7 Commits
Author SHA1 Message Date
Sansan 8b5aa3adf0 Replace game with soundtrack terminology and add fuzzy/exact search
Build and Test / build (push) Successful in 24s
Release Docker Image / build-and-push (push) Successful in 12m29s
- Replace all 'game' references with 'soundtrack' throughout frontend (112 occurrences)
- Add radio buttons for fuzzy/exact search in SearchModal
- Fuzzy search is default and uses /findfuzzy endpoint
- Exact search uses existing /find endpoint
- Fix syntax errors in SyncProgressModal from previous refactoring

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-07-03 23:06:30 +02:00
Sansan fb36038cc8 Fix release workflow tag reference
Build and Test / build (push) Successful in 27s
Release Docker Image / build-and-push (push) Successful in 12m26s
- Use gitea.ref_name directly for tag
- Hardcode username as sansan
- Remove version extraction step

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-06-29 19:08:27 +02:00
Sansan f7763c97ae Update Gitea workflows for Docker release
Build and Test / build (push) Successful in 1m35s
Release Docker Image / build-and-push (push) Failing after 10m3s
- Rename old release workflow to old_gitea-release.yaml
- Create new release.yaml with tag-based multi-arch Docker builds
- Update build.yaml with caching and PR triggers
- Use secrets.TOKEN for authentication

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-06-29 18:57:03 +02:00
Sansan 168ba205be Add search button with modal
- Create SearchModal.vue with text field and results display
- Add Search button to extraButtons.vue
- Uses /find API endpoint for server-side search
- Modal matches existing app styling

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-05-31 20:47:20 +02:00
Sansan 99e6419d09 Update sync to use new API with progress modal
- Replace /sync endpoint (which now just starts sync) with polling /sync/progress
- Add SyncProgressModal.vue component to show live progress and results
- Update extraButtons.vue to use new sync flow with modal

Update character modal to use API
- Fetch character list from /characters endpoint
- Load character images from /character?name=<filename> endpoint
- Add object-fit: contain to preserve aspect ratios
- Fallback to hardcoded list if API fails
- Store API URLs for profile images

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-05-31 19:49:22 +02:00
Sansan ef1f9386e1 Remove unnecessary files (index.js, routes.js)
Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-05-30 22:30:51 +02:00
Sansan bc32ce5fc5 Add Docker support with runtime environment variable configuration
- Remove temporary arne.js file
- Add runtime configuration via window.__RUNTIME_CONFIG__
- Create public/config.template.js for hostname injection
- Add Dockerfile with multi-stage build (node + nginx)
- Add docker-entrypoint.sh to generate config.js at startup
- Add .dockerignore
- Update all components to use runtime config instead of arne.js
- Update index.html to load config.js before app

This allows deploying the same Docker image to different environments
by setting the API_HOSTNAME environment variable at runtime.

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-05-30 22:25:59 +02:00
22 changed files with 1030 additions and 259 deletions
+4
View File
@@ -0,0 +1,4 @@
node_modules
.git
dist
.DS_Store
+33
View File
@@ -0,0 +1,33 @@
name: Build and Test
on:
push:
branches:
- main
- develop
pull_request:
branches:
- main
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: https://github.com/actions/checkout@v4
- name: Set up Docker Buildx
uses: https://github.com/docker/setup-buildx-action@v3
with:
config-inline: |
[registry."gitea.sanplex.xyz/sansan"]
http = true
insecure = true
- name: Build Docker image
uses: docker/build-push-action@v5
with:
context: .
file: ./Dockerfile
push: false
cache-from: type=gha
cache-to: type=gha,mode=max
+32
View File
@@ -0,0 +1,32 @@
name: Publish
on:
push:
branches:
- '*.*'
jobs:
publish:
runs-on: ubuntu-latest
steps:
- uses: https://github.com/actions/checkout@v4
- name: Set up Docker Buildx
uses: https://github.com/docker/setup-buildx-action@v3
with:
config-inline: |
[registry."gitea.sanplex.xyz/sansan"]
http = true
insecure = true
- name: Login to Gitea
uses: docker/login-action@v2
with:
registry: gitea.sanplex.xyz
username: ${{ github.repository_owner }}
password: ${{ secrets.TOKEN }}
- name: Build and push Docker image
uses: https://github.com/docker/build-push-action@v5
with:
context: .
file: ./Dockerfile
push: true
tags: "gitea.sanplex.xyz/sansan/musicfrontend:${{gitea.ref_name}}, gitea.sanplex.xyz/sansan/musicfrontend:latest"
+43
View File
@@ -0,0 +1,43 @@
name: Release Docker Image
on:
push:
tags:
- 'v*'
jobs:
build-and-push:
runs-on: ubuntu-latest
steps:
- uses: https://github.com/actions/checkout@v4
- name: Set up QEMU
uses: https://github.com/docker/setup-qemu-action@v3
- name: Set up Docker Buildx
uses: https://github.com/docker/setup-buildx-action@v3
with:
config-inline: |
[registry."gitea.sanplex.xyz/sansan"]
http = true
insecure = true
- name: Login to Gitea Container Registry
uses: docker/login-action@v3
with:
registry: gitea.sanplex.xyz
username: sansan
password: ${{ secrets.TOKEN }}
- name: Build and push multi-arch image
uses: docker/build-push-action@v5
with:
context: .
file: ./Dockerfile
platforms: linux/amd64,linux/arm64
push: true
tags: |
gitea.sanplex.xyz/sansan/musicfrontend:${{ gitea.ref_name }}
gitea.sanplex.xyz/sansan/musicfrontend:latest
cache-from: type=gha
cache-to: type=gha,mode=max
+18
View File
@@ -0,0 +1,18 @@
# Build stage
FROM node:18-alpine AS builder
WORKDIR /app
COPY package*.json ./
RUN npm install
COPY . .
