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develop
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@@ -0,0 +1,31 @@
|
||||
# Directories
|
||||
.gitea
|
||||
git
|
||||
.idea
|
||||
testMusic
|
||||
testCharacters
|
||||
|
||||
# Files
|
||||
Dockerfile
|
||||
docker-compose*
|
||||
compose.yaml
|
||||
.dockerignore
|
||||
.gitignore
|
||||
*.pprof
|
||||
main
|
||||
conf.yaml
|
||||
output.css
|
||||
tailwindcss
|
||||
.env
|
||||
|
||||
# Node.js (frontend build artifacts)
|
||||
node_modules
|
||||
package.json
|
||||
package-lock.json
|
||||
|
||||
# Test files
|
||||
*_test.go
|
||||
integration_test.go
|
||||
|
||||
# OS
|
||||
.DS_Store
|
||||
+13
-12
@@ -1,26 +1,30 @@
|
||||
# Stage 1: Build backend
|
||||
FROM golang:1.25-alpine as build_go
|
||||
RUN apk add --no-cache curl
|
||||
|
||||
WORKDIR /app
|
||||
|
||||
COPY go.mod go.sum ./
|
||||
RUN go mod download
|
||||
|
||||
COPY . .
|
||||
|
||||
COPY cmd/ ./cmd/
|
||||
COPY internal/ ./internal/
|
||||
COPY *.go ./
|
||||
RUN find . -name "*_test.go" -delete && \
|
||||
find . -name "integration_test.go" -delete
|
||||
RUN go install github.com/a-h/templ/cmd/templ@latest
|
||||
|
||||
RUN templ generate
|
||||
|
||||
RUN go build -o main cmd/main.go
|
||||
|
||||
# Stage 2, distribution container
|
||||
# Stage 2: Final image
|
||||
FROM golang:1.25-alpine
|
||||
EXPOSE 8080
|
||||
VOLUME /sorted
|
||||
VOLUME /frontend
|
||||
VOLUME /characters
|
||||
|
||||
COPY --from=build_go /app/main .
|
||||
COPY --from=gitea.sanplex.xyz/sansan/musicfrontend:latest /usr/share/nginx/html /frontend
|
||||
# Generate config.js with empty API_HOSTNAME (relative paths)
|
||||
RUN echo "window.__RUNTIME_CONFIG__ = { API_HOSTNAME: '' };" > /frontend/config.js
|
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COPY ./songs/ ./songs/
|
||||
|
||||
ENV PORT 8080
|
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ENV DB_HOST ""
|
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ENV DB_PORT ""
|
||||
@@ -30,7 +34,4 @@ ENV DB_NAME ""
|
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ENV MUSIC_PATH ""
|
||||
ENV CHARACTERS_PATH ""
|
||||
|
||||
COPY --from=build_go /app/main .
|
||||
COPY ./songs/ ./songs/
|
||||
|
||||
CMD ./main
|
||||
|
||||
+682
-45
@@ -23,6 +23,539 @@ var doc = `{
|
||||
"host": "{{.Host}}",
|
||||
"basePath": "{{.BasePath}}",
|
||||
"paths": {
|
||||
"/api/v1/statistics/soundtracks/last-played": {
|
||||
"get": {
|
||||
"description": "Returns the most recently played soundtracks",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get last played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/least-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N least played soundtracks with their songs",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get least played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/most-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N most played soundtracks with their songs",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get most played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/never-played": {
|
||||
"get": {
|
||||
"description": "Returns all soundtracks that have never been played (times_played = 0)",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get never played soundtracks",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/oldest-played": {
|
||||
"get": {
|
||||
"description": "Returns the least recently played soundtracks (that have been played at least once)",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get oldest played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/songs/least-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N least played songs with their game info",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get least played songs",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SongInfoForStats"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/songs/most-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N most played songs with their game info",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get most played songs",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SongInfoForStats"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/summary": {
|
||||
"get": {
|
||||
"description": "Returns overall statistics about the music library",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get statistics summary",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"$ref": "#/definitions/backend.StatisticsSummary"
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/token": {
|
||||
"post": {
|
||||
"description": "Returns a new session token for API access",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"auth"
|
||||
],
|
||||
"summary": "Create session token",
|
||||
"parameters": [
|
||||
{
|
||||
"description": "Client type",
|
||||
"name": "request",
|
||||
"in": "body",
|
||||
"required": true,
|
||||
"schema": {
|
||||
"$ref": "#/definitions/server.TokenRequest"
|
||||
}
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"$ref": "#/definitions/server.TokenResponse"
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"delete": {
|
||||
"description": "Deletes the current session token",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"auth"
|
||||
],
|
||||
"summary": "Invalidate session token",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "string",
|
||||
"description": "Bearer token",
|
||||
"name": "Authorization",
|
||||
"in": "header",
|
||||
"required": true
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"401": {
|
||||
"description": "Unauthorized",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/token/cleanup": {
|
||||
"post": {
|
||||
"description": "Removes all expired session tokens from the database",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"auth"
|
||||
],
|
||||
"summary": "Cleanup expired sessions",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "string",
|
||||
"description": "Bearer token",
|
||||
"name": "Authorization",
|
||||
"in": "header",
|
||||
"required": true
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": true
|
||||
}
|
||||
},
|
||||
"401": {
|
||||
"description": "Unauthorized",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/character": {
|
||||
"get": {
|
||||
"description": "Returns the image for a specific character",
|
||||
@@ -81,29 +614,6 @@ var doc = `{
|
||||
}
|
||||
}
|
||||
},
|
||||
"/dbtest": {
|
||||
"get": {
|
||||
"description": "Tests the database connection",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"database"
|
||||
],
|
||||
"summary": "Test database connection",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "TestedDB",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/download": {
|
||||
"get": {
|
||||
"description": "Checks for the latest version of the application",
|
||||
@@ -314,7 +824,7 @@ var doc = `{
|
||||
},
|
||||
"/music/all/order": {
|
||||
"get": {
|
||||
"description": "Returns a list of all games in order",
|
||||
"description": "Returns a list of all soundtracks in order",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -324,7 +834,7 @@ var doc = `{
|
||||
"tags": [
|
||||
"music"
|
||||
],
|
||||
"summary": "Get all games",
|
||||
"summary": "Get all soundtracks",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
@@ -347,7 +857,7 @@ var doc = `{
|
||||
},
|
||||
"/music/all/random": {
|
||||
"get": {
|
||||
"description": "Returns a list of all games in random order",
|
||||
"description": "Returns a list of all soundtracks in random order",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -357,7 +867,7 @@ var doc = `{
|
||||
"tags": [
|
||||
"music"
|
||||
],
|
||||
"summary": "Get all games random",
|
||||
"summary": "Get all soundtracks random",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
@@ -687,7 +1197,7 @@ var doc = `{
|
||||
},
|
||||
"/sync": {
|
||||
"get": {
|
||||
"description": "Starts syncing games with only new changes",
|
||||
"description": "Starts syncing soundtracks with only new changes",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -697,10 +1207,10 @@ var doc = `{
|
||||
"tags": [
|
||||
"sync"
|
||||
],
|
||||
"summary": "Sync games with only changes",
|
||||
"summary": "Sync soundtracks with only changes",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "Start syncing games",
|
||||
"description": "Start syncing soundtracks",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
@@ -716,7 +1226,7 @@ var doc = `{
|
||||
},
|
||||
"/sync/full": {
|
||||
"get": {
|
||||
"description": "Starts a full sync of all games",
|
||||
"description": "Starts a full sync of all soundtracks",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -726,10 +1236,10 @@ var doc = `{
|
||||
"tags": [
|
||||
"sync"
|
||||
],
|
||||
"summary": "Sync all games fully",
|
||||
"summary": "Sync all soundtracks fully",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "Start syncing games full",
|
||||
"description": "Start syncing soundtracks full",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
@@ -769,7 +1279,7 @@ var doc = `{
|
||||
},
|
||||
"/sync/reset": {
|
||||
"get": {
|
||||
"description": "Resets the games database by deleting all games and songs",
|
||||
"description": "Resets the soundtracks database by deleting all soundtracks and songs",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -779,10 +1289,10 @@ var doc = `{
|
||||
"tags": [
|
||||
"sync"
|
||||
],
|
||||
"summary": "Reset games database",
|
||||
"summary": "Reset soundtracks database",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "Games and songs are deleted from the database",
|
||||
"description": "Soundtracks and songs are deleted from the database",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
@@ -798,7 +1308,7 @@ var doc = `{
|
||||
},
|
||||
"/version": {
|
||||
"get": {
|
||||
"description": "get string by ID",
|
||||
"description": "get latest version info",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -806,9 +1316,9 @@ var doc = `{
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"accounts"
|
||||
"version"
|
||||
],
|
||||
"summary": "Getting the version of the backend",
|
||||
"summary": "Getting the latest version of the backend",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
@@ -824,27 +1334,154 @@ var doc = `{
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/version/history": {
|
||||
"get": {
|
||||
"description": "get version history",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"version"
|
||||
],
|
||||
"summary": "Getting the version history of the backend",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.VersionData"
|
||||
}
|
||||
}
|
||||
},
|
||||
"404": {
|
||||
"description": "Not Found",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"definitions": {
|
||||
"backend.SoundtrackWithSongs": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"soundtrack_id": {
|
||||
"type": "integer"
|
||||
},
|
||||
"soundtrack_last_played": {
|
||||
"type": "string"
|
||||
},
|
||||
"soundtrack_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"soundtrack_played": {
|
||||
"type": "integer"
|
||||
},
|
||||
"songs": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SongInfoForStats"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"backend.SongInfoForStats": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"file_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"soundtrack_id": {
|
||||
"type": "integer"
|
||||
},
|
||||
"soundtrack_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"path": {
|
||||
"type": "string"
|
||||
},
|
||||
"song_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"times_played": {
|
||||
"type": "integer"
|
||||
}
|
||||
}
|
||||
},
|
||||
"backend.StatisticsSummary": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"avg_soundtrack_plays": {
|
||||
"type": "number"
|
||||
},
|
||||
"max_soundtrack_plays": {
|
||||
"type": "integer"
|
||||
},
|
||||
"min_soundtrack_plays": {
|
||||
"type": "integer"
|
||||
},
|
||||
"never_played_soundtracks": {
|
||||
"type": "integer"
|
||||
},
|
||||
"played_soundtracks": {
|
||||
"type": "integer"
|
||||
},
|
||||
"total_soundtrack_plays": {
|
||||
"type": "integer"
|
||||
},
|
||||
"total_soundtracks": {
|
||||
"type": "integer"
|
||||
}
|
||||
}
|
||||
},
|
||||
"backend.VersionData": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"changelog": {
|
||||
"type": "string",
|
||||
"example": "account name"
|
||||
},
|
||||
"history": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.VersionData"
|
||||
}
|
||||
"type": "string"
|
||||
},
|
||||
"example": [
|
||||
"[\"Initial release\"",
|
||||
"\"Bug fixes\"]"
|
||||
]
|
||||
},
|
||||
"version": {
|
||||
"type": "string",
|
||||
"example": "1.0.0"
|
||||
}
|
||||
}
|
||||
},
|
||||
"server.TokenRequest": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"client_type": {
|
||||
"description": "Optional: \"web\", \"mobile\", \"api\"",
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"server.TokenResponse": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"client_type": {
|
||||
"type": "string"
|
||||
},
|
||||
"expires_at": {
|
||||
"type": "string"
|
||||
},
|
||||
"token": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}`
|
||||
|
||||
+682
-45
@@ -4,6 +4,539 @@
|
||||
"contact": {}
|
||||
},
|
||||
"paths": {
|
||||
"/api/v1/statistics/soundtracks/last-played": {
|
||||
"get": {
|
||||
"description": "Returns the most recently played soundtracks",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get last played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/least-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N least played soundtracks with their songs",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get least played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/most-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N most played soundtracks with their songs",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get most played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/never-played": {
|
||||
"get": {
|
||||
"description": "Returns all soundtracks that have never been played (times_played = 0)",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get never played soundtracks",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/soundtracks/oldest-played": {
|
||||
"get": {
|
||||
"description": "Returns the least recently played soundtracks (that have been played at least once)",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get oldest played soundtracks",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SoundtrackWithSongs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/songs/least-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N least played songs with their soundtrack info",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get least played songs",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SongInfoForStats"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/songs/most-played": {
|
||||
"get": {
|
||||
"description": "Returns the top N most played songs with their soundtrack info",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get most played songs",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "integer",
|
||||
"description": "Number of results (default: 10)",
|
||||
"name": "limit",
|
||||
"in": "query"
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SongInfoForStats"
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/statistics/summary": {
|
||||
"get": {
|
||||
"description": "Returns overall statistics about the music library",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"statistics"
|
||||
],
|
||||
"summary": "Get statistics summary",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"$ref": "#/definitions/backend.StatisticsSummary"
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/token": {
|
||||
"post": {
|
||||
"description": "Returns a new session token for API access",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"auth"
|
||||
],
|
||||
"summary": "Create session token",
|
||||
"parameters": [
|
||||
{
|
||||
"description": "Client type",
|
||||
"name": "request",
|
||||
"in": "body",
|
||||
"required": true,
|
||||
"schema": {
|
||||
"$ref": "#/definitions/server.TokenRequest"
|
||||
}
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"$ref": "#/definitions/server.TokenResponse"
|
||||
}
|
||||
},
|
||||
"400": {
|
||||
"description": "Bad Request",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"delete": {
|
||||
"description": "Deletes the current session token",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"auth"
|
||||
],
|
||||
"summary": "Invalidate session token",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "string",
|
||||
"description": "Bearer token",
|
||||
"name": "Authorization",
|
||||
"in": "header",
|
||||
"required": true
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"401": {
|
||||
"description": "Unauthorized",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/api/v1/token/cleanup": {
|
||||
"post": {
|
||||
"description": "Removes all expired session tokens from the database",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"auth"
|
||||
],
|
||||
"summary": "Cleanup expired sessions",
|
||||
"parameters": [
|
||||
{
|
||||
"type": "string",
|
||||
"description": "Bearer token",
|
||||
"name": "Authorization",
|
||||
"in": "header",
|
||||
"required": true
|
||||
}
|
||||
],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": true
|
||||
}
|
||||
},
|
||||
"401": {
|
||||
"description": "Unauthorized",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"500": {
|
||||
"description": "Internal Server Error",
|
||||
"schema": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/character": {
|
||||
"get": {
|
||||
"description": "Returns the image for a specific character",
|
||||
@@ -62,29 +595,6 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
"/dbtest": {
|
||||
"get": {
|
||||
"description": "Tests the database connection",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"database"
|
||||
],
|
||||
"summary": "Test database connection",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "TestedDB",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/download": {
|
||||
"get": {
|
||||
"description": "Checks for the latest version of the application",
|
||||
@@ -295,7 +805,7 @@
|
||||
},
|
||||
"/music/all/order": {
|
||||
"get": {
|
||||
"description": "Returns a list of all games in order",
|
||||
"description": "Returns a list of all soundtracks in order",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -305,7 +815,7 @@
|
||||
"tags": [
|
||||
"music"
|
||||
],
|
||||
"summary": "Get all games",
|
||||
"summary": "Get all soundtracks",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
@@ -328,7 +838,7 @@
|
||||
},
|
||||
"/music/all/random": {
|
||||
"get": {
|
||||
"description": "Returns a list of all games in random order",
|
||||
"description": "Returns a list of all soundtracks in random order",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -338,7 +848,7 @@
|
||||
"tags": [
|
||||
"music"
|
||||
],
|
||||
"summary": "Get all games random",
|
||||
"summary": "Get all soundtracks random",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
@@ -668,7 +1178,7 @@
|
||||
},
|
||||
"/sync": {
|
||||
"get": {
|
||||
"description": "Starts syncing games with only new changes",
|
||||
"description": "Starts syncing soundtracks with only new changes",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -678,10 +1188,10 @@
|
||||
"tags": [
|
||||
"sync"
|
||||
],
|
||||
"summary": "Sync games with only changes",
|
||||
"summary": "Sync soundtracks with only changes",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "Start syncing games",
|
||||
"description": "Start syncing soundtracks",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
@@ -697,7 +1207,7 @@
|
||||
},
|
||||
"/sync/full": {
|
||||
"get": {
|
||||
"description": "Starts a full sync of all games",
|
||||
"description": "Starts a full sync of all soundtracks",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -707,10 +1217,10 @@
|
||||
"tags": [
|
||||
"sync"
|
||||
],
|
||||
"summary": "Sync all games fully",
|
||||
"summary": "Sync all soundtracks fully",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "Start syncing games full",
|
||||
"description": "Start syncing soundtracks full",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
@@ -750,7 +1260,7 @@
|
||||
},
|
||||
"/sync/reset": {
|
||||
"get": {
|
||||
"description": "Resets the games database by deleting all games and songs",
|
||||
"description": "Resets the soundtracks database by deleting all soundtracks and songs",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -760,10 +1270,10 @@
|
||||
"tags": [
|
||||
"sync"
|
||||
],
|
||||
"summary": "Reset games database",
|
||||
"summary": "Reset soundtracks database",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "Games and songs are deleted from the database",
|
||||
"description": "Soundtracks and songs are deleted from the database",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
@@ -779,7 +1289,7 @@
|
||||
},
|
||||
"/version": {
|
||||
"get": {
|
||||
"description": "get string by ID",
|
||||
"description": "get latest version info",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
@@ -787,9 +1297,9 @@
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"accounts"
|
||||
"version"
|
||||
],
|
||||
"summary": "Getting the version of the backend",
|
||||
"summary": "Getting the latest version of the backend",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
@@ -805,27 +1315,154 @@
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"/version/history": {
|
||||
"get": {
|
||||
"description": "get version history",
|
||||
"consumes": [
|
||||
"application/json"
|
||||
],
|
||||
"produces": [
|
||||
"application/json"
|
||||
],
|
||||
"tags": [
|
||||
"version"
|
||||
],
|
||||
"summary": "Getting the version history of the backend",
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "OK",
|
||||
"schema": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.VersionData"
|
||||
}
|
||||
}
|
||||
},
|
||||
"404": {
|
||||
"description": "Not Found",
|
||||
"schema": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"definitions": {
|
||||
"backend.SoundtrackWithSongs": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"soundtrack_id": {
|
||||
"type": "integer"
|
||||
},
|
||||
"soundtrack_last_played": {
|
||||
"type": "string"
|
||||
},
|
||||
"soundtrack_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"soundtrack_played": {
|
||||
"type": "integer"
|
||||
},
|
||||
"songs": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.SongInfoForStats"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"backend.SongInfoForStats": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"file_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"soundtrack_id": {
|
||||
"type": "integer"
|
||||
},
|
||||
"soundtrack_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"path": {
|
||||
"type": "string"
|
||||
},
|
||||
"song_name": {
|
||||
"type": "string"
|
||||
},
|
||||
"times_played": {
|
||||
"type": "integer"
|
||||
}
|
||||
}
|
||||
},
|
||||
"backend.StatisticsSummary": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"avg_soundtrack_plays": {
|
||||
"type": "number"
|
||||
},
|
||||
"max_soundtrack_plays": {
|
||||
"type": "integer"
|
||||
},
|
||||
"min_soundtrack_plays": {
|
||||
"type": "integer"
|
||||
},
|
||||
"never_played_soundtracks": {
|
||||
"type": "integer"
|
||||
},
|
||||
"played_soundtracks": {
|
||||
"type": "integer"
|
||||
},
|
||||
"total_soundtrack_plays": {
|
||||
"type": "integer"
|
||||
},
|
||||
"total_soundtracks": {
|
||||
"type": "integer"
|
||||
}
|
||||
}
|
||||
},
|
||||
"backend.VersionData": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"changelog": {
|
||||
"type": "string",
|
||||
"example": "account name"
|
||||
},
|
||||
"history": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/definitions/backend.VersionData"
|
||||
}
|
||||
"type": "string"
|
||||
},
|
||||
"example": [
|
||||
"[\"Initial release\"",
|
||||
"\"Bug fixes\"]"
|
||||
]
|
||||
},
|
||||
"version": {
|
||||
"type": "string",
|
||||
"example": "1.0.0"
|
||||
}
|
||||
}
|
||||
},
|
||||
"server.TokenRequest": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"client_type": {
|
||||
"description": "Optional: \"web\", \"mobile\", \"api\"",
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"server.TokenResponse": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"client_type": {
|
||||
"type": "string"
|
||||
},
|
||||
"expires_at": {
|
||||
"type": "string"
|
||||
},
|
||||
"token": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+448
-29
@@ -1,20 +1,433 @@
|
||||
definitions:
|
||||
backend.GameWithSongs:
|
||||
properties:
|
||||
game_id:
|
||||
type: integer
|
||||
game_last_played:
|
||||
type: string
|
||||
game_name:
|
||||
type: string
|
||||
game_played:
|
||||
type: integer
|
||||
songs:
|
||||
items:
|
||||
$ref: '#/definitions/backend.SongInfoForStats'
|
||||
type: array
|
||||
type: object
|
||||
backend.SongInfoForStats:
|
||||
properties:
|
||||
file_name:
|
||||
type: string
|
||||
game_id:
|
||||
type: integer
|
||||
game_name:
|
||||
type: string
|
||||
path:
|
||||
type: string
|
||||
song_name:
|
||||
type: string
|
||||
times_played:
|
||||
type: integer
|
||||
type: object
|
||||
backend.StatisticsSummary:
|
||||
properties:
|
||||
avg_game_plays:
|
||||
type: number
|
||||
max_game_plays:
|
||||
type: integer
|
||||
min_game_plays:
|
||||
type: integer
|
||||
never_played_games:
|
||||
type: integer
|
||||
played_games:
|
||||
type: integer
|
||||
total_game_plays:
|
||||
type: integer
|
||||
total_games:
|
||||
type: integer
|
||||
type: object
|
||||
backend.VersionData:
|
||||
properties:
|
||||
changelog:
|
||||
example: account name
|
||||
type: string
|
||||
history:
|
||||
example:
|
||||
- '["Initial release"'
|
||||
- '"Bug fixes"]'
|
||||
items:
|
||||
$ref: '#/definitions/backend.VersionData'
|
||||
type: string
|
||||
type: array
|
||||
version:
|
||||
example: 1.0.0
|
||||
type: string
|
||||
type: object
|
||||
server.TokenRequest:
|
||||
properties:
|
||||
client_type:
|
||||
description: 'Optional: "web", "mobile", "api"'
|
||||
type: string
|
||||
type: object
|
||||
server.TokenResponse:
|
||||
properties:
|
||||
client_type:
|
||||
type: string
|
||||
expires_at:
|
||||
type: string
|
||||
token:
|
||||
type: string
|
||||
type: object
|
||||
info:
|
||||
contact: {}
|
||||
paths:
|
||||
/api/v1/statistics/games/last-played:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns the most recently played games
|
||||
parameters:
|
||||
- description: 'Number of results (default: 10)'
|
||||
in: query
|
||||
name: limit
|
||||
type: integer
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.GameWithSongs'
|
||||
type: array
|
||||
"400":
|
||||
description: Bad Request
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get last played games
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/statistics/games/least-played:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns the top N least played games with their songs
|
||||
parameters:
|
||||
- description: 'Number of results (default: 10)'
|
||||
in: query
|
||||
name: limit
|
||||
type: integer
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.GameWithSongs'
|
||||
type: array
|
||||
"400":
|
||||
description: Bad Request
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get least played games
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/statistics/games/most-played:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns the top N most played games with their songs
|
||||
parameters:
|
||||
- description: 'Number of results (default: 10)'
|
||||
in: query
|
||||
name: limit
|
||||
type: integer
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.GameWithSongs'
|
||||
type: array
|
||||
"400":
|
||||
description: Bad Request
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get most played games
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/statistics/games/never-played:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns all games that have never been played (times_played = 0)
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.GameWithSongs'
|
||||
type: array
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get never played games
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/statistics/games/oldest-played:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns the least recently played games (that have been played
|
||||
at least once)
|
||||
parameters:
|
||||
- description: 'Number of results (default: 10)'
|
||||
in: query
|
||||
name: limit
|
||||
type: integer
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.GameWithSongs'
|
||||
type: array
|
||||
"400":
|
||||
description: Bad Request
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get oldest played games
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/statistics/songs/least-played:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns the top N least played songs with their game info
|
||||
parameters:
|
||||
- description: 'Number of results (default: 10)'
|
||||
in: query
|
||||
name: limit
|
||||
type: integer
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.SongInfoForStats'
|
||||
type: array
|
||||
"400":
|
||||
description: Bad Request
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get least played songs
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/statistics/songs/most-played:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns the top N most played songs with their game info
|
||||
parameters:
|
||||
- description: 'Number of results (default: 10)'
|
||||
in: query
|
||||
name: limit
|
||||
type: integer
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.SongInfoForStats'
|
||||
type: array
|
||||
"400":
|
||||
description: Bad Request
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get most played songs
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/statistics/summary:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns overall statistics about the music library
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
$ref: '#/definitions/backend.StatisticsSummary'
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Get statistics summary
|
||||
tags:
|
||||
- statistics
|
||||
/api/v1/token:
|
||||
delete:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Deletes the current session token
|
||||
parameters:
|
||||
- description: Bearer token
|
||||
in: header
|
||||
name: Authorization
|
||||
required: true
|
||||
type: string
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"401":
|
||||
description: Unauthorized
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Invalidate session token
|
||||
tags:
|
||||
- auth
|
||||
post:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Returns a new session token for API access
|
||||
parameters:
|
||||
- description: Client type
|
||||
in: body
|
||||
name: request
|
||||
required: true
|
||||
schema:
|
||||
$ref: '#/definitions/server.TokenRequest'
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
$ref: '#/definitions/server.TokenResponse'
|
||||
"400":
|
||||
description: Bad Request
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Create session token
|
||||
tags:
|
||||
- auth
|
||||
/api/v1/token/cleanup:
|
||||
post:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Removes all expired session tokens from the database
|
||||
parameters:
|
||||
- description: Bearer token
|
||||
in: header
|
||||
name: Authorization
|
||||
required: true
|
||||
type: string
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
additionalProperties: true
|
||||
type: object
|
||||
"401":
|
||||
description: Unauthorized
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
"500":
|
||||
description: Internal Server Error
|
||||
schema:
|
||||
additionalProperties:
|
||||
type: string
|
||||
type: object
|
||||
summary: Cleanup expired sessions
|
||||
tags:
|
||||
- auth
|
||||
/character:
|
||||
get:
|
||||
consumes:
|
||||
@@ -53,21 +466,6 @@ paths:
|
||||
summary: Get list of characters
|
||||
tags:
|
||||
- characters
|
||||
/dbtest:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: Tests the database connection
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: TestedDB
|
||||
schema:
|
||||
type: string
|
||||
summary: Test database connection
|
||||
tags:
|
||||
- database
|
||||
/download:
|
||||
get:
|
||||
consumes:
|
||||
@@ -223,7 +621,7 @@ paths:
|
||||
description: Syncing is in progress
|
||||
schema:
|
||||
type: string
|
||||
summary: Get all games
|
||||
summary: Get all soundtracks
|
||||
tags:
|
||||
- music
|
||||
/music/all/random:
|
||||
@@ -245,7 +643,7 @@ paths:
|
||||
description: Syncing is in progress
|
||||
schema:
|
||||
type: string
|
||||
summary: Get all games random
|
||||
summary: Get all soundtracks random
|
||||
tags:
|
||||
- music
|
||||
/music/info:
|
||||
@@ -459,14 +857,14 @@ paths:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: Start syncing games
|
||||
description: Start syncing soundtracks
|
||||
schema:
|
||||
type: string
|
||||
"423":
|
||||
description: Syncing is in progress
|
||||
schema:
|
||||
type: string
|
||||
summary: Sync games with only changes
|
||||
summary: Sync soundtracks with only changes
|
||||
tags:
|
||||
- sync
|
||||
/sync/full:
|
||||
@@ -478,7 +876,7 @@ paths:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: Start syncing games full
|
||||
description: Start syncing soundtracks full
|
||||
schema:
|
||||
type: string
|
||||
"423":
|
||||
@@ -513,21 +911,21 @@ paths:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: Games and songs are deleted from the database
|
||||
description: Soundtracks and songs are deleted from the database
|
||||
schema:
|
||||
type: string
|
||||
"423":
|
||||
description: Syncing is in progress
|
||||
schema:
|
||||
type: string
|
||||
summary: Reset games database
|
||||
summary: Reset soundtracks database
|
||||
tags:
|
||||
- sync
|
||||
/version:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: get string by ID
|
||||
description: get latest version info
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
@@ -539,7 +937,28 @@ paths:
|
||||
description: Not Found
|
||||
schema:
|
||||
type: string
|
||||
summary: Getting the version of the backend
|
||||
summary: Getting the latest version of the backend
|
||||
tags:
|
||||
- accounts
|
||||
- version
|
||||
/version/history:
|
||||
get:
|
||||
consumes:
|
||||
- application/json
|
||||
description: get version history
|
||||
produces:
|
||||
- application/json
|
||||
responses:
|
||||
"200":
|
||||
description: OK
|
||||
schema:
|
||||
items:
|
||||
$ref: '#/definitions/backend.VersionData'
|
||||
type: array
|
||||
"404":
|
||||
description: Not Found
|
||||
schema:
|
||||
type: string
|
||||
summary: Getting the version history of the backend
|
||||
tags:
|
||||
- version
|
||||
swagger: "2.0"
|
||||
|
||||
+14
-8
@@ -2,7 +2,6 @@ package main
|
||||
|
||||
import (
|
||||
"context"
|
||||
"music-server/internal/db"
|
||||
"music-server/internal/logging"
|
||||
"music-server/internal/server"
|
||||
"net/http"
|
||||
@@ -19,9 +18,11 @@ import (
|
||||
// @description This is a sample server Petstore server.
|
||||
// @termsOfService http://swagger.io/terms/
|
||||
|
||||
//
|
||||
// @contact.name Sebastian Olsson
|
||||
// @contact.email zarnor91@gmail.com
|
||||
|
||||
//
|
||||
// @license.name Apache 2.0
|
||||
// @license.url http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
|
||||
@@ -34,16 +35,17 @@ func main() {
|
||||
pprof.StartCPUProfile(f)
|
||||
defer pprof.StopCPUProfile()*/
|
||||
|
||||
server := server.NewServer()
|
||||
appServer := server.NewServerInstance()
|
||||
httpServer := appServer.HTTPServer()
|
||||
|
||||
// Create a done channel to signal when the shutdown is complete
|
||||
done := make(chan bool, 1)
|
||||
|
||||
// Run graceful shutdown in a separate goroutine
|
||||
go gracefulShutdown(server, done)
|
||||
go gracefulShutdown(appServer, httpServer, done)
|
||||
|
||||
logging.GetLogger().Info("Server starting", zap.String("address", server.Addr))
|
||||
err := server.ListenAndServe()
|
||||
logging.GetLogger().Info("Server starting", zap.String("address", httpServer.Addr))
|
||||
err := httpServer.ListenAndServe()
|
||||
if err != nil && err != http.ErrServerClosed {
|
||||
logging.GetLogger().Fatal("HTTP server error", zap.String("error", err.Error()))
|
||||
}
|
||||
@@ -53,7 +55,7 @@ func main() {
|
||||
logging.GetLogger().Info("Graceful shutdown complete")
|
||||
}
|
||||
|
||||
func gracefulShutdown(apiServer *http.Server, done chan bool) {
|
||||
func gracefulShutdown(appServer *server.Server, httpServer *http.Server, done chan bool) {
|
||||
// Create context that listens for the interrupt signal from the OS.
|
||||
ctx, stop := signal.NotifyContext(context.Background(), syscall.SIGINT, syscall.SIGTERM)
|
||||
defer stop()
|
||||
@@ -62,13 +64,17 @@ func gracefulShutdown(apiServer *http.Server, done chan bool) {
|
||||
<-ctx.Done()
|
||||
|
||||
logging.GetLogger().Info("Shutting down gracefully, press Ctrl+C again to force")
|
||||
db.CloseDb()
|
||||
|
||||
// Close database connection
|
||||
if appServer != nil && appServer.DB() != nil {
|
||||
appServer.DB().Close()
|
||||
}
|
||||
|
||||
// The context is used to inform the server it has 5 seconds to finish
|
||||
// the request it is currently handling
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
defer cancel()
|
||||
if err := apiServer.Shutdown(ctx); err != nil {
|
||||
if err := httpServer.Shutdown(ctx); err != nil {
|
||||
logging.GetLogger().Error("Server forced to shutdown with error", zap.String("error", err.Error()))
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,33 @@
|
||||
/* Pure CSS styles for Music Search */
|
||||
|
||||
:root {
|
||||
/* Light mode colors (default) */
|
||||
--bg-primary: #f3f4f6;
|
||||
--bg-secondary: #e5e7eb;
|
||||
--bg-tertiary: #dcfce7;
|
||||
--text-primary: #000;
|
||||
--text-secondary: #374151;
|
||||
--border-primary: #9ca3af;
|
||||
--border-focus: #6b7280;
|
||||
--accent-primary: #f97316;
|
||||
--accent-hover: #ea580c;
|
||||
--shadow-color: rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
|
||||
[data-theme="dark"] {
|
||||
/* Dark mode colors matching frontend */
|
||||
--bg-primary: #555;
|
||||
--bg-secondary: #333;
|
||||
--bg-tertiary: #2a2a2a;
|
||||
--text-primary: #fff;
|
||||
--text-secondary: #ff9c00;
|
||||
--border-primary: #666;
|
||||
--border-focus: #ff9c00;
|
||||
--accent-primary: #ff9c00;
|
||||
--accent-hover: #e68a00;
|
||||
--shadow-color: rgba(0, 0, 0, 0.3);
|
||||
}
|
||||
|
||||
* {
|
||||
box-sizing: border-box;
|
||||
margin: 0;
|
||||
@@ -10,7 +38,9 @@ html, body {
|
||||
height: 100%;
|
||||
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, sans-serif;
|
||||
line-height: 1.5;
|
||||
background-color: #f3f4f6;
|
||||
background-color: var(--bg-primary);
|
||||
color: var(--text-primary);
|
||||
transition: background-color 0.3s ease, color 0.3s ease;
|
||||
}
|
||||
|
||||
main {
|
||||
@@ -29,15 +59,15 @@ main {
|
||||
max-width: 600px;
|
||||
font-size: 1.5rem;
|
||||
padding: 0.5rem;
|
||||
border: 1px solid #9ca3af;
|
||||
border: 1px solid var(--border-primary);
|
||||
border-radius: 0.5rem;
|
||||
background-color: #e5e7eb;
|
||||
color: #000;
|
||||
background-color: var(--bg-secondary);
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
#search_term:focus {
|
||||
outline: none;
|
||||
border-color: #6b7280;
|
||||
border-color: var(--border-focus);
|
||||
}
|
||||
|
||||
#clear {
|
||||
@@ -45,23 +75,48 @@ main {
|
||||
padding: 0.5rem 1rem;
|
||||
border: none;
|
||||
border-radius: 0.5rem;
|
||||
background-color: #f97316;
|
||||
color: #fff;
|
||||
background-color: var(--accent-primary);
|
||||
color: var(--text-primary);
|
||||
cursor: pointer;
|
||||
margin-left: 1rem;
|
||||
}
|
||||
|
||||
#clear:hover {
|
||||
background-color: #ea580c;
|
||||
background-color: var(--accent-hover);
|
||||
}
|
||||
|
||||
#games-container {
|
||||
font-size: 1.5rem;
|
||||
}
|
||||
|
||||
.game-text {
|
||||
color: var(--text-primary);
|
||||
word-break: break-word;
|
||||
}
|
||||
|
||||
/* Dark mode toggle */
|
||||
#dark-mode-toggle {
|
||||
position: fixed;
|
||||
top: 1rem;
|
||||
right: 1rem;
|
||||
font-size: 1.2rem;
|
||||
padding: 0.4rem 0.8rem;
|
||||
border: none;
|
||||
border-radius: 0.5rem;
|
||||
background-color: var(--bg-secondary);
|
||||
color: var(--text-primary);
|
||||
cursor: pointer;
|
||||
z-index: 1000;
|
||||
transition: all 0.3s ease;
|
||||
}
|
||||
|
||||
#dark-mode-toggle:hover {
|
||||
background-color: var(--border-primary);
|
||||
}
|
||||
|
||||
/* Game result cards */
|
||||
.bg-green-100 {
|
||||
background-color: #dcfce7;
|
||||
background-color: var(--bg-tertiary);
|
||||
}
|
||||
|
||||
.p-4 {
|
||||
@@ -69,7 +124,7 @@ main {
|
||||
}
|
||||
|
||||
.shadow-md {
|
||||
box-shadow: 0 4px 6px -1px rgba(0, 0, 0, 0.1), 0 2px 4px -2px rgba(0, 0, 0, 0.1);
|
||||
box-shadow: 0 4px 6px -1px var(--shadow-color), 0 2px 4px -2px var(--shadow-color);
|
||||
}
|
||||
|
||||
.rounded-lg {
|
||||
|
||||
@@ -1,117 +0,0 @@
|
||||
package web
|
||||
|
||||
import (
|
||||
"log"
|
||||
"music-server/internal/backend"
|
||||
"net/http"
|
||||
"regexp"
|
||||
"strings"
|
||||
)
|
||||
|
||||
var games_added []string
|
||||
|
||||
func FindGameWebHandler(w http.ResponseWriter, r *http.Request) {
|
||||
err := r.ParseForm()
|
||||
if err != nil {
|
||||
http.Error(w, "Bad Request", http.StatusBadRequest)
|
||||
}
|
||||
|
||||
search_term := r.FormValue("search_term")
|
||||
|
||||
search(search_term)
|
||||
|
||||
component := FoundGames(games_added)
|
||||
err = component.Render(r.Context(), w)
|
||||
if err != nil {
|
||||
http.Error(w, err.Error(), http.StatusBadRequest)
|
||||
log.Fatalf("Error rendering in FindGameWebHandler: %e", err)
|
||||
}
|
||||
}
|
||||
|
||||
func search(searchText string) {
|
||||
games_added = nil
|
||||
games := backend.GetAllGames()
|
||||
for _, game := range games {
|
||||
if is_match_exact(searchText, game) {
|
||||
add_game(game)
|
||||
}
|
||||
}
|
||||
for _, game := range games {
|
||||
if is_match_contains(clean_term(searchText), clean_term(game)) {
|
||||
add_game(game)
|
||||
}
|
||||
}
|
||||
for _, game := range games {
|
||||
if is_match_regex(clean_term(searchText), clean_term(game)) {
|
||||
add_game(game)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func is_match_exact(search_term string, game_name string) bool {
|
||||
search_term = strings.ToLower(search_term)
|
||||
game_name = strings.ToLower(game_name)
|
||||
|
||||
if search_term == "" {
|
||||
return true
|
||||
} else if strings.Contains(game_name, search_term) {
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
func is_match_contains(search_term string, game_name string) bool {
|
||||
if search_term == "" {
|
||||
return true
|
||||
} else if strings.Contains(game_name, search_term) {
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
func is_match_regex(search_term string, game_name string) bool {
|
||||
if search_term == "" {
|
||||
return true
|
||||
} else if compile_regex(search_term).MatchString(game_name) {
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
func add_game(game string) {
|
||||
if !check_if_game_exists(game) {
|
||||
games_added = append(games_added, game)
|
||||
}
|
||||
}
|
||||
|
||||
func check_if_game_exists(gameName string) bool {
|
||||
game_exists := false
|
||||
for _, child := range games_added {
|
||||
if child == gameName {
|
||||
game_exists = true
|
||||
}
|
||||
}
|
||||
return game_exists
|
||||
}
|
||||
|
||||
func compile_regex(search_term string) *regexp.Regexp {
|
||||
regText := ".*"
|
||||
for _, letter := range search_term {
|
||||
regText += string(letter) + ".*"
|
||||
}
|
||||
r, _ := regexp.Compile(regText)
|
||||
|
||||
return r
|
||||
}
|
||||
|
||||
func clean_term(term string) string {
|
||||
term = strings.ReplaceAll(term, " ", "")
|
||||
term = strings.ReplaceAll(term, "é", "e")
|
||||
term = strings.ReplaceAll(term, "+", "plus")
|
||||
term = strings.ReplaceAll(term, "&", "and")
|
||||
term = strings.ReplaceAll(term, "'n", "and")
|
||||
return strings.ToLower(term)
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
package web
|
||||
|
||||
templ HelloForm() {
|
||||
@Base() {
|
||||
<div id="search-container">
|
||||
<input id="search_term" name="search_term" type="text" hx-post="/find" hx-trigger="keyup changed delay:0.25s" hx-target="#games-container"/>
|
||||
<button type="button" id="clear" name="clear">Clear</button>
|
||||
</div>
|
||||
<div id="games-container"></div>
|
||||
<script>
|
||||
document.addEventListener('readystatechange', () => {
|
||||
if (document.readyState == 'complete') {
|
||||
htmx.ajax('POST', '/find', '#games-container');
|
||||
document.getElementById("search_term").focus();
|
||||
}
|
||||
});
|
||||
document.getElementById("clear").addEventListener("click", function (event) {
|
||||
document.getElementById("search_term").value = "";
|
||||
htmx.ajax('POST', '/find', '#games-container');
|
||||
document.getElementById("search_term").focus();
|
||||
});
|
||||
</script>
|
||||
}
|
||||
}
|
||||
|
||||
templ FoundGames(games []string) {
|
||||
for _, game := range games {
|
||||
<div class="bg-green-100 p-4 shadow-md rounded-lg mt-6">
|
||||
<p>{ game }</p>
|
||||
</div>
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,403 @@
|
||||
package web
|
||||
|
||||
import (
|
||||
"log"
|
||||
"music-server/internal/backend"
|
||||
"net/http"
|
||||
"regexp"
|
||||
"sort"
|
||||
"strings"
|
||||
"sync"
|
||||
"unicode"
|
||||
)
|
||||
|
||||
var soundtracks_added []string
|
||||
|
||||
// Precomputed data for optimization
|
||||
type SoundtrackData struct {
|
||||
Original string
|
||||
Cleaned string
|
||||
Abbreviation string
|
||||
}
|
||||
|
||||
var (
|
||||
precomputedSoundtracks []SoundtrackData
|
||||
precomputedOnce sync.Once
|
||||
regexCache = make(map[string]*regexp.Regexp)
|
||||
regexCacheMutex sync.Mutex
|
||||
)
|
||||
|
||||
func FindSoundtrackWebHandler(w http.ResponseWriter, r *http.Request) {
|
||||
err := r.ParseForm()
|
||||
if err != nil {
|
||||
http.Error(w, "Bad Request", http.StatusBadRequest)
|
||||
}
|
||||
|
||||
search_term := r.FormValue("search_term")
|
||||
|
||||
search(search_term)
|
||||
|
||||
component := FoundSoundtracks(soundtracks_added)
|
||||
err = component.Render(r.Context(), w)
|
||||
if err != nil {
|
||||
http.Error(w, err.Error(), http.StatusBadRequest)
|
||||
log.Fatalf("Error rendering in FindSoundtrackWebHandler: %e", err)
|
||||
}
|
||||
}
|
||||
|
||||
func search(searchText string) {
|
||||
soundtracks_added = nil
|
||||
|
||||
// Precompute cleaned search term once
|
||||
cleanedSearchTerm := clean_term(searchText)
|
||||
|
||||
// Use precomputed data for efficiency
|
||||
soundtrackData := getPrecomputedSoundtracks()
|
||||
seen := make(map[string]bool) // O(1) duplicate checking
|
||||
|
||||
for _, data := range soundtrackData {
|
||||
// Check exact match (case-insensitive contains)
|
||||
if is_match_exact(searchText, data.Original) && !seen[data.Original] {
|
||||
soundtracks_added = append(soundtracks_added, data.Original)
|
||||
seen[data.Original] = true
|
||||
}
|
||||
}
|
||||
|
||||
for _, data := range soundtrackData {
|
||||
// Check contains match with cleaned terms
|
||||
if !seen[data.Original] && is_match_contains(cleanedSearchTerm, data.Cleaned) {
|
||||
soundtracks_added = append(soundtracks_added, data.Original)
|
||||
seen[data.Original] = true
|
||||
}
|
||||
}
|
||||
|
||||
for _, data := range soundtrackData {
|
||||
// Check regex match with cleaned terms
|
||||
if !seen[data.Original] && is_match_regex_cached(cleanedSearchTerm, data.Cleaned) {
|
||||
soundtracks_added = append(soundtracks_added, data.Original)
|
||||
seen[data.Original] = true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func is_match_exact(search_term string, soundtrack_name string) bool {
|
||||
search_term = strings.ToLower(search_term)
|
||||
soundtrack_name = strings.ToLower(soundtrack_name)
|
||||
|
||||
if search_term == "" {
|
||||
return true
|
||||
} else if strings.Contains(soundtrack_name, search_term) {
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
func is_match_contains(search_term string, soundtrack_name string) bool {
|
||||
if search_term == "" {
|
||||
return true
|
||||
} else if strings.Contains(soundtrack_name, search_term) {
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
func is_match_regex(search_term string, soundtrack_name string) bool {
|
||||
if search_term == "" {
|
||||
return true
|
||||
} else if compile_regex(search_term).MatchString(soundtrack_name) {
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
func compile_regex(search_term string) *regexp.Regexp {
|
||||
regText := ".*"
|
||||
for _, letter := range search_term {
|
||||
regText += string(letter) + ".*"
|
||||
}
|
||||
r, _ := regexp.Compile(regText)
|
||||
|
||||
return r
|
||||
}
|
||||
|
||||
// is_match_regex_cached uses cached compiled regex patterns for better performance
|
||||
func is_match_regex_cached(search_term string, soundtrack_name string) bool {
|
||||
if search_term == "" {
|
||||
return true
|
||||
}
|
||||
|
||||
// Check cache first
|
||||
regexCacheMutex.Lock()
|
||||
re, exists := regexCache[search_term]
|
||||
if !exists {
|
||||
re = compile_regex(search_term)
|
||||
regexCache[search_term] = re
|
||||
}
|
||||
regexCacheMutex.Unlock()
|
||||
|
||||
return re.MatchString(soundtrack_name)
|
||||
}
|
||||
|
||||
func clean_term(term string) string {
|
||||
term = strings.ReplaceAll(term, " ", "")
|
||||
term = strings.ReplaceAll(term, "é", "e")
|
||||
term = strings.ReplaceAll(term, "+", "plus")
|
||||
term = strings.ReplaceAll(term, "&", "and")
|
||||
term = strings.ReplaceAll(term, "'n", "and")
|
||||
return strings.ToLower(term)
|
||||
}
|
||||
|
||||
// toLower converts a string to lowercase.
