Files
MusicServer/internal/db/dbHelper.go
T
Sansan 3e37303979 feat: Implement Session Token System with /api/v1 base path
- Add migration 000004 for sessions table and performance indexes
- Create session.sql queries for CRUD operations
- Generate session repository code with sqlc
- Create token auth middleware for Echo framework
- Create token handler with create/delete/cleanup endpoints
- Add /api/v1 router with token authentication infrastructure
- Update dbHelper.go to use Up() instead of Migrate(2)
- Update server.go to initialize token handler
- Existing endpoints remain functional (to be deprecated)

New endpoints:
- POST /api/v1/token - Create new session token
- DELETE /api/v1/token - Invalidate token
- POST /api/v1/token/cleanup - Remove expired sessions

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-06-01 18:07:28 +02:00

220 lines
7.6 KiB
Go

package db
import (
"context"
"database/sql"
"embed"
"fmt"
"strconv"
"time"
"music-server/internal/logging"
"github.com/golang-migrate/migrate/v4"
"github.com/golang-migrate/migrate/v4/database/postgres"
_ "github.com/golang-migrate/migrate/v4/database/postgres"
_ "github.com/golang-migrate/migrate/v4/source/file"
"github.com/golang-migrate/migrate/v4/source/iofs"
"github.com/jackc/pgx/v5/pgxpool"
_ "github.com/lib/pq"
"go.uber.org/zap"
)
var Dbpool *pgxpool.Pool
var Ctx = context.Background()
//go:embed "migrations/*.sql"
var MigrationsFs embed.FS
func InitDB(host string, port string, user string, password string, dbname string) {
psqlInfo := fmt.Sprintf("host=%s port=%s user=%s "+
"password=%s dbname=%s sslmode=disable",
host, port, user, password, dbname)
logging.GetLogger().Debug("Database connection info", zap.String("host", host), zap.String("port", port), zap.String("dbname", dbname))
var err error
Dbpool, err = pgxpool.New(Ctx, psqlInfo)
if err != nil {
logging.GetLogger().Fatal("Unable to connect to database", zap.String("error", err.Error()))
}
var success string
err = Dbpool.QueryRow(Ctx, "select 'Successfully connected!'").Scan(&success)
if err != nil {
logging.GetLogger().Fatal("Database query failed", zap.String("error", err.Error()))
}
logging.GetLogger().Info("Database connected", zap.String("status", success))
}
func CloseDb() {
logging.GetLogger().Info("Closing database connection")
Dbpool.Close()
}
func Testf() {
rows, dbErr := Dbpool.Query(Ctx, "select game_name from game")
if dbErr != nil {
logging.GetLogger().Fatal("Query failed", zap.String("error", dbErr.Error()))
}
for rows.Next() {
var gameName string
dbErr = rows.Scan(&gameName)
if dbErr != nil {
logging.GetLogger().Error("Row scan failed", zap.String("error", dbErr.Error()))
}
logging.GetLogger().Debug("Game found", zap.String("name", gameName))
}
}
func ResetGameIdSeq() {
_, err := Dbpool.Query(Ctx, "SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1);")
if err != nil {
logging.GetLogger().Error("Failed to reset game ID sequence", zap.String("error", err.Error()))
}
}
func createDb(host string, port string, user string, password string, dbname string) {
// Connect to the default postgres database to create new database
// In PostgreSQL, we need to connect to an existing database (postgres) to create a new one
conninfo := fmt.Sprintf("host=%s port=%s user=%s password=%s dbname=postgres sslmode=disable", host, port, user, password)
db, err := sql.Open("postgres", conninfo)
defer db.Close()
if err != nil {
logging.GetLogger().Fatal("Failed to connect for database creation", zap.String("error", err.Error()))
}
_, err = db.Exec("create database " + dbname)
if err != nil {
//handle the error
logging.GetLogger().Fatal("Failed to create database", zap.String("error", err.Error()))
}
logging.GetLogger().Info("Database created", zap.String("dbname", dbname))
}
func Migrate_db(host string, port string, user string, password string, dbname string) {
migrationInfo := fmt.Sprintf("postgres://%s:%s@%s:%s/%s?sslmode=disable",
user, password, host, port, dbname)
logging.GetLogger().Debug("Migration info", zap.String("url", migrationInfo))
db, err := sql.Open("postgres", migrationInfo)
if err != nil {
logging.GetLogger().Error("Failed to open database for migration", zap.String("error", err.Error()))
}
