7 Commits
Author SHA1 Message Date
Sansan 8b5aa3adf0 Replace game with soundtrack terminology and add fuzzy/exact search
Build and Test / build (push) Successful in 24s
Release Docker Image / build-and-push (push) Successful in 12m29s
- Replace all 'game' references with 'soundtrack' throughout frontend (112 occurrences)
- Add radio buttons for fuzzy/exact search in SearchModal
- Fuzzy search is default and uses /findfuzzy endpoint
- Exact search uses existing /find endpoint
- Fix syntax errors in SyncProgressModal from previous refactoring

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-07-03 23:06:30 +02:00
Sansan fb36038cc8 Fix release workflow tag reference
Build and Test / build (push) Successful in 27s
Release Docker Image / build-and-push (push) Successful in 12m26s
- Use gitea.ref_name directly for tag
- Hardcode username as sansan
- Remove version extraction step

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-06-29 19:08:27 +02:00
Sansan f7763c97ae Update Gitea workflows for Docker release
Build and Test / build (push) Successful in 1m35s
Release Docker Image / build-and-push (push) Failing after 10m3s
- Rename old release workflow to old_gitea-release.yaml
- Create new release.yaml with tag-based multi-arch Docker builds
- Update build.yaml with caching and PR triggers
- Use secrets.TOKEN for authentication

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-06-29 18:57:03 +02:00
Sansan 168ba205be Add search button with modal
- Create SearchModal.vue with text field and results display
- Add Search button to extraButtons.vue
- Uses /find API endpoint for server-side search
- Modal matches existing app styling

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-05-31 20:47:20 +02:00
Sansan 99e6419d09 Update sync to use new API with progress modal
- Replace /sync endpoint (which now just starts sync) with polling /sync/progress
- Add SyncProgressModal.vue component to show live progress and results
- Update extraButtons.vue to use new sync flow with modal

Update character modal to use API
- Fetch character list from /characters endpoint
- Load character images from /character?name=<filename> endpoint
- Add object-fit: contain to preserve aspect ratios
- Fallback to hardcoded list if API fails
- Store API URLs for profile images

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-05-31 19:49:22 +02:00
Sansan ef1f9386e1 Remove unnecessary files (index.js, routes.js)
Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-05-30 22:30:51 +02:00
Sansan bc32ce5fc5 Add Docker support with runtime environment variable configuration
- Remove temporary arne.js file
- Add runtime configuration via window.__RUNTIME_CONFIG__
- Create public/config.template.js for hostname injection
- Add Dockerfile with multi-stage build (node + nginx)
- Add docker-entrypoint.sh to generate config.js at startup
- Add .dockerignore
- Update all components to use runtime config instead of arne.js
- Update index.html to load config.js before app

This allows deploying the same Docker image to different environments
by setting the API_HOSTNAME environment variable at runtime.

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-05-30 22:25:59 +02:00
22 changed files with 1030 additions and 259 deletions
+4
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@@ -0,0 +1,4 @@
node_modules
.git
dist
.DS_Store
+33
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@@ -0,0 +1,33 @@
name: Build and Test
on:
push:
branches:
- main
- develop
pull_request:
branches:
- main
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: https://github.com/actions/checkout@v4
- name: Set up Docker Buildx
uses: https://github.com/docker/setup-buildx-action@v3
with:
config-inline: |
[registry."gitea.sanplex.xyz/sansan"]
http = true
insecure = true
- name: Build Docker image
uses: docker/build-push-action@v5
with:
context: .
file: ./Dockerfile
push: false
cache-from: type=gha
cache-to: type=gha,mode=max
+32
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@@ -0,0 +1,32 @@
name: Publish
on:
push:
branches:
- '*.*'
jobs:
publish:
runs-on: ubuntu-latest
steps:
- uses: https://github.com/actions/checkout@v4
- name: Set up Docker Buildx
uses: https://github.com/docker/setup-buildx-action@v3
with:
config-inline: |
[registry."gitea.sanplex.xyz/sansan"]
http = true
insecure = true
- name: Login to Gitea
uses: docker/login-action@v2
with:
registry: gitea.sanplex.xyz
username: ${{ github.repository_owner }}
password: ${{ secrets.TOKEN }}
- name: Build and push Docker image
uses: https://github.com/docker/build-push-action@v5
with:
context: .
file: ./Dockerfile
push: true
tags: "gitea.sanplex.xyz/sansan/musicfrontend:${{gitea.ref_name}}, gitea.sanplex.xyz/sansan/musicfrontend:latest"
+43
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@@ -0,0 +1,43 @@
name: Release Docker Image
on:
push:
tags:
- 'v*'
jobs:
build-and-push:
runs-on: ubuntu-latest
steps:
- uses: https://github.com/actions/checkout@v4
- name: Set up QEMU
uses: https://github.com/docker/setup-qemu-action@v3
- name: Set up Docker Buildx
uses: https://github.com/docker/setup-buildx-action@v3
with:
config-inline: |
[registry."gitea.sanplex.xyz/sansan"]
http = true
insecure = true
- name: Login to Gitea Container Registry
uses: docker/login-action@v3
with:
registry: gitea.sanplex.xyz
username: sansan
password: ${{ secrets.TOKEN }}
- name: Build and push multi-arch image
uses: docker/build-push-action@v5
with:
context: .
file: ./Dockerfile
platforms: linux/amd64,linux/arm64
push: true
tags: |
gitea.sanplex.xyz/sansan/musicfrontend:${{ gitea.ref_name }}
gitea.sanplex.xyz/sansan/musicfrontend:latest
cache-from: type=gha
cache-to: type=gha,mode=max
+18
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@@ -0,0 +1,18 @@
# Build stage
FROM node:18-alpine AS builder
WORKDIR /app
COPY package*.json ./
RUN npm install
COPY . .