RUN npm run build
# Runtime stage
FROM nginx:alpine
RUN apk add --no-cache gettext
COPY --from=builder /app/dist /usr/share/nginx/html
COPY public/config.template.js /usr/share/nginx/html/
COPY docker-entrypoint.sh /entrypoint.sh
RUN chmod +x /entrypoint.sh
ENTRYPOINT ["/entrypoint.sh"]
EXPOSE 80
CMD ["nginx", "-g", "daemon off;"]
+8
View File
@@ -0,0 +1,8 @@
#!/bin/sh
set -e
# Generate config.js from template at runtime
envsubst < /usr/share/nginx/html/config.template.js > /usr/share/nginx/html/config.js
# Start nginx
exec "$@"
-26
View File
@@ -1,26 +0,0 @@
const express = require("express");
const path = require("path");
const routes = require("./routes.js");
const app = express();
const cors = require("cors");
/* const bodyParser = require("body-parser"); */
const PORT = process.env.PORT || 5005;
const mainUrl = "test";
console.log(`Server started on port ${PORT}`);
//app.use(bodyParser.json());
//Routes
/* app.use(express.static(path.join(__dirname, "public"))); */
/* app.use(express.static(path.join(__dirname, "assets"))); */
app.use(express.static(path.join(__dirname)));
app.use(express.static(path.join(__dirname, "dist")));
/* app.use(express.static(path.join(__dirname, "public"))); */
/* console.log(__dirname); */
app.use(cors());
app.use(routes);
app.listen(PORT, "0.0.0.0");
+3
View File
@@ -0,0 +1,3 @@
window.__RUNTIME_CONFIG__ = {
API_HOSTNAME: '${API_HOSTNAME}'
};
+1
View File
@@ -8,6 +8,7 @@
<link rel="preconnect" href="https://fonts.gstatic.com">
<link href="https://fonts.googleapis.com/css2?family=Roboto&display=swap" rel="stylesheet">
<title><%= htmlWebpackPlugin.options.title %></title>
<script src="<%= BASE_URL %>config.js"></script>
</head>
<body>
<noscript>
View File
-3
View File
@@ -1,3 +0,0 @@
export default {
hostname: "$HOSTNAME",
}
+3 -3
View File
@@ -3,7 +3,7 @@
<div class="textWrapper">
<transition-group name="displayingInfo" appear>
<p v-if="currentTrackHidden" :key="1">????????</p>
<p v-else :key="2">{{ currentGame }}</p>
<p v-else :key="2">{{ currentSoundtrack }}</p>
<p v-if="currentTrackHidden" :key="3">??????</p>
<p v-else :key="4">{{ currentTrack }}</p>
</transition-group>
@@ -16,7 +16,7 @@
<p>??????</p>
</div>
<div v-else class="textWrapper">
<p>{{ currentGame }}</p>
<p>{{ currentSoundtrack }}</p>
<p>{{ currentTrack }}</p>
</div>
</transition>
@@ -27,7 +27,7 @@
import { mapState } from "vuex";
export default {
computed: {
...mapState(["currentGame", "currentTrack", "currentTrackHidden"]),
...mapState(["currentSoundtrack", "currentTrack", "currentTrackHidden"]),
},
};
</script>
+22 -23
View File
@@ -8,7 +8,7 @@
<input
v-model="searchInputText"
type="text"
@input="searchGame()"
@input="searchSoundtrack()"
ref="inputField"
/>
</div>
@@ -20,52 +20,51 @@
class="inspirationList"
ref="inspirationList"
>
<li v-for="game in showingGamesList" class="inspirationEntry" :key="game">
{{ game }}
<li v-for="soundtrack in showingSoundtracksList" class="inspirationEntry" :key="soundtrack">
{{ soundtrack }}
</li>
</transition-group>
</div>
</template>
<script>
import arne from '../../arne.js'
import {mapState} from "vuex";
export default {
data() {
return {
allGamesList: [],
showingGamesList: [],
allSoundtracksList: [],
showingSoundtracksList: [],
scrollDown: true,
searchInputText: "",
};
},
computed: {
...mapState(["reloadGamesList"]),
...mapState(["reloadSoundtracksList"]),
},
watch: {
reloadGamesList(newValue) {
reloadSoundtracksList(newValue) {
if (newValue) {
this.reloadGames();
this.$store.dispatch("reloadGamesList", false);
this.reloadSoundtracks();
this.$store.dispatch("reloadSoundtracksList", false);
}
}
},
methods: {
clearSearch() {
this.searchInputText = "";
this.searchGame();
this.searchSoundtrack();
},
searchGame() {
this.showingGamesList = [];
for (const game of this.allGamesList) {
searchSoundtrack() {
this.showingSoundtracksList = [];
for (const soundtrack of this.allSoundtracksList) {
if (this.searchInputText === "" ||
game.toLowerCase().replace(/\s/g, "")
soundtrack.toLowerCase().replace(/\s/g, "")
.includes(this.searchInputText.toLowerCase().replace(/\s/g, ""))) {
this.showingGamesList.push(game);
this.showingSoundtracksList.push(soundtrack);
}
}
if (this.searchInputText.replace(/\s/g, "") !== "") {
this.showingGamesList.sort((n1, n2) => {
this.showingSoundtracksList.sort((n1, n2) => {
if (n1 > n2) {
return 1;
}
@@ -90,16 +89,16 @@ export default {
this.scrollDown = !this.scrollDown;
}
},
