Files
MusicServer/internal/backend/statistics.go
T
Sansan 2c3e97190d
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Prefer UUIDs in the API (Phase 3 of the UUID migration)
- New /api/v1 endpoints: GET /soundtracks, /soundtracks/{uuid},
  /songs/{uuid} and /songs/{uuid}/file (streams the song, Range support,
  locked during sync)
- UUIDs added to every response with soundtracks or songs: queue info and
  list (SoundtrackUuid, SongUuid) and statistics (soundtrack_uuid,
  song_uuid). Existing fields stay for backward compatibility
- Play counts and broken-song removal use song UUIDs instead of
  soundtrack ID + song name, so songs with the same name are counted
  separately
- Statistics return an empty song list for soundtracks without songs
  instead of a single empty entry
- The legacy .id file cleanup stays until Phase 4 (#31)

Closes #29
2026-10-06 15:54:41 +02:00

166 lines
5.9 KiB
Go

package backend
import (
"context"
"encoding/json"
"time"
"music-server/internal/db/repository"
"github.com/google/uuid"
)
// SoundtrackWithSongs represents a soundtrack with its songs for statistics
type SoundtrackWithSongs struct {
SoundtrackID int32 `json:"soundtrack_id"`
SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
SoundtrackName string `json:"soundtrack_name"`
SoundtrackPlayed int32 `json:"soundtrack_played"`
SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played,omitempty"`
Songs []SongInfoForStats `json:"songs"`
}
// SongInfoForStats represents a song with soundtrack info for statistics.
// The field order matches the generated query rows so they can be converted directly.
type SongInfoForStats struct {
SoundtrackID int32 `json:"soundtrack_id"`
SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
SongUuid uuid.UUID `json:"song_uuid"`
SoundtrackName string `json:"soundtrack_name"`
SongName string `json:"song_name"`
Path string `json:"path"`
TimesPlayed int32 `json:"times_played"`
FileName *string `json:"file_name,omitempty"`
}
// StatisticsSummary holds overall statistics
type StatisticsSummary struct {
TotalSoundtracks int64 `json:"total_soundtracks"`
PlayedSoundtracks int64 `json:"played_soundtracks"`
NeverPlayedSoundtracks int64 `json:"never_played_soundtracks"`
TotalSoundtrackPlays int64 `json:"total_soundtrack_plays"`
AvgSoundtrackPlays float64 `json:"avg_soundtrack_plays"`
MaxSoundtrackPlays int64 `json:"max_soundtrack_plays"`
MinSoundtrackPlays int64 `json:"min_soundtrack_plays"`
}
// StatisticsService reads play statistics.
type StatisticsService struct {
q repository.Querier
}
// NewStatisticsService creates a StatisticsService.
func NewStatisticsService(q repository.Querier) *StatisticsService {
return &StatisticsService{q: q}
}
// soundtrackRow covers the generated rows that share the soundtrack-with-songs shape.
type soundtrackRow interface {
repository.GetMostPlayedSoundtracksWithSongsRow |
repository.GetLeastPlayedSoundtracksWithSongsRow |
repository.GetLastPlayedSoundtracksRow |
repository.GetOldestPlayedSoundtracksRow
}
func toSoundtracks[R soundtrackRow](rows []R, err error) ([]SoundtrackWithSongs, error) {
if err != nil {
return nil, err
}
var result []SoundtrackWithSongs
for _, r := range rows {
row := repository.GetMostPlayedSoundtracksWithSongsRow(r)
result = append(result, SoundtrackWithSongs{
SoundtrackID: row.SoundtrackID,
SoundtrackUuid: row.SoundtrackUuid,
SoundtrackName: row.SoundtrackName,
SoundtrackPlayed: row.SoundtrackPlayed,
SoundtrackLastPlayed: row.SoundtrackLastPlayed,
Songs: parseSongs(row.Songs),
})
}
return result, nil
}
type songRow interface {
repository.GetMostPlayedSongsWithSoundtrackRow | repository.GetLeastPlayedSongsWithSoundtrackRow
}
func toSongs[R songRow](rows []R, err error) ([]SongInfoForStats, error) {
if err != nil {
return nil, err
}
var result []SongInfoForStats
for _, r := range rows {
result = append(result, SongInfoForStats(repository.GetMostPlayedSongsWithSoundtrackRow(r)))
}
return result, nil
}
func parseSongs(data []byte) []SongInfoForStats {
songs := []SongInfoForStats{}
if data != nil {
if err := json.Unmarshal(data, &songs); err != nil {
return []SongInfoForStats{}
}
}
return songs
}
// MostPlayedSoundtracks returns the top N most played soundtracks with their songs
func (s *StatisticsService) MostPlayedSoundtracks(ctx context.Context, limit int32) ([]SoundtrackWithSongs, error) {
return toSoundtracks(s.q.GetMostPlayedSoundtracksWithSongs(ctx, limit))
}
// LeastPlayedSoundtracks returns the top N least played soundtracks with their songs
func (s *StatisticsService) LeastPlayedSoundtracks(ctx context.Context, limit int32) ([]SoundtrackWithSongs, error) {
return toSoundtracks(s.q.GetLeastPlayedSoundtracksWithSongs(ctx, limit))
}
// LastPlayedSoundtracks returns the most recently played soundtracks
func (s *StatisticsService) LastPlayedSoundtracks(ctx context.Context, limit int32) ([]SoundtrackWithSongs, error) {
return toSoundtracks(s.q.GetLastPlayedSoundtracks(ctx, limit))
}
// OldestPlayedSoundtracks returns the least recently played soundtracks
func (s *StatisticsService) OldestPlayedSoundtracks(ctx context.Context, limit int32) ([]SoundtrackWithSongs, error) {
return toSoundtracks(s.q.GetOldestPlayedSoundtracks(ctx, limit))
}
// NeverPlayedSoundtracks returns soundtracks that have never been played
func (s *StatisticsService) NeverPlayedSoundtracks(ctx context.Context) ([]SoundtrackWithSongs, error) {
rows, err := s.q.GetNeverPlayedSoundtracks(ctx)
if err != nil {
return nil, err
}
var result []SoundtrackWithSongs
for _, row := range rows {
result = append(result, SoundtrackWithSongs{
SoundtrackID: row.SoundtrackID,
SoundtrackUuid: row.SoundtrackUuid,
SoundtrackName: row.SoundtrackName,
SoundtrackPlayed: row.SoundtrackPlayed,
Songs: parseSongs(row.Songs),
})
}
return result, nil
}
// MostPlayedSongs returns the top N most played songs with their soundtrack info
func (s *StatisticsService) MostPlayedSongs(ctx context.Context, limit int32) ([]SongInfoForStats, error) {
return toSongs(s.q.GetMostPlayedSongsWithSoundtrack(ctx, limit))
}
// LeastPlayedSongs returns the top N least played songs with their soundtrack info
func (s *StatisticsService) LeastPlayedSongs(ctx context.Context, limit int32) ([]SongInfoForStats, error) {
return toSongs(s.q.GetLeastPlayedSongsWithSoundtrack(ctx, limit))
}
// Summary returns overall statistics
func (s *StatisticsService) Summary(ctx context.Context) (StatisticsSummary, error) {
row, err := s.q.GetStatisticsSummary(ctx)
if err != nil {
return StatisticsSummary{}, err
}
return StatisticsSummary(row), nil
}