Files
MusicServer/internal/server/sync_handler.go
T
Sansan 0ec2425f78 Return every error as {"error": "..."}
Echo errors, middleware and handlers used three different formats (message object, error object, bare string). One error handler now writes all of them the same way; status codes are unchanged.
2026-10-06 16:21:14 +02:00

81 lines
2.5 KiB
Go

package server
import (
"net/http"
"music-server/internal/backend"
"music-server/internal/logging"
"github.com/labstack/echo/v5"
)
type SyncHandler struct {
sync *backend.SyncService
}
func NewSyncHandler(sync *backend.SyncService) *SyncHandler {
return &SyncHandler{sync: sync}
}
// SyncProgress godoc
// @Summary Get sync progress
// @Description Returns the progress of the running sync, or the result of the last sync
// @Tags sync
// @Produce json
// @Success 200 {object} backend.SyncResponse
// @Router /sync/progress [get]
func (s *SyncHandler) SyncProgress(ctx *echo.Context) error {
if s.sync.IsSyncing() {
return ctx.JSON(http.StatusOK, s.sync.Progress())
}
return ctx.JSON(http.StatusOK, s.sync.Result())
}
// SyncSoundtracksNewOnlyChanges godoc
// @Summary Sync soundtracks with only changes
// @Description Starts syncing soundtracks that have changed
// @Tags sync
// @Produce json
// @Success 200 {string} string "Start syncing soundtracks"
// @Failure 423 {string} string "Syncing is in progress"
// @Router /sync [post]
func (s *SyncHandler) SyncSoundtracksNewOnlyChanges(ctx *echo.Context) error {
return s.start(ctx, false, "Start syncing soundtracks")
}
// SyncSoundtracksNewFull godoc
// @Summary Sync all soundtracks fully
// @Description Starts a full sync of all soundtracks
// @Tags sync
// @Produce json
// @Success 200 {string} string "Start syncing soundtracks full"
// @Failure 423 {string} string "Syncing is in progress"
// @Router /sync/full [post]
func (s *SyncHandler) SyncSoundtracksNewFull(ctx *echo.Context) error {
return s.start(ctx, true, "Start syncing soundtracks full")
}
func (s *SyncHandler) start(ctx *echo.Context, full bool, message string) error {
if !s.sync.Start(full) {
return echo.NewHTTPError(http.StatusLocked, "Syncing is in progress")
}
logging.GetLogger().Info(message)
return ctx.JSON(http.StatusOK, message)
}
// ResetDB godoc
// @Summary Reset soundtracks database
// @Description Resets the soundtracks database by deleting all soundtracks and songs
// @Tags sync
// @Produce json
// @Success 200 {string} string "Soundtracks and songs are deleted from the database"
// @Failure 423 {string} string "Syncing is in progress"
// @Router /sync/reset [post]
func (s *SyncHandler) ResetDB(ctx *echo.Context) error {
logging.GetLogger().Info("Resetting soundtracks database")
if err := s.sync.ResetDB(ctx.Request().Context()); err != nil {
return songError(err)
}
return ctx.JSON(http.StatusOK, "Soundtracks and songs are deleted from the database")
}