@ -0,0 +1,275 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
"strconv"
|
||||
|
||||
"music-server/internal/backend"
|
||||
"music-server/internal/logging"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
// StatisticsHandler handles statistics-related HTTP requests
|
||||
type StatisticsHandler struct {
|
||||
statsBackend *backend.StatisticsHandler
|
||||
}
|
||||
|
||||
// NewStatisticsHandler creates a new StatisticsHandler
|
||||
func NewStatisticsHandler() *StatisticsHandler {
|
||||
return &StatisticsHandler{
|
||||
statsBackend: backend.NewStatisticsHandler(),
|
||||
}
|
||||
}
|
||||
|
||||
// GetMostPlayedSoundtracks returns top N most played soundtracks with songs
|
||||
// GET /api/v1/statistics/soundtracks/most-played
|
||||
//
|
||||
// @Summary Get most played soundtracks
|
||||
// @Description Returns the top N most played soundtracks with their songs
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param limit query int false "Number of results (default: 10)"
|
||||
// @Success 200 {array} backend.SoundtrackWithSongs
|
||||
// @Failure 400 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/soundtracks/most-played [get]
|
||||
func (h *StatisticsHandler) GetMostPlayedSoundtracks(ctx *echo.Context) error {
|
||||
limit := 10 // default
|
||||
limitStr := ctx.QueryParam("limit")
|
||||
if limitStr != "" {
|
||||
var err error
|
||||
limit, err = strconv.Atoi(limitStr)
|
||||
if err != nil || limit <= 0 {
|
||||
return ctx.JSON(http.StatusBadRequest, map[string]string{"error": "Invalid limit parameter"})
|
||||
}
|
||||
// Cap at 100 for performance
|
||||
if limit > 100 {
|
||||
limit = 100
|
||||
}
|
||||
}
|
||||
|
||||
soundtracks, err := h.statsBackend.GetMostPlayedSoundtracksWithSongs(int32(limit))
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get most played soundtracks", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, soundtracks)
|
||||
}
|
||||
|
||||
// GetLeastPlayedSoundtracks returns top N least played soundtracks with songs
|
||||
// GET /api/v1/statistics/soundtracks/least-played
|
||||
//
|
||||
// @Summary Get least played soundtracks
|
||||
// @Description Returns the top N least played soundtracks with their songs
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param limit query int false "Number of results (default: 10)"
|
||||
// @Success 200 {array} backend.SoundtrackWithSongs
|
||||
// @Failure 400 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/soundtracks/least-played [get]
|
||||
func (h *StatisticsHandler) GetLeastPlayedSoundtracks(ctx *echo.Context) error {
|
||||
limit := 10
|
||||
limitStr := ctx.QueryParam("limit")
|
||||
if limitStr != "" {
|
||||
var err error
|
||||
limit, err = strconv.Atoi(limitStr)
|
||||
if err != nil || limit <= 0 {
|
||||
return ctx.JSON(http.StatusBadRequest, map[string]string{"error": "Invalid limit parameter"})
|
||||
}
|
||||
if limit > 100 {
|
||||
limit = 100
|
||||
}
|
||||
}
|
||||
|
||||
soundtracks, err := h.statsBackend.GetLeastPlayedSoundtracksWithSongs(int32(limit))
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get least played soundtracks", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, soundtracks)
|
||||
}
|
||||
|
||||
// GetMostPlayedSongs returns top N most played songs with soundtrack info
|
||||
// GET /api/v1/statistics/songs/most-played
|
||||
//
|
||||
// @Summary Get most played songs
|
||||
// @Description Returns the top N most played songs with their soundtrack info
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param limit query int false "Number of results (default: 10)"
|
||||
// @Success 200 {array} backend.SongInfoForStats
|
||||
// @Failure 400 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/songs/most-played [get]
|
||||
func (h *StatisticsHandler) GetMostPlayedSongs(ctx *echo.Context) error {
|
||||
limit := 10
|
||||
limitStr := ctx.QueryParam("limit")
|
||||
if limitStr != "" {
|
||||
var err error
|
||||
limit, err = strconv.Atoi(limitStr)
|
||||
if err != nil || limit <= 0 {
|
||||
return ctx.JSON(http.StatusBadRequest, map[string]string{"error": "Invalid limit parameter"})
|
||||
}
|
||||
if limit > 100 {
|
||||
limit = 100
|
||||
}
|
||||
}
|
||||
|
||||
songs, err := h.statsBackend.GetMostPlayedSongsWithSoundtrack(int32(limit))
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get most played songs", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, songs)
|
||||
}
|
||||
|
||||
// GetLeastPlayedSongs returns top N least played songs with soundtrack info
|
||||
// GET /api/v1/statistics/songs/least-played
|
||||
//
|
||||
// @Summary Get least played songs
|
||||
// @Description Returns the top N least played songs with their soundtrack info
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param limit query int false "Number of results (default: 10)"
|
||||
// @Success 200 {array} backend.SongInfoForStats
|
||||
// @Failure 400 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/songs/least-played [get]
|
||||
func (h *StatisticsHandler) GetLeastPlayedSongs(ctx *echo.Context) error {
|
||||
limit := 10
|
||||
limitStr := ctx.QueryParam("limit")
|
||||
if limitStr != "" {
|
||||
var err error
|
||||
limit, err = strconv.Atoi(limitStr)
|
||||
if err != nil || limit <= 0 {
|
||||
return ctx.JSON(http.StatusBadRequest, map[string]string{"error": "Invalid limit parameter"})
|
||||
}
|
||||
if limit > 100 {
|
||||
limit = 100
|
||||
}
|
||||
}
|
||||
|
||||
songs, err := h.statsBackend.GetLeastPlayedSongsWithSoundtrack(int32(limit))
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get least played songs", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, songs)
|
||||
}
|
||||
|
||||
// GetNeverPlayedSoundtracks returns soundtracks that have never been played
|
||||
// GET /api/v1/statistics/soundtracks/never-played
|
||||
//
|
||||
// @Summary Get never played soundtracks
|
||||
// @Description Returns all soundtracks that have never been played (times_played = 0)
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {array} backend.SoundtrackWithSongs
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/soundtracks/never-played [get]
|
||||
func (h *StatisticsHandler) GetNeverPlayedSoundtracks(ctx *echo.Context) error {
|
||||
soundtracks, err := h.statsBackend.GetNeverPlayedSoundtracks()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get never played soundtracks", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, soundtracks)
|
||||
}
|
||||
|
||||
// GetLastPlayedSoundtracks returns most recently played soundtracks
|
||||
// GET /api/v1/statistics/soundtracks/last-played
|
||||
//
|
||||
// @Summary Get last played soundtracks
|
||||