RUN npm run build
# Runtime stage
FROM nginx:alpine
RUN apk add --no-cache gettext
COPY --from=builder /app/dist /usr/share/nginx/html
COPY public/config.template.js /usr/share/nginx/html/
COPY docker-entrypoint.sh /entrypoint.sh
RUN chmod +x /entrypoint.sh
ENTRYPOINT ["/entrypoint.sh"]
EXPOSE 80
CMD ["nginx", "-g", "daemon off;"]
+8
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@@ -0,0 +1,8 @@
#!/bin/sh
set -e
# Generate config.js from template at runtime
envsubst < /usr/share/nginx/html/config.template.js > /usr/share/nginx/html/config.js
# Start nginx
exec "$@"
-26
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@@ -1,26 +0,0 @@
const express = require("express");
const path = require("path");
const routes = require("./routes.js");
const app = express();
const cors = require("cors");
/* const bodyParser = require("body-parser"); */
const PORT = process.env.PORT || 5005;
const mainUrl = "test";
console.log(`Server started on port ${PORT}`);
//app.use(bodyParser.json());
//Routes
/* app.use(express.static(path.join(__dirname, "public"))); */
/* app.use(express.static(path.join(__dirname, "assets"))); */
app.use(express.static(path.join(__dirname)));
app.use(express.static(path.join(__dirname, "dist")));
/* app.use(express.static(path.join(__dirname, "public"))); */
/* console.log(__dirname); */
app.use(cors());
app.use(routes);
app.listen(PORT, "0.0.0.0");
+3
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@@ -0,0 +1,3 @@
window.__RUNTIME_CONFIG__ = {
API_HOSTNAME: '${API_HOSTNAME}'
};
+1
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@@ -8,6 +8,7 @@
<link rel="preconnect" href="https://fonts.gstatic.com"> <link rel="preconnect" href="https://fonts.gstatic.com">
<link href="https://fonts.googleapis.com/css2?family=Roboto&display=swap" rel="stylesheet"> <link href="https://fonts.googleapis.com/css2?family=Roboto&display=swap" rel="stylesheet">
<title><%= htmlWebpackPlugin.options.title %></title> <title><%= htmlWebpackPlugin.options.title %></title>
<script src="<%= BASE_URL %>config.js"></script>
</head> </head>
<body> <body>
<noscript> <noscript>
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-3
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@@ -1,3 +0,0 @@
export default {
hostname: "$HOSTNAME",
}
+3 -3
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@@ -3,7 +3,7 @@
<div class="textWrapper"> <div class="textWrapper">
<transition-group name="displayingInfo" appear> <transition-group name="displayingInfo" appear>
<p v-if="currentTrackHidden" :key="1">????????</p> <p v-if="currentTrackHidden" :key="1">????????</p>
<p v-else :key="2">{{ currentGame }}</p> <p v-else :key="2">{{ currentSoundtrack }}</p>
<p v-if="currentTrackHidden" :key="3">??????</p> <p v-if="currentTrackHidden" :key="3">??????</p>
<p v-else :key="4">{{ currentTrack }}</p> <p v-else :key="4">{{ currentTrack }}</p>
</transition-group> </transition-group>
@@ -16,7 +16,7 @@
<p>??????</p> <p>??????</p>
</div> </div>
<div v-else class="textWrapper"> <div v-else class="textWrapper">
<p>{{ currentGame }}</p> <p>{{ currentSoundtrack }}</p>
<p>{{ currentTrack }}</p> <p>{{ currentTrack }}</p>
</div> </div>
</transition> </transition>
@@ -27,7 +27,7 @@
import { mapState } from "vuex"; import { mapState } from "vuex";
export default { export default {
computed: { computed: {
...mapState(["currentGame", "currentTrack", "currentTrackHidden"]), ...mapState(["currentSoundtrack", "currentTrack", "currentTrackHidden"]),
}, },
}; };
</script> </script>
+22 -23
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@@ -8,7 +8,7 @@
<input <input
v-model="searchInputText" v-model="searchInputText"
type="text" type="text"
@input="searchGame()" @input="searchSoundtrack()"
ref="inputField" ref="inputField"
/> />
</div> </div>
@@ -20,52 +20,51 @@
class="inspirationList" class="inspirationList"
ref="inspirationList" ref="inspirationList"
> >
<li v-for="game in showingGamesList" class="inspirationEntry" :key="game"> <li v-for="soundtrack in showingSoundtracksList" class="inspirationEntry" :key="soundtrack">
{{ game }} {{ soundtrack }}
</li> </li>
</transition-group> </transition-group>
</div> </div>
</template> </template>
<script> <script>
import arne from '../../arne.js'
import {mapState} from "vuex"; import {mapState} from "vuex";
export default { export default {
data() { data() {
return { return {
allGamesList: [], allSoundtracksList: [],
showingGamesList: [], showingSoundtracksList: [],
scrollDown: true, scrollDown: true,
searchInputText: "", searchInputText: "",
}; };
}, },
computed: { computed: {
...mapState(["reloadGamesList"]), ...mapState(["reloadSoundtracksList"]),
}, },
watch: { watch: {
reloadGamesList(newValue) { reloadSoundtracksList(newValue) {
if (newValue) { if (newValue) {
this.reloadGames(); this.reloadSoundtracks();
this.$store.dispatch("reloadGamesList", false); this.$store.dispatch("reloadSoundtracksList", false);
} }
} }
}, },