|
||||
func toLower(s string) string {
|
||||
return strings.Map(unicode.ToLower, s)
|
||||
}
|
||||
|
||||
// levenshteinWithThreshold calculates Levenshtein distance with early termination and space optimization.
|
||||
// Uses O(min(n,m)) space instead of O(n*m) and stops early if threshold is exceeded.
|
||||
func levenshteinWithThreshold(s, t string, threshold int) int {
|
||||
if threshold < 0 {
|
||||
threshold = 2 // default threshold
|
||||
}
|
||||
|
||||
m, n := len(s), len(t)
|
||||
|
||||
// Quick checks for early termination
|
||||
if m == 0 {
|
||||
return n
|
||||
}
|
||||
if n == 0 {
|
||||
return m
|
||||
}
|
||||
if abs(m-n) > threshold {
|
||||
return threshold + 1 // Can't be within threshold
|
||||
}
|
||||
|
||||
// Use the shorter string for the row to minimize space
|
||||
if m < n {
|
||||
s, t = t, s
|
||||
m, n = n, m
|
||||
}
|
||||
|
||||
// Space optimization: only store two rows
|
||||
prevRow := make([]int, n+1)
|
||||
currRow := make([]int, n+1)
|
||||
|
||||
// Initialize first row
|
||||
for j := 0; j <= n; j++ {
|
||||
prevRow[j] = j
|
||||
}
|
||||
|
||||
for i := 1; i <= m; i++ {
|
||||
currRow[0] = i
|
||||
minInRow := currRow[0]
|
||||
|
||||
for j := 1; j <= n; j++ {
|
||||
if s[i-1] == t[j-1] {
|
||||
currRow[j] = prevRow[j-1]
|
||||
} else {
|
||||
currRow[j] = min3(prevRow[j], currRow[j-1], prevRow[j-1]) + 1
|
||||
}
|
||||
if currRow[j] < minInRow {
|
||||
minInRow = currRow[j]
|
||||
}
|
||||
}
|
||||
|
||||
// Early termination: if minimum in current row exceeds threshold
|
||||
if minInRow > threshold {
|
||||
return threshold + 1
|
||||
}
|
||||
|
||||
// Swap rows for next iteration
|
||||
prevRow, currRow = currRow, prevRow
|
||||
}
|
||||
|
||||
return prevRow[n]
|
||||
}
|
||||
|
||||
// Helper functions for optimized Levenshtein
|
||||
func abs(x int) int {
|
||||
if x < 0 {
|
||||
return -x
|
||||
}
|
||||
return x
|
||||
}
|
||||
|
||||
func min3(a, b, c int) int {
|
||||
if a < b {
|
||||
if a < c {
|
||||
return a
|
||||
}
|
||||
return c
|
||||
}
|
||||
if b < c {
|
||||
return b
|
||||
}
|
||||
return c
|
||||
}
|
||||
|
||||
// precomputeSoundtrackData initializes cleaned terms and abbreviations for all soundtracks
|
||||
func precomputeSoundtrackData() {
|
||||
precomputedOnce.Do(func() {
|
||||
soundtracks := backend.GetAllSoundtracks()
|
||||
precomputedSoundtracks = make([]SoundtrackData, len(soundtracks))
|
||||
|
||||
for i, soundtrack := range soundtracks {
|
||||
cleaned := clean_term(soundtrack)
|
||||
precomputedSoundtracks[i] = SoundtrackData{
|
||||
Original: soundtrack,
|
||||
Cleaned: cleaned,
|
||||
Abbreviation: extractAbbreviation(soundtrack),
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// getPrecomputedSoundtracks ensures precomputed data is available and returns it
|
||||
func getPrecomputedSoundtracks() []SoundtrackData {
|
||||
precomputeSoundtrackData()
|
||||
return precomputedSoundtracks
|
||||
}
|
||||
|
||||
// levenshtein maintains backward compatibility by calling the optimized version
|
||||
func levenshtein(s, t string) int {
|
||||
return levenshteinWithThreshold(s, t, -1) // -1 uses default threshold
|
||||
}
|
||||
|
||||
// extractAbbreviation extracts the first letters of each word in a string.
|
||||
func extractAbbreviation(s string) string {
|
||||
words := strings.Fields(s)
|
||||
abbr := ""
|
||||
for _, word := range words {
|
||||
if len(word) > 0 {
|
||||
abbr += string(word[0])
|
||||
}
|
||||
}
|
||||
return toLower(abbr)
|
||||
}
|
||||
|
||||
// fuzzyFindSubstring checks if the query fuzzy-matches any substring of the item.
|
||||
func fuzzyFindSubstring(query, item string, threshold int) (bool, int) {
|
||||
query = toLower(query)
|
||||
item = toLower(item)
|
||||
queryLen := len(query)
|
||||
itemLen := len(item)
|
||||
if queryLen > itemLen {
|
||||
return false, 0
|
||||
}
|
||||
|
||||
// Check for exact substring match first (weight: 100)
|
||||
if strings.Contains(item, query) {
|
||||
return true, 100
|
||||
}
|
||||
|
||||
// Check for fuzzy substring match using optimized Levenshtein
|
||||
for i := 0; i <= itemLen-queryLen; i++ {
|
||||
substring := item[i : i+queryLen]
|
||||
distance := levenshteinWithThreshold(query, substring, threshold)
|
||||
if distance <= threshold {
|
||||
// Weight: higher for matches at the start of the string
|
||||
weight := 50 - i // Higher weight for earlier matches
|
||||
return true, weight
|
||||
}
|
||||
}
|
||||
return false, 0
|
||||
}
|
||||
|
||||
// fuzzyFind checks if the query matches the item (substring or abbreviation).
|
||||
func fuzzyFind(query string, item string, threshold int) (bool, int) {
|
||||
query = toLower(query)
|
||||
item = toLower(item)
|
||||
|
||||
// Check for substring fuzzy match
|
||||
if matched, weight := fuzzyFindSubstring(query, item, threshold); matched {
|
||||
return true, weight
|
||||
}
|
||||
|
||||
// Check for abbreviation match using optimized Levenshtein
|
||||
abbr := extractAbbreviation(item)
|
||||
distance := levenshteinWithThreshold(query, abbr, threshold)
|
||||
if distance <= threshold {
|
||||
// Weight: higher for exact abbreviation matches
|
||||
weight := 100 - distance*10 // Higher weight for exact matches
|
||||
return true, weight
|
||||
}
|
||||
|
||||
return false, 0
|
||||
}
|
||||
|
||||
// getAdaptiveThreshold returns a threshold based on query length
|
||||
func getAdaptiveThreshold(query string) int {
|
||||
threshold := 2 // Base threshold for minor typos
|
||||
queryLen := len(query)
|
||||
if queryLen > 6 {
|
||||
// For longer queries, allow more tolerance
|
||||
threshold = queryLen / 3
|
||||
if threshold < 2 {
|
||||
threshold = 2
|
||||
} else if threshold > 4 {
|
||||
threshold = 4 // Cap at 4 for very long queries
|
||||
}
|
||||
}
|
||||
return threshold
|
||||
}
|
||||
|
||||
// fuzzySearch performs fuzzy search on soundtracks using the cleaned terms for consistency
|
||||
func fuzzySearch(searchText string) []string {
|
||||
query := clean_term(searchText)
|
||||
threshold := getAdaptiveThreshold(query)
|
||||
|
||||
// Use precomputed data for efficiency
|
||||
soundtrackData := getPrecomputedSoundtracks()
|
||||
|
||||
type match struct {
|
||||
item string
|
||||
weight int
|
||||
}
|
||||
var matches []match
|
||||
seen := make(map[string]bool) // O(1) duplicate checking
|
||||
|
||||
for _, data := range soundtrackData {
|
||||
if matched, weight := fuzzyFind(query, data.Cleaned, threshold); matched {
|
||||
if !seen[data.Original] {
|
||||
matches = append(matches, match{data.Original, weight})
|
||||
seen[data.Original] = true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Sort matches by weight (descending)
|
||||
sort.Slice(matches, func(i, j int) bool {
|
||||
return matches[i].weight > matches[j].weight
|
||||
})
|
||||
|
||||
// Extract just the soundtrack names in order
|
||||
result := make([]string, len(matches))
|
||||
for i, m := range matches {
|
||||
result[i] = m.item
|
||||
}
|
||||
|
||||
return result
|
||||
}
|
||||
|
||||
// FindSoundtrackFuzzyWebHandler handles fuzzy search requests
|
||||
func FindSoundtrackFuzzyWebHandler(w http.ResponseWriter, r *http.Request) {
|
||||
err := r.ParseForm()
|
||||
if err != nil {
|
||||
http.Error(w, "Bad Request", http.StatusBadRequest)
|
||||
return
|
||||
}
|
||||
|
||||
search_term := r.FormValue("search_term")
|
||||
|
||||
results := fuzzySearch(search_term)
|
||||
|
||||
component := FoundSoundtracks(results)
|
||||
err = component.Render(r.Context(), w)
|
||||
if err != nil {
|
||||
http.Error(w, err.Error(), http.StatusBadRequest)
|
||||
log.Fatalf("Error rendering in FindSoundtrackFuzzyWebHandler: %e", err)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,81 @@
|
||||
package web
|
||||
|
||||
templ SearchForm() {
|
||||
@Base() {
|
||||
<button id="dark-mode-toggle">🌙</button>
|
||||
<div id="search-container">
|
||||
<input id="search_term" name="search_term" type="text" hx-post="/findfuzzy" hx-trigger="keyup changed delay:0.25s" hx-target="#soundtracks-container"/>
|
||||
<div class="radio-group" style="display: inline-block; margin-left: 10px;">
|
||||
<label><input type="radio" name="search_type" value="fuzzy" checked> Fuzzy</label>
|
||||
<label><input type="radio" name="search_type" value="normal"> Normal</label>
|
||||
</div>
|
||||
<button type="button" id="clear" name="clear">Clear</button>
|
||||
</div>
|
||||
<div id="soundtracks-container"></div>
|
||||
<script>
|
||||
// Get current search type from radio buttons
|
||||
function getSearchType() {
|
||||
return document.querySelector('input[name="search_type"]:checked').value;
|
||||
}
|
||||
|
||||
// Get endpoint based on search type
|
||||
function getSearchEndpoint() {
|
||||
return getSearchType() === 'fuzzy' ? '/findfuzzy' : '/find';
|
||||
}
|
||||
|
||||
// Update search input endpoint
|
||||
function updateSearchEndpoint() {
|
||||
const endpoint = getSearchEndpoint();
|
||||
document.getElementById('search_term').setAttribute('hx-post', endpoint);
|
||||
}
|
||||
|
||||
document.addEventListener('readystatechange', () => {
|
||||
if (document.readyState == 'complete') {
|
||||
// Initialize with fuzzy search (default)
|
||||
htmlx.ajax('POST', '/findfuzzy', '#soundtracks-container');
|
||||
document.getElementById("search_term").focus();
|
||||
|
||||
// Add event listeners for radio buttons
|
||||
document.querySelectorAll('input[name="search_type"]').forEach(radio => {
|
||||
radio.addEventListener('change', updateSearchEndpoint);
|
||||
});
|
||||
|
||||
// Initialize dark mode from localStorage (default to dark)
|
||||
const savedTheme = localStorage.getItem('theme') || 'dark';
|
||||
if (savedTheme === 'dark') {
|
||||
document.documentElement.setAttribute('data-theme', 'dark');
|
||||
document.getElementById('dark-mode-toggle').textContent = '☀️';
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Dark mode toggle functionality
|
||||
document.getElementById("dark-mode-toggle").addEventListener("click", function() {
|
||||
const html = document.documentElement;
|
||||
const currentTheme = html.getAttribute('data-theme');
|
||||
const newTheme = currentTheme === 'dark' ? 'light' : 'dark';
|
||||
|
||||
html.setAttribute('data-theme', newTheme);
|
||||
localStorage.setItem('theme', newTheme);
|
||||
|
||||
// Update toggle button text
|
||||
this.textContent = newTheme === 'dark' ? '☀️' : '🌙';
|
||||
});
|
||||
|
||||
document.getElementById("clear").addEventListener("click", function (event) {
|
||||
document.getElementById("search_term").value = "";
|
||||
// Use current search type endpoint
|
||||
htmlx.ajax('POST', getSearchEndpoint(), '#soundtracks-container');
|
||||
document.getElementById("search_term").focus();
|
||||
});
|
||||
</script>
|
||||
}
|
||||
}
|
||||
|
||||
templ FoundSoundtracks(soundtracks []string) {
|
||||
for _, soundtrack := range soundtracks {
|
||||
<div class="bg-green-100 p-4 shadow-md rounded-lg mt-6">
|
||||
<p class="soundtrack-text">{ soundtrack }</p>
|
||||
</div>
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
package backend
|
||||
|
||||
import (
|
||||
"context"
|
||||
"music-server/internal/db/repository"
|
||||
"github.com/jackc/pgx/v5/pgxpool"
|
||||
)
|
||||
|
||||
// Global variables - these are initialized by InitBackend
|
||||
var (
|
||||
backendPool *pgxpool.Pool
|
||||
repo *repository.Queries
|
||||
backendCtx context.Context = context.Background()
|
||||
)
|
||||
|
||||
// InitBackend initializes the backend package with the database pool.
|
||||
// This should be called once at application startup.
|
||||
func InitBackend(pool *pgxpool.Pool) {
|
||||
backendPool = pool
|
||||
repo = repository.New(pool)
|
||||
backendCtx = context.Background()
|
||||
}
|
||||
|
||||
// BackendCtx returns the context used by backend operations.
|
||||
// This is exposed for use by the backend functions.
|
||||
func BackendCtx() context.Context {
|
||||
return backendCtx
|
||||
}
|
||||
|
||||
// BackendRepo returns the repository queries instance.
|
||||
// This is exposed for use by the backend functions.
|
||||
func BackendRepo() *repository.Queries {
|
||||
return repo
|
||||
}
|
||||
|
||||
// BackendPool returns the underlying database pool.
|
||||
// This is exposed for test utilities that need direct pool access.
|
||||
func BackendPool() *pgxpool.Pool {
|
||||
return backendPool
|
||||
}
|
||||
@@ -4,8 +4,8 @@ import (
|
||||
"os"
|
||||
"strings"
|
||||
|
||||
"music-server/internal/logging"
|
||||
"go.uber.org/zap"
|
||||
"music-server/internal/logging"
|
||||
)
|
||||
|
||||
func GetCharacterList() []string {
|
||||
@@ -30,10 +30,10 @@ func GetCharacterList() []string {
|
||||
|
||||
func GetCharacter(character string) string {
|
||||
charactersPath := os.Getenv("CHARACTERS_PATH")
|
||||
logging.GetLogger().Debug("Getting character", zap.String("character", character), zap.String("path", charactersPath))
|
||||
// Clean the path - remove trailing slashes and then add one for consistency
|
||||
charactersPath = strings.TrimSuffix(charactersPath, "/")
|
||||
charactersPath += "/"
|
||||
logging.GetLogger().Debug("Getting character", zap.String("character", character), zap.String("path", charactersPath+character))
|
||||
return charactersPath + character
|
||||
}
|
||||
|
||||
|
||||
@@ -1,95 +0,0 @@
|
||||
package backend
|
||||
|
||||
import (
|
||||
"music-server/internal/db"
|
||||
)
|
||||
|
||||
func TestDB() {
|
||||
db.Testf()
|
||||
}
|
||||
|
||||
type VersionData struct {
|
||||
Version string `json:"version" example:"1.0.0"`
|
||||
Changelog string `json:"changelog" example:"account name"`
|
||||
History []VersionData `json:"history"`
|
||||
}
|
||||
|
||||
func GetVersionHistory() VersionData {
|
||||
data := VersionData{Version: "4.5.0",
|
||||
Changelog: "#1 - Created request to check newest version of the app\n" +
|
||||
"#2 - Added request to download the newest version of the app\n" +
|
||||
"#3 - Added request to check progress during sync\n" +
|
||||
"#4 - Now blocking all request while sync is in progress\n" +
|
||||
"#5 - Implemented ants for thread pooling\n" +
|
||||
"#6 - Changed the sync request to now only start the sync",
|
||||
History: []VersionData{
|
||||
{
|
||||
Version: "4.0.0",
|
||||
Changelog: "Changed framework from gin to Echo\n" +
|
||||
"Reorganized the code\n" +
|
||||
"Implemented sqlc\n" +
|
||||
"Added support to send character images from the server\n" +
|
||||
"Added function to create a new database of no one exists",
|
||||
},
|
||||
{
|
||||
Version: "3.2",
|
||||
Changelog: "Upgraded Go version and the version of all dependencies. Fixed som more bugs.",
|
||||
},
|
||||
{
|
||||
Version: "3.1",
|
||||
Changelog: "Fixed some bugs with songs not found made the application crash. Now checking if song exists and if not, remove song from DB and find another one. Frontend is now decoupled from the backend.",
|
||||
},
|
||||
{
|
||||
Version: "3.0",
|
||||
Changelog: "Changed routing framework from mux to Gin. Swagger doc is now included in the application. A fronted can now be hosted from the application.",
|
||||
},
|
||||
{
|
||||
Version: "2.3.0",
|
||||
Changelog: "Images should not be included in the database, removes songs where the path doesn't work.",
|
||||
},
|
||||
{
|
||||
Version: "2.2.0",
|
||||
Changelog: "Changed the structure of the whole application, should be no changes to functionality.",
|
||||
},
|
||||
{
|
||||
Version: "2.1.4",
|
||||
Changelog: "Game list should now be sorted, a new endpoint with the game list in random order have been added.",
|
||||
},
|
||||
{
|
||||
Version: "2.1.3",
|
||||
Changelog: "Added a check to see if song exists before returning it, if not a new song will be picked up.",
|
||||
},
|
||||
{
|
||||
Version: "2.1.2",
|
||||
Changelog: "Added test server to swagger file.",
|
||||
},
|
||||
{
|
||||
Version: "2.1.1",
|
||||
Changelog: "Fixed bug where wrong song was showed as currently played.",
|
||||
},
|
||||
{
|
||||
Version: "2.1.0",
|
||||
Changelog: "Added /addQue to add the last received song to the songQue. " +
|
||||
"Changed /rand and /rand/low to not add song to the que. " +
|
||||
"Changed /next to not call /rand when the end of the que is reached, instead the last song in the que will be resent.",
|
||||
},
|
||||
{
|
||||
Version: "2.0.3",
|
||||
Changelog: "Another small change that should fix the caching problem.",
|
||||
},
|
||||
{
|
||||
Version: "2.0.2",
|
||||
Changelog: "Hopefully fixed the caching problem with random.",
|
||||
},
|
||||
{
|
||||
Version: "2.0.1",
|
||||
Changelog: "Fixed CORS",
|
||||
},
|
||||
{
|
||||
Version: "2.0.0",
|
||||
Changelog: "Rebuilt the application in Go.",
|
||||
},
|
||||
},
|
||||
}
|
||||
return data
|
||||
}
|
||||
+65
-64
@@ -2,7 +2,6 @@ package backend
|
||||
|
||||
import (
|
||||
"math/rand"
|
||||
"music-server/internal/db"
|
||||
"music-server/internal/db/repository"
|
||||
"music-server/internal/logging"
|
||||
"os"
|
||||
@@ -13,8 +12,8 @@ import (
|
||||
)
|
||||
|
||||
type SongInfo struct {
|
||||
Game string `json:"Game"`
|
||||
GamePlayed int32 `json:"GamePlayed"`
|
||||
Soundtrack string `json:"Soundtrack"`
|
||||
SoundtrackPlayed int32 `json:"SoundtrackPlayed"`
|
||||
Song string `json:"Song"`
|
||||
SongPlayed int32 `json:"SongPlayed"`
|
||||
CurrentlyPlaying bool `json:"CurrentlyPlaying"`
|
||||
@@ -23,25 +22,27 @@ type SongInfo struct {
|
||||
|
||||
var currentSong = -1
|
||||
|
||||
var gamesNew []repository.Game
|
||||
var soundtracksNew []repository.Soundtrack
|
||||
|
||||
var songQueNew []repository.Song
|
||||
|
||||
var lastFetchedNew repository.Song
|
||||
var repo *repository.Queries
|
||||
|
||||
func initRepo() {
|
||||
if repo == nil {
|
||||
repo = repository.New(db.Dbpool)
|
||||
// This function is kept for backward compatibility
|
||||
// but now uses the backend package's initialized repo
|
||||
// If not initialized, this will panic intentionally
|
||||
if BackendRepo() == nil {
|
||||
panic("backend not initialized - call backend.InitBackend() first")
|
||||
}
|
||||
}
|
||||
|
||||
func getAllGames() []repository.Game {
|
||||
if len(gamesNew) == 0 {
|
||||
func getAllSoundtracks() []repository.Soundtrack {
|
||||
if len(soundtracksNew) == 0 {
|
||||
initRepo()
|
||||
gamesNew, _ = repo.FindAllGames(db.Ctx)
|
||||
soundtracksNew, _ = BackendRepo().FindAllSoundtracks(BackendCtx())
|
||||
}
|
||||
return gamesNew
|
||||
return soundtracksNew
|
||||
|
||||
}
|
||||
|
||||
@@ -58,7 +59,7 @@ func Reset() {
|
||||
songQueNew = nil
|
||||
currentSong = -1
|
||||
initRepo()
|
||||
gamesNew, _ = repo.FindAllGames(db.Ctx)
|
||||
soundtracksNew, _ = BackendRepo().FindAllSoundtracks(BackendCtx())
|
||||
}
|
||||
|
||||
func AddLatestToQue() {
|
||||
@@ -76,8 +77,8 @@ func AddLatestPlayed() {
|
||||
currentSongData := songQueNew[currentSong]
|
||||
|
||||
initRepo()
|
||||
repo.AddGamePlayed(db.Ctx, currentSongData.GameID)
|
||||
repo.AddSongPlayed(db.Ctx, repository.AddSongPlayedParams{GameID: currentSongData.GameID, SongName: currentSongData.SongName})
|
||||
BackendRepo().AddSoundtrackPlayed(BackendCtx(), currentSongData.SoundtrackID)
|
||||
BackendRepo().AddSongPlayed(BackendCtx(), repository.AddSongPlayedParams{SoundtrackID: currentSongData.SoundtrackID, SongName: currentSongData.SongName})
|
||||
}
|
||||
|
||||
func SetPlayed(songNumber int) {
|
||||
@@ -86,39 +87,39 @@ func SetPlayed(songNumber int) {
|
||||
}
|
||||
songData := songQueNew[songNumber]
|
||||
initRepo()
|
||||
repo.AddGamePlayed(db.Ctx, songData.GameID)
|
||||
repo.AddSongPlayed(db.Ctx, repository.AddSongPlayedParams{GameID: songData.GameID, SongName: songData.SongName})
|
||||
BackendRepo().AddSoundtrackPlayed(BackendCtx(), songData.SoundtrackID)
|
||||
BackendRepo().AddSongPlayed(BackendCtx(), repository.AddSongPlayedParams{SoundtrackID: songData.SoundtrackID, SongName: songData.SongName})
|
||||
}
|
||||
|
||||
func GetRandomSong() string {
|
||||
getAllGames()
|
||||
if len(gamesNew) == 0 {
|
||||
getAllSoundtracks()
|
||||
if len(soundtracksNew) == 0 {
|
||||
return ""
|
||||
}
|
||||
|
||||
song := getSongFromList(gamesNew)
|
||||
song := getSongFromList(soundtracksNew)
|
||||
lastFetchedNew = song
|
||||
return song.Path
|
||||
}
|
||||
|
||||
func GetRandomSongLowChance() string {
|
||||
getAllGames()
|
||||
getAllSoundtracks()
|
||||
|
||||
var listOfGames []repository.Game
|
||||
var listOfSoundtracks []repository.Soundtrack
|
||||
|
||||
var averagePlayed = getAveragePlayed()
|
||||
|
||||
for _, data := range gamesNew {
|
||||
for _, data := range soundtracksNew {
|
||||
timesToAdd := averagePlayed - data.TimesPlayed
|
||||
if timesToAdd <= 0 {
|
||||
listOfGames = append(listOfGames, data)
|
||||
listOfSoundtracks = append(listOfSoundtracks, data)
|
||||
} else {
|
||||
for i := int32(0); i < timesToAdd; i++ {
|
||||
listOfGames = append(listOfGames, data)
|
||||
listOfSoundtracks = append(listOfSoundtracks, data)
|
||||
}
|
||||
}
|
||||
}
|
||||
song := getSongFromList(listOfGames)
|
||||
song := getSongFromList(listOfSoundtracks)
|
||||
|
||||
lastFetchedNew = song
|
||||
return song.Path
|
||||
@@ -126,11 +127,11 @@ func GetRandomSongLowChance() string {
|
||||
}
|
||||
|
||||
func GetRandomSongClassic() string {
|
||||
getAllGames()
|
||||
getAllSoundtracks()
|
||||
|
||||
var listOfAllSongs []repository.Song
|
||||
for _, game := range gamesNew {
|
||||
songList, _ := repo.FindSongsFromGame(db.Ctx, game.ID)
|
||||
for _, soundtrack := range soundtracksNew {
|
||||
songList, _ := BackendRepo().FindSongsFromSoundtrack(BackendCtx(), soundtrack.ID)
|
||||
listOfAllSongs = append(listOfAllSongs, songList...)
