Made improvements to the Search window, Made small changes to the inspiration list scrolling, Made small changes to the player list, Changed the term game to soundtrack, #28: Made changes to the sync window #37
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@@ -9,7 +9,7 @@ on:
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branches: [main, develop]
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branches: [main, develop]
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env:
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env:
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GODOT_VERSION: 4.6
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GODOT_VERSION: 4.7
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PROJECT_PATH: .
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PROJECT_PATH: .
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EXPORT_NAME: MusicPlayer
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EXPORT_NAME: MusicPlayer
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@@ -10,7 +10,7 @@ on:
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- '*.*'
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- '*.*'
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env:
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env:
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GODOT_VERSION: 4.6
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GODOT_VERSION: 4.7
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PROJECT_PATH: .
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PROJECT_PATH: .
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PROJECT_NAME: MusicPlayer
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PROJECT_NAME: MusicPlayer
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GAME_VERSION: ${{gitea.ref_name}}
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GAME_VERSION: ${{gitea.ref_name}}
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+6
-1
@@ -13,7 +13,12 @@ var whats_new_label: Label = %WhatsNewLabel
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# Changelog as Dictionary with version as key and description as value
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# Changelog as Dictionary with version as key and description as value
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const WHATS_NEW: Dictionary = {
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const WHATS_NEW: Dictionary = {
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"1.x.x": "#34: Fixed bug in Character Select when clicking or scrolling",
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"1.9.0": "Made improvements to the Search window
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Made small changes to the inspiration list scrolling
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Made small changes to the player list
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Changed the term game to soundtrack
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#28: Made changes to the sync window
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#34: Fixed bug in Character Select when clicking or scrolling",
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"1.8.5": "#9: New winner screen with positions of all players
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"1.8.5": "#9: New winner screen with positions of all players
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#32: New setting for how long to hide the beginning
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#32: New setting for how long to hide the beginning
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#33: Fixed bug with hiding beginning when song restarts",
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#33: Fixed bug with hiding beginning when song restarts",
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@@ -1,34 +1,38 @@
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extends ScrollContainer
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extends ScrollContainer
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var SCROLL: float = 0
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# Scroll direction: 1 = down, -1 = up
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var delay: float = 0.02 #seconds
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var scroll_direction: int = 1
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var wait: float = 0
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# Called when the node enters the scene tree for the first time.
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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func _ready() -> void:
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wait = delay
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scroll_direction = 1
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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func _process(delta: float) -> void:
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wait -= delta
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var speed_pixels_per_second: float = float(Settings.inspiration_list_speed) * 60.0
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if wait < 0:
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var scroll_amount: float = speed_pixels_per_second * delta * float(scroll_direction)
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wait = delay
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#SCROLL DOWN
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if SCROLL == 1:
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if (scroll_vertical + get_v_scroll_bar().page) < get_v_scroll_bar().max_value:
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scroll_vertical += Settings.inspiration_list_speed
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else:
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scroll_back_up()
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#SCROLL UP
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elif SCROLL == -1:
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if scroll_vertical != 0:
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scroll_vertical -= Settings.inspiration_list_speed
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else:
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scroll_to_bottom()
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func scroll_back_up() -> void:
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var scroll_bar = get_v_scroll_bar()
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SCROLL = -1
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func scroll_to_bottom() -> void:
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# Don't scroll if list is empty or too short
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scroll_vertical = 0 #Reset to top first.
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if scroll_bar.max_value <= 0:
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SCROLL = 1
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return
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var current_pos = scroll_bar.value
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if scroll_direction == 1:
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# Scrolling down
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if current_pos + scroll_bar.page < scroll_bar.max_value:
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scroll_bar.value = min(current_pos + scroll_amount, scroll_bar.max_value - scroll_bar.page)
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else:
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# Reached bottom, reverse direction
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scroll_direction = -1
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scroll_bar.value = scroll_bar.max_value - scroll_bar.page
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else:
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# Scrolling up
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if current_pos > 0:
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scroll_bar.value = max(current_pos + scroll_amount, 0)
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else:
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# Reached top, reverse direction
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scroll_direction = 1
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scroll_bar.value = 0
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+24
-22
@@ -23,7 +23,7 @@ var inspiration_scroll: ScrollContainer = $ScrollContainer
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var inspiration_list: VBoxContainer = $ScrollContainer/VBoxContainer
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var inspiration_list: VBoxContainer = $ScrollContainer/VBoxContainer
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@onready
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@onready
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var game_label: Label = $VBoxContainer/GameLabel
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var soundtrack_label: Label = $VBoxContainer/SoundtrackLabel
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@onready
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@onready
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var song_label: Label = $VBoxContainer/SongLabel
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var song_label: Label = $VBoxContainer/SongLabel
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@@ -106,6 +106,9 @@ var music_list: VBoxContainer = $MusicListPanel/ScrollContainer/MusicList
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@onready
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@onready
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var player_container: VBoxContainer = $Players/VBoxContainer
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var player_container: VBoxContainer = $Players/VBoxContainer
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@onready
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var players_list_container: VBoxContainer = $Players/VBoxContainer/ScrollContainer/PlayersListVBoxContainer
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@onready
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@onready
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var character_select: Control = $CharacterSelect
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var character_select: Control = $CharacterSelect
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@@ -134,7 +137,7 @@ var player: PackedScene = preload("res://Player.tscn")
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var song_list_object: PackedScene = preload("res://song_list_object.tscn")
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var song_list_object: PackedScene = preload("res://song_list_object.tscn")
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var songs: Array= []
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var songs: Array= []
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var games: Array = []
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var soundtracks: Array = []
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var current_player: Node
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var current_player: Node
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# Called when the node enters the scene tree for the first time.
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# Called when the node enters the scene tree for the first time.
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@@ -152,7 +155,7 @@ func _ready() -> void:
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next_button.pressed.connect(play_next_song)
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next_button.pressed.connect(play_next_song)
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show_answer_button.pressed.connect(show_answer_pressed)
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show_answer_button.pressed.connect(show_answer_pressed)
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search_button.pressed.connect(show_search)
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search_button.pressed.connect(show_search)
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sync_button.pressed.connect(sync_games)
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sync_button.pressed.connect(sync_soundtracks)