methods: { methods: {
clearSearch() { clearSearch() {
this.searchInputText = ""; this.searchInputText = "";
this.searchGame(); this.searchSoundtrack();
}, },
searchGame() { searchSoundtrack() {
this.showingGamesList = []; this.showingSoundtracksList = [];
for (const game of this.allGamesList) { for (const soundtrack of this.allSoundtracksList) {
if (this.searchInputText === "" || if (this.searchInputText === "" ||
game.toLowerCase().replace(/\s/g, "") soundtrack.toLowerCase().replace(/\s/g, "")
.includes(this.searchInputText.toLowerCase().replace(/\s/g, ""))) { .includes(this.searchInputText.toLowerCase().replace(/\s/g, ""))) {
this.showingGamesList.push(game); this.showingSoundtracksList.push(soundtrack);
} }
} }
if (this.searchInputText.replace(/\s/g, "") !== "") { if (this.searchInputText.replace(/\s/g, "") !== "") {
this.showingGamesList.sort((n1, n2) => { this.showingSoundtracksList.sort((n1, n2) => {
if (n1 > n2) { if (n1 > n2) {
return 1; return 1;
} }
@@ -90,16 +89,16 @@ export default {
this.scrollDown = !this.scrollDown; this.scrollDown = !this.scrollDown;
} }
}, },
reloadGames() { reloadSoundtracks() {
this.axios({ this.axios({
method: "get", method: "get",
url: `${arne.hostname}/music/all`, url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/all`,
}) })
.then((response) => { .then((response) => {
this.allGamesList = response.data; this.allSoundtracksList = response.data;
this.searchInputText = ""; this.searchInputText = "";
this.searchGame(); this.searchSoundtrack();
this.$store.dispatch("updateHowManyGames", this.allGamesList.length); this.$store.dispatch("updateHowManySoundtracks", this.allSoundtracksList.length);
}) })
.catch(function(error) { .catch(function(error) {
console.log(error); console.log(error);
@@ -107,7 +106,7 @@ export default {
} }
}, },
mounted() { mounted() {
this.reloadGames(); this.reloadSoundtracks();
window.setInterval(() => { window.setInterval(() => {
this.scrollInspiration(); this.scrollInspiration();
}, 40); }, 40);
+232
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@@ -0,0 +1,232 @@
<template>
<transition name="modalAni">
<div v-if="show" class="modal" @click="checkIfClickShouldCloseModal">
<div class="modalContainer">
<div class="modalWrapper">
<span class="closeModalImg" @click="closeModal">&times;</span>
<h1>Search Soundtracks</h1>
<div class="searchTypeContainer">
<label class="radioLabel">
<input type="radio" v-model="searchType" value="fuzzy">
<span>Fuzzy Search</span>
</label>
<label class="radioLabel">
<input type="radio" v-model="searchType" value="exact">
<span>Exact Search</span>
</label>
</div>
<div class="searchContainer">
<input
type="text"
v-model="searchTerm"
@input="debouncedSearch"
placeholder="Search for soundtracks..."
class="searchInput"
/>
<div v-if="searchTerm.length > 0" class="searchResults">
<div v-if="loading" class="loading">Searching...</div>
<div v-else-if="results.length > 0" class="resultsList">
<div v-for="soundtrack in results" :key="soundtrack" class="resultItem">
{{ soundtrack }}
</div>
</div>
<div v-else class="noResults">No results found</div>
</div>
</div>
</div>
</div>
</div>
</transition>
</template>
<script>
export default {
data() {
return {
show: false,
searchTerm: "",
results: [],
loading: false,
searchTimeout: null,
searchType: "fuzzy",
};
},
methods: {
openModal() {
this.show = true;
this.searchTerm = "";
this.results = [];
this.searchType = "fuzzy";
},
closeModal() {
this.show = false;
this.searchTerm = "";
this.results = [];
this.loading = false;
if (this.searchTimeout) {
clearTimeout(this.searchTimeout);
this.searchTimeout = null;
}
},
checkIfClickShouldCloseModal(event) {
if (event.target.classList[0] === "modal") {
this.closeModal();
}
},
debouncedSearch() {
// Clear existing timeout
if (this.searchTimeout) {
clearTimeout(this.searchTimeout);
}
// Set new timeout
this.searchTimeout = setTimeout(() => {
this.performSearch();
}, 250);
},
async performSearch() {
if (this.searchTerm.length === 0) {
this.results = [];
return;
}
this.loading = true;
try {
const endpoint = this.searchType === 'fuzzy' ? '/findfuzzy' : '/find';
const response = await this.axios({
method: "post",
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}${endpoint}`,
data: new URLSearchParams({ search_term: this.searchTerm }),
headers: {
"Content-Type": "application/x-www-form-urlencoded",
},
});
// Parse soundtracks from HTML response
this.results = this.parseSoundtracksFromResponse(response.data);
} catch (error) {
console.error("Error searching soundtracks:", error);
this.results = [];
} finally {
this.loading = false;
}
},
parseSoundtracksFromResponse(htmlData) {
// The server returns HTML from FoundSoundtracks templ component
// It generates divs containing soundtrack names in <p> tags
const soundtracks = [];
const parser = new DOMParser();
const doc = parser.parseFromString(htmlData, "text/html");
// Find all p tags inside divs (the templ generates <div><p>{soundtrack}</p></div>)