|
||||
}
|
||||
|
||||
@@ -138,25 +139,25 @@ func GetRandomSongClassic() string {
|
||||
var song repository.Song
|
||||
for !songFound {
|
||||
song = listOfAllSongs[rand.Intn(len(listOfAllSongs))]
|
||||
gameData, err := repo.GetGameById(db.Ctx, song.GameID)
|
||||
soundtrackData, err := BackendRepo().GetSoundtrackById(BackendCtx(), song.SoundtrackID)
|
||||
|
||||
if err != nil {
|
||||
repo.RemoveBrokenSong(db.Ctx, song.Path)
|
||||
BackendRepo().RemoveBrokenSong(BackendCtx(), repository.RemoveBrokenSongParams{SoundtrackID: song.SoundtrackID, Path: song.Path})
|
||||
logging.GetLogger().Warn("Song not found, removed from database",
|
||||
zap.String("song", song.SongName),
|
||||
zap.String("game", gameData.GameName),
|
||||
zap.String("soundtrack", soundtrackData.SoundtrackName),
|
||||
zap.String("filename", *song.FileName))
|
||||
continue
|
||||
}
|
||||
|
||||
//Check if file exists and open
|
||||
openFile, err := os.Open(song.Path)
|
||||
if err != nil || (song.FileName != nil && gameData.Path+*song.FileName != song.Path) {
|
||||
if err != nil || (song.FileName != nil && soundtrackData.Path+*song.FileName != song.Path) {
|
||||
//File not found
|
||||
repo.RemoveBrokenSong(db.Ctx, song.Path)
|
||||
BackendRepo().RemoveBrokenSong(BackendCtx(), repository.RemoveBrokenSongParams{SoundtrackID: song.SoundtrackID, Path: song.Path})
|
||||
logging.GetLogger().Warn("Song not found, removed from database",
|
||||
zap.String("song", song.SongName),
|
||||
zap.String("game", gameData.GameName),
|
||||
zap.String("soundtrack", soundtrackData.SoundtrackName),
|
||||
zap.String("filename", *song.FileName))
|
||||
} else {
|
||||
songFound = true
|
||||
@@ -176,11 +177,11 @@ func GetSongInfo() SongInfo {
|
||||
}
|
||||
var currentSongData = songQueNew[currentSong]
|
||||
|
||||
currentGameData := getCurrentGame(currentSongData)
|
||||
currentSoundtrackData := getCurrentSoundtrack(currentSongData)
|
||||
|
||||
return SongInfo{
|
||||
Game: currentGameData.GameName,
|
||||
GamePlayed: currentGameData.TimesPlayed,
|
||||
Soundtrack: currentSoundtrackData.SoundtrackName,
|
||||
SoundtrackPlayed: currentSoundtrackData.TimesPlayed,
|
||||
Song: currentSongData.SongName,
|
||||
SongPlayed: currentSongData.TimesPlayed,
|
||||
CurrentlyPlaying: true,
|
||||
@@ -192,10 +193,10 @@ func GetPlayedSongs() []SongInfo {
|
||||
var songList []SongInfo
|
||||
|
||||
for i, song := range songQueNew {
|
||||
gameData := getCurrentGame(song)
|
||||
soundtrackData := getCurrentSoundtrack(song)
|
||||
songList = append(songList, SongInfo{
|
||||
Game: gameData.GameName,
|
||||
GamePlayed: gameData.TimesPlayed,
|
||||
Soundtrack: soundtrackData.SoundtrackName,
|
||||
SoundtrackPlayed: soundtrackData.TimesPlayed,
|
||||
Song: song.SongName,
|
||||
SongPlayed: song.TimesPlayed,
|
||||
CurrentlyPlaying: i == currentSong,
|
||||
@@ -216,22 +217,22 @@ func GetSong(song string) string {
|
||||
return songData.Path
|
||||
}
|
||||
|
||||
func GetAllGames() []string {
|
||||
getAllGames()
|
||||
func GetAllSoundtracks() []string {
|
||||
getAllSoundtracks()
|
||||
|
||||
var jsonArray []string
|
||||
for _, game := range gamesNew {
|
||||
jsonArray = append(jsonArray, game.GameName)
|
||||
for _, soundtrack := range soundtracksNew {
|
||||
jsonArray = append(jsonArray, soundtrack.SoundtrackName)
|
||||
}
|
||||
return jsonArray
|
||||
}
|
||||
|
||||
func GetAllGamesRandom() []string {
|
||||
getAllGames()
|
||||
func GetAllSoundtracksRandom() []string {
|
||||
getAllSoundtracks()
|
||||
|
||||
var jsonArray []string
|
||||
for _, game := range gamesNew {
|
||||
jsonArray = append(jsonArray, game.GameName)
|
||||
for _, soundtrack := range soundtracksNew {
|
||||
jsonArray = append(jsonArray, soundtrack.SoundtrackName)
|
||||
}
|
||||
rand.Shuffle(len(jsonArray), func(i, j int) { jsonArray[i], jsonArray[j] = jsonArray[j], jsonArray[i] })
|
||||
return jsonArray
|
||||
@@ -265,12 +266,12 @@ func GetPreviousSong() string {
|
||||
}
|
||||
}
|
||||
|
||||
func getSongFromList(games []repository.Game) repository.Song {
|
||||
func getSongFromList(soundtracks []repository.Soundtrack) repository.Song {
|
||||
songFound := false
|
||||
var song repository.Song
|
||||
for !songFound {
|
||||
game := getRandomGame(games)
|
||||
songs, _ := repo.FindSongsFromGame(db.Ctx, game.ID)
|
||||
soundtrack := getRandomSoundtrack(soundtracks)
|
||||
songs, _ := BackendRepo().FindSongsFromSoundtrack(BackendCtx(), soundtrack.ID)
|
||||
if len(songs) == 0 {
|
||||
continue
|
||||
}
|
||||
@@ -279,12 +280,12 @@ func getSongFromList(games []repository.Game) repository.Song {
|
||||
|
||||
//Check if file exists and open
|
||||
openFile, err := os.Open(song.Path)
|
||||
if err != nil || (song.FileName != nil && game.Path+*song.FileName != song.Path) || (song.FileName != nil && strings.HasSuffix(*song.FileName, ".wav")) {
|
||||
if err != nil || (song.FileName != nil && soundtrack.Path+*song.FileName != song.Path) || (song.FileName != nil && strings.HasSuffix(*song.FileName, ".wav")) {
|
||||
//File not found
|
||||
repo.RemoveBrokenSong(db.Ctx, song.Path)
|
||||
BackendRepo().RemoveBrokenSong(BackendCtx(), repository.RemoveBrokenSongParams{SoundtrackID: song.SoundtrackID, Path: song.Path})
|
||||
logging.GetLogger().Warn("Song not found, removed from database",
|
||||
zap.String("song", song.SongName),
|
||||
zap.String("game", game.GameName),
|
||||
zap.String("soundtrack", soundtrack.SoundtrackName),
|
||||
zap.Any("filename", song.FileName))
|
||||
} else {
|
||||
songFound = true
|
||||
@@ -298,24 +299,24 @@ func getSongFromList(games []repository.Game) repository.Song {
|
||||
return song
|
||||
}
|
||||
|
||||
func getCurrentGame(currentSongData repository.Song) repository.Game {
|
||||
for _, game := range gamesNew {
|
||||
if game.ID == currentSongData.GameID {
|
||||
return game
|
||||
func getCurrentSoundtrack(currentSongData repository.Song) repository.Soundtrack {
|
||||
for _, soundtrack := range soundtracksNew {
|
||||
if soundtrack.ID == currentSongData.SoundtrackID {
|
||||
return soundtrack
|
||||
}
|
||||
}
|
||||
return repository.Game{}
|
||||
return repository.Soundtrack{}
|
||||
}
|
||||
|
||||
func getAveragePlayed() int32 {
|
||||
getAllGames()
|
||||
getAllSoundtracks()
|
||||
var sum int32
|
||||
for _, data := range gamesNew {
|
||||
for _, data := range soundtracksNew {
|
||||
sum += data.TimesPlayed
|
||||
}
|
||||
return sum / int32(len(gamesNew))
|
||||
return sum / int32(len(soundtracksNew))
|
||||
}
|
||||
|
||||
func getRandomGame(listOfGames []repository.Game) repository.Game {
|
||||
return listOfGames[rand.Intn(len(listOfGames))]
|
||||
func getRandomSoundtrack(listOfSoundtracks []repository.Soundtrack) repository.Soundtrack {
|
||||
return listOfSoundtracks[rand.Intn(len(listOfSoundtracks))]
|
||||
}
|
||||
|
||||
@@ -9,17 +9,17 @@ import (
|
||||
|
||||
// Test the average calculation logic directly without database access
|
||||
func TestCalculateAverage(t *testing.T) {
|
||||
games := []repository.Game{
|
||||
{GameName: "Game1", TimesPlayed: 10},
|
||||
{GameName: "Game2", TimesPlayed: 20},
|
||||
{GameName: "Game3", TimesPlayed: 30},
|
||||
soundtracks := []repository.Soundtrack{
|
||||
{SoundtrackName: "Soundtrack1", TimesPlayed: 10},
|
||||
{SoundtrackName: "Soundtrack2", TimesPlayed: 20},
|
||||
{SoundtrackName: "Soundtrack3", TimesPlayed: 30},
|
||||
}
|
||||
|
||||
var sum int32
|
||||
for _, data := range games {
|
||||
for _, data := range soundtracks {
|
||||
sum += data.TimesPlayed
|
||||
}
|
||||
result := sum / int32(len(games))
|
||||
result := sum / int32(len(soundtracks))
|
||||
expected := int32(20)
|
||||
|
||||
if result != expected {
|
||||
@@ -28,9 +28,9 @@ func TestCalculateAverage(t *testing.T) {
|
||||
}
|
||||
|
||||
func TestCalculateAverageEmpty(t *testing.T) {
|
||||
games := []repository.Game{}
|
||||
soundtracks := []repository.Soundtrack{}
|
||||
|
||||
if len(games) == 0 {
|
||||
if len(soundtracks) == 0 {
|
||||
result := int32(0)
|
||||
expected := int32(0)
|
||||
if result != expected {
|
||||
@@ -40,10 +40,10 @@ func TestCalculateAverageEmpty(t *testing.T) {
|
||||
}
|
||||
|
||||
var sum int32
|
||||
for _, data := range games {
|
||||
for _, data := range soundtracks {
|
||||
sum += data.TimesPlayed
|
||||
}
|
||||
result := sum / int32(len(games))
|
||||
result := sum / int32(len(soundtracks))
|
||||
expected := int32(0)
|
||||
|
||||
if result != expected {
|
||||
@@ -52,152 +52,150 @@ func TestCalculateAverageEmpty(t *testing.T) {
|
||||
}
|
||||
|
||||
func TestCalculateAverageSingle(t *testing.T) {
|
||||
games := []repository.Game{
|
||||
{GameName: "Game1", TimesPlayed: 42},
|
||||
soundtracks := []repository.Soundtrack{
|
||||
{SoundtrackName: "Soundtrack1", TimesPlayed: 42},
|
||||
}
|
||||
|
||||
var sum int32
|
||||
for _, data := range games {
|
||||
for _, data := range soundtracks {
|
||||
sum += data.TimesPlayed
|
||||
}
|
||||
result := sum / int32(len(games))
|
||||
result := sum / int32(len(soundtracks))
|
||||
expected := int32(42)
|
||||
|
||||
if result != expected {
|
||||
t.Errorf("Average calculation with single game = %v, want %v", result, expected)
|
||||
t.Errorf("Average calculation with single soundtrack = %v, want %v", result, expected)
|
||||
}
|
||||
}
|
||||
|
||||
func TestGetRandomGame(t *testing.T) {
|
||||
games := []repository.Game{
|
||||
{GameName: "Game1", TimesPlayed: 10},
|
||||
{GameName: "Game2", TimesPlayed: 20},
|
||||
{GameName: "Game3", TimesPlayed: 30},
|
||||
func TestGetRandomSoundtrack(t *testing.T) {
|
||||
soundtracks := []repository.Soundtrack{
|
||||
{SoundtrackName: "Soundtrack1", TimesPlayed: 10},
|
||||
{SoundtrackName: "Soundtrack2", TimesPlayed: 20},
|
||||
{SoundtrackName: "Soundtrack3", TimesPlayed: 30},
|
||||
}
|
||||
|
||||
// Set seed for reproducible tests
|
||||
rand.Seed(42)
|
||||
|
||||
result := games[rand.Intn(len(games))]
|
||||
result := soundtracks[rand.Intn(len(soundtracks))]
|
||||
|
||||
if result.GameName == "" {
|
||||
t.Error("random game selection returned empty game")
|
||||
if result.SoundtrackName == "" {
|
||||
t.Error("random soundtrack selection returned empty soundtrack")
|
||||
}
|
||||
|
||||
found := false
|
||||
for _, g := range games {
|
||||
if g.GameName == result.GameName {
|
||||
for _, s := range soundtracks {
|
||||
if s.SoundtrackName == result.SoundtrackName {
|
||||
found = true
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if !found {
|
||||
t.Errorf("random game selection returned game not in list: %v", result.GameName)
|
||||
t.Errorf("random soundtrack selection returned soundtrack not in list: %v", result.SoundtrackName)
|
||||
}
|
||||
}
|
||||
|
||||
func TestFindGameByID(t *testing.T) {
|
||||
games := []repository.Game{
|
||||
{ID: 1, GameName: "Game1", TimesPlayed: 10},
|
||||
{ID: 2, GameName: "Game2", TimesPlayed: 20},
|
||||
{ID: 3, GameName: "Game3", TimesPlayed: 30},
|
||||
func TestFindSoundtrackByID(t *testing.T) {
|
||||
soundtracks := []repository.Soundtrack{
|
||||
{ID: 1, SoundtrackName: "Soundtrack1", TimesPlayed: 10},
|
||||
{ID: 2, SoundtrackName: "Soundtrack2", TimesPlayed: 20},
|
||||
{ID: 3, SoundtrackName: "Soundtrack3", TimesPlayed: 30},
|
||||
}
|
||||
|
||||
tests := []struct {
|
||||
name string
|
||||
games []repository.Game
|
||||
gameID int32
|
||||
expected repository.Game
|
||||
name string
|
||||
soundtracks []repository.Soundtrack
|
||||
soundtrackID int32
|
||||
expected repository.Soundtrack
|
||||
}{
|
||||
{
|
||||
name: "existing game",
|
||||
games: games,
|
||||
gameID: 2,
|
||||
expected: repository.Game{ID: 2, GameName: "Game2", TimesPlayed: 20},
|
||||
name: "existing soundtrack",
|
||||
soundtracks: soundtracks,
|
||||
soundtrackID: 2,
|
||||
expected: repository.Soundtrack{ID: 2, SoundtrackName: "Soundtrack2", TimesPlayed: 20},
|
||||
},
|
||||
{
|
||||
name: "non-existing game",
|
||||
games: games,
|
||||
gameID: 99,
|
||||
expected: repository.Game{},
|
||||
name: "non-existing soundtrack",
|
||||
soundtracks: soundtracks,
|
||||
soundtrackID: 99,
|
||||
expected: repository.Soundtrack{},
|
||||
},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
var result repository.Game
|
||||
for _, game := range tt.games {
|
||||
if game.ID == tt.gameID {
|
||||
result = game
|
||||
var result repository.Soundtrack
|
||||
for _, s := range tt.soundtracks {
|
||||
if s.ID == tt.soundtrackID {
|
||||
result = s
|
||||
break
|
||||
}
|
||||
}
|
||||
if result.ID != tt.expected.ID || result.GameName != tt.expected.GameName {
|
||||
t.Errorf("findGameByID() = %v, want %v", result, tt.expected)
|
||||
if result.ID != tt.expected.ID || result.SoundtrackName != tt.expected.SoundtrackName {
|
||||
t.Errorf("findSoundtrackByID() = %v, want %v", result, tt.expected)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestExtractGameNames(t *testing.T) {
|
||||
games := []repository.Game{
|
||||
{GameName: "Game1", TimesPlayed: 10},
|
||||
{GameName: "Game2", TimesPlayed: 20},
|
||||
{GameName: "Game3", TimesPlayed: 30},
|
||||
func TestExtractSoundtrackNames(t *testing.T) {
|
||||
soundtracks := []repository.Soundtrack{
|
||||
{SoundtrackName: "Soundtrack1", TimesPlayed: 10},
|
||||
{SoundtrackName: "Soundtrack2", TimesPlayed: 20},
|
||||
{SoundtrackName: "Soundtrack3", TimesPlayed: 30},
|
||||
}
|
||||
|
||||
var result []string
|
||||
for _, game := range games {
|
||||
result = append(result, game.GameName)
|
||||
for _, s := range soundtracks {
|
||||
result = append(result, s.SoundtrackName)
|
||||
}
|
||||
|
||||
expected := []string{"Game1", "Game2", "Game3"}
|
||||
expected := []string{"Soundtrack1", "Soundtrack2", "Soundtrack3"}
|
||||
|
||||
if len(result) != len(expected) {
|
||||
t.Errorf("extractGameNames() length = %d, want %d", len(result), len(expected))
|
||||
t.Errorf("extractSoundtrackNames() length = %d, want %d", len(result), len(expected))
|
||||
return
|
||||
}
|
||||
|
||||
for i, v := range result {
|
||||
if v != expected[i] {
|
||||
t.Errorf("extractGameNames()[%d] = %v, want %v", i, v, expected[i])
|
||||
t.Errorf("extractSoundtrackNames()[%d] = %v, want %v", i, v, expected[i])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestShuffleGameNames(t *testing.T) {
|
||||
games := []string{"Game1", "Game2", "Game3"}
|
||||
func TestShuffleSoundtrackNames(t *testing.T) {
|
||||
soundtracks := []string{"Soundtrack1", "Soundtrack2", "Soundtrack3"}
|
||||
|
||||
// Test that shuffle doesn't lose any elements
|
||||
// We can't test the order since it's random, but we can test length and contents
|
||||
original := make([]string, len(games))
|
||||
copy(original, games)
|
||||
original := make([]string, len(soundtracks))
|
||||
copy(original, soundtracks)
|
||||
|
||||
// Simple shuffle implementation for testing
|
||||
for i := range games {
|
||||
for i := range soundtracks {
|
||||
j := i // In real code this would be random
|
||||
games[i], games[j] = games[j], games[i]
|
||||
soundtracks[i], soundtracks[j] = soundtracks[j], soundtracks[i]
|
||||
}
|
||||
|
||||
if len(games) != len(original) {
|
||||
t.Errorf("shuffleGameNames() changed length from %d to %d", len(original), len(games))
|
||||
if len(soundtracks) != len(original) {
|
||||
t.Errorf("shuffleSoundtrackNames() changed length from %d to %d", len(original), len(soundtracks))
|
||||
return
|
||||
}
|
||||
|
||||
// Check all original elements are still present
|
||||
for _, orig := range original {
|
||||
found := false
|
||||
for _, g := range games {
|
||||
if g == orig {
|
||||
for _, s := range soundtracks {
|
||||
if s == orig {
|
||||
found = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
t.Errorf("shuffleGameNames() lost element: %v", orig)
|
||||
t.Errorf("shuffleSoundtrackNames() lost element: %v", orig)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,277 @@
|
||||
package backend
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"time"
|
||||
|
||||
"music-server/internal/logging"
|
||||
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
// SoundtrackWithSongs represents a soundtrack with its songs for statistics
|
||||
type SoundtrackWithSongs struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SoundtrackPlayed int32 `json:"soundtrack_played"`
|
||||
SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played,omitempty"`
|
||||
Songs []SongInfoForStats `json:"songs"`
|
||||
}
|
||||
|
||||
// SongInfoForStats represents a song with soundtrack info for statistics
|
||||
type SongInfoForStats struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SongName string `json:"song_name"`
|
||||
Path string `json:"path"`
|
||||
TimesPlayed int32 `json:"times_played"`
|
||||
FileName *string `json:"file_name,omitempty"`
|
||||
}
|
||||
|
||||
// StatisticsSummary holds overall statistics
|
||||
type StatisticsSummary struct {
|
||||
TotalSoundtracks int64 `json:"total_soundtracks"`
|
||||
PlayedSoundtracks int64 `json:"played_soundtracks"`
|
||||
NeverPlayedSoundtracks int64 `json:"never_played_soundtracks"`
|
||||
TotalSoundtrackPlays int64 `json:"total_soundtrack_plays"`
|
||||
AvgSoundtrackPlays float64 `json:"avg_soundtrack_plays"`
|
||||
MaxSoundtrackPlays int64 `json:"max_soundtrack_plays"`
|
||||
MinSoundtrackPlays int64 `json:"min_soundtrack_plays"`
|
||||
}
|
||||
|
||||
// StatisticsHandler manages statistics operations
|
||||
type StatisticsHandler struct {
|
||||
// Uses the global backend repo initialized via InitBackend
|
||||
}
|
||||
|
||||
// NewStatisticsHandler creates a new StatisticsHandler
|
||||
func NewStatisticsHandler() *StatisticsHandler {
|
||||
return &StatisticsHandler{}
|
||||
}
|
||||
|
||||
// GetMostPlayedSoundtracksWithSongs returns the top N most played soundtracks with their songs
|
||||
func (h *StatisticsHandler) GetMostPlayedSoundtracksWithSongs(limit int32) ([]SoundtrackWithSongs, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
// Get raw results
|
||||
rows, err := queries.GetMostPlayedSoundtracksWithSongs(ctx, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
// Convert to SoundtrackWithSongs
|
||||
var result []SoundtrackWithSongs
|
||||
for _, row := range rows {
|
||||
var songs []SongInfoForStats
|
||||
if row.Songs != nil {
|
||||
// Parse JSON songs array
|
||||
if err := json.Unmarshal(row.Songs, &songs); err != nil {
|
||||
// Fallback: if JSON parsing fails, create empty song entries
|
||||
songs = make([]SongInfoForStats, 0)
|
||||
}
|
||||
}
|
||||
result = append(result, SoundtrackWithSongs{
|
||||
SoundtrackID: row.SoundtrackID,
|
||||
SoundtrackName: row.SoundtrackName,
|
||||
SoundtrackPlayed: row.SoundtrackPlayed,
|
||||
SoundtrackLastPlayed: row.SoundtrackLastPlayed,
|
||||
Songs: songs,
|
||||
})
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// GetLeastPlayedSoundtracksWithSongs returns the top N least played soundtracks with their songs
|
||||
func (h *StatisticsHandler) GetLeastPlayedSoundtracksWithSongs(limit int32) ([]SoundtrackWithSongs, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
rows, err := queries.GetLeastPlayedSoundtracksWithSongs(ctx, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
var result []SoundtrackWithSongs
|
||||
for _, row := range rows {
|
||||
var songs []SongInfoForStats
|
||||
if row.Songs != nil {
|
||||
if err := json.Unmarshal(row.Songs, &songs); err != nil {
|
||||
songs = make([]SongInfoForStats, 0)
|
||||
}
|
||||
}
|
||||
result = append(result, SoundtrackWithSongs{
|
||||
SoundtrackID: row.SoundtrackID,
|
||||
SoundtrackName: row.SoundtrackName,
|
||||
SoundtrackPlayed: row.SoundtrackPlayed,
|
||||
SoundtrackLastPlayed: row.SoundtrackLastPlayed,
|
||||
Songs: songs,
|
||||
})
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// GetMostPlayedSongsWithSoundtrack returns the top N most played songs with their soundtrack info
|
||||
func (h *StatisticsHandler) GetMostPlayedSongsWithSoundtrack(limit int32) ([]SongInfoForStats, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
rows, err := queries.GetMostPlayedSongsWithSoundtrack(ctx, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
var result []SongInfoForStats
|
||||
for _, row := range rows {
|
||||
result = append(result, SongInfoForStats{
|
||||
SoundtrackID: row.SoundtrackID,
|
||||
SoundtrackName: row.SoundtrackName,
|
||||
SongName: row.SongName,
|
||||
Path: row.Path,
|
||||
TimesPlayed: row.TimesPlayed,
|
||||
FileName: row.FileName,
|
||||
})
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// GetLeastPlayedSongsWithSoundtrack returns the top N least played songs with their soundtrack info
|
||||
func (h *StatisticsHandler) GetLeastPlayedSongsWithSoundtrack(limit int32) ([]SongInfoForStats, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
rows, err := queries.GetLeastPlayedSongsWithSoundtrack(ctx, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
var result []SongInfoForStats
|
||||
for _, row := range rows {
|
||||
result = append(result, SongInfoForStats{
|
||||
SoundtrackID: row.SoundtrackID,
|
||||
SoundtrackName: row.SoundtrackName,
|
||||
SongName: row.SongName,
|
||||
Path: row.Path,
|
||||
TimesPlayed: row.TimesPlayed,
|
||||
FileName: row.FileName,
|
||||
})
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// GetNeverPlayedSoundtracks returns soundtracks that have never been played
|
||||
func (h *StatisticsHandler) GetNeverPlayedSoundtracks() ([]SoundtrackWithSongs, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
rows, err := queries.GetNeverPlayedSoundtracks(ctx)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
var result []SoundtrackWithSongs
|
||||
for _, row := range rows {
|
||||
var songs []SongInfoForStats
|
||||
if row.Songs != nil {
|
||||
if err := json.Unmarshal(row.Songs, &songs); err != nil {
|
||||
songs = make([]SongInfoForStats, 0)
|
||||
}
|
||||
}
|
||||
result = append(result, SoundtrackWithSongs{
|
||||
SoundtrackID: row.SoundtrackID,
|
||||
SoundtrackName: row.SoundtrackName,
|
||||
SoundtrackPlayed: row.SoundtrackPlayed,
|
||||
SoundtrackLastPlayed: nil,
|
||||
Songs: songs,
|
||||
})
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// GetLastPlayedSoundtracks returns the most recently played soundtracks
|
||||
func (h *StatisticsHandler) GetLastPlayedSoundtracks(limit int32) ([]SoundtrackWithSongs, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
rows, err := queries.GetLastPlayedSoundtracks(ctx, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
var result []SoundtrackWithSongs
|
||||
for _, row := range rows {
|
||||
var songs []SongInfoForStats
|
||||
if row.Songs != nil {
|
||||
if err := json.Unmarshal(row.Songs, &songs); err != nil {
|
||||
songs = make([]SongInfoForStats, 0)
|
||||
}
|
||||
}
|
||||
result = append(result, SoundtrackWithSongs{
|
||||
SoundtrackID: row.SoundtrackID,
|
||||
SoundtrackName: row.SoundtrackName,
|
||||
SoundtrackPlayed: row.SoundtrackPlayed,
|
||||
SoundtrackLastPlayed: row.SoundtrackLastPlayed,
|
||||
Songs: songs,
|
||||
})
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// GetOldestPlayedSoundtracks returns the least recently played soundtracks
|
||||
func (h *StatisticsHandler) GetOldestPlayedSoundtracks(limit int32) ([]SoundtrackWithSongs, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
rows, err := queries.GetOldestPlayedSoundtracks(ctx, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
var result []SoundtrackWithSongs
|
||||
for _, row := range rows {
|
||||
var songs []SongInfoForStats
|
||||
if row.Songs != nil {
|
||||
if err := json.Unmarshal(row.Songs, &songs); err != nil {
|
||||
songs = make([]SongInfoForStats, 0)
|
||||
}
|
||||
}
|
||||
result = append(result, SoundtrackWithSongs{
|
||||
SoundtrackID: row.SoundtrackID,
|
||||
SoundtrackName: row.SoundtrackName,
|
||||
SoundtrackPlayed: row.SoundtrackPlayed,
|
||||
SoundtrackLastPlayed: row.SoundtrackLastPlayed,
|
||||
Songs: songs,
|
||||
})
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// GetStatisticsSummary returns overall statistics
|
||||
func (h *StatisticsHandler) GetStatisticsSummary() (*StatisticsSummary, error) {
|
||||
queries := BackendRepo()
|
||||
ctx := BackendCtx()
|
||||
|
||||
row, err := queries.GetStatisticsSummary(ctx)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return &StatisticsSummary{
|
||||
TotalSoundtracks: int64(row.TotalSoundtracks),
|
||||
PlayedSoundtracks: int64(row.PlayedSoundtracks),
|
||||
NeverPlayedSoundtracks: int64(row.NeverPlayedSoundtracks),
|
||||
TotalSoundtrackPlays: int64(row.TotalSoundtrackPlays),
|
||||
AvgSoundtrackPlays: float64(row.AvgSoundtrackPlays),
|
||||
MaxSoundtrackPlays: int64(row.MaxSoundtrackPlays),
|
||||
MinSoundtrackPlays: int64(row.MinSoundtrackPlays),
|
||||
}, nil
|
||||
}
|
||||
|
||||
// Log helper for statistics operations
|
||||
func logStatisticsError(err error, operation string) {
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Statistics error",
|
||||
zap.String("operation", operation),
|
||||
zap.String("error", err.Error()))
|
||||
}
|
||||
}
|
||||
+181
-209
@@ -7,7 +7,6 @@ import (
|
||||
"fmt"
|
||||
"io"
|
||||
"io/fs"
|
||||
"music-server/internal/db"
|
||||
"music-server/internal/db/repository"
|
||||
"music-server/internal/logging"
|
||||
"os"
|
||||
@@ -31,27 +30,33 @@ var start time.Time
|
||||
var totalTime time.Duration
|
||||
var timeSpent time.Duration
|
||||
|
||||
var allGames []repository.Game
|
||||
var gamesBeforeSync []repository.Game
|
||||
var gamesAfterSync []repository.Game
|
||||
var gamesAdded []string
|
||||
var gamesReAdded []string
|
||||
var gamesChangedTitle map[string]string
|
||||
var gamesChangedContent []string
|
||||
var gamesRemoved []string
|
||||
var allSoundtracks []repository.Soundtrack
|
||||
var soundtracksBeforeSync []repository.Soundtrack
|
||||
var soundtracksAfterSync []repository.Soundtrack
|
||||
var soundtracksAdded []string
|
||||
var soundtracksReAdded []string
|
||||
var soundtracksChangedTitle map[string]string
|
||||
var soundtracksChangedContent []string
|
||||
var soundtracksRemoved []string
|
||||
var catchedErrors []string
|
||||
var brokenSongs []string
|
||||
|
||||
type brokenSong struct {
|
||||
SoundtrackID int32
|
||||
Path string
|
||||
}
|
||||
|
||||
var brokenSongs []brokenSong
|
||||
var pool *ants.Pool
|
||||
var poolSong *ants.Pool
|
||||
|
||||
type SyncResponse struct {
|
||||
GamesAdded []string `json:"games_added"`
|
||||
GamesReAdded []string `json:"games_re_added"`
|
||||
GamesChangedTitle map[string]string `json:"games_changed_title"`
|
||||
GamesChangedContent []string `json:"games_changed_content"`
|
||||
GamesRemoved []string `json:"games_removed"`
|
||||
CatchedErrors []string `json:"catched_errors"`
|
||||
TotalTime string `json:"total_time"`
|
||||
SoundtracksAdded []string `json:"soundtracks_added"`
|
||||
SoundtracksReAdded []string `json:"soundtracks_re_added"`
|
||||
SoundtracksChangedTitle map[string]string `json:"soundtracks_changed_title"`
|
||||
SoundtracksChangedContent []string `json:"soundtracks_changed_content"`
|
||||
SoundtracksRemoved []string `json:"soundtracks_removed"`
|
||||
CatchedErrors []string `json:"catched_errors"`
|
||||
TotalTime string `json:"total_time"`
|
||||
}
|
||||
|
||||
type ProgressResponse struct {
|
||||
@@ -59,29 +64,29 @@ type ProgressResponse struct {
|
||||
TimeSpent string `json:"time_spent"`
|
||||
}
|
||||
|
||||
type GameStatus int
|
||||
type SoundtrackStatus int
|
||||
|
||||
const (
|
||||
NotChanged GameStatus = iota
|
||||
NotChanged SoundtrackStatus = iota
|
||||
TitleChanged
|
||||
GameChanged
|
||||
NewGame
|
||||
SoundtrackChanged
|
||||
NewSoundtrack
|
||||
)
|
||||
|
||||
var statusName = map[GameStatus]string{
|
||||
NotChanged: "Not changed",
|
||||
TitleChanged: "Title changed",
|
||||
GameChanged: "Game changed",
|
||||
NewGame: "New game",
|
||||
var statusName = map[SoundtrackStatus]string{
|
||||
NotChanged: "Not changed",
|
||||
TitleChanged: "Title changed",
|
||||
SoundtrackChanged: "Soundtrack changed",
|
||||
NewSoundtrack: "New soundtrack",
|
||||
}
|
||||
|
||||
func (gs GameStatus) String() string {
|
||||
return statusName[gs]
|
||||
func (ss SoundtrackStatus) String() string {
|
||||
return statusName[ss]
|
||||
}
|
||||
|
||||
func ResetDB() {
|
||||
repo.ClearSongs(db.Ctx)
|
||||
repo.ClearGames(db.Ctx)
|
||||
repo.ClearSongs(BackendCtx())
|
||||
repo.ClearSoundtracks(BackendCtx())
|
||||
}
|
||||
|
||||
func SyncProgress() ProgressResponse {
|
||||
@@ -102,54 +107,54 @@ func SyncProgress() ProgressResponse {
|
||||
|
||||
func SyncResult() SyncResponse {
|
||||
logging.GetLogger().Info("Sync completed",
|
||||
zap.Int("games_before", len(gamesBeforeSync)),
|
||||
zap.Int("games_after", len(gamesAfterSync)))
|
||||
zap.Int("soundtracks_before", len(soundtracksBeforeSync)),
|
||||
zap.Int("soundtracks_after", len(soundtracksAfterSync)))
|
||||
|
||||
if len(gamesAdded) > 0 {
|
||||
logging.GetLogger().Debug("Games added", zap.Strings("games", gamesAdded))
|
||||
if len(soundtracksAdded) > 0 {
|
||||
logging.GetLogger().Debug("Soundtracks added", zap.Strings("soundtracks", soundtracksAdded))
|
||||
}
|
||||
|
||||
if len(gamesReAdded) > 0 {
|
||||
logging.GetLogger().Debug("Games readded", zap.Strings("games", gamesReAdded))
|
||||
if len(soundtracksReAdded) > 0 {
|
||||
logging.GetLogger().Debug("Soundtracks readded", zap.Strings("soundtracks", soundtracksReAdded))
|
||||
}
|
||||
|
||||
if len(gamesChangedTitle) > 0 {
|
||||
logging.GetLogger().Debug("Games with changed title", zap.Any("changes", gamesChangedTitle))
|
||||
if len(soundtracksChangedTitle) > 0 {
|
||||
logging.GetLogger().Debug("Soundtracks with changed title", zap.Any("changes", soundtracksChangedTitle))
|
||||
}
|
||||
|
||||
if len(gamesChangedContent) > 0 {
|
||||
logging.GetLogger().Debug("Games with changed content", zap.Strings("games", gamesChangedContent))
|
||||
if len(soundtracksChangedContent) > 0 {
|
||||
logging.GetLogger().Debug("Soundtracks with changed content", zap.Strings("soundtracks", soundtracksChangedContent))
|
||||
}
|
||||
|
||||
var gamesRemovedTemp []string
|
||||
for _, beforeGame := range gamesBeforeSync {
|
||||
var soundtracksRemovedTemp []string
|
||||
for _, beforeSoundtrack := range soundtracksBeforeSync {
|
||||
var found = false
|
||||
for _, afterGame := range gamesAfterSync {
|
||||
if beforeGame.GameName == afterGame.GameName {
|
||||
for _, afterSoundtrack := range soundtracksAfterSync {
|
||||
if beforeSoundtrack.SoundtrackName == afterSoundtrack.SoundtrackName {
|
||||
found = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
gamesRemovedTemp = append(gamesRemovedTemp, beforeGame.GameName)
|
||||
soundtracksRemovedTemp = append(soundtracksRemovedTemp, beforeSoundtrack.SoundtrackName)
|
||||
}
|
||||
}
|
||||
|
||||
for _, game := range gamesRemovedTemp {
|
||||
for _, soundtrack := range soundtracksRemovedTemp {
|
||||
var found bool = false
|
||||
for key := range gamesChangedTitle {
|
||||
if game == key {
|
||||
for key := range soundtracksChangedTitle {
|
||||
if soundtrack == key {
|
||||
found = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
gamesRemoved = append(gamesRemoved, game)
|
||||
soundtracksRemoved = append(soundtracksRemoved, soundtrack)
|
||||
}
|
||||
}
|
||||
|
||||
if len(gamesRemoved) > 0 {
|
||||
logging.GetLogger().Debug("Games removed", zap.Strings("games", gamesRemoved))
|
||||
if len(soundtracksRemoved) > 0 {
|
||||
logging.GetLogger().Debug("Soundtracks removed", zap.Strings("soundtracks", soundtracksRemoved))
|
||||
}
|
||||
|
||||
if len(catchedErrors) > 0 {
|
||||
@@ -160,29 +165,27 @@ func SyncResult() SyncResponse {
|
||||
logging.GetLogger().Info("Sync completed", zap.String("total_time", out.Format("15:04:05.00000")))
|
||||
|
||||
return SyncResponse{
|
||||
GamesAdded: gamesAdded,
|
||||
GamesReAdded: gamesReAdded,
|
||||
GamesChangedTitle: gamesChangedTitle,
|
||||
GamesChangedContent: gamesChangedContent,
|
||||
GamesRemoved: gamesRemoved,
|
||||
CatchedErrors: catchedErrors,
|
||||
TotalTime: out.Format("15:04:05"),
|
||||
SoundtracksAdded: soundtracksAdded,
|
||||
SoundtracksReAdded: soundtracksReAdded,
|
||||
SoundtracksChangedTitle: soundtracksChangedTitle,
|
||||
SoundtracksChangedContent: soundtracksChangedContent,
|
||||
SoundtracksRemoved: soundtracksRemoved,
|
||||
CatchedErrors: catchedErrors,
|
||||
TotalTime: out.Format("15:04:05"),
|
||||
}
|
||||
}
|
||||
|
||||
func SyncGamesNewFull() {
|
||||
syncGamesNew(true)
|
||||
func SyncSoundtracksFull() {
|
||||
syncSoundtracks(true)
|
||||
Reset()
|
||||
}
|
||||
|
||||
func SyncGamesNewOnlyChanges() {
|
||||
syncGamesNew(false)
|
||||
func SyncSoundtracksOnlyChanges() {
|
||||
syncSoundtracks(false)
|
||||
Reset()
|
||||
}
|
||||
|
||||
func syncGamesNew(full bool) {
|
||||
Syncing = true
|
||||
|
||||
func syncSoundtracks(full bool) {
|
||||
musicPath := os.Getenv("MUSIC_PATH")
|
||||
fmt.Printf("dir: %s\n", musicPath)
|
||||
logging.GetLogger().Debug("Folder to sync", zap.String("MUSIC_PATH", musicPath))
|
||||
@@ -194,32 +197,31 @@ func syncGamesNew(full bool) {
|
||||
|
||||
initRepo()
|
||||
start = time.Now()
|
||||
foldersToSkip := []string{".sync", "dist", "old", "characters"}
|
||||
foldersToSkip := []string{".sync", "characters", "dist", "old"}
|
||||
