Short songs (#30): a quiz settings switch and a Seconds per song row (30 by
default, 10-120 in steps of 5), saved with the quiz settings. Only part of
each quiz song plays, from a random point 10-60% into it, picked once per song
so restart and repeat play the same part. The progress bar, time and seeking
stay within the part, a hidden beginning counts inside it, and its end counts
as the song ending (repeat, stop or go to the next song as set).
Random songs (#51): the low-played switch in Settings is now a Normal / Low
played / Classic choice, stored as Settings.random_mode and not saved.
fetch_random_song(mode) picks /music/rand, /music/rand/low or
/music/rand/classic.
Closes#30Closes#51
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Settings has a Music folder row. A folder with subfolders is played as
soundtracks: Next picks a random subfolder and a random song in it, the
subfolder is the answer's soundtrack and the file name without its type the
song. The inspiration list and Search show the subfolders.
A folder with songs and no subfolders is a prepared quiz, played once in order
(natural sort) or at random, showing only the song title. It has no winning
score: after the last song Next becomes Show winner, and the players with the
most points win, ties included.
While a folder is used nothing but the characters is asked from the server:
Sync, QR, Statistics, the update check and play counting are off. Characters
fall back to the cached pictures when the server can't be reached. mp3, ogg and
wav play; other files and broken ones are skipped.
The old local playback code, the hidden Open button and the hidden Local toggle
are removed. Next now waits for the song to start before preparing the next one.
The settings the game saves itself, the quiz settings and now fullscreen, move
to settings.cfg (settings_debug.cfg in debug mode).
config.ini in the same folder is edited by hand: the server to start with, the
API password and debug mode. The game writes it with everything commented out
when it is missing and never changes it after that. IniFile reads it: plain
key = value lines, whole-line # or ; comments and optional quotes.
The quiz card's settings are saved to quiz_settings.cfg in OS.get_config_dir()
on every change and loaded at start. Debug builds use their own file, and
MUSICPLAYER_CONFIG_DIR moves the file elsewhere so tests never touch it.
Count plays in statistics and Prefer less played soundtracks are not saved and
move from the quiz card to the Settings popup.
- A Quiz settings button under the player bar opens a small card above
it with the quiz settings, including Auto repeat, which moves there
from under the player bar. The card does not dim the quiz, so it can
be changed during a song, and grows to fit its rows.
- A Settings button in the top bar opens the application settings:
server, fullscreen and songs to download ahead. Quick sync is gone,
as the server no longer has it, and the server list is in Settings.
- Labels use sentence case, and seconds to hide show as whole numbers.
- Debug builds switch to the local server and a low winning score in
the Settings autoload, before any scene asks the server for anything.
The DEBUG label moves to the top bar, so it shows on every tab.
- Search moves from the top bar back to the quiz toolbar, as the
Statistics tab has its own search.