const pTags = doc.querySelectorAll("div p");
for (const p of pTags) {
const soundtrackName = p.textContent.trim();
if (soundtrackName) {
soundtracks.push(soundtrackName);
}
}
return soundtracks;
},
},
};
</script>
<style scoped>
.searchTypeContainer {
display: flex;
gap: 20px;
margin-top: 15px;
margin-bottom: 15px;
}
.radioLabel {
display: flex;
align-items: center;
gap: 8px;
cursor: pointer;
font-size: 1rem;
}
.radioLabel input[type="radio"] {
margin: 0;
accent-color: #ff9c00;
}
.searchContainer {
width: 100%;
margin-top: 10px;
}
.searchInput {
width: 100%;
padding: 12px;
font-size: 1.1rem;
border: 1px solid #ccc;
border-radius: 5px;
box-sizing: border-box;
}
.searchInput:focus {
outline: none;
border-color: #ff9c00;
box-shadow: 0 0 5px rgba(255, 156, 0, 0.3);
}
.searchResults {
margin-top: 15px;
max-height: 400px;
overflow-y: auto;
}
.loading {
color: #666;
font-style: italic;
text-align: center;
padding: 20px;
}
.resultsList {
width: 100%;
}
.resultItem {
padding: 12px;
margin-bottom: 8px;
background-color: #f8f8f8;
border: 1px solid #ddd;
border-radius: 5px;
cursor: pointer;
transition: background-color 0.2s;
}
.resultItem:hover {
background-color: #e8e8e8;
}
.noResults {
color: #666;
text-align: center;
padding: 20px;
font-style: italic;
}
@media only screen and (max-width: 1000px) {
.searchTypeContainer {
flex-wrap: wrap;
gap: 10px;
}
.radioLabel {
font-size: 0.9rem;
}
.searchInput {
font-size: 1rem;
padding: 10px;
}
.resultItem {
padding: 10px;
font-size: 0.95rem;
}
}
</style>
+357
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@@ -0,0 +1,357 @@
<template>
<div class="modal" v-if="isOpen">
<div class="modalContainer syncProgressContainer">
<span class="closeModalImg" @click="closeModal">&times;</span>
<h1>Sync in Progress</h1>
<div v-if="!syncComplete" class="progressSection">
<div class="progressBarContainer">
<div class="progressBar" :style="{ width: progress + '%' }"></div>
</div>
<p class="progressText">{{ progress }}% complete</p>
<p class="timeText">Time spent: {{ timeSpent }}</p>
</div>
<div v-else class="resultsSection">
<h2>Sync Complete!</h2>
<p>Total time: {{ syncData.total_time }}</p>
<div v-if="syncData.soundtracks_added && syncData.soundtracks_added.length > 0" class="resultItem">
<h3>Soundtracks Added: {{ syncData.soundtracks_added.length }}</h3>
<ul class="soundtrackList">
<li v-for="soundtrack in syncData.soundtracks_added" :key="soundtrack">{{ soundtrack }}</li>
</ul>
</div>
<div v-if="syncData.soundtracks_re_added && syncData.soundtracks_re_added.length > 0" class="resultItem">
<h3>Soundtracks Re-added: {{ syncData.soundtracks_re_added.length }}</h3>
<ul class="soundtrackList">
<li v-for="soundtrack in syncData.soundtracks_re_added" :key="soundtrack">{{ soundtrack }}</li>
</ul>
</div>
<div v-if="syncData.soundtracks_removed && syncData.soundtracks_removed.length > 0" class="resultItem">
<h3>Soundtracks Removed: {{ syncData.soundtracks_removed.length }}</h3>
<ul class="soundtrackList">
<li v-for="soundtrack in syncData.soundtracks_removed" :key="soundtrack">{{ soundtrack }}</li>
</ul>
</div>
<div v-if="Object.keys(syncData.soundtracks_changed_title || {}).length > 0" class="resultItem">
<h3>Soundtracks with Changed Title: {{ Object.keys(syncData.soundtracks_changed_title || {}).length }}</h3>
<ul class="soundtrackList">
<li v-for="(newTitle, oldTitle) in syncData.soundtracks_changed_title" :key="oldTitle">{{ oldTitle }} {{ newTitle }}</li>
</ul>
</div>
<div v-if="syncData.soundtracks_changed_content && syncData.soundtracks_changed_content.length > 0" class="resultItem">
<h3>Soundtracks with Changed Content: {{ syncData.soundtracks_changed_content.length }}</h3>
<ul class="soundtrackList">
<li v-for="soundtrack in syncData.soundtracks_changed_content" :key="soundtrack">{{ soundtrack }}</li>
</ul>
</div>
<div v-if="syncData.catched_errors && syncData.catched_errors.length > 0" class="resultItem errors">
<h3>Errors: {{ syncData.catched_errors.length }}</h3>
<ul class="soundtrackList">
<li v-for="error in syncData.catched_errors" :key="error">{{ error }}</li>
</ul>
</div>
<p v-if="noChanges" class="noChanges">No changes detected.</p>
</div>
</div>
</div>
</template>
<script>
export default {
props: {
isOpen: {
type: Boolean,
required: true,
},
syncInProgress: {
type: Boolean,
default: false,
},
},
data() {
return {
progress: 0,
timeSpent: "00:00:00",
syncComplete: false,
syncData: {
soundtracks_added: [],
soundtracks_re_added: [],
soundtracks_changed_title: {},
soundtracks_changed_content: [],
soundtracks_removed: [],
catched_errors: [],
total_time: "",
},
pollInterval: null,
hasFetchedInitialData: false,
};
},
computed: {
noChanges() {
return (
this.syncData.soundtracks_added.length === 0 &&
this.syncData.soundtracks_re_added.length === 0 &&
Object.keys(this.syncData.soundtracks_changed_title).length === 0 &&
this.syncData.soundtracks_changed_content.length === 0 &&