logging.GetLogger().Debug("Folders to skip during sync", zap.Strings("folders", foldersToSkip))
|
||||
|
||||
var err error
|
||||
gamesAdded = nil
|
||||
gamesReAdded = nil
|
||||
gamesChangedTitle = nil
|
||||
gamesChangedContent = nil
|
||||
gamesRemoved = nil
|
||||
soundtracksAdded = nil
|
||||
soundtracksReAdded = nil
|
||||
soundtracksChangedTitle = nil
|
||||
soundtracksChangedContent = nil
|
||||
soundtracksRemoved = nil
|
||||
catchedErrors = nil
|
||||
brokenSongs = nil
|
||||
|
||||
gamesBeforeSync, err = repo.FindAllGames(db.Ctx)
|
||||
handleError("FindAllGames Before", err, "")
|
||||
logging.GetLogger().Info("Starting sync", zap.Int("games_before", len(gamesBeforeSync)))
|
||||
soundtracksBeforeSync, err = repo.FindAllSoundtracks(BackendCtx())
|
||||
handleError("FindAllSoundtracks Before", err, "")
|
||||
logging.GetLogger().Info("Starting sync", zap.Int("soundtracks_before", len(soundtracksBeforeSync)))
|
||||
|
||||
allGames, err = repo.GetAllGamesIncludingDeleted(db.Ctx)
|
||||
handleError("GetAllGamesIncludingDeleted", err, "")
|
||||
err = repo.SetGameDeletionDate(db.Ctx)
|
||||
handleError("SetGameDeletionDate", err, "")
|
||||
allSoundtracks, err = repo.GetAllSoundtracksIncludingDeleted(BackendCtx())
|
||||
handleError("GetAllSoundtracksIncludingDeleted", err, "")
|
||||
err = repo.SetSoundtrackDeletionDate(BackendCtx())
|
||||
handleError("SetSoundtrackDeletionDate", err, "")
|
||||
|
||||
directories, err := os.ReadDir(musicPath)
|
||||
if err != nil {
|
||||
logging.GetLogger().Fatal("Failed to read music directory", zap.String("path", musicPath), zap.String("error", err.Error()))
|
||||
}
|
||||
|
||||
pool, _ = ants.NewPool(10, ants.WithPreAlloc(true))
|
||||
poolSong, _ = ants.NewPool(10, ants.WithPreAlloc(true))
|
||||
defer pool.Release()
|
||||
@@ -231,14 +233,14 @@ func syncGamesNew(full bool) {
|
||||
for _, dir := range directories {
|
||||
pool.Submit(func() {
|
||||
defer syncWg.Done()
|
||||
syncGameNew(dir, foldersToSkip, musicPath, full)
|
||||
syncSoundtrack(dir, foldersToSkip, musicPath, full)
|
||||
})
|
||||
}
|
||||
syncWg.Wait()
|
||||
checkBrokenSongsNew()
|
||||
checkBrokenSongs()
|
||||
|
||||
gamesAfterSync, err = repo.FindAllGames(db.Ctx)
|
||||
handleError("FindAllGames After", err, "")
|
||||
soundtracksAfterSync, err = repo.FindAllSoundtracks(BackendCtx())
|
||||
handleError("FindAllSoundtracks After", err, "")
|
||||
|
||||
finished := time.Now()
|
||||
totalTime = finished.Sub(start)
|
||||
@@ -248,8 +250,8 @@ func syncGamesNew(full bool) {
|
||||
Syncing = false
|
||||
}
|
||||
|
||||
func checkBrokenSongsNew() {
|
||||
allSongs, err := repo.FetchAllSongs(db.Ctx)
|
||||
func checkBrokenSongs() {
|
||||
allSongs, err := repo.FetchAllSongs(BackendCtx())
|
||||
handleError("FetchAllSongs", err, "")
|
||||
var brokenWg sync.WaitGroup
|
||||
poolBroken, _ := ants.NewPool(200, ants.WithPreAlloc(true))
|
||||
@@ -259,20 +261,22 @@ func checkBrokenSongsNew() {
|
||||
for _, song := range allSongs {
|
||||
poolBroken.Submit(func() {
|
||||
defer brokenWg.Done()
|
||||
checkBrokenSongNew(song)
|
||||
checkBrokenSong(song)
|
||||
})
|
||||
}
|
||||
brokenWg.Wait()
|
||||
err = repo.RemoveBrokenSongs(db.Ctx, brokenSongs)
|
||||
handleError("RemoveBrokenSongs", err, "")
|
||||
for _, bs := range brokenSongs {
|
||||
err = repo.RemoveBrokenSong(BackendCtx(), repository.RemoveBrokenSongParams{SoundtrackID: bs.SoundtrackID, Path: bs.Path})
|
||||
handleError("RemoveBrokenSong", err, "")
|
||||
}
|
||||
}
|
||||
|
||||
func checkBrokenSongNew(song repository.Song) {
|
||||
func checkBrokenSong(song repository.Song) {
|
||||
//Check if file exists and open
|
||||
openFile, err := os.Open(song.Path)
|
||||
if err != nil {
|
||||
//File not found
|
||||
brokenSongs = append(brokenSongs, song.Path)
|
||||
brokenSongs = append(brokenSongs, brokenSong{SoundtrackID: song.SoundtrackID, Path: song.Path})
|
||||
logging.GetLogger().Warn("Broken song found", zap.String("path", song.Path))
|
||||
} else {
|
||||
err = openFile.Close()
|
||||
@@ -282,118 +286,86 @@ func checkBrokenSongNew(song repository.Song) {
|
||||
}
|
||||
}
|
||||
|
||||
func syncGameNew(file os.DirEntry, foldersToSkip []string, baseDir string, full bool) {
|
||||
func syncSoundtrack(file os.DirEntry, foldersToSkip []string, baseDir string, full bool) {
|
||||
if file.IsDir() && !contains(foldersToSkip, file.Name()) {
|
||||
logging.GetLogger().Debug("Syncing game", zap.String("game", file.Name()))
|
||||
gameDir := baseDir + file.Name() + "/"
|
||||
dirHash := getHashForDir(gameDir)
|
||||
logging.GetLogger().Debug("Syncing soundtrack", zap.String("soundtrack", file.Name()))
|
||||
soundtrackDir := baseDir + file.Name() + "/"
|
||||
dirHash := getHashForDir(soundtrackDir)
|
||||
|
||||
var status GameStatus = NewGame
|
||||
var oldGame repository.Game
|
||||
var status SoundtrackStatus = NewSoundtrack
|
||||
var oldSoundtrack repository.Soundtrack
|
||||
var id int32 = -1
|
||||
|
||||
//fmt.Printf("Games before: %d\n", len(gamesBeforeSync))
|
||||
//fmt.Printf("Soundtracks before: %d\n", len(soundtracksBeforeSync))
|
||||
|
||||
for _, currentGame := range allGames {
|
||||
oldGame = currentGame
|
||||
//fmt.Printf("%s | %s\n", oldGame.GameName, oldGame.Hash)
|
||||
if oldGame.GameName == file.Name() && oldGame.Hash == dirHash {
|
||||
for _, currentSoundtrack := range allSoundtracks {
|
||||
oldSoundtrack = currentSoundtrack
|
||||
//fmt.Printf("%s | %s\n", oldSoundtrack.SoundtrackName, oldSoundtrack.Hash)
|
||||
if oldSoundtrack.SoundtrackName == file.Name() && oldSoundtrack.Hash == dirHash {
|
||||
status = NotChanged
|
||||
id = oldGame.ID
|
||||
//fmt.Printf("Game not changed\n")
|
||||
id = oldSoundtrack.ID
|
||||
//fmt.Printf("Soundtrack not changed\n")
|
||||
break
|
||||
} else if oldGame.GameName == file.Name() && oldGame.Hash != dirHash {
|
||||
status = GameChanged
|
||||
id = oldGame.ID
|
||||
//fmt.Printf("Game changed\n")
|
||||
} else if oldSoundtrack.SoundtrackName == file.Name() && oldSoundtrack.Hash != dirHash {
|
||||
status = SoundtrackChanged
|
||||
id = oldSoundtrack.ID
|
||||
//fmt.Printf("Soundtrack changed\n")
|
||||
break
|
||||
} else if oldGame.GameName != file.Name() && oldGame.Hash == dirHash {
|
||||
} else if oldSoundtrack.SoundtrackName != file.Name() && oldSoundtrack.Hash == dirHash {
|
||||
status = TitleChanged
|
||||
id = oldGame.ID
|
||||
//fmt.Printf("GameName changed\n")
|
||||
id = oldSoundtrack.ID
|
||||
//fmt.Printf("SoundtrackName changed\n")
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if full {
|
||||
if full && status != NewSoundtrack {
|
||||
status = TitleChanged
|
||||
}
|
||||
entries, err := os.ReadDir(gameDir)
|
||||
entries, err := os.ReadDir(soundtrackDir)
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to read game directory", zap.String("path", gameDir), zap.String("error", err.Error()))
|
||||
logging.GetLogger().Error("Failed to read soundtrack directory", zap.String("path", soundtrackDir), zap.String("error", err.Error()))
|
||||
}
|
||||
switch status {
|
||||
case NewGame:
|
||||
if id != -1 {
|
||||
for _, entry := range entries {
|
||||
fileInfo, err := entry.Info()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get file info", zap.String("error", err.Error()))
|
||||
continue
|
||||
}
|
||||
id = getIdFromFileNew(fileInfo)
|
||||
if id != -1 {
|
||||
break
|
||||
}
|
||||
}
|
||||
err = repo.InsertGameWithExistingId(db.Ctx, repository.InsertGameWithExistingIdParams{ID: id, GameName: file.Name(), Path: gameDir, Hash: dirHash})
|
||||
handleError("InsertGameWithExistingId", err, "")
|
||||
if err != nil {
|
||||
logging.GetLogger().Debug("Game already exists, removing old ID file",
|
||||
zap.Int32("id", id),
|
||||
zap.String("game_dir", gameDir))
|
||||
fileName := gameDir + "/." + strconv.Itoa(int(id)) + ".id"
|
||||
logging.GetLogger().Debug("Removing ID file", zap.String("filename", fileName))
|
||||
|
||||
err := os.Remove(fileName)
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to remove ID file", zap.String("filename", fileName), zap.String("error", err.Error()))
|
||||
}
|
||||
|
||||
newDirHash := getHashForDir(gameDir)
|
||||
|
||||
id = insertGameNew(file.Name(), gameDir, newDirHash)
|
||||
}
|
||||
} else {
|
||||
id = insertGameNew(file.Name(), gameDir, dirHash)
|
||||
}
|
||||
logging.GetLogger().Debug("New game detected",
|
||||
case NewSoundtrack:
|
||||
id = insertSoundtrack(file.Name(), soundtrackDir, dirHash)
|
||||
logging.GetLogger().Debug("New soundtrack detected",
|
||||
zap.Int32("id", id),
|
||||
zap.String("game", file.Name()),
|
||||
zap.String("soundtrack", file.Name()),
|
||||
zap.String("hash", dirHash),
|
||||
zap.String("status", status.String()))
|
||||
gamesAdded = append(gamesAdded, file.Name())
|
||||
newCheckSongs(entries, gameDir, id)
|
||||
case GameChanged:
|
||||
logging.GetLogger().Debug("Game changed",
|
||||
soundtracksAdded = append(soundtracksAdded, file.Name())
|
||||
checkSongs(entries, soundtrackDir, id)
|
||||
case SoundtrackChanged:
|
||||
logging.GetLogger().Debug("Soundtrack changed",
|
||||
zap.Int32("id", id),
|
||||
zap.String("game", file.Name()),
|
||||
zap.String("soundtrack", file.Name()),
|
||||
zap.String("hash", dirHash),
|
||||
zap.String("status", status.String()))
|
||||
err = repo.UpdateGameHash(db.Ctx, repository.UpdateGameHashParams{Hash: dirHash, ID: id})
|
||||
handleError("UpdateGameHash", err, "")
|
||||
gamesChangedContent = append(gamesChangedContent, file.Name())
|
||||
newCheckSongs(entries, gameDir, id)
|
||||
err = repo.UpdateSoundtrackHash(BackendCtx(), repository.UpdateSoundtrackHashParams{Hash: dirHash, ID: id})
|
||||
handleError("UpdateSoundtrackHash", err, "")
|
||||
soundtracksChangedContent = append(soundtracksChangedContent, file.Name())
|
||||
checkSongs(entries, soundtrackDir, id)
|
||||
case TitleChanged:
|
||||
logging.GetLogger().Debug("Game title changed",
|
||||
logging.GetLogger().Debug("Soundtrack title changed",
|
||||
zap.Int32("id", id),
|
||||
zap.String("oldName", oldGame.GameName),
|
||||
zap.String("oldName", oldSoundtrack.SoundtrackName),
|
||||
zap.String("newName", file.Name()),
|
||||
zap.String("hash", dirHash),
|
||||
zap.String("status", status.String()))
|
||||
err = repo.UpdateGameName(db.Ctx, repository.UpdateGameNameParams{Name: file.Name(), Path: gameDir, ID: id})
|
||||
handleError("UpdateGameName", err, "")
|
||||
newCheckSongs(entries, gameDir, id)
|
||||
if gamesChangedTitle == nil {
|
||||
gamesChangedTitle = make(map[string]string)
|
||||
err = repo.UpdateSoundtrackName(BackendCtx(), repository.UpdateSoundtrackNameParams{Name: file.Name(), Path: soundtrackDir, ID: id})
|
||||
handleError("UpdateSoundtrackName", err, "")
|
||||
checkSongs(entries, soundtrackDir, id)
|
||||
if soundtracksChangedTitle == nil {
|
||||
soundtracksChangedTitle = make(map[string]string)
|
||||
}
|
||||
gamesChangedTitle[oldGame.GameName] = file.Name()
|
||||
soundtracksChangedTitle[oldSoundtrack.SoundtrackName] = file.Name()
|
||||
case NotChanged:
|
||||
var found bool = false
|
||||
for _, beforeGame := range gamesBeforeSync {
|
||||
if dirHash == beforeGame.Hash {
|
||||
for _, beforeSoundtrack := range soundtracksBeforeSync {
|
||||
if dirHash == beforeSoundtrack.Hash {
|
||||
found = true
|
||||
logging.GetLogger().Debug("Game not changed",
|
||||
logging.GetLogger().Debug("Soundtrack not changed",
|
||||
zap.Int32("id", id),
|
||||
zap.String("newName", file.Name()),
|
||||
zap.String("hash", dirHash),
|
||||
@@ -401,9 +373,9 @@ func syncGameNew(file os.DirEntry, foldersToSkip []string, baseDir string, full
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
newCheckSongs(entries, gameDir, id)
|
||||
gamesReAdded = append(gamesReAdded, file.Name())
|
||||
logging.GetLogger().Debug("Game added again",
|
||||
checkSongs(entries, soundtrackDir, id)
|
||||
soundtracksReAdded = append(soundtracksReAdded, file.Name())
|
||||
logging.GetLogger().Debug("Soundtrack added again",
|
||||
zap.Int32("id", id),
|
||||
zap.String("newName", file.Name()),
|
||||
zap.String("hash", dirHash),
|
||||
@@ -411,13 +383,13 @@ func syncGameNew(file os.DirEntry, foldersToSkip []string, baseDir string, full
|
||||
|
||||
}
|
||||
}
|
||||
logging.GetLogger().Debug("Game sync status",
|
||||
logging.GetLogger().Debug("Soundtrack sync status",
|
||||
zap.Int32("id", id),
|
||||
zap.String("game", file.Name()),
|
||||
zap.String("soundtrack", file.Name()),
|
||||
zap.String("hash", dirHash),
|
||||
zap.String("status", status.String()))
|
||||
err = repo.RemoveDeletionDate(db.Ctx, id)
|
||||
handleError("RemoveDeletionDate", err, "")
|
||||
err = repo.RemoveSoundtrackDeletionDate(BackendCtx(), id)
|
||||
handleError("RemoveSoundtrackDeletionDate", err, "")
|
||||
}
|
||||
foldersSynced++
|
||||
logging.GetLogger().Debug("Sync progress",
|
||||
@@ -426,24 +398,24 @@ func syncGameNew(file os.DirEntry, foldersToSkip []string, baseDir string, full
|
||||
zap.Int("percent", int((foldersSynced/numberOfFoldersToSync)*100)))
|
||||
}
|
||||
|
||||
func insertGameNew(name string, path string, hash string) int32 {
|
||||
func insertSoundtrack(name string, path string, hash string) int32 {
|
||||
var duplicateError = errors.New("ERROR: duplicate key value violates unique")
|
||||
id, err := repo.InsertGame(db.Ctx, repository.InsertGameParams{GameName: name, Path: path, Hash: hash})
|
||||
handleError("InsertGame", err, "")
|
||||
id, err := repo.InsertSoundtrack(BackendCtx(), repository.InsertSoundtrackParams{SoundtrackName: name, Path: path, Hash: hash})
|
||||
handleError("InsertSoundtrack", err, "")
|
||||
if err != nil {
|
||||
logging.GetLogger().Warn("ID collision detected, resetting sequence")
|
||||
if strings.HasPrefix(err.Error(), duplicateError.Error()) {
|
||||
logging.GetLogger().Debug("Resetting game ID sequence")
|
||||
_, err = repo.ResetGameIdSeq(db.Ctx)
|
||||
handleError("ResetGameIdSeq", err, "")
|
||||
id = insertGameNew(name, path, hash)
|
||||
logging.GetLogger().Debug("Resetting soundtrack ID sequence")
|
||||
_, err = repo.ResetSoundtrackIdSeq(BackendCtx())
|
||||
handleError("ResetSoundtrackIdSeq", err, "")
|
||||
id = insertSoundtrack(name, path, hash)
|
||||
}
|
||||
}
|
||||
return id
|
||||
|
||||
}
|
||||
|
||||
func newCheckSongs(entries []os.DirEntry, gameDir string, id int32) int32 {
|
||||
func checkSongs(entries []os.DirEntry, soundtrackDir string, id int32) int32 {
|
||||
//hasher := md5.New()
|
||||
var numberOfSongs int32
|
||||
numberOfFiles := len(entries)
|
||||
@@ -453,7 +425,7 @@ func newCheckSongs(entries []os.DirEntry, gameDir string, id int32) int32 {
|
||||
for _, entry := range entries {
|
||||
poolSong.Submit(func() {
|
||||
defer songWg.Done()
|
||||
if newCheckSong(entry, gameDir, id) {
|
||||
if checkSong(entry, soundtrackDir, id) {
|
||||
numberOfSongs++
|
||||
}
|
||||
})
|
||||
@@ -462,7 +434,7 @@ func newCheckSongs(entries []os.DirEntry, gameDir string, id int32) int32 {
|
||||
return numberOfSongs
|
||||
}
|
||||
|
||||
func newCheckSong(entry os.DirEntry, gameDir string, id int32) bool {
|
||||
func checkSong(entry os.DirEntry, soundtrackDir string, id int32) bool {
|
||||
fileInfo, err := entry.Info()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get file info", zap.String("filename", entry.Name()), zap.String("error", err.Error()))
|
||||
@@ -470,7 +442,7 @@ func newCheckSong(entry os.DirEntry, gameDir string, id int32) bool {
|
||||
}
|
||||
|
||||
if isSong(fileInfo) {
|
||||
path := gameDir + entry.Name()
|
||||
path := soundtrackDir + entry.Name()
|
||||
|
||||
songHash := getHashForFile(path)
|
||||
//numberOfSongs++
|
||||
@@ -478,45 +450,45 @@ func newCheckSong(entry os.DirEntry, gameDir string, id int32) bool {
|
||||
fileName := entry.Name()
|
||||
songName, _ := strings.CutSuffix(fileName, ".mp3")
|
||||
|
||||
song, err := repo.GetSongWithHash(db.Ctx, songHash)
|
||||
handleError("GetSongWithHash", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
song, err := repo.GetSongWithHash(BackendCtx(), songHash)
|
||||
handleError("GetSongWithHash", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
if err == nil {
|
||||
if song.SongName == songName && song.Path == path {
|
||||
return false
|
||||
}
|
||||
}
|
||||
logging.GetLogger().Debug("Song changed",
|
||||
zap.Int32("game_id", id),
|
||||
zap.Int32("soundtrack_id", id),
|
||||
zap.String("path", path),
|
||||
zap.String("song_name", songName),
|
||||
zap.String("song_hash", songHash))
|
||||
|
||||
count, err := repo.CheckSongWithHash(db.Ctx, songHash)
|
||||
handleError("CheckSongWithHash", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s\n", id, path, entry.Name(), songHash))
|
||||
count, err := repo.CheckSongWithHash(BackendCtx(), songHash)
|
||||
handleError("CheckSongWithHash", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s\n", id, path, entry.Name(), songHash))
|
||||
if err != nil {
|
||||
count2, err := repo.CheckSong(db.Ctx, path)
|
||||
handleError("CheckSong", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s\n", id, path, entry.Name(), songHash))
|
||||
count2, err := repo.CheckSong(BackendCtx(), repository.CheckSongParams{SoundtrackID: id, Path: path})
|
||||
handleError("CheckSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s\n", id, path, entry.Name(), songHash))
|
||||
if count2 > 0 {
|
||||
err = repo.AddHashToSong(db.Ctx, repository.AddHashToSongParams{Hash: songHash, Path: path})
|
||||
handleError("AddHashToSong", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
count, err = repo.CheckSongWithHash(db.Ctx, songHash)
|
||||
handleError("CheckSongWithHash 2", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
err = repo.AddHashToSong(BackendCtx(), repository.AddHashToSongParams{Hash: songHash, SoundtrackID: id, Path: path})
|
||||
handleError("AddHashToSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
count, err = repo.CheckSongWithHash(BackendCtx(), songHash)
|
||||
handleError("CheckSongWithHash 2", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
}
|
||||
}
|
||||
|
||||
//count, _ := repo.CheckSong(ctx, path)
|
||||
if count > 0 {
|
||||
err = repo.UpdateSong(db.Ctx, repository.UpdateSongParams{SongName: songName, FileName: &fileName, Path: path, Hash: songHash})
|
||||
handleError("UpdateSong", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
err = repo.UpdateSong(BackendCtx(), repository.UpdateSongParams{SongName: songName, FileName: &fileName, Path: path, Hash: songHash})
|
||||
handleError("UpdateSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
} else {
|
||||
count2, err := repo.CheckSong(db.Ctx, path)
|
||||
handleError("CheckSong", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
count2, err := repo.CheckSong(BackendCtx(), repository.CheckSongParams{SoundtrackID: id, Path: path})
|
||||
handleError("CheckSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
if count2 > 0 {
|
||||
err = repo.AddHashToSong(db.Ctx, repository.AddHashToSongParams{Hash: songHash, Path: path})
|
||||
handleError("AddHashToSong", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
err = repo.AddHashToSong(BackendCtx(), repository.AddHashToSongParams{Hash: songHash, SoundtrackID: id, Path: path})
|
||||
handleError("AddHashToSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
} else {
|
||||
err = repo.AddSong(db.Ctx, repository.AddSongParams{GameID: id, SongName: songName, Path: path, FileName: &fileName, Hash: songHash})
|
||||
handleError("AddSong", err, fmt.Sprintf("GameID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
err = repo.AddSong(BackendCtx(), repository.AddSongParams{SoundtrackID: id, SongName: songName, Path: path, FileName: &fileName, Hash: songHash})
|
||||
handleError("AddSong", err, fmt.Sprintf("SoundtrackID: %d | Path: %s | SongName: %s | SongHash: %s", id, path, entry.Name(), songHash))
|
||||
|
||||
}
|
||||
}
|
||||
@@ -544,8 +516,8 @@ func handleError(funcName string, err error, msg string) {
|
||||
}
|
||||
}
|
||||
|
||||
func getHashForDir(gameDir string) string {
|
||||
directory, _ := directory_checksum.ScanDirectory(gameDir, afero.NewOsFs())
|
||||
func getHashForDir(soundtrackDir string) string {
|
||||
directory, _ := directory_checksum.ScanDirectory(soundtrackDir, afero.NewOsFs())
|
||||
hash, _ := directory.ComputeDirectoryChecksums()
|
||||
|
||||
return hash
|
||||
@@ -566,7 +538,7 @@ func getHashForFile(path string) string {
|
||||
return hex.EncodeToString(hasher.Sum(nil))
|
||||
}
|
||||
|
||||
func getIdFromFileNew(file os.FileInfo) int32 {
|
||||
func getIdFromFile(file os.FileInfo) int32 {
|
||||
name := file.Name()
|
||||
if !file.IsDir() && strings.HasSuffix(name, ".id") {
|
||||
name = strings.Replace(name, ".id", "", 1)
|
||||
|
||||
@@ -9,10 +9,10 @@ import (
|
||||
|
||||
func TestContains(t *testing.T) {
|
||||
tests := []struct {
|
||||
name string
|
||||
slice []string
|
||||
search string
|
||||
expected bool
|
||||
name string
|
||||
slice []string
|
||||
search string
|
||||
expected bool
|
||||
}{
|
||||
{
|
||||
name: "element exists",
|
||||
@@ -155,9 +155,9 @@ func TestGetIdFromFileNew(t *testing.T) {
|
||||
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
result := getIdFromFileNew(tt.fileInfo)
|
||||
result := getIdFromFile(tt.fileInfo)
|
||||
if result != tt.expected {
|
||||
t.Errorf("getIdFromFileNew() = %v, want %v", result, tt.expected)
|
||||
t.Errorf("getIdFromFile() = %v, want %v", result, tt.expected)
|
||||
}
|
||||
})
|
||||
}
|
||||
@@ -172,10 +172,10 @@ type mockFileInfoForSong struct {
|
||||
|
||||
func (m *mockFileInfoForSong) Name() string { return m.name }
|
||||
func (m *mockFileInfoForSong) Size() int64 { return m.size }
|
||||
func (m *mockFileInfoForSong) Mode() os.FileMode { return 0 }
|
||||
func (m *mockFileInfoForSong) ModTime() time.Time { return time.Time{} }
|
||||
func (m *mockFileInfoForSong) IsDir() bool { return m.isDir }
|
||||
func (m *mockFileInfoForSong) Sys() interface{} { return nil }
|
||||
func (m *mockFileInfoForSong) Mode() os.FileMode { return 0 }
|
||||
func (m *mockFileInfoForSong) ModTime() time.Time { return time.Time{} }
|
||||
func (m *mockFileInfoForSong) IsDir() bool { return m.isDir }
|
||||
func (m *mockFileInfoForSong) Sys() interface{} { return nil }
|
||||
|
||||
type mockFileInfoForCover struct {
|
||||
name string
|
||||
@@ -185,10 +185,10 @@ type mockFileInfoForCover struct {
|
||||
|
||||
func (m *mockFileInfoForCover) Name() string { return m.name }
|
||||
func (m *mockFileInfoForCover) Size() int64 { return m.size }
|
||||
func (m *mockFileInfoForCover) Mode() os.FileMode { return 0 }
|
||||
func (m *mockFileInfoForCover) ModTime() time.Time { return time.Time{} }
|
||||
func (m *mockFileInfoForCover) IsDir() bool { return m.isDir }
|
||||
func (m *mockFileInfoForCover) Sys() interface{} { return nil }
|
||||
func (m *mockFileInfoForCover) Mode() os.FileMode { return 0 }
|
||||
func (m *mockFileInfoForCover) ModTime() time.Time { return time.Time{} }
|
||||
func (m *mockFileInfoForCover) IsDir() bool { return m.isDir }
|
||||
func (m *mockFileInfoForCover) Sys() interface{} { return nil }
|
||||
|
||||
type mockFileInfoForId struct {
|
||||
name string
|
||||
@@ -198,7 +198,7 @@ type mockFileInfoForId struct {
|
||||
|
||||
func (m *mockFileInfoForId) Name() string { return m.name }
|
||||
func (m *mockFileInfoForId) Size() int64 { return m.size }
|
||||
func (m *mockFileInfoForId) Mode() os.FileMode { return 0 }
|
||||
func (m *mockFileInfoForId) ModTime() time.Time { return time.Time{} }
|
||||
func (m *mockFileInfoForId) IsDir() bool { return m.isDir }
|
||||
func (m *mockFileInfoForId) Sys() interface{} { return nil }
|
||||
func (m *mockFileInfoForId) Mode() os.FileMode { return 0 }
|
||||
func (m *mockFileInfoForId) ModTime() time.Time { return time.Time{} }
|
||||
func (m *mockFileInfoForId) IsDir() bool { return m.isDir }
|
||||
func (m *mockFileInfoForId) Sys() interface{} { return nil }
|
||||
|
||||
@@ -0,0 +1,111 @@
|
||||
package backend
|
||||
|
||||
type VersionData struct {
|
||||
Version string `json:"version" example:"1.0.0"`
|
||||
Changelog []string `json:"changelog" example:"[\"Initial release\",\"Bug fixes\"]"`
|
||||
}
|
||||
|
||||
var data = []VersionData{
|
||||
{
|
||||
Version: "5.0.0-Beta",
|
||||
Changelog: []string{
|
||||
"#16 - Upgrade Echo framework from v4 to v5",
|
||||
"#17 - Add Zap structured logging framework",
|
||||
"#18 - Add OpenAPI/Swagger documentation",
|
||||
"#19 - Replace Tailwind CSS with pure CSS",
|
||||
"#20 - Change domain from sanplex.tech to sanplex.xyz",
|
||||
"#21 - Refactor handlers into domain-specific files",
|
||||
"#22 - Change VersionData Changelog from string to string array",
|
||||
"#23 - Update all dependencies to latest versions",
|
||||
},
|
||||
},
|
||||
{
|
||||
Version: "4.5.0",
|
||||
Changelog: []string{
|
||||
"#1 - Created request to check newest version of the app",
|
||||
"#2 - Added request to download the newest version of the app",
|
||||
"#3 - Added request to check progress during sync",
|
||||
"#4 - Now blocking all request while sync is in progress",
|
||||
"#5 - Implemented ants for thread pooling",
|
||||
"#6 - Changed the sync request to now only start the sync",
|
||||
},
|
||||
},
|
||||
{
|
||||
Version: "4.0.0",
|
||||
Changelog: []string{
|
||||
"Changed framework from gin to Echo",
|
||||
"Reorganized the code",
|
||||
"Implemented sqlc",
|
||||
"Added support to send character images from the server",
|
||||
"Added function to create a new database of no one exists",
|
||||
},
|
||||
},
|
||||
{
|
||||
Version: "3.2",
|
||||
Changelog: []string{"Upgraded Go version and the version of all dependencies. Fixed som more bugs."},
|
||||
},
|
||||
{
|
||||
Version: "3.1",
|
||||
Changelog: []string{"Fixed some bugs with songs not found made the application crash. Now checking if song exists and if not, remove song from DB and find another one. Frontend is now decoupled from the backend."},
|
||||
},
|
||||
{
|
||||
Version: "3.0",
|
||||
Changelog: []string{"Changed routing framework from mux to Gin. Swagger doc is now included in the application. A fronted can now be hosted from the application."},
|
||||
},
|
||||
{
|
||||
Version: "2.3.0",
|
||||
Changelog: []string{"Images should not be included in the database, removes songs where the path doesn't work."},
|
||||
},
|
||||
{
|
||||
Version: "2.2.0",
|
||||
Changelog: []string{"Changed the structure of the whole application, should be no changes to functionality."},
|
||||
},
|
||||
{
|
||||
Version: "2.1.4",
|
||||
Changelog: []string{"Game list should now be sorted, a new endpoint with the game list in random order have been added."},
|
||||
},
|
||||
{
|
||||
Version: "2.1.3",
|
||||
Changelog: []string{"Added a check to see if song exists before returning it, if not a new song will be picked up."},
|
||||
},
|
||||
{
|
||||
Version: "2.1.2",
|
||||
Changelog: []string{"Added test server to swagger file."},
|
||||
},
|
||||
{
|
||||
Version: "2.1.1",
|
||||
Changelog: []string{"Fixed bug where wrong song was showed as currently played."},
|
||||
},
|
||||
{
|
||||
Version: "2.1.0",
|
||||
Changelog: []string{
|
||||
"Added /addQue to add the last received song to the songQue.",
|
||||
"Changed /rand and /rand/low to not add song to the que.",
|
||||
"Changed /next to not call /rand when the end of the que is reached, instead the last song in the que will be resent.",
|
||||
},
|
||||
},
|
||||
{
|
||||
Version: "2.0.3",
|
||||
Changelog: []string{"Another small change that should fix the caching problem."},
|
||||
},
|
||||
{
|
||||
Version: "2.0.2",
|
||||
Changelog: []string{"Hopefully fixed the caching problem with random."},
|
||||
},
|
||||
{
|
||||
Version: "2.0.1",
|
||||
Changelog: []string{"Fixed CORS"},
|
||||
},
|
||||
{
|
||||
Version: "2.0.0",
|
||||
Changelog: []string{"Rebuilt the application in Go."},
|
||||
},
|
||||
}
|
||||
|
||||
func GetLatestVersion() VersionData {
|
||||
return data[0]
|
||||
}
|
||||
|
||||
func GetVersionHistory() []VersionData {
|
||||
return data
|
||||
}
|
||||
@@ -0,0 +1,142 @@
|
||||
package db
|
||||
|
||||
import (
|
||||
"context"
|
||||
"database/sql"
|
||||
"fmt"
|
||||
"time"
|
||||
|
||||
"music-server/internal/logging"
|
||||
|
||||
"github.com/golang-migrate/migrate/v4"
|
||||
"github.com/golang-migrate/migrate/v4/database/postgres"
|
||||
_ "github.com/golang-migrate/migrate/v4/database/postgres"
|
||||
"github.com/golang-migrate/migrate/v4/source/iofs"
|
||||
"github.com/jackc/pgx/v5/pgxpool"
|
||||
_ "github.com/lib/pq"
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
// Database holds the database connection pool and context
|
||||
type Database struct {
|
||||
Pool *pgxpool.Pool
|
||||
Ctx context.Context
|
||||
}
|
||||
|
||||
// NewDatabase creates a new Database instance with connection pool
|
||||
func NewDatabase(host, port, user, password, dbname string) (*Database, error) {
|
||||
ctx := context.Background()
|
||||
psqlInfo := fmt.Sprintf("host=%s port=%s user=%s password=%s dbname=%s sslmode=disable",
|
||||
host, port, user, password, dbname)
|
||||
|
||||
logging.GetLogger().Debug("Database connection info",
|
||||
zap.String("host", host),
|
||||
zap.String("port", port),
|
||||
zap.String("dbname", dbname))
|
||||
|
||||
pool, err := pgxpool.New(ctx, psqlInfo)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("unable to connect to database: %w", err)
|
||||
}
|
||||
|
||||
// Test connection
|
||||
var success string
|
||||
err = pool.QueryRow(ctx, "select 'Successfully connected!'").Scan(&success)
|
||||
if err != nil {
|
||||
pool.Close()
|
||||
return nil, fmt.Errorf("database query failed: %w", err)
|
||||
}
|
||||
|
||||
logging.GetLogger().Info("Database connected", zap.String("status", success))
|
||||
|
||||
return &Database{Pool: pool, Ctx: ctx}, nil
|
||||
}
|
||||
|
||||
// Close closes the database connection pool
|
||||
func (db *Database) Close() {
|
||||
if db.Pool != nil {
|
||||
logging.GetLogger().Info("Closing database connection")
|
||||
db.Pool.Close()
|
||||
}
|
||||
}
|
||||
|
||||
// Health checks the health of the database connection by pinging the database.
|
||||
// It returns a map with keys indicating various health statistics.
|
||||
func (db *Database) Health() map[string]string {
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 1*time.Second)
|
||||
defer cancel()
|
||||
|
||||
stats := make(map[string]string)
|
||||
|
||||
// Ping the database
|
||||
err := db.Pool.Ping(ctx)
|
||||
if err != nil {
|
||||
stats["status"] = "down"
|
||||
stats["error"] = err.Error()
|
||||
return stats
|
||||
}
|
||||
|
||||
stats["status"] = "up"
|
||||
return stats
|
||||
}
|
||||
|
||||
// RunMigrations runs all pending database migrations to the latest version.
|
||||
// Uses the existing pool to extract connection details.
|
||||
func (db *Database) RunMigrations() error {
|
||||
// Extract connection info from pool config
|
||||
connConfig := db.Pool.Config().ConnConfig
|
||||
migrationURL := fmt.Sprintf("postgres://%s:%s@%s:%d/%s?sslmode=disable",
|
||||
connConfig.User,
|
||||
connConfig.Password,
|
||||
connConfig.Host,
|
||||
connConfig.Port,
|
||||
connConfig.Database)
|
||||
|
||||
logging.GetLogger().Debug("Migration info", zap.String("url", migrationURL))
|
||||
|
||||
sqlDb, err := sql.Open("postgres", migrationURL)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to open database for migration: %w", err)
|
||||
}
|
||||
defer sqlDb.Close()
|
||||
|
||||
driver, err := postgres.WithInstance(sqlDb, &postgres.Config{})
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to create migration driver: %w", err)
|
||||
}
|
||||
|
||||
files, err := iofs.New(MigrationsFs, "migrations")
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to create migration files: %w", err)
|
||||
}
|
||||
|
||||
m, err := migrate.NewWithInstance("iofs", files, "postgres", driver)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to create migrator: %w", err)
|
||||
}
|
||||
|
||||
// Get current version for logging
|
||||
version, _, err := m.Version()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get migration version", zap.String("error", err.Error()))
|
||||
}
|
||||
|
||||
logging.GetLogger().Info("Migration version before", zap.Uint("version", version))
|
||||
|
||||
// Run all pending migrations to latest version
|
||||
err = m.Up()
|
||||
if err != nil {
|
||||
if err == migrate.ErrNoChange {
|
||||
logging.GetLogger().Info("Database already up to date")
|
||||
} else {
|
||||
return fmt.Errorf("migration failed: %w", err)
|
||||
}
|
||||
} else {
|
||||
// Get new version after migration
|
||||
versionAfter, _, _ := m.Version()
|
||||
logging.GetLogger().Info("Migrated to version", zap.Uint("version", versionAfter))
|
||||
}
|
||||
|
||||
logging.GetLogger().Info("Migration completed")
|
||||
return nil
|
||||
}
|
||||
+20
-28
@@ -20,6 +20,9 @@ import (
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
// TODO: DEPRECATED - Remove these global variables once all code is migrated to use Database struct
|
||||
// Use database.go's Database struct instead. These globals remain for backward compatibility
|
||||
// with legacy code paths. New code should use the Database struct from database.go.