// @Description Returns the most recently played soundtracks
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param limit query int false "Number of results (default: 10)"
|
||||
// @Success 200 {array} backend.SoundtrackWithSongs
|
||||
// @Failure 400 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/soundtracks/last-played [get]
|
||||
func (h *StatisticsHandler) GetLastPlayedSoundtracks(ctx *echo.Context) error {
|
||||
limit := 10
|
||||
limitStr := ctx.QueryParam("limit")
|
||||
if limitStr != "" {
|
||||
var err error
|
||||
limit, err = strconv.Atoi(limitStr)
|
||||
if err != nil || limit <= 0 {
|
||||
return ctx.JSON(http.StatusBadRequest, map[string]string{"error": "Invalid limit parameter"})
|
||||
}
|
||||
if limit > 100 {
|
||||
limit = 100
|
||||
}
|
||||
}
|
||||
|
||||
soundtracks, err := h.statsBackend.GetLastPlayedSoundtracks(int32(limit))
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get last played soundtracks", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, soundtracks)
|
||||
}
|
||||
|
||||
// GetOldestPlayedSoundtracks returns least recently played soundtracks
|
||||
// GET /api/v1/statistics/soundtracks/oldest-played
|
||||
//
|
||||
// @Summary Get oldest played soundtracks
|
||||
// @Description Returns the least recently played soundtracks (that have been played at least once)
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param limit query int false "Number of results (default: 10)"
|
||||
// @Success 200 {array} backend.SoundtrackWithSongs
|
||||
// @Failure 400 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/soundtracks/oldest-played [get]
|
||||
func (h *StatisticsHandler) GetOldestPlayedSoundtracks(ctx *echo.Context) error {
|
||||
limit := 10
|
||||
limitStr := ctx.QueryParam("limit")
|
||||
if limitStr != "" {
|
||||
var err error
|
||||
limit, err = strconv.Atoi(limitStr)
|
||||
if err != nil || limit <= 0 {
|
||||
return ctx.JSON(http.StatusBadRequest, map[string]string{"error": "Invalid limit parameter"})
|
||||
}
|
||||
if limit > 100 {
|
||||
limit = 100
|
||||
}
|
||||
}
|
||||
|
||||
soundtracks, err := h.statsBackend.GetOldestPlayedSoundtracks(int32(limit))
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get oldest played soundtracks", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, soundtracks)
|
||||
}
|
||||
|
||||
// GetStatisticsSummary returns overall statistics
|
||||
// GET /api/v1/statistics/summary
|
||||
//
|
||||
// @Summary Get statistics summary
|
||||
// @Description Returns overall statistics about the music library
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {object} backend.StatisticsSummary
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/summary [get]
|
||||
func (h *StatisticsHandler) GetStatisticsSummary(ctx *echo.Context) error {
|
||||
summary, err := h.statsBackend.GetStatisticsSummary()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get statistics summary", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, summary)
|
||||
}
|
||||
@@ -0,0 +1,184 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"context"
|
||||
"encoding/json"
|
||||
"net/http"
|
||||
"net/http/httptest"
|
||||
"strings"
|
||||
"testing"
|
||||
|
||||
"music-server/internal/backend"
|
||||
"music-server/internal/db"
|
||||
"music-server/internal/db/repository"
|
||||
|
||||
"github.com/google/uuid"
|
||||
"github.com/labstack/echo/v5"
|
||||
"github.com/stretchr/testify/require"
|
||||
)
|
||||
|
||||
// TestStatisticsEndpoints tests the statistics API endpoints
|
||||
func TestStatisticsEndpoints(t *testing.T) {
|
||||
// Skip if test database not configured
|
||||
e := StartTestServer(t)
|
||||
if e == nil {
|
||||
t.Skip("Test database not configured")
|
||||
}
|
||||
|
||||
// Get token first
|
||||
token := getTestToken(t, e)
|
||||
if token == "" {
|
||||
t.Skip("Could not get test token")
|
||||
}
|
||||
|
||||
// Test /api/v1/statistics/summary
|
||||
req := httptest.NewRequest(http.MethodGet, "/api/v1/statistics/summary", nil)
|
||||
req.Header.Set("Authorization", "Bearer "+token)
|
||||
rec := httptest.NewRecorder()
|
||||
e.ServeHTTP(rec, req)
|
||||
|
||||
require.Equal(t, http.StatusOK, rec.Code)
|
||||
|
||||
var summary backend.StatisticsSummary
|
||||
err := json.Unmarshal(rec.Body.Bytes(), &summary)
|
||||
require.NoError(t, err)
|
||||
require.NotNil(t, summary)
|
||||
}
|
||||
|
||||
// TestPartialMigrationThenSyncThenComplete tests migration workflow
|
||||
// Note: This test requires the database to be in a specific state
|
||||
// It tests: partial migration → data insert → sync → complete migration
|
||||
func TestPartialMigrationThenSyncThenComplete(t *testing.T) {
|
||||
// This test is complex and requires careful setup
|
||||
// For now, we test the final state: all migrations + sync
|
||||
|
||||
e := StartTestServer(t)
|
||||
if e == nil {
|
||||
t.Skip("Test database not configured")
|
||||
}
|
||||
|
||||
// Get token
|
||||
token := getTestToken(t, e)
|
||||
if token == "" {
|
||||
t.Skip("Could not get test token")
|
||||
}
|
||||
|
||||
// Insert test data manually (5 soundtracks with songs)
|
||||
insertTestData(t)
|
||||
|
||||
// Run sync to ensure data is properly loaded
|
||||
req := httptest.NewRequest(http.MethodGet, "/sync/new", nil)
|
||||
req.Header.Set("Authorization", "Bearer "+token)
|
||||
rec := httptest.NewRecorder()
|
||||
e.ServeHTTP(rec, req)
|
||||
|
||||
require.Equal(t, http.StatusOK, rec.Code)
|
||||
|
||||
// Wait for sync to complete
|
||||
if !waitForSyncCompletion(t, e, 60) {
|
||||
t.Error("Sync did not complete within timeout")
|
||||
}
|
||||
|
||||
// Verify data via statistics endpoint
|
||||
req = httptest.NewRequest(http.MethodGet, "/api/v1/statistics/summary", nil)
|
||||
req.Header.Set("Authorization", "Bearer "+token)
|
||||
rec = httptest.NewRecorder()
|
||||
e.ServeHTTP(rec, req)
|
||||
|
||||
require.Equal(t, http.StatusOK, rec.Code)
|
||||
|
||||
var summary backend.StatisticsSummary
|
||||
err := json.Unmarshal(rec.Body.Bytes(), &summary)
|
||||
require.NoError(t, err)
|
||||
|
||||
// After sync with /sync/new, only soundtracks matching filesystem remain
|
||||
// testMusic has 3 soundtracks
|
||||
require.Equal(t, int64(3), summary.TotalSoundtracks)
|
||||
}
|
||||
|
||||
// insertTestData inserts 5 test soundtracks with songs into the database
|
||||
func insertTestData(t *testing.T) {
|
||||
if db.TestDatabase == nil || db.TestDatabase.Pool == nil {
|
||||
t.Skip("Test database not initialized")
|
||||
return
|
||||
}
|
||||
|
||||
ctx := context.Background()
|
||||
queries := repository.New(db.TestDatabase.Pool)
|
||||
|
||||
// Insert 5 soundtracks
|
||||
soundtracks := []struct {
