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MusicServer/Dockerfile
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SansanandClaude Opus 5.5 a7e2280969
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Upload new soundtracks through the API
A client starts an upload with the soundtrack's name, sends one MP3 per
request, and finishes it. The server then moves the songs into a new folder
in the music folder and syncs only that folder, so the soundtrack is in the
library, lists and search right away.

- POST /api/v1/soundtracks/uploads, GET/DELETE .../uploads/{id},
  PUT .../uploads/{id}/files/{file} and POST .../uploads/{id}/finish.
- Names must work as file names on every system and be free, ignoring case.
  File names are plain: clients flatten disc folders.
- Only MP3 files. Size limits from UPLOAD_MAX_FILE_MB (50) and
  UPLOAD_MAX_TOTAL_MB (2048).
- Refused while a sync runs, and a sync cannot start while an upload is
  finished. Songs equal to an existing soundtrack's are refused, as the sync
  would take them for that soundtrack renamed.
- Unfinished uploads live in MUSIC_PATH/.uploads and are removed after a day.
  The sync now skips every hidden folder.

Closes #33

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 21:38:26 +02:00

46 lines
1.9 KiB
Docker

# The frontend is built and published separately; override to pin a version.
ARG FRONTEND_IMAGE=gitea.sanplex.xyz/sansan/musicfrontend:latest
# Stage 1: Build the backend on the build machine and cross-compile for the target platform,
# so multi-platform builds need no emulation.
FROM --platform=$BUILDPLATFORM golang:1.26-alpine AS build
ARG TARGETOS TARGETARCH
WORKDIR /app
COPY go.mod go.sum ./
RUN --mount=type=cache,target=/go/pkg/mod go mod download
COPY cmd/ ./cmd/
COPY internal/ ./internal/
RUN --mount=type=cache,target=/go/pkg/mod --mount=type=cache,target=/root/.cache/go-build \
go tool templ generate
RUN --mount=type=cache,target=/go/pkg/mod --mount=type=cache,target=/root/.cache/go-build \
CGO_ENABLED=0 GOOS=$TARGETOS GOARCH=$TARGETARCH \
go build -trimpath -ldflags="-s -w" -tags timetzdata -o main ./cmd
# Stage 2: Frontend static files (the same for every platform)
FROM --platform=$BUILDPLATFORM ${FRONTEND_IMAGE} AS frontend
# Stage 3: Final image. No RUN steps here, so no emulation is needed for other architectures.
FROM alpine:3.22
COPY --from=build /etc/ssl/certs/ca-certificates.crt /etc/ssl/certs/
WORKDIR /app
COPY --from=build /app/main .
COPY --from=frontend /usr/share/nginx/html /frontend
COPY ./songs/ ./songs/
# The music volume must be readable by uid 1000, and writable for the .id file cleanup during sync
# and for soundtrack uploads (kept in .uploads until finished).
USER 1000:1000
EXPOSE 8080
# Prometheus metrics (METRICS_PORT). Keep it off the public proxy.
EXPOSE 2112
VOLUME /sorted
VOLUME /characters
# Required: DB_HOST, DB_PORT, DB_USERNAME, DB_PASSWORD, DB_NAME, MUSIC_PATH, CHARACTERS_PATH
# Covers (optional): COVERS_PATH, a writable folder such as a /covers volume, turns covers on.
# STEAMGRIDDB_API_KEY also turns on the automatic search (SteamGridDB, then AniList).
# Uploads (optional): UPLOAD_MAX_FILE_MB (default 50) and UPLOAD_MAX_TOTAL_MB (default 2048).
ENV PORT=8080
CMD ["./main"]