Make the buttons consistent and rework the player list
Buttons get 12 px of side padding. The top bar buttons, the quiz toolbar and Show answer/Next are laid out in rows with 12 px gaps and are all 36 px tall, and the ±1 buttons use a compact StepButton style. "Randomize new track" is now "Next song". Player rows show the name and the score apart, alternate like the other lists and highlight the character under the mouse. The name field is a LineEdit with a 10-letter limit; blank and duplicate names are refused, and a full list says "Up to 7 players". Remove buttons update when editing is switched instead of every frame, and the spacer panels are gone. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -67,62 +67,58 @@ horizontal_alignment = 2
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vertical_alignment = 1
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text_overrun_behavior = 3
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[node name="SyncButton" type="Button" parent="." unique_id=1228313556]
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[node name="Buttons" type="HBoxContainer" parent="."]
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layout_mode = 0
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offset_left = 1450.0
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offset_top = 8.0
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offset_right = 1520.0
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offset_bottom = 48.0
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offset_left = 1200.0
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offset_top = 10.0
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offset_right = 1856.0
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offset_bottom = 46.0
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mouse_filter = 2
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theme_override_constants/separation = 12
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alignment = 2
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[node name="SyncButton" type="Button" parent="Buttons" unique_id=1228313556]
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unique_name_in_owner = true
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layout_mode = 2
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focus_mode = 0
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action_mode = 0
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text = "Sync"
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[node name="SettingsButton" type="Button" parent="." unique_id=1228313557]
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layout_mode = 0
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offset_left = 1538.0
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offset_top = 8.0
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offset_right = 1608.0
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offset_bottom = 48.0
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[node name="SettingsButton" type="Button" parent="Buttons" unique_id=1228313557]
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unique_name_in_owner = true
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layout_mode = 2
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focus_mode = 0
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action_mode = 0
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text = "Settings"
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[node name="ShortcutsButton" type="Button" parent="." unique_id=2066498226]
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layout_mode = 0
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offset_left = 1626.0
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offset_top = 8.0
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offset_right = 1696.0
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offset_bottom = 48.0
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[node name="ShortcutsButton" type="Button" parent="Buttons" unique_id=2066498226]
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unique_name_in_owner = true
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layout_mode = 2
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focus_mode = 0
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action_mode = 0
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text = "Shortcuts"
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[node name="AboutButton" type="Button" parent="." unique_id=1057035253]
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layout_mode = 0
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offset_left = 1722.0
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offset_top = 8.0
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offset_right = 1792.0
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offset_bottom = 48.0
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[node name="AboutButton" type="Button" parent="Buttons" unique_id=1057035253]
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unique_name_in_owner = true
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layout_mode = 2
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focus_mode = 0
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action_mode = 0
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text = "About"
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[node name="QRButton" type="Button" parent="." unique_id=2021908559]
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layout_mode = 0
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offset_left = 1802.0
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offset_top = 8.0
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offset_right = 1872.0
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offset_bottom = 48.0
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[node name="QRButton" type="Button" parent="Buttons" unique_id=2021908559]
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unique_name_in_owner = true
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layout_mode = 2
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focus_mode = 0
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action_mode = 0
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text = "QR"
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[node name="QuizTab" type="Button" parent="." unique_id=1903412671]
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unique_name_in_owner = true
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layout_mode = 0
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offset_left = 840.0
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offset_top = 8.0
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offset_right = 955.0
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offset_bottom = 48.0
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offset_left = 839.0
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offset_top = 10.0
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offset_right = 954.0
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offset_bottom = 46.0
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focus_mode = 0
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theme_type_variation = &"TabButton"
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toggle_mode = true
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@@ -132,11 +128,12 @@ button_group = SubResource("ButtonGroup_tabs")
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text = "Quiz"
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[node name="StatisticsTab" type="Button" parent="." unique_id=1903412672]
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unique_name_in_owner = true
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layout_mode = 0
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offset_left = 965.0
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offset_top = 8.0
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offset_right = 1080.0
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offset_bottom = 48.0
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offset_left = 966.0
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offset_top = 10.0
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offset_right = 1081.0
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offset_bottom = 46.0
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focus_mode = 0
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theme_type_variation = &"TabButton"
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toggle_mode = true
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+7
-7
@@ -17,22 +17,22 @@ signal qr_pressed
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## Emitted when a tab is chosen: [code]&"quiz"[/code] or [code]&"statistics"[/code].
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signal tab_selected(tab: StringName)
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@onready var sync_button: Button = $SyncButton
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@onready var sync_button: Button = %SyncButton
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@onready var debug_label: Label = $DebugLabel
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@onready var update_label: Label = $UpdateLabel
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@onready var offline_label: Label = $OfflineLabel
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@onready var qr_button: Button = $QRButton
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@onready var quiz_tab: Button = $QuizTab
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@onready var statistics_tab: Button = $StatisticsTab
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@onready var qr_button: Button = %QRButton
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@onready var quiz_tab: Button = %QuizTab
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@onready var statistics_tab: Button = %StatisticsTab
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func _ready() -> void:
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# Debug builds use the local server, see Settings
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debug_label.visible = Settings.is_debug
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sync_button.pressed.connect(sync_pressed.emit)
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$SettingsButton.pressed.connect(settings_pressed.emit)
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$ShortcutsButton.pressed.connect(shortcuts_pressed.emit)
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$AboutButton.pressed.connect(about_pressed.emit)
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%SettingsButton.pressed.connect(settings_pressed.emit)
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%ShortcutsButton.pressed.connect(shortcuts_pressed.emit)
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%AboutButton.pressed.connect(about_pressed.emit)
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qr_button.pressed.connect(qr_pressed.emit)
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quiz_tab.pressed.connect(tab_selected.emit.bind(&"quiz"))
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statistics_tab.pressed.connect(tab_selected.emit.bind(&"statistics"))
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