driver, err := postgres.WithInstance(db, &postgres.Config{})
if err != nil {
logging.GetLogger().Error("Failed to create migration driver", zap.String("error", err.Error()))
}
files, err := iofs.New(MigrationsFs, "migrations")
if err != nil {
logging.GetLogger().Fatal("Failed to create migration files", zap.String("error", err.Error()))
}
m, err := migrate.NewWithInstance("iofs", files, "postgres", driver)
if err != nil {
logging.GetLogger().Fatal("Failed to create migrator", zap.String("error", err.Error()))
}
/*m, err := migrate.NewWithDatabaseInstance(
"file://./db/migrations/",
"postgres", driver)
if err != nil {
logging.GetLogger().Error("Migration setup error", zap.String("error", err.Error()))
}*/
version, _, err := m.Version()
if err != nil {
logging.GetLogger().Error("Failed to get migration version", zap.String("error", err.Error()))
}
logging.GetLogger().Info("Migration version before", zap.Uint("version", version))
//err = m.Force(1)
//err = m.Up() // or m.Steps(2) if you want to explicitly set the number of migrations to run
//if err != nil {
// logging.GetLogger().Error("Force migration error", zap.String("error", err.Error()))
//}
// Use Up() to apply all pending migrations instead of Migrate(2)
err = m.Up()
if err != nil {
if err == migrate.ErrNoChange {
logging.GetLogger().Info("Database already up to date")
} else {
logging.GetLogger().Error("Migration error", zap.String("error", err.Error()))
}
} else {
versionAfter, _, err := m.Version()
if err != nil {
logging.GetLogger().Error("Failed to get migration version after", zap.String("error", err.Error()))
} else {
logging.GetLogger().Info("Migrated to version", zap.Uint("version", versionAfter))
}
}
logging.GetLogger().Info("Migration completed")
db.Close()
}
// Health checks the health of the database connection by pinging the database.
// It returns a map with keys indicating various health statistics.
func Health() map[string]string {
ctx, cancel := context.WithTimeout(context.Background(), 1*time.Second)
defer cancel()
stats := make(map[string]string)
// Ping the database
//err := s.db.PingContext(ctx)
err := Dbpool.Ping(ctx)
if err != nil {
stats["status"] = "down"
stats["error"] = fmt.Sprintf("db down: %v", err)
logging.GetLogger().Fatal("Database health check failed", zap.String("error", err.Error()))
return stats
}
// Database is up, add more statistics
stats["status"] = "up"
stats["message"] = "It's healthy"
// Get database stats (like open connections, in use, idle, etc.)
//dbStats := s.db.Stats()
dbStats := Dbpool.Stat()
//stats["open_connections"] = strconv.Itoa(dbStats.OpenConnections)
stats["open_connections"] = strconv.Itoa(int(dbStats.NewConnsCount()))
//stats["in_use"] = strconv.Itoa(dbStats.InUse)
stats["in_use"] = strconv.Itoa(int(dbStats.AcquiredConns()))
//stats["idle"] = strconv.Itoa(dbStats.Idle)
stats["idle"] = strconv.Itoa(int(dbStats.IdleConns()))
//stats["wait_count"] = strconv.FormatInt(dbStats.WaitCount, 10)
stats["wait_count"] = strconv.FormatInt(dbStats.AcquireCount(), 10)
//stats["wait_duration"] = dbStats.WaitDuration.String()
stats["wait_duration"] = dbStats.AcquireDuration().String()
//stats["max_idle_closed"] = strconv.FormatInt(dbStats.MaxIdleClosed, 10)
stats["max_idle_closed"] = strconv.FormatInt(dbStats.MaxIdleDestroyCount(), 10)
//stats["max_lifetime_closed"] = strconv.FormatInt(dbStats.MaxLifetimeClosed, 10)
stats["max_lifetime_closed"] = strconv.FormatInt(dbStats.MaxLifetimeDestroyCount(), 10)
// Evaluate stats to provide a health message
if int(dbStats.NewConnsCount()) > 40 { // Assuming 50 is the max for this example
stats["message"] = "The database is experiencing heavy load."
}
if dbStats.AcquireCount() > 1000 {
stats["message"] = "The database has a high number of wait events, indicating potential bottlenecks."
}
if dbStats.MaxIdleDestroyCount() > int64(dbStats.NewConnsCount())/2 {
stats["message"] = "Many idle connections are being closed, consider revising the connection pool settings."
}
if dbStats.MaxLifetimeDestroyCount() > int64(dbStats.NewConnsCount())/2 {
stats["message"] = "Many connections are being closed due to max lifetime, consider increasing max lifetime or revising the connection usage pattern."
}
return stats
}