reloadGames() {
reloadSoundtracks() {
this.axios({
method: "get",
url: `${arne.hostname}/music/all`,
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/all`,
})
.then((response) => {
this.allGamesList = response.data;
this.allSoundtracksList = response.data;
this.searchInputText = "";
this.searchGame();
this.$store.dispatch("updateHowManyGames", this.allGamesList.length);
this.searchSoundtrack();
this.$store.dispatch("updateHowManySoundtracks", this.allSoundtracksList.length);
})
.catch(function(error) {
console.log(error);
@@ -107,7 +106,7 @@ export default {
}
},
mounted() {
this.reloadGames();
this.reloadSoundtracks();
window.setInterval(() => {
this.scrollInspiration();
}, 40);
+232
View File
@@ -0,0 +1,232 @@
<template>
<transition name="modalAni">
<div v-if="show" class="modal" @click="checkIfClickShouldCloseModal">
<div class="modalContainer">
<div class="modalWrapper">
<span class="closeModalImg" @click="closeModal">&times;</span>
<h1>Search Soundtracks</h1>
<div class="searchTypeContainer">
<label class="radioLabel">
<input type="radio" v-model="searchType" value="fuzzy">
<span>Fuzzy Search</span>
</label>
<label class="radioLabel">
<input type="radio" v-model="searchType" value="exact">
<span>Exact Search</span>
</label>
</div>
<div class="searchContainer">
<input
type="text"
v-model="searchTerm"
@input="debouncedSearch"
placeholder="Search for soundtracks..."
class="searchInput"
/>
<div v-if="searchTerm.length > 0" class="searchResults">
<div v-if="loading" class="loading">Searching...</div>
<div v-else-if="results.length > 0" class="resultsList">
<div v-for="soundtrack in results" :key="soundtrack" class="resultItem">
{{ soundtrack }}
</div>
</div>
<div v-else class="noResults">No results found</div>
</div>
</div>
</div>
</div>
</div>
</transition>
</template>
<script>
export default {
data() {
return {
show: false,
searchTerm: "",
results: [],
loading: false,
searchTimeout: null,
searchType: "fuzzy",
};
},
methods: {
openModal() {
this.show = true;
this.searchTerm = "";
this.results = [];
this.searchType = "fuzzy";
},
closeModal() {
this.show = false;
this.searchTerm = "";
this.results = [];
this.loading = false;
if (this.searchTimeout) {
clearTimeout(this.searchTimeout);
this.searchTimeout = null;
}
},
checkIfClickShouldCloseModal(event) {
if (event.target.classList[0] === "modal") {
this.closeModal();
}
},
debouncedSearch() {
// Clear existing timeout
if (this.searchTimeout) {
clearTimeout(this.searchTimeout);
}
// Set new timeout
this.searchTimeout = setTimeout(() => {
this.performSearch();
}, 250);
},
async performSearch() {
if (this.searchTerm.length === 0) {
this.results = [];
return;
}
this.loading = true;
try {
const endpoint = this.searchType === 'fuzzy' ? '/findfuzzy' : '/find';
const response = await this.axios({
method: "post",
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}${endpoint}`,
data: new URLSearchParams({ search_term: this.searchTerm }),
headers: {
"Content-Type": "application/x-www-form-urlencoded",
},
});
// Parse soundtracks from HTML response
this.results = this.parseSoundtracksFromResponse(response.data);
} catch (error) {
console.error("Error searching soundtracks:", error);
this.results = [];
} finally {
this.loading = false;
}
},
parseSoundtracksFromResponse(htmlData) {
// The server returns HTML from FoundSoundtracks templ component
// It generates divs containing soundtrack names in <p> tags
const soundtracks = [];
const parser = new DOMParser();
const doc = parser.parseFromString(htmlData, "text/html");
// Find all p tags inside divs (the templ generates <div><p>{soundtrack}</p></div>)
const pTags = doc.querySelectorAll("div p");
for (const p of pTags) {
const soundtrackName = p.textContent.trim();
if (soundtrackName) {
soundtracks.push(soundtrackName);
}
}
return soundtracks;
},
},
};
</script>
<style scoped>
.searchTypeContainer {
display: flex;
gap: 20px;
margin-top: 15px;
margin-bottom: 15px;
}
.radioLabel {
display: flex;
align-items: center;
gap: 8px;
cursor: pointer;
font-size: 1rem;
}
.radioLabel input[type="radio"] {
margin: 0;
accent-color: #ff9c00;
}
.searchContainer {
width: 100%;
margin-top: 10px;
}
.searchInput {
width: 100%;
padding: 12px;
font-size: 1.1rem;
border: 1px solid #ccc;
border-radius: 5px;
box-sizing: border-box;
}
.searchInput:focus {
outline: none;
border-color: #ff9c00;
box-shadow: 0 0 5px rgba(255, 156, 0, 0.3);
}
.searchResults {
margin-top: 15px;