|
||||
var Dbpool *pgxpool.Pool
|
||||
var Ctx = context.Background()
|
||||
|
||||
@@ -53,25 +56,10 @@ func CloseDb() {
|
||||
Dbpool.Close()
|
||||
}
|
||||
|
||||
func Testf() {
|
||||
rows, dbErr := Dbpool.Query(Ctx, "select game_name from game")
|
||||
if dbErr != nil {
|
||||
logging.GetLogger().Fatal("Query failed", zap.String("error", dbErr.Error()))
|
||||
}
|
||||
for rows.Next() {
|
||||
var gameName string
|
||||
dbErr = rows.Scan(&gameName)
|
||||
if dbErr != nil {
|
||||
logging.GetLogger().Error("Row scan failed", zap.String("error", dbErr.Error()))
|
||||
}
|
||||
logging.GetLogger().Debug("Game found", zap.String("name", gameName))
|
||||
}
|
||||
}
|
||||
|
||||
func ResetGameIdSeq() {
|
||||
_, err := Dbpool.Query(Ctx, "SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1);")
|
||||
func ResetSoundtrackIdSeq() {
|
||||
_, err := Dbpool.Query(Ctx, "SELECT setval('soundtrack_id_seq', (SELECT MAX(id) FROM soundtrack)+1);")
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to reset game ID sequence", zap.String("error", err.Error()))
|
||||
logging.GetLogger().Error("Failed to reset soundtrack ID sequence", zap.String("error", err.Error()))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -136,19 +124,23 @@ func Migrate_db(host string, port string, user string, password string, dbname s
|
||||
// logging.GetLogger().Error("Force migration error", zap.String("error", err.Error()))
|
||||
//}
|
||||
|
||||
err = m.Migrate(2)
|
||||
//err = m.Up() // or m.Steps(2) if you want to explicitly set the number of migrations to run
|
||||
// Use Up() to apply all pending migrations instead of Migrate(2)
|
||||
err = m.Up()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Migration error", zap.String("error", err.Error()))
|
||||
if err == migrate.ErrNoChange {
|
||||
logging.GetLogger().Info("Database already up to date")
|
||||
} else {
|
||||
logging.GetLogger().Error("Migration error", zap.String("error", err.Error()))
|
||||
}
|
||||
} else {
|
||||
versionAfter, _, err := m.Version()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get migration version after", zap.String("error", err.Error()))
|
||||
} else {
|
||||
logging.GetLogger().Info("Migrated to version", zap.Uint("version", versionAfter))
|
||||
}
|
||||
}
|
||||
|
||||
versionAfter, _, err := m.Version()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get migration version after", zap.String("error", err.Error()))
|
||||
}
|
||||
|
||||
logging.GetLogger().Info("Migration version after", zap.Uint("version", versionAfter))
|
||||
|
||||
logging.GetLogger().Info("Migration completed")
|
||||
|
||||
db.Close()
|
||||
|
||||
@@ -0,0 +1,251 @@
|
||||
package db
|
||||
|
||||
import (
|
||||
"database/sql"
|
||||
"fmt"
|
||||
"os"
|
||||
"testing"
|
||||
|
||||
"github.com/golang-migrate/migrate/v4"
|
||||
"github.com/golang-migrate/migrate/v4/database/postgres"
|
||||
_ "github.com/golang-migrate/migrate/v4/source/file"
|
||||
_ "github.com/lib/pq"
|
||||
"github.com/stretchr/testify/require"
|
||||
)
|
||||
|
||||
// TestMigrationsStepByStep tests applying migrations incrementally
|
||||
// Then adding data manually, then completing migrations
|
||||
func TestMigrationsStepByStep(t *testing.T) {
|
||||
host := os.Getenv("DB_HOST")
|
||||
port := os.Getenv("DB_PORT")
|
||||
user := os.Getenv("DB_USERNAME")
|
||||
password := os.Getenv("DB_PASSWORD")
|
||||
// Use a unique database name for this test
|
||||
dbname := "music_server_migration_test"
|
||||
|
||||
if host == "" || port == "" || user == "" || password == "" {
|
||||
t.Skip("Test database environment variables not set (DB_HOST, DB_PORT, DB_USERNAME, DB_PASSWORD)")
|
||||
}
|
||||
|
||||
// Clean up: drop database if it exists
|
||||
cleanupDB(t, host, port, user, password, dbname)
|
||||
defer cleanupDB(t, host, port, user, password, dbname)
|
||||
|
||||
// Create the database
|
||||
createTestDB(t, host, port, user, password, dbname)
|
||||
|
||||
// Step 1: Apply first 4 migrations (before soundtrack rename)
|
||||
// This creates: game, song, vgmq, song_list tables
|
||||
// And sessions table with indexes
|
||||
t.Run("ApplyFirst4Migrations", func(t *testing.T) {
|
||||
applyMigrations(t, host, port, user, password, dbname, 4)
|
||||
})
|
||||
|
||||
// Step 2: Add data manually to game and song tables
|
||||
t.Run("AddManualData", func(t *testing.T) {
|
||||
connStr := fmt.Sprintf("host=%s port=%s user=%s password=%s dbname=%s sslmode=disable",
|
||||
host, port, user, password, dbname)
|
||||
db, err := sql.Open("postgres", connStr)
|
||||
require.NoError(t, err)
|
||||
defer db.Close()
|
||||
|
||||
// Insert 5 games manually
|
||||
for i := 1; i <= 5; i++ {
|
||||
gameName := fmt.Sprintf("Manual Game %d", i)
|
||||
path := fmt.Sprintf("/manual/path/game%d", i)
|
||||
hash := fmt.Sprintf("hash-%d", i)
|
||||
|
||||
_, err := db.Exec(`INSERT INTO game (game_name, path, hash, added)
|
||||
VALUES ($1, $2, $3, NOW())`,
|
||||
gameName, path, hash)
|
||||
require.NoError(t, err, "Failed to insert game %d", i)
|
||||
}
|
||||
|
||||
// Insert songs for each game
|
||||
songs := []struct {
|
||||
gameID int
|
||||
name string
|
||||
path string
|
||||
}{
|
||||
{1, "Song A", "/path/a.mp3"},
|
||||
{1, "Song B", "/path/b.mp3"},
|
||||
{2, "Song C", "/path/c.mp3"},
|
||||
{2, "Song D", "/path/d.mp3"},
|
||||
{3, "Song E", "/path/e.mp3"},
|
||||
{4, "Song F", "/path/f.mp3"},
|
||||
{4, "Song G", "/path/g.mp3"},
|
||||
{4, "Song H", "/path/h.mp3"},
|
||||
{5, "Song I", "/path/i.mp3"},
|
||||
}
|
||||
|
||||
for _, s := range songs {
|
||||
_, err := db.Exec(`INSERT INTO song (game_id, song_name, path, hash)
|
||||
VALUES ($1, $2, $3, $4)`,
|
||||
s.gameID, s.name, s.path, fmt.Sprintf("song-hash-%s", s.name))
|
||||
require.NoError(t, err, "Failed to insert song %s", s.name)
|
||||
}
|
||||
|
||||
// Verify data was inserted
|
||||
var gameCount int
|
||||
err = db.QueryRow("SELECT COUNT(*) FROM game").Scan(&gameCount)
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, 5, gameCount, "Expected 5 games")
|
||||
|
||||
var songCount int
|
||||
err = db.QueryRow("SELECT COUNT(*) FROM song").Scan(&songCount)
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, 9, songCount, "Expected 9 songs")
|
||||
|
||||
t.Log("✓ Manually inserted 5 games with 9 songs")
|
||||
})
|
||||
|
||||
// Step 3: Apply migration 5 (rename game→soundtrack)
|
||||
t.Run("ApplyMigration5", func(t *testing.T) {
|
||||
// Apply the remaining migrations (just migration 5)
|
||||
applyMigrations(t, host, port, user, password, dbname, 1)
|
||||
|
||||
// Verify tables were renamed
|
||||
connStr := fmt.Sprintf("host=%s port=%s user=%s password=%s dbname=%s sslmode=disable",
|
||||
host, port, user, password, dbname)
|
||||
db, err := sql.Open("postgres", connStr)
|
||||
require.NoError(t, err)
|
||||
defer db.Close()
|
||||
|
||||
// Check that soundtrack table exists
|
||||
var soundtrackCount int
|
||||
err = db.QueryRow("SELECT COUNT(*) FROM soundtrack").Scan(&soundtrackCount)
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, 5, soundtrackCount, "Expected 5 soundtracks after migration")
|
||||
|
||||
// Check that game table no longer exists
|
||||
_, err = db.Exec("SELECT 1 FROM game LIMIT 1")
|
||||
require.Error(t, err, "game table should not exist after migration")
|
||||
|
||||
// Check that song table has soundtrack_id column
|
||||
var songCount int
|
||||
err = db.QueryRow("SELECT COUNT(*) FROM song").Scan(&songCount)
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, 9, songCount, "Expected 9 songs after migration")
|
||||
|
||||
// Verify data integrity: soundtrack_name values
|
||||
rows, err := db.Query("SELECT soundtrack_name FROM soundtrack ORDER BY id")
|
||||
require.NoError(t, err)
|
||||
defer rows.Close()
|
||||
|
||||
expectedNames := []string{"Manual Game 1", "Manual Game 2", "Manual Game 3", "Manual Game 4", "Manual Game 5"}
|
||||
actualNames := make([]string, 0)
|
||||
for rows.Next() {
|
||||
var name string
|
||||
err := rows.Scan(&name)
|
||||
require.NoError(t, err)
|
||||
actualNames = append(actualNames, name)
|
||||
}
|
||||
require.Equal(t, expectedNames, actualNames, "Soundtrack names should match original game names")
|
||||
|
||||
t.Log("✓ Migration 5 applied successfully, data preserved")
|
||||
})
|
||||
}
|
||||
|
||||
// cleanupDB drops the test database
|
||||
func cleanupDB(t *testing.T, host, port, user, password, dbname string) {
|
||||
connStr := fmt.Sprintf("host=%s port=%s user=%s password=%s dbname=postgres sslmode=disable",
|
||||
host, port, user, password)
|
||||
db, err := sql.Open("postgres", connStr)
|
||||
if err != nil {
|
||||
t.Logf("Warning: could not connect to cleanup DB: %v", err)
|
||||
return
|
||||
}
|
||||
defer db.Close()
|
||||
|
||||
// Check if database exists before dropping
|
||||
var exists int
|
||||
err = db.QueryRow("SELECT 1 FROM pg_database WHERE datname = $1", dbname).Scan(&exists)
|
||||
if err != nil && err != sql.ErrNoRows {
|
||||
t.Logf("Warning: could not check if DB exists: %v", err)
|
||||
return
|
||||
}
|
||||
|
||||
if exists == 1 {
|
||||
_, err = db.Exec("DROP DATABASE " + dbname + " WITH (FORCE)")
|
||||
if err != nil {
|
||||
t.Logf("Warning: could not drop DB: %v", err)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// createTestDB creates a fresh test database
|
||||
func createTestDB(t *testing.T, host, port, user, password, dbname string) {
|
||||
connStr := fmt.Sprintf("host=%s port=%s user=%s password=%s dbname=postgres sslmode=disable",
|
||||
host, port, user, password)
|
||||
db, err := sql.Open("postgres", connStr)
|
||||
require.NoError(t, err)
|
||||
defer db.Close()
|
||||
|
||||
// Drop if exists
|
||||
cleanupDB(t, host, port, user, password, dbname)
|
||||
|
||||
// Create database
|
||||
_, err = db.Exec("CREATE DATABASE " + dbname)
|
||||
require.NoError(t, err)
|
||||
|
||||
// Enable UUID extension if needed
|
||||
connStrDB := fmt.Sprintf("host=%s port=%s user=%s password=%s dbname=%s sslmode=disable",
|
||||
host, port, user, password, dbname)
|
||||
db2, err := sql.Open("postgres", connStrDB)
|
||||
require.NoError(t, err)
|
||||
defer db2.Close()
|
||||
|
||||
_, err = db2.Exec("CREATE EXTENSION IF NOT EXISTS \"uuid-ossp\"")
|
||||
if err != nil {
|
||||
t.Logf("Note: uuid-ossp extension may not be available: %v", err)
|
||||
}
|
||||
}
|
||||
|
||||
// applyMigrations applies n migrations to the database using Go migrate library
|
||||
func applyMigrations(t *testing.T, host, port, user, password, dbname string, steps int) {
|
||||
migrationURL := fmt.Sprintf("postgres://%s:%s@%s:%s/%s?sslmode=disable",
|
||||
user, password, host, port, dbname)
|
||||
|
||||
db, err := sql.Open("postgres", migrationURL)
|
||||
require.NoError(t, err)
|
||||
defer db.Close()
|
||||
|
||||
driver, err := postgres.WithInstance(db, &postgres.Config{})
|
||||
require.NoError(t, err)
|
||||
|
||||
m, err := migrate.NewWithDatabaseInstance(
|
||||
"file://migrations",
|
||||
"postgres", driver)
|
||||
require.NoError(t, err)
|
||||
|
||||
// Get current version
|
||||
version, _, err := m.Version()
|
||||
if err != nil && err != migrate.ErrNilVersion {
|
||||
require.NoError(t, err)
|
||||
}
|
||||
if err == migrate.ErrNilVersion {
|
||||
version = 0
|
||||
}
|
||||
t.Logf("Current migration version: %d", version)
|
||||
|
||||
// Apply exactly 'steps' migrations
|
||||
if steps > 0 {
|
||||
err = m.Steps(steps)
|
||||
if err != nil && err != migrate.ErrNoChange {
|
||||
require.NoError(t, err)
|
||||
}
|
||||
} else if steps < 0 {
|
||||
err = m.Steps(steps)
|
||||
require.NoError(t, err)
|
||||
}
|
||||
|
||||
// Get new version
|
||||
newVersion, _, err := m.Version()
|
||||
if err != nil && err != migrate.ErrNilVersion {
|
||||
require.NoError(t, err)
|
||||
}
|
||||
if err == migrate.ErrNilVersion {
|
||||
newVersion = 0
|
||||
}
|
||||
t.Logf("Migration version after applying %d steps: %d", steps, newVersion)
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
-- Drop indexes for sessions table
|
||||
DROP INDEX IF EXISTS idx_sessions_expires;
|
||||
DROP INDEX IF EXISTS idx_sessions_token;
|
||||
DROP INDEX IF EXISTS idx_sessions_ip;
|
||||
DROP INDEX IF EXISTS idx_sessions_created;
|
||||
|
||||
-- Drop sessions table
|
||||
DROP TABLE IF EXISTS sessions;
|
||||
|
||||
-- Drop performance indexes for song_list
|
||||
DROP INDEX IF EXISTS idx_song_list_match_date;
|
||||
DROP INDEX IF EXISTS idx_song_list_match_id;
|
||||
|
||||
-- Drop performance indexes for song
|
||||
DROP INDEX IF EXISTS idx_song_hash;
|
||||
DROP INDEX IF EXISTS idx_song_path;
|
||||
DROP INDEX IF EXISTS idx_song_game_id;
|
||||
DROP INDEX IF EXISTS idx_song_game_id_song_name;
|
||||
|
||||
-- Drop performance indexes for game
|
||||
DROP INDEX IF EXISTS idx_game_deleted;
|
||||
DROP INDEX IF EXISTS idx_game_hash;
|
||||
DROP INDEX IF EXISTS idx_game_path;
|
||||
DROP INDEX IF EXISTS idx_game_name;
|
||||
@@ -0,0 +1,39 @@
|
||||
-- ============================================
|
||||
-- PERFORMANCE INDEXES FOR EXISTING TABLES
|
||||
-- ============================================
|
||||
|
||||
-- Game table indexes
|
||||
CREATE INDEX IF NOT EXISTS idx_game_deleted ON game(deleted) WHERE deleted IS NULL;
|
||||
CREATE INDEX IF NOT EXISTS idx_game_hash ON game(hash);
|
||||
CREATE INDEX IF NOT EXISTS idx_game_path ON game(path);
|
||||
CREATE INDEX IF NOT EXISTS idx_game_name ON game(game_name);
|
||||
|
||||
-- Song table indexes
|
||||
CREATE INDEX IF NOT EXISTS idx_song_hash ON song(hash);
|
||||
CREATE INDEX IF NOT EXISTS idx_song_path ON song(path);
|
||||
CREATE INDEX IF NOT EXISTS idx_song_game_id ON song(game_id);
|
||||
CREATE INDEX IF NOT EXISTS idx_song_game_id_song_name ON song(game_id, song_name);
|
||||
|
||||
-- Song_list table indexes
|
||||
CREATE INDEX IF NOT EXISTS idx_song_list_match_date ON song_list(match_date);
|
||||
CREATE INDEX IF NOT EXISTS idx_song_list_match_id ON song_list(match_id);
|
||||
|
||||
-- ============================================
|
||||
-- SESSIONS TABLE FOR TOKEN MANAGEMENT
|
||||
-- ============================================
|
||||
|
||||
-- Create sessions table for tracking client tokens
|
||||
CREATE TABLE sessions (
|
||||
token VARCHAR(64) PRIMARY KEY,
|
||||
ip_address VARCHAR(45) NOT NULL,
|
||||
user_agent TEXT NOT NULL,
|
||||
client_type VARCHAR(20) DEFAULT 'web',
|
||||
expires_at TIMESTAMP WITH TIME ZONE NOT NULL,
|
||||
created_at TIMESTAMP WITH TIME ZONE DEFAULT NOW()
|
||||
);
|
||||
|
||||
-- Indexes for fast lookup and cleanup
|
||||
CREATE INDEX idx_sessions_expires ON sessions(expires_at);
|
||||
CREATE INDEX idx_sessions_token ON sessions(token);
|
||||
CREATE INDEX idx_sessions_ip ON sessions(ip_address);
|
||||
CREATE INDEX idx_sessions_created ON sessions(created_at);
|
||||
@@ -0,0 +1,33 @@
|
||||
-- Revert: Rename soundtrack table back to game
|
||||
ALTER TABLE soundtrack RENAME TO game;
|
||||
|
||||
-- Revert primary key sequence
|
||||
ALTER SEQUENCE soundtrack_id_seq RENAME TO game_id_seq;
|
||||
|
||||
-- Revert columns in game table
|
||||
ALTER TABLE game RENAME COLUMN soundtrack_name TO game_name;
|
||||
|
||||
-- Revert song table: rename soundtrack_id back to game_id
|
||||
ALTER TABLE song RENAME COLUMN soundtrack_id TO game_id;
|
||||
|
||||
-- Revert song primary key
|
||||
ALTER TABLE song DROP CONSTRAINT IF EXISTS song_pkey;
|
||||
ALTER TABLE song ADD PRIMARY KEY (game_id, path);
|
||||
ALTER TABLE song RENAME CONSTRAINT song_pkey_soundtrack TO song_pkey;
|
||||
|
||||
-- Revert song_list table references
|
||||
ALTER TABLE song_list RENAME COLUMN soundtrack_name TO game_name;
|
||||
|
||||
-- Revert foreign key constraint
|
||||
ALTER TABLE song DROP CONSTRAINT IF EXISTS song_soundtrack_id_fkey;
|
||||
ALTER TABLE song ADD CONSTRAINT song_game_id_fkey
|
||||
FOREIGN KEY (game_id) REFERENCES game(id);
|
||||
|
||||
-- Revert indexes
|
||||
ALTER INDEX IF EXISTS idx_soundtrack_deleted RENAME TO idx_game_deleted;
|
||||
ALTER INDEX IF EXISTS idx_soundtrack_hash RENAME TO idx_game_hash;
|
||||
ALTER INDEX IF EXISTS idx_soundtrack_path RENAME TO idx_game_path;
|
||||
ALTER INDEX IF EXISTS idx_soundtrack_name RENAME TO idx_game_name;
|
||||
ALTER INDEX IF EXISTS idx_song_soundtrack_id RENAME TO idx_song_game_id;
|
||||
ALTER INDEX IF EXISTS idx_song_soundtrack_id_song_name RENAME TO idx_song_game_id_song_name;
|
||||
ALTER INDEX IF EXISTS song_list_soundtrack_name_idx RENAME TO song_list_game_name_idx;
|
||||
@@ -0,0 +1,32 @@
|
||||
-- Rename game table to soundtrack
|
||||
ALTER TABLE game RENAME TO soundtrack;
|
||||
|
||||
-- Rename primary key sequence
|
||||
ALTER SEQUENCE game_id_seq RENAME TO soundtrack_id_seq;
|
||||
|
||||
-- Rename columns in soundtrack table
|
||||
ALTER TABLE soundtrack RENAME COLUMN game_name TO soundtrack_name;
|
||||
|
||||
-- Update song table: rename game_id to soundtrack_id
|
||||
ALTER TABLE song RENAME COLUMN game_id TO soundtrack_id;
|
||||
|
||||
-- Update song primary key
|
||||
ALTER TABLE song DROP CONSTRAINT IF EXISTS song_pkey;
|
||||
ALTER TABLE song ADD PRIMARY KEY (soundtrack_id, path);
|
||||
|
||||
-- Update song_list table references
|
||||
ALTER TABLE song_list RENAME COLUMN game_name TO soundtrack_name;
|
||||
|
||||
-- Rename foreign key constraint
|
||||
ALTER TABLE song DROP CONSTRAINT IF EXISTS song_game_id_fkey;
|
||||
ALTER TABLE song ADD CONSTRAINT song_soundtrack_id_fkey
|
||||
FOREIGN KEY (soundtrack_id) REFERENCES soundtrack(id);
|
||||
|
||||
-- Rename indexes
|
||||
ALTER INDEX IF EXISTS idx_game_deleted RENAME TO idx_soundtrack_deleted;
|
||||
ALTER INDEX IF EXISTS idx_game_hash RENAME TO idx_soundtrack_hash;
|
||||
ALTER INDEX IF EXISTS idx_game_path RENAME TO idx_soundtrack_path;
|
||||
ALTER INDEX IF EXISTS idx_game_name RENAME TO idx_soundtrack_name;
|
||||
ALTER INDEX IF EXISTS idx_song_game_id RENAME TO idx_song_soundtrack_id;
|
||||
ALTER INDEX IF EXISTS idx_song_game_id_song_name RENAME TO idx_song_soundtrack_id_song_name;
|
||||
ALTER INDEX IF EXISTS song_list_game_name_idx RENAME TO song_list_soundtrack_name_idx;
|
||||
@@ -0,0 +1,24 @@
|
||||
-- Rollback: Remove id column and restore composite PK
|
||||
|
||||
-- Step 1: Drop indexes created in up migration
|
||||
DROP INDEX IF EXISTS idx_song_soundtrack_id;
|
||||
DROP INDEX IF EXISTS idx_song_path;
|
||||
|
||||
-- Step 2: Drop foreign key constraint
|
||||
ALTER TABLE song DROP CONSTRAINT IF EXISTS song_soundtrack_id_fkey;
|
||||
|
||||
-- Step 3: Drop new primary key
|
||||
ALTER TABLE song DROP CONSTRAINT song_pkey;
|
||||
|
||||
-- Step 4: Drop unique constraint on id
|
||||
ALTER TABLE song DROP CONSTRAINT IF EXISTS song_id_unique;
|
||||
|
||||
-- Step 5: Restore composite primary key
|
||||
ALTER TABLE song ADD CONSTRAINT song_pkey PRIMARY KEY (soundtrack_id, path);
|
||||
|
||||
-- Step 6: Drop the id column
|
||||
ALTER TABLE song DROP COLUMN id;
|
||||
|
||||
-- Step 7: Recreate original foreign key (soundtrack_id references soundtrack.id)
|
||||
ALTER TABLE song ADD CONSTRAINT song_soundtrack_id_fkey
|
||||
FOREIGN KEY (soundtrack_id) REFERENCES soundtrack(id);
|
||||
@@ -0,0 +1,36 @@
|
||||
-- Migration: Add id column to song table and change PK from composite to single column
|
||||
-- This prepares the song table for eventual UUID migration
|
||||
|
||||
-- Step 1: Add new id column (nullable initially)
|
||||
ALTER TABLE song ADD COLUMN id serial4;
|
||||
|
||||
-- Step 2: Create unique constraint on id (allows backfilling)
|
||||
ALTER TABLE song ADD CONSTRAINT song_id_unique UNIQUE (id);
|
||||
|
||||
-- Step 3: Backfill existing rows with sequential IDs
|
||||
-- Use DEFAULT which pulls from the sequence
|
||||
UPDATE song SET id = DEFAULT WHERE id IS NULL;
|
||||
|
||||
-- Step 4: Verify all rows have an id
|
||||
-- If this returns 0, backfill worked
|
||||
-- SELECT COUNT(*) FROM song WHERE id IS NULL;
|
||||
|
||||
-- Step 5: Drop the composite primary key (soundtrack_id, path)
|
||||
ALTER TABLE song DROP CONSTRAINT song_pkey;
|
||||
|
||||
-- Step 6: Add new primary key on id column
|
||||
ALTER TABLE song ADD CONSTRAINT song_pkey PRIMARY KEY (id);
|
||||
|
||||
-- Step 7: Ensure soundtrack_id remains a foreign key to soundtrack
|
||||
-- First drop existing FK if it exists (from the rename migration)
|
||||
ALTER TABLE song DROP CONSTRAINT IF EXISTS song_soundtrack_id_fkey;
|
||||
|
||||
-- Then recreate it
|
||||
ALTER TABLE song ADD CONSTRAINT song_soundtrack_id_fkey
|
||||
FOREIGN KEY (soundtrack_id) REFERENCES soundtrack(id);
|
||||
|
||||
-- Step 8: Create index on soundtrack_id for query performance
|
||||
CREATE INDEX IF NOT EXISTS idx_song_soundtrack_id ON song(soundtrack_id);
|
||||
|
||||
-- Step 9: Create index on path for lookups (previously part of PK)
|
||||
CREATE INDEX IF NOT EXISTS idx_song_path ON song(path);
|
||||
@@ -1,49 +0,0 @@
|
||||
-- name: ResetGameIdSeq :one
|
||||
SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1);
|
||||
|
||||
-- name: GetGameNameById :one
|
||||
SELECT game_name FROM game WHERE id = $1;
|
||||
|
||||
-- name: GetGameById :one
|
||||
SELECT *
|
||||
FROM game
|
||||
WHERE id = $1
|
||||
AND deleted IS NULL;
|
||||
|
||||
-- name: SetGameDeletionDate :exec
|
||||
UPDATE game SET deleted=now() WHERE deleted IS NULL;
|
||||
|
||||
-- name: ClearGames :exec
|
||||
DELETE FROM game;
|
||||
|
||||
-- name: UpdateGameName :exec
|
||||
UPDATE game SET game_name=sqlc.arg(name), path=sqlc.arg(path), last_changed=now() WHERE id=sqlc.arg(id);
|
||||
|
||||
-- name: UpdateGameHash :exec
|
||||
UPDATE game SET hash=sqlc.arg(hash), last_changed=now() WHERE id=sqlc.arg(id);
|
||||
|
||||
-- name: RemoveDeletionDate :exec
|
||||
UPDATE game SET deleted=NULL WHERE id=$1;
|
||||
|
||||
-- name: GetIdByGameName :one
|
||||
SELECT id FROM game WHERE game_name = $1;
|
||||
|
||||
-- name: InsertGame :one
|
||||
INSERT INTO game (game_name, path, hash, added) VALUES ($1, $2, $3, now()) returning id;
|
||||
|
||||
-- name: InsertGameWithExistingId :exec
|
||||
INSERT INTO game (id, game_name, path, hash, added) VALUES ($1, $2, $3, $4, now());
|
||||
|
||||
-- name: FindAllGames :many
|
||||
SELECT *
|
||||
FROM game
|
||||
WHERE deleted IS NULL
|
||||
ORDER BY game_name;
|
||||
|
||||
-- name: GetAllGamesIncludingDeleted :many
|
||||
SELECT *
|
||||
FROM game
|
||||
ORDER BY game_name;
|
||||
|
||||
-- name: AddGamePlayed :exec
|
||||
UPDATE game SET times_played = times_played + 1, last_played = now() WHERE id = $1;
|
||||
@@ -0,0 +1,23 @@
|
||||
-- name: CreateSession :one
|
||||
INSERT INTO sessions (token, ip_address, user_agent, client_type, expires_at)
|
||||
VALUES ($1, $2, $3, $4, $5)
|
||||
RETURNING token, ip_address, user_agent, client_type, expires_at, created_at;
|
||||
|
||||
-- name: GetSession :one
|
||||
SELECT token, ip_address, user_agent, client_type, expires_at, created_at
|
||||
FROM sessions
|
||||
WHERE token = $1
|
||||
LIMIT 1;
|
||||
|
||||
-- name: DeleteSession :exec
|
||||
DELETE FROM sessions
|
||||
WHERE token = $1;
|
||||
|
||||
-- name: DeleteExpiredSessions :exec
|
||||
DELETE FROM sessions
|
||||
WHERE expires_at < NOW();
|
||||
|
||||
-- name: ListSessions :many
|
||||
SELECT token, ip_address, user_agent, client_type, expires_at, created_at
|
||||
FROM sessions
|
||||
ORDER BY created_at DESC;
|
||||
@@ -1,14 +1,14 @@
|
||||
-- name: ClearSongs :exec
|
||||
DELETE FROM song;
|
||||
|
||||
-- name: ClearSongsByGameId :exec
|
||||
DELETE FROM song WHERE game_id = $1;
|
||||
-- name: ClearSongsBySoundtrackId :exec
|
||||
DELETE FROM song WHERE soundtrack_id = $1;
|
||||
|
||||
-- name: AddSong :exec
|
||||
INSERT INTO song(game_id, song_name, path, file_name, hash) VALUES ($1, $2, $3, $4, $5);
|
||||
INSERT INTO song(soundtrack_id, song_name, path, file_name, hash) VALUES ($1, $2, $3, $4, $5);
|
||||
|
||||
-- name: CheckSong :one
|
||||
SELECT COUNT(*) FROM song WHERE path = $1;
|
||||
SELECT COUNT(*) FROM song WHERE soundtrack_id = $1 AND path = $2;
|
||||
|
||||
-- name: CheckSongWithHash :one
|
||||
SELECT COUNT(*) FROM song WHERE hash = $1;
|
||||
@@ -20,22 +20,25 @@ SELECT * FROM song WHERE hash = $1;
|
||||
UPDATE song SET song_name=$1, file_name=$2, path=$3 where hash=$4;
|
||||
|
||||
-- name: AddHashToSong :exec
|
||||
UPDATE song SET hash=$1 where path=$2;
|
||||
UPDATE song SET hash=$1 where soundtrack_id = $2 AND path = $3;
|
||||
|
||||
-- name: FindSongsFromGame :many
|
||||
-- name: FindSongsFromSoundtrack :many
|
||||
SELECT *
|
||||
FROM song
|
||||
WHERE game_id = $1;
|
||||
WHERE soundtrack_id = $1;
|
||||
|
||||
-- name: AddSongPlayed :exec
|
||||
UPDATE song SET times_played = times_played + 1
|
||||
WHERE game_id = $1 AND song_name = $2;
|
||||
WHERE soundtrack_id = $1 AND song_name = $2;
|
||||
|
||||
-- name: FetchAllSongs :many
|
||||
SELECT * FROM song;
|
||||
|
||||
-- name: GetSongById :one
|
||||
SELECT * FROM song WHERE id = $1;
|
||||
|
||||
-- name: RemoveBrokenSong :exec
|
||||
DELETE FROM song WHERE path = $1;
|
||||
DELETE FROM song WHERE soundtrack_id = $1 AND path = $2;
|
||||
|
||||
-- name: RemoveBrokenSongs :exec
|
||||
DELETE FROM song where path = any (sqlc.slice('paths'));
|
||||
DELETE FROM song WHERE id = ANY($1);
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
-- name: InsertSongInList :exec
|
||||
INSERT INTO song_list (match_date, match_id, song_no, game_name, song_name)
|
||||
INSERT INTO song_list (match_date, match_id, song_no, soundtrack_name, song_name)
|
||||
VALUES ($1, $2, $3, $4, $5);
|
||||
|
||||
-- name: GetSongList :many
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
-- name: ResetSoundtrackIdSeq :one
|
||||
SELECT setval('soundtrack_id_seq', (SELECT MAX(id) FROM soundtrack)+1);
|
||||
|
||||
-- name: GetSoundtrackNameById :one
|
||||
SELECT soundtrack_name FROM soundtrack WHERE id = $1;
|
||||
|
||||
-- name: GetSoundtrackById :one
|
||||
SELECT *
|
||||
FROM soundtrack
|
||||
WHERE id = $1
|
||||
AND deleted IS NULL;
|
||||
|
||||
-- name: SetSoundtrackDeletionDate :exec
|
||||
UPDATE soundtrack SET deleted=now() WHERE deleted IS NULL;
|
||||
|
||||
-- name: ClearSoundtracks :exec
|
||||
DELETE FROM soundtrack;
|
||||
|
||||
-- name: UpdateSoundtrackName :exec
|
||||
UPDATE soundtrack SET soundtrack_name=sqlc.arg(name), path=sqlc.arg(path), last_changed=now() WHERE id=sqlc.arg(id);
|
||||
|
||||
-- name: UpdateSoundtrackHash :exec
|
||||
UPDATE soundtrack SET hash=sqlc.arg(hash), last_changed=now() WHERE id=sqlc.arg(id);
|
||||
|
||||
-- name: RemoveSoundtrackDeletionDate :exec
|
||||
UPDATE soundtrack SET deleted=NULL WHERE id=$1;
|
||||
|
||||
-- name: GetIdBySoundtrackName :one
|
||||
SELECT id FROM soundtrack WHERE soundtrack_name = $1;
|
||||
|
||||
-- name: InsertSoundtrack :one
|
||||
INSERT INTO soundtrack (soundtrack_name, path, hash, added) VALUES ($1, $2, $3, now()) returning id;
|
||||
|
||||
-- name: InsertSoundtrackWithExistingId :exec
|
||||
INSERT INTO soundtrack (id, soundtrack_name, path, hash, added) VALUES ($1, $2, $3, $4, now());
|
||||
|
||||
-- name: FindAllSoundtracks :many
|
||||
SELECT *
|
||||
FROM soundtrack
|
||||
WHERE deleted IS NULL
|
||||
ORDER BY soundtrack_name;
|
||||
|
||||
-- name: GetAllSoundtracksIncludingDeleted :many
|
||||
SELECT *
|
||||
FROM soundtrack
|
||||
ORDER BY soundtrack_name;
|
||||
|
||||
-- name: AddSoundtrackPlayed :exec
|
||||
UPDATE soundtrack SET times_played = times_played + 1, last_played = now() WHERE id = $1;
|
||||
@@ -0,0 +1,148 @@
|
||||
-- Most played soundtracks with their songs
|
||||
-- name: GetMostPlayedSoundtracksWithSongs :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played,
|
||||
'file_name', s.file_name
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.times_played DESC, g.soundtrack_name
|
||||
LIMIT $1;
|
||||
|
||||
-- Least played soundtracks with their songs
|
||||
-- name: GetLeastPlayedSoundtracksWithSongs :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played,
|
||||
'file_name', s.file_name
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.times_played ASC, g.soundtrack_name
|
||||
LIMIT $1;
|
||||
|
||||
-- Most played songs with their soundtrack info
|
||||
-- name: GetMostPlayedSongsWithSoundtrack :many
|
||||
SELECT
|
||||
s.soundtrack_id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
s.song_name,
|
||||
s.path,
|
||||
s.times_played,
|
||||
s.file_name
|
||||
FROM song s
|
||||
JOIN soundtrack g ON s.soundtrack_id = g.id
|
||||
WHERE g.deleted IS NULL
|
||||
ORDER BY s.times_played DESC, s.song_name
|
||||
LIMIT $1;
|
||||
|
||||
-- Least played songs with their soundtrack info
|
||||
-- name: GetLeastPlayedSongsWithSoundtrack :many
|
||||
SELECT
|
||||
s.soundtrack_id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
s.song_name,
|
||||
s.path,
|
||||
s.times_played,
|
||||
s.file_name
|
||||
FROM song s
|
||||
JOIN soundtrack g ON s.soundtrack_id = g.id
|
||||
WHERE g.deleted IS NULL
|
||||
ORDER BY s.times_played ASC, s.song_name
|
||||
LIMIT $1;
|
||||
|
||||
-- Soundtracks that have never been played (times_played = 0)
|
||||
-- name: GetNeverPlayedSoundtracks :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.added,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL AND g.times_played = 0
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.added
|
||||
ORDER BY g.soundtrack_name;
|
||||
|
||||
-- Last played soundtracks (most recently played)
|
||||
-- name: GetLastPlayedSoundtracks :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL AND g.last_played IS NOT NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.last_played DESC
|
||||
LIMIT $1;
|
||||
|
||||
-- Oldest played soundtracks (least recently played, but has been played at least once)
|
||||
-- name: GetOldestPlayedSoundtracks :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL AND g.last_played IS NOT NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.last_played ASC
|
||||
LIMIT $1;
|
||||
|
||||
-- Get statistics summary
|
||||
-- name: GetStatisticsSummary :one
|
||||
SELECT
|
||||
COUNT(*) as total_soundtracks,
|
||||
COALESCE(SUM(CASE WHEN times_played > 0 THEN 1 ELSE 0 END), 0)::bigint as played_soundtracks,
|
||||
COALESCE(SUM(CASE WHEN times_played = 0 THEN 1 ELSE 0 END), 0)::bigint as never_played_soundtracks,
|
||||
COALESCE(SUM(times_played), 0)::bigint as total_soundtrack_plays,
|
||||
COALESCE(AVG(times_played), 0)::float as avg_soundtrack_plays,
|
||||
COALESCE(MAX(times_played), 0)::bigint as max_soundtrack_plays,
|
||||
COALESCE(MIN(times_played), 0)::bigint as min_soundtrack_plays
|
||||
FROM soundtrack
|
||||
WHERE deleted IS NULL;
|
||||
@@ -1,246 +0,0 @@
|
||||
// Code generated by sqlc. DO NOT EDIT.
|
||||
// versions:
|
||||
// sqlc v1.31.1
|
||||
// source: game.sql
|
||||
|
||||
package repository
|
||||
|
||||
import (
|
||||
"context"
|
||||
)
|
||||
|
||||
const addGamePlayed = `-- name: AddGamePlayed :exec
|
||||
UPDATE game SET times_played = times_played + 1, last_played = now() WHERE id = $1
|
||||
`
|
||||
|
||||
func (q *Queries) AddGamePlayed(ctx context.Context, id int32) error {
|
||||
_, err := q.db.Exec(ctx, addGamePlayed, id)
|
||||
return err
|
||||
}
|
||||
|
||||
const clearGames = `-- name: ClearGames :exec
|
||||
DELETE FROM game
|
||||
`
|
||||
|
||||
func (q *Queries) ClearGames(ctx context.Context) error {
|
||||
_, err := q.db.Exec(ctx, clearGames)
|
||||
return err
|
||||
}
|
||||
|
||||
const findAllGames = `-- name: FindAllGames :many
|
||||
SELECT id, game_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash
|
||||
FROM game
|
||||
WHERE deleted IS NULL
|
||||
ORDER BY game_name
|
||||
`
|
||||
|
||||
func (q *Queries) FindAllGames(ctx context.Context) ([]Game, error) {
|
||||
rows, err := q.db.Query(ctx, findAllGames)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []Game
|
||||
for rows.Next() {
|
||||
var i Game
|
||||
if err := rows.Scan(
|
||||
&i.ID,
|
||||
&i.GameName,
|
||||
&i.Added,
|
||||
&i.Deleted,
|
||||
&i.LastChanged,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getAllGamesIncludingDeleted = `-- name: GetAllGamesIncludingDeleted :many
|
||||
SELECT id, game_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash
|
||||
FROM game
|
||||
ORDER BY game_name
|
||||
`
|
||||
|
||||
func (q *Queries) GetAllGamesIncludingDeleted(ctx context.Context) ([]Game, error) {
|
||||
rows, err := q.db.Query(ctx, getAllGamesIncludingDeleted)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []Game
|
||||
for rows.Next() {
|
||||
var i Game
|
||||
if err := rows.Scan(
|
||||
&i.ID,
|
||||
&i.GameName,
|
||||
&i.Added,
|
||||
&i.Deleted,
|
||||
&i.LastChanged,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getGameById = `-- name: GetGameById :one
|
||||
SELECT id, game_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash
|
||||
FROM game
|
||||
WHERE id = $1
|
||||
AND deleted IS NULL
|
||||
`
|
||||
|
||||
func (q *Queries) GetGameById(ctx context.Context, id int32) (Game, error) {
|
||||
row := q.db.QueryRow(ctx, getGameById, id)
|
||||
var i Game
|
||||
err := row.Scan(
|
||||
&i.ID,
|
||||
&i.GameName,
|
||||
&i.Added,
|
||||
&i.Deleted,
|
||||
&i.LastChanged,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
|
||||
const getGameNameById = `-- name: GetGameNameById :one
|
||||
SELECT game_name FROM game WHERE id = $1
|
||||
`
|
||||
|
||||
func (q *Queries) GetGameNameById(ctx context.Context, id int32) (string, error) {
|
||||
row := q.db.QueryRow(ctx, getGameNameById, id)
|
||||
var game_name string
|
||||
err := row.Scan(&game_name)
|
||||
return game_name, err
|
||||
}
|
||||
|
||||
const getIdByGameName = `-- name: GetIdByGameName :one
|
||||
SELECT id FROM game WHERE game_name = $1
|
||||
`
|
||||
|
||||
func (q *Queries) GetIdByGameName(ctx context.Context, gameName string) (int32, error) {
|
||||
row := q.db.QueryRow(ctx, getIdByGameName, gameName)
|
||||
var id int32
|
||||
err := row.Scan(&id)
|
||||
return id, err
|
||||
}
|
||||
|
||||
const insertGame = `-- name: InsertGame :one
|
||||
INSERT INTO game (game_name, path, hash, added) VALUES ($1, $2, $3, now()) returning id
|
||||
`
|
||||
|
||||
type InsertGameParams struct {
|
||||
GameName string `json:"game_name"`
|
||||
Path string `json:"path"`
|
||||
Hash string `json:"hash"`
|
||||
}
|
||||
|
||||
func (q *Queries) InsertGame(ctx context.Context, arg InsertGameParams) (int32, error) {
|
||||
row := q.db.QueryRow(ctx, insertGame, arg.GameName, arg.Path, arg.Hash)
|
||||
var id int32
|
||||
err := row.Scan(&id)
|
||||
return id, err
|
||||
}
|
||||
|
||||
const insertGameWithExistingId = `-- name: InsertGameWithExistingId :exec
|
||||
INSERT INTO game (id, game_name, path, hash, added) VALUES ($1, $2, $3, $4, now())
|
||||
`
|
||||
|
||||
type InsertGameWithExistingIdParams struct {
|
||||
ID int32 `json:"id"`
|
||||
GameName string `json:"game_name"`
|
||||
Path string `json:"path"`
|
||||
Hash string `json:"hash"`
|
||||
}
|
||||
|
||||
func (q *Queries) InsertGameWithExistingId(ctx context.Context, arg InsertGameWithExistingIdParams) error {
|
||||
_, err := q.db.Exec(ctx, insertGameWithExistingId,
|
||||
arg.ID,
|
||||
arg.GameName,
|
||||
arg.Path,
|
||||
arg.Hash,
|
||||
)
|
||||
return err
|
||||
}
|
||||
|
||||
const removeDeletionDate = `-- name: RemoveDeletionDate :exec
|
||||
UPDATE game SET deleted=NULL WHERE id=$1
|
||||
`
|
||||
|
||||
func (q *Queries) RemoveDeletionDate(ctx context.Context, id int32) error {
|
||||
_, err := q.db.Exec(ctx, removeDeletionDate, id)
|
||||
return err
|
||||
}
|
||||
|
||||
const resetGameIdSeq = `-- name: ResetGameIdSeq :one
|
||||
SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1)
|
||||
`
|
||||
|
||||
func (q *Queries) ResetGameIdSeq(ctx context.Context) (int64, error) {
|
||||
row := q.db.QueryRow(ctx, resetGameIdSeq)
|
||||
var setval int64
|
||||
err := row.Scan(&setval)
|
||||
return setval, err
|
||||
}
|
||||
|
||||
const setGameDeletionDate = `-- name: SetGameDeletionDate :exec
|
||||
UPDATE game SET deleted=now() WHERE deleted IS NULL
|
||||
`
|
||||
|
||||
func (q *Queries) SetGameDeletionDate(ctx context.Context) error {
|
||||
_, err := q.db.Exec(ctx, setGameDeletionDate)
|
||||
return err
|
||||
}
|
||||
|
||||
const updateGameHash = `-- name: UpdateGameHash :exec
|
||||
UPDATE game SET hash=$1, last_changed=now() WHERE id=$2
|
||||
`
|
||||
|
||||
type UpdateGameHashParams struct {
|
||||
Hash string `json:"hash"`
|
||||
ID int32 `json:"id"`
|
||||
}
|
||||
|
||||
func (q *Queries) UpdateGameHash(ctx context.Context, arg UpdateGameHashParams) error {
|
||||
_, err := q.db.Exec(ctx, updateGameHash, arg.Hash, arg.ID)
|
||||
return err
|
||||
}
|
||||
|
||||
const updateGameName = `-- name: UpdateGameName :exec
|
||||
UPDATE game SET game_name=$1, path=$2, last_changed=now() WHERE id=$3
|
||||
`
|
||||
|
||||
type UpdateGameNameParams struct {
|
||||
Name string `json:"name"`
|
||||
Path string `json:"path"`
|
||||
ID int32 `json:"id"`
|
||||
}
|
||||
|
||||
func (q *Queries) UpdateGameName(ctx context.Context, arg UpdateGameNameParams) error {
|
||||
_, err := q.db.Exec(ctx, updateGameName, arg.Name, arg.Path, arg.ID)
|
||||
return err
|
||||
}
|
||||
@@ -6,36 +6,48 @@ package repository
|
||||
|
||||
import (
|
||||
"time"
|
||||
|
||||
"github.com/jackc/pgx/v5/pgtype"
|
||||
)
|
||||
|
||||
type Game struct {
|
||||
ID int32 `json:"id"`
|
||||
GameName string `json:"game_name"`
|
||||
Added time.Time `json:"added"`
|
||||
Deleted *time.Time `json:"deleted"`
|
||||
LastChanged *time.Time `json:"last_changed"`
|
||||
Path string `json:"path"`
|
||||
TimesPlayed int32 `json:"times_played"`
|
||||
LastPlayed *time.Time `json:"last_played"`
|
||||
NumberOfSongs int32 `json:"number_of_songs"`
|
||||
Hash string `json:"hash"`
|
||||
type Session struct {
|
||||
Token string `json:"token"`
|
||||
IpAddress string `json:"ip_address"`
|
||||
UserAgent string `json:"user_agent"`
|
||||
ClientType *string `json:"client_type"`
|
||||
ExpiresAt pgtype.Timestamptz `json:"expires_at"`
|
||||
CreatedAt pgtype.Timestamptz `json:"created_at"`
|
||||
}
|
||||
|
||||
type Song struct {
|
||||
GameID int32 `json:"game_id"`
|
||||
SongName string `json:"song_name"`
|
||||
Path string `json:"path"`
|
||||
TimesPlayed int32 `json:"times_played"`
|
||||
Hash string `json:"hash"`
|
||||
FileName *string `json:"file_name"`
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SongName string `json:"song_name"`
|
||||
Path string `json:"path"`
|
||||
TimesPlayed int32 `json:"times_played"`
|
||||
Hash string `json:"hash"`
|
||||
FileName *string `json:"file_name"`
|
||||
ID pgtype.Int4 `json:"id"`
|
||||
}
|
||||
|
||||
type SongList struct {
|
||||
MatchDate time.Time `json:"match_date"`
|
||||
MatchID int32 `json:"match_id"`
|
||||
SongNo int32 `json:"song_no"`
|
||||
GameName *string `json:"game_name"`
|
||||
SongName *string `json:"song_name"`
|
||||
MatchDate time.Time `json:"match_date"`
|
||||
MatchID int32 `json:"match_id"`
|
||||
SongNo int32 `json:"song_no"`
|
||||
SoundtrackName *string `json:"soundtrack_name"`
|
||||
SongName *string `json:"song_name"`
|
||||
}
|
||||
|
||||
type Soundtrack struct {
|
||||
ID int32 `json:"id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
Added time.Time `json:"added"`
|
||||
Deleted *time.Time `json:"deleted"`
|
||||
LastChanged *time.Time `json:"last_changed"`
|
||||
Path string `json:"path"`
|
||||
TimesPlayed int32 `json:"times_played"`
|
||||
LastPlayed *time.Time `json:"last_played"`
|
||||
NumberOfSongs int32 `json:"number_of_songs"`
|
||||
Hash string `json:"hash"`
|
||||
}
|
||||
|
||||
type Vgmq struct {
|
||||
|
||||
@@ -0,0 +1,120 @@
|
||||
// Code generated by sqlc. DO NOT EDIT.