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sound_test_button.pressed.connect(music_player_container.get_sound_test_song)
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sound_test_button.pressed.connect(music_player_container.get_sound_test_song)
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statistics_button.pressed.connect(get_statistics)
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statistics_button.pressed.connect(get_statistics)
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shortcuts_button.pressed.connect(show_shortcuts)
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shortcuts_button.pressed.connect(show_shortcuts)
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@@ -180,7 +183,7 @@ func _ready() -> void:
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get_suggestion_list()
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get_suggestion_list()
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fetch_song_list_at_start()
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fetch_song_list_at_start()
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fetch_song()
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fetch_song()
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search_view.get_list_of_games()
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search_view.get_list_of_soundtracks()
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new_character_select.load_characters()
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new_character_select.load_characters()
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func _input(event: InputEvent) -> void:
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func _input(event: InputEvent) -> void:
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@@ -220,7 +223,7 @@ func server_updated() -> void:
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func update_from_server() -> void:
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func update_from_server() -> void:
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print("update_from_server")
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print("update_from_server")
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search_view.get_list_of_games()
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search_view.get_list_of_soundtracks()
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get_suggestion_list()
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get_suggestion_list()
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reset_playlist()
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reset_playlist()
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new_character_select.load_characters()
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new_character_select.load_characters()
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@@ -245,7 +248,7 @@ func fetch_song_list_at_start() -> void:
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for d: Dictionary in data:
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for d: Dictionary in data:
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var new_song_object: SongObject = SongObject.new()
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var new_song_object: SongObject = SongObject.new()
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new_song_object.song_number = d.SongNo
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new_song_object.song_number = d.SongNo
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new_song_object.game_title = d.Game
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new_song_object.soundtrack_title = d.Soundtrack
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new_song_object.song_title = d.Song
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new_song_object.song_title = d.Song
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new_song_object.is_answered = true
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new_song_object.is_answered = true
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new_song_object.has_played = true
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new_song_object.has_played = true
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@@ -291,7 +294,7 @@ func fetch_song() -> void:
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var fetch_song_info_done: Callable = func fetch_song_info_done(data_received: Dictionary) -> void:
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var fetch_song_info_done: Callable = func fetch_song_info_done(data_received: Dictionary) -> void:
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print("fetch_song_info_done")
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print("fetch_song_info_done")
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new_song_object.song_number = data_received.SongNo
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new_song_object.song_number = data_received.SongNo
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new_song_object.game_title = data_received.Game
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new_song_object.soundtrack_title = data_received.Soundtrack
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new_song_object.song_title = data_received.Song
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new_song_object.song_title = data_received.Song
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print("new_song_object: ", new_song_object.to_string())
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print("new_song_object: ", new_song_object.to_string())
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@@ -312,7 +315,7 @@ func fetch_song() -> void:
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func update_song_list() -> void:
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func update_song_list() -> void:
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print("update_song_list")
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print("update_song_list")
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if Playlist.currently_playing_song >= 0:
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if Playlist.currently_playing_song >= 0:
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game_label.text = Playlist.get_current_game_title()
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soundtrack_label.text = Playlist.get_current_soundtrack_title()
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song_label.text = Playlist.get_current_song_title()
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song_label.text = Playlist.get_current_song_title()
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Settings.delete_children(music_list)
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Settings.delete_children(music_list)
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for s: SongObject in Playlist.get_playlist():
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for s: SongObject in Playlist.get_playlist():
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@@ -371,10 +374,10 @@ func show_qr() -> void:
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func get_statistics() -> void:
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func get_statistics() -> void:
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print("get_statistics")
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print("get_statistics")
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statistic_popup.visible = true
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statistic_popup.visible = true
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statistic_label.text = "Total amount of games in the playlist: " + str(games.size())
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statistic_label.text = "Total amount of soundtracks in the playlist: " + str(soundtracks.size())
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func sync_games() -> void:
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func sync_soundtracks() -> void:
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print("sync_games")
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print("sync_soundtracks")
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sync_window.start_sync()
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sync_window.start_sync()
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func _on_sync_started() -> void:
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func _on_sync_started() -> void:
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@@ -397,17 +400,16 @@ func get_suggestion_list() -> void:
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print("get_suggestion_list")
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print("get_suggestion_list")
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var populate_list: Callable = func populate_list(array) -> void:
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var populate_list: Callable = func populate_list(array) -> void:
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if typeof(array) == TYPE_ARRAY:
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if typeof(array) == TYPE_ARRAY:
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games = []
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soundtracks = []
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Settings.delete_children(inspiration_list)
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Settings.delete_children(inspiration_list)
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games.append_array(array)
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soundtracks.append_array(array)
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for game: String in games:
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for soundtrack: String in soundtracks:
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var inspiration_label: Label = Label.new()
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var inspiration_label: Label = Label.new()
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inspiration_label.set_texture_filter(TextureFilter.TEXTURE_FILTER_NEAREST)
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inspiration_label.set_texture_filter(TextureFilter.TEXTURE_FILTER_NEAREST)
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inspiration_label.add_theme_font_size_override("font_size", 20)
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inspiration_label.add_theme_font_size_override("font_size", 20)
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inspiration_label.text = game
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inspiration_label.text = soundtrack
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inspiration_label.autowrap_mode = TextServer.AUTOWRAP_WORD
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inspiration_label.autowrap_mode = TextServer.AUTOWRAP_WORD
|
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inspiration_list.add_child(inspiration_label)
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inspiration_list.add_child(inspiration_label)
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inspiration_scroll.scroll_to_bottom()
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else:
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else:
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print("Unexpected data")
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print("Unexpected data")
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Settings.make_request2("/music/all", populate_list, true)
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Settings.make_request2("/music/all", populate_list, true)
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@@ -434,7 +436,7 @@ func add_player() -> void:
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func load_players() -> void:
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func load_players() -> void:
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print("load_players")
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print("load_players")
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Settings.delete_player_children(player_container)
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Settings.delete_player_children(players_list_container)
|
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var counter: int = 0
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var counter: int = 0