max-height: 400px;
overflow-y: auto;
}
.loading {
color: #666;
font-style: italic;
text-align: center;
padding: 20px;
}
.resultsList {
width: 100%;
}
.resultItem {
padding: 12px;
margin-bottom: 8px;
background-color: #f8f8f8;
border: 1px solid #ddd;
border-radius: 5px;
cursor: pointer;
transition: background-color 0.2s;
}
.resultItem:hover {
background-color: #e8e8e8;
}
.noResults {
color: #666;
text-align: center;
padding: 20px;
font-style: italic;
}
@media only screen and (max-width: 1000px) {
.searchTypeContainer {
flex-wrap: wrap;
gap: 10px;
}
.radioLabel {
font-size: 0.9rem;
}
.searchInput {
font-size: 1rem;
padding: 10px;
}
.resultItem {
padding: 10px;
font-size: 0.95rem;
}
}
</style>
+357
View File
@@ -0,0 +1,357 @@
<template>
<div class="modal" v-if="isOpen">
<div class="modalContainer syncProgressContainer">
<span class="closeModalImg" @click="closeModal">&times;</span>
<h1>Sync in Progress</h1>
<div v-if="!syncComplete" class="progressSection">
<div class="progressBarContainer">
<div class="progressBar" :style="{ width: progress + '%' }"></div>
</div>
<p class="progressText">{{ progress }}% complete</p>
<p class="timeText">Time spent: {{ timeSpent }}</p>
</div>
<div v-else class="resultsSection">
<h2>Sync Complete!</h2>
<p>Total time: {{ syncData.total_time }}</p>
<div v-if="syncData.soundtracks_added && syncData.soundtracks_added.length > 0" class="resultItem">
<h3>Soundtracks Added: {{ syncData.soundtracks_added.length }}</h3>
<ul class="soundtrackList">
<li v-for="soundtrack in syncData.soundtracks_added" :key="soundtrack">{{ soundtrack }}</li>
</ul>
</div>
<div v-if="syncData.soundtracks_re_added && syncData.soundtracks_re_added.length > 0" class="resultItem">
<h3>Soundtracks Re-added: {{ syncData.soundtracks_re_added.length }}</h3>
<ul class="soundtrackList">
<li v-for="soundtrack in syncData.soundtracks_re_added" :key="soundtrack">{{ soundtrack }}</li>
</ul>
</div>
<div v-if="syncData.soundtracks_removed && syncData.soundtracks_removed.length > 0" class="resultItem">
<h3>Soundtracks Removed: {{ syncData.soundtracks_removed.length }}</h3>
<ul class="soundtrackList">
<li v-for="soundtrack in syncData.soundtracks_removed" :key="soundtrack">{{ soundtrack }}</li>
</ul>
</div>
<div v-if="Object.keys(syncData.soundtracks_changed_title || {}).length > 0" class="resultItem">
<h3>Soundtracks with Changed Title: {{ Object.keys(syncData.soundtracks_changed_title || {}).length }}</h3>
<ul class="soundtrackList">
<li v-for="(newTitle, oldTitle) in syncData.soundtracks_changed_title" :key="oldTitle">{{ oldTitle }} {{ newTitle }}</li>
</ul>
</div>
<div v-if="syncData.soundtracks_changed_content && syncData.soundtracks_changed_content.length > 0" class="resultItem">
<h3>Soundtracks with Changed Content: {{ syncData.soundtracks_changed_content.length }}</h3>
<ul class="soundtrackList">
<li v-for="soundtrack in syncData.soundtracks_changed_content" :key="soundtrack">{{ soundtrack }}</li>
</ul>
</div>
<div v-if="syncData.catched_errors && syncData.catched_errors.length > 0" class="resultItem errors">
<h3>Errors: {{ syncData.catched_errors.length }}</h3>
<ul class="soundtrackList">
<li v-for="error in syncData.catched_errors" :key="error">{{ error }}</li>
</ul>
</div>
<p v-if="noChanges" class="noChanges">No changes detected.</p>
</div>
</div>
</div>
</template>
<script>
export default {
props: {
isOpen: {
type: Boolean,
required: true,
},
syncInProgress: {
type: Boolean,
default: false,
},
},
data() {
return {
progress: 0,
timeSpent: "00:00:00",
syncComplete: false,
syncData: {
soundtracks_added: [],
soundtracks_re_added: [],
soundtracks_changed_title: {},
soundtracks_changed_content: [],
soundtracks_removed: [],
catched_errors: [],
total_time: "",
},
pollInterval: null,
hasFetchedInitialData: false,
};
},
computed: {
noChanges() {
return (
this.syncData.soundtracks_added.length === 0 &&
this.syncData.soundtracks_re_added.length === 0 &&
Object.keys(this.syncData.soundtracks_changed_title).length === 0 &&
this.syncData.soundtracks_changed_content.length === 0 &&
this.syncData.soundtracks_removed.length === 0 &&
this.syncData.catched_errors.length === 0
);
},
},
methods: {
closeModal() {
this.$emit("close");
},
startPolling() {
if (this.pollInterval) {
clearInterval(this.pollInterval);
}
this.pollInterval = setInterval(() => {
this.fetchProgress();
}, 1000);
},
stopPolling() {
if (this.pollInterval) {
clearInterval(this.pollInterval);
