Echo errors, middleware and handlers used three different formats (message object, error object, bare string). One error handler now writes all of them the same way; status codes are unchanged.
81 lines
2.5 KiB
Go
81 lines
2.5 KiB
Go
package server
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import (
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"net/http"
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"music-server/internal/backend"
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"music-server/internal/logging"
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"github.com/labstack/echo/v5"
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)
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type SyncHandler struct {
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sync *backend.SyncService
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}
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func NewSyncHandler(sync *backend.SyncService) *SyncHandler {
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return &SyncHandler{sync: sync}
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}
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// SyncProgress godoc
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// @Summary Get sync progress
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// @Description Returns the progress of the running sync, or the result of the last sync
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// @Tags sync
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// @Produce json
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// @Success 200 {object} backend.SyncResponse
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// @Router /sync/progress [get]
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func (s *SyncHandler) SyncProgress(ctx *echo.Context) error {
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if s.sync.IsSyncing() {
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return ctx.JSON(http.StatusOK, s.sync.Progress())
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}
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return ctx.JSON(http.StatusOK, s.sync.Result())
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}
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// SyncSoundtracksNewOnlyChanges godoc
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// @Summary Sync soundtracks with only changes
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// @Description Starts syncing soundtracks that have changed
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// @Tags sync
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// @Produce json
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// @Success 200 {string} string "Start syncing soundtracks"
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /sync [post]
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func (s *SyncHandler) SyncSoundtracksNewOnlyChanges(ctx *echo.Context) error {
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return s.start(ctx, false, "Start syncing soundtracks")
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}
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// SyncSoundtracksNewFull godoc
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// @Summary Sync all soundtracks fully
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// @Description Starts a full sync of all soundtracks
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// @Tags sync
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// @Produce json
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// @Success 200 {string} string "Start syncing soundtracks full"
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /sync/full [post]
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func (s *SyncHandler) SyncSoundtracksNewFull(ctx *echo.Context) error {
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return s.start(ctx, true, "Start syncing soundtracks full")
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}
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func (s *SyncHandler) start(ctx *echo.Context, full bool, message string) error {
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if !s.sync.Start(full) {
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return echo.NewHTTPError(http.StatusLocked, "Syncing is in progress")
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}
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logging.GetLogger().Info(message)
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return ctx.JSON(http.StatusOK, message)
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}
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// ResetDB godoc
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// @Summary Reset soundtracks database
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// @Description Resets the soundtracks database by deleting all soundtracks and songs
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// @Tags sync
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// @Produce json
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// @Success 200 {string} string "Soundtracks and songs are deleted from the database"
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// @Failure 423 {string} string "Syncing is in progress"
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// @Router /sync/reset [post]
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func (s *SyncHandler) ResetDB(ctx *echo.Context) error {
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logging.GetLogger().Info("Resetting soundtracks database")
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if err := s.sync.ResetDB(ctx.Request().Context()); err != nil {
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return songError(err)
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}
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return ctx.JSON(http.StatusOK, "Soundtracks and songs are deleted from the database")
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}
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