|
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for player_object: PlayerObject in Settings.player_array:
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for player_object: PlayerObject in Settings.player_array:
|
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print(player_object.player_name)
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print(player_object.player_name)
|
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@@ -445,7 +447,7 @@ func load_players() -> void:
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new_player.connect("change_character_clicked", _on_player_change_character_clicked.bind(new_player, player_object.player_name))
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new_player.connect("change_character_clicked", _on_player_change_character_clicked.bind(new_player, player_object.player_name))
|
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new_player.connect("player_removed", _on_player_removed.bind(counter))
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new_player.connect("player_removed", _on_player_removed.bind(counter))
|
||||||
|
|
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player_container.add_child(new_player)
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players_list_container.add_child(new_player)
|
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counter += 1
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counter += 1
|
||||||
|
|
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func _on_point_given(player_given_point: int) -> void:
|
func _on_point_given(player_given_point: int) -> void:
|
||||||
@@ -519,11 +521,11 @@ func dir_contents(path: String) -> void:
|
|||||||
dir.list_dir_begin()
|
dir.list_dir_begin()
|
||||||
var file_name: String = dir.get_next()
|
var file_name: String = dir.get_next()
|
||||||
songs.clear()
|
songs.clear()
|
||||||
games = []
|
soundtracks = []
|
||||||
while file_name != "":
|
while file_name != "":
|
||||||
if dir.current_is_dir():
|
if dir.current_is_dir():
|
||||||
#print("Found directory: " + file_name)
|
#print("Found directory: " + file_name)
|
||||||
games.append(file_name)
|
soundtracks.append(file_name)
|
||||||
else:
|
else:
|
||||||
#print("Found file: " + file_name)
|
#print("Found file: " + file_name)
|
||||||
if file_name.ends_with(".mp3"):
|
if file_name.ends_with(".mp3"):
|
||||||
@@ -532,7 +534,7 @@ func dir_contents(path: String) -> void:
|
|||||||
else:
|
else:
|
||||||
print("An error occurred when trying to access the path.")
|
print("An error occurred when trying to access the path.")
|
||||||
|
|
||||||
for game: String in games:
|
for soundtrack: String in soundtracks:
|
||||||
var local_inspiration_label: Label = Label.new()
|
var local_inspiration_label: Label = Label.new()
|
||||||
local_inspiration_label.text = game
|
local_inspiration_label.text = soundtrack
|
||||||
inspiration_list.add_child(local_inspiration_label)
|
inspiration_list.add_child(local_inspiration_label)
|
||||||
+27
-19
@@ -151,7 +151,7 @@ offset_top = 64.0
|
|||||||
offset_right = 1152.0
|
offset_right = 1152.0
|
||||||
offset_bottom = 384.0
|
offset_bottom = 384.0
|
||||||
|
|
||||||
[node name="GameLabel" type="Label" parent="VBoxContainer" unique_id=173147793]
|
[node name="SoundtrackLabel" type="Label" parent="VBoxContainer" unique_id=173147793]
|
||||||
texture_filter = 1
|
texture_filter = 1
|
||||||
custom_minimum_size = Vector2(1, 1)
|
custom_minimum_size = Vector2(1, 1)
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
@@ -253,13 +253,21 @@ layout_mode = 2
|
|||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
theme_override_styles/panel = SubResource("StyleBoxFlat_k1ygi")
|
theme_override_styles/panel = SubResource("StyleBoxFlat_k1ygi")
|
||||||
|
|
||||||
|
[node name="ScrollContainer" type="ScrollContainer" parent="Players/VBoxContainer" unique_id=1000000001]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 15
|
||||||
|
|
||||||
|
[node name="PlayersListVBoxContainer" type="VBoxContainer" parent="Players/VBoxContainer/ScrollContainer" unique_id=1000000002]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 15
|
||||||
|
|
||||||
[node name="ResetPlaylistButton" type="Button" parent="." unique_id=1754155620]
|
[node name="ResetPlaylistButton" type="Button" parent="." unique_id=1754155620]
|
||||||
texture_filter = 1
|
texture_filter = 1
|
||||||
layout_mode = 0
|
layout_mode = 0
|
||||||
offset_left = 1359.0
|
offset_left = 1360.0
|
||||||
offset_top = 66.0
|
offset_top = 64.0
|
||||||
offset_right = 1470.0
|
offset_right = 1471.0
|
||||||
offset_bottom = 97.0
|
offset_bottom = 95.0
|
||||||
focus_mode = 0
|
focus_mode = 0
|
||||||
action_mode = 0
|
action_mode = 0
|
||||||
text = "Reset playlist"
|
text = "Reset playlist"
|
||||||
@@ -267,10 +275,10 @@ text = "Reset playlist"
|
|||||||
[node name="ResetPointsButton" type="Button" parent="." unique_id=942880776]
|
[node name="ResetPointsButton" type="Button" parent="." unique_id=942880776]
|
||||||
texture_filter = 1
|
texture_filter = 1
|
||||||
layout_mode = 0
|
layout_mode = 0
|
||||||
offset_left = 1487.0
|
offset_left = 1488.0
|
||||||
offset_top = 66.0
|
offset_top = 64.0
|
||||||
offset_right = 1598.0
|
offset_right = 1599.0
|
||||||
offset_bottom = 97.0
|
offset_bottom = 95.0
|
||||||
focus_mode = 0
|
focus_mode = 0
|
||||||
action_mode = 0
|
action_mode = 0
|
||||||
text = "Reset points"
|
text = "Reset points"
|
||||||
@@ -278,21 +286,21 @@ text = "Reset points"
|
|||||||
[node name="SyncButton" type="Button" parent="." unique_id=1228313556]
|
[node name="SyncButton" type="Button" parent="." unique_id=1228313556]
|
||||||
texture_filter = 1
|
texture_filter = 1
|
||||||
layout_mode = 0
|
layout_mode = 0
|
||||||
offset_left = 1615.0
|
offset_left = 1616.0
|
||||||
offset_top = 66.0
|
offset_top = 64.0
|
||||||
offset_right = 1726.0
|
offset_right = 1759.0
|
||||||
offset_bottom = 97.0
|
offset_bottom = 95.0
|
||||||
focus_mode = 0
|
focus_mode = 0
|
||||||
action_mode = 0
|
action_mode = 0
|
||||||
text = "Sync games"
|
text = "Sync soundtracks"
|
||||||
|
|
||||||
[node name="SoundTestButton" type="Button" parent="." unique_id=1332971879]
|
[node name="SoundTestButton" type="Button" parent="." unique_id=1332971879]
|
||||||
texture_filter = 1
|
texture_filter = 1
|
||||||
layout_mode = 0
|
layout_mode = 0
|
||||||
offset_left = 1743.0
|
offset_left = 1776.0
|
||||||
offset_top = 66.0
|
offset_top = 64.0
|
||||||
offset_right = 1854.0
|
offset_right = 1887.0
|
||||||
offset_bottom = 97.0
|
offset_bottom = 95.0
|
||||||
focus_mode = 0
|
focus_mode = 0
|
||||||
action_mode = 0
|
action_mode = 0
|
||||||
text = "Sound test"
|
text = "Sound test"
|
||||||
@@ -461,7 +469,7 @@ offset_left = 4.0
|
|||||||
offset_top = 4.0
|
offset_top = 4.0
|
||||||
offset_right = 446.0
|
offset_right = 446.0
|
||||||
offset_bottom = 96.0
|
offset_bottom = 96.0
|
||||||
text = "Total amount of games in the playlist: 9000"
|
text = "Total amount of soundtracks in the playlist: 9000"
|
||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
vertical_alignment = 1
|
vertical_alignment = 1
|
||||||
|
|
||||||
|
|||||||
+126
-121
@@ -9,23 +9,25 @@ var search_panel: Panel = %SearchPanel
|
|||||||
@onready
|
@onready
|
||||||
var clear_button: Button = $ClearButton
|
var clear_button: Button = $ClearButton
|
||||||
|
|
||||||
@onready
|
|
||||||
var close_button: Button = $CloseButton
|
|
||||||
|
|
||||||
@onready
|
@onready
|
||||||
var search_bar: TextEdit = $Searchbar
|
var search_bar: TextEdit = $Searchbar
|
||||||
|
|
||||||
var games: Array = []
|
var soundtracks: Array = []
|
||||||
var regex: RegEx
|
|
||||||
|
# Precomputed soundtrack data: array of dicts with original, lowercase, and cleaned fields
|
||||||
|
var precomputed_soundtracks: Array = []
|
||||||
|
|
||||||
|
# Regex cache: maps cleaned search terms to compiled RegEx objects
|
||||||
|
var regex_cache: Dictionary = {}
|
||||||
|
|
||||||
|
var label_pool: Array[Label] = []
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
clear_button.pressed.connect(clear)
|
clear_button.pressed.connect(clear)
|
||||||
close_button.pressed.connect(close)
|
|
||||||
search_bar.grab_focus()
|
search_bar.grab_focus()
|
||||||
search_bar.text_changed.connect(search)
|
search_bar.text_changed.connect(search)
|
||||||
visibility_changed.connect(focus)
|
visibility_changed.connect(focus)
|
||||||
regex = RegEx.new()
|
|
||||||
|
|
||||||
func focus() -> void:
|
func focus() -> void:
|
||||||
if self.visible == true:
|
if self.visible == true:
|
||||||
@@ -38,88 +40,135 @@ func close() -> void:
|
|||||||
|
|
||||||
func search() -> void:
|
func search() -> void:
|
||||||
print(search_bar.text)
|
print(search_bar.text)
|
||||||
Settings.delete_children(search_list)
|
var search_text: String = search_bar.text
|
||||||
var search_text: String = search_bar.text.to_lower()
|
|
||||||
for game: String in games:
|
|
||||||
if is_match_exact(search_text, game):
|
|
||||||
add_game(game)
|
|
||||||
var clean_search_text: String = clean_search_term(search_text)
|
|
||||||
for game: String in games:
|
|
||||||
if is_match_contains(clean_search_text, clean_game(game)):
|
|
||||||
add_game(game)
|
|
||||||
for game: String in games:
|
|
||||||
if is_match_regex(clean_search_text, clean_game(game)):
|
|
||||||
add_game(game)
|
|
||||||
|
|
||||||
func clean_search_term(term: String) -> String:
|
if search_text == "":
|
||||||
return term.replace(" ", "").replace("é", "e").replace("+", "plus").replace("&", "and").replace("'n", "and")
|
show_all_soundtracks()
|
||||||
|
return
|
||||||
|
|
||||||
func clean_game(term: String) -> String:
|
perform_search(search_text)
|
||||||
|
|
||||||
|
func show_all_soundtracks() -> void:
|
||||||
|
# Hide all visible labels and add to pool
|
||||||
|
for child: Label in search_list.get_children():
|
||||||
|
if child.visible:
|
||||||
|
child.visible = false
|
||||||
|
label_pool.append(child)
|
||||||
|
|
||||||
|
# Show all soundtracks in order
|
||||||
|
for soundtrack: String in soundtracks:
|
||||||
|
add_soundtrack_reuse(soundtrack)
|
||||||
|
|
||||||
|
func perform_search(search_text: String) -> void:
|
||||||
|
# Hide all visible labels and add to pool
|
||||||
|
for child: Label in search_list.get_children():
|
||||||
|
if child.visible:
|
||||||
|
child.visible = false
|
||||||
|
label_pool.append(child)
|
||||||
|
|
||||||
|
var seen: Dictionary = {}
|
||||||
|
var search_text_lower: String = search_text.to_lower()
|
||||||
|
var clean_search_text: String = clean_term(search_text)
|
||||||
|
|
||||||
|
# Collect all matches first, then display in order
|
||||||
|
var matches: Array = []
|
||||||
|
|
||||||
|
# Pass 1: Exact case-insensitive contains match on lowercase versions
|
||||||
|
for i in range(precomputed_soundtracks.size()):
|
||||||
|
var st_data = precomputed_soundtracks[i]
|
||||||
|
if st_data["lowercase"].contains(search_text_lower):
|
||||||
|
if not st_data["original"] in seen:
|
||||||
|
seen[st_data["original"]] = true
|
||||||
|
matches.append(st_data["original"])
|
||||||
|
|
||||||
|
# Pass 2: Contains match on cleaned terms
|
||||||
|
for i in range(precomputed_soundtracks.size()):
|
||||||
|
var st_data = precomputed_soundtracks[i]
|
||||||
|
if st_data["cleaned"].contains(clean_search_text):
|
||||||
|
if not st_data["original"] in seen:
|
||||||
|
seen[st_data["original"]] = true
|
||||||
|
matches.append(st_data["original"])
|
||||||
|
|
||||||
|
# Pass 3: Regex match on cleaned terms
|
||||||
|
var regex = compile_regex_cached(clean_search_text)
|
||||||
|
for i in range(precomputed_soundtracks.size()):
|
||||||
|
var st_data = precomputed_soundtracks[i]
|
||||||
|
if regex.search(st_data["cleaned"]):
|
||||||
|
if not st_data["original"] in seen:
|
||||||
|
seen[st_data["original"]] = true
|
||||||
|
matches.append(st_data["original"])
|
||||||
|
|
||||||
|
# Display all matches in the order they appear in soundtracks
|
||||||
|
for soundtrack: String in matches:
|
||||||
|
add_soundtrack_reuse(soundtrack)
|
||||||
|
|
||||||
|
# Cleans a term by removing spaces and replacing special characters.
|
||||||
|
# Matches MusicServer's clean_term() function.
|
||||||
|
func clean_term(term: String) -> String:
|
||||||
return term.replace(" ", "").replace("é", "e").replace("+", "plus").replace("&", "and").replace("'n", "and").to_lower()
|
return term.replace(" ", "").replace("é", "e").replace("+", "plus").replace("&", "and").replace("'n", "and").to_lower()
|
||||||
|
|
||||||
func is_match_exact(search_term: String, game_name: String) -> bool:
|
# Compiles a regex pattern with caching to avoid recompiling the same pattern multiple times.
|
||||||
game_name = game_name.to_lower()
|
func compile_regex_cached(search_term: String) -> RegEx:
|
||||||
|
if not search_term in regex_cache:
|
||||||
|
var regex = RegEx.new()
|
||||||
|
var regText: String = ".*"
|
||||||
|
for letter: String in search_term:
|
||||||
|
regText += letter + ".*"
|
||||||
|
regex.compile(regText)
|
||||||
|
regex_cache[search_term] = regex
|
||||||
|
return regex_cache[search_term]
|
||||||
|
|
||||||
if search_term == "":
|
func add_soundtrack(soundtrack: String) -> void:
|
||||||
return true
|
# Backward compatibility - delegates to reuse version
|
||||||
elif game_name.contains(search_term):
|
add_soundtrack_reuse(soundtrack)
|
||||||
return true
|
|
||||||
|
# Optimized version that reuses label nodes from pool instead of creating new ones
|
||||||
|
func add_soundtrack_reuse(soundtrack: String) -> void:
|
||||||
|
var label: Label
|
||||||
|
if label_pool.size() > 0:
|
||||||
|
label = label_pool.pop_front()
|
||||||
|
label.text = soundtrack
|
||||||
|
label.visible = true
|
||||||
|
# Move to end to maintain display order
|
||||||
|
search_list.move_child(label, search_list.get_child_count() - 1)
|
||||||
else:
|
else:
|
||||||
return false
|
label = Label.new()
|
||||||
|
label.text = soundtrack
|
||||||
func is_match_contains(search_term: String, game_name: String) -> bool:
|
label.autowrap_mode = TextServer.AUTOWRAP_WORD
|
||||||
if search_term == "":
|
|
||||||
return true
|
|
||||||
elif game_name.contains(search_term):
|
|
||||||
return true
|
|
||||||
else:
|
|
||||||
return false
|
|
||||||
|
|
||||||
func is_match_regex(search_term: String, game_name: String) -> bool:
|
|
||||||
if search_term == "":
|
|
||||||
return true
|
|
||||||
elif compile_regex(search_term).search(game_name):
|
|
||||||
return true
|
|
||||||
else:
|
|
||||||
return false
|
|
||||||
|
|
||||||
func add_game(game: String) -> void:
|
|
||||||
var label: Label = Label.new()
|
|
||||||
label.text = game
|
|
||||||
print("game: " + game)
|
|
||||||
label.autowrap_mode = TextServer.AUTOWRAP_WORD
|
|
||||||
if !check_if_game_exists(game):
|
|
||||||
search_list.add_child(label)
|
search_list.add_child(label)
|
||||||
|
label.visible = true
|
||||||
|
|
||||||
func check_if_game_exists(game: String) -> bool:
|
func check_if_soundtrack_exists(soundtrack: String) -> bool:
|
||||||
var game_exists: bool = false
|
var soundtrack_exists: bool = false
|
||||||
for child: Label in search_list.get_children():
|
for child: Label in search_list.get_children():
|
||||||
if child.text == game:
|
if child.text == soundtrack and child.visible:
|
||||||
game_exists = true
|
soundtrack_exists = true
|
||||||
return game_exists
|
return soundtrack_exists
|
||||||
|
|
||||||
func compile_regex(search_term: String) -> RegEx:
|
func get_list_of_soundtracks() -> void:
|
||||||
var regText: String = ".*"
|
print("get_list_of_soundtracks")
|
||||||
for letter: String in search_term:
|
var handle_soundtracks: Callable = func handle_soundtracks(array) -> void:
|
||||||
regText += letter + ".*"
|
|
||||||
regex.compile(regText)
|
|
||||||
return regex
|
|
||||||
|
|
||||||
func get_list_of_games() -> void:
|
|
||||||
print("get_list_of_games")
|
|
||||||
var handle_games: Callable = func handle_games(array: Array) -> void:
|
|
||||||
if typeof(array) == TYPE_ARRAY:
|
if typeof(array) == TYPE_ARRAY:
|
||||||
games = []
|
soundtracks = []
|
||||||
Settings.delete_children(search_list)
|
precomputed_soundtracks = []
|
||||||
games.append_array(array)
|
# Reuse existing labels: hide all and add to pool
|
||||||
for game: String in games:
|
for child: Label in search_list.get_children():
|
||||||
var label: Label = Label.new()
|
child.visible = false
|
||||||
label.text = game
|
label_pool.append(child)
|
||||||
label.autowrap_mode = TextServer.AUTOWRAP_WORD
|
|
||||||
search_list.add_child(label)
|
soundtracks.append_array(array)
|
||||||
|
# Precompute cleaned versions for all soundtracks
|
||||||
|
for soundtrack: String in soundtracks:
|
||||||
|
var cleaned = clean_term(soundtrack)
|
||||||
|
precomputed_soundtracks.append({
|
||||||
|
"original": soundtrack,
|
||||||
|
"lowercase": soundtrack.to_lower(),
|
||||||
|
"cleaned": cleaned
|
||||||
|
})
|
||||||
|
add_soundtrack_reuse(soundtrack)
|
||||||
else:
|
else:
|
||||||
print("Unexpected data")
|
print("Unexpected data")
|
||||||
Settings.make_request2("/music/all/order", handle_games, true)
|
Settings.make_request2("/music/all/order", handle_soundtracks, true)
|
||||||
|
|
||||||
func _input(event: InputEvent) -> void:
|
func _input(event: InputEvent) -> void:
|
||||||
if self.visible == true:
|
if self.visible == true:
|
||||||
@@ -130,49 +179,5 @@ func _input(event: InputEvent) -> void:
|
|||||||
|
|
||||||
func clear() -> void:
|
func clear() -> void:
|
||||||
search_bar.text = ""
|
search_bar.text = ""
|
||||||
search()
|
show_all_soundtracks()
|
||||||
search_bar.grab_focus()
|
search_bar.grab_focus()
|
||||||
|
|
||||||
func old_search() -> void:
|
|
||||||
print(search_bar.text)
|
|
||||||
Settings.delete_children(search_list)
|
|
||||||
for game: String in games:
|
|
||||||
if old_is_match_exact(search_bar.text, game):
|
|
||||||
add_game(game)
|
|
||||||
for game: String in games:
|
|
||||||
if is_match_contains(clean_term(search_bar.text), clean_term(game)):
|
|
||||||
add_game(game)
|
|
||||||
for game: String in games:
|
|
||||||
if old_is_match_regex(clean_term(search_bar.text), clean_term(game)):
|
|
||||||
add_game(game)
|
|
||||||
|
|
||||||
func clean_term(term: String) -> String:
|
|
||||||
return term.replace(" ", "").replace("é", "e").replace("+", "plus").replace("&", "and").replace("'n", "and").to_lower()
|
|
||||||
|
|
||||||
|
|
||||||
func old_is_match_exact(search_term: String, game_name: String) -> bool:
|
|
||||||
search_term = search_term.to_lower()
|
|
||||||
game_name = game_name.to_lower()
|
|
||||||
|
|
||||||
if search_term == "":
|
|
||||||
return true
|
|
||||||
elif game_name.contains(search_term):
|
|
||||||
return true
|
|
||||||
else:
|
|
||||||
return false
|
|
||||||
|
|
||||||
func old_is_match_regex(search_term: String, game_name: String) -> bool:
|
|
||||||
if search_term == "":
|
|
||||||
return true
|
|
||||||
elif compile_regex(search_term).search(game_name):
|
|
||||||
return true
|
|
||||||
else:
|
|
||||||
return false
|
|
||||||
|
|
||||||
func old_compile_regex(search_term: String) -> RegEx:
|
|
||||||
var regex = RegEx.new()
|
|
||||||
var regText: String = ".*"
|
|
||||||
for letter in search_term:
|
|
||||||
regText += letter + ".*"
|
|
||||||
regex.compile(regText)
|
|
||||||
return regex
|
|
||||||
+15
-27
@@ -1,8 +1,8 @@
|
|||||||
[gd_scene load_steps=2 format=3 uid="uid://bxydgil1yifps"]
|
[gd_scene format=3 uid="uid://bxydgil1yifps"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://bg5yo08638600" path="res://SearchWindow.gd" id="1_m7bij"]
|
[ext_resource type="Script" uid="uid://bg5yo08638600" path="res://SearchWindow.gd" id="1_m7bij"]
|
||||||
|
|
||||||
[node name="Control" type="Control"]
|
[node name="Control" type="Control" unique_id=616238617]
|
||||||
layout_mode = 3
|
layout_mode = 3
|
||||||
anchors_preset = 15
|
anchors_preset = 15
|
||||||
anchor_right = 1.0
|
anchor_right = 1.0
|
||||||
@@ -11,53 +11,41 @@ grow_horizontal = 2
|
|||||||
grow_vertical = 2
|
grow_vertical = 2
|
||||||
script = ExtResource("1_m7bij")
|
script = ExtResource("1_m7bij")
|
||||||
|
|
||||||
[node name="SearchPanel" type="Panel" parent="."]
|
[node name="SearchPanel" type="Panel" parent="." unique_id=1262945994]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 0
|
layout_mode = 0
|
||||||
offset_right = 1152.0
|
offset_right = 1152.0
|
||||||
offset_bottom = 640.0
|
offset_bottom = 640.0
|
||||||
|
|
||||||
[node name="ClearButton" type="Button" parent="."]
|
[node name="ClearButton" type="Button" parent="." unique_id=1549439398]
|
||||||
texture_filter = 1
|
texture_filter = 1
|
||||||
layout_mode = 0
|
layout_mode = 0
|
||||||
offset_left = 880.0
|
offset_left = 936.0
|
||||||
offset_top = 24.0
|
offset_top = 16.0
|
||||||
offset_right = 944.0
|
offset_right = 1027.0
|
||||||
offset_bottom = 64.0
|
offset_bottom = 56.0
|
||||||
scale = Vector2(2, 2)
|
scale = Vector2(2, 2)
|
||||||
focus_mode = 0
|
focus_mode = 0
|
||||||
action_mode = 0
|
action_mode = 0
|
||||||
text = "Clear"
|
text = "Clear"
|
||||||
|
|
||||||
[node name="CloseButton" type="Button" parent="."]
|
[node name="Searchbar" type="TextEdit" parent="." unique_id=2112669372]
|
||||||
texture_filter = 1
|
texture_filter = 1
|
||||||
layout_mode = 0
|
layout_mode = 0
|
||||||
offset_left = 1032.0
|
offset_left = 32.0
|
||||||
offset_top = 24.0
|
offset_top = 16.0
|
||||||
offset_right = 1082.0
|
offset_right = 468.0
|
||||||
offset_bottom = 64.0
|
offset_bottom = 56.0
|
||||||
scale = Vector2(2, 2)
|
|
||||||
focus_mode = 0
|
|
||||||
action_mode = 0
|
|
||||||
text = "Close"
|
|
||||||
|
|
||||||
[node name="Searchbar" type="TextEdit" parent="."]
|
|
||||||
texture_filter = 1
|
|
||||||
layout_mode = 0
|
|
||||||
offset_left = 64.0
|
|
||||||
offset_top = 24.0
|
|
||||||
offset_right = 448.0
|
|
||||||
offset_bottom = 64.0
|
|
||||||
scale = Vector2(2, 2)
|
scale = Vector2(2, 2)
|
||||||
placeholder_text = "Search"
|
placeholder_text = "Search"
|
||||||
|
|
||||||
[node name="ScrollContainer" type="ScrollContainer" parent="."]