|
||||
name string
|
||||
path string
|
||||
}{
|
||||
{"Test Soundtrack 1", "/path/to/soundtrack1"},
|
||||
{"Test Soundtrack 2", "/path/to/soundtrack2"},
|
||||
{"Test Soundtrack 3", "/path/to/soundtrack3"},
|
||||
{"Test Soundtrack 4", "/path/to/soundtrack4"},
|
||||
{"Test Soundtrack 5", "/path/to/soundtrack5"},
|
||||
}
|
||||
|
||||
for _, st := range soundtracks {
|
||||
_, err := queries.InsertSoundtrack(ctx, repository.InsertSoundtrackParams{
|
||||
SoundtrackName: st.name,
|
||||
Path: st.path,
|
||||
Hash: "test-hash-" + st.name,
|
||||
Uuid: uuid.New(),
|
||||
})
|
||||
require.NoError(t, err, "Failed to insert soundtrack: %s", st.name)
|
||||
}
|
||||
|
||||
// Get soundtrack IDs and UUIDs
|
||||
soundtrackIDs, err := queries.FindAllSoundtracks(ctx)
|
||||
require.NoError(t, err)
|
||||
require.GreaterOrEqual(t, len(soundtrackIDs), 5)
|
||||
|
||||
// Insert songs for each soundtrack
|
||||
songData := []struct {
|
||||
soundtrackID int32
|
||||
soundtrackUuid uuid.UUID
|
||||
songs []string
|
||||
}{
|
||||
{soundtrackIDs[0].ID, soundtrackIDs[0].Uuid, []string{"Song A", "Song B"}},
|
||||
{soundtrackIDs[1].ID, soundtrackIDs[1].Uuid, []string{"Song C", "Song D"}},
|
||||
{soundtrackIDs[2].ID, soundtrackIDs[2].Uuid, []string{"Song E"}},
|
||||
{soundtrackIDs[3].ID, soundtrackIDs[3].Uuid, []string{"Song F", "Song G", "Song H"}},
|
||||
{soundtrackIDs[4].ID, soundtrackIDs[4].Uuid, []string{"Song I"}},
|
||||
}
|
||||
|
||||
for _, sd := range songData {
|
||||
for _, songName := range sd.songs {
|
||||
err := queries.AddSong(ctx, repository.AddSongParams{
|
||||
SoundtrackID: sd.soundtrackID,
|
||||
SongName: songName,
|
||||
Path: "/path/to/" + songName + ".mp3",
|
||||
Uuid: uuid.New(),
|
||||
SoundtrackUuid: sd.soundtrackUuid,
|
||||
})
|
||||
require.NoError(t, err, "Failed to insert song: %s", songName)
|
||||
}
|
||||
}
|
||||
|
||||
t.Logf("Inserted %d soundtracks with %d total songs", len(soundtracks), 8)
|
||||
}
|
||||
|
||||
// getTestToken gets a valid token for testing
|
||||
func getTestToken(t *testing.T, e *echo.Echo) string {
|
||||
reqBody := `{"client_type": "test"}`
|
||||
req := httptest.NewRequest(http.MethodPost, "/api/v1/token", strings.NewReader(reqBody))
|
||||
req.Header.Set("Content-Type", "application/json")
|
||||
rec := httptest.NewRecorder()
|
||||
e.ServeHTTP(rec, req)
|
||||
|
||||
if rec.Code != http.StatusOK {
|
||||
t.Logf("Failed to get token: %s", rec.Body.String())
|
||||
return ""
|
||||
}
|
||||
|
||||
var resp struct {
|
||||
Token string `json:"token"`
|
||||
}
|
||||
err := json.Unmarshal(rec.Body.Bytes(), &resp)
|
||||
require.NoError(t, err)
|
||||
return resp.Token
|
||||
}
|
||||
@@ -34,59 +34,49 @@ func (s *SyncHandler) SyncProgress(ctx *echo.Context) error {
|
||||
return ctx.JSON(http.StatusOK, response)
|
||||
}
|
||||
|
||||
// SyncGamesNewOnlyChanges godoc
|
||||
// @Summary Sync games with only changes
|
||||
// @Description Starts syncing games with only new changes
|
||||
// SyncSoundtracksNewOnlyChanges godoc
|
||||
// @Summary Sync soundtracks with only changes
|
||||
// @Description Starts syncing soundtracks with only new changes
|
||||
// @Tags sync
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {string} string "Start syncing games"
|
||||
// @Success 200 {string} string "Start syncing soundtracks"
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /sync [get]
|
||||
func (s *SyncHandler) SyncGamesNewOnlyChanges(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Warn("Syncing is already in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
func (s *SyncHandler) SyncSoundtracksNewOnlyChanges(ctx *echo.Context) error {
|
||||
logging.GetLogger().Info("Starting sync with only changes")
|
||||
go backend.SyncGamesNewOnlyChanges()
|
||||
return ctx.JSON(http.StatusOK, "Start syncing games")
|
||||
backend.Syncing = true
|
||||
go backend.SyncSoundtracksOnlyChanges()
|
||||
return ctx.JSON(http.StatusOK, "Start syncing soundtracks")
|
||||
}
|
||||
|
||||
// SyncGamesNewFull godoc
|
||||
// @Summary Sync all games fully
|
||||
// @Description Starts a full sync of all games
|
||||
// SyncSoundtracksNewFull godoc
|
||||
// @Summary Sync all soundtracks fully
|
||||
// @Description Starts a full sync of all soundtracks
|
||||
// @Tags sync
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {string} string "Start syncing games full"
|
||||
// @Success 200 {string} string "Start syncing soundtracks full"
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /sync/full [get]
|
||||
func (s *SyncHandler) SyncGamesNewFull(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Warn("Syncing is already in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
func (s *SyncHandler) SyncSoundtracksNewFull(ctx *echo.Context) error {
|
||||
logging.GetLogger().Info("Starting full sync")
|
||||
go backend.SyncGamesNewFull()
|
||||
return ctx.JSON(http.StatusOK, "Start syncing games full")
|
||||
backend.Syncing = true
|
||||
go backend.SyncSoundtracksFull()
|
||||
return ctx.JSON(http.StatusOK, "Start syncing soundtracks full")
|
||||
}
|
||||
|
||||
// ResetGames godoc
|
||||
// @Summary Reset games database
|
||||
// @Description Resets the games database by deleting all games and songs
|
||||
// ResetDB godoc
|
||||
// @Summary Reset soundtracks database
|
||||
// @Description Resets the soundtracks database by deleting all soundtracks and songs
|
||||
// @Tags sync
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {string} string "Games and songs are deleted from the database"
|
||||
// @Success 200 {string} string "Soundtracks and songs are deleted from the database"
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /sync/reset [get]
|
||||
func (s *SyncHandler) ResetGames(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Warn("Cannot reset - syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
logging.GetLogger().Info("Resetting games database")
|
||||
func (s *SyncHandler) ResetDB(ctx *echo.Context) error {
|
||||
logging.GetLogger().Info("Resetting soundtracks database")
|
||||
backend.ResetDB()
|
||||
return ctx.JSON(http.StatusOK, "Games and songs are deleted from the database")
|
||||
return ctx.JSON(http.StatusOK, "Soundtracks and songs are deleted from the database")
|
||||
}
|
||||
@@ -28,7 +28,7 @@ func waitForSyncCompletion(t *testing.T, e *echo.Echo, maxAttempts int) bool {
|
||||
if err == nil && progress.Progress != "" {
|
||||
// Successfully parsed as ProgressResponse with non-empty progress
|
||||
t.Logf("Sync progress: %s%%", progress.Progress)
|
||||
if progress.Progress == "100" {
|
||||
if progress.Progress == "100" {
|
||||
t.Log("Sync completed!")