this.syncData.soundtracks_removed.length === 0 &&
this.syncData.catched_errors.length === 0
);
},
},
methods: {
closeModal() {
this.$emit("close");
},
startPolling() {
if (this.pollInterval) {
clearInterval(this.pollInterval);
}
this.pollInterval = setInterval(() => {
this.fetchProgress();
}, 1000);
},
stopPolling() {
if (this.pollInterval) {
clearInterval(this.pollInterval);
this.pollInterval = null;
}
},
async fetchProgress() {
try {
const response = await this.axios({
method: "get",
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/sync/progress`,
});
const data = response.data;
// Check if we got a progress response or a result response
if (data.progress !== undefined) {
// Still syncing - update progress
this.progress = parseInt(data.progress) || 0;
this.timeSpent = data.time_spent || this.timeSpent;
this.syncComplete = false;
// If we're not actively polling but sync is in progress, start polling
if (this.syncInProgress && !this.pollInterval) {
this.startPolling();
}
} else {
// Sync complete - show results
this.syncComplete = true;
this.syncData = {
soundtracks_added: data.soundtracks_added || [],
soundtracks_re_added: data.soundtracks_re_added || [],
soundtracks_changed_title: data.soundtracks_changed_title || {},
soundtracks_changed_content: data.soundtracks_changed_content || [],
soundtracks_removed: data.soundtracks_removed || [],
catched_errors: data.catched_errors || [],
total_time: data.total_time || "",
};
this.progress = 100;
this.stopPolling();
}
this.hasFetchedInitialData = true;
} catch (error) {
console.error("Error fetching sync progress:", error);
}
},
async fetchInitialData() {
// Fetch once to check current state
await this.fetchProgress();
// If we got progress data, start polling
if (!this.syncComplete && !this.pollInterval) {
this.startPolling();
}
},
},
watch: {
isOpen(newVal) {
if (newVal) {
this.hasFetchedInitialData = false;
if (this.syncInProgress) {
// New sync in progress - start polling
this.progress = 0;
this.timeSpent = "00:00:00";
this.syncComplete = false;
this.syncData = {
soundtracks_added: [],
soundtracks_re_added: [],
soundtracks_changed_title: {},
soundtracks_changed_content: [],
soundtracks_removed: [],
catched_errors: [],
total_time: "",
};
// Small delay to ensure sync has started before first poll
setTimeout(() => {
this.startPolling();
}, 200);
} else {
// Check current state - might be in progress or have results
this.fetchInitialData();
}
} else {
this.stopPolling();
}
},
},
beforeUnmount() {
this.stopPolling();
},
};
</script>
<style scoped>
.syncProgressContainer {
background-color: #eeeeee;
margin: 10% auto;
border: 1px solid #888;
width: 70%;
max-width: 800px;
padding: 20px;
border-radius: 10px;
}
.closeModalImg {
position: absolute;
right: 8px;
top: 8px;
cursor: pointer;
opacity: 70%;
font-size: 2rem;
color: #555;
}
.closeModalImg:hover {
opacity: 100%;
}
.syncProgressContainer h1 {
color: black;
margin-left: auto;
margin-right: auto;
padding-top: 10px;
font-size: 1.9rem;
text-align: center;
margin-bottom: 20px;
}
.syncProgressContainer h2 {
color: black;
text-align: center;
font-size: 1.5rem;
margin-bottom: 15px;
}
.syncProgressContainer p {
color: black;
text-align: center;
}
.progressSection {
display: flex;
flex-direction: column;
align-items: center;
gap: 10px;
}
.progressBarContainer {
width: 100%;
height: 30px;
background-color: #ddd;
border-radius: 15px;
overflow: hidden;
margin-bottom: 10px;
}
.progressBar {
height: 100%;
background: linear-gradient(90deg, #4CAF50, #8BC34A);
border-radius: 15px;
transition: width 0.3s ease;
text-align: center;
line-height: 30px;
color: white;
font-weight: bold;
}
.progressText {
font-size: 1.3rem;
font-weight: bold;
}
.timeText {
font-size: 1rem;
color: #666;
}
.resultsSection {
max-height: 60vh;
overflow-y: auto;
}
.resultItem {
margin-bottom: 20px;
padding: 10px;
background-color: #f8f8f8;
border-radius: 8px;
border-left: 4px solid #4CAF50;
}
.resultItem.errors {
border-left-color: #f44336;
}
.resultItem h3 {
color: #333;
font-size: 1.1rem;
margin-bottom: 8px;
}
.soundtrackList {
list-style-type: none;
padding: 0;
margin: 5px 0 0 0;
}
.soundtrackList li {
padding: 3px 0;
color: #555;
}
.noChanges {
text-align: center;
color: #666;
font-style: italic;
padding: 20px;
}
@media only screen and (max-width: 1000px) {
.syncProgressContainer {
width: 93%;
margin: 5% auto;
padding: 15px;
}
.syncProgressContainer h1 {
font-size: 1.6rem;
padding-top: 5px;
}
.progressBarContainer {
height: 25px;
}
.progressText {
font-size: 1.1rem;
}
}
</style>
+1 -1
View File
@@ -11,7 +11,7 @@
/> />
<h1>Music Player Randomizer v0.1</h1> <h1>Music Player Randomizer v0.1</h1>
<p class="descriptionText"> <p class="descriptionText">
Try your video game music knowledge with this VGM randomizer, Try your video game soundtrack knowledge with this VGM randomizer,
invite your friends and see who is the best. invite your friends and see who is the best.
