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MusicServer/internal/db/migrations/000006_add_fingerprint_and_queue.up.sql
T
SansanandClaude Opus 5.5 f79f51ea4c
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Expose Prometheus metrics on a separate port
Metrics are served on METRICS_PORT (default 2112, "off" to disable), never on
the public port. Besides the Go runtime and process metrics this adds:

- http_requests_total and http_request_duration_seconds per route pattern,
  from an Echo middleware.
- musicserver_songs_requested_total and musicserver_songs_played_total by
  pick mode (random, low, classic). The mode is now stored with each queued
  song (migration 000006, not released yet).
- Library size, sync duration, last successful sync, broken songs from the
  last full sync, and the database connection pool.

Refs #35, #36, #37

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:57:58 +02:00

30 lines
1.2 KiB
SQL

-- Cheap fingerprint (file names, sizes and modification times) used to skip
-- content hashing of soundtracks that have not changed since the last sync.
ALTER TABLE soundtrack ADD COLUMN fingerprint TEXT NOT NULL DEFAULT '';
-- Play queues. Every client has its own queue, identified by the queue's UUID.
-- Ended queues are kept as history.
CREATE TABLE queue (
uuid UUID PRIMARY KEY DEFAULT gen_random_uuid(),
current_song INT4 NOT NULL DEFAULT -1,
-- The last random song, added to the queue by /music/addQue, and how it was picked.
last_fetched_song_uuid UUID NULL,
last_fetched_mode VARCHAR(10) NULL,
started_at TIMESTAMPTZ NOT NULL DEFAULT NOW(),
ended_at TIMESTAMPTZ NULL
);
CREATE INDEX idx_queue_active ON queue(uuid) WHERE ended_at IS NULL;
-- song_uuid has no foreign key: a sync can delete songs. The names are kept for the history.
CREATE TABLE queue_song (
queue_uuid UUID NOT NULL REFERENCES queue(uuid) ON DELETE CASCADE,
song_no INT4 NOT NULL,
song_uuid UUID NOT NULL,
soundtrack_name VARCHAR NOT NULL,
song_name VARCHAR NOT NULL,
-- How the song was picked: random, low or classic.
mode VARCHAR(10) NOT NULL,
added_at TIMESTAMPTZ NOT NULL DEFAULT NOW(),
PRIMARY KEY (queue_uuid, song_no)
);