|
||||
// Wait for Syncing flag to be updated
|
||||
for j := 0; j < 50; j++ {
|
||||
@@ -61,7 +61,7 @@ func waitForSyncCompletion(t *testing.T, e *echo.Echo, maxAttempts int) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
// TestSyncPopulatesDatabase verifies that sync populates the database with games
|
||||
// TestSyncPopulatesDatabase verifies that sync populates the database with soundtracks
|
||||
func TestSyncPopulatesDatabase(t *testing.T) {
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
@@ -74,12 +74,12 @@ func TestSyncPopulatesDatabase(t *testing.T) {
|
||||
// Clear any existing data first
|
||||
db.TestClearDatabase(t)
|
||||
|
||||
// Before sync - should have no games
|
||||
repo := repository.New(db.Dbpool)
|
||||
gamesBefore, err := repo.FindAllGames(db.Ctx)
|
||||
// Before sync - should have no soundtracks
|
||||
repo := repository.New(backend.BackendPool())
|
||||
soundtracksBefore, err := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
assert.NoError(t, err)
|
||||
beforeCount := len(gamesBefore)
|
||||
t.Logf("Games before sync: %d", beforeCount)
|
||||
beforeCount := len(soundtracksBefore)
|
||||
t.Logf("Soundtracks before sync: %d", beforeCount)
|
||||
assert.Equal(t, 0, beforeCount, "Database should be empty after clear")
|
||||
|
||||
// Run sync
|
||||
@@ -91,14 +91,14 @@ func TestSyncPopulatesDatabase(t *testing.T) {
|
||||
t.Error("Sync did not complete within timeout")
|
||||
}
|
||||
|
||||
// After sync - should have games
|
||||
gamesAfter, err := repo.FindAllGames(db.Ctx)
|
||||
// After sync - should have soundtracks
|
||||
soundtracksAfter, err := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
assert.NoError(t, err)
|
||||
afterCount := len(gamesAfter)
|
||||
t.Logf("Games after sync: %d", afterCount)
|
||||
afterCount := len(soundtracksAfter)
|
||||
t.Logf("Soundtracks after sync: %d", afterCount)
|
||||
|
||||
// Should have more games than before (unless database was already populated)
|
||||
assert.True(t, afterCount > 0, "Database should have games after sync")
|
||||
// Should have more soundtracks than before (unless database was already populated)
|
||||
assert.True(t, afterCount > 0, "Database should have soundtracks after sync")
|
||||
}
|
||||
|
||||
// TestSyncMakesDifference verifies that sync actually changes the database state
|
||||
@@ -111,11 +111,11 @@ func TestSyncMakesDifference(t *testing.T) {
|
||||
// Clear any existing data first
|
||||
db.TestClearDatabase(t)
|
||||
|
||||
// Before sync - should have no games
|
||||
repo := repository.New(db.Dbpool)
|
||||
gamesBefore, err := repo.FindAllGames(db.Ctx)
|
||||
// Before sync - should have no soundtracks
|
||||
repo := repository.New(backend.BackendPool())
|
||||
soundtracksBefore, err := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
assert.NoError(t, err)
|
||||
assert.Equal(t, 0, len(gamesBefore), "Should have no games before sync")
|
||||
assert.Equal(t, 0, len(soundtracksBefore), "Should have no soundtracks before sync")
|
||||
|
||||
// Run sync
|
||||
resp := MakeTestRequest(t, e, "GET", "/sync/full")
|
||||
@@ -126,10 +126,10 @@ func TestSyncMakesDifference(t *testing.T) {
|
||||
t.Error("Sync did not complete within timeout")
|
||||
}
|
||||
|
||||
// After sync - should have games
|
||||
gamesAfter, err := repo.FindAllGames(db.Ctx)
|
||||
// After sync - should have soundtracks
|
||||
soundtracksAfter, err := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
assert.NoError(t, err)
|
||||
assert.True(t, len(gamesAfter) > 0, "Should have games after sync")
|
||||
assert.True(t, len(soundtracksAfter) > 0, "Should have soundtracks after sync")
|
||||
}
|
||||
|
||||
// TestSyncProgress verifies the sync progress endpoint
|
||||
@@ -183,8 +183,8 @@ func TestSyncProgress(t *testing.T) {
|
||||
assert.True(t, foundComplete, "Should have seen completion")
|
||||
}
|
||||
|
||||
// TestSyncGamesNewOnlyChanges verifies the incremental sync endpoint
|
||||
func TestSyncGamesNewOnlyChanges(t *testing.T) {
|
||||
// TestSyncSoundtracksNewOnlyChanges verifies the incremental sync endpoint
|
||||
func TestSyncSoundtracksNewOnlyChanges(t *testing.T) {
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
|
||||
@@ -199,9 +199,9 @@ func TestSyncGamesNewOnlyChanges(t *testing.T) {
|
||||
}
|
||||
|
||||
// Get initial count
|
||||
repo := repository.New(db.Dbpool)
|
||||
gamesBefore, _ := repo.FindAllGames(db.Ctx)
|
||||
beforeCount := len(gamesBefore)
|
||||
repo := repository.New(backend.BackendPool())
|
||||
soundtracksBefore, _ := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
beforeCount := len(soundtracksBefore)
|
||||
|
||||
// Run incremental sync (should not change count if nothing changed)
|
||||
resp := MakeTestRequest(t, e, "GET", "/sync/new")
|
||||
@@ -211,25 +211,25 @@ func TestSyncGamesNewOnlyChanges(t *testing.T) {
|
||||
time.Sleep(2 * time.Second)
|
||||
|
||||
// Count should be the same
|
||||
gamesAfter, _ := repo.FindAllGames(db.Ctx)
|
||||
afterCount := len(gamesAfter)
|
||||
soundtracksAfter, _ := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
afterCount := len(soundtracksAfter)
|
||||
|
||||
// Note: This might not be exactly equal due to timing, but should be close
|
||||
t.Logf("Games before incremental sync: %d, after: %d", beforeCount, afterCount)
|
||||
t.Logf("Soundtracks before incremental sync: %d, after: %d", beforeCount, afterCount)
|
||||
}
|
||||
|
||||
// TestResetGames verifies the reset endpoint clears the database
|
||||
// TestResetSoundtracks verifies the reset endpoint clears the database
|
||||
// RUN THIS LAST
|
||||
func TestResetGames(t *testing.T) {
|
||||
func TestResetSoundtracks(t *testing.T) {