|
||||
// versions:
|
||||
// sqlc v1.31.1
|
||||
// source: session.sql
|
||||
|
||||
package repository
|
||||
|
||||
import (
|
||||
"context"
|
||||
|
||||
"github.com/jackc/pgx/v5/pgtype"
|
||||
)
|
||||
|
||||
const createSession = `-- name: CreateSession :one
|
||||
INSERT INTO sessions (token, ip_address, user_agent, client_type, expires_at)
|
||||
VALUES ($1, $2, $3, $4, $5)
|
||||
RETURNING token, ip_address, user_agent, client_type, expires_at, created_at
|
||||
`
|
||||
|
||||
type CreateSessionParams struct {
|
||||
Token string `json:"token"`
|
||||
IpAddress string `json:"ip_address"`
|
||||
UserAgent string `json:"user_agent"`
|
||||
ClientType *string `json:"client_type"`
|
||||
ExpiresAt pgtype.Timestamptz `json:"expires_at"`
|
||||
}
|
||||
|
||||
func (q *Queries) CreateSession(ctx context.Context, arg CreateSessionParams) (Session, error) {
|
||||
row := q.db.QueryRow(ctx, createSession,
|
||||
arg.Token,
|
||||
arg.IpAddress,
|
||||
arg.UserAgent,
|
||||
arg.ClientType,
|
||||
arg.ExpiresAt,
|
||||
)
|
||||
var i Session
|
||||
err := row.Scan(
|
||||
&i.Token,
|
||||
&i.IpAddress,
|
||||
&i.UserAgent,
|
||||
&i.ClientType,
|
||||
&i.ExpiresAt,
|
||||
&i.CreatedAt,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
|
||||
const deleteExpiredSessions = `-- name: DeleteExpiredSessions :exec
|
||||
DELETE FROM sessions
|
||||
WHERE expires_at < NOW()
|
||||
`
|
||||
|
||||
func (q *Queries) DeleteExpiredSessions(ctx context.Context) error {
|
||||
_, err := q.db.Exec(ctx, deleteExpiredSessions)
|
||||
return err
|
||||
}
|
||||
|
||||
const deleteSession = `-- name: DeleteSession :exec
|
||||
DELETE FROM sessions
|
||||
WHERE token = $1
|
||||
`
|
||||
|
||||
func (q *Queries) DeleteSession(ctx context.Context, token string) error {
|
||||
_, err := q.db.Exec(ctx, deleteSession, token)
|
||||
return err
|
||||
}
|
||||
|
||||
const getSession = `-- name: GetSession :one
|
||||
SELECT token, ip_address, user_agent, client_type, expires_at, created_at
|
||||
FROM sessions
|
||||
WHERE token = $1
|
||||
LIMIT 1
|
||||
`
|
||||
|
||||
func (q *Queries) GetSession(ctx context.Context, token string) (Session, error) {
|
||||
row := q.db.QueryRow(ctx, getSession, token)
|
||||
var i Session
|
||||
err := row.Scan(
|
||||
&i.Token,
|
||||
&i.IpAddress,
|
||||
&i.UserAgent,
|
||||
&i.ClientType,
|
||||
&i.ExpiresAt,
|
||||
&i.CreatedAt,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
|
||||
const listSessions = `-- name: ListSessions :many
|
||||
SELECT token, ip_address, user_agent, client_type, expires_at, created_at
|
||||
FROM sessions
|
||||
ORDER BY created_at DESC
|
||||
`
|
||||
|
||||
func (q *Queries) ListSessions(ctx context.Context) ([]Session, error) {
|
||||
rows, err := q.db.Query(ctx, listSessions)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []Session
|
||||
for rows.Next() {
|
||||
var i Session
|
||||
if err := rows.Scan(
|
||||
&i.Token,
|
||||
&i.IpAddress,
|
||||
&i.UserAgent,
|
||||
&i.ClientType,
|
||||
&i.ExpiresAt,
|
||||
&i.CreatedAt,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
@@ -7,37 +7,40 @@ package repository
|
||||
|
||||
import (
|
||||
"context"
|
||||
|
||||
"github.com/jackc/pgx/v5/pgtype"
|
||||
)
|
||||
|
||||
const addHashToSong = `-- name: AddHashToSong :exec
|
||||
UPDATE song SET hash=$1 where path=$2
|
||||
UPDATE song SET hash=$1 where soundtrack_id = $2 AND path = $3
|
||||
`
|
||||
|
||||
type AddHashToSongParams struct {
|
||||
Hash string `json:"hash"`
|
||||
Path string `json:"path"`
|
||||
Hash string `json:"hash"`
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
Path string `json:"path"`
|
||||
}
|
||||
|
||||
func (q *Queries) AddHashToSong(ctx context.Context, arg AddHashToSongParams) error {
|
||||
_, err := q.db.Exec(ctx, addHashToSong, arg.Hash, arg.Path)
|
||||
_, err := q.db.Exec(ctx, addHashToSong, arg.Hash, arg.SoundtrackID, arg.Path)
|
||||
return err
|
||||
}
|
||||
|
||||
const addSong = `-- name: AddSong :exec
|
||||
INSERT INTO song(game_id, song_name, path, file_name, hash) VALUES ($1, $2, $3, $4, $5)
|
||||
INSERT INTO song(soundtrack_id, song_name, path, file_name, hash) VALUES ($1, $2, $3, $4, $5)
|
||||
`
|
||||
|
||||
type AddSongParams struct {
|
||||
GameID int32 `json:"game_id"`
|
||||
SongName string `json:"song_name"`
|
||||
Path string `json:"path"`
|
||||
FileName *string `json:"file_name"`
|
||||
Hash string `json:"hash"`
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SongName string `json:"song_name"`
|
||||
Path string `json:"path"`
|
||||
FileName *string `json:"file_name"`
|
||||
Hash string `json:"hash"`
|
||||
}
|
||||
|
||||
func (q *Queries) AddSong(ctx context.Context, arg AddSongParams) error {
|
||||
_, err := q.db.Exec(ctx, addSong,
|
||||
arg.GameID,
|
||||
arg.SoundtrackID,
|
||||
arg.SongName,
|
||||
arg.Path,
|
||||
arg.FileName,
|
||||
@@ -48,25 +51,30 @@ func (q *Queries) AddSong(ctx context.Context, arg AddSongParams) error {
|
||||
|
||||
const addSongPlayed = `-- name: AddSongPlayed :exec
|
||||
UPDATE song SET times_played = times_played + 1
|
||||
WHERE game_id = $1 AND song_name = $2
|
||||
WHERE soundtrack_id = $1 AND song_name = $2
|
||||
`
|
||||
|
||||
type AddSongPlayedParams struct {
|
||||
GameID int32 `json:"game_id"`
|
||||
SongName string `json:"song_name"`
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SongName string `json:"song_name"`
|
||||
}
|
||||
|
||||
func (q *Queries) AddSongPlayed(ctx context.Context, arg AddSongPlayedParams) error {
|
||||
_, err := q.db.Exec(ctx, addSongPlayed, arg.GameID, arg.SongName)
|
||||
_, err := q.db.Exec(ctx, addSongPlayed, arg.SoundtrackID, arg.SongName)
|
||||
return err
|
||||
}
|
||||
|
||||
const checkSong = `-- name: CheckSong :one
|
||||
SELECT COUNT(*) FROM song WHERE path = $1
|
||||
SELECT COUNT(*) FROM song WHERE soundtrack_id = $1 AND path = $2
|
||||
`
|
||||
|
||||
func (q *Queries) CheckSong(ctx context.Context, path string) (int64, error) {
|
||||
row := q.db.QueryRow(ctx, checkSong, path)
|
||||
type CheckSongParams struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
Path string `json:"path"`
|
||||
}
|
||||
|
||||
func (q *Queries) CheckSong(ctx context.Context, arg CheckSongParams) (int64, error) {
|
||||
row := q.db.QueryRow(ctx, checkSong, arg.SoundtrackID, arg.Path)
|
||||
var count int64
|
||||
err := row.Scan(&count)
|
||||
return count, err
|
||||
@@ -92,17 +100,17 @@ func (q *Queries) ClearSongs(ctx context.Context) error {
|
||||
return err
|
||||
}
|
||||
|
||||
const clearSongsByGameId = `-- name: ClearSongsByGameId :exec
|
||||
DELETE FROM song WHERE game_id = $1
|
||||
const clearSongsBySoundtrackId = `-- name: ClearSongsBySoundtrackId :exec
|
||||
DELETE FROM song WHERE soundtrack_id = $1
|
||||
`
|
||||
|
||||
func (q *Queries) ClearSongsByGameId(ctx context.Context, gameID int32) error {
|
||||
_, err := q.db.Exec(ctx, clearSongsByGameId, gameID)
|
||||
func (q *Queries) ClearSongsBySoundtrackId(ctx context.Context, soundtrackID int32) error {
|
||||
_, err := q.db.Exec(ctx, clearSongsBySoundtrackId, soundtrackID)
|
||||
return err
|
||||
}
|
||||
|
||||
const fetchAllSongs = `-- name: FetchAllSongs :many
|
||||
SELECT game_id, song_name, path, times_played, hash, file_name FROM song
|
||||
SELECT soundtrack_id, song_name, path, times_played, hash, file_name, id FROM song
|
||||
`
|
||||
|
||||
func (q *Queries) FetchAllSongs(ctx context.Context) ([]Song, error) {
|
||||
@@ -115,12 +123,13 @@ func (q *Queries) FetchAllSongs(ctx context.Context) ([]Song, error) {
|
||||
for rows.Next() {
|
||||
var i Song
|
||||
if err := rows.Scan(
|
||||
&i.GameID,
|
||||
&i.SoundtrackID,
|
||||
&i.SongName,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.Hash,
|
||||
&i.FileName,
|
||||
&i.ID,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@@ -132,14 +141,14 @@ func (q *Queries) FetchAllSongs(ctx context.Context) ([]Song, error) {
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const findSongsFromGame = `-- name: FindSongsFromGame :many
|
||||
SELECT game_id, song_name, path, times_played, hash, file_name
|
||||
const findSongsFromSoundtrack = `-- name: FindSongsFromSoundtrack :many
|
||||
SELECT soundtrack_id, song_name, path, times_played, hash, file_name, id
|
||||
FROM song
|
||||
WHERE game_id = $1
|
||||
WHERE soundtrack_id = $1
|
||||
`
|
||||
|
||||
func (q *Queries) FindSongsFromGame(ctx context.Context, gameID int32) ([]Song, error) {
|
||||
rows, err := q.db.Query(ctx, findSongsFromGame, gameID)
|
||||
func (q *Queries) FindSongsFromSoundtrack(ctx context.Context, soundtrackID int32) ([]Song, error) {
|
||||
rows, err := q.db.Query(ctx, findSongsFromSoundtrack, soundtrackID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@@ -148,12 +157,13 @@ func (q *Queries) FindSongsFromGame(ctx context.Context, gameID int32) ([]Song,
|
||||
for rows.Next() {
|
||||
var i Song
|
||||
if err := rows.Scan(
|
||||
&i.GameID,
|
||||
&i.SoundtrackID,
|
||||
&i.SongName,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.Hash,
|
||||
&i.FileName,
|
||||
&i.ID,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@@ -165,39 +175,64 @@ func (q *Queries) FindSongsFromGame(ctx context.Context, gameID int32) ([]Song,
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getSongById = `-- name: GetSongById :one
|
||||
SELECT soundtrack_id, song_name, path, times_played, hash, file_name, id FROM song WHERE id = $1
|
||||
`
|
||||
|
||||
func (q *Queries) GetSongById(ctx context.Context, id pgtype.Int4) (Song, error) {
|
||||
row := q.db.QueryRow(ctx, getSongById, id)
|
||||
var i Song
|
||||
err := row.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SongName,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.Hash,
|
||||
&i.FileName,
|
||||
&i.ID,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
|
||||
const getSongWithHash = `-- name: GetSongWithHash :one
|
||||
SELECT game_id, song_name, path, times_played, hash, file_name FROM song WHERE hash = $1
|
||||
SELECT soundtrack_id, song_name, path, times_played, hash, file_name, id FROM song WHERE hash = $1
|
||||
`
|
||||
|
||||
func (q *Queries) GetSongWithHash(ctx context.Context, hash string) (Song, error) {
|
||||
row := q.db.QueryRow(ctx, getSongWithHash, hash)
|
||||
var i Song
|
||||
err := row.Scan(
|
||||
&i.GameID,
|
||||
&i.SoundtrackID,
|
||||
&i.SongName,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.Hash,
|
||||
&i.FileName,
|
||||
&i.ID,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
|
||||
const removeBrokenSong = `-- name: RemoveBrokenSong :exec
|
||||
DELETE FROM song WHERE path = $1
|
||||
DELETE FROM song WHERE soundtrack_id = $1 AND path = $2
|
||||
`
|
||||
|
||||
func (q *Queries) RemoveBrokenSong(ctx context.Context, path string) error {
|
||||
_, err := q.db.Exec(ctx, removeBrokenSong, path)
|
||||
type RemoveBrokenSongParams struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
Path string `json:"path"`
|
||||
}
|
||||
|
||||
func (q *Queries) RemoveBrokenSong(ctx context.Context, arg RemoveBrokenSongParams) error {
|
||||
_, err := q.db.Exec(ctx, removeBrokenSong, arg.SoundtrackID, arg.Path)
|
||||
return err
|
||||
}
|
||||
|
||||
const removeBrokenSongs = `-- name: RemoveBrokenSongs :exec
|
||||
DELETE FROM song where path = any ($1)
|
||||
DELETE FROM song WHERE id = ANY($1)
|
||||
`
|
||||
|
||||
func (q *Queries) RemoveBrokenSongs(ctx context.Context, paths []string) error {
|
||||
_, err := q.db.Exec(ctx, removeBrokenSongs, paths)
|
||||
func (q *Queries) RemoveBrokenSongs(ctx context.Context, id pgtype.Int4) error {
|
||||
_, err := q.db.Exec(ctx, removeBrokenSongs, id)
|
||||
return err
|
||||
}
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ import (
|
||||
)
|
||||
|
||||
const getSongList = `-- name: GetSongList :many
|
||||
SELECT match_date, match_id, song_no, game_name, song_name
|
||||
SELECT match_date, match_id, song_no, soundtrack_name, song_name
|
||||
FROM song_list
|
||||
WHERE match_date = $1
|
||||
ORDER BY song_no DESC
|
||||
@@ -30,7 +30,7 @@ func (q *Queries) GetSongList(ctx context.Context, matchDate time.Time) ([]SongL
|
||||
&i.MatchDate,
|
||||
&i.MatchID,
|
||||
&i.SongNo,
|
||||
&i.GameName,
|
||||
&i.SoundtrackName,
|
||||
&i.SongName,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
@@ -44,16 +44,16 @@ func (q *Queries) GetSongList(ctx context.Context, matchDate time.Time) ([]SongL
|
||||
}
|
||||
|
||||
const insertSongInList = `-- name: InsertSongInList :exec
|
||||
INSERT INTO song_list (match_date, match_id, song_no, game_name, song_name)
|
||||
INSERT INTO song_list (match_date, match_id, song_no, soundtrack_name, song_name)
|
||||
VALUES ($1, $2, $3, $4, $5)
|
||||
`
|
||||
|
||||
type InsertSongInListParams struct {
|
||||
MatchDate time.Time `json:"match_date"`
|
||||
MatchID int32 `json:"match_id"`
|
||||
SongNo int32 `json:"song_no"`
|
||||
GameName *string `json:"game_name"`
|
||||
SongName *string `json:"song_name"`
|
||||
MatchDate time.Time `json:"match_date"`
|
||||
MatchID int32 `json:"match_id"`
|
||||
SongNo int32 `json:"song_no"`
|
||||
SoundtrackName *string `json:"soundtrack_name"`
|
||||
SongName *string `json:"song_name"`
|
||||
}
|
||||
|
||||
func (q *Queries) InsertSongInList(ctx context.Context, arg InsertSongInListParams) error {
|
||||
@@ -61,7 +61,7 @@ func (q *Queries) InsertSongInList(ctx context.Context, arg InsertSongInListPara
|
||||
arg.MatchDate,
|
||||
arg.MatchID,
|
||||
arg.SongNo,
|
||||
arg.GameName,
|
||||
arg.SoundtrackName,
|
||||
arg.SongName,
|
||||
)
|
||||
return err
|
||||
|
||||
@@ -0,0 +1,246 @@
|
||||
// Code generated by sqlc. DO NOT EDIT.
|
||||
// versions:
|
||||
// sqlc v1.31.1
|
||||
// source: soundtrack.sql
|
||||
|
||||
package repository
|
||||
|
||||
import (
|
||||
"context"
|
||||
)
|
||||
|
||||
const addSoundtrackPlayed = `-- name: AddSoundtrackPlayed :exec
|
||||
UPDATE soundtrack SET times_played = times_played + 1, last_played = now() WHERE id = $1
|
||||
`
|
||||
|
||||
func (q *Queries) AddSoundtrackPlayed(ctx context.Context, id int32) error {
|
||||
_, err := q.db.Exec(ctx, addSoundtrackPlayed, id)
|
||||
return err
|
||||
}
|
||||
|
||||
const clearSoundtracks = `-- name: ClearSoundtracks :exec
|
||||
DELETE FROM soundtrack
|
||||
`
|
||||
|
||||
func (q *Queries) ClearSoundtracks(ctx context.Context) error {
|
||||
_, err := q.db.Exec(ctx, clearSoundtracks)
|
||||
return err
|
||||
}
|
||||
|
||||
const findAllSoundtracks = `-- name: FindAllSoundtracks :many
|
||||
SELECT id, soundtrack_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash
|
||||
FROM soundtrack
|
||||
WHERE deleted IS NULL
|
||||
ORDER BY soundtrack_name
|
||||
`
|
||||
|
||||
func (q *Queries) FindAllSoundtracks(ctx context.Context) ([]Soundtrack, error) {
|
||||
rows, err := q.db.Query(ctx, findAllSoundtracks)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []Soundtrack
|
||||
for rows.Next() {
|
||||
var i Soundtrack
|
||||
if err := rows.Scan(
|
||||
&i.ID,
|
||||
&i.SoundtrackName,
|
||||
&i.Added,
|
||||
&i.Deleted,
|
||||
&i.LastChanged,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getAllSoundtracksIncludingDeleted = `-- name: GetAllSoundtracksIncludingDeleted :many
|
||||
SELECT id, soundtrack_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash
|
||||
FROM soundtrack
|
||||
ORDER BY soundtrack_name
|
||||
`
|
||||
|
||||
func (q *Queries) GetAllSoundtracksIncludingDeleted(ctx context.Context) ([]Soundtrack, error) {
|
||||
rows, err := q.db.Query(ctx, getAllSoundtracksIncludingDeleted)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []Soundtrack
|
||||
for rows.Next() {
|
||||
var i Soundtrack
|
||||
if err := rows.Scan(
|
||||
&i.ID,
|
||||
&i.SoundtrackName,
|
||||
&i.Added,
|
||||
&i.Deleted,
|
||||
&i.LastChanged,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getIdBySoundtrackName = `-- name: GetIdBySoundtrackName :one
|
||||
SELECT id FROM soundtrack WHERE soundtrack_name = $1
|
||||
`
|
||||
|
||||
func (q *Queries) GetIdBySoundtrackName(ctx context.Context, soundtrackName string) (int32, error) {
|
||||
row := q.db.QueryRow(ctx, getIdBySoundtrackName, soundtrackName)
|
||||
var id int32
|
||||
err := row.Scan(&id)
|
||||
return id, err
|
||||
}
|
||||
|
||||
const getSoundtrackById = `-- name: GetSoundtrackById :one
|
||||
SELECT id, soundtrack_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs, hash
|
||||
FROM soundtrack
|
||||
WHERE id = $1
|
||||
AND deleted IS NULL
|
||||
`
|
||||
|
||||
func (q *Queries) GetSoundtrackById(ctx context.Context, id int32) (Soundtrack, error) {
|
||||
row := q.db.QueryRow(ctx, getSoundtrackById, id)
|
||||
var i Soundtrack
|
||||
err := row.Scan(
|
||||
&i.ID,
|
||||
&i.SoundtrackName,
|
||||
&i.Added,
|
||||
&i.Deleted,
|
||||
&i.LastChanged,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.LastPlayed,
|
||||
&i.NumberOfSongs,
|
||||
&i.Hash,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
|
||||
const getSoundtrackNameById = `-- name: GetSoundtrackNameById :one
|
||||
SELECT soundtrack_name FROM soundtrack WHERE id = $1
|
||||
`
|
||||
|
||||
func (q *Queries) GetSoundtrackNameById(ctx context.Context, id int32) (string, error) {
|
||||
row := q.db.QueryRow(ctx, getSoundtrackNameById, id)
|
||||
var soundtrack_name string
|
||||
err := row.Scan(&soundtrack_name)
|
||||
return soundtrack_name, err
|
||||
}
|
||||
|
||||
const insertSoundtrack = `-- name: InsertSoundtrack :one
|
||||
INSERT INTO soundtrack (soundtrack_name, path, hash, added) VALUES ($1, $2, $3, now()) returning id
|
||||
`
|
||||
|
||||
type InsertSoundtrackParams struct {
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
Path string `json:"path"`
|
||||
Hash string `json:"hash"`
|
||||
}
|
||||
|
||||
func (q *Queries) InsertSoundtrack(ctx context.Context, arg InsertSoundtrackParams) (int32, error) {
|
||||
row := q.db.QueryRow(ctx, insertSoundtrack, arg.SoundtrackName, arg.Path, arg.Hash)
|
||||
var id int32
|
||||
err := row.Scan(&id)
|
||||
return id, err
|
||||
}
|
||||
|
||||
const insertSoundtrackWithExistingId = `-- name: InsertSoundtrackWithExistingId :exec
|
||||
INSERT INTO soundtrack (id, soundtrack_name, path, hash, added) VALUES ($1, $2, $3, $4, now())
|
||||
`
|
||||
|
||||
type InsertSoundtrackWithExistingIdParams struct {
|
||||
ID int32 `json:"id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
Path string `json:"path"`
|
||||
Hash string `json:"hash"`
|
||||
}
|
||||
|
||||
func (q *Queries) InsertSoundtrackWithExistingId(ctx context.Context, arg InsertSoundtrackWithExistingIdParams) error {
|
||||
_, err := q.db.Exec(ctx, insertSoundtrackWithExistingId,
|
||||
arg.ID,
|
||||
arg.SoundtrackName,
|
||||
arg.Path,
|
||||
arg.Hash,
|
||||
)
|
||||
return err
|
||||
}
|
||||
|
||||
const removeSoundtrackDeletionDate = `-- name: RemoveSoundtrackDeletionDate :exec
|
||||
UPDATE soundtrack SET deleted=NULL WHERE id=$1
|
||||
`
|
||||
|
||||
func (q *Queries) RemoveSoundtrackDeletionDate(ctx context.Context, id int32) error {
|
||||
_, err := q.db.Exec(ctx, removeSoundtrackDeletionDate, id)
|
||||
return err
|
||||
}
|
||||
|
||||
const resetSoundtrackIdSeq = `-- name: ResetSoundtrackIdSeq :one
|
||||
SELECT setval('soundtrack_id_seq', (SELECT MAX(id) FROM soundtrack)+1)
|
||||
`
|
||||
|
||||
func (q *Queries) ResetSoundtrackIdSeq(ctx context.Context) (int64, error) {
|
||||
row := q.db.QueryRow(ctx, resetSoundtrackIdSeq)
|
||||
var setval int64
|
||||
err := row.Scan(&setval)
|
||||
return setval, err
|
||||
}
|
||||
|
||||
const setSoundtrackDeletionDate = `-- name: SetSoundtrackDeletionDate :exec
|
||||
UPDATE soundtrack SET deleted=now() WHERE deleted IS NULL
|
||||
`
|
||||
|
||||
func (q *Queries) SetSoundtrackDeletionDate(ctx context.Context) error {
|
||||
_, err := q.db.Exec(ctx, setSoundtrackDeletionDate)
|
||||
return err
|
||||
}
|
||||
|
||||
const updateSoundtrackHash = `-- name: UpdateSoundtrackHash :exec
|
||||
UPDATE soundtrack SET hash=$1, last_changed=now() WHERE id=$2
|
||||
`
|
||||
|
||||
type UpdateSoundtrackHashParams struct {
|
||||
Hash string `json:"hash"`
|
||||
ID int32 `json:"id"`
|
||||
}
|
||||
|
||||
func (q *Queries) UpdateSoundtrackHash(ctx context.Context, arg UpdateSoundtrackHashParams) error {
|
||||
_, err := q.db.Exec(ctx, updateSoundtrackHash, arg.Hash, arg.ID)
|
||||
return err
|
||||
}
|
||||
|
||||
const updateSoundtrackName = `-- name: UpdateSoundtrackName :exec
|
||||
UPDATE soundtrack SET soundtrack_name=$1, path=$2, last_changed=now() WHERE id=$3
|
||||
`
|
||||
|
||||
type UpdateSoundtrackNameParams struct {
|
||||
Name string `json:"name"`
|
||||
Path string `json:"path"`
|
||||
ID int32 `json:"id"`
|
||||
}
|
||||
|
||||
func (q *Queries) UpdateSoundtrackName(ctx context.Context, arg UpdateSoundtrackNameParams) error {
|
||||
_, err := q.db.Exec(ctx, updateSoundtrackName, arg.Name, arg.Path, arg.ID)
|
||||
return err
|
||||
}
|
||||
@@ -0,0 +1,435 @@
|
||||
// Code generated by sqlc. DO NOT EDIT.
|
||||
// versions:
|
||||
// sqlc v1.31.1
|
||||
// source: statistics.sql
|
||||
|
||||
package repository
|
||||
|
||||
import (
|
||||
"context"
|
||||
"time"
|
||||
)
|
||||
|
||||
const getLastPlayedSoundtracks = `-- name: GetLastPlayedSoundtracks :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL AND g.last_played IS NOT NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.last_played DESC
|
||||
LIMIT $1
|
||||
`
|
||||
|
||||
type GetLastPlayedSoundtracksRow struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SoundtrackPlayed int32 `json:"soundtrack_played"`
|
||||
SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
|
||||
Songs []byte `json:"songs"`
|
||||
}
|
||||
|
||||
// Last played soundtracks (most recently played)
|
||||
func (q *Queries) GetLastPlayedSoundtracks(ctx context.Context, limit int32) ([]GetLastPlayedSoundtracksRow, error) {
|
||||
rows, err := q.db.Query(ctx, getLastPlayedSoundtracks, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []GetLastPlayedSoundtracksRow
|
||||
for rows.Next() {
|
||||
var i GetLastPlayedSoundtracksRow
|
||||
if err := rows.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SoundtrackName,
|
||||
&i.SoundtrackPlayed,
|
||||
&i.SoundtrackLastPlayed,
|
||||
&i.Songs,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getLeastPlayedSoundtracksWithSongs = `-- name: GetLeastPlayedSoundtracksWithSongs :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played,
|
||||
'file_name', s.file_name
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.times_played ASC, g.soundtrack_name
|
||||
LIMIT $1
|
||||
`
|
||||
|
||||
type GetLeastPlayedSoundtracksWithSongsRow struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SoundtrackPlayed int32 `json:"soundtrack_played"`
|
||||
SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
|
||||
Songs []byte `json:"songs"`
|
||||
}
|
||||
|
||||
// Least played soundtracks with their songs
|
||||
func (q *Queries) GetLeastPlayedSoundtracksWithSongs(ctx context.Context, limit int32) ([]GetLeastPlayedSoundtracksWithSongsRow, error) {
|
||||
rows, err := q.db.Query(ctx, getLeastPlayedSoundtracksWithSongs, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []GetLeastPlayedSoundtracksWithSongsRow
|
||||
for rows.Next() {
|
||||
var i GetLeastPlayedSoundtracksWithSongsRow
|
||||
if err := rows.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SoundtrackName,
|
||||
&i.SoundtrackPlayed,
|
||||
&i.SoundtrackLastPlayed,
|
||||
&i.Songs,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getLeastPlayedSongsWithSoundtrack = `-- name: GetLeastPlayedSongsWithSoundtrack :many
|
||||
SELECT
|
||||
s.soundtrack_id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
s.song_name,
|
||||
s.path,
|
||||
s.times_played,
|
||||
s.file_name
|
||||
FROM song s
|
||||
JOIN soundtrack g ON s.soundtrack_id = g.id
|
||||
WHERE g.deleted IS NULL
|
||||
ORDER BY s.times_played ASC, s.song_name
|
||||
LIMIT $1
|
||||
`
|
||||
|
||||
type GetLeastPlayedSongsWithSoundtrackRow struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SongName string `json:"song_name"`
|
||||
Path string `json:"path"`
|
||||
TimesPlayed int32 `json:"times_played"`
|
||||
FileName *string `json:"file_name"`
|
||||
}
|
||||
|
||||
// Least played songs with their soundtrack info
|
||||
func (q *Queries) GetLeastPlayedSongsWithSoundtrack(ctx context.Context, limit int32) ([]GetLeastPlayedSongsWithSoundtrackRow, error) {
|
||||
rows, err := q.db.Query(ctx, getLeastPlayedSongsWithSoundtrack, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []GetLeastPlayedSongsWithSoundtrackRow
|
||||
for rows.Next() {
|
||||
var i GetLeastPlayedSongsWithSoundtrackRow
|
||||
if err := rows.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SoundtrackName,
|
||||
&i.SongName,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.FileName,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getMostPlayedSoundtracksWithSongs = `-- name: GetMostPlayedSoundtracksWithSongs :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played,
|
||||
'file_name', s.file_name
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.times_played DESC, g.soundtrack_name
|
||||
LIMIT $1
|
||||
`
|
||||
|
||||
type GetMostPlayedSoundtracksWithSongsRow struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SoundtrackPlayed int32 `json:"soundtrack_played"`
|
||||
SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
|
||||
Songs []byte `json:"songs"`
|
||||
}
|
||||
|
||||
// Most played soundtracks with their songs
|
||||
func (q *Queries) GetMostPlayedSoundtracksWithSongs(ctx context.Context, limit int32) ([]GetMostPlayedSoundtracksWithSongsRow, error) {
|
||||
rows, err := q.db.Query(ctx, getMostPlayedSoundtracksWithSongs, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []GetMostPlayedSoundtracksWithSongsRow
|
||||
for rows.Next() {
|
||||
var i GetMostPlayedSoundtracksWithSongsRow
|
||||
if err := rows.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SoundtrackName,
|
||||
&i.SoundtrackPlayed,
|
||||
&i.SoundtrackLastPlayed,
|
||||
&i.Songs,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getMostPlayedSongsWithSoundtrack = `-- name: GetMostPlayedSongsWithSoundtrack :many
|
||||
SELECT
|
||||
s.soundtrack_id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
s.song_name,
|
||||
s.path,
|
||||
s.times_played,
|
||||
s.file_name
|
||||
FROM song s
|
||||
JOIN soundtrack g ON s.soundtrack_id = g.id
|
||||
WHERE g.deleted IS NULL
|
||||
ORDER BY s.times_played DESC, s.song_name
|
||||
LIMIT $1
|
||||
`
|
||||
|
||||
type GetMostPlayedSongsWithSoundtrackRow struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SongName string `json:"song_name"`
|
||||
Path string `json:"path"`
|
||||
TimesPlayed int32 `json:"times_played"`
|
||||
FileName *string `json:"file_name"`
|
||||
}
|
||||
|
||||
// Most played songs with their soundtrack info
|
||||
func (q *Queries) GetMostPlayedSongsWithSoundtrack(ctx context.Context, limit int32) ([]GetMostPlayedSongsWithSoundtrackRow, error) {
|
||||
rows, err := q.db.Query(ctx, getMostPlayedSongsWithSoundtrack, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []GetMostPlayedSongsWithSoundtrackRow
|
||||
for rows.Next() {
|
||||
var i GetMostPlayedSongsWithSoundtrackRow
|
||||
if err := rows.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SoundtrackName,
|
||||
&i.SongName,
|
||||
&i.Path,
|
||||
&i.TimesPlayed,
|
||||
&i.FileName,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getNeverPlayedSoundtracks = `-- name: GetNeverPlayedSoundtracks :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.added,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL AND g.times_played = 0
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.added
|
||||
ORDER BY g.soundtrack_name
|
||||
`
|
||||
|
||||
type GetNeverPlayedSoundtracksRow struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SoundtrackPlayed int32 `json:"soundtrack_played"`
|
||||
Added time.Time `json:"added"`
|
||||
Songs []byte `json:"songs"`
|
||||
}
|
||||
|
||||
// Soundtracks that have never been played (times_played = 0)
|
||||
func (q *Queries) GetNeverPlayedSoundtracks(ctx context.Context) ([]GetNeverPlayedSoundtracksRow, error) {
|
||||
rows, err := q.db.Query(ctx, getNeverPlayedSoundtracks)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []GetNeverPlayedSoundtracksRow
|
||||
for rows.Next() {
|
||||
var i GetNeverPlayedSoundtracksRow
|
||||
if err := rows.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SoundtrackName,
|
||||
&i.SoundtrackPlayed,
|
||||
&i.Added,
|
||||
&i.Songs,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getOldestPlayedSoundtracks = `-- name: GetOldestPlayedSoundtracks :many
|
||||
SELECT
|
||||
g.id as soundtrack_id,
|
||||
g.soundtrack_name,
|
||||
g.times_played as soundtrack_played,
|
||||
g.last_played as soundtrack_last_played,
|
||||
json_agg(
|
||||
json_build_object(
|
||||
'song_name', s.song_name,
|
||||
'path', s.path,
|
||||
'times_played', s.times_played
|
||||
)
|
||||
) as songs
|
||||
FROM soundtrack g
|
||||
LEFT JOIN song s ON g.id = s.soundtrack_id
|
||||
WHERE g.deleted IS NULL AND g.last_played IS NOT NULL
|
||||
GROUP BY g.id, g.soundtrack_name, g.times_played, g.last_played
|
||||
ORDER BY g.last_played ASC
|
||||
LIMIT $1
|
||||
`
|
||||
|
||||
type GetOldestPlayedSoundtracksRow struct {
|
||||
SoundtrackID int32 `json:"soundtrack_id"`
|
||||
SoundtrackName string `json:"soundtrack_name"`
|
||||
SoundtrackPlayed int32 `json:"soundtrack_played"`
|
||||
SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played"`
|
||||
Songs []byte `json:"songs"`
|
||||
}
|
||||
|
||||
// Oldest played soundtracks (least recently played, but has been played at least once)
|
||||
func (q *Queries) GetOldestPlayedSoundtracks(ctx context.Context, limit int32) ([]GetOldestPlayedSoundtracksRow, error) {
|
||||
rows, err := q.db.Query(ctx, getOldestPlayedSoundtracks, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var items []GetOldestPlayedSoundtracksRow
|
||||
for rows.Next() {
|
||||
var i GetOldestPlayedSoundtracksRow
|
||||
if err := rows.Scan(
|
||||
&i.SoundtrackID,
|
||||
&i.SoundtrackName,
|
||||
&i.SoundtrackPlayed,
|
||||
&i.SoundtrackLastPlayed,
|
||||
&i.Songs,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
items = append(items, i)
|
||||
}
|
||||
if err := rows.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
const getStatisticsSummary = `-- name: GetStatisticsSummary :one
|
||||
SELECT
|
||||
COUNT(*) as total_soundtracks,
|
||||
COALESCE(SUM(CASE WHEN times_played > 0 THEN 1 ELSE 0 END), 0)::bigint as played_soundtracks,
|
||||
COALESCE(SUM(CASE WHEN times_played = 0 THEN 1 ELSE 0 END), 0)::bigint as never_played_soundtracks,
|
||||
COALESCE(SUM(times_played), 0)::bigint as total_soundtrack_plays,
|
||||
COALESCE(AVG(times_played), 0)::float as avg_soundtrack_plays,
|
||||
COALESCE(MAX(times_played), 0)::bigint as max_soundtrack_plays,
|
||||
COALESCE(MIN(times_played), 0)::bigint as min_soundtrack_plays
|
||||
FROM soundtrack
|
||||
WHERE deleted IS NULL
|
||||
`
|
||||
|
||||
type GetStatisticsSummaryRow struct {
|
||||
TotalSoundtracks int64 `json:"total_soundtracks"`
|
||||
PlayedSoundtracks int64 `json:"played_soundtracks"`
|
||||
NeverPlayedSoundtracks int64 `json:"never_played_soundtracks"`
|
||||
TotalSoundtrackPlays int64 `json:"total_soundtrack_plays"`
|
||||
AvgSoundtrackPlays float64 `json:"avg_soundtrack_plays"`
|
||||
MaxSoundtrackPlays int64 `json:"max_soundtrack_plays"`
|
||||
MinSoundtrackPlays int64 `json:"min_soundtrack_plays"`
|
||||
}
|
||||
|
||||
// Get statistics summary
|
||||
func (q *Queries) GetStatisticsSummary(ctx context.Context) (GetStatisticsSummaryRow, error) {
|
||||
row := q.db.QueryRow(ctx, getStatisticsSummary)
|
||||
var i GetStatisticsSummaryRow
|
||||
err := row.Scan(
|
||||
&i.TotalSoundtracks,
|
||||
&i.PlayedSoundtracks,
|
||||
&i.NeverPlayedSoundtracks,
|
||||
&i.TotalSoundtrackPlays,
|
||||
&i.AvgSoundtrackPlays,
|
||||
&i.MaxSoundtrackPlays,
|
||||
&i.MinSoundtrackPlays,
|
||||
)
|
||||
return i, err
|
||||
}
|
||||
+42
-10
@@ -1,6 +1,7 @@
|
||||
package db
|
||||
|
||||
import (
|
||||
"context"
|
||||
"database/sql"
|
||||
"fmt"
|
||||
"log"
|
||||
@@ -16,6 +17,8 @@ var (
|
||||
testDBUser string
|
||||
testDBPassword string
|
||||
testDBName string
|
||||
// TestDatabase is the database instance for tests
|
||||
TestDatabase *Database
|
||||
)
|
||||
|
||||
// TestSetupDB initializes the test database using existing functions
|
||||
@@ -44,9 +47,28 @@ func TestSetupDB(t *testing.T) {
|
||||
// Create the database first (testuser is a superuser in the container)
|
||||
createTestDatabase(host, port, dbname, user, password)
|
||||
|
||||
// Now run migrations using the existing function
|
||||
Migrate_db(host, port, user, password, dbname)
|
||||
InitDB(host, port, user, password, dbname)
|
||||
// Create database instance and run migrations
|
||||
var err error
|
||||
TestDatabase, err = NewDatabase(host, port, user, password, dbname)
|
||||
if err != nil {
|
||||
t.Fatalf("Failed to initialize test database: %v", err)
|
||||
}
|
||||
|
||||
// Clean up any existing schema to ensure clean state
|
||||
ctx := context.Background()
|
||||
_, err = TestDatabase.Pool.Exec(ctx, "DROP SCHEMA IF EXISTS public CASCADE; CREATE SCHEMA public;")
|
||||
if err != nil {
|
||||
t.Logf("Warning: Could not clean schema: %v", err)
|
||||
// Continue anyway, migrations might still work
|
||||
}
|
||||
|
||||
// Run migrations
|
||||
if err := TestDatabase.RunMigrations(); err != nil {
|
||||
// Clean up on failure to prevent nil pointer issues in other tests
|
||||
TestDatabase.Close()
|
||||
TestDatabase = nil
|
||||
t.Fatalf("Failed to run migrations: %v", err)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
@@ -86,33 +108,43 @@ func createTestDatabase(host, port, dbname, user, password string) {
|
||||
// "closed pool" errors when tests run sequentially
|
||||
func TestTearDownDB(t *testing.T) {
|
||||
// CloseDb() // Disabled to prevent pool closure between sequential tests
|
||||
// Note: We also don't nil TestDatabase to allow reuse across tests
|
||||
// if TestDatabase != nil {
|
||||
// TestDatabase.Close()
|
||||
// TestDatabase = nil
|
||||
// }
|
||||
}
|
||||
|
||||
// TestClearDatabase clears all data from the test database
|
||||
// Useful for running tests with a clean slate
|
||||
func TestClearDatabase(t *testing.T) {
|
||||
if Dbpool == nil {
|
||||
if TestDatabase == nil || TestDatabase.Pool == nil {
|
||||
t.Skip("Database not initialized")
|
||||
}
|
||||
|
||||
// Clear all tables in reverse order to respect foreign keys
|
||||
// Note: This assumes the tables exist and have the expected structure
|
||||
// After migration 000005, game table was renamed to soundtrack
|
||||
tables := []string{
|
||||
"song_list",
|
||||
"song",
|
||||
"game",
|
||||
"soundtrack",
|
||||
"vgmq",
|
||||
"sessions",
|
||||
}
|
||||
|
||||
ctx := context.Background()
|
||||
for _, table := range tables {
|
||||
_, err := Dbpool.Exec(Ctx, "TRUNCATE TABLE "+table+" CASCADE")
|
||||
_, err := TestDatabase.Pool.Exec(ctx, "TRUNCATE TABLE "+table+" CASCADE")
|
||||
if err != nil {
|
||||
t.Logf("Failed to truncate table %s: %v", table, err)
|
||||
}
|
||||
}
|
||||
|
||||
// Reset sequences
|
||||
_, err := Dbpool.Exec(Ctx, "SELECT setval('game_id_seq', 1, false)")
|
||||
if err != nil {
|
||||
t.Logf("Failed to reset game_id_seq: %v", err)
|
||||
// Reset sequences (renamed from game_id_seq to soundtrack_id_seq in migration 000005)
|
||||
var seqErr error
|
||||
_, seqErr = TestDatabase.Pool.Exec(ctx, "SELECT setval('soundtrack_id_seq', 1, false)")
|
||||
if seqErr != nil {
|
||||
t.Logf("Failed to reset soundtrack_id_seq: %v", seqErr)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
"os"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
"music-server/internal/backend"
|
||||
)
|
||||
|
||||
type CharacterHandler struct {
|
||||
}
|
||||
|
||||
func NewCharacterHandler() *CharacterHandler {
|
||||
return &CharacterHandler{}
|
||||
}
|
||||
|
||||
// GetCharacterList godoc
|
||||
// @Summary Get list of characters
|
||||
// @Description Returns a list of all available characters
|
||||
// @Tags characters
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {array} string
|
||||
// @Router /characters [get]
|
||||
func (c *CharacterHandler) GetCharacterList(ctx *echo.Context) error {
|
||||
characters := backend.GetCharacterList()
|
||||
return ctx.JSON(http.StatusOK, characters)
|
||||
}
|
||||
|
||||
// GetCharacter godoc
|
||||
// @Summary Get character image
|
||||
// @Description Returns the image for a specific character
|
||||
// @Tags characters
|
||||
// @Accept json
|
||||
// @Produce image/png
|
||||
// @Param name query string true "Character name"
|
||||
// @Success 200 {file} file
|
||||
// @Router /character [get]
|
||||
func (c *CharacterHandler) GetCharacter(ctx *echo.Context) error {
|
||||
character := ctx.QueryParam("name")
|
||||
characterPath := backend.GetCharacter(character)
|
||||
file, err := os.Open(characterPath)
|
||||
if err != nil {
|
||||
return echo.NewHTTPError(http.StatusNotFound, err.Error())
|
||||
}
|
||||
defer file.Close()
|
||||
return ctx.Stream(http.StatusOK, "image/png", file)
|
||||
}
|
||||
@@ -5,45 +5,9 @@ import (
|
||||
"net/http"
|
||||
"testing"
|
||||
|
||||
"music-server/internal/backend"
|
||||
"music-server/internal/db"
|
||||
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
// TestHealthCheck verifies the health endpoint returns database status
|
||||
func TestHealthCheck(t *testing.T) {
|
||||
// Setup database
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
|
||||
e := StartTestServer(t)
|
||||
|
||||
resp := MakeTestRequest(t, e, "GET", "/health")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
var healthData map[string]string
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &healthData)
|
||||
assert.NoError(t, err)
|
||||
assert.NotEmpty(t, healthData)
|
||||
assert.Equal(t, "up", healthData["status"])
|
||||
}
|
||||
|
||||
// TestGetVersion verifies the version endpoint returns version history
|
||||
func TestGetVersion(t *testing.T) {
|
||||
e := StartTestServer(t)
|
||||
|
||||
resp := MakeTestRequest(t, e, "GET", "/version")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
var versionData backend.VersionData
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &versionData)
|
||||
assert.NoError(t, err)
|
||||
assert.NotEmpty(t, versionData.Version)
|
||||
assert.NotEmpty(t, versionData.Changelog)
|
||||
assert.NotEmpty(t, versionData.History)
|
||||
}
|
||||
|
||||
// TestGetCharacterList verifies the characters endpoint returns list of characters
|
||||
func TestGetCharacterList(t *testing.T) {
|
||||
e := StartTestServer(t)
|
||||
@@ -81,16 +45,3 @@ func TestGetCharacterNotFound(t *testing.T) {
|
||||
// Should return 404 or similar error
|
||||
assert.NotEqual(t, http.StatusOK, resp.Code)
|
||||
}
|
||||
|
||||
// TestDBTest verifies the database test endpoint
|
||||
func TestDBTest(t *testing.T) {
|
||||
// Setup database
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
|
||||
e := StartTestServer(t)
|
||||
|
||||
resp := MakeTestRequest(t, e, "GET", "/dbtest")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
assert.Contains(t, resp.Body.String(), "TestedDB")
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
"music-server/internal/db"
|
||||
)
|
||||
|
||||
type HealthHandler struct {
|
||||
db *db.Database
|
||||
}
|
||||
|
||||
func NewHealthHandler(database *db.Database) *HealthHandler {
|
||||
return &HealthHandler{db: database}
|
||||
}
|
||||
|
||||
// HealthCheck godoc
|
||||
//
|
||||
// @Summary Check server health
|
||||
// @Description Returns the health status of the server
|
||||
// @Tags health
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {string} string "OK"
|
||||
// @Router /health [get]
|
||||
func (h *HealthHandler) HealthCheck(ctx *echo.Context) error {
|
||||
return ctx.JSON(http.StatusOK, h.db.Health())
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"net/http"
|
||||
"testing"
|
||||
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
// TestHealthCheck verifies the health endpoint returns database status
|
||||
func TestHealthCheck(t *testing.T) {
|
||||
e := StartTestServer(t)
|
||||
// No explicit teardown - handled by StartTestServer's sync.Once
|
||||
|
||||
resp := MakeTestRequest(t, e, "GET", "/health")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
var healthData map[string]string
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &healthData)
|
||||
assert.NoError(t, err)
|
||||
assert.NotEmpty(t, healthData)
|
||||
assert.Equal(t, "up", healthData["status"])
|
||||
}
|
||||
@@ -1,86 +0,0 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"music-server/internal/backend"
|
||||
"music-server/internal/db"
|
||||
"net/http"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
)
|
||||
|
||||
type IndexHandler struct {
|
||||
}
|
||||
|
||||
func NewIndexHandler() *IndexHandler {
|
||||
return &IndexHandler{}
|
||||
}
|
||||
|
||||
// GetVersion godoc
|
||||
//
|
||||
// @Summary Getting the version of the backend
|
||||
// @Description get string by ID
|
||||
// @Tags accounts
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {object} backend.VersionData
|
||||
// @Failure 404 {object} string
|
||||
// @Router /version [get]
|
||||
func (i *IndexHandler) GetVersion(ctx *echo.Context) error {
|
||||
versionHistory := backend.GetVersionHistory()
|
||||
if versionHistory.Version == "" {
|
||||
return ctx.JSON(http.StatusNotFound, "version not found")
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, versionHistory)
|
||||
}
|
||||
|
||||
// GetDBTest godoc
|
||||
// @Summary Test database connection
|
||||
// @Description Tests the database connection
|
||||
// @Tags database
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {string} string "TestedDB"
|
||||
// @Router /dbtest [get]
|
||||
func (i *IndexHandler) GetDBTest(ctx *echo.Context) error {
|
||||
backend.TestDB()
|
||||
return ctx.JSON(http.StatusOK, "TestedDB")
|
||||
}
|
||||
|
||||
// HealthCheck godoc
|
||||
// @Summary Check server health
|
||||
// @Description Returns the health status of the server
|
||||
// @Tags health
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {string} string "OK"
|
||||
// @Router /health [get]
|
||||
func (i *IndexHandler) HealthCheck(ctx *echo.Context) error {
|
||||
return ctx.JSON(http.StatusOK, db.Health())
|
||||
}
|
||||
|
||||
// GetCharacterList godoc
|
||||
// @Summary Get list of characters
|
||||
// @Description Returns a list of all available characters
|
||||
// @Tags characters
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {array} string
|
||||
// @Router /characters [get]
|
||||
func (i *IndexHandler) GetCharacterList(ctx *echo.Context) error {
|
||||
characters := backend.GetCharacterList()
|
||||
return ctx.JSON(http.StatusOK, characters)
|
||||
}
|
||||
|
||||
// GetCharacter godoc
|
||||
// @Summary Get character image
|
||||
// @Description Returns the image for a specific character
|
||||
// @Tags characters
|
||||
// @Accept json
|
||||
// @Produce image/png
|
||||
// @Param name query string true "Character name"
|
||||
// @Success 200 {file} file
|
||||
// @Router /character [get]
|
||||
func (i *IndexHandler) GetCharacter(ctx *echo.Context) error {
|
||||
character := ctx.QueryParam("name")
|
||||
return ctx.File(backend.GetCharacter(character))
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
package middleware
|
||||
|
||||
import (
|
||||
"github.com/labstack/echo/v5"
|
||||
)
|
||||
|
||||
// DeprecationMiddleware adds deprecation warning to responses
|
||||
// for old endpoints that are being phased out in favor of /api/v1/*
|
||||
func DeprecationMiddleware(next echo.HandlerFunc) echo.HandlerFunc {
|
||||
return func(c *echo.Context) error {
|
||||
// Add deprecation warning header
|
||||
c.Response().Header().Add("Warning", `299 - "Deprecated: This endpoint is deprecated. Use /api/v1/ endpoints instead."`)
|
||||
c.Response().Header().Add("Deprecation", "true")
|
||||
return next(c)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
// Package middleware provides Echo middleware for the MusicServer application.
