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c86dacb890
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c86dacb890 |
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@@ -0,0 +1,119 @@
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class_name UploadFolder
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extends RefCounted
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## A folder picked or dropped to upload as a new soundtrack: its MP3s, ready to send, and
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## the other song files, which are left out because the server only takes MP3.
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##
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## The server wants one folder of songs, so songs in subfolders, such as disc folders,
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## are taken too, with the disc's number in front of their names: "Disc 1/01 Title.mp3"
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## is sent as "1-01 Title.mp3". With only one disc folder, its songs keep their names.
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## Hidden files and folders are left out, and names get rid of the characters the server
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## refuses.
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## The only kind of song the server takes.
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const UPLOAD_EXTENSION: String = "mp3"
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## Other song files, listed as left out so the user knows.
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const OTHER_SONG_EXTENSIONS: Array[String] = [
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"ogg", "wav", "flac", "m4a", "aac", "opus", "wma", "ape", "aif", "aiff",
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]
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## Characters the server refuses in soundtrack and file names.
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const INVALID_NAME_CHARACTERS: String = "/\\:*?\"<>|"
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## The folder.
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var path: String = ""
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## The soundtrack's name to suggest: the folder's name.
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var suggested_name: String = ""
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## The songs to upload, in order: [code]{"path": String, "name": String, "size": int}[/code],
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## with the name to send each one as.
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var songs: Array[Dictionary] = []
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## The song files left out, as paths in the folder, e.g. [code]"Disc 2/03 Song.flac"[/code].
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var skipped: Array[String] = []
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## The size of the songs to upload, in bytes.
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var total_size: int = 0
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## Reads the folder at [param folder].
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static func scan(folder: String) -> UploadFolder:
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var result: UploadFolder = UploadFolder.new()
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result.path = folder.trim_suffix("/").trim_suffix("\\")
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result.suggested_name = clean_name(result.path.get_file())
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result._add_files(result.path, "", "")
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var discs: Array[String] = []
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for disc: String in _visible(DirAccess.get_directories_at(result.path)):
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if _has_songs(result.path.path_join(disc)):
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discs.append(disc)
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for disc: int in discs.size():
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result._add_folder(result.path.path_join(discs[disc]), discs[disc],
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"%d-" % (disc + 1) if discs.size() > 1 else "")
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return result
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## [param name] without the characters the server refuses, a leading dot, or a trailing
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## dot or space.
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static func clean_name(name: String) -> String:
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var cleaned: String = ""
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for character: String in name:
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var control: bool = character.unicode_at(0) < 32 || character.unicode_at(0) == 127
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cleaned += "-" if INVALID_NAME_CHARACTERS.contains(character) || control \
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else character
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cleaned = cleaned.strip_edges().lstrip(".")
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while cleaned.ends_with(".") || cleaned.ends_with(" "):
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cleaned = cleaned.left(-1)
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return cleaned
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## Whether there is anything to upload.
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func has_songs() -> bool:
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return !songs.is_empty()
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# Adds the files of [param folder] and of the folders in it, all with [param prefix]
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func _add_folder(folder: String, relative: String, prefix: String) -> void:
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_add_files(folder, relative, prefix)
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for inner: String in _visible(DirAccess.get_directories_at(folder)):
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_add_folder(folder.path_join(inner), relative.path_join(inner), prefix)
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func _add_files(folder: String, relative: String, prefix: String) -> void:
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for file_name: String in _visible(DirAccess.get_files_at(folder)):
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var extension: String = file_name.get_extension().to_lower()
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if extension == UPLOAD_EXTENSION:
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var file_path: String = folder.path_join(file_name)
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var size: int = FileAccess.get_size(file_path)
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songs.append({"path": file_path, "name": _free_name(prefix + clean_name(file_name)),
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"size": size})
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total_size += size
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elif extension in OTHER_SONG_EXTENSIONS:
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skipped.append(relative.path_join(file_name) if !relative.is_empty() else file_name)
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# [param name], or with " (2)" and so on before its extension when a song already has it
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func _free_name(name: String) -> String:
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var taken: Array = songs.map(func(song: Dictionary) -> String: return song.name.to_lower())
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var candidate: String = name
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var number: int = 2
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while taken.has(candidate.to_lower()):
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candidate = "%s (%d).%s" % [name.get_basename(), number, name.get_extension()]
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number += 1
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return candidate
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# Whether [param folder] or a folder in it has a song, to upload or to list as left out
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static func _has_songs(folder: String) -> bool:
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for file_name: String in _visible(DirAccess.get_files_at(folder)):
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var extension: String = file_name.get_extension().to_lower()
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if extension == UPLOAD_EXTENSION || extension in OTHER_SONG_EXTENSIONS:
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return true
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for inner: String in _visible(DirAccess.get_directories_at(folder)):
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if _has_songs(folder.path_join(inner)):
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return true
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return false
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# The names that are not hidden, in natural order, so "2" comes before "10"
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static func _visible(names: PackedStringArray) -> Array[String]:
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var shown: Array[String] = []
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for name: String in names:
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if !name.begins_with("."):
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shown.append(name)
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shown.sort_custom(func(a: String, b: String) -> bool: return a.naturalnocasecmp_to(b) < 0)
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return shown
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@@ -0,0 +1 @@
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uid://3amk1cte2idb
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@@ -13,6 +13,7 @@
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[ext_resource type="PackedScene" path="res://popups/SoundtrackStatsPopup.tscn" id="soundtrack_stats_popup_scene"]
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[ext_resource type="PackedScene" uid="uid://dldpeo5y3l5hq" path="res://popups/SettingsPopup.tscn" id="settings_popup_scene"]
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[ext_resource type="PackedScene" path="res://popups/UpdatePopup.tscn" id="update_popup_scene"]
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[ext_resource type="PackedScene" path="res://popups/UploadPopup.tscn" id="upload_popup_scene"]
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[node name="MainWindow" type="Control" unique_id=407149696]
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layout_mode = 3
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@@ -119,3 +120,12 @@ offset_left = 640.0
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offset_top = 390.0
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offset_right = 640.0
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offset_bottom = 390.0
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[node name="UploadPopup" parent="." instance=ExtResource("upload_popup_scene")]
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unique_name_in_owner = true
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visible = false
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layout_mode = 1
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offset_left = 580.0
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offset_top = 200.0
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offset_right = 580.0
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offset_bottom = 200.0
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+28
-1
@@ -21,6 +21,7 @@ var popup_backdrop: PopupBackdrop
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@onready var log_popup: LogPopup = %LogPopup
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@onready var settings_popup: SettingsPopup = %SettingsPopup
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@onready var update_popup: UpdatePopup = %UpdatePopup
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@onready var upload_popup: UploadPopup = %UploadPopup
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@onready var statistics_view: StatisticsView = $StatisticsView
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@onready var soundtrack_stats_popup: SoundtrackStatsPopup = $SoundtrackStatsPopup
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@@ -40,6 +41,9 @@ func _ready() -> void:
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top_bar.settings_pressed.connect(settings_popup.open)
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top_bar.update_pressed.connect(update_popup.show_update)
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update_popup.restarting.connect(quiz.save_now)
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statistics_view.add_soundtrack_pressed.connect(upload_popup.choose_folder)
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upload_popup.soundtrack_added.connect(_on_soundtrack_added)
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get_window().files_dropped.connect(on_files_dropped)
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settings_popup.server_changed.connect(quiz.on_server_changed)
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settings_popup.characters_changed.connect(quiz.character_select_popup.load_characters)
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settings_popup.clear_cache_requested.connect(clear_cache)
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@@ -78,6 +82,29 @@ func clear_cache() -> void:
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quiz.character_select_popup.load_characters()
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## Offers to upload a folder dropped on the window as a new soundtrack. Dropped songs
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## stand for the folder they are in.