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
|
||||
e := StartTestServer(t)
|
||||
|
||||
// First ensure we have data
|
||||
repo := repository.New(db.Dbpool)
|
||||
gamesBefore, _ := repo.FindAllGames(db.Ctx)
|
||||
beforeCount := len(gamesBefore)
|
||||
repo := repository.New(backend.BackendPool())
|
||||
soundtracksBefore, _ := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
beforeCount := len(soundtracksBefore)
|
||||
|
||||
if beforeCount == 0 {
|
||||
// Run sync to populate
|
||||
@@ -238,12 +238,12 @@ func TestResetGames(t *testing.T) {
|
||||
t.Error("Sync did not complete within timeout")
|
||||
return
|
||||
}
|
||||
gamesBefore, _ = repo.FindAllGames(db.Ctx)
|
||||
beforeCount = len(gamesBefore)
|
||||
soundtracksBefore, _ = repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
beforeCount = len(soundtracksBefore)
|
||||
}
|
||||
|
||||
t.Logf("Games before reset: %d", beforeCount)
|
||||
assert.True(t, beforeCount > 0, "Should have games to reset")
|
||||
t.Logf("Soundtracks before reset: %d", beforeCount)
|
||||
assert.True(t, beforeCount > 0, "Should have soundtracks to reset")
|
||||
|
||||
// Call reset
|
||||
resp := MakeTestRequest(t, e, "GET", "/sync/reset")
|
||||
@@ -253,16 +253,16 @@ func TestResetGames(t *testing.T) {
|
||||
// Note: reset might take a moment to propagate
|
||||
time.Sleep(1 * time.Second)
|
||||
|
||||
gamesAfter, _ := repo.FindAllGames(db.Ctx)
|
||||
afterCount := len(gamesAfter)
|
||||
soundtracksAfter, _ := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
afterCount := len(soundtracksAfter)
|
||||
|
||||
t.Logf("Games after reset: %d", afterCount)
|
||||
t.Logf("Soundtracks after reset: %d", afterCount)
|
||||
assert.Equal(t, 0, afterCount, "Database should be empty after reset")
|
||||
}
|
||||
|
||||
// TestSyncGamesNewFull verifies the full sync endpoint
|
||||
// RUN THIS LAST (before TestResetGames)
|
||||
func TestSyncGamesNewFull(t *testing.T) {
|
||||
// TestSyncSoundtracksNewFull verifies the full sync endpoint
|
||||
// RUN THIS LAST (before TestResetSoundtracks)
|
||||
func TestSyncSoundtracksNewFull(t *testing.T) {
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
|
||||
@@ -281,9 +281,9 @@ func TestSyncGamesNewFull(t *testing.T) {
|
||||
}
|
||||
|
||||
// Verify database is populated
|
||||
repo := repository.New(db.Dbpool)
|
||||
games, err := repo.FindAllGames(db.Ctx)
|
||||
repo := repository.New(backend.BackendPool())
|
||||
soundtracks, err := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
assert.NoError(t, err)
|
||||
assert.True(t, len(games) > 0, "Database should be populated after full sync")
|
||||
t.Logf("Full sync populated %d games", len(games))
|
||||
assert.True(t, len(soundtracks) > 0, "Database should be populated after full sync")
|
||||
t.Logf("Full sync populated %d soundtracks", len(soundtracks))
|
||||
}
|
||||
@@ -8,6 +8,9 @@ import (
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"music-server/internal/backend"
|
||||
"music-server/internal/db"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
)
|
||||
|
||||
@@ -45,8 +48,21 @@ func StartTestServer(t *testing.T) *echo.Echo {
|
||||
os.Setenv("LOG_JSON", "false")
|
||||
}
|
||||
|
||||
// Initialize database for tests
|
||||
db.TestSetupDB(t)
|
||||
|
||||
// Initialize backend with test database pool
|
||||
// This ensures BackendRepo() and BackendCtx() are available
|
||||
if db.TestDatabase != nil && db.TestDatabase.Pool != nil {
|
||||
backend.InitBackend(db.TestDatabase.Pool)
|
||||
}
|
||||
|
||||
// Create a Server instance and get its routes
|
||||
s := &Server{}
|
||||
s := &Server{
|
||||
db: db.TestDatabase,
|
||||
tokenHandler: NewTokenHandler(db.TestDatabase.Pool),
|
||||
statisticsHandler: NewStatisticsHandler(),
|
||||
}
|
||||
handler := s.RegisterRoutes()
|
||||
|
||||
// Wrap the http.Handler in an echo.Echo
|
||||
|
||||
@@ -0,0 +1,199 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"crypto/rand"
|
||||
"encoding/base64"
|
||||
"net/http"
|
||||
"os"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"music-server/internal/db/repository"
|
||||
"music-server/internal/logging"
|
||||
|
||||
"github.com/jackc/pgx/v5/pgtype"
|
||||
"github.com/jackc/pgx/v5/pgxpool"
|
||||
"github.com/labstack/echo/v5"
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
// TokenRequest represents a request to generate a new token
|
||||
type TokenRequest struct {
|
||||
Password string `json:"password"` // Required: API password
|
||||
ClientType string `json:"client_type"` // Optional: "web", "mobile", "api"
|
||||
}
|
||||
|
||||
// TokenResponse represents the response with a new token
|
||||
type TokenResponse struct {
|
||||
Token string `json:"token"`
|
||||
ExpiresAt time.Time `json:"expires_at"`
|
||||
ClientType string `json:"client_type"`
|
||||
}
|
||||
|
||||
// TokenHandler contains the database pool for token operations
|
||||
type TokenHandler struct {
|
||||
pool *pgxpool.Pool
|
||||
}
|
||||
|
||||
// NewTokenHandler creates a new token handler with database pool
|
||||
func NewTokenHandler(pool *pgxpool.Pool) *TokenHandler {
|
||||
return &TokenHandler{
|
||||
pool: pool,
|
||||
}
|
||||
}
|
||||
|
||||
// generateToken creates a new cryptographically secure token
|
||||
func (h *TokenHandler) generateToken() (string, error) {
|
||||
b := make([]byte, 32)
|
||||
if _, err := rand.Read(b); err != nil {
|
||||
return "", err
|
||||
}
|
||||
return base64.URLEncoding.EncodeToString(b), nil
|
||||
}
|
||||
|
||||
// CreateTokenHandler creates a new session token
|
||||
// POST /api/v1/token
|
||||
//
|
||||
// @Summary Create session token
|
||||
// @Description Returns a new session token for API access. Requires valid API password.