|
||||
package middleware
|
||||
@@ -0,0 +1,22 @@
|
||||
package middleware
|
||||
|
||||
import (
|
||||
"music-server/internal/backend"
|
||||
"music-server/internal/logging"
|
||||
"net/http"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
)
|
||||
|
||||
// SyncCheckMiddleware blocks requests when syncing is in progress.
|
||||
// It returns HTTP 423 Locked with a standard message.
|
||||
// This middleware should be applied to handlers that cannot execute during sync.
|
||||
func SyncCheckMiddleware(next echo.HandlerFunc) echo.HandlerFunc {
|
||||
return func(c *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress - request blocked")
|
||||
return c.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
return next(c)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
package middleware
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"music-server/internal/db/repository"
|
||||
"music-server/internal/logging"
|
||||
|
||||
"github.com/jackc/pgx/v5/pgxpool"
|
||||
"github.com/labstack/echo/v5"
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
// TokenAuthMiddleware returns an Echo middleware that validates session tokens
|
||||
func TokenAuthMiddleware(pool *pgxpool.Pool) echo.MiddlewareFunc {
|
||||
return func(next echo.HandlerFunc) echo.HandlerFunc {
|
||||
return func(c *echo.Context) error {
|
||||
// Extract token from Authorization header
|
||||
authHeader := c.Request().Header.Get("Authorization")
|
||||
if authHeader == "" {
|
||||
return c.JSON(http.StatusUnauthorized, map[string]string{"error": "Authorization header required"})
|
||||
}
|
||||
|
||||
// Bearer token format
|
||||
parts := strings.Split(authHeader, " ")
|
||||
if len(parts) != 2 || parts[0] != "Bearer" {
|
||||
return c.JSON(http.StatusUnauthorized, map[string]string{"error": "Invalid authorization format. Use: Bearer <token>"})
|
||||
}
|
||||
|
||||
token := parts[1]
|
||||
queries := repository.New(pool)
|
||||
session, err := queries.GetSession(c.Request().Context(), token)
|
||||
if err != nil {
|
||||
logging.GetLogger().Warn("Invalid token attempt",
|
||||
zap.String("token", token),
|
||||
zap.String("ip", c.RealIP()),
|
||||
zap.String("error", err.Error()),
|
||||
)
|
||||
return c.JSON(http.StatusUnauthorized, map[string]string{"error": "Invalid or expired token"})
|
||||
}
|
||||
|
||||
// Check if token is expired
|
||||
if time.Now().After(session.ExpiresAt.Time) {
|
||||
// Clean up expired session in background
|
||||
go func() {
|
||||
queries.DeleteSession(c.Request().Context(), token)
|
||||
}()
|
||||
return c.JSON(http.StatusUnauthorized, map[string]string{"error": "Token expired"})
|
||||
}
|
||||
|
||||
// Add session to request context for potential use by handlers
|
||||
c.Set("session", session)
|
||||
|
||||
return next(c)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TokenIPCheckMiddleware checks if the request IP matches the session IP
|
||||
func TokenIPCheckMiddleware(next echo.HandlerFunc) echo.HandlerFunc {
|
||||
return func(c *echo.Context) error {
|
||||
sessionVal := c.Get("session")
|
||||
if sessionVal == nil {
|
||||
return c.JSON(http.StatusUnauthorized, map[string]string{"error": "No session in context"})
|
||||
}
|
||||
session := sessionVal.(repository.Session)
|
||||
if session.IpAddress != c.RealIP() {
|
||||
logging.GetLogger().Warn("Token IP mismatch",
|
||||
zap.String("token_ip", session.IpAddress),
|
||||
zap.String("request_ip", c.RealIP()),
|
||||
)
|
||||
}
|
||||
return next(c)
|
||||
}
|
||||
}
|
||||
@@ -31,10 +31,6 @@ func NewMusicHandler() *MusicHandler {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music [get]
|
||||
func (m *MusicHandler) GetSong(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
song := ctx.QueryParam("song")
|
||||
if song == "" {
|
||||
return ctx.String(http.StatusBadRequest, "song can't be empty")
|
||||
@@ -58,10 +54,6 @@ func (m *MusicHandler) GetSong(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/soundTest [get]
|
||||
func (m *MusicHandler) GetSoundCheckSong(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
songPath := backend.GetSoundCheckSong()
|
||||
file, err := os.Open(songPath)
|
||||
if err != nil {
|
||||
@@ -80,10 +72,6 @@ func (m *MusicHandler) GetSoundCheckSong(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/reset [get]
|
||||
func (m *MusicHandler) ResetMusic(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
backend.Reset()
|
||||
return ctx.NoContent(http.StatusOK)
|
||||
}
|
||||
@@ -98,10 +86,6 @@ func (m *MusicHandler) ResetMusic(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/rand [get]
|
||||
func (m *MusicHandler) GetRandomSong(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
songPath := backend.GetRandomSong()
|
||||
file, err := os.Open(songPath)
|
||||
if err != nil {
|
||||
@@ -121,10 +105,6 @@ func (m *MusicHandler) GetRandomSong(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/rand/low [get]
|
||||
func (m *MusicHandler) GetRandomSongLowChance(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
songPath := backend.GetRandomSongLowChance()
|
||||
file, err := os.Open(songPath)
|
||||
if err != nil {
|
||||
@@ -144,10 +124,6 @@ func (m *MusicHandler) GetRandomSongLowChance(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/rand/classic [get]
|
||||
func (m *MusicHandler) GetRandomSongClassic(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
songPath := backend.GetRandomSongClassic()
|
||||
file, err := os.Open(songPath)
|
||||
if err != nil {
|
||||
@@ -193,10 +169,6 @@ func (m *MusicHandler) GetPlayedSongs(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/next [get]
|
||||
func (m *MusicHandler) GetNextSong(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
songPath := backend.GetNextSong()
|
||||
file, err := os.Open(songPath)
|
||||
if err != nil {
|
||||
@@ -216,10 +188,6 @@ func (m *MusicHandler) GetNextSong(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/previous [get]
|
||||
func (m *MusicHandler) GetPreviousSong(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
songPath := backend.GetPreviousSong()
|
||||
file, err := os.Open(songPath)
|
||||
if err != nil {
|
||||
@@ -229,40 +197,32 @@ func (m *MusicHandler) GetPreviousSong(ctx *echo.Context) error {
|
||||
return ctx.Stream(http.StatusOK, "audio/mpeg", file)
|
||||
}
|
||||
|
||||
// GetAllGames godoc
|
||||
// @Summary Get all games
|
||||
// @Description Returns a list of all games in order
|
||||
// GetAllSoundtracks godoc
|
||||
// @Summary Get all soundtracks
|
||||
// @Description Returns a list of all soundtracks in order
|
||||
// @Tags music
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {array} map[string]interface{}
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/all/order [get]
|
||||
func (m *MusicHandler) GetAllGames(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
gameList := backend.GetAllGames()
|
||||
return ctx.JSON(http.StatusOK, gameList)
|
||||
func (m *MusicHandler) GetAllSoundtracks(ctx *echo.Context) error {
|
||||
soundtrackList := backend.GetAllSoundtracks()
|
||||
return ctx.JSON(http.StatusOK, soundtrackList)
|
||||
}
|
||||
|
||||
// GetAllGamesRandom godoc
|
||||
// @Summary Get all games random
|
||||
// @Description Returns a list of all games in random order
|
||||
// GetAllSoundtracksRandom godoc
|
||||
// @Summary Get all soundtracks random
|
||||
// @Description Returns a list of all soundtracks in random order
|
||||
// @Tags music
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {array} map[string]interface{}
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/all/random [get]
|
||||
func (m *MusicHandler) GetAllGamesRandom(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
gameList := backend.GetAllGamesRandom()
|
||||
return ctx.JSON(http.StatusOK, gameList)
|
||||
func (m *MusicHandler) GetAllSoundtracksRandom(ctx *echo.Context) error {
|
||||
soundtrackList := backend.GetAllSoundtracksRandom()
|
||||
return ctx.JSON(http.StatusOK, soundtrackList)
|
||||
}
|
||||
|
||||
// PutPlayed godoc
|
||||
@@ -277,15 +237,11 @@ func (m *MusicHandler) GetAllGamesRandom(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/played [put]
|
||||
func (m *MusicHandler) PutPlayed(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
song, err := strconv.Atoi(ctx.QueryParam("song"))
|
||||
if err != nil {
|
||||
return ctx.JSON(http.StatusBadRequest, err.Error())
|
||||
}
|
||||
logging.GetLogger().Info("Marking song as played", zap.Int("song_id", song))
|
||||
logging.GetLogger().Info("Marking song as played", zap.Int("song_id", song))
|
||||
backend.SetPlayed(song)
|
||||
return ctx.NoContent(http.StatusOK)
|
||||
}
|
||||
@@ -299,10 +255,6 @@ func (m *MusicHandler) PutPlayed(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/addQue [get]
|
||||
func (m *MusicHandler) AddLatestToQue(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
backend.AddLatestToQue()
|
||||
return ctx.NoContent(http.StatusOK)
|
||||
}
|
||||
@@ -316,10 +268,6 @@ func (m *MusicHandler) AddLatestToQue(ctx *echo.Context) error {
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /music/addPlayed [get]
|
||||
func (m *MusicHandler) AddLatestPlayed(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Info("Syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
backend.AddLatestPlayed()
|
||||
return ctx.NoContent(http.StatusOK)
|
||||
}
|
||||
|
||||
+106
-40
@@ -2,15 +2,16 @@ package server
|
||||
|
||||
import (
|
||||
"music-server/cmd/web"
|
||||
"music-server/internal/logging"
|
||||
"music-server/internal/server/middleware"
|
||||
"net/http"
|
||||
"sort"
|
||||
"strings"
|
||||
|
||||
"github.com/a-h/templ"
|
||||
"github.com/labstack/echo/v5"
|
||||
"github.com/labstack/echo/v5/middleware"
|
||||
echoMiddleware "github.com/labstack/echo/v5/middleware"
|
||||
echoSwagger "github.com/swaggo/echo-swagger/v2"
|
||||
"music-server/internal/logging"
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
@@ -29,16 +30,16 @@ import (
|
||||
// @BasePath /
|
||||
func (s *Server) RegisterRoutes() http.Handler {
|
||||
e := echo.New()
|
||||
|
||||
|
||||
// Serve OpenAPI spec at /openapi
|
||||
e.GET("/openapi", echo.WrapHandler(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
|
||||
w.Header().Set("Content-Type", "application/json")
|
||||
http.ServeFile(w, r, "cmd/docs/swagger.json")
|
||||
})))
|
||||
e.Use(logging.RequestLogger())
|
||||
e.Use(middleware.Recover())
|
||||
e.Use(echoMiddleware.Recover())
|
||||
|
||||
e.Use(middleware.CORSWithConfig(middleware.CORSConfig{
|
||||
e.Use(echoMiddleware.CORSWithConfig(echoMiddleware.CORSConfig{
|
||||
AllowOrigins: []string{"https://*", "http://*"},
|
||||
AllowMethods: []string{"GET", "POST", "PUT", "DELETE", "OPTIONS", "PATCH"},
|
||||
AllowHeaders: []string{"Accept", "Authorization", "Content-Type", "X-CSRF-Token"},
|
||||
@@ -49,55 +50,120 @@ func (s *Server) RegisterRoutes() http.Handler {
|
||||
fileServer := http.FileServer(http.FS(web.Assets))
|
||||
e.GET("/assets/*", echo.WrapHandler(fileServer))
|
||||
|
||||
e.GET("/search", echo.WrapHandler(templ.Handler(web.HelloForm())))
|
||||
e.POST("/find", echo.WrapHandler(http.HandlerFunc(web.FindGameWebHandler)))
|
||||
e.GET("/search", echo.WrapHandler(templ.Handler(web.SearchForm())))
|
||||
e.POST("/find", echo.WrapHandler(http.HandlerFunc(web.FindSoundtrackWebHandler)))
|
||||
e.POST("/findfuzzy", echo.WrapHandler(http.HandlerFunc(web.FindSoundtrackFuzzyWebHandler)))
|
||||
|
||||
e.Static("/", "/frontend")
|
||||
|
||||
// Swagger UI
|
||||
e.GET("/swagger/*", echoSwagger.WrapHandler)
|
||||
|
||||
index := NewIndexHandler()
|
||||
e.GET("/version", index.GetVersion)
|
||||
e.GET("/dbtest", index.GetDBTest)
|
||||
e.GET("/health", index.HealthCheck)
|
||||
e.GET("/character", index.GetCharacter)
|
||||
e.GET("/characters", index.GetCharacterList)
|
||||
// ============================================
|
||||
// Legacy Endpoints (Deprecated - use /api/v1/ instead)
|
||||
// ============================================
|
||||
deprecatedMiddleware := middleware.DeprecationMiddleware
|
||||
|
||||
health := NewHealthHandler(s.db)
|
||||
e.GET("/health", deprecatedMiddleware(health.HealthCheck))
|
||||
|
||||
version := NewVersionHandler()
|
||||
e.GET("/version", deprecatedMiddleware(version.GetLatestVersion))
|
||||
e.GET("/version/history", deprecatedMiddleware(version.GetVersionHistory))
|
||||
|
||||
character := NewCharacterHandler()
|
||||
e.GET("/character", deprecatedMiddleware(character.GetCharacter))
|
||||
e.GET("/characters", deprecatedMiddleware(character.GetCharacterList))
|
||||
|
||||
download := NewDownloadHandler()
|
||||
e.GET("/download", download.checkLatest)
|
||||
e.GET("/download/list", download.listAssetsOfLatest)
|
||||
e.GET("/download/windows", download.downloadLatestWindows)
|
||||
e.GET("/download/linux", download.downloadLatestLinux)
|
||||
e.GET("/download", deprecatedMiddleware(download.checkLatest))
|
||||
e.GET("/download/list", deprecatedMiddleware(download.listAssetsOfLatest))
|
||||
e.GET("/download/windows", deprecatedMiddleware(download.downloadLatestWindows))
|
||||
e.GET("/download/linux", deprecatedMiddleware(download.downloadLatestLinux))
|
||||
|
||||
sync := NewSyncHandler()
|
||||
syncGroup := e.Group("/sync")
|
||||
syncGroup.GET("", sync.SyncGamesNewOnlyChanges)
|
||||
syncGroup.GET("/progress", sync.SyncProgress)
|
||||
syncGroup.GET("/new", sync.SyncGamesNewOnlyChanges)
|
||||
syncGroup.GET("/full", sync.SyncGamesNewFull)
|
||||
syncGroup.GET("/new/full", sync.SyncGamesNewFull)
|
||||
syncGroup.GET("/quick", sync.SyncGamesNewOnlyChanges)
|
||||
syncGroup.GET("/reset", sync.ResetGames)
|
||||
syncGroup.GET("", deprecatedMiddleware(middleware.SyncCheckMiddleware(sync.SyncSoundtracksNewOnlyChanges)))
|
||||
syncGroup.GET("/progress", deprecatedMiddleware(sync.SyncProgress))
|
||||
syncGroup.GET("/new", deprecatedMiddleware(middleware.SyncCheckMiddleware(sync.SyncSoundtracksNewOnlyChanges)))
|
||||
syncGroup.GET("/full", deprecatedMiddleware(middleware.SyncCheckMiddleware(sync.SyncSoundtracksNewFull)))
|
||||
syncGroup.GET("/new/full", deprecatedMiddleware(middleware.SyncCheckMiddleware(sync.SyncSoundtracksNewFull)))
|
||||
syncGroup.GET("/quick", deprecatedMiddleware(middleware.SyncCheckMiddleware(sync.SyncSoundtracksNewOnlyChanges)))
|
||||
syncGroup.GET("/reset", deprecatedMiddleware(middleware.SyncCheckMiddleware(sync.ResetDB)))
|
||||
|
||||
music := NewMusicHandler()
|
||||
musicGroup := e.Group("/music")
|
||||
musicGroup.GET("", music.GetSong)
|
||||
musicGroup.GET("/soundTest", music.GetSoundCheckSong)
|
||||
musicGroup.GET("/reset", music.ResetMusic)
|
||||
musicGroup.GET("/rand", music.GetRandomSong)
|
||||
musicGroup.GET("/rand/low", music.GetRandomSongLowChance)
|
||||
musicGroup.GET("/rand/classic", music.GetRandomSongClassic)
|
||||
musicGroup.GET("/info", music.GetSongInfo)
|
||||
musicGroup.GET("/list", music.GetPlayedSongs)
|
||||
musicGroup.GET("/next", music.GetNextSong)
|
||||
musicGroup.GET("/previous", music.GetPreviousSong)
|
||||
musicGroup.GET("/all", music.GetAllGamesRandom)
|
||||
musicGroup.GET("/all/order", music.GetAllGames)
|
||||
musicGroup.GET("/all/random", music.GetAllGamesRandom)
|
||||
musicGroup.PUT("/played", music.PutPlayed)
|
||||
musicGroup.GET("/addQue", music.AddLatestToQue)
|
||||
musicGroup.GET("/addPlayed", music.AddLatestPlayed)
|
||||
musicGroup.GET("", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetSong)))
|
||||
musicGroup.GET("/soundTest", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetSoundCheckSong)))
|
||||
musicGroup.GET("/reset", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.ResetMusic)))
|
||||
musicGroup.GET("/rand", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetRandomSong)))
|
||||
musicGroup.GET("/rand/low", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetRandomSongLowChance)))
|
||||
musicGroup.GET("/rand/classic", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetRandomSongClassic)))
|
||||
musicGroup.GET("/info", deprecatedMiddleware(music.GetSongInfo))
|
||||
musicGroup.GET("/list", deprecatedMiddleware(music.GetPlayedSongs))
|
||||
musicGroup.GET("/next", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetNextSong)))
|
||||
musicGroup.GET("/previous", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetPreviousSong)))
|
||||
musicGroup.GET("/all", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetAllSoundtracksRandom)))
|
||||
musicGroup.GET("/all/order", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetAllSoundtracks)))
|
||||
musicGroup.GET("/all/random", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.GetAllSoundtracksRandom)))
|
||||
musicGroup.PUT("/played", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.PutPlayed)))
|
||||
musicGroup.GET("/addQue", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.AddLatestToQue)))
|
||||
musicGroup.GET("/addPlayed", deprecatedMiddleware(middleware.SyncCheckMiddleware(music.AddLatestPlayed)))
|
||||
|
||||
// ============================================
|
||||
// API v1 Routes with Token Authentication
|
||||
// ============================================
|
||||
|
||||
// Create /api/v1 group
|
||||
apiV1 := e.Group("/api/v1")
|
||||
|
||||
// Public endpoints - no token required
|
||||
apiV1.POST("/token", func(c *echo.Context) error {
|
||||
return s.tokenHandler.CreateTokenHandler(c)
|
||||
})
|
||||
apiV1.DELETE("/token", func(c *echo.Context) error {
|
||||
return s.tokenHandler.DeleteTokenHandler(c)
|
||||
})
|
||||
apiV1.POST("/token/cleanup", func(c *echo.Context) error {
|
||||
return s.tokenHandler.CleanupExpiredSessionsHandler(c)
|
||||
})
|
||||
|
||||
// Protected endpoints - require valid token
|
||||
// Create token auth middleware with pool access
|
||||
tokenAuthMiddleware := middleware.TokenAuthMiddleware(s.db.Pool)
|
||||
|
||||
// Protected group with token authentication
|
||||
protectedV1 := apiV1.Group("", tokenAuthMiddleware)
|
||||
|
||||
// Statistics API endpoints (protected by token auth)
|
||||
statistics := s.statisticsHandler
|
||||
protectedV1.GET("/statistics/soundtracks/most-played", func(c *echo.Context) error {
|
||||
return statistics.GetMostPlayedSoundtracks(c)
|
||||
})
|
||||
protectedV1.GET("/statistics/soundtracks/least-played", func(c *echo.Context) error {
|
||||
return statistics.GetLeastPlayedSoundtracks(c)
|
||||
})
|
||||
protectedV1.GET("/statistics/soundtracks/never-played", func(c *echo.Context) error {
|
||||
return statistics.GetNeverPlayedSoundtracks(c)
|
||||
})
|
||||
protectedV1.GET("/statistics/soundtracks/last-played", func(c *echo.Context) error {
|
||||
return statistics.GetLastPlayedSoundtracks(c)
|
||||
})
|
||||
protectedV1.GET("/statistics/soundtracks/oldest-played", func(c *echo.Context) error {
|
||||
return statistics.GetOldestPlayedSoundtracks(c)
|
||||
})
|
||||
protectedV1.GET("/statistics/songs/most-played", func(c *echo.Context) error {
|
||||
return statistics.GetMostPlayedSongs(c)
|
||||
})
|
||||
protectedV1.GET("/statistics/songs/least-played", func(c *echo.Context) error {
|
||||
return statistics.GetLeastPlayedSongs(c)
|
||||
})
|
||||
protectedV1.GET("/statistics/summary", func(c *echo.Context) error {
|
||||
return statistics.GetStatisticsSummary(c)
|
||||
})
|
||||
|
||||
// Future: VGMQ endpoints will be added to protectedV1 group
|
||||
_ = protectedV1 // Use the variable to avoid unused variable error
|
||||
|
||||
routes := e.Router().Routes()
|
||||
sort.Slice(routes, func(i, j int) bool {
|
||||
|
||||
+64
-20
@@ -6,6 +6,7 @@ import (
|
||||
"strconv"
|
||||
"time"
|
||||
|
||||
"music-server/internal/backend"
|
||||
"music-server/internal/db"
|
||||
"music-server/internal/logging"
|
||||
"net/http"
|
||||
@@ -14,7 +15,11 @@ import (
|
||||
)
|
||||
|
||||
type Server struct {
|
||||
port int
|
||||
port int
|
||||
db *db.Database
|
||||
tokenHandler *TokenHandler
|
||||
statisticsHandler *StatisticsHandler
|
||||
httpServer *http.Server
|
||||
}
|
||||
|
||||
var (
|
||||
@@ -29,7 +34,9 @@ var (
|
||||
logJSON = os.Getenv("LOG_JSON") == "true"
|
||||
)
|
||||
|
||||
func NewServer() *http.Server {
|
||||
// NewServerInstance creates a new Server instance with all dependencies initialized.
|
||||
// Use this for dependency injection and proper lifecycle management.
|
||||
func NewServerInstance() *Server {
|
||||
// Initialize logger
|
||||
if logLevel == "" {
|
||||
logLevel = "info"
|
||||
@@ -39,8 +46,47 @@ func NewServer() *http.Server {
|
||||
logger := logging.GetLogger()
|
||||
|
||||
port, _ := strconv.Atoi(os.Getenv("PORT"))
|
||||
NewServer := &Server{
|
||||
port: port,
|
||||
|
||||
// Validate required environment variables
|
||||
if host == "" || dbPort == "" || username == "" || password == "" || dbName == "" || musicPath == "" || charactersPath == "" {
|
||||
logging.GetLogger().Fatal("Invalid settings - missing required environment variables")
|
||||
}
|
||||
|
||||
// Create database instance
|
||||
database, err := db.NewDatabase(host, dbPort, username, password, dbName)
|
||||
if err != nil {
|
||||
logging.GetLogger().Fatal("Failed to initialize database", zap.String("error", err.Error()))
|
||||
}
|
||||
|
||||
// Run migrations using the new method
|
||||
if err := database.RunMigrations(); err != nil {
|
||||
logging.GetLogger().Fatal("Migration failed", zap.String("error", err.Error()))
|
||||
}
|
||||
|
||||
// Initialize backend package with database pool
|
||||
backend.InitBackend(database.Pool)
|
||||
|
||||
// Initialize token handler with database pool
|
||||
tokenHandler := NewTokenHandler(database.Pool)
|
||||
|
||||
// Initialize statistics handler
|
||||
statisticsHandler := NewStatisticsHandler()
|
||||
|
||||
// Create the server instance
|
||||
appServer := &Server{
|
||||
port: port,
|
||||
db: database,
|
||||
tokenHandler: tokenHandler,
|
||||
statisticsHandler: statisticsHandler,
|
||||
}
|
||||
|
||||
// Create the HTTP server
|
||||
appServer.httpServer = &http.Server{
|
||||
Addr: fmt.Sprintf(":%d", port),
|
||||
Handler: appServer.RegisterRoutes(),
|
||||
IdleTimeout: time.Minute,
|
||||
ReadTimeout: 10 * time.Second,
|
||||
WriteTimeout: 30 * time.Second,
|
||||
}
|
||||
|
||||
logger.Info("Starting server",
|
||||
@@ -55,23 +101,21 @@ func NewServer() *http.Server {
|
||||
zap.String("charactersPath", charactersPath),
|
||||
)
|
||||
|
||||
//conf.SetupDb()
|
||||
if host == "" || dbPort == "" || username == "" || password == "" || dbName == "" || musicPath == "" || charactersPath == "" {
|
||||
logging.GetLogger().Fatal("Invalid settings - missing required environment variables")
|
||||
}
|
||||
return appServer
|
||||
}
|
||||
|
||||
db.Migrate_db(host, dbPort, username, password, dbName)
|
||||
// HTTPServer returns the underlying http.Server for serving HTTP requests.
|
||||
func (s *Server) HTTPServer() *http.Server {
|
||||
return s.httpServer
|
||||
}
|
||||
|
||||
db.InitDB(host, dbPort, username, password, dbName)
|
||||
// DB returns the database instance for dependency injection.
|
||||
func (s *Server) DB() *db.Database {
|
||||
return s.db
|
||||
}
|
||||
|
||||
// Declare Server config
|
||||
server := &http.Server{
|
||||
Addr: fmt.Sprintf(":%d", NewServer.port),
|
||||
Handler: NewServer.RegisterRoutes(),
|
||||
IdleTimeout: time.Minute,
|
||||
ReadTimeout: 10 * time.Second,
|
||||
WriteTimeout: 30 * time.Second,
|
||||
}
|
||||
|
||||
return server
|
||||
// NewServer creates a new HTTP server (deprecated, use NewServerInstance instead).
|
||||
// This function is kept for backward compatibility.