this.pollInterval = null;
}
},
async fetchProgress() {
try {
const response = await this.axios({
method: "get",
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/sync/progress`,
});
const data = response.data;
// Check if we got a progress response or a result response
if (data.progress !== undefined) {
// Still syncing - update progress
this.progress = parseInt(data.progress) || 0;
this.timeSpent = data.time_spent || this.timeSpent;
this.syncComplete = false;
// If we're not actively polling but sync is in progress, start polling
if (this.syncInProgress && !this.pollInterval) {
this.startPolling();
}
} else {
// Sync complete - show results
this.syncComplete = true;
this.syncData = {
soundtracks_added: data.soundtracks_added || [],
soundtracks_re_added: data.soundtracks_re_added || [],
soundtracks_changed_title: data.soundtracks_changed_title || {},
soundtracks_changed_content: data.soundtracks_changed_content || [],
soundtracks_removed: data.soundtracks_removed || [],
catched_errors: data.catched_errors || [],
total_time: data.total_time || "",
};
this.progress = 100;
this.stopPolling();
}
this.hasFetchedInitialData = true;
} catch (error) {
console.error("Error fetching sync progress:", error);
}
},
async fetchInitialData() {
// Fetch once to check current state
await this.fetchProgress();
// If we got progress data, start polling
if (!this.syncComplete && !this.pollInterval) {
this.startPolling();
}
},
},
watch: {
isOpen(newVal) {
if (newVal) {
this.hasFetchedInitialData = false;
if (this.syncInProgress) {
// New sync in progress - start polling
this.progress = 0;
this.timeSpent = "00:00:00";
this.syncComplete = false;
this.syncData = {
soundtracks_added: [],
soundtracks_re_added: [],
soundtracks_changed_title: {},
soundtracks_changed_content: [],
soundtracks_removed: [],
catched_errors: [],
total_time: "",
};
// Small delay to ensure sync has started before first poll
setTimeout(() => {
this.startPolling();
}, 200);
} else {
// Check current state - might be in progress or have results
this.fetchInitialData();
}
} else {
this.stopPolling();
}
},
},
beforeUnmount() {
this.stopPolling();
},
};
</script>
<style scoped>
.syncProgressContainer {
background-color: #eeeeee;
margin: 10% auto;
border: 1px solid #888;
width: 70%;
max-width: 800px;
padding: 20px;
border-radius: 10px;
}
.closeModalImg {
position: absolute;
right: 8px;
top: 8px;
cursor: pointer;
opacity: 70%;
font-size: 2rem;
color: #555;
}
.closeModalImg:hover {
opacity: 100%;
}
.syncProgressContainer h1 {
color: black;
margin-left: auto;
margin-right: auto;
padding-top: 10px;
font-size: 1.9rem;
text-align: center;
margin-bottom: 20px;
}
.syncProgressContainer h2 {
color: black;
text-align: center;
font-size: 1.5rem;
margin-bottom: 15px;
}
.syncProgressContainer p {
color: black;
text-align: center;
}
.progressSection {
display: flex;
flex-direction: column;
align-items: center;
gap: 10px;
}
.progressBarContainer {
width: 100%;
height: 30px;
background-color: #ddd;
border-radius: 15px;
overflow: hidden;
margin-bottom: 10px;
}
.progressBar {
height: 100%;
background: linear-gradient(90deg, #4CAF50, #8BC34A);
border-radius: 15px;
transition: width 0.3s ease;
text-align: center;
line-height: 30px;
color: white;
font-weight: bold;
}
.progressText {
font-size: 1.3rem;
font-weight: bold;
}
.timeText {
font-size: 1rem;
color: #666;
}
.resultsSection {
max-height: 60vh;
overflow-y: auto;
}
.resultItem {
margin-bottom: 20px;
padding: 10px;
background-color: #f8f8f8;
border-radius: 8px;
border-left: 4px solid #4CAF50;
}
.resultItem.errors {
border-left-color: #f44336;
}
.resultItem h3 {
color: #333;
font-size: 1.1rem;
margin-bottom: 8px;
}
.soundtrackList {
list-style-type: none;
padding: 0;
margin: 5px 0 0 0;
}
.soundtrackList li {
padding: 3px 0;
color: #555;
}
.noChanges {
text-align: center;
color: #666;
font-style: italic;
padding: 20px;
}
@media only screen and (max-width: 1000px) {
.syncProgressContainer {
width: 93%;
margin: 5% auto;
padding: 15px;
}
.syncProgressContainer h1 {
font-size: 1.6rem;
padding-top: 5px;
}
.progressBarContainer {
height: 25px;
}
.progressText {
font-size: 1.1rem;
}
}
</style>
+1 -1
View File
@@ -11,7 +11,7 @@
/>
<h1>Music Player Randomizer v0.1</h1>
<p class="descriptionText">
Try your video game music knowledge with this VGM randomizer,
Try your video game soundtrack knowledge with this VGM randomizer,
invite your friends and see who is the best.