|
||||
// @Tags auth
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param request body TokenRequest true "Password and client type"
|
||||
// @Success 200 {object} TokenResponse
|
||||
// @Failure 400 {object} map[string]string
|
||||
// @Failure 401 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/token [post]
|
||||
func (h *TokenHandler) CreateTokenHandler(c *echo.Context) error {
|
||||
var req TokenRequest
|
||||
if err := c.Bind(&req); err != nil {
|
||||
return c.JSON(http.StatusBadRequest, map[string]string{"error": "Invalid request body"})
|
||||
}
|
||||
|
||||
// Check if session auth is disabled
|
||||
disableSessionAuth := os.Getenv("DISABLE_SESSION_AUTH") == "true"
|
||||
apiPassword := os.Getenv("API_PASSWORD")
|
||||
|
||||
// Password validation logic:
|
||||
// - If session auth is disabled, skip validation
|
||||
// - If API_PASSWORD is empty, allow any password (open access mode)
|
||||
// - If API_PASSWORD is set, require exact password match
|
||||
if !disableSessionAuth {
|
||||
if apiPassword != "" {
|
||||
// API password is set - require exact match
|
||||
if req.Password != apiPassword {
|
||||
logging.GetLogger().Warn("Invalid password attempt for token creation",
|
||||
zap.String("ip", c.RealIP()),
|
||||
zap.String("user_agent", c.Request().UserAgent()))
|
||||
return c.JSON(http.StatusUnauthorized, map[string]string{"error": "Invalid password"})
|
||||
}
|
||||
}
|
||||
// If API_PASSWORD is empty, allow any password through (open access mode)
|
||||
}
|
||||
|
||||
if req.ClientType == "" {
|
||||
req.ClientType = "web"
|
||||
}
|
||||
|
||||
// Generate token
|
||||
token, err := h.generateToken()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to generate token", zap.String("error", err.Error()))
|
||||
return c.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to generate token"})
|
||||
}
|
||||
|
||||
// Set expiration (24 hours from now)
|
||||
expiresAt := time.Now().Add(24 * time.Hour)
|
||||
clientType := req.ClientType
|
||||
|
||||
// Store in database using sqlc-generated repository
|
||||
queries := repository.New(h.pool)
|
||||
session, err := queries.CreateSession(c.Request().Context(), repository.CreateSessionParams{
|
||||
Token: token,
|
||||
IpAddress: c.RealIP(),
|
||||
UserAgent: c.Request().UserAgent(),
|
||||
ClientType: &clientType,
|
||||
ExpiresAt: pgtype.Timestamptz{Time: expiresAt, Valid: true},
|
||||
})
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to create session", zap.String("error", err.Error()))
|
||||
return c.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to create session"})
|
||||
}
|
||||
|
||||
response := TokenResponse{
|
||||
Token: session.Token,
|
||||
ExpiresAt: session.ExpiresAt.Time,
|
||||
ClientType: *session.ClientType,
|
||||
}
|
||||
|
||||
return c.JSON(http.StatusOK, response)
|
||||
}
|
||||
|
||||
// DeleteTokenHandler invalidates a session token
|
||||
// DELETE /api/v1/token
|
||||
//
|
||||
// @Summary Invalidate session token
|
||||
// @Description Deletes the current session token
|
||||
// @Tags auth
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param Authorization header string true "Bearer token"
|
||||
// @Success 200 {object} map[string]string
|
||||
// @Failure 401 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/token [delete]
|
||||
func (h *TokenHandler) DeleteTokenHandler(c *echo.Context) error {
|
||||
authHeader := c.Request().Header.Get("Authorization")
|
||||
if authHeader == "" {
|
||||
return c.JSON(http.StatusUnauthorized, map[string]string{"error": "Authorization header required"})
|
||||
}
|
||||
|
||||
parts := strings.Split(authHeader, " ")
|
||||
if len(parts) != 2 || parts[0] != "Bearer" {
|
||||
return c.JSON(http.StatusUnauthorized, map[string]string{"error": "Invalid authorization format"})
|
||||
}
|
||||
|
||||
token := parts[1]
|
||||
|
||||
// Delete session using sqlc-generated repository
|
||||
queries := repository.New(h.pool)
|
||||
err := queries.DeleteSession(c.Request().Context(), token)
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to delete session", zap.String("error", err.Error()))
|
||||
return c.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to invalidate token"})
|
||||
}
|
||||
|
||||
return c.JSON(http.StatusOK, map[string]string{"status": "token invalidated"})
|
||||
}
|
||||
|
||||
// CleanupExpiredSessionsHandler removes all expired sessions
|
||||
// POST /api/v1/token/cleanup
|
||||
//
|
||||
// @Summary Cleanup expired sessions
|
||||
// @Description Removes all expired session tokens from the database
|
||||
// @Tags auth
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param Authorization header string true "Bearer token"
|
||||
// @Success 200 {object} map[string]interface{}
|
||||
// @Failure 401 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/token/cleanup [post]
|
||||
func (h *TokenHandler) CleanupExpiredSessionsHandler(c *echo.Context) error {
|
||||
// Verify token is valid first (using existing middleware)
|
||||
// The middleware will have already validated the token
|
||||
|
||||
queries := repository.New(h.pool)
|
||||
err := queries.DeleteExpiredSessions(c.Request().Context())
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to cleanup sessions", zap.String("error", err.Error()))
|
||||
return c.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to cleanup sessions"})
|
||||
}
|
||||
|
||||
// Get count of deleted rows (DeleteExpiredSessions doesn't return count in the generated code)
|
||||
// So we just return success
|
||||
return c.JSON(http.StatusOK, map[string]interface{}{
|
||||
"status": "cleanup complete",
|
||||
})
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
"music-server/internal/backend"
|
||||
)
|
||||
|
||||
type VersionHandler struct {
|
||||
}
|
||||
|
||||
func NewVersionHandler() *VersionHandler {
|
||||
return &VersionHandler{}
|
||||
}
|
||||
|
||||
// GetVersionHistory godoc
|
||||
//
|
||||
// @Summary Getting the version history of the backend
|
||||
// @Description get version history
|
||||
// @Tags version
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {array} backend.VersionData
|
||||
// @Failure 404 {object} string
|
||||
// @Router /version/history [get]
|
||||
func (v *VersionHandler) GetVersionHistory(ctx *echo.Context) error {
|
||||
versionHistory := backend.GetVersionHistory()
|
||||
if len(versionHistory) == 0 {
|
||||
return ctx.JSON(http.StatusNotFound, "version not found")
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, versionHistory)
|
||||
}
|
||||
|
||||
// GetLatestVersion godoc
|
||||
//
|
||||
// @Summary Getting the latest version of the backend
|
||||
// @Description get latest version info
|
||||
// @Tags version
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {object} backend.VersionData
|
||||
// @Failure 404 {object} string
|
||||
// @Router /version [get]
|
||||
func (v *VersionHandler) GetLatestVersion(ctx *echo.Context) error {
|
||||
latestVersion := backend.GetLatestVersion()
|
||||
if latestVersion.Version == "" {
|
||||
return ctx.JSON(http.StatusNotFound, "version not found")
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, latestVersion)
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"net/http"
|
||||
"testing"
|
||||
|
||||
"music-server/internal/backend"
|
||||
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
// TestGetLatestVersion verifies the version endpoint returns latest version
|
||||
func TestGetLatestVersion(t *testing.T) {
|
||||
e := StartTestServer(t)
|
||||
|
||||
resp := MakeTestRequest(t, e, "GET", "/version")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
var versionData backend.VersionData
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &versionData)
|
||||
assert.NoError(t, err)
|
||||
assert.NotEmpty(t, versionData.Version)
|
||||
assert.NotEmpty(t, versionData.Changelog)
|
||||
}
|
||||
|
||||
// TestGetVersionHistory verifies the version history endpoint returns version history
|
||||
func TestGetVersionHistory(t *testing.T) {
|
||||
e := StartTestServer(t)
|
||||
|
||||
resp := MakeTestRequest(t, e, "GET", "/version/history")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
var versionHistory []backend.VersionData
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &versionHistory)
|
||||
assert.NoError(t, err)
|
||||
assert.NotEmpty(t, versionHistory)
|
||||
assert.NotEmpty(t, versionHistory[0].Version)
|
||||
assert.NotEmpty(t, versionHistory[0].Changelog)
|
||||
}
|
||||
@@ -15,13 +15,13 @@ import (
|
||||
|
||||
// ensureSyncRan ensures that sync has been run before testing music endpoints
|
||||
func ensureSyncRan(t *testing.T, e *echo.Echo) {
|
||||
repo := repository.New(db.Dbpool)
|
||||
games, err := repo.FindAllGames(db.Ctx)
|
||||
repo := repository.New(backend.BackendPool())
|
||||
soundtracks, err := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
assert.NoError(t, err)
|
||||
|
||||
if len(games) == 0 {
|
||||
if len(soundtracks) == 0 {
|
||||
// Run sync
|
||||
t.Log("No games found, running sync first...")