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func on_files_dropped(paths: PackedStringArray) -> void:
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if paths.is_empty():
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return
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var folder: String = paths[0]
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for path: String in paths:
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if DirAccess.dir_exists_absolute(path):
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folder = path
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break
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if !DirAccess.dir_exists_absolute(folder):
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folder = folder.get_base_dir()
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upload_popup.show_folder(folder)
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# A new soundtrack is found by search, listed for inspiration and in the statistics
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func _on_soundtrack_added(_soundtrack: SoundtrackWithSongList) -> void:
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search_popup.get_list_of_soundtracks()
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quiz.inspiration_list.load_soundtracks()
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if statistics_view.visible:
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statistics_view.refresh()
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# The quiz finds a soundtrack's cover by the cover times in the soundtrack list
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func _remember_cover_times(soundtracks: Array[Soundtrack]) -> void:
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var times: Dictionary = {}
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@@ -116,7 +143,7 @@ func _input(event: InputEvent) -> void:
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func _popups() -> Array[BasePopup]:
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return [search_popup, sync_popup, qr_popup, shortcuts_popup, about_popup, log_popup,
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soundtrack_stats_popup, settings_popup, update_popup]
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soundtrack_stats_popup, settings_popup, update_popup, upload_popup]
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# How many songs to download ahead can be changed in the settings. Waiting until the
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@@ -0,0 +1,122 @@
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[gd_scene format=3]
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[ext_resource type="Script" path="res://popups/upload_popup.gd" id="popup_script"]
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[node name="UploadPopup" type="Control" node_paths=PackedStringArray("panel")]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("popup_script")
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panel = NodePath("UploadPanel")
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[node name="UploadPanel" type="Panel" parent="."]
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unique_name_in_owner = true
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layout_mode = 0
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offset_right = 760.0
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offset_bottom = 680.0
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theme_type_variation = &"PopupBackground"
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[node name="Rows" type="VBoxContainer" parent="UploadPanel"]
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layout_mode = 0
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offset_left = 24.0
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offset_top = 16.0
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offset_right = 736.0
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offset_bottom = 664.0
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theme_override_constants/separation = 10
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[node name="TitleLabel" type="Label" parent="UploadPanel/Rows"]
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layout_mode = 2
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theme_type_variation = &"Title"
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text = "Add a soundtrack"
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horizontal_alignment = 1
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[node name="HelpLabel" type="Label" parent="UploadPanel/Rows"]
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layout_mode = 2
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autowrap_mode = 3
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text = "The songs are uploaded to the server, which adds them as a new soundtrack right away. Songs in disc folders are added too, with the disc's number first."
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[node name="NameRow" type="HBoxContainer" parent="UploadPanel/Rows"]
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layout_mode = 2
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theme_override_constants/separation = 10
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[node name="NameTitle" type="Label" parent="UploadPanel/Rows/NameRow"]
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layout_mode = 2
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theme_type_variation = &"SettingsRowLabel"
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text = "Name"
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[node name="NameField" type="LineEdit" parent="UploadPanel/Rows/NameRow"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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placeholder_text = "Soundtrack name"
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max_length = 200
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[node name="ChooseFolderButton" type="Button" parent="UploadPanel/Rows/NameRow"]
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unique_name_in_owner = true
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layout_mode = 2
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focus_mode = 0
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text = "Other folder…"
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[node name="FolderLabel" type="Label" parent="UploadPanel/Rows"]
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unique_name_in_owner = true
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layout_mode = 2
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theme_type_variation = &"TextMedium"
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text_overrun_behavior = 3
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[node name="SongScroll" type="ScrollContainer" parent="UploadPanel/Rows"]
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layout_mode = 2
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size_flags_vertical = 3
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horizontal_scroll_mode = 0
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[node name="SongList" type="VBoxContainer" parent="UploadPanel/Rows/SongScroll"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="SummaryLabel" type="Label" parent="UploadPanel/Rows"]
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unique_name_in_owner = true
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layout_mode = 2
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autowrap_mode = 3
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[node name="UploadProgress" type="ProgressBar" parent="UploadPanel/Rows"]
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unique_name_in_owner = true
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visible = false
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layout_mode = 2
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show_percentage = false
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[node name="StatusLabel" type="Label" parent="UploadPanel/Rows"]
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unique_name_in_owner = true
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visible = false
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layout_mode = 2
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theme_type_variation = &"HighlightMedium"
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autowrap_mode = 3
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[node name="Buttons" type="HBoxContainer" parent="UploadPanel/Rows"]
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layout_mode = 2
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theme_override_constants/separation = 12
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alignment = 2
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[node name="CancelButton" type="Button" parent="UploadPanel/Rows/Buttons"]
|
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unique_name_in_owner = true
|
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layout_mode = 2
|
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focus_mode = 0
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text = "Cancel"
|
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|
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[node name="UploadButton" type="Button" parent="UploadPanel/Rows/Buttons"]
|
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unique_name_in_owner = true
|
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layout_mode = 2
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focus_mode = 0
|
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text = "Upload"
|
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|
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[node name="FolderDialog" type="FileDialog" parent="."]
|
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unique_name_in_owner = true
|
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title = "Choose a soundtrack folder"
|
||||
initial_position = 2
|
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size = Vector2i(800, 500)
|
||||
ok_button_text = "Select Current Folder"
|
||||
file_mode = 2
|
||||
access = 2
|
||||
use_native_dialog = true
|
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@@ -0,0 +1,220 @@
|
||||
class_name UploadPopup
|
||||
extends BasePopup
|
||||
## Adds a new soundtrack to the server from a folder: picked with Add soundtrack… in the
|
||||
## statistics, or dropped on the window.
|
||||
##
|
||||
## Lists the folder's songs (see [UploadFolder]), lets the name be changed, and uploads
|
||||
## the songs one at a time with a progress bar. A song that fails is sent again a couple
|
||||
## of times before the upload is cancelled. The server then adds the soundtrack at once,
|
||||
## without a sync.
|
||||
|
||||
## Emitted when the server has added the soundtrack.
|
||||
signal soundtrack_added(soundtrack: SoundtrackWithSongList)
