Commit Graph
5 Commits
Author SHA1 Message Date
Sansan a0428e3475 Follow the GDScript style guide in every script
- Types on every parameter, return value and variable, and snake_case names
  (the player name limit is the constant MAX_NAME_LENGTH).
- Spelling fixes: *_triggered, character_selected, separator, caught_errors.
  The server's catched_errors key stays as the server sends it.
- Signals are connected with signal.connect() instead of by name.
- Code is ordered signals, constants, exported vars, vars, @onready vars,
  functions, with @onready on one line and two blank lines between functions.
- Every script starts with a ## description. Template comments, old LOC notes
  and commented-out code are gone, apart from the local play code.
- Lines are at most 100 characters, apart from the local play path.
- The screenshot tour turns off the blinking text cursor so pictures match.
2026-10-06 11:53:26 +02:00
Sansan b7d67b573e Give every script a class name and use it for typed references
The popups, the volume slider, the player name field and the main window get
a class_name, so the main window and the quiz hold them by their real type
instead of Control. The classes already use the names the files will get.
2026-10-06 11:16:09 +02:00
Sansan e8171d81a9 Fixed light icons. Made the search "better". Added more shortcuts and tried to fix som bugs. 2024-08-15 20:10:22 +02:00
Sansan d43a1c7df6 Fixed settings and updated player view. Fixed many other smaler things 2024-05-19 13:39:18 +02:00
Sansan c15afc3dc5 Added volume bar and song list and refactored character select 2023-08-29 21:06:19 +02:00