|
[node name="ScrollContainer" type="ScrollContainer" parent="." unique_id=213733486]
|
||||||
layout_mode = 0
|
layout_mode = 0
|
||||||
offset_top = 128.0
|
offset_top = 128.0
|
||||||
offset_right = 576.0
|
offset_right = 576.0
|
||||||
offset_bottom = 384.0
|
offset_bottom = 384.0
|
||||||
scale = Vector2(2, 2)
|
scale = Vector2(2, 2)
|
||||||
|
|
||||||
[node name="VBoxContainer" type="VBoxContainer" parent="ScrollContainer"]
|
[node name="VBoxContainer" type="VBoxContainer" parent="ScrollContainer" unique_id=1567403144]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
+6
-13
@@ -28,11 +28,11 @@ var edit_players: bool = false
|
|||||||
var currently_syncing: bool = false
|
var currently_syncing: bool = false
|
||||||
var character_select_open: bool = false
|
var character_select_open: bool = false
|
||||||
|
|
||||||
var version: String = "1.8.5"
|
var version: String = "1.9.0"
|
||||||
|
|
||||||
func make_request2(address: String, func_name: Callable, expect_data: bool) -> void:
|
func make_request2(address: String, func_name: Callable, expect_data: bool) -> void:
|
||||||
var error_handling: Callable = func(_result: int, response_code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
|
var error_handling: Callable = func(_result: int, response_code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
|
||||||
print("request done to address: ", default_path + address)
|
print("request done to address: ", default_path + address + " response_code: ", response_code)
|
||||||
if response_code == 200:
|
if response_code == 200:
|
||||||
print("func_name: ", func_name.get_method())
|
print("func_name: ", func_name.get_method())
|
||||||
if !expect_data:
|
if !expect_data:
|
||||||
@@ -63,7 +63,7 @@ func make_request2(address: String, func_name: Callable, expect_data: bool) -> v
|
|||||||
|
|
||||||
func make_request3(address: String) -> void:
|
func make_request3(address: String) -> void:
|
||||||
var error_handling: Callable = func(_result: int, response_code: int, _headers: PackedStringArray, _body: PackedByteArray) -> void:
|
var error_handling: Callable = func(_result: int, response_code: int, _headers: PackedStringArray, _body: PackedByteArray) -> void:
|
||||||
print("request done to address: ", default_path + address)
|
print("request done to address: ", default_path + address + " response_code: ", response_code)
|
||||||
if response_code != 200:
|
if response_code != 200:
|
||||||
print("Error: " + str(response_code))
|
print("Error: " + str(response_code))
|
||||||
|
|
||||||
@@ -77,7 +77,7 @@ func make_request3(address: String) -> void:
|
|||||||
|
|
||||||
func make_put_request(address: String) -> void:
|
func make_put_request(address: String) -> void:
|
||||||
var error_handling: Callable = func(_result: int, response_code: int, _headers: PackedStringArray, _body: PackedByteArray) -> void:
|
var error_handling: Callable = func(_result: int, response_code: int, _headers: PackedStringArray, _body: PackedByteArray) -> void:
|
||||||
print("request done to address: ", default_path + address)
|
print("request done to address: ", default_path + address + " response_code: ", response_code)
|
||||||
if response_code != 200:
|
if response_code != 200:
|
||||||
print("Error: " + str(response_code))
|
print("Error: " + str(response_code))
|
||||||
|
|
||||||
@@ -97,12 +97,5 @@ func delete_children(node: Node) -> void:
|
|||||||
|
|
||||||
func delete_player_children(node: Node) -> void:
|
func delete_player_children(node: Node) -> void:
|
||||||
for n: Node in node.get_children():
|
for n: Node in node.get_children():
|
||||||
print(n)
|
node.remove_child(n)
|
||||||
print(n.name)
|
n.queue_free()
|
||||||
if n.name == "HBoxContainer":
|
|
||||||
pass
|
|
||||||
elif n.name == "AddPlayerContainer":
|
|
||||||
pass
|
|
||||||
else:
|
|
||||||
node.remove_child(n)
|
|
||||||
n.queue_free()
|
|
||||||
+7
-7
@@ -6,7 +6,7 @@ var song_number: int
|
|||||||
|
|
||||||
var song_title: String
|
var song_title: String
|
||||||
|
|
||||||
var game_title: String
|
var soundtrack_title: String
|
||||||
|
|
||||||
var players_given_point: Array[int] = []
|
var players_given_point: Array[int] = []
|
||||||
|
|
||||||
@@ -18,9 +18,9 @@ var is_playing: bool = false
|
|||||||
|
|
||||||
var song: AudioStream
|
var song: AudioStream
|
||||||
|
|
||||||
func get_game_title() -> String:
|
func get_soundtrack_title() -> String:
|
||||||
if is_answered:
|
if is_answered:
|
||||||
return game_title
|
return soundtrack_title
|
||||||
else:
|
else:
|
||||||
return "????????"
|
return "????????"
|
||||||
|
|
||||||
@@ -33,10 +33,10 @@ func get_song_title() -> String:
|
|||||||
func get_song_info() -> String:
|
func get_song_info() -> String:
|
||||||
if Settings.is_debug:
|
if Settings.is_debug:
|
||||||
var format_string: String = "%d. %s - %s | played: %s | answered: %s"
|
var format_string: String = "%d. %s - %s | played: %s | answered: %s"
|
||||||
return format_string % [(song_number + 1), game_title, song_title, has_played, is_answered]
|
return format_string % [(song_number + 1), soundtrack_title, song_title, has_played, is_answered]
|
||||||
elif is_answered:
|
elif is_answered:
|
||||||
var format_string: String = "%d. %s - %s"
|
var format_string: String = "%d. %s - %s"
|
||||||
return format_string % [(song_number + 1), game_title, song_title]
|
return format_string % [(song_number + 1), soundtrack_title, song_title]
|
||||||
else:
|
else:
|
||||||
return "??? - ???"
|
return "??? - ???"
|
||||||
|
|
||||||
@@ -52,5 +52,5 @@ func remove_point(id: int) -> void:
|
|||||||
players_given_point.sort()
|
players_given_point.sort()
|
||||||
|
|
||||||
func _to_string() -> String:
|
func _to_string() -> String:
|
||||||
var format_string: String = "song_number: %d | game_title: %s | song_title: %s | is_answered: %s | has_played: %s | is_playing: %s"
|
var format_string: String = "song_number: %d | soundtrack_title: %s | song_title: %s | is_answered: %s | has_played: %s | is_playing: %s"
|
||||||
return format_string % [(song_number), game_title, song_title, is_answered, has_played, is_playing]
|
return format_string % [(song_number), soundtrack_title, song_title, is_answered, has_played, is_playing]
|
||||||
+74
-60
@@ -1,11 +1,11 @@
|
|||||||
[gd_scene load_steps=3 format=3 uid="uid://dpdem7pdxweb5"]
|
[gd_scene format=3 uid="uid://dpdem7pdxweb5"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://c3ejukwth512a" path="res://sync_window.gd" id="1_8ba47"]
|
[ext_resource type="Script" uid="uid://c3ejukwth512a" path="res://sync_window.gd" id="1_8ba47"]
|
||||||
|
|
||||||
[sub_resource type="LabelSettings" id="LabelSettings_anbfi"]
|
[sub_resource type="LabelSettings" id="LabelSettings_anbfi"]
|
||||||
font_size = 25
|
font_size = 25
|
||||||
|
|
||||||
[node name="Control" type="Control"]
|
[node name="Control2" type="Control" unique_id=1302914356]
|
||||||
layout_mode = 3
|
layout_mode = 3
|
||||||
anchors_preset = 15
|
anchors_preset = 15
|
||||||
anchor_right = 1.0
|
anchor_right = 1.0
|
||||||
@@ -14,22 +14,22 @@ grow_horizontal = 2
|
|||||||
grow_vertical = 2
|
grow_vertical = 2
|
||||||
script = ExtResource("1_8ba47")
|
script = ExtResource("1_8ba47")
|
||||||
|
|
||||||
[node name="SyncPanel" type="Panel" parent="."]