|
||||
|
||||
## How many times a song that failed is sent again before the upload is given up.
|
||||
const RETRIES: int = 2
|
||||
|
||||
## The folder shown.
|
||||
var folder: UploadFolder
|
||||
|
||||
# The upload on the server, while there is one
|
||||
var _upload_id: String = ""
|
||||
# The song being sent, and how often it failed
|
||||
var _next: int = 0
|
||||
var _failures: int = 0
|
||||
var _uploading: bool = false
|
||||
|
||||
@onready var name_field: LineEdit = %NameField
|
||||
@onready var choose_folder_button: Button = %ChooseFolderButton
|
||||
@onready var folder_label: Label = %FolderLabel
|
||||
@onready var song_list: VBoxContainer = %SongList
|
||||
@onready var summary_label: Label = %SummaryLabel
|
||||
@onready var upload_progress: ProgressBar = %UploadProgress
|
||||
@onready var status_label: Label = %StatusLabel
|
||||
@onready var cancel_button: Button = %CancelButton
|
||||
@onready var upload_button: Button = %UploadButton
|
||||
@onready var folder_dialog: FileDialog = %FolderDialog
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
choose_folder_button.pressed.connect(folder_dialog.popup_centered)
|
||||
folder_dialog.dir_selected.connect(show_folder)
|
||||
cancel_button.pressed.connect(close)
|
||||
upload_button.pressed.connect(upload)
|
||||
name_field.text_changed.connect(func(_text: String) -> void: _update_buttons())
|
||||
name_field.text_submitted.connect(func(_text: String) -> void: upload())
|
||||
|
||||
|
||||
## Asks for a folder, then shows it.
|
||||
func choose_folder() -> void:
|
||||
folder_dialog.popup_centered()
|
||||
|
||||
|
||||
## Lists the songs in the folder at [param path] and opens the popup.
|
||||
func show_folder(path: String) -> void:
|
||||
folder = UploadFolder.scan(path)
|
||||
name_field.text = folder.suggested_name
|
||||
folder_label.text = "From " + short_path(folder.path)
|
||||
folder_label.tooltip_text = folder.path
|
||||
_fill_song_list()
|
||||
summary_label.text = summary_text(folder)
|
||||
upload_progress.visible = false
|
||||
status_label.visible = false
|
||||
upload_button.visible = true
|
||||
cancel_button.text = "Cancel"
|
||||
if Settings.is_offline():
|
||||
_show_status("Adding a soundtrack needs the server, not a music folder.")
|
||||
elif !folder.has_songs():
|
||||
_show_status("There are no MP3 files in %s." % folder.path.get_file())
|
||||
_set_uploading(false)
|
||||
open()
|
||||
|
||||
|
||||
## Starts uploading the songs as a soundtrack with the name in the name field.
|
||||
func upload() -> void:
|
||||
if upload_button.disabled || !upload_button.visible:
|
||||
return
|
||||
if Settings.currently_syncing:
|
||||
_show_status("The server is syncing. Try again when it is done.")
|
||||
return
|
||||
_set_uploading(true)
|
||||
upload_progress.max_value = folder.songs.size()
|
||||
upload_progress.value = 0
|
||||
upload_progress.visible = true
|
||||
_show_status("Starting the upload…")
|
||||
MusicServerClient.start_upload(UploadFolder.clean_name(name_field.text), _on_started,
|
||||
func() -> void: _stop("Could not start the upload"))
|
||||
|
||||
|
||||
## Stops an upload under way, and closes the popup.
|
||||
func close() -> void:
|
||||
if _uploading:
|
||||
_uploading = false
|
||||
_cancel_on_server()
|
||||
super()
|
||||
|
||||
|
||||
## The last two parts of [param path], e.g. "…/Soundtracks/Chrono Trigger", since the
|
||||
## start of a long path says the least.
|
||||
static func short_path(path: String) -> String:
|
||||
var parts: PackedStringArray = path.replace("\\", "/").split("/", false)
|
||||
if parts.size() <= 2:
|
||||
return path
|
||||
return "…/" + "/".join(parts.slice(-2))
|
||||
|
||||
|
||||
## "30 songs, 245.1 MB", and how many files are left out.
|
||||
static func summary_text(shown: UploadFolder) -> String:
|
||||
var text: String = "%d %s, %s" % [shown.songs.size(),
|
||||
"song" if shown.songs.size() == 1 else "songs",
|
||||
SettingsPopup.size_text(shown.total_size)]
|
||||
if !shown.skipped.is_empty():
|
||||
text += ". %d %s left out: only MP3 files can be uploaded." % [shown.skipped.size(),
|
||||
"file" if shown.skipped.size() == 1 else "files"]
|
||||
return text
|
||||
|
||||
|
||||
func _on_started(upload_info: Upload) -> void:
|
||||
if !_uploading:
|
||||
# Closed while the server was answering
|
||||
MusicServerClient.cancel_upload(upload_info.id)
|
||||
return
|
||||
_upload_id = upload_info.id
|
||||
_next = 0
|
||||
_failures = 0
|
||||
_send_next()
|
||||
|
||||
|
||||
func _send_next() -> void:
|
||||
if !_uploading:
|
||||
return
|
||||
if _next >= folder.songs.size():
|
||||
_show_status("Adding the soundtrack…")
|
||||
MusicServerClient.finish_upload(_upload_id, _on_finished,
|
||||
func() -> void: _stop("Could not add the soundtrack"))
|
||||
return
|
||||
var song: Dictionary = folder.songs[_next]
|
||||
_show_status("Uploading %d of %d: %s" % [_next + 1, folder.songs.size(), song.name])
|
||||
# One song at a time, so only one is held in memory
|
||||
var bytes: PackedByteArray = FileAccess.get_file_as_bytes(song.path)
|
||||
if bytes.is_empty():
|
||||
MusicServerClient.last_error = "the file could not be read"
|
||||
_stop("Could not upload " + song.name)
|
||||
return
|
||||
MusicServerClient.upload_song(_upload_id, song.name, bytes, _on_song_sent, _on_song_failed)
|
||||
|
||||
|
||||
func _on_song_sent() -> void:
|
||||
_next += 1
|
||||
_failures = 0
|
||||
upload_progress.value = _next
|
||||
_send_next()
|
||||
|
||||
|
||||
func _on_song_failed() -> void:
|
||||
_failures += 1
|
||||
if _failures <= RETRIES && _uploading:
|
||||
_send_next()
|
||||
return
|
||||
_stop("Could not upload " + folder.songs[_next].name)
|
||||
|
||||
|
||||
func _on_finished(soundtrack: SoundtrackWithSongList) -> void:
|
||||
_upload_id = ""
|
||||
_uploading = false
|
||||
upload_progress.value = upload_progress.max_value
|
||||
_show_status("Added %s with %d %s." % [soundtrack.name, soundtrack.songs.size(),
|
||||
"song" if soundtrack.songs.size() == 1 else "songs"])