</p> </p>
<p class="creditText"> <p class="creditText">
+69 -56
View File
@@ -9,59 +9,20 @@
alt="closeModalIMG" alt="closeModalIMG"
@click="closeModal" @click="closeModal"
/> />
<h1 @click="test">{{ playerName }}, choose your fighter!</h1> <h1>{{ playerName }}, choose your fighter!</h1>
<div class="fighterDiv"> <div v-if="isLoading" class="loading">Loading characters...</div>
<div class="fighter" @click="chooseFighter('Adol')"> <div class="fighterDiv" v-else>
<img src="characters/Adol.png" alt="adol" /> <div
<p>Adol Christin</p> v-for="character in characters"
</div> :key="character"
<div class="fighter" @click="chooseFighter('Link')"> class="fighter"
<img src="characters/Link.png" alt="link" /> @click="chooseFighter(character)"
<p>Link</p> >
</div> <img
<div class="fighter" @click="chooseFighter('Barbarian')"> :src="getCharacterImageUrl(character)"
<img src="characters/Barbarian.png" alt="barbarian" /> :alt="getCharacterName(character)"
<p>Barbarian</p> />
</div> <p>{{ getCharacterName(character) }}</p>
<div class="fighter" @click="chooseFighter('Layton')">
<img src="characters/Layton.png" alt="layton" />
<p>Professor Layton</p>
</div>
<div class="fighter" @click="chooseFighter('Kiryu')">
<img src="characters/Kiryu.png" alt="kiryu" />
<p>Kazuma Kiryu</p>
</div>
<div class="fighter" @click="chooseFighter('Miles')">
<img src="characters/Miles.png" alt="miles" />
<p>Miles Edgeworth</p>
</div>
<div class="fighter" @click="chooseFighter('Lemmings')">
<img src="characters/Lemmings.png" alt="lemmings" />
<p>Lemmings</p>
</div>
<div class="fighter" @click="chooseFighter('Samus')">
<img src="characters/Samus.png" alt="samus" />
<p>Samus</p>
</div>
<div class="fighter" @click="chooseFighter('Kratos')">
<img src="characters/Kratos.png" alt="kratos" />
<p>Kratos</p>
</div>
<div class="fighter" @click="chooseFighter('Aloy')">
<img src="characters/Aloy.png" alt="aloy" />
<p>Aloy</p>
</div>
<div class="fighter" @click="chooseFighter('Sora')">
<img src="characters/Sora.png" alt="sora" />
<p>Sora</p>
</div>
<div class="fighter" @click="chooseFighter('Raiden')">
<img src="characters/Raiden.png" alt="raiden" />
<p>Raiden</p>
</div>
<div class="fighter" @click="chooseFighter('PaperMario')">
<img src="characters/PaperMario.png" alt="paper mario" />
<p>Paper Mario</p>
</div> </div>
</div> </div>
</div> </div>
@@ -76,25 +37,68 @@ export default {
return { return {
show: false, show: false,
playerName: "", playerName: "",
characters: [],
isLoading: false,
}; };
}, },
methods: { methods: {
closeModal() { closeModal() {
this.show = false; this.show = false;
}, },
openModal(playerName) { async openModal(playerName) {
this.playerName = playerName; this.playerName = playerName;
this.show = true; this.show = true;
await this.fetchCharacters();
}, },
checkIfClickShouldCloseModal(event) { checkIfClickShouldCloseModal(event) {
if (event.target.classList[0] === "modal") { if (event.target.classList[0] === "modal") {
this.closeModal(); this.closeModal();
} }
}, },
chooseFighter(profilePicSrc) { async fetchCharacters() {
this.isLoading = true;
try {
const response = await this.axios({
method: "get",
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/characters`,
});
this.characters = response.data || [];
} catch (error) {
console.error("Failed to fetch characters:", error);
// Fallback to hardcoded list if API fails
this.characters = [
"Adol.png",
"Link.png",
"Barbarian.png",
"Layton.png",
"Kiryu.png",
"Miles.png",
"Lemmings.png",
"Samus.png",
"Kratos.png",
"Aloy.png",
"Sora.png",
"Raiden.png",
"PaperMario.png",
];
} finally {
this.isLoading = false;
}
},
getCharacterImageUrl(character) {
return `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/character?name=${encodeURIComponent(character)}`;
},
getCharacterName(character) {
// Remove file extension
return character.replace(/\.(png|jpg|jpeg|gif)$/i, "");
},
chooseFighter(characterFilename) {
const apiHostname = window.__RUNTIME_CONFIG__.API_HOSTNAME;
const profile = `${apiHostname}/character?name=${encodeURIComponent(characterFilename)}`;
let payload = { let payload = {
playerName: this.playerName, playerName: this.playerName,
profile: "characters/" + profilePicSrc + ".png", profile: profile,
}; };
this.$store.dispatch("changePlayerProfile", payload); this.$store.dispatch("changePlayerProfile", payload);
this.closeModal(); this.closeModal();
@@ -118,6 +122,7 @@ export default {
.fighterDiv img { .fighterDiv img {
width: 180px; width: 180px;
height: 90px; height: 90px;
object-fit: contain;
} }
.fighter { .fighter {
@@ -141,6 +146,13 @@ export default {
font-size: 1.3rem; font-size: 1.3rem;
} }
.loading {
text-align: center;
padding: 40px;
font-size: 1.2rem;
color: #666;
}
@media only screen and (max-width: 1000px) { @media only screen and (max-width: 1000px) {
.modalContainer { .modalContainer {
width: 95%; /* Could be more or less, depending on screen size */ width: 95%; /* Could be more or less, depending on screen size */
@@ -151,6 +163,7 @@ export default {
.fighterDiv img { .fighterDiv img {
width: 80px; width: 80px;
height: 40px; height: 40px;
object-fit: contain;
} }
.fighter { .fighter {
+69 -11
View File
@@ -2,17 +2,33 @@
<div class="extraButtonsDiv"> <div class="extraButtonsDiv">
<button @click="resetPlaylist">Reset playlist</button> <button @click="resetPlaylist">Reset playlist</button>
<button @click="resetPoints">Reset points</button> <button @click="resetPoints">Reset points</button>
<button @click="syncGames">Sync games</button> <button @click="handleSyncButtonClick">Sync soundtracks</button>
<button @click="startSoundTest">Sound test</button> <button @click="startSoundTest">Sound test</button>
<button @click="showSearchModal">Search</button>
<sync-progress-modal
:isOpen="showSyncModal"