|
[node name="SyncPanel" type="Panel" parent="." unique_id=1714634204]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 0
|
layout_mode = 0
|
||||||
offset_right = 1152.0
|
offset_right = 1152.0
|
||||||
offset_bottom = 640.0
|
offset_bottom = 640.0
|
||||||
|
|
||||||
[node name="ScrollContainer" type="ScrollContainer" parent="SyncPanel"]
|
[node name="ScrollContainer" type="ScrollContainer" parent="SyncPanel" unique_id=1289116349]
|
||||||
layout_mode = 0
|
layout_mode = 0
|
||||||
offset_right = 1152.0
|
offset_right = 1152.0
|
||||||
offset_bottom = 640.0
|
offset_bottom = 640.0
|
||||||
|
|
||||||
[node name="SyncVBoxContainer" type="VBoxContainer" parent="SyncPanel/ScrollContainer"]
|
[node name="SyncVBoxContainer" type="VBoxContainer" parent="SyncPanel/ScrollContainer" unique_id=1594735567]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 6
|
||||||
|
|
||||||
[node name="SyncTitleLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer"]
|
[node name="SyncTitleLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer" unique_id=2125198054]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_vertical = 0
|
size_flags_vertical = 0
|
||||||
@@ -37,7 +37,13 @@ text = "Sync"
|
|||||||
label_settings = SubResource("LabelSettings_anbfi")
|
label_settings = SubResource("LabelSettings_anbfi")
|
||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
|
|
||||||
[node name="NoChangesLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer"]
|
[node name="SyncTime" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer" unique_id=1344333200]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Sync time: "
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="NoChangesLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer" unique_id=1059308183]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
visible = false
|
visible = false
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
@@ -46,12 +52,12 @@ text = "No changes since last sync"
|
|||||||
label_settings = SubResource("LabelSettings_anbfi")
|
label_settings = SubResource("LabelSettings_anbfi")
|
||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
|
|
||||||
[node name="ProgressHBoxContainer" type="HBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer"]
|
[node name="ProgressHBoxContainer" type="HBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer" unique_id=196414805]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
visible = false
|
visible = false
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="SyncProgressBar" type="ProgressBar" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/ProgressHBoxContainer"]
|
[node name="SyncProgressBar" type="ProgressBar" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/ProgressHBoxContainer" unique_id=719135231]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
custom_minimum_size = Vector2(1000, 0)
|
custom_minimum_size = Vector2(1000, 0)
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
@@ -59,92 +65,100 @@ size_flags_horizontal = 6
|
|||||||
step = 1.0
|
step = 1.0
|
||||||
rounded = true
|
rounded = true
|
||||||
|
|
||||||
[node name="SyncHBoxContainer" type="HBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer"]
|
[node name="SyncHBoxContainer" type="HBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer" unique_id=1156646398]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
visible = false
|
visible = false
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 4
|
size_flags_horizontal = 6
|
||||||
theme_override_constants/separation = 30
|
theme_override_constants/separation = 30
|
||||||
|
|
||||||
[node name="VSeparator6" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
|
[node name="VSeparator6" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer" unique_id=1432793432]
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="GamesAddedVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
|
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="GamesAddedLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer/GamesAddedVBox"]
|
[node name="SoundtracksAddedVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer" unique_id=897546696]
|
||||||
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "GamesAdded"
|
size_flags_horizontal = 6
|
||||||
|
|
||||||
|
[node name="SoundtracksAddedLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer/SoundtracksAddedVBox" unique_id=535797768]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "SoundtracksAdded"
|
||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
|
|
||||||
[node name="GamesAddedSeparator" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
|
[node name="SoundtracksAddedSeparator" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer" unique_id=853642947]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="GamesReAddedVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
|
[node name="SoundtracksReAddedVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer" unique_id=995736806]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 6
|
||||||
|
|
||||||
|
[node name="SoundtracksReAddedLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer/SoundtracksReAddedVBox" unique_id=1142636525]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "SoundtracksReAdded"
|
||||||
|
|
||||||
|
[node name="SoundtracksReAddedSeparator" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer" unique_id=1872445446]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="GamesReAddedLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer/GamesReAddedVBox"]
|
[node name="SoundtracksChangedTitleVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer" unique_id=294212033]
|
||||||
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "GamesReAdded"
|
size_flags_horizontal = 6
|
||||||
|
|
||||||
[node name="GamesReAddedSeparator" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
|
[node name="SoundtracksChangedTitleLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer/SoundtracksChangedTitleVBox" unique_id=696960827]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "SoundtracksChangedTitle"
|
||||||
|
|
||||||
|
[node name="SoundtracksChangedTitleSeparator" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer" unique_id=1730403036]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="GamesChangedTitleVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
|
[node name="SoundtracksChangedContentVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer" unique_id=1470922281]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 6
|
||||||
|
|
||||||
|
[node name="SoundtracksChangedContentLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer/SoundtracksChangedContentVBox" unique_id=1209639099]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "SoundtracksChangedContent"
|
||||||
|
|
||||||
|
[node name="SoundtracksChangedContentSeparator" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer" unique_id=626592535]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="GamesChangedTitleLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer/GamesChangedTitleVBox"]
|
[node name="SoundtracksRemovedVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer" unique_id=1174594338]
|
||||||
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "GamesChangedTitle"
|
size_flags_horizontal = 6
|
||||||
|
|
||||||
[node name="GamesChangedTitleSeparator" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
|
[node name="SoundtracksRemovedLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer/SoundtracksRemovedVBox" unique_id=877713862]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "SoundtracksRemoved"
|
||||||
|
|
||||||
|
[node name="SoundtracksRemovedSeparator" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer" unique_id=839653516]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="GamesChangedContentVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
|
[node name="CatchedErrorsVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer" unique_id=63733711]
|
||||||
unique_name_in_owner = true
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="GamesChangedContentLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer/GamesChangedContentVBox"]
|
|
||||||
layout_mode = 2
|
|
||||||
text = "GamesChangedContent"
|
|
||||||
|
|
||||||
[node name="GamesChangedContentSeparator" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
|
|
||||||
unique_name_in_owner = true
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="GamesRemovedVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
|
|
||||||
unique_name_in_owner = true
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="GamesRemovedLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer/GamesRemovedVBox"]
|
|
||||||
layout_mode = 2
|
|
||||||
text = "GamesRemoved"
|
|
||||||
|
|
||||||
[node name="GamesRemovedSeparator" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
|
|
||||||
unique_name_in_owner = true
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="SyncTime" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer"]
|
|
||||||
unique_name_in_owner = true
|
|
||||||
layout_mode = 2
|
|
||||||
text = "Sync time: "
|
|
||||||
horizontal_alignment = 1
|
|
||||||
|
|
||||||
[node name="CatchedErrorsVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer"]
|
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
visible = false
|
visible = false
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="CatchedErrorsLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/CatchedErrorsVBox"]
|
[node name="CatchedErrorsLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/CatchedErrorsVBox" unique_id=1784389644]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "CatchedErrors"
|
text = "CatchedErrors"
|
||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
|
|
||||||
[node name="SyncTimer" type="Timer" parent="."]
|
[node name="RestartSyncButton" type="Button" parent="SyncPanel/ScrollContainer/SyncVBoxContainer" unique_id=372442237]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
visible = false
|
||||||
|
custom_minimum_size = Vector2(200, 80)
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 4
|
||||||
|
text = "Restart Sync"
|
||||||
|
|
||||||
|
[node name="SyncTimer" type="Timer" parent="." unique_id=1955169547]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
+1
-1
@@ -39,7 +39,7 @@ func set_character_name(character_name: String) -> void:
|
|||||||
|
|
||||||
func _input(event: InputEvent) -> void:
|
func _input(event: InputEvent) -> void:
|
||||||
if self.visible == true && Settings.character_select_open == true:
|
if self.visible == true && Settings.character_select_open == true:
|
||||||
if event is InputEventMouseButton && event.is_pressed() && event.get_button_index(MOUSE_BUTTON_LEFT):
|
if event is InputEventMouseButton && event.is_pressed() && event.get_button_index() == MOUSE_BUTTON_LEFT:
|
||||||
var evLocal: InputEvent = make_input_local(event)
|
var evLocal: InputEvent = make_input_local(event)
|
||||||
if Rect2(Vector2(0, 0), panel.size).has_point(evLocal.position):
|
if Rect2(Vector2(0, 0), panel.size).has_point(evLocal.position):
|
||||||
print(character_name_label.text)
|
print(character_name_label.text)
|
||||||
|
|||||||
@@ -12,6 +12,8 @@ var character_grid: GridContainer = %CharacterGridContainer
|
|||||||
@onready
|
@onready
|
||||||
var close_timer: Timer = %CloseTimer
|
var close_timer: Timer = %CloseTimer
|
||||||
|
|
||||||
|
var can_select_character: bool = false
|
||||||
|
|
||||||
signal character_selected(file_name: String)
|
signal character_selected(file_name: String)
|
||||||
signal new_new_character_selected(file_name: String)
|
signal new_new_character_selected(file_name: String)
|
||||||
|
|
||||||
@@ -50,13 +52,16 @@ func show_grid(player_name: String) -> void:
|
|||||||
title_label.text = "Select character for " + player_name
|
title_label.text = "Select character for " + player_name
|
||||||
close_timer.stop()
|
close_timer.stop()
|
||||||
self.visible = true
|
self.visible = true
|
||||||
|