|
||||
upload_button.visible = false
|
||||
cancel_button.text = "Close"
|
||||
_set_uploading(false)
|
||||
soundtrack_added.emit(soundtrack)
|
||||
|
||||
|
||||
# Gives up, says why with the server's reason, and removes what was uploaded
|
||||
func _stop(what: String) -> void:
|
||||
var reason: String = MusicServerClient.last_error
|
||||
_cancel_on_server()
|
||||
_uploading = false
|
||||
upload_progress.visible = false
|
||||
_set_uploading(false)
|
||||
_show_status("%s: %s." % [what,
|
||||
reason if !reason.is_empty() else "the server could not be reached"])
|
||||
|
||||
|
||||
func _cancel_on_server() -> void:
|
||||
if !_upload_id.is_empty():
|
||||
MusicServerClient.cancel_upload(_upload_id)
|
||||
_upload_id = ""
|
||||
|
||||
|
||||
func _set_uploading(uploading: bool) -> void:
|
||||
_uploading = uploading
|
||||
name_field.editable = !uploading
|
||||
choose_folder_button.disabled = uploading
|
||||
_update_buttons()
|
||||
|
||||
|
||||
func _update_buttons() -> void:
|
||||
upload_button.disabled = _uploading || folder == null || !folder.has_songs() \
|
||||
|| UploadFolder.clean_name(name_field.text).is_empty() || Settings.is_offline()
|
||||
|
||||
|
||||
func _fill_song_list() -> void:
|
||||
Settings.delete_children(song_list)
|
||||
var row: int = 0
|
||||
for song: Dictionary in folder.songs:
|
||||
song_list.add_child(ListRow.create("%s · %s" % [song.name,
|
||||
SettingsPopup.size_text(song.size)], row, &"TextMedium"))
|
||||
row += 1
|
||||
for skipped: String in folder.skipped:
|
||||
var list_row: ListRow = ListRow.create("%s · not MP3, left out" % skipped, row,
|
||||
&"TextMedium")
|
||||
list_row.label.self_modulate.a = 0.5
|
||||
song_list.add_child(list_row)
|
||||
row += 1
|
||||
|
||||
|
||||
func _show_status(message: String) -> void:
|
||||
status_label.text = message
|
||||
status_label.visible = true
|
||||
@@ -0,0 +1 @@
|
||||
uid://utn0m7614g61
|
||||
@@ -0,0 +1,38 @@
|
||||
# Generated by tools/generate_api_types.gd from server/openapi.json.
|
||||
# Do not edit; change the server and generate again.
|
||||
class_name Upload
|
||||
extends RefCounted
|
||||
## The [code]Upload[/code] schema of the MusicServer API.
|
||||
|
||||
## The songs received so far, sorted by name
|
||||
var files: Array[UploadFile]
|
||||
var id: String
|
||||
## Name of the new soundtrack, also its folder name
|
||||
var name: String
|
||||
var started: String
|
||||
## Size of all songs received so far, in bytes
|
||||
var total_size: int
|
||||
|
||||
|
||||
## Reads the fields from parsed JSON. Missing fields keep their defaults.
|
||||
static func from_dict(data: Dictionary) -> Upload:
|
||||
var result: Upload = Upload.new()
|
||||
for item: Variant in ApiJson.get_array(data, "files"):
|
||||
if item is Dictionary:
|
||||
result.files.append(UploadFile.from_dict(item))
|
||||
result.id = ApiJson.get_string(data, "id", "")
|
||||
result.name = ApiJson.get_string(data, "name", "")
|
||||
result.started = ApiJson.get_string(data, "started", "")
|
||||
result.total_size = ApiJson.get_int(data, "total_size", 0)
|
||||
return result
|
||||
|
||||
|
||||
## Returns the fields under their JSON names, ready for [method JSON.stringify].
|
||||
func to_dict() -> Dictionary:
|
||||
return {
|
||||
"files": files.map(func(item: UploadFile) -> Dictionary: return item.to_dict()),
|
||||
"id": id,
|
||||
"name": name,
|
||||
"started": started,
|
||||
"total_size": total_size,
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://diemnuinawufa
|
||||
@@ -0,0 +1,24 @@
|
||||
# Generated by tools/generate_api_types.gd from server/openapi.json.
|
||||
# Do not edit; change the server and generate again.
|
||||
class_name UploadFile
|
||||
extends RefCounted
|
||||
## The [code]UploadFile[/code] schema of the MusicServer API.
|
||||
|
||||
var name: String
|
||||
var size: int
|
||||
|
||||
|
||||
## Reads the fields from parsed JSON. Missing fields keep their defaults.
|
||||
static func from_dict(data: Dictionary) -> UploadFile:
|
||||
var result: UploadFile = UploadFile.new()
|
||||
result.name = ApiJson.get_string(data, "name", "")
|
||||
result.size = ApiJson.get_int(data, "size", 0)
|
||||
return result
|
||||
|
||||
|
||||
## Returns the fields under their JSON names, ready for [method JSON.stringify].
|
||||
func to_dict() -> Dictionary:
|
||||
return {
|
||||
"name": name,
|
||||
"size": size,
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://c5a5ig8cy44hy
|
||||
@@ -0,0 +1,22 @@
|
||||
# Generated by tools/generate_api_types.gd from server/openapi.json.
|
||||
# Do not edit; change the server and generate again.
|
||||
class_name UploadRequest
|
||||
extends RefCounted
|
||||
## The [code]UploadRequest[/code] schema of the MusicServer API.
|
||||
|
||||
## Name of the new soundtrack, also its folder name in the music folder
|
||||
var name: String
|
||||
|
||||
|
||||
## Reads the fields from parsed JSON. Missing fields keep their defaults.
|
||||
static func from_dict(data: Dictionary) -> UploadRequest:
|
||||
var result: UploadRequest = UploadRequest.new()
|
||||
result.name = ApiJson.get_string(data, "name", "")
|
||||
return result
|
||||
|
||||
|
||||
## Returns the fields under their JSON names, ready for [method JSON.stringify].
|
||||
func to_dict() -> Dictionary:
|
||||
return {
|
||||
"name": name,
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://bmqrxhvdnss3j
|
||||
@@ -30,6 +30,8 @@ const CLIENT_TYPE: String = "godot"
|
||||
const QUEUE_HEADER: String = "X-Queue-Id"
|
||||
## The type of the JSON bodies sent.
|
||||
const JSON_TYPE: String = "application/json"
|
||||
## The type of uploaded songs.
|
||||
const MP3_TYPE: String = "audio/mpeg"
|
||||
## The files of a MusicPlayer release that can be downloaded: the Windows game, the Linux
|
||||
## game, and the Linux package with an installer.
|
||||
const DOWNLOAD_ASSETS: Array[String] = ["windows", "linux", "linux-package"]
|
||||
@@ -179,6 +181,43 @@ func delete_soundtrack_cover(
|
||||
on_failed)