</p>
<p class="creditText">
+173 -160
View File
@@ -1,160 +1,173 @@
<template>
<transition name="modalAni">
<div v-if="show" class="modal" @click="checkIfClickShouldCloseModal">
<div class="modalContainer">
<div class="modalWrapper">
<img
class="closeModalImg"
src="cancel-black-36dp.svg"
alt="closeModalIMG"
@click="closeModal"
/>
<h1 @click="test">{{ playerName }}, choose your fighter!</h1>
<div class="fighterDiv">
<div class="fighter" @click="chooseFighter('Adol')">
<img src="characters/Adol.png" alt="adol" />
<p>Adol Christin</p>
</div>
<div class="fighter" @click="chooseFighter('Link')">
<img src="characters/Link.png" alt="link" />
<p>Link</p>
</div>
<div class="fighter" @click="chooseFighter('Barbarian')">
<img src="characters/Barbarian.png" alt="barbarian" />
<p>Barbarian</p>
</div>
<div class="fighter" @click="chooseFighter('Layton')">
<img src="characters/Layton.png" alt="layton" />
<p>Professor Layton</p>
</div>
<div class="fighter" @click="chooseFighter('Kiryu')">
<img src="characters/Kiryu.png" alt="kiryu" />
<p>Kazuma Kiryu</p>
</div>
<div class="fighter" @click="chooseFighter('Miles')">
<img src="characters/Miles.png" alt="miles" />
<p>Miles Edgeworth</p>
</div>
<div class="fighter" @click="chooseFighter('Lemmings')">
<img src="characters/Lemmings.png" alt="lemmings" />
<p>Lemmings</p>
</div>
<div class="fighter" @click="chooseFighter('Samus')">
<img src="characters/Samus.png" alt="samus" />
<p>Samus</p>
</div>
<div class="fighter" @click="chooseFighter('Kratos')">
<img src="characters/Kratos.png" alt="kratos" />
<p>Kratos</p>
</div>
<div class="fighter" @click="chooseFighter('Aloy')">
<img src="characters/Aloy.png" alt="aloy" />
<p>Aloy</p>
</div>
<div class="fighter" @click="chooseFighter('Sora')">
<img src="characters/Sora.png" alt="sora" />
<p>Sora</p>
</div>
<div class="fighter" @click="chooseFighter('Raiden')">
<img src="characters/Raiden.png" alt="raiden" />
<p>Raiden</p>
</div>
<div class="fighter" @click="chooseFighter('PaperMario')">
<img src="characters/PaperMario.png" alt="paper mario" />
<p>Paper Mario</p>
</div>
</div>
</div>
</div>
</div>
</transition>
</template>
<script>
export default {
data() {
return {
show: false,
playerName: "",
};
},
methods: {
closeModal() {
this.show = false;
},
openModal(playerName) {
this.playerName = playerName;
this.show = true;
},
checkIfClickShouldCloseModal(event) {
if (event.target.classList[0] === "modal") {
this.closeModal();
}
},
chooseFighter(profilePicSrc) {
let payload = {
playerName: this.playerName,
profile: "characters/" + profilePicSrc + ".png",
};
this.$store.dispatch("changePlayerProfile", payload);
this.closeModal();
},
},
};
</script>
<style scoped>
.modalContainer {
width: 80%; /* Could be more or less, depending on screen size */
}
.fighterDiv {
display: flex;
width: 100%;
justify-content: center;
margin-top: 30px;
flex-wrap: wrap;
}
.fighterDiv img {
width: 180px;
height: 90px;
}
.fighter {
display: flex;
flex-wrap: wrap;
justify-content: center;
text-align: center;
width: 14vw;
margin-top: 30px;
}
.fighter > * {
width: 100%;
}
.fighter:hover {
outline: 1px solid rgb(128, 83, 0);
outline-offset: 2px;
cursor: pointer;
}
.fighter p {
margin-top: 8px;
font-size: 1.3rem;
}
@media only screen and (max-width: 1000px) {
.modalContainer {
width: 95%; /* Could be more or less, depending on screen size */
}
.fighterDiv {
margin-top: 30px;
}
.fighterDiv img {
width: 80px;
height: 40px;
}
.fighter {
width: 25vw;
}
}
</style>
<template>
<transition name="modalAni">
<div v-if="show" class="modal" @click="checkIfClickShouldCloseModal">
<div class="modalContainer">
<div class="modalWrapper">
<img
class="closeModalImg"
src="cancel-black-36dp.svg"
alt="closeModalIMG"
@click="closeModal"
/>
<h1>{{ playerName }}, choose your fighter!</h1>
<div v-if="isLoading" class="loading">Loading characters...</div>
<div class="fighterDiv" v-else>
<div
v-for="character in characters"
:key="character"
class="fighter"
@click="chooseFighter(character)"
>
<img
:src="getCharacterImageUrl(character)"
:alt="getCharacterName(character)"
/>
<p>{{ getCharacterName(character) }}</p>
</div>
</div>
</div>
</div>
</div>
</transition>
</template>
<script>
export default {
data() {
return {
show: false,
playerName: "",
characters: [],
isLoading: false,
};
},
methods: {
closeModal() {
this.show = false;
},
async openModal(playerName) {
this.playerName = playerName;
this.show = true;
await this.fetchCharacters();
},
checkIfClickShouldCloseModal(event) {
if (event.target.classList[0] === "modal") {
this.closeModal();
}
},
async fetchCharacters() {
this.isLoading = true;
try {
const response = await this.axios({
method: "get",
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/characters`,
});
this.characters = response.data || [];
} catch (error) {
console.error("Failed to fetch characters:", error);
// Fallback to hardcoded list if API fails
this.characters = [
"Adol.png",
"Link.png",
"Barbarian.png",
"Layton.png",
"Kiryu.png",
"Miles.png",
"Lemmings.png",
"Samus.png",
"Kratos.png",
"Aloy.png",
"Sora.png",
"Raiden.png",
"PaperMario.png",