can_select_character = true
|
||||||
Settings.character_select_open = true
|
Settings.character_select_open = true
|
||||||
|
|
||||||
func _on_character_selected(texture: ImageTexture) -> void:
|
func _on_character_selected(texture: ImageTexture) -> void:
|
||||||
print("_on_character_selected")
|
print("_on_character_selected")
|
||||||
self.visible = false
|
self.visible = false
|
||||||
new_new_character_selected.emit(texture)
|
if can_select_character:
|
||||||
close_timer.start()
|
new_new_character_selected.emit(texture)
|
||||||
|
close_timer.start()
|
||||||
|
can_select_character = false
|
||||||
|
|
||||||
func _input(event: InputEvent) -> void:
|
func _input(event: InputEvent) -> void:
|
||||||
if self.visible == true:
|
if self.visible == true:
|
||||||
|
|||||||
+2
-2
@@ -70,8 +70,8 @@ func unset_is_playing() -> void:
|
|||||||
func set_currently_playing_song(value: int) -> void:
|
func set_currently_playing_song(value: int) -> void:
|
||||||
currently_playing_song = value
|
currently_playing_song = value
|
||||||
|
|
||||||
func get_current_game_title() -> String:
|
func get_current_soundtrack_title() -> String:
|
||||||
return song_object_array[currently_playing_song].get_game_title()
|
return song_object_array[currently_playing_song].get_soundtrack_title()
|
||||||
|
|
||||||
func get_current_song_title() -> String:
|
func get_current_song_title() -> String:
|
||||||
return song_object_array[currently_playing_song].get_song_title()
|
return song_object_array[currently_playing_song].get_song_title()
|
||||||
|
|||||||
+1
-1
@@ -16,7 +16,7 @@ compatibility/default_parent_skeleton_in_mesh_instance_3d=true
|
|||||||
|
|
||||||
config/name="MusicPlayer"
|
config/name="MusicPlayer"
|
||||||
run/main_scene="res://MainWindow.tscn"
|
run/main_scene="res://MainWindow.tscn"
|
||||||
config/features=PackedStringArray("4.6", "Forward Plus")
|
config/features=PackedStringArray("4.7", "Forward Plus")
|
||||||
config/icon="res://icon.svg"
|
config/icon="res://icon.svg"
|
||||||
|
|
||||||
[autoload]
|
[autoload]
|
||||||
|
|||||||
+5
-5
@@ -1,10 +1,10 @@
|
|||||||
class_name SyncResponse
|
class_name SyncResponse
|
||||||
extends Node
|
extends Node
|
||||||
|
|
||||||
var games_added: Array
|
var soundtracks_added: Array
|
||||||
var games_re_added: Array
|
var soundtracks_re_added: Array
|
||||||
var games_changed_title: Array
|
var soundtracks_changed_title: Array
|
||||||
var games_changed_content: Array
|
var soundtracks_changed_content: Array
|
||||||
var games_removed: Array
|
var soundtracks_removed: Array
|
||||||
var catched_errors: Array
|
var catched_errors: Array
|
||||||
var total_time: String
|
var total_time: String
|
||||||
+116
-55
@@ -19,34 +19,34 @@ var sync_hbox: HBoxContainer = %SyncHBoxContainer
|
|||||||
var sync_progress_bar: ProgressBar = %SyncProgressBar
|
var sync_progress_bar: ProgressBar = %SyncProgressBar
|
||||||
|
|
||||||
@onready
|
@onready
|
||||||
var games_added_vbox: VBoxContainer = %GamesAddedVBox
|
var soundtracks_added_vbox: VBoxContainer = %SoundtracksAddedVBox
|
||||||
|
|
||||||
@onready
|
@onready
|
||||||
var games_added_separator: VSeparator = %GamesAddedSeparator
|
var soundtracks_added_separator: VSeparator = %SoundtracksAddedSeparator
|
||||||
|
|
||||||
@onready
|
@onready
|
||||||
var games_readded_vbox: VBoxContainer = %GamesReAddedVBox
|
var soundtracks_readded_vbox: VBoxContainer = %SoundtracksReAddedVBox
|
||||||
|
|
||||||
@onready
|
@onready
|
||||||
var games_readded_separator: VSeparator = %GamesReAddedSeparator
|
var soundtracks_readded_separator: VSeparator = %SoundtracksReAddedSeparator
|
||||||
|
|
||||||
@onready
|
@onready
|
||||||
var games_changed_title_vbox: VBoxContainer = %GamesChangedTitleVBox
|
var soundtracks_changed_title_vbox: VBoxContainer = %SoundtracksChangedTitleVBox
|
||||||
|
|
||||||
@onready
|
@onready
|
||||||
var games_changed_title_separator: VSeparator = %GamesChangedTitleSeparator
|
var soundtracks_changed_title_separator: VSeparator = %SoundtracksChangedTitleSeparator
|
||||||
|
|
||||||
@onready
|
@onready
|
||||||
var games_changed_content_vbox: VBoxContainer = %GamesChangedContentVBox
|
var soundtracks_changed_content_vbox: VBoxContainer = %SoundtracksChangedContentVBox
|
||||||
|
|
||||||
@onready
|
@onready
|
||||||
var games_changed_content_separator: VSeparator = %GamesChangedContentSeparator
|
var soundtracks_changed_content_separator: VSeparator = %SoundtracksChangedContentSeparator
|
||||||
|
|
||||||
@onready
|
@onready
|
||||||
var games_removed_vbox: VBoxContainer = %GamesRemovedVBox
|
var soundtracks_removed_vbox: VBoxContainer = %SoundtracksRemovedVBox
|
||||||
|
|
||||||
@onready
|
@onready
|
||||||
var games_removed_separator: VSeparator = %GamesRemovedSeparator
|
var soundtracks_removed_separator: VSeparator = %SoundtracksRemovedSeparator
|
||||||
|
|
||||||
@onready
|
@onready
|
||||||
var catched_errors_vbox: VBoxContainer = %CatchedErrorsVBox
|
var catched_errors_vbox: VBoxContainer = %CatchedErrorsVBox
|
||||||
@@ -57,6 +57,12 @@ var sync_time: Label = %SyncTime
|
|||||||
@onready
|
@onready
|
||||||
var sync_timer: Timer = %SyncTimer
|
var sync_timer: Timer = %SyncTimer
|
||||||
|
|
||||||
|
@onready
|
||||||
|
var restart_sync_button: Button = %RestartSyncButton
|
||||||
|
|
||||||
|
@onready
|
||||||
|
var first_separator: VSeparator = %VSeparator6
|
||||||
|
|
||||||
var changes: bool = false
|
var changes: bool = false
|
||||||
|
|
||||||
var has_synced: bool = false
|
var has_synced: bool = false
|
||||||
@@ -66,6 +72,8 @@ signal sync_finished
|
|||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
sync_timer.timeout.connect(_on_sync_timeout)
|
sync_timer.timeout.connect(_on_sync_timeout)
|
||||||
|
restart_sync_button.pressed.connect(start_sync)
|
||||||
|
restart_sync_button.visible = false
|
||||||
|
|
||||||
func _input(event: InputEvent) -> void:
|
func _input(event: InputEvent) -> void:
|
||||||
if self.visible == true:
|
if self.visible == true:
|
||||||
@@ -74,17 +82,30 @@ func _input(event: InputEvent) -> void:
|
|||||||
if !Rect2(Vector2(0, 0), sync_panel.size).has_point(evLocal.position):
|
if !Rect2(Vector2(0, 0), sync_panel.size).has_point(evLocal.position):
|
||||||
self.visible = false
|
self.visible = false
|
||||||
|
|
||||||
|
func show_section_if_has_data(data: Variant, vbox: VBoxContainer, separator: VSeparator, header_text: String) -> bool:
|
||||||
|
if data != null && data.size() > 0:
|
||||||
|
vbox.visible = true
|
||||||
|
make_list(data, vbox, header_text)
|
||||||
|
return true
|
||||||
|
else:
|
||||||
|
vbox.visible = false
|
||||||
|
separator.visible = false
|
||||||
|
return false
|
||||||
|
|
||||||
func start_sync() -> void:
|
func start_sync() -> void:
|
||||||
print("start_sync")
|
print("start_sync")
|
||||||
self.visible = true
|
self.visible = true
|
||||||
if !has_synced:
|
if has_synced:
|
||||||
var sync_request_sent: Callable = func sync_request_sent() -> void:
|
# Already synced, just show the results
|
||||||
sync_timer.start(0.75)
|
show_sync_result()
|
||||||
Settings.currently_syncing = true
|
return
|
||||||
sync_started.emit()
|
var sync_request_sent: Callable = func sync_request_sent() -> void:
|
||||||
show_sync_progress()
|
sync_timer.start(0.75)
|
||||||
if !Settings.currently_syncing:
|
Settings.currently_syncing = true
|
||||||
Settings.make_request2("/sync", sync_request_sent, false)
|
sync_started.emit()
|
||||||
|
show_sync_progress()
|
||||||
|
if !Settings.currently_syncing:
|
||||||
|
Settings.make_request2("/sync", sync_request_sent, false)
|
||||||
|
|
||||||
func _on_sync_timeout() -> void:
|
func _on_sync_timeout() -> void:
|
||||||
print("_on_sync_timeout!")
|
print("_on_sync_timeout!")
|
||||||
@@ -94,7 +115,7 @@ func _on_sync_timeout() -> void:
|
|||||||
if data_received != null:
|
if data_received != null:
|
||||||
if data_received.has("progress"):
|
if data_received.has("progress"):
|
||||||
sync_progress_bar.value = int(data_received.progress)
|
sync_progress_bar.value = int(data_received.progress)
|
||||||
sync_time.text = data_received.time_spent
|
sync_time.text = data_received.time_spent if data_received.has("time_spent") else ""
|
||||||
else:
|
else:
|
||||||
on_sync_finished(data_received)
|
on_sync_finished(data_received)
|
||||||
Settings.make_request2("/sync/progress", get_progress, true)
|
Settings.make_request2("/sync/progress", get_progress, true)
|
||||||
@@ -102,43 +123,77 @@ func _on_sync_timeout() -> void:
|
|||||||
func on_sync_finished(data_received: Dictionary) -> void:
|
func on_sync_finished(data_received: Dictionary) -> void:
|
||||||
has_synced = true
|
has_synced = true
|
||||||
reset_sync_result()
|
reset_sync_result()
|
||||||
if data_received.games_added != null:
|
|
||||||
|
if show_section_if_has_data(data_received.soundtracks_added, soundtracks_added_vbox, soundtracks_added_separator, "Added"):
|
||||||
changes = true
|
changes = true
|
||||||
list_visible(games_added_vbox, games_added_separator)
|
|
||||||
make_list(data_received.games_added, games_added_vbox, "GamesAdded")
|
if show_section_if_has_data(data_received.soundtracks_re_added, soundtracks_readded_vbox, soundtracks_readded_separator, "ReAdded"):
|
||||||
if data_received.games_re_added != null:
|
|
||||||
changes = true
|
changes = true
|
||||||
list_visible(games_readded_vbox, games_readded_separator)
|
|
||||||
make_list(data_received.games_re_added, games_readded_vbox, "GamesReAdded")
|
if data_received.soundtracks_changed_title != null && data_received.soundtracks_changed_title.size() > 0:
|
||||||
if data_received.games_changed_title != null:
|
|
||||||
changes = true
|
changes = true
|
||||||
list_visible(games_changed_title_vbox, games_changed_title_separator)
|
Settings.delete_children(soundtracks_changed_title_vbox)
|
||||||
Settings.delete_children(games_changed_title_vbox)
|
make_header_label(soundtracks_changed_title_vbox, "Changed Title")
|
||||||
make_header_label(games_changed_title_vbox, "GamesChangedTitle")
|
|
||||||
var row: int = 0
|
var row: int = 0
|
||||||
for old_game_title: String in data_received.games_changed_title:
|
for old_soundtrack_title: String in data_received.soundtracks_changed_title:
|
||||||
var label: Label = make_game_label(old_game_title + " changed title to " + data_received.games_changed_title[old_game_title])
|
var label: Label = make_soundtrack_label(old_soundtrack_title + "\nchanged title to\n" + data_received.soundtracks_changed_title[old_soundtrack_title])
|
||||||
if row % 2 != 0:
|
if row % 2 != 0:
|
||||||
label.add_theme_color_override("font_color", Color(1, 0.5, 0))
|
label.add_theme_color_override("font_color", Color(1, 0.5, 0))
|
||||||
games_changed_title_vbox.add_child(label)
|
soundtracks_changed_title_vbox.add_child(label)
|
||||||
if data_received.games_changed_content != null:
|
row += 1
|
||||||
|
soundtracks_changed_title_vbox.visible = true
|
||||||
|
|
||||||
|
if show_section_if_has_data(data_received.soundtracks_changed_content, soundtracks_changed_content_vbox, soundtracks_changed_content_separator, "Changed Content"):
|
||||||
changes = true
|
changes = true
|
||||||
list_visible(games_changed_content_vbox, games_changed_content_separator)
|
|
||||||
make_list(data_received.games_changed_content, games_changed_content_vbox, "GamesChangedContent")
|
if show_section_if_has_data(data_received.soundtracks_removed, soundtracks_removed_vbox, soundtracks_removed_separator, "Removed"):
|
||||||
if data_received.games_removed != null:
|
|
||||||
changes = true
|
changes = true
|
||||||
list_visible(games_removed_vbox, games_removed_separator)
|
|
||||||
make_list(data_received.games_removed, games_removed_vbox, "GamesRemoved")
|
if data_received.catched_errors != null && data_received.catched_errors.size() > 0:
|
||||||
if data_received.catched_errors != null:
|
|
||||||
catched_errors_vbox.visible = true
|
catched_errors_vbox.visible = true
|
||||||
make_list(data_received.catched_errors, catched_errors_vbox, "CatchedErrors")
|
make_list(data_received.catched_errors, catched_errors_vbox, "CatchedErrors")