|
||||
|
||||
|
||||
## Starts uploading a new soundtrack called [param name], which is also its folder name on
|
||||
## the server, and calls [param on_done] with the [Upload]. Refused when the name is taken
|
||||
## or not a valid folder name, or while the server syncs; see [member last_error].
|
||||
func start_upload(name: String, on_done: Callable, on_failed: Callable = Callable()) -> void:
|
||||
var request: UploadRequest = UploadRequest.new()
|
||||
request.name = name
|
||||
var path: String = "/soundtracks/uploads"
|
||||
_request(path, HTTPClient.METHOD_POST,
|
||||
_parse_json.bind(path, _as_object.bind(Upload, on_done, on_failed), on_failed),
|
||||
on_failed, true, JSON.stringify(request.to_dict()).to_utf8_buffer())
|
||||
|
||||
|
||||
## Sends the MP3 [param song] as [param file_name] in the upload [param upload_id]. A song
|
||||
## of the same name is replaced, so a failed song can be sent again.
|
||||
func upload_song(upload_id: String, file_name: String, song: PackedByteArray,
|
||||
on_done: Callable, on_failed: Callable = Callable()) -> void:
|
||||
_request(_upload_path(upload_id) + "/files/" + file_name.uri_encode(),
|
||||
HTTPClient.METHOD_PUT, _call_ignoring_body.bind(on_done), on_failed, true, song,
|
||||
MP3_TYPE)
|
||||
|
||||
|
||||
## Adds the uploaded songs to the server's library as a new soundtrack and calls
|
||||
## [param on_done] with it as a [SoundtrackWithSongList].
|
||||
func finish_upload(upload_id: String, on_done: Callable,
|
||||
on_failed: Callable = Callable()) -> void:
|
||||
var path: String = _upload_path(upload_id) + "/finish"
|
||||
_request(path, HTTPClient.METHOD_POST, _parse_json.bind(path,
|
||||
_as_object.bind(SoundtrackWithSongList, on_done, on_failed), on_failed), on_failed)
|
||||
|
||||
|
||||
## Deletes the unfinished upload [param upload_id] and its songs.
|
||||
func cancel_upload(upload_id: String, on_done: Callable = Callable(),
|
||||
on_failed: Callable = Callable()) -> void:
|
||||
_request(_upload_path(upload_id), HTTPClient.METHOD_DELETE,
|
||||
_call_ignoring_body.bind(on_done), on_failed)
|
||||
|
||||
|
||||
## Replaces the alternative names of the soundtrack with [param uuid] with
|
||||
## [param names]. The server trims them, drops duplicates and the soundtrack's own name,
|
||||
## and calls [param on_done] with the updated [Soundtrack].
|
||||
@@ -637,6 +676,20 @@ static func header_value(headers: PackedStringArray, header_name: String) -> Str
|
||||
return ""
|
||||
|
||||
|
||||
static func _upload_path(upload_id: String) -> String:
|
||||
return "/soundtracks/uploads/" + upload_id.uri_encode()
|
||||
|
||||
|
||||
# Calls [param on_done] with [param data] read as [param type], or [param on_failed] when
|
||||
# it is not a JSON object
|
||||
static func _as_object(data: Variant, type: GDScript, on_done: Callable,
|
||||
on_failed: Callable) -> void:
|
||||
if !(data is Dictionary):
|
||||
_call_if_valid(on_failed)
|
||||
return
|
||||
on_done.call(type.from_dict(data))
|
||||
|
||||
|
||||
static func _cover_path(uuid: String) -> String:
|
||||
return "/soundtracks/%s/cover" % uuid.uri_encode()
|
||||
|
||||
|
||||
+1
-4282
File diff suppressed because it is too large.
Load diff
@@ -107,6 +107,17 @@ popup/item_2/id = 2
|
||||
popup/item_3/text = "Least played"
|
||||
popup/item_3/id = 3
|
||||
|
||||
[node name="AddSeparator" type="VSeparator" parent="Toolbar"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="AddSoundtrackButton" type="Button" parent="Toolbar"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
tooltip_text = "Upload a folder of songs to the server as a new soundtrack.
|
||||
You can also drop a folder anywhere on the window."
|
||||
focus_mode = 0
|
||||
text = "Add soundtrack…"
|
||||
|
||||
[node name="ScrollContainer" type="ScrollContainer" parent="." unique_id=1212000010]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
|
||||
@@ -11,6 +11,8 @@ extends Panel
|
||||
|
||||
## Emitted when a card is clicked, to show all songs of [param soundtrack].
|
||||
signal soundtrack_selected(soundtrack: SoundtrackWithSongs)
|
||||
## Emitted when Add soundtrack… is pressed.
|
||||
signal add_soundtrack_pressed
|
||||
|
||||
## The orders the cards can be sorted in, in the order of the sort menu.
|
||||
enum SortOrder { A_TO_Z, Z_TO_A, MOST_PLAYED, LEAST_PLAYED }
|
||||
@@ -57,6 +59,7 @@ var _songs_ready: bool = false
|
||||
@onready var soundtracks_mode_button: Button = %SoundtracksModeButton
|
||||
@onready var songs_mode_button: Button = %SongsModeButton
|
||||
@onready var search_delay: Timer = %SearchDelay
|
||||
@onready var add_soundtrack_button: Button = %AddSoundtrackButton
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
@@ -69,6 +72,7 @@ func _ready() -> void:
|
||||
show_option.item_selected.connect(func(_index: int) -> void: apply_filter())
|
||||
sort_option.item_selected.connect(func(_index: int) -> void: apply_sort())
|
||||
retry_button.pressed.connect(refresh)
|
||||
add_soundtrack_button.pressed.connect(add_soundtrack_pressed.emit)
|
||||
retry_button.visible = false
|
||||
# The cards have moved by the end of the frame
|
||||
card_scroll.get_v_scroll_bar().value_changed.connect(
|
||||
|
||||
+2275
-30
File diff suppressed because it is too large.
Load diff
@@ -43,6 +43,7 @@ var queue_id: String = ""
|
||||
|
||||
var _responses: Dictionary = {}
|
||||
var _successes_left: Dictionary = {}
|
||||
var _failures_left: Dictionary = {}
|
||||
var _held_paths: Dictionary = {}
|
||||
var _previous_transport: HttpTransport
|
||||
var _previous_queue_ids: Dictionary[String, String]
|
||||
@@ -89,6 +90,11 @@ func respond_bytes(path: String, body: PackedByteArray, response_code: int = 200
|
||||
_successes_left.erase(path)
|
||||
|
||||
|
||||
## Answers the next [param failures] requests to [param path] with a 503, then as usual.
|
||||
func fail_first(path: String, failures: int) -> void:
|
||||
_failures_left[path] = failures
|
||||
|
||||
|
||||
## Lets [param successes] more requests to [param path] succeed, then answers 503 until
|
||||
## a new response is registered for the path.
|
||||
func fail_after(path: String, successes: int) -> void:
|
||||
@@ -156,6 +162,10 @@ func _answer(path: String, on_complete: Callable, follow_redirects: bool = true)
|
||||
var headers: PackedStringArray = []
|
||||
if !queue_id.is_empty() && path != "/token":
|
||||
headers.append("X-Queue-Id: " + queue_id)
|
||||
if _failures_left.get(path, 0) > 0:
|
||||
_failures_left[path] -= 1
|
||||
on_complete.call(503, PackedByteArray(), headers)
|
||||
return
|
||||
if _successes_left.has(path):
|
||||
if _successes_left[path] == 0:
|
||||
on_complete.call(503, PackedByteArray(), headers)
|
||||
|
||||
@@ -72,6 +72,25 @@ func _init(main: Control) -> void:
|
||||
_main = main
|
||||
|
||||
|
||||
## A folder like a ripped two-disc soundtrack, to upload: MP3s in disc folders, and a
|
||||
## FLAC that is left out.
|
||||
static func _upload_folder() -> String:
|
||||
var folder: String = Settings.config_dir().path_join("upload/Chrono Trigger")
|
||||
var mp3: PackedByteArray = FileAccess.get_file_as_bytes("res://tests/data/short.mp3")
|
||||
var files: Array[String] = []
|
||||
for disc: int in [1, 2]:
|
||||
for track: int in 4:
|
||||
files.append("Disc %d/%02d %s.mp3" % [disc, track + 1, JAPANESE_SONGS[track]])
|
||||
files.append("Disc 2/05 Bonus.flac")
|
||||
for relative: String in files:
|
||||
var path: String = folder.path_join(relative)
|
||||
DirAccess.make_dir_recursive_absolute(path.get_base_dir())
|
||||
var file: FileAccess = FileAccess.open(path, FileAccess.WRITE)
|
||||
file.store_buffer(mp3)
|
||||
file.close()
|
||||
return folder
|
||||
|
||||
|
||||
## Returns a fake server that answers every request the main window makes on the tour.
|
||||
## Call [method FakeHttpTransport.install] before the main window is created.
|
||||
static func make_server() -> FakeHttpTransport:
|
||||
@@ -343,6 +362,22 @@ func run(on_state: Callable) -> void:
|
||||
await on_state.call("popup_SoundtrackStats_cover", stats_popup)
|
||||
stats_popup.stop_editing()
|
||||
stats_popup.close()
|
||||
await _settle()
|
||||
|
||||
var upload_popup: UploadPopup = _node("UploadPopup")
|
||||
upload_popup.show_folder(_upload_folder())
|
||||
await _settle()
|
||||
await on_state.call("popup_UploadWindow", upload_popup)
|
||||
upload_popup._set_uploading(true)
|
||||
upload_popup.upload_progress.max_value = upload_popup.folder.songs.size()
|
||||
upload_popup.upload_progress.value = 3
|
||||
upload_popup.upload_progress.visible = true
|
||||
upload_popup._show_status("Uploading 4 of %d: %s" % [upload_popup.folder.songs.size(),
|
||||
upload_popup.folder.songs[3].name])
|
||||
await _settle()
|
||||
await on_state.call("popup_UploadWindow_uploading", upload_popup)
|
||||
upload_popup._set_uploading(false)
|
||||
upload_popup.close()
|
||||
_main.show_tab(&"quiz")
|
||||
await _settle()
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@ extends MainWindowTestSuite
|
||||
const MAIN_WINDOW_CHILDREN: Array[String] = [
|
||||
"Background", "TopBar", "Quiz", "PopupBackdrop", "SearchPopup", "SyncPopup", "QRPopup",
|
||||
"ShortcutsPopup", "StatisticsView", "AboutPopup", "LogPopup", "SoundtrackStatsPopup",
|
||||
"SettingsPopup", "UpdatePopup",
|
||||
"SettingsPopup", "UpdatePopup", "UploadPopup",
|
||||
]
|
||||
|
||||
## The parts of the quiz and the scene each one comes from.
|
||||
|
||||
@@ -0,0 +1,204 @@
|
||||
extends MainWindowTestSuite
|
||||
## Adding a soundtrack from a folder: picked in the statistics or dropped on the window,
|
||||
## uploaded one song at a time, and found everywhere afterwards.
|
||||
|
||||
const UPLOADS: String = "/soundtracks/uploads"
|
||||
const UPLOAD_ID: String = "0b5e2b1e-3a4f-4d5e-9f00-000000000001"
|
||||
|
||||
var _popup: UploadPopup
|
||||
var _dir: String
|
||||
|
||||
|
||||
func before_test() -> void:
|
||||
await super()
|
||||
_popup = _window.get_node("UploadPopup")
|
||||
_dir = create_temp_dir("upload_%d" % randi()).path_join("Chrono Trigger")
|
||||
_song("01 Title.mp3", "ID3 title")
|
||||
_song("Disc 2/01 Ending.mp3", "ID3 ending")
|
||||
_song("02 Theme.flac", "flac")
|
||||
|
||||
|
||||
func after_test() -> void:
|
||||
Settings.currently_syncing = false
|
||||
await super()
|
||||
|
||||
|
||||
func _song(relative: String, content: String) -> void:
|
||||
var path: String = _dir.path_join(relative)
|
||||
DirAccess.make_dir_recursive_absolute(path.get_base_dir())
|
||||
var file: FileAccess = FileAccess.open(path, FileAccess.WRITE)
|
||||
file.store_string(content)
|
||||
file.close()
|
||||
|
||||
|
||||
func _file_path(file_name: String) -> String:
|
||||
return "%s/%s/files/%s" % [UPLOADS, UPLOAD_ID, file_name.uri_encode()]
|
||||
|
||||
|
||||
func _server_accepts_everything() -> void:
|
||||
_server.respond_json(UPLOADS, {"id": UPLOAD_ID, "name": "Chrono Trigger", "files": []},
|
||||
201)
|
||||
_server.respond_json(_file_path("01 Title.mp3"), {"name": "01 Title.mp3", "size": 9})
|
||||
_server.respond_json(_file_path("01 Ending.mp3"), {"name": "01 Ending.mp3", "size": 10})
|
||||
_server.respond_json("%s/%s/finish" % [UPLOADS, UPLOAD_ID], {"uuid": "st-new",
|
||||
"name": "Chrono Trigger", "songs": [{"name": "01 Title"}, {"name": "01 Ending"}]})
|
||||
_server.respond_bytes("%s/%s" % [UPLOADS, UPLOAD_ID], PackedByteArray(), 204)
|
||||
|
||||
|
||||
func _upload_requests() -> Array[String]:
|
||||
var paths: Array[String] = []
|
||||
for path: String in _server.requested_paths:
|
||||
if path.begins_with(UPLOADS):
|
||||
paths.append(path)
|
||||
return paths
|
||||
|
||||
|
||||
func test_folder_lists_its_songs_and_what_is_left_out() -> void:
|
||||
_popup.show_folder(_dir)
|
||||
|
||||
assert_bool(_popup.visible).is_true()
|
||||
assert_str(_popup.name_field.text).is_equal("Chrono Trigger")
|
||||
assert_int(_popup.song_list.get_child_count()).is_equal(3)
|
||||
assert_str(_popup.summary_label.text).starts_with("2 songs, ")
|
||||
assert_str(_popup.summary_label.text).contains("1 file left out")
|
||||
assert_bool(_popup.upload_button.disabled).is_false()
|
||||
|
||||
|
||||
func test_upload_sends_each_song_then_finishes() -> void:
|
||||
_server_accepts_everything()
|
||||
var added: Array[String] = []
|
||||
_popup.soundtrack_added.connect(
|
||||
func(soundtrack: SoundtrackWithSongList) -> void: added.append(soundtrack.name))
|
||||
var searches_before: int = _server.count("/soundtracks")
|
||||
_popup.show_folder(_dir)
|
||||
_popup.name_field.text = "Chrono Trigger (SNES)"
|
||||
|
||||
_popup.upload()
|
||||
|
||||
assert_array(_upload_requests()).contains_exactly([UPLOADS,
|
||||
_file_path("01 Title.mp3"), _file_path("01 Ending.mp3"),
|
||||
"%s/%s/finish" % [UPLOADS, UPLOAD_ID]])
|
||||
var start: int = _server.requested_paths.find(UPLOADS)
|
||||
assert_str(JSON.parse_string(_server.requested_bodies[start]).name) \
|
||||
.is_equal("Chrono Trigger (SNES)")
|
||||
var first_song: int = _server.requested_paths.find(_file_path("01 Title.mp3"))
|
||||
assert_int(_server.requested_methods[first_song]).is_equal(HTTPClient.METHOD_PUT)
|
||||
assert_str(_server.requested_bodies[first_song]).is_equal("ID3 title")
|
||||
assert_array(_server.requested_headers[first_song]).contains(["Content-Type: audio/mpeg"])
|
||||
assert_array(added).contains_exactly(["Chrono Trigger"])
|
||||
assert_str(_popup.status_label.text).is_equal("Added Chrono Trigger with 2 songs.")