];
} finally {
this.isLoading = false;
}
},
getCharacterImageUrl(character) {
return `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/character?name=${encodeURIComponent(character)}`;
},
getCharacterName(character) {
// Remove file extension
return character.replace(/\.(png|jpg|jpeg|gif)$/i, "");
},
chooseFighter(characterFilename) {
const apiHostname = window.__RUNTIME_CONFIG__.API_HOSTNAME;
const profile = `${apiHostname}/character?name=${encodeURIComponent(characterFilename)}`;
let payload = {
playerName: this.playerName,
profile: profile,
};
this.$store.dispatch("changePlayerProfile", payload);
this.closeModal();
},
},
};
</script>
<style scoped>
.modalContainer {
width: 80%; /* Could be more or less, depending on screen size */
}
.fighterDiv {
display: flex;
width: 100%;
justify-content: center;
margin-top: 30px;
flex-wrap: wrap;
}
.fighterDiv img {
width: 180px;
height: 90px;
object-fit: contain;
}
.fighter {
display: flex;
flex-wrap: wrap;
justify-content: center;
text-align: center;
width: 14vw;
margin-top: 30px;
}
.fighter > * {
width: 100%;
}
.fighter:hover {
outline: 1px solid rgb(128, 83, 0);
outline-offset: 2px;
cursor: pointer;
}
.fighter p {
margin-top: 8px;
font-size: 1.3rem;
}
.loading {
text-align: center;
padding: 40px;
font-size: 1.2rem;
color: #666;
}
@media only screen and (max-width: 1000px) {
.modalContainer {
width: 95%; /* Could be more or less, depending on screen size */
}
.fighterDiv {
margin-top: 30px;
}
.fighterDiv img {
width: 80px;
height: 40px;
object-fit: contain;
}
.fighter {
width: 25vw;
}
}
</style>
+69 -11
View File
@@ -2,17 +2,33 @@
<div class="extraButtonsDiv">
<button @click="resetPlaylist">Reset playlist</button>
<button @click="resetPoints">Reset points</button>
<button @click="syncGames">Sync games</button>
<button @click="handleSyncButtonClick">Sync soundtracks</button>
<button @click="startSoundTest">Sound test</button>
<button @click="showSearchModal">Search</button>
<sync-progress-modal
:isOpen="showSyncModal"
:syncInProgress="syncInProgress"
@close="handleSyncComplete"
></sync-progress-modal>
<search-modal ref="searchModal"></search-modal>
</div>
</template>
<script>
import arne from '../../arne.js'
import SyncProgressModal from "./SyncProgressModal.vue";
import SearchModal from "./SearchModal.vue";
export default {
components: {
SyncProgressModal,
SearchModal,
},
data() {
return {
emptyPlaylist: [],
showSyncModal: false,
syncInProgress: false,
syncCompleted: false,
};
},
methods: {
@@ -28,8 +44,47 @@ export default {
this.$store.dispatch("setCurrentlyLoadingTrack", "N/A");
this.$store.dispatch("setCurrentTrackHidden", false);
},
async syncGames() {
await this.APIsyncGames();
async startSync() {
try {
// Start the sync
const response = await this.APIsyncSoundtracks();
// Check if sync was actually started or if one is in progress
if (response && (response.status === 423 || (response.data && response.data.includes("in progress")))) {
// Sync is already in progress - show modal with polling
this.syncInProgress = true;
} else {
this.syncInProgress = true;
}
// Show the modal which will poll for progress
this.showSyncModal = true;
} catch (error) {
console.error("Failed to start sync:", error);
// If error is 423, sync is already in progress
if (error.response && error.response.status === 423) {
this.syncInProgress = true;
this.showSyncModal = true;
}
}
},
handleSyncButtonClick() {
// If we have a completed sync result, just show it
// Otherwise start a new sync
if (this.syncCompleted) {
this.showSyncResults();
} else {
this.startSync();
}
},
showSyncResults() {
// Show modal with existing results (no new sync)
this.syncInProgress = false;
this.showSyncModal = true;
},
async handleSyncComplete() {
this.syncInProgress = false;
this.syncCompleted = true;
this.showSyncModal = false;
// Refresh data after sync completes
await this.APIresetPlaylist();
this.$store.dispatch("resetPlayerScore");
this.$store.dispatch("resetPlayerWelcomed");
@@ -38,16 +93,19 @@ export default {
this.$store.dispatch("updatePlaylistHistory", this.emptyPlaylist);
this.$store.dispatch("setCurrentlyLoadingTrack", "N/A");
this.$store.dispatch("setCurrentTrackHidden", false);
this.$store.dispatch("reloadGamesList", true);
this.$store.dispatch("reloadSoundtracksList", true);
},
startSoundTest() {
this.$emit("start-sound-test");
},
showSearchModal() {
this.$refs.searchModal.openModal();
},
APIresetPlaylist() {
return new Promise((resolve, reject) => {
this.axios({
method: "get",
url: `${arne.hostname}/music/reset`,
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/reset`,
})
.then(() => {
resolve();
@@ -58,18 +116,18 @@ export default {
});
});
},
APIsyncGames() {
APIsyncSoundtracks() {
return new Promise((resolve, reject) => {
this.axios({
method: "get",
url: `${arne.hostname}/sync`,
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/sync`,
})
.then(() => {
resolve();
.then((response) => {
resolve(response);
})
.catch(function(error) {
console.log(error);
reject();
reject(error);
});
});
},
+2 -2
View File
@@ -24,8 +24,8 @@
>
??? - ???