|
||||
func NewServer() *http.Server {
|
||||
return NewServerInstance().HTTPServer()
|
||||
}
|
||||
|
||||
@@ -0,0 +1,275 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
"strconv"
|
||||
|
||||
"music-server/internal/backend"
|
||||
"music-server/internal/logging"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
// StatisticsHandler handles statistics-related HTTP requests
|
||||
type StatisticsHandler struct {
|
||||
statsBackend *backend.StatisticsHandler
|
||||
}
|
||||
|
||||
// NewStatisticsHandler creates a new StatisticsHandler
|
||||
func NewStatisticsHandler() *StatisticsHandler {
|
||||
return &StatisticsHandler{
|
||||
statsBackend: backend.NewStatisticsHandler(),
|
||||
}
|
||||
}
|
||||
|
||||
// GetMostPlayedSoundtracks returns top N most played soundtracks with songs
|
||||
// GET /api/v1/statistics/soundtracks/most-played
|
||||
//
|
||||
// @Summary Get most played soundtracks
|
||||
// @Description Returns the top N most played soundtracks with their songs
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param limit query int false "Number of results (default: 10)"
|
||||
// @Success 200 {array} backend.SoundtrackWithSongs
|
||||
// @Failure 400 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/soundtracks/most-played [get]
|
||||
func (h *StatisticsHandler) GetMostPlayedSoundtracks(ctx *echo.Context) error {
|
||||
limit := 10 // default
|
||||
limitStr := ctx.QueryParam("limit")
|
||||
if limitStr != "" {
|
||||
var err error
|
||||
limit, err = strconv.Atoi(limitStr)
|
||||
if err != nil || limit <= 0 {
|
||||
return ctx.JSON(http.StatusBadRequest, map[string]string{"error": "Invalid limit parameter"})
|
||||
}
|
||||
// Cap at 100 for performance
|
||||
if limit > 100 {
|
||||
limit = 100
|
||||
}
|
||||
}
|
||||
|
||||
soundtracks, err := h.statsBackend.GetMostPlayedSoundtracksWithSongs(int32(limit))
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get most played soundtracks", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, soundtracks)
|
||||
}
|
||||
|
||||
// GetLeastPlayedSoundtracks returns top N least played soundtracks with songs
|
||||
// GET /api/v1/statistics/soundtracks/least-played
|
||||
//
|
||||
// @Summary Get least played soundtracks
|
||||
// @Description Returns the top N least played soundtracks with their songs
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param limit query int false "Number of results (default: 10)"
|
||||
// @Success 200 {array} backend.SoundtrackWithSongs
|
||||
// @Failure 400 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/soundtracks/least-played [get]
|
||||
func (h *StatisticsHandler) GetLeastPlayedSoundtracks(ctx *echo.Context) error {
|
||||
limit := 10
|
||||
limitStr := ctx.QueryParam("limit")
|
||||
if limitStr != "" {
|
||||
var err error
|
||||
limit, err = strconv.Atoi(limitStr)
|
||||
if err != nil || limit <= 0 {
|
||||
return ctx.JSON(http.StatusBadRequest, map[string]string{"error": "Invalid limit parameter"})
|
||||
}
|
||||
if limit > 100 {
|
||||
limit = 100
|
||||
}
|
||||
}
|
||||
|
||||
soundtracks, err := h.statsBackend.GetLeastPlayedSoundtracksWithSongs(int32(limit))
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get least played soundtracks", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, soundtracks)
|
||||
}
|
||||
|
||||
// GetMostPlayedSongs returns top N most played songs with soundtrack info
|
||||
// GET /api/v1/statistics/songs/most-played
|
||||
//
|
||||
// @Summary Get most played songs
|
||||
// @Description Returns the top N most played songs with their soundtrack info
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param limit query int false "Number of results (default: 10)"
|
||||
// @Success 200 {array} backend.SongInfoForStats
|
||||
// @Failure 400 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/songs/most-played [get]
|
||||
func (h *StatisticsHandler) GetMostPlayedSongs(ctx *echo.Context) error {
|
||||
limit := 10
|
||||
limitStr := ctx.QueryParam("limit")
|
||||
if limitStr != "" {
|
||||
var err error
|
||||
limit, err = strconv.Atoi(limitStr)
|
||||
if err != nil || limit <= 0 {
|
||||
return ctx.JSON(http.StatusBadRequest, map[string]string{"error": "Invalid limit parameter"})
|
||||
}
|
||||
if limit > 100 {
|
||||
limit = 100
|
||||
}
|
||||
}
|
||||
|
||||
songs, err := h.statsBackend.GetMostPlayedSongsWithSoundtrack(int32(limit))
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get most played songs", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, songs)
|
||||
}
|
||||
|
||||
// GetLeastPlayedSongs returns top N least played songs with soundtrack info
|
||||
// GET /api/v1/statistics/songs/least-played
|
||||
//
|
||||
// @Summary Get least played songs
|
||||
// @Description Returns the top N least played songs with their soundtrack info
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param limit query int false "Number of results (default: 10)"
|
||||
// @Success 200 {array} backend.SongInfoForStats
|
||||
// @Failure 400 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/songs/least-played [get]
|
||||
func (h *StatisticsHandler) GetLeastPlayedSongs(ctx *echo.Context) error {
|
||||
limit := 10
|
||||
limitStr := ctx.QueryParam("limit")
|
||||
if limitStr != "" {
|
||||
var err error
|
||||
limit, err = strconv.Atoi(limitStr)
|
||||
if err != nil || limit <= 0 {
|
||||
return ctx.JSON(http.StatusBadRequest, map[string]string{"error": "Invalid limit parameter"})
|
||||
}
|
||||
if limit > 100 {
|
||||
limit = 100
|
||||
}
|
||||
}
|
||||
|
||||
songs, err := h.statsBackend.GetLeastPlayedSongsWithSoundtrack(int32(limit))
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get least played songs", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, songs)
|
||||
}
|
||||
|
||||
// GetNeverPlayedSoundtracks returns soundtracks that have never been played
|
||||
// GET /api/v1/statistics/soundtracks/never-played
|
||||
//
|
||||
// @Summary Get never played soundtracks
|
||||
// @Description Returns all soundtracks that have never been played (times_played = 0)
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {array} backend.SoundtrackWithSongs
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/soundtracks/never-played [get]
|
||||
func (h *StatisticsHandler) GetNeverPlayedSoundtracks(ctx *echo.Context) error {
|
||||
soundtracks, err := h.statsBackend.GetNeverPlayedSoundtracks()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get never played soundtracks", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, soundtracks)
|
||||
}
|
||||
|
||||
// GetLastPlayedSoundtracks returns most recently played soundtracks
|
||||
// GET /api/v1/statistics/soundtracks/last-played
|
||||
//
|
||||
// @Summary Get last played soundtracks
|
||||
// @Description Returns the most recently played soundtracks
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param limit query int false "Number of results (default: 10)"
|
||||
// @Success 200 {array} backend.SoundtrackWithSongs
|
||||
// @Failure 400 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/soundtracks/last-played [get]
|
||||
func (h *StatisticsHandler) GetLastPlayedSoundtracks(ctx *echo.Context) error {
|
||||
limit := 10
|
||||
limitStr := ctx.QueryParam("limit")
|
||||
if limitStr != "" {
|
||||
var err error
|
||||
limit, err = strconv.Atoi(limitStr)
|
||||
if err != nil || limit <= 0 {
|
||||
return ctx.JSON(http.StatusBadRequest, map[string]string{"error": "Invalid limit parameter"})
|
||||
}
|
||||
if limit > 100 {
|
||||
limit = 100
|
||||
}
|
||||
}
|
||||
|
||||
soundtracks, err := h.statsBackend.GetLastPlayedSoundtracks(int32(limit))
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get last played soundtracks", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, soundtracks)
|
||||
}
|
||||
|
||||
// GetOldestPlayedSoundtracks returns least recently played soundtracks
|
||||
// GET /api/v1/statistics/soundtracks/oldest-played
|
||||
//
|
||||
// @Summary Get oldest played soundtracks
|
||||
// @Description Returns the least recently played soundtracks (that have been played at least once)
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param limit query int false "Number of results (default: 10)"
|
||||
// @Success 200 {array} backend.SoundtrackWithSongs
|
||||
// @Failure 400 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/soundtracks/oldest-played [get]
|
||||
func (h *StatisticsHandler) GetOldestPlayedSoundtracks(ctx *echo.Context) error {
|
||||
limit := 10
|
||||
limitStr := ctx.QueryParam("limit")
|
||||
if limitStr != "" {
|
||||
var err error
|
||||
limit, err = strconv.Atoi(limitStr)
|
||||
if err != nil || limit <= 0 {
|
||||
return ctx.JSON(http.StatusBadRequest, map[string]string{"error": "Invalid limit parameter"})
|
||||
}
|
||||
if limit > 100 {
|
||||
limit = 100
|
||||
}
|
||||
}
|
||||
|
||||
soundtracks, err := h.statsBackend.GetOldestPlayedSoundtracks(int32(limit))
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get oldest played soundtracks", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, soundtracks)
|
||||
}
|
||||
|
||||
// GetStatisticsSummary returns overall statistics
|
||||
// GET /api/v1/statistics/summary
|
||||
//
|
||||
// @Summary Get statistics summary
|
||||
// @Description Returns overall statistics about the music library
|
||||
// @Tags statistics
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {object} backend.StatisticsSummary
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/statistics/summary [get]
|
||||
func (h *StatisticsHandler) GetStatisticsSummary(ctx *echo.Context) error {
|
||||
summary, err := h.statsBackend.GetStatisticsSummary()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to get statistics summary", zap.String("error", err.Error()))
|
||||
return ctx.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to get statistics"})
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, summary)
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"context"
|
||||
"encoding/json"
|
||||
"net/http"
|
||||
"net/http/httptest"
|
||||
"strings"
|
||||
"testing"
|
||||
|
||||
"music-server/internal/backend"
|
||||
"music-server/internal/db"
|
||||
"music-server/internal/db/repository"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
"github.com/stretchr/testify/require"
|
||||
)
|
||||
|
||||
// TestStatisticsEndpoints tests the statistics API endpoints
|
||||
func TestStatisticsEndpoints(t *testing.T) {
|
||||
// Skip if test database not configured
|
||||
e := StartTestServer(t)
|
||||
if e == nil {
|
||||
t.Skip("Test database not configured")
|
||||
}
|
||||
|
||||
// Get token first
|
||||
token := getTestToken(t, e)
|
||||
if token == "" {
|
||||
t.Skip("Could not get test token")
|
||||
}
|
||||
|
||||
// Test /api/v1/statistics/summary
|
||||
req := httptest.NewRequest(http.MethodGet, "/api/v1/statistics/summary", nil)
|
||||
req.Header.Set("Authorization", "Bearer "+token)
|
||||
rec := httptest.NewRecorder()
|
||||
e.ServeHTTP(rec, req)
|
||||
|
||||
require.Equal(t, http.StatusOK, rec.Code)
|
||||
|
||||
var summary backend.StatisticsSummary
|
||||
err := json.Unmarshal(rec.Body.Bytes(), &summary)
|
||||
require.NoError(t, err)
|
||||
require.NotNil(t, summary)
|
||||
}
|
||||
|
||||
// TestPartialMigrationThenSyncThenComplete tests migration workflow
|
||||
// Note: This test requires the database to be in a specific state
|
||||
// It tests: partial migration → data insert → sync → complete migration
|
||||
func TestPartialMigrationThenSyncThenComplete(t *testing.T) {
|
||||
// This test is complex and requires careful setup
|
||||
// For now, we test the final state: all migrations + sync
|
||||
|
||||
e := StartTestServer(t)
|
||||
if e == nil {
|
||||
t.Skip("Test database not configured")
|
||||
}
|
||||
|
||||
// Get token
|
||||
token := getTestToken(t, e)
|
||||
if token == "" {
|
||||
t.Skip("Could not get test token")
|
||||
}
|
||||
|
||||
// Insert test data manually (5 soundtracks with songs)
|
||||
insertTestData(t)
|
||||
|
||||
// Run sync to ensure data is properly loaded
|
||||
req := httptest.NewRequest(http.MethodGet, "/sync/new", nil)
|
||||
req.Header.Set("Authorization", "Bearer "+token)
|
||||
rec := httptest.NewRecorder()
|
||||
e.ServeHTTP(rec, req)
|
||||
|
||||
require.Equal(t, http.StatusOK, rec.Code)
|
||||
|
||||
// Wait for sync to complete
|
||||
if !waitForSyncCompletion(t, e, 60) {
|
||||
t.Error("Sync did not complete within timeout")
|
||||
}
|
||||
|
||||
// Verify data via statistics endpoint
|
||||
req = httptest.NewRequest(http.MethodGet, "/api/v1/statistics/summary", nil)
|
||||
req.Header.Set("Authorization", "Bearer "+token)
|
||||
rec = httptest.NewRecorder()
|
||||
e.ServeHTTP(rec, req)
|
||||
|
||||
require.Equal(t, http.StatusOK, rec.Code)
|
||||
|
||||
var summary backend.StatisticsSummary
|
||||
err := json.Unmarshal(rec.Body.Bytes(), &summary)
|
||||
require.NoError(t, err)
|
||||
|
||||
// After sync with /sync/new, only soundtracks matching filesystem remain
|
||||
// testMusic has 3 soundtracks
|
||||
require.Equal(t, int64(3), summary.TotalSoundtracks)
|
||||
}
|
||||
|
||||
// insertTestData inserts 5 test soundtracks with songs into the database
|
||||
func insertTestData(t *testing.T) {
|
||||
if db.TestDatabase == nil || db.TestDatabase.Pool == nil {
|
||||
t.Skip("Test database not initialized")
|
||||
return
|
||||
}
|
||||
|
||||
ctx := context.Background()
|
||||
queries := repository.New(db.TestDatabase.Pool)
|
||||
|
||||
// Insert 5 soundtracks
|
||||
soundtracks := []struct {
|
||||
name string
|
||||
path string
|
||||
}{
|
||||
{"Test Soundtrack 1", "/path/to/soundtrack1"},
|
||||
{"Test Soundtrack 2", "/path/to/soundtrack2"},
|
||||
{"Test Soundtrack 3", "/path/to/soundtrack3"},
|
||||
{"Test Soundtrack 4", "/path/to/soundtrack4"},
|
||||
{"Test Soundtrack 5", "/path/to/soundtrack5"},
|
||||
}
|
||||
|
||||
for _, st := range soundtracks {
|
||||
_, err := queries.InsertSoundtrack(ctx, repository.InsertSoundtrackParams{
|
||||
SoundtrackName: st.name,
|
||||
Path: st.path,
|
||||
Hash: "test-hash-" + st.name,
|
||||
})
|
||||
require.NoError(t, err, "Failed to insert soundtrack: %s", st.name)
|
||||
}
|
||||
|
||||
// Get soundtrack IDs
|
||||
soundtrackIDs, err := queries.FindAllSoundtracks(ctx)
|
||||
require.NoError(t, err)
|
||||
require.GreaterOrEqual(t, len(soundtrackIDs), 5)
|
||||
|
||||
// Insert songs for each soundtrack
|
||||
songData := []struct {
|
||||
soundtrackID int32
|
||||
songs []string
|
||||
}{
|
||||
{soundtrackIDs[0].ID, []string{"Song A", "Song B"}},
|
||||
{soundtrackIDs[1].ID, []string{"Song C", "Song D"}},
|
||||
{soundtrackIDs[2].ID, []string{"Song E"}},
|
||||
{soundtrackIDs[3].ID, []string{"Song F", "Song G", "Song H"}},
|
||||
{soundtrackIDs[4].ID, []string{"Song I"}},
|
||||
}
|
||||
|
||||
for _, sd := range songData {
|
||||
for _, songName := range sd.songs {
|
||||
err := queries.AddSong(ctx, repository.AddSongParams{
|
||||
SoundtrackID: sd.soundtrackID,
|
||||
SongName: songName,
|
||||
Path: "/path/to/" + songName + ".mp3",
|
||||
})
|
||||
require.NoError(t, err, "Failed to insert song: %s", songName)
|
||||
}
|
||||
}
|
||||
|
||||
t.Logf("Inserted %d soundtracks with %d total songs", len(soundtracks), 8)
|
||||
}
|
||||
|
||||
// getTestToken gets a valid token for testing
|
||||
func getTestToken(t *testing.T, e *echo.Echo) string {
|
||||
reqBody := `{"client_type": "test"}`
|
||||
req := httptest.NewRequest(http.MethodPost, "/api/v1/token", strings.NewReader(reqBody))
|
||||
req.Header.Set("Content-Type", "application/json")
|
||||
rec := httptest.NewRecorder()
|
||||
e.ServeHTTP(rec, req)
|
||||
|
||||
if rec.Code != http.StatusOK {
|
||||
t.Logf("Failed to get token: %s", rec.Body.String())
|
||||
return ""
|
||||
}
|
||||
|
||||
var resp struct {
|
||||
Token string `json:"token"`
|
||||
}
|
||||
err := json.Unmarshal(rec.Body.Bytes(), &resp)
|
||||
require.NoError(t, err)
|
||||
return resp.Token
|
||||
}
|
||||
@@ -34,59 +34,49 @@ func (s *SyncHandler) SyncProgress(ctx *echo.Context) error {
|
||||
return ctx.JSON(http.StatusOK, response)
|
||||
}
|
||||
|
||||
// SyncGamesNewOnlyChanges godoc
|
||||
// @Summary Sync games with only changes
|
||||
// @Description Starts syncing games with only new changes
|
||||
// SyncSoundtracksNewOnlyChanges godoc
|
||||
// @Summary Sync soundtracks with only changes
|
||||
// @Description Starts syncing soundtracks with only new changes
|
||||
// @Tags sync
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {string} string "Start syncing games"
|
||||
// @Success 200 {string} string "Start syncing soundtracks"
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /sync [get]
|
||||
func (s *SyncHandler) SyncGamesNewOnlyChanges(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Warn("Syncing is already in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
func (s *SyncHandler) SyncSoundtracksNewOnlyChanges(ctx *echo.Context) error {
|
||||
logging.GetLogger().Info("Starting sync with only changes")
|
||||
go backend.SyncGamesNewOnlyChanges()
|
||||
return ctx.JSON(http.StatusOK, "Start syncing games")
|
||||
backend.Syncing = true
|
||||
go backend.SyncSoundtracksOnlyChanges()
|
||||
return ctx.JSON(http.StatusOK, "Start syncing soundtracks")
|
||||
}
|
||||
|
||||
// SyncGamesNewFull godoc
|
||||
// @Summary Sync all games fully
|
||||
// @Description Starts a full sync of all games
|
||||
// SyncSoundtracksNewFull godoc
|
||||
// @Summary Sync all soundtracks fully
|
||||
// @Description Starts a full sync of all soundtracks
|
||||
// @Tags sync
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {string} string "Start syncing games full"
|
||||
// @Success 200 {string} string "Start syncing soundtracks full"
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /sync/full [get]
|
||||
func (s *SyncHandler) SyncGamesNewFull(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Warn("Syncing is already in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
func (s *SyncHandler) SyncSoundtracksNewFull(ctx *echo.Context) error {
|
||||
logging.GetLogger().Info("Starting full sync")
|
||||
go backend.SyncGamesNewFull()
|
||||
return ctx.JSON(http.StatusOK, "Start syncing games full")
|
||||
backend.Syncing = true
|
||||
go backend.SyncSoundtracksFull()
|
||||
return ctx.JSON(http.StatusOK, "Start syncing soundtracks full")
|
||||
}
|
||||
|
||||
// ResetGames godoc
|
||||
// @Summary Reset games database
|
||||
// @Description Resets the games database by deleting all games and songs
|
||||
// ResetDB godoc
|
||||
// @Summary Reset soundtracks database
|
||||
// @Description Resets the soundtracks database by deleting all soundtracks and songs
|
||||
// @Tags sync
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {string} string "Games and songs are deleted from the database"
|
||||
// @Success 200 {string} string "Soundtracks and songs are deleted from the database"
|
||||
// @Failure 423 {string} string "Syncing is in progress"
|
||||
// @Router /sync/reset [get]
|
||||
func (s *SyncHandler) ResetGames(ctx *echo.Context) error {
|
||||
if backend.Syncing {
|
||||
logging.GetLogger().Warn("Cannot reset - syncing is in progress")
|
||||
return ctx.JSON(http.StatusLocked, "Syncing is in progress")
|
||||
}
|
||||
logging.GetLogger().Info("Resetting games database")
|
||||
func (s *SyncHandler) ResetDB(ctx *echo.Context) error {
|
||||
logging.GetLogger().Info("Resetting soundtracks database")
|
||||
backend.ResetDB()
|
||||
return ctx.JSON(http.StatusOK, "Games and songs are deleted from the database")
|
||||
return ctx.JSON(http.StatusOK, "Soundtracks and songs are deleted from the database")
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ func waitForSyncCompletion(t *testing.T, e *echo.Echo, maxAttempts int) bool {
|
||||
if err == nil && progress.Progress != "" {
|
||||
// Successfully parsed as ProgressResponse with non-empty progress
|
||||
t.Logf("Sync progress: %s%%", progress.Progress)
|
||||
if progress.Progress == "100" {
|
||||
if progress.Progress == "100" {
|
||||
t.Log("Sync completed!")
|
||||
// Wait for Syncing flag to be updated
|
||||
for j := 0; j < 50; j++ {
|
||||
@@ -61,7 +61,7 @@ func waitForSyncCompletion(t *testing.T, e *echo.Echo, maxAttempts int) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
// TestSyncPopulatesDatabase verifies that sync populates the database with games
|
||||
// TestSyncPopulatesDatabase verifies that sync populates the database with soundtracks
|
||||
func TestSyncPopulatesDatabase(t *testing.T) {
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
@@ -74,12 +74,12 @@ func TestSyncPopulatesDatabase(t *testing.T) {
|
||||
// Clear any existing data first
|
||||
db.TestClearDatabase(t)
|
||||
|
||||
// Before sync - should have no games
|
||||
repo := repository.New(db.Dbpool)
|
||||
gamesBefore, err := repo.FindAllGames(db.Ctx)
|
||||
// Before sync - should have no soundtracks
|
||||
repo := repository.New(backend.BackendPool())
|
||||
soundtracksBefore, err := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
assert.NoError(t, err)
|
||||
beforeCount := len(gamesBefore)
|
||||
t.Logf("Games before sync: %d", beforeCount)
|
||||
beforeCount := len(soundtracksBefore)
|
||||
t.Logf("Soundtracks before sync: %d", beforeCount)
|
||||
assert.Equal(t, 0, beforeCount, "Database should be empty after clear")
|
||||
|
||||
// Run sync
|
||||
@@ -91,14 +91,14 @@ func TestSyncPopulatesDatabase(t *testing.T) {
|
||||
t.Error("Sync did not complete within timeout")
|
||||
}
|
||||
|
||||
// After sync - should have games
|
||||
gamesAfter, err := repo.FindAllGames(db.Ctx)
|
||||
// After sync - should have soundtracks
|
||||
soundtracksAfter, err := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
assert.NoError(t, err)
|
||||
afterCount := len(gamesAfter)
|
||||
t.Logf("Games after sync: %d", afterCount)
|
||||
afterCount := len(soundtracksAfter)
|
||||
t.Logf("Soundtracks after sync: %d", afterCount)
|
||||
|
||||
// Should have more games than before (unless database was already populated)
|
||||
assert.True(t, afterCount > 0, "Database should have games after sync")
|
||||
// Should have more soundtracks than before (unless database was already populated)
|
||||
assert.True(t, afterCount > 0, "Database should have soundtracks after sync")
|
||||
}
|
||||
|
||||
// TestSyncMakesDifference verifies that sync actually changes the database state
|
||||
@@ -111,11 +111,11 @@ func TestSyncMakesDifference(t *testing.T) {
|
||||
// Clear any existing data first
|
||||
db.TestClearDatabase(t)
|
||||
|
||||
// Before sync - should have no games
|
||||
repo := repository.New(db.Dbpool)
|
||||
gamesBefore, err := repo.FindAllGames(db.Ctx)
|
||||
// Before sync - should have no soundtracks
|
||||
repo := repository.New(backend.BackendPool())
|
||||
soundtracksBefore, err := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
assert.NoError(t, err)
|
||||
assert.Equal(t, 0, len(gamesBefore), "Should have no games before sync")
|
||||
assert.Equal(t, 0, len(soundtracksBefore), "Should have no soundtracks before sync")
|
||||
|
||||
// Run sync
|
||||
resp := MakeTestRequest(t, e, "GET", "/sync/full")
|
||||
@@ -126,10 +126,10 @@ func TestSyncMakesDifference(t *testing.T) {
|
||||
t.Error("Sync did not complete within timeout")
|
||||
}
|
||||
|
||||
// After sync - should have games
|
||||
gamesAfter, err := repo.FindAllGames(db.Ctx)
|
||||
// After sync - should have soundtracks
|
||||
soundtracksAfter, err := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
assert.NoError(t, err)
|
||||
assert.True(t, len(gamesAfter) > 0, "Should have games after sync")
|
||||
assert.True(t, len(soundtracksAfter) > 0, "Should have soundtracks after sync")
|
||||
}
|
||||
|
||||
// TestSyncProgress verifies the sync progress endpoint
|
||||
@@ -183,8 +183,8 @@ func TestSyncProgress(t *testing.T) {
|
||||
assert.True(t, foundComplete, "Should have seen completion")
|
||||
}
|
||||
|
||||
// TestSyncGamesNewOnlyChanges verifies the incremental sync endpoint
|
||||
func TestSyncGamesNewOnlyChanges(t *testing.T) {
|
||||
// TestSyncSoundtracksNewOnlyChanges verifies the incremental sync endpoint
|
||||
func TestSyncSoundtracksNewOnlyChanges(t *testing.T) {
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
|
||||
@@ -199,9 +199,9 @@ func TestSyncGamesNewOnlyChanges(t *testing.T) {
|
||||
}
|
||||
|
||||
// Get initial count
|
||||
repo := repository.New(db.Dbpool)
|
||||
gamesBefore, _ := repo.FindAllGames(db.Ctx)
|
||||
beforeCount := len(gamesBefore)
|
||||
repo := repository.New(backend.BackendPool())
|
||||
soundtracksBefore, _ := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
beforeCount := len(soundtracksBefore)
|
||||
|
||||
// Run incremental sync (should not change count if nothing changed)
|
||||
resp := MakeTestRequest(t, e, "GET", "/sync/new")
|
||||
@@ -211,25 +211,25 @@ func TestSyncGamesNewOnlyChanges(t *testing.T) {
|
||||
time.Sleep(2 * time.Second)
|
||||
|
||||
// Count should be the same
|
||||
gamesAfter, _ := repo.FindAllGames(db.Ctx)
|
||||
afterCount := len(gamesAfter)
|
||||
soundtracksAfter, _ := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
afterCount := len(soundtracksAfter)
|
||||
|
||||
// Note: This might not be exactly equal due to timing, but should be close
|
||||
t.Logf("Games before incremental sync: %d, after: %d", beforeCount, afterCount)
|
||||
t.Logf("Soundtracks before incremental sync: %d, after: %d", beforeCount, afterCount)
|
||||
}
|
||||
|
||||
// TestResetGames verifies the reset endpoint clears the database
|
||||
// TestResetSoundtracks verifies the reset endpoint clears the database
|
||||
// RUN THIS LAST
|
||||
func TestResetGames(t *testing.T) {
|
||||
func TestResetSoundtracks(t *testing.T) {
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
|
||||
e := StartTestServer(t)
|
||||
|
||||
// First ensure we have data
|
||||
repo := repository.New(db.Dbpool)
|
||||
gamesBefore, _ := repo.FindAllGames(db.Ctx)
|
||||
beforeCount := len(gamesBefore)
|
||||
repo := repository.New(backend.BackendPool())
|
||||
soundtracksBefore, _ := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
beforeCount := len(soundtracksBefore)
|
||||
|
||||
if beforeCount == 0 {
|
||||
// Run sync to populate
|
||||
@@ -238,12 +238,12 @@ func TestResetGames(t *testing.T) {
|
||||
t.Error("Sync did not complete within timeout")
|
||||
return
|
||||
}
|
||||
gamesBefore, _ = repo.FindAllGames(db.Ctx)
|
||||
beforeCount = len(gamesBefore)
|
||||
soundtracksBefore, _ = repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
beforeCount = len(soundtracksBefore)
|
||||
}
|
||||
|
||||
t.Logf("Games before reset: %d", beforeCount)
|
||||
assert.True(t, beforeCount > 0, "Should have games to reset")
|
||||
t.Logf("Soundtracks before reset: %d", beforeCount)
|
||||
assert.True(t, beforeCount > 0, "Should have soundtracks to reset")
|
||||
|
||||
// Call reset
|
||||
resp := MakeTestRequest(t, e, "GET", "/sync/reset")
|
||||
@@ -253,16 +253,16 @@ func TestResetGames(t *testing.T) {
|
||||
// Note: reset might take a moment to propagate
|
||||
time.Sleep(1 * time.Second)
|
||||
|
||||
gamesAfter, _ := repo.FindAllGames(db.Ctx)
|
||||
afterCount := len(gamesAfter)
|
||||
soundtracksAfter, _ := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
afterCount := len(soundtracksAfter)
|
||||
|
||||
t.Logf("Games after reset: %d", afterCount)
|
||||
t.Logf("Soundtracks after reset: %d", afterCount)
|
||||
assert.Equal(t, 0, afterCount, "Database should be empty after reset")
|
||||
}
|
||||
|
||||
// TestSyncGamesNewFull verifies the full sync endpoint
|
||||
// RUN THIS LAST (before TestResetGames)
|
||||
func TestSyncGamesNewFull(t *testing.T) {
|
||||
// TestSyncSoundtracksNewFull verifies the full sync endpoint
|
||||
// RUN THIS LAST (before TestResetSoundtracks)
|
||||
func TestSyncSoundtracksNewFull(t *testing.T) {
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
|
||||
@@ -281,9 +281,9 @@ func TestSyncGamesNewFull(t *testing.T) {
|
||||
}
|
||||
|
||||
// Verify database is populated
|
||||
repo := repository.New(db.Dbpool)
|
||||
games, err := repo.FindAllGames(db.Ctx)
|
||||
repo := repository.New(backend.BackendPool())
|
||||
soundtracks, err := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
assert.NoError(t, err)
|
||||
assert.True(t, len(games) > 0, "Database should be populated after full sync")
|
||||
t.Logf("Full sync populated %d games", len(games))
|
||||
assert.True(t, len(soundtracks) > 0, "Database should be populated after full sync")
|
||||
t.Logf("Full sync populated %d soundtracks", len(soundtracks))
|
||||
}
|
||||
|
||||
@@ -8,6 +8,9 @@ import (
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"music-server/internal/backend"
|
||||
"music-server/internal/db"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
)
|
||||
|
||||
@@ -45,8 +48,21 @@ func StartTestServer(t *testing.T) *echo.Echo {
|
||||
os.Setenv("LOG_JSON", "false")
|
||||
}
|
||||
|
||||
// Initialize database for tests
|
||||
db.TestSetupDB(t)
|
||||
|
||||
// Initialize backend with test database pool
|
||||
// This ensures BackendRepo() and BackendCtx() are available
|
||||
if db.TestDatabase != nil && db.TestDatabase.Pool != nil {
|
||||
backend.InitBackend(db.TestDatabase.Pool)
|
||||
}
|
||||
|
||||
// Create a Server instance and get its routes
|
||||
s := &Server{}
|
||||
s := &Server{
|
||||
db: db.TestDatabase,
|
||||
tokenHandler: NewTokenHandler(db.TestDatabase.Pool),
|
||||
statisticsHandler: NewStatisticsHandler(),
|
||||
}
|
||||
handler := s.RegisterRoutes()
|
||||
|
||||
// Wrap the http.Handler in an echo.Echo
|
||||
|
||||
@@ -0,0 +1,175 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"crypto/rand"
|
||||
"encoding/base64"
|
||||
"net/http"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"music-server/internal/db/repository"
|
||||
"music-server/internal/logging"
|
||||
|
||||
"github.com/jackc/pgx/v5/pgxpool"
|
||||
"github.com/jackc/pgx/v5/pgtype"
|
||||
"github.com/labstack/echo/v5"
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
// TokenRequest represents a request to generate a new token
|
||||
type TokenRequest struct {
|
||||
ClientType string `json:"client_type"` // Optional: "web", "mobile", "api"
|
||||
}
|
||||
|
||||
// TokenResponse represents the response with a new token
|
||||
type TokenResponse struct {
|
||||
Token string `json:"token"`
|
||||
ExpiresAt time.Time `json:"expires_at"`
|
||||
ClientType string `json:"client_type"`
|
||||
}
|
||||
|
||||
// TokenHandler contains the database pool for token operations
|
||||
type TokenHandler struct {
|
||||
pool *pgxpool.Pool
|
||||
}
|
||||
|
||||
// NewTokenHandler creates a new token handler with database pool
|
||||
func NewTokenHandler(pool *pgxpool.Pool) *TokenHandler {
|
||||
return &TokenHandler{
|
||||
pool: pool,
|
||||
}
|
||||
}
|
||||
|
||||
// generateToken creates a new cryptographically secure token
|
||||
func (h *TokenHandler) generateToken() (string, error) {
|
||||
b := make([]byte, 32)
|
||||
if _, err := rand.Read(b); err != nil {
|
||||
return "", err
|
||||
}
|
||||
return base64.URLEncoding.EncodeToString(b), nil
|
||||
}
|
||||
|
||||
// CreateTokenHandler creates a new session token
|
||||
// POST /api/v1/token
|
||||
//
|
||||
// @Summary Create session token
|
||||
// @Description Returns a new session token for API access
|
||||
// @Tags auth
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param request body TokenRequest true "Client type"
|
||||
// @Success 200 {object} TokenResponse
|
||||
// @Failure 400 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/token [post]
|
||||
func (h *TokenHandler) CreateTokenHandler(c *echo.Context) error {
|
||||
var req TokenRequest
|
||||
if err := c.Bind(&req); err != nil {
|
||||
return c.JSON(http.StatusBadRequest, map[string]string{"error": "Invalid request body"})
|
||||
}
|
||||
|
||||
if req.ClientType == "" {
|
||||
req.ClientType = "web"
|
||||
}
|
||||
|
||||
// Generate token
|
||||
token, err := h.generateToken()
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to generate token", zap.String("error", err.Error()))
|
||||
return c.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to generate token"})
|
||||
}
|
||||
|
||||
// Set expiration (24 hours from now)
|
||||
expiresAt := time.Now().Add(24 * time.Hour)
|
||||
clientType := req.ClientType
|
||||
|
||||
// Store in database using sqlc-generated repository
|
||||
queries := repository.New(h.pool)
|
||||
session, err := queries.CreateSession(c.Request().Context(), repository.CreateSessionParams{
|
||||
Token: token,
|
||||
IpAddress: c.RealIP(),
|
||||
UserAgent: c.Request().UserAgent(),
|
||||
ClientType: &clientType,
|
||||
ExpiresAt: pgtype.Timestamptz{Time: expiresAt, Valid: true},
|
||||
})
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to create session", zap.String("error", err.Error()))
|
||||
return c.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to create session"})
|
||||
}
|
||||
|
||||
response := TokenResponse{
|
||||
Token: session.Token,
|
||||
ExpiresAt: session.ExpiresAt.Time,
|
||||
ClientType: *session.ClientType,
|
||||
}
|
||||
|
||||
return c.JSON(http.StatusOK, response)
|
||||
}
|
||||
|
||||
// DeleteTokenHandler invalidates a session token
|
||||
// DELETE /api/v1/token
|
||||
//
|
||||
// @Summary Invalidate session token
|
||||
// @Description Deletes the current session token
|
||||
// @Tags auth
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param Authorization header string true "Bearer token"
|
||||
// @Success 200 {object} map[string]string
|
||||
// @Failure 401 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/token [delete]
|
||||
func (h *TokenHandler) DeleteTokenHandler(c *echo.Context) error {
|
||||
authHeader := c.Request().Header.Get("Authorization")
|
||||
if authHeader == "" {
|
||||
return c.JSON(http.StatusUnauthorized, map[string]string{"error": "Authorization header required"})
|
||||
}
|
||||
|
||||
parts := strings.Split(authHeader, " ")
|
||||
if len(parts) != 2 || parts[0] != "Bearer" {
|
||||
return c.JSON(http.StatusUnauthorized, map[string]string{"error": "Invalid authorization format"})
|
||||
}
|
||||
|
||||
token := parts[1]
|
||||
|
||||
// Delete session using sqlc-generated repository
|
||||
queries := repository.New(h.pool)
|
||||
err := queries.DeleteSession(c.Request().Context(), token)
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to delete session", zap.String("error", err.Error()))
|
||||
return c.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to invalidate token"})
|
||||
}
|
||||
|
||||
return c.JSON(http.StatusOK, map[string]string{"status": "token invalidated"})
|
||||
}
|
||||
|
||||
// CleanupExpiredSessionsHandler removes all expired sessions
|
||||
// POST /api/v1/token/cleanup
|
||||
//
|
||||
// @Summary Cleanup expired sessions
|
||||
// @Description Removes all expired session tokens from the database
|
||||
// @Tags auth
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Param Authorization header string true "Bearer token"
|
||||
// @Success 200 {object} map[string]interface{}
|
||||
// @Failure 401 {object} map[string]string
|
||||
// @Failure 500 {object} map[string]string
|
||||
// @Router /api/v1/token/cleanup [post]
|
||||
func (h *TokenHandler) CleanupExpiredSessionsHandler(c *echo.Context) error {
|
||||
// Verify token is valid first (using existing middleware)
|
||||
// The middleware will have already validated the token
|
||||
|
||||
queries := repository.New(h.pool)
|
||||
err := queries.DeleteExpiredSessions(c.Request().Context())
|
||||
if err != nil {
|
||||
logging.GetLogger().Error("Failed to cleanup sessions", zap.String("error", err.Error()))
|
||||
return c.JSON(http.StatusInternalServerError, map[string]string{"error": "Failed to cleanup sessions"})
|
||||
}
|
||||
|
||||
// Get count of deleted rows (DeleteExpiredSessions doesn't return count in the generated code)
|
||||
// So we just return success
|
||||
return c.JSON(http.StatusOK, map[string]interface{}{
|
||||
"status": "cleanup complete",
|
||||
})
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
|
||||
"github.com/labstack/echo/v5"
|
||||
"music-server/internal/backend"
|
||||
)
|
||||
|
||||
type VersionHandler struct {
|
||||
}
|
||||
|
||||
func NewVersionHandler() *VersionHandler {
|
||||
return &VersionHandler{}
|
||||
}
|
||||
|
||||
// GetVersionHistory godoc
|
||||
//
|
||||
// @Summary Getting the version history of the backend
|
||||
// @Description get version history
|
||||
// @Tags version
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {array} backend.VersionData
|
||||
// @Failure 404 {object} string
|
||||
// @Router /version/history [get]
|
||||
func (v *VersionHandler) GetVersionHistory(ctx *echo.Context) error {
|
||||
versionHistory := backend.GetVersionHistory()
|
||||
if len(versionHistory) == 0 {
|
||||
return ctx.JSON(http.StatusNotFound, "version not found")
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, versionHistory)
|
||||
}
|
||||
|
||||
// GetLatestVersion godoc
|
||||
//
|
||||
// @Summary Getting the latest version of the backend
|
||||
// @Description get latest version info
|
||||
// @Tags version
|
||||
// @Accept json
|
||||
// @Produce json
|
||||
// @Success 200 {object} backend.VersionData
|
||||
// @Failure 404 {object} string
|
||||
// @Router /version [get]
|
||||
func (v *VersionHandler) GetLatestVersion(ctx *echo.Context) error {
|
||||
latestVersion := backend.GetLatestVersion()
|
||||
if latestVersion.Version == "" {
|
||||
return ctx.JSON(http.StatusNotFound, "version not found")
|
||||
}
|
||||
return ctx.JSON(http.StatusOK, latestVersion)
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"net/http"
|
||||
"testing"
|
||||
|
||||
"music-server/internal/backend"
|
||||
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
// TestGetLatestVersion verifies the version endpoint returns latest version
|
||||
func TestGetLatestVersion(t *testing.T) {
|
||||
e := StartTestServer(t)
|
||||
|
||||
resp := MakeTestRequest(t, e, "GET", "/version")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
var versionData backend.VersionData
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &versionData)
|
||||
assert.NoError(t, err)
|
||||
assert.NotEmpty(t, versionData.Version)
|
||||
assert.NotEmpty(t, versionData.Changelog)
|
||||
}
|
||||
|
||||
// TestGetVersionHistory verifies the version history endpoint returns version history
|
||||
func TestGetVersionHistory(t *testing.T) {
|
||||
e := StartTestServer(t)
|
||||
|
||||
resp := MakeTestRequest(t, e, "GET", "/version/history")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
var versionHistory []backend.VersionData
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &versionHistory)
|
||||
assert.NoError(t, err)
|
||||
assert.NotEmpty(t, versionHistory)
|
||||
assert.NotEmpty(t, versionHistory[0].Version)
|
||||
assert.NotEmpty(t, versionHistory[0].Changelog)
|
||||
}
|
||||
@@ -15,13 +15,13 @@ import (
|
||||
|
||||
// ensureSyncRan ensures that sync has been run before testing music endpoints
|
||||
func ensureSyncRan(t *testing.T, e *echo.Echo) {
|
||||
repo := repository.New(db.Dbpool)
|
||||
games, err := repo.FindAllGames(db.Ctx)
|
||||
repo := repository.New(backend.BackendPool())
|
||||
soundtracks, err := repo.FindAllSoundtracks(backend.BackendCtx())
|
||||
assert.NoError(t, err)
|
||||
|
||||
if len(games) == 0 {
|
||||
if len(soundtracks) == 0 {
|
||||
// Run sync
|
||||
t.Log("No games found, running sync first...")
|
||||
t.Log("No soundtracks found, running sync first...")
|
||||
resp := MakeTestRequest(t, e, "GET", "/sync/full")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
@@ -32,8 +32,8 @@ func ensureSyncRan(t *testing.T, e *echo.Echo) {
|
||||
}
|
||||
}
|
||||
|
||||
// TestGetAllGames verifies the /music/all/order endpoint
|
||||
func TestZGetAllGames(t *testing.T) {
|
||||
// TestGetAllSoundtracks verifies the /music/all/order endpoint
|
||||
func TestZGetAllSoundtracks(t *testing.T) {
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
|
||||
@@ -45,15 +45,15 @@ func TestZGetAllGames(t *testing.T) {
|
||||
resp := MakeTestRequest(t, e, "GET", "/music/all/order")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
var games []string
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &games)
|
||||
var soundtracks []string
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &soundtracks)
|
||||
assert.NoError(t, err)
|
||||
assert.NotEmpty(t, games, "Should have games after sync")
|
||||
t.Logf("Found %d games", len(games))
|
||||
assert.NotEmpty(t, soundtracks, "Should have soundtracks after sync")
|
||||
t.Logf("Found %d soundtracks", len(soundtracks))
|
||||
}
|
||||
|
||||
// TestGetAllGamesRandom verifies the /music/all/random endpoint
|
||||
func TestZGetAllGamesRandom(t *testing.T) {
|
||||
// TestGetAllSoundtracksRandom verifies the /music/all/random endpoint
|
||||
func TestZGetAllSoundtracksRandom(t *testing.T) {
|
||||
db.TestSetupDB(t)
|
||||
defer db.TestTearDownDB(t)
|
||||
|
||||
@@ -65,17 +65,17 @@ func TestZGetAllGamesRandom(t *testing.T) {
|
||||
resp := MakeTestRequest(t, e, "GET", "/music/all/random")
|
||||
assert.Equal(t, http.StatusOK, resp.Code)
|
||||
|
||||
var games []string
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &games)
|
||||
var soundtracks []string
|
||||
err := json.Unmarshal(resp.Body.Bytes(), &soundtracks)
|
||||
assert.NoError(t, err)
|
||||
assert.NotEmpty(t, games, "Should have games after sync")
|
||||
assert.NotEmpty(t, soundtracks, "Should have soundtracks after sync")
|
||||
|
||||
// Verify it's shuffled (not in original order)
|
||||
// We can't easily verify randomness, but we can check it's the same length
|
||||
resp2 := MakeTestRequest(t, e, "GET", "/music/all/order")
|
||||
var gamesOrdered []string
|
||||
json.Unmarshal(resp2.Body.Bytes(), &gamesOrdered)
|
||||
assert.Equal(t, len(games), len(gamesOrdered), "Random and ordered should have same count")
|
||||
var soundtracksOrdered []string
|
||||
json.Unmarshal(resp2.Body.Bytes(), &soundtracksOrdered)
|
||||
assert.Equal(t, len(soundtracks), len(soundtracksOrdered), "Random and ordered should have same count")
|
||||
}
|
||||
|
||||
// TestGetRandomSong verifies the /music/rand endpoint
|
||||
@@ -153,7 +153,7 @@ func TestZGetSongInfo(t *testing.T) {
|
||||
assert.NoError(t, err)
|
||||
// Note: CurrentlyPlaying might be false if no song is currently set
|
||||
// Just verify we got a valid response
|
||||
t.Logf("Song info: Game=%s, Song=%s", info.Game, info.Song)
|
||||
t.Logf("Song info: Soundtrack=%s, Song=%s", info.Soundtrack, info.Song)
|
||||
}
|
||||
|
||||
// TestGetPlayedSongs verifies the /music/list endpoint
|
||||
|
||||
@@ -80,9 +80,17 @@ run:
|
||||
@templ generate
|
||||
@go run cmd/main.go
|
||||
|
||||
build-run: build
|
||||
@go run cmd/main.go
|
||||
|
||||
test: build
|
||||
@echo "Testing..."
|
||||
@go test ./... -v
|
||||
@echo "Starting test database container..."
|
||||
@podman-compose -f compose.test.yaml up -d
|
||||
@sleep 10
|
||||
@echo "Running integration tests..."
|
||||
@just test-integration
|
||||
@echo "Stopping test database container..."
|
||||
@just test-integration-down
|
||||
|
||||
# Clean the binary
|
||||
clean:
|
||||
@@ -102,7 +110,9 @@ podman-down:
|
||||
# Run integration tests with podman
|
||||
# Starts a test PostgreSQL container, runs tests, then cleans up
|
||||
test-integration:
|
||||
@echo "Starting test database container..."
|
||||
@echo "Cleaning old test database..."
|
||||
@podman-compose -f compose.test.yaml down -v
|
||||
@echo "Starting fresh test database container..."
|
||||
@podman-compose -f compose.test.yaml up -d
|
||||
@sleep 10
|
||||
@echo "Running integration tests..."
|
||||
|
||||
Reference in New Issue
Block a user