:syncInProgress="syncInProgress"
@close="handleSyncComplete"
></sync-progress-modal>
<search-modal ref="searchModal"></search-modal>
</div> </div>
</template> </template>
<script> <script>
import arne from '../../arne.js' import SyncProgressModal from "./SyncProgressModal.vue";
import SearchModal from "./SearchModal.vue";
export default { export default {
components: {
SyncProgressModal,
SearchModal,
},
data() { data() {
return { return {
emptyPlaylist: [], emptyPlaylist: [],
showSyncModal: false,
syncInProgress: false,
syncCompleted: false,
}; };
}, },
methods: { methods: {
@@ -28,8 +44,47 @@ export default {
this.$store.dispatch("setCurrentlyLoadingTrack", "N/A"); this.$store.dispatch("setCurrentlyLoadingTrack", "N/A");
this.$store.dispatch("setCurrentTrackHidden", false); this.$store.dispatch("setCurrentTrackHidden", false);
}, },
async syncGames() { async startSync() {
await this.APIsyncGames(); try {
// Start the sync
const response = await this.APIsyncSoundtracks();
// Check if sync was actually started or if one is in progress
if (response && (response.status === 423 || (response.data && response.data.includes("in progress")))) {
// Sync is already in progress - show modal with polling
this.syncInProgress = true;
} else {
this.syncInProgress = true;
}
// Show the modal which will poll for progress
this.showSyncModal = true;
} catch (error) {
console.error("Failed to start sync:", error);
// If error is 423, sync is already in progress
if (error.response && error.response.status === 423) {
this.syncInProgress = true;
this.showSyncModal = true;
}
}
},
handleSyncButtonClick() {
// If we have a completed sync result, just show it
// Otherwise start a new sync
if (this.syncCompleted) {
this.showSyncResults();
} else {
this.startSync();
}
},
showSyncResults() {
// Show modal with existing results (no new sync)
this.syncInProgress = false;
this.showSyncModal = true;
},
async handleSyncComplete() {
this.syncInProgress = false;
this.syncCompleted = true;
this.showSyncModal = false;
// Refresh data after sync completes
await this.APIresetPlaylist(); await this.APIresetPlaylist();
this.$store.dispatch("resetPlayerScore"); this.$store.dispatch("resetPlayerScore");
this.$store.dispatch("resetPlayerWelcomed"); this.$store.dispatch("resetPlayerWelcomed");
@@ -38,16 +93,19 @@ export default {
this.$store.dispatch("updatePlaylistHistory", this.emptyPlaylist); this.$store.dispatch("updatePlaylistHistory", this.emptyPlaylist);
this.$store.dispatch("setCurrentlyLoadingTrack", "N/A"); this.$store.dispatch("setCurrentlyLoadingTrack", "N/A");
this.$store.dispatch("setCurrentTrackHidden", false); this.$store.dispatch("setCurrentTrackHidden", false);
this.$store.dispatch("reloadGamesList", true); this.$store.dispatch("reloadSoundtracksList", true);
}, },
startSoundTest() { startSoundTest() {
this.$emit("start-sound-test"); this.$emit("start-sound-test");
}, },
showSearchModal() {
this.$refs.searchModal.openModal();
},
APIresetPlaylist() { APIresetPlaylist() {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
this.axios({ this.axios({
method: "get", method: "get",
url: `${arne.hostname}/music/reset`, url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/reset`,
}) })
.then(() => { .then(() => {
resolve(); resolve();
@@ -58,18 +116,18 @@ export default {
}); });
}); });
}, },
APIsyncGames() { APIsyncSoundtracks() {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
this.axios({ this.axios({
method: "get", method: "get",
url: `${arne.hostname}/sync`, url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/sync`,
}) })
.then(() => { .then((response) => {
resolve(); resolve(response);
}) })
.catch(function(error) { .catch(function(error) {
console.log(error); console.log(error);
reject(); reject(error);
}); });
}); });
}, },
+2 -2
View File
@@ -24,8 +24,8 @@
> >
??? - ??? ??? - ???
</p> </p>
<p v-else-if="track.Game !== ''" :class="{ activeTrack: track.CurrentlyPlaying }"> <p v-else-if="track.Soundtrack !== ''" :class="{ activeTrack: track.CurrentlyPlaying }">
{{ track.SongNo + 1 }}. {{ track.Game }} - {{ track.SongNo + 1 }}. {{ track.Soundtrack }} -
{{ displayTrack(track.Song) }} {{ displayTrack(track.Song) }}
</p> </p>
<span v-if="currentlyLoadingTrack === track.SongNo" class="loadingTrack"> <span v-if="currentlyLoadingTrack === track.SongNo" class="loadingTrack">
+2 -2
View File
@@ -10,7 +10,7 @@
@click="closeModal" @click="closeModal"
/> />
<h1>Statistics</h1> <h1>Statistics</h1>
<p>Total amount of games in the playlist: {{ howManyGames }}</p> <p>Total amount of soundtracks in the playlist: {{ howManySoundtracks }}</p>
</div> </div>
</div> </div>
</div> </div>
@@ -26,7 +26,7 @@ export default {
}; };
}, },
computed: { computed: {
...mapState(["howManyGames"]), ...mapState(["howManySoundtracks"]),
}, },
methods: { methods: {
closeModal() { closeModal() {
+11 -12
View File
@@ -28,7 +28,6 @@
<script> <script>
import { mapState } from "vuex"; import { mapState } from "vuex";
import arne from "../../arne.js";
export default { export default {
data() { data() {
return { return {
@@ -168,7 +167,7 @@ export default {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
this.axios({ this.axios({
method: "get", method: "get",
url: `${arne.hostname}/music/rand`, url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/rand`,
responseType: "blob", responseType: "blob",
onDownloadProgress: (progressEvent) => { onDownloadProgress: (progressEvent) => {
let percentCompleted = Math.round( let percentCompleted = Math.round(
@@ -198,7 +197,7 @@ export default {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
this.axios({ this.axios({
method: "get", method: "get",
url: `${arne.hostname}/music/rand/low`, url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/rand/low`,