|
||||
t.Log("No soundtracks found, running sync first...")
|
||||
resp := MakeTestRequest(t, e, "GET", "/sync/full")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
@@ -32,8 +32,8 @@ func ensureSyncRan(t *testing.T, e *echo.Echo) {
|
||||
}
|
||||
}
|
||||
|
||||
// TestGetAllGames verifies the /music/all/order endpoint
|
||||
func TestZGetAllGames(t *testing.T) {
|
||||
// TestGetAllSoundtracks verifies the /music/all/order endpoint
|
||||
func TestZGetAllSoundtracks(t *testing.T) {
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
|
||||
@@ -45,15 +45,15 @@ func TestZGetAllGames(t *testing.T) {
|
||||
resp := MakeTestRequest(t, e, "GET", "/music/all/order")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
var games []string
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &games)
|
||||
var soundtracks []string
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &soundtracks)
|
||||
assert.NoError(t, err)
|
||||
assert.NotEmpty(t, games, "Should have games after sync")
|
||||
t.Logf("Found %d games", len(games))
|
||||
assert.NotEmpty(t, soundtracks, "Should have soundtracks after sync")
|
||||
t.Logf("Found %d soundtracks", len(soundtracks))
|
||||
}
|
||||
|
||||
// TestGetAllGamesRandom verifies the /music/all/random endpoint
|
||||
func TestZGetAllGamesRandom(t *testing.T) {
|
||||
// TestGetAllSoundtracksRandom verifies the /music/all/random endpoint
|
||||
func TestZGetAllSoundtracksRandom(t *testing.T) {
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
|
||||
@@ -65,17 +65,17 @@ func TestZGetAllGamesRandom(t *testing.T) {
|
||||
resp := MakeTestRequest(t, e, "GET", "/music/all/random")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
var games []string
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &games)
|
||||
var soundtracks []string
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &soundtracks)
|
||||
assert.NoError(t, err)
|
||||
assert.NotEmpty(t, games, "Should have games after sync")
|
||||
assert.NotEmpty(t, soundtracks, "Should have soundtracks after sync")
|
||||
|
||||
// Verify it's shuffled (not in original order)
|
||||
// We can't easily verify randomness, but we can check it's the same length
|
||||
resp2 := MakeTestRequest(t, e, "GET", "/music/all/order")
|
||||
var gamesOrdered []string
|
||||
json.Unmarshal(resp2.Body.Bytes(), &gamesOrdered)
|
||||
assert.Equal(t, len(games), len(gamesOrdered), "Random and ordered should have same count")
|
||||
var soundtracksOrdered []string
|
||||
json.Unmarshal(resp2.Body.Bytes(), &soundtracksOrdered)
|
||||
assert.Equal(t, len(soundtracks), len(soundtracksOrdered), "Random and ordered should have same count")
|
||||
}
|
||||
|
||||
// TestGetRandomSong verifies the /music/rand endpoint
|
||||
@@ -153,7 +153,7 @@ func TestZGetSongInfo(t *testing.T) {
|
||||
assert.NoError(t, err)
|
||||
// Note: CurrentlyPlaying might be false if no song is currently set
|
||||
// Just verify we got a valid response
|
||||
t.Logf("Song info: Game=%s, Song=%s", info.Game, info.Song)
|
||||
t.Logf("Song info: Soundtrack=%s, Song=%s", info.Soundtrack, info.Song)
|
||||
}
|
||||
|
||||
// TestGetPlayedSongs verifies the /music/list endpoint
|
||||
|
||||
@@ -80,61 +80,92 @@ run:
|
||||
@templ generate
|
||||
@go run cmd/main.go
|
||||
|
||||
build-run: build
|
||||
@go run cmd/main.go
|
||||
|
||||
test: build
|
||||
@echo "Testing..."
|
||||
@go test ./... -v
|
||||
@echo "Starting test database container..."
|
||||
@docker compose -f compose.test.yaml up -d
|
||||
@sleep 10
|
||||
@echo "Running integration tests..."
|
||||
@just test-integration
|
||||
@echo "Stopping test database container..."
|
||||
@just test-integration-down
|
||||
|
||||
# Clean the binary
|
||||
clean:
|
||||
@echo "Cleaning..."
|
||||
@rm -f main
|
||||
|
||||
podman-build:
|
||||
@echo "Building Docker image with podman..."
|
||||
@podman build -t music-server .
|
||||
docker-build:
|
||||
@echo "Building Docker image with docker..."
|
||||
@docker build -t music-server .
|
||||
|
||||
podman-run:
|
||||
@podman-compose up --build
|
||||
docker-run:
|
||||
@docker compose up --build
|
||||
|
||||
podman-down:
|
||||
@podman-compose down
|
||||
docker-down:
|
||||
@docker compose down
|
||||
|
||||
# Run integration tests with podman
|
||||
# Run integration tests with docker
|
||||
# Starts a test PostgreSQL container, runs tests, then cleans up
|
||||
test-integration:
|
||||
@echo "Starting test database container..."