</p>
<p v-else-if="track.Game !== ''" :class="{ activeTrack: track.CurrentlyPlaying }">
{{ track.SongNo + 1 }}. {{ track.Game }} -
<p v-else-if="track.Soundtrack !== ''" :class="{ activeTrack: track.CurrentlyPlaying }">
{{ track.SongNo + 1 }}. {{ track.Soundtrack }} -
{{ displayTrack(track.Song) }}
</p>
<span v-if="currentlyLoadingTrack === track.SongNo" class="loadingTrack">
+2 -2
View File
@@ -10,7 +10,7 @@
@click="closeModal"
/>
<h1>Statistics</h1>
<p>Total amount of games in the playlist: {{ howManyGames }}</p>
<p>Total amount of soundtracks in the playlist: {{ howManySoundtracks }}</p>
</div>
</div>
</div>
@@ -26,7 +26,7 @@ export default {
};
},
computed: {
...mapState(["howManyGames"]),
...mapState(["howManySoundtracks"]),
},
methods: {
closeModal() {
+11 -12
View File
@@ -28,7 +28,6 @@
<script>
import { mapState } from "vuex";
import arne from "../../arne.js";
export default {
data() {
return {
@@ -168,7 +167,7 @@ export default {
return new Promise((resolve, reject) => {
this.axios({
method: "get",
url: `${arne.hostname}/music/rand`,
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/rand`,
responseType: "blob",
onDownloadProgress: (progressEvent) => {
let percentCompleted = Math.round(
@@ -198,7 +197,7 @@ export default {
return new Promise((resolve, reject) => {
this.axios({
method: "get",
url: `${arne.hostname}/music/rand/low`,
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/rand/low`,
responseType: "blob",
onDownloadProgress: (progressEvent) => {
let percentCompleted = Math.round(
@@ -228,7 +227,7 @@ export default {
return new Promise((resolve, reject) => {
this.axios({
method: "get",
url: `${arne.hostname}/music/addPlayed`,
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/addPlayed`,
})
.then(() => {
resolve(false);
@@ -243,7 +242,7 @@ export default {
return new Promise((resolve, reject) => {
this.axios({
method: "get",
url: `${arne.hostname}/music/addQue`,
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/addQue`,
})
.then(() => {
resolve(false);
@@ -258,16 +257,16 @@ export default {
return new Promise((resolve, reject) => {
this.axios({
method: "get",
url: `${arne.hostname}/music/info`,
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/info`,
})
.then((response) => {
let gameInfoObject = {
game: response.data.Game,
let soundtrackInfoObject = {
soundtrack: response.data.Soundtrack,
track: response.data.Song.replace(".mp3", ""),
songNo: response.data.SongNo,
};
this.$store.dispatch("setCurrentGame", gameInfoObject.game);
this.$store.dispatch("setCurrentTrack", gameInfoObject.track);
this.$store.dispatch("setCurrentSoundtrack", soundtrackInfoObject.soundtrack);
this.$store.dispatch("setCurrentTrack", soundtrackInfoObject.track);
resolve(false);
})
.catch(function(error) {
@@ -280,7 +279,7 @@ export default {
return new Promise((resolve, reject) => {
this.axios({
method: "get",
url: `${arne.hostname}/music/list`,
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music/list`,
})
.then((response) => {
let tracklistArray = response.data;
@@ -297,7 +296,7 @@ export default {
return new Promise((resolve, reject) => {
this.axios({
method: "get",
url: `${arne.hostname}/music?song=${trackNumber}`,
url: `${window.__RUNTIME_CONFIG__.API_HOSTNAME}/music?song=${trackNumber}`,
responseType: "blob",
})
.then((response) => {
+16 -16
View File
@@ -7,7 +7,7 @@ import VueAxios from "vue-axios";
const store = createStore({
state() {
return {
currentGame: "",
currentSoundtrack: "",
currentTrack: ``,
currentTrackHidden: false,
currentlyLoadingTrack: "",
@@ -15,18 +15,18 @@ const store = createStore({
someoneHasWon: false,
winningScore: 20,
roundStarted: false,
reloadGamesList: false,
reloadSoundtracksList: false,
listOfPlayers: [],
localPlaylist: [],
playlistHistory: [
{
SongNo: "",
Game: "",
Soundtrack: "",
Song: "",
},
],
/* Stats */
howManyGames: 0,
howManySoundtracks: 0,
/* Options */
stopAfterCurrent: true,
hideNextTrack: true,
@@ -35,8 +35,8 @@ const store = createStore({
};
},
mutations: {
setCurrentGame(state, payload) {
state.currentGame = payload;
setCurrentSoundtrack(state, payload) {
state.currentSoundtrack = payload;
},
setCurrentTrack(state, payload) {
state.currentTrack = payload;
@@ -89,11 +89,11 @@ const store = createStore({
updatePlaylistHistory(state, payload) {
state.playlistHistory = payload;
},
updateHowManyGames(state, payload) {
state.howManyGames = payload;
updateHowManySoundtracks(state, payload) {
state.howManySoundtracks = payload;
},
reloadGamesList(state, payload) {
state.reloadGamesList = payload;
reloadSoundtracksList(state, payload) {
state.reloadSoundtracksList = payload;
},
updateStopAfterCurrent(state, payload) {
state.stopAfterCurrent = payload;
@@ -109,8 +109,8 @@ const store = createStore({
},
},
actions: {
setCurrentGame(context, payload) {
context.commit("setCurrentGame", payload);
setCurrentSoundtrack(context, payload) {
context.commit("setCurrentSoundtrack", payload);
},
setCurrentTrack(context, payload) {
context.commit("setCurrentTrack", payload);
@@ -225,11 +225,11 @@ const store = createStore({
updatePlaylistHistory(context, payload) {
context.commit("updatePlaylistHistory", payload);
},
updateHowManyGames(context, payload) {
context.commit("updateHowManyGames", payload);
updateHowManySoundtracks(context, payload) {
context.commit("updateHowManySoundtracks", payload);
},
reloadGamesList(context, payload) {
context.commit("reloadGamesList", payload);
reloadSoundtracksList(context, payload) {
context.commit("reloadSoundtracksList", payload);
},
updateStopAfterCurrent(context, payload) {
context.commit("updateStopAfterCurrent", payload);