responseType: "blob", responseType: "blob",
onDownloadProgress: (progressEvent) => { onDownloadProgress: (progressEvent) => {
let percentCompleted = Math.round( let percentCompleted = Math.round(
@@ -228,7 +227,7 @@ export default {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
this.axios({ this.axios({
method: "get", method: "get",
url: `${arne.hostname}/music/addPlayed`, url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/addPlayed`,
}) })
.then(() => { .then(() => {
resolve(false); resolve(false);
@@ -243,7 +242,7 @@ export default {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
this.axios({ this.axios({
method: "get", method: "get",
url: `${arne.hostname}/music/addQue`, url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/addQue`,
}) })
.then(() => { .then(() => {
resolve(false); resolve(false);
@@ -258,16 +257,16 @@ export default {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
this.axios({ this.axios({
method: "get", method: "get",
url: `${arne.hostname}/music/info`, url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/info`,
}) })
.then((response) => { .then((response) => {
let gameInfoObject = { let soundtrackInfoObject = {
game: response.data.Game, soundtrack: response.data.Soundtrack,
track: response.data.Song.replace(".mp3", ""), track: response.data.Song.replace(".mp3", ""),
songNo: response.data.SongNo, songNo: response.data.SongNo,
}; };
this.$store.dispatch("setCurrentGame", gameInfoObject.game); this.$store.dispatch("setCurrentSoundtrack", soundtrackInfoObject.soundtrack);
this.$store.dispatch("setCurrentTrack", gameInfoObject.track); this.$store.dispatch("setCurrentTrack", soundtrackInfoObject.track);
resolve(false); resolve(false);
}) })
.catch(function(error) { .catch(function(error) {
@@ -280,7 +279,7 @@ export default {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
this.axios({ this.axios({
method: "get", method: "get",
url: `${arne.hostname}/music/list`, url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/list`,
}) })
.then((response) => { .then((response) => {
let tracklistArray = response.data; let tracklistArray = response.data;
@@ -297,7 +296,7 @@ export default {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
this.axios({ this.axios({
method: "get", method: "get",
url: `${arne.hostname}/music?song=${trackNumber}`, url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music?song=${trackNumber}`,
responseType: "blob", responseType: "blob",
}) })
.then((response) => { .then((response) => {
+16 -16
View File
@@ -7,7 +7,7 @@ import VueAxios from "vue-axios";
const store = createStore({ const store = createStore({
state() { state() {
return { return {
currentGame: "", currentSoundtrack: "",
currentTrack: ``, currentTrack: ``,
currentTrackHidden: false, currentTrackHidden: false,
currentlyLoadingTrack: "", currentlyLoadingTrack: "",
@@ -15,18 +15,18 @@ const store = createStore({
someoneHasWon: false, someoneHasWon: false,
winningScore: 20, winningScore: 20,
roundStarted: false, roundStarted: false,
reloadGamesList: false, reloadSoundtracksList: false,
listOfPlayers: [], listOfPlayers: [],
localPlaylist: [], localPlaylist: [],
playlistHistory: [ playlistHistory: [
{ {
SongNo: "", SongNo: "",
Game: "", Soundtrack: "",
Song: "", Song: "",
}, },
], ],
/* Stats */ /* Stats */
howManyGames: 0, howManySoundtracks: 0,
/* Options */ /* Options */
stopAfterCurrent: true, stopAfterCurrent: true,
hideNextTrack: true, hideNextTrack: true,
@@ -35,8 +35,8 @@ const store = createStore({
}; };
}, },
mutations: { mutations: {
setCurrentGame(state, payload) { setCurrentSoundtrack(state, payload) {
state.currentGame = payload; state.currentSoundtrack = payload;
}, },
setCurrentTrack(state, payload) { setCurrentTrack(state, payload) {
state.currentTrack = payload; state.currentTrack = payload;
@@ -89,11 +89,11 @@ const store = createStore({
updatePlaylistHistory(state, payload) { updatePlaylistHistory(state, payload) {
state.playlistHistory = payload; state.playlistHistory = payload;
}, },
updateHowManyGames(state, payload) { updateHowManySoundtracks(state, payload) {
state.howManyGames = payload; state.howManySoundtracks = payload;
}, },
reloadGamesList(state, payload) { reloadSoundtracksList(state, payload) {
state.reloadGamesList = payload; state.reloadSoundtracksList = payload;
}, },
updateStopAfterCurrent(state, payload) { updateStopAfterCurrent(state, payload) {
state.stopAfterCurrent = payload; state.stopAfterCurrent = payload;
@@ -109,8 +109,8 @@ const store = createStore({
}, },
}, },
actions: { actions: {
setCurrentGame(context, payload) { setCurrentSoundtrack(context, payload) {
context.commit("setCurrentGame", payload); context.commit("setCurrentSoundtrack", payload);
}, },
setCurrentTrack(context, payload) { setCurrentTrack(context, payload) {
context.commit("setCurrentTrack", payload); context.commit("setCurrentTrack", payload);
@@ -225,11 +225,11 @@ const store = createStore({
updatePlaylistHistory(context, payload) { updatePlaylistHistory(context, payload) {
context.commit("updatePlaylistHistory", payload); context.commit("updatePlaylistHistory", payload);
}, },
updateHowManyGames(context, payload) { updateHowManySoundtracks(context, payload) {
context.commit("updateHowManyGames", payload); context.commit("updateHowManySoundtracks", payload);
}, },
reloadGamesList(context, payload) { reloadSoundtracksList(context, payload) {
context.commit("reloadGamesList", payload); context.commit("reloadSoundtracksList", payload);
}, },
updateStopAfterCurrent(context, payload) { updateStopAfterCurrent(context, payload) {
context.commit("updateStopAfterCurrent", payload); context.commit("updateStopAfterCurrent", payload);