|
||||
@podman-compose -f compose.test.yaml up -d
|
||||
@echo "Cleaning old test database..."
|
||||
@docker compose -f compose.test.yaml down -v
|
||||
@echo "Starting fresh test database container..."
|
||||
@docker compose -f compose.test.yaml up -d
|
||||
@sleep 10
|
||||
@echo "Running integration tests..."
|
||||
@DB_HOST=localhost DB_PORT=5433 DB_USERNAME=testuser DB_PASSWORD=testpass DB_NAME=music_server_test MUSIC_PATH=/Users/sebastian/projects/MusicServer/testMusic CHARACTERS_PATH=/Users/sebastian/projects/MusicServer/testCharacters PORT=8081 LOG_LEVEL=debug LOG_JSON=false go test -v -timeout 30m -p 1 -parallel 1 ./internal/...
|
||||
@DOCKER_HOST=unix:///Users/sebastian/.docker/run/docker.sock TESTCONTAINERS_RYUK_CONTAINER_NETWORK=testcontainers-test-net DB_HOST=localhost DB_PORT=5433 DB_USERNAME=testuser DB_PASSWORD=testpass DB_NAME=music_server_test MUSIC_PATH=/Users/sebastian/projects/MusicServer/testMusic CHARACTERS_PATH=/Users/sebastian/projects/MusicServer/testCharacters PORT=8081 LOG_LEVEL=debug LOG_JSON=false go test -v -timeout 30m -p 1 -parallel 1 ./internal/...
|
||||
|
||||
# Alternative: Run integration tests using testcontainers with podman provider
|
||||
# Alternative: Run integration tests using testcontainers with docker provider
|
||||
test-integration-tc:
|
||||
@echo "Running integration tests with testcontainers (podman provider)..."
|
||||
@TESTCONTAINERS_PROVIDER=podman go test -v -timeout 30m .
|
||||
@echo "Creating test network (if it doesn't exist)..."
|
||||
@docker network inspect testcontainers-test-net > /dev/null 2>&1 || docker network create testcontainers-test-net
|
||||
@echo "Running integration tests with testcontainers (docker provider)..."
|
||||
@DOCKER_HOST=unix:///Users/sebastian/.docker/run/docker.sock TESTCONTAINERS_PROVIDER=docker TESTCONTAINERS_RYUK_CONTAINER_NETWORK=testcontainers-test-net go test -v -timeout 30m .
|
||||
|
||||
# Run SQL dump migration tests
|
||||
# Tests that the application can start with each SQL dump and migrations work correctly
|
||||
test-sql-dump:
|
||||
@echo "Creating test network (if it doesn't exist)..."
|
||||
@docker network inspect testcontainers-test-net > /dev/null 2>&1 || docker network create testcontainers-test-net
|
||||
@echo "Running SQL dump migration tests..."
|
||||
@DOCKER_HOST=unix:///Users/sebastian/.docker/run/docker.sock TESTCONTAINERS_PROVIDER=docker TESTCONTAINERS_RYUK_CONTAINER_NETWORK=testcontainers-test-net go test -v -timeout 15m -run "TestMusic.*Dump" ./internal/server/
|
||||
|
||||
# Run individual SQL dump tests
|
||||
test-sql-dump-ref:
|
||||
@echo "Creating test network (if it doesn't exist)..."
|
||||
@docker network inspect testcontainers-test-net > /dev/null 2>&1 || docker network create testcontainers-test-net
|
||||
@echo "Running SQL dump migration test for ref dump..."
|
||||
@DOCKER_HOST=unix:///Users/sebastian/.docker/run/docker.sock TESTCONTAINERS_PROVIDER=docker TESTCONTAINERS_RYUK_CONTAINER_NETWORK=testcontainers-test-net go test -v -timeout 5m -run "TestMusicRefDump" ./internal/server/
|
||||
|
||||
test-sql-dump-test:
|
||||
@echo "Creating test network (if it doesn't exist)..."
|
||||
@docker network inspect testcontainers-test-net > /dev/null 2>&1 || docker network create testcontainers-test-net
|
||||
@echo "Running SQL dump migration test for test dump..."
|
||||
@DOCKER_HOST=unix:///Users/sebastian/.docker/run/docker.sock TESTCONTAINERS_PROVIDER=docker TESTCONTAINERS_RYUK_CONTAINER_NETWORK=testcontainers-test-net go test -v -timeout 5m -run "TestMusicTestDump" ./internal/server/
|
||||
|
||||
test-sql-dump-prod:
|
||||
@echo "Creating test network (if it doesn't exist)..."
|
||||
@docker network inspect testcontainers-test-net > /dev/null 2>&1 || docker network create testcontainers-test-net
|
||||
@echo "Running SQL dump migration test for prod dump..."
|
||||
@DOCKER_HOST=unix:///Users/sebastian/.docker/run/docker.sock TESTCONTAINERS_PROVIDER=docker TESTCONTAINERS_RYUK_CONTAINER_NETWORK=testcontainers-test-net go test -v -timeout 5m -run "TestMusicProdDump" ./internal/server/
|
||||
|
||||
# Stop and remove test database container
|
||||
test-integration-down:
|
||||
@echo "Stopping test database container..."
|
||||
@podman-compose -f compose.test.yaml down -v
|
||||
@docker compose -f compose.test.yaml down -v
|
||||
|
||||
# Create DB container
|
||||
docker-run:
|
||||
@if docker compose up --build 2>/dev/null; then \
|
||||
: ; \
|
||||
else \
|
||||
echo "Falling back to Docker Compose V1"; \
|
||||
docker-compose up --build; \
|
||||
fi
|
||||
# Build and run with Docker Compose
|
||||
build-run-docker:
|
||||
@echo "Building and running with Docker Compose..."
|
||||
@docker compose up --build
|
||||
|
||||
# Shutdown DB container
|
||||
docker-down:
|
||||
@if docker compose down 2>/dev/null; then \
|
||||
: ; \
|
||||
else \
|
||||
echo "Falling back to Docker Compose V1"; \
|
||||
docker-compose down; \
|
||||
fi
|
||||
# Shutdown containers
|
||||
stop-docker:
|
||||
@echo "Stopping containers..."
|
||||
@docker compose down
|
||||
|
||||
watch-templ:
|
||||
templ generate --watch --proxy="http://localhost:8080" --cmd="go run ."
|
||||
|
||||
@@ -39,3 +39,12 @@ sql:
|
||||
go_type:
|
||||
import: "time"
|
||||
type: "Time"
|
||||
- db_type: "uuid"
|
||||
go_type:
|
||||
import: "github.com/google/uuid"
|
||||
type: "UUID"
|
||||
- db_type: "uuid"
|
||||
nullable: true
|
||||
go_type:
|
||||
import: "github.com/google/uuid"
|
||||
type: "UUID"
|
||||
Whitespace-only changes.
Whitespace-only changes.
Whitespace-only changes.
Reference in new issue
Block a user