|
||||
assert_bool(_popup.upload_button.visible).is_false()
|
||||
assert_str(_popup.cancel_button.text).is_equal("Close")
|
||||
# Search finds the new soundtrack
|
||||
assert_int(_server.count("/soundtracks")).is_greater(searches_before)
|
||||
|
||||
|
||||
func test_song_that_fails_once_is_sent_again() -> void:
|
||||
_server_accepts_everything()
|
||||
_server.fail_first(_file_path("01 Title.mp3"), 1)
|
||||
_popup.show_folder(_dir)
|
||||
|
||||
_popup.upload()
|
||||
|
||||
assert_int(_server.count(_file_path("01 Title.mp3"))).is_equal(2)
|
||||
assert_int(_server.count("%s/%s/finish" % [UPLOADS, UPLOAD_ID])).is_equal(1)
|
||||
|
||||
|
||||
func test_song_that_keeps_failing_cancels_the_upload() -> void:
|
||||
_server_accepts_everything()
|
||||
_server.respond_json(_file_path("01 Title.mp3"),
|
||||
{"error": "\"01 Title.mp3\" is not an MP3 file"}, 400)
|
||||
_popup.show_folder(_dir)
|
||||
|
||||
_popup.upload()
|
||||
|
||||
assert_int(_server.count(_file_path("01 Title.mp3"))).is_equal(UploadPopup.RETRIES + 1)
|
||||
var cancel: int = _server.requested_paths.find("%s/%s" % [UPLOADS, UPLOAD_ID])
|
||||
assert_int(_server.requested_methods[cancel]).is_equal(HTTPClient.METHOD_DELETE)
|
||||
assert_int(_server.count("%s/%s/finish" % [UPLOADS, UPLOAD_ID])).is_equal(0)
|
||||
assert_str(_popup.status_label.text).is_equal(
|
||||
"Could not upload 01 Title.mp3: \"01 Title.mp3\" is not an MP3 file.")
|
||||
assert_bool(_popup.upload_button.disabled).is_false()
|
||||
|
||||
|
||||
func test_taken_name_says_so() -> void:
|
||||
_server.respond_json(UPLOADS,
|
||||
{"error": "already exists: a soundtrack called \"Chrono Trigger\""}, 409)
|
||||
_popup.show_folder(_dir)
|
||||
|
||||
_popup.upload()
|
||||
|
||||
assert_str(_popup.status_label.text).contains("a soundtrack called \"Chrono Trigger\"")
|
||||
assert_array(_upload_requests()).contains_exactly([UPLOADS])
|
||||
assert_bool(_popup.name_field.editable).is_true()
|
||||
|
||||
|
||||
func test_closing_during_the_upload_cancels_it() -> void:
|
||||
_server_accepts_everything()
|
||||
_server.hold(_file_path("01 Title.mp3"))
|
||||
_popup.show_folder(_dir)
|
||||
_popup.upload()
|
||||
|
||||
_popup.close()
|
||||
_server.release(_file_path("01 Title.mp3"))
|
||||
|
||||
assert_int(_server.count("%s/%s" % [UPLOADS, UPLOAD_ID])).is_equal(1)
|
||||
assert_int(_server.count(_file_path("01 Ending.mp3"))).is_equal(0)
|
||||
|
||||
|
||||
func test_no_upload_while_the_server_syncs() -> void:
|
||||
Settings.currently_syncing = true
|
||||
_popup.show_folder(_dir)
|
||||
|
||||
_popup.upload()
|
||||
|
||||
assert_array(_upload_requests()).is_empty()
|
||||
assert_str(_popup.status_label.text).contains("syncing")
|
||||
|
||||
|
||||
func test_folder_without_mp3s_cannot_be_uploaded() -> void:
|
||||
var empty: String = _dir.get_base_dir().path_join("Empty")
|
||||
DirAccess.make_dir_recursive_absolute(empty)
|
||||
|
||||
_popup.show_folder(empty)
|
||||
|
||||
assert_bool(_popup.upload_button.disabled).is_true()
|
||||
assert_str(_popup.status_label.text).contains("no MP3 files")
|
||||
|
||||
|
||||
func test_empty_name_cannot_be_uploaded() -> void:
|
||||
_popup.show_folder(_dir)
|
||||
|
||||
_popup.name_field.text = " .. "
|
||||
_popup.name_field.text_changed.emit(_popup.name_field.text)
|
||||
|
||||
assert_bool(_popup.upload_button.disabled).is_true()
|
||||
|
||||
|
||||
func test_dropping_a_folder_opens_it() -> void:
|
||||
_window.on_files_dropped(PackedStringArray([_dir]))
|
||||
|
||||
assert_bool(_popup.visible).is_true()
|
||||
assert_str(_popup.folder.path).is_equal(_dir)
|
||||
|
||||
|
||||
func test_dropping_songs_opens_their_folder() -> void:
|
||||
_window.on_files_dropped(PackedStringArray([_dir.path_join("01 Title.mp3")]))
|
||||
|
||||
assert_str(_popup.folder.path).is_equal(_dir)
|
||||
|
||||
|
||||
func test_statistics_has_the_button() -> void:
|
||||
var statistics: StatisticsView = _window.get_node("StatisticsView")
|
||||
|
||||
assert_bool(statistics.add_soundtrack_pressed.is_connected(_popup.choose_folder)).is_true()
|
||||
assert_str(statistics.add_soundtrack_button.text).is_equal("Add soundtrack…")
|
||||
|
||||
|
||||
@warning_ignore("unused_parameter")
|
||||
func test_short_path(path: String, shown: String, test_parameters: Array = [
|
||||
["/home/me/Music/Chrono Trigger", "…/Music/Chrono Trigger"],
|
||||
["C:\\Music\\Soundtracks\\Chrono Trigger", "…/Soundtracks/Chrono Trigger"],
|
||||
["/Music", "/Music"],
|
||||
]) -> void:
|
||||
assert_str(UploadPopup.short_path(path)).is_equal(shown)
