#34: Fixed bug in Character Select when clicking or scrolling
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This commit is contained in:
2026-05-17 12:13:59 +02:00
parent 6989b53dda
commit 235bdcbcb5
2 changed files with 2 additions and 1 deletions
+1 -1
View File
@@ -39,7 +39,7 @@ func set_character_name(character_name: String) -> void:
func _input(event: InputEvent) -> void:
if self.visible == true && Settings.character_select_open == true:
if event is InputEventMouseButton && event.is_pressed():
if event is InputEventMouseButton && event.is_pressed() && event.get_button_index(MOUSE_BUTTON_LEFT):
var evLocal: InputEvent = make_input_local(event)
if Rect2(Vector2(0, 0), panel.size).has_point(evLocal.position):
print(character_name_label.text)