|
||||||
|
|
||||||
|
# Hide separators that don't have a visible section after them
|
||||||
|
# The structure is: RestartSyncButton -> VSeparator6 -> VBox -> Separator -> VBox -> Separator -> ...
|
||||||
|
# Hide VSeparator6 if there are no visible sections
|
||||||
|
var visible_sections: Array = []
|
||||||
|
if soundtracks_added_vbox.visible:
|
||||||
|
visible_sections.append("added")
|
||||||
|
if soundtracks_readded_vbox.visible:
|
||||||
|
visible_sections.append("readded")
|
||||||
|
if soundtracks_changed_title_vbox.visible:
|
||||||
|
visible_sections.append("changed_title")
|
||||||
|
if soundtracks_changed_content_vbox.visible:
|
||||||
|
visible_sections.append("changed_content")
|
||||||
|
if soundtracks_removed_vbox.visible:
|
||||||
|
visible_sections.append("removed")
|
||||||
|
|
||||||
|
first_separator.visible = visible_sections.size() > 1
|
||||||
|
|
||||||
|
# Show section separators only if there's a visible section after them
|
||||||
|
for i in range(visible_sections.size()):
|
||||||
|
var section = visible_sections[i]
|
||||||
|
var separator_map = {
|
||||||
|
"added": soundtracks_added_separator,
|
||||||
|
"readded": soundtracks_readded_separator,
|
||||||
|
"changed_title": soundtracks_changed_title_separator,
|
||||||
|
"changed_content": soundtracks_changed_content_separator,
|
||||||
|
"removed": soundtracks_removed_separator
|
||||||
|
}
|
||||||
|
# Show this section's separator only if there's a next section
|
||||||
|
if i < visible_sections.size() - 1:
|
||||||
|
separator_map[section].visible = true
|
||||||
|
else:
|
||||||
|
separator_map[section].visible = false
|
||||||
|
|
||||||
if !changes:
|
if !changes:
|
||||||
no_changes_label.visible = true
|
no_changes_label.visible = true
|
||||||
sync_time.text = data_received.total_time
|
sync_time.text = "Total time: " + data_received.total_time if data_received.has("total_time") else ""
|
||||||
Settings.currently_syncing = false
|
Settings.currently_syncing = false
|
||||||
sync_timer.stop()
|
sync_timer.stop()
|
||||||
print("sync finished")
|
print("sync finished")
|
||||||
show_sync_result()
|
show_sync_result()
|
||||||
|
restart_sync_button.visible = true
|
||||||
sync_finished.emit()
|
sync_finished.emit()
|
||||||
|
|
||||||
func list_visible(vbox: VBoxContainer, seperator: VSeparator) -> void:
|
func list_visible(vbox: VBoxContainer, seperator: VSeparator) -> void:
|
||||||
@@ -150,15 +205,16 @@ func make_header_label(vbox: VBoxContainer, text: String) -> void:
|
|||||||
label.set_texture_filter(TextureFilter.TEXTURE_FILTER_NEAREST)
|
label.set_texture_filter(TextureFilter.TEXTURE_FILTER_NEAREST)
|
||||||
label.add_theme_font_size_override("font_size", 20)
|
label.add_theme_font_size_override("font_size", 20)
|
||||||
label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
|
label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
|
||||||
|
label.add_theme_color_override("font_color", Color(1, 0.5, 0))
|
||||||
label.text = text
|
label.text = text
|
||||||
vbox.add_child(label)
|
vbox.add_child(label)
|
||||||
|
|
||||||
func make_game_label(text: String) -> Label:
|
func make_soundtrack_label(text: String) -> Label:
|
||||||
var label: Label = Label.new()
|
var label: Label = Label.new()
|
||||||
label.set_texture_filter(TextureFilter.TEXTURE_FILTER_NEAREST)
|
label.set_texture_filter(TextureFilter.TEXTURE_FILTER_NEAREST)
|
||||||
label.add_theme_font_size_override("font_size", 20)
|
label.add_theme_font_size_override("font_size", 18)
|
||||||
label.text = text
|
label.text = text
|
||||||
label.autowrap_mode = TextServer.AUTOWRAP_WORD
|
label.autowrap_mode = TextServer.AUTOWRAP_OFF
|
||||||
return label
|
return label
|
||||||
|
|
||||||
func reset_sync_result() -> void:
|
func reset_sync_result() -> void:
|
||||||
@@ -166,32 +222,35 @@ func reset_sync_result() -> void:
|
|||||||
sync_time.text = ""
|
sync_time.text = ""
|
||||||
changes = false
|
changes = false
|
||||||
no_changes_label.visible = false
|
no_changes_label.visible = false
|
||||||
games_added_vbox.visible = false
|
soundtracks_added_vbox.visible = false
|
||||||
games_added_separator.visible = false
|
soundtracks_added_separator.visible = false
|
||||||
games_readded_vbox.visible = false
|
soundtracks_readded_vbox.visible = false
|
||||||
games_readded_separator.visible = false
|
soundtracks_readded_separator.visible = false
|
||||||
games_changed_title_vbox.visible = false
|
soundtracks_changed_title_vbox.visible = false
|
||||||
games_changed_title_separator.visible = false
|
soundtracks_changed_title_separator.visible = false
|
||||||
games_changed_content_vbox.visible = false
|
soundtracks_changed_content_vbox.visible = false
|
||||||
games_changed_content_separator.visible = false
|
soundtracks_changed_content_separator.visible = false
|
||||||
games_removed_vbox.visible = false
|
soundtracks_removed_vbox.visible = false
|
||||||
games_removed_separator.visible = false
|
soundtracks_removed_separator.visible = false
|
||||||
catched_errors_vbox.visible = false
|
catched_errors_vbox.visible = false
|
||||||
|
first_separator.visible = false
|
||||||
|
|
||||||
func make_list(list: Array, vbox: VBoxContainer, text: String) -> void:
|
func make_list(list: Array, vbox: VBoxContainer, text: String) -> void:
|
||||||
Settings.delete_children(vbox)
|
Settings.delete_children(vbox)
|
||||||
make_header_label(vbox, text)
|
make_header_label(vbox, text)
|
||||||
var row: int = 0
|
var row: int = 0
|
||||||
for game: String in list:
|
for soundtrack: String in list:
|
||||||
var label: Label = make_game_label(game)
|
var label: Label = make_soundtrack_label(soundtrack)
|
||||||
if row % 2 != 0:
|
if row % 2 != 0:
|
||||||
label.add_theme_color_override("font_color", Color(1, 0.5, 0))
|
label.add_theme_color_override("font_color", Color(1, 0.5, 0))
|
||||||
vbox.add_child(label)
|
vbox.add_child(label)
|
||||||
|
row += 1
|
||||||
|
|
||||||
func show_sync_result() -> void:
|
func show_sync_result() -> void:
|
||||||
sync_title_label.text = "Sync Result"
|
sync_title_label.text = "Sync Result"
|
||||||
progress_hbox.visible = false
|
progress_hbox.visible = false
|
||||||
sync_hbox.visible = true
|
sync_hbox.visible = true
|
||||||
|
restart_sync_button.visible = true
|
||||||
|
|
||||||
func show_sync_progress() -> void:
|
func show_sync_progress() -> void:
|
||||||
sync_title_label.text = "Sync in Progress"
|
sync_title_label.text = "Sync in Progress"
|
||||||
@@ -199,3 +258,5 @@ func show_sync_progress() -> void:
|
|||||||
no_changes_label.visible = false
|
no_changes_label.visible = false
|
||||||
sync_hbox.visible = false
|
sync_hbox.visible = false
|
||||||
catched_errors_vbox.visible = false
|
catched_errors_vbox.visible = false
|
||||||
|
restart_sync_button.visible = false
|
||||||
|
first_separator.visible = false
|
||||||
Reference in new issue
Block a user