Popups fade in while growing and close the reverse way, with the backdrop
fading along. The winner gets confetti, bouncing pictures and a score graph
that draws itself from the left. Filtered statistics cards and search rows
fade in, the tabs slide in from their side, and every button bounces on hover
and click (ButtonBounce, now added to all buttons).
In the player list the score pops on every point, the first point flashes the
row, and a player on match point glows with a "Match point!" tag. A song
starting fades in the title, flashes its row (kept across list rebuilds) and
pops the play button.
Common/anim.gd holds the helpers. A saved "Reduce animations" switch in
Settings turns all movement off; the tests use it. The flash colours are
theme colours (Palette first_point, match_point, flash) in every theme.
Closes#48
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Nord (themes/nord_theme.tres) uses the app icon's blues, darkened, with Nord's
Snow Storm text, Frost and Aurora accents and the playing song in Aurora
yellow. Its shapes are round: pill buttons and tabs, 14-16 px corners, soft
shadows on popups, cards and the player bar, rounded scroll bars, sliders and
text fields, and seven Aurora/Frost colours for the score graph. Classic stays
the default.
The player bar now has 16 px to the song buttons, the player list, Quiz
settings and the window's bottom edge, and the right edges line up at 1856.
The volume icon is a flat button with a PlayerIcon style, so each theme colours
it; it was nearly invisible on Original web's light grey bar.
Closes#43
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>