|
||||
@@ -0,0 +1 @@
|
||||
uid://bcr68ps41ex1r
|
||||
@@ -0,0 +1,122 @@
|
||||
extends GdUnitTestSuite
|
||||
## Reading a folder to upload as a soundtrack: only MP3s are sent, disc folders are
|
||||
## flattened with the disc's number first, and other song files are listed as left out.
|
||||
|
||||
var _dir: String
|
||||
|
||||
|
||||
func before_test() -> void:
|
||||
_dir = create_temp_dir("upload_folder_%d" % randi()).path_join("Chrono Trigger")
|
||||
DirAccess.make_dir_recursive_absolute(_dir)
|
||||
|
||||
|
||||
func _file(relative: String, size: int = 10) -> void:
|
||||
var path: String = _dir.path_join(relative)
|
||||
DirAccess.make_dir_recursive_absolute(path.get_base_dir())
|
||||
var bytes: PackedByteArray = PackedByteArray()
|
||||
bytes.resize(size)
|
||||
var file: FileAccess = FileAccess.open(path, FileAccess.WRITE)
|
||||
file.store_buffer(bytes)
|
||||
file.close()
|
||||
|
||||
|
||||
func _names(folder: UploadFolder) -> Array:
|
||||
return folder.songs.map(func(song: Dictionary) -> String: return song.name)
|
||||
|
||||
|
||||
func test_name_comes_from_the_folder() -> void:
|
||||
_file("01 Title.mp3")
|
||||
|
||||
assert_str(UploadFolder.scan(_dir).suggested_name).is_equal("Chrono Trigger")
|
||||
assert_str(UploadFolder.scan(_dir + "/").suggested_name).is_equal("Chrono Trigger")
|
||||
|
||||
|
||||
func test_songs_in_natural_order_with_sizes() -> void:
|
||||
_file("10 Ending.mp3", 300)
|
||||
_file("2 Peaceful Days.MP3", 200)
|
||||
_file("1 Title.mp3", 100)
|
||||
|
||||
var folder: UploadFolder = UploadFolder.scan(_dir)
|
||||
|
||||
assert_array(_names(folder)).contains_exactly(
|
||||
["1 Title.mp3", "2 Peaceful Days.MP3", "10 Ending.mp3"])
|
||||
assert_int(folder.songs[0].size).is_equal(100)
|
||||
assert_int(folder.total_size).is_equal(600)
|
||||
assert_str(folder.songs[0].path).is_equal(_dir.path_join("1 Title.mp3"))
|
||||
|
||||
|
||||
func test_disc_folders_are_flattened_with_their_number() -> void:
|
||||
_file("Disc 10/01 Last.mp3")
|
||||
_file("Disc 2/01 Middle.mp3")
|
||||
_file("Disc 1/01 First.mp3")
|
||||
_file("Disc 1/Bonus/01 Extra.mp3")
|
||||
|
||||
var folder: UploadFolder = UploadFolder.scan(_dir)
|
||||
|
||||
assert_array(_names(folder)).contains_exactly(
|
||||
["1-01 First.mp3", "1-01 Extra.mp3", "2-01 Middle.mp3", "3-01 Last.mp3"])
|
||||
|
||||
|
||||
func test_one_disc_folder_keeps_the_names() -> void:
|
||||
_file("CD1/01 Title.mp3")
|
||||
_file("CD1/02 Theme.mp3")
|
||||
_file("Scans/cover.jpg")
|
||||
|
||||
assert_array(_names(UploadFolder.scan(_dir))).contains_exactly(
|
||||
["01 Title.mp3", "02 Theme.mp3"])
|
||||
|
||||
|
||||
func test_folders_without_songs_are_not_discs() -> void:
|
||||
_file("Artwork/front.jpg")
|
||||
_file("Disc 1/01 First.mp3")
|
||||
_file("Disc 2/01 Second.mp3")
|
||||
|
||||
assert_array(_names(UploadFolder.scan(_dir))).contains_exactly(
|
||||
["1-01 First.mp3", "2-01 Second.mp3"])
|
||||
|
||||
|
||||
func test_other_songs_are_listed_as_left_out_and_the_rest_ignored() -> void:
|
||||
_file("01 Title.mp3")
|
||||
_file("02 Theme.flac")
|
||||
_file("Disc 2/01 Song.ogg")
|
||||
_file("cover.jpg")
|
||||
_file("notes.txt")
|
||||
|
||||
var folder: UploadFolder = UploadFolder.scan(_dir)
|
||||
|
||||
assert_array(_names(folder)).contains_exactly(["01 Title.mp3"])
|
||||
assert_array(folder.skipped).contains_exactly(["02 Theme.flac", "Disc 2/01 Song.ogg"])
|
||||
|
||||
|
||||
func test_hidden_files_and_folders_are_left_out() -> void:
|
||||
_file("01 Title.mp3")
|
||||
_file("._01 Title.mp3")
|
||||
_file(".sync/01 Copy.mp3")
|
||||
|
||||
assert_array(_names(UploadFolder.scan(_dir))).contains_exactly(["01 Title.mp3"])
|
||||
|
||||
|
||||
func test_same_name_twice_gets_a_number() -> void:
|
||||
_file("Disc 1/01 Title.mp3")
|
||||
_file("Disc 1/Extra/01 Title.mp3")
|
||||
|
||||
assert_array(_names(UploadFolder.scan(_dir))).contains_exactly(
|
||||
["01 Title.mp3", "01 Title (2).mp3"])
|
||||
|
||||
|
||||
func test_empty_folder_has_no_songs() -> void:
|
||||
_file("cover.jpg")
|
||||
|
||||
assert_bool(UploadFolder.scan(_dir).has_songs()).is_false()
|
||||
|
||||
|
||||
@warning_ignore("unused_parameter")
|
||||
func test_clean_name(name: String, cleaned: String, test_parameters: Array = [
|
||||
["Chrono Trigger", "Chrono Trigger"],
|
||||
["Re:Zero", "Re-Zero"],
|
||||
["What? <Live>", "What- -Live-"],
|
||||
["AC/DC", "AC-DC"],
|
||||
[" .hidden name. ", "hidden name"],
|
||||
["クロノ・トリガー", "クロノ・トリガー"],
|
||||
]) -> void:
|
||||
assert_str(UploadFolder.clean_name(name)).is_equal(cleaned)
|
||||
@@ -0,0 +1 @@
|
||||
uid://dlaocvvknrr73
|
||||
Reference in new issue
Block a user