Files
MusicPlayer/http_transport.gd
T
Sansan 6fdd7a2b76 Time out requests the server never answers
HTTPRequest has no timeout by default, so a server that accepts the
connection but never responds left song downloads waiting forever.
Requests now fail after 120 seconds, which triggers the normal retry.
2026-10-05 21:09:06 +02:00

43 lines
1.6 KiB
GDScript

class_name HttpTransport
extends RefCounted
## Sends HTTP requests for [code]MusicServerClient[/code] using [HTTPRequest] nodes.
##
## Tests subclass this to answer requests without a network connection.
## Seconds before a request is given up and reported as failed. This covers the whole
## download, so it is generous enough for long songs on a slow connection.
var timeout_seconds: float = 120.0
var _owner: Node
func _init(owner: Node) -> void:
_owner = owner
## Requests [param url] and calls [param on_complete] with
## [code](response_code: int, body: PackedByteArray)[/code]. Connection errors and
## timeouts are reported with response code 0.
func request(url: String, method: int, on_complete: Callable) -> void:
var http_request: HTTPRequest = HTTPRequest.new()
http_request.timeout = timeout_seconds
_owner.add_child(http_request)
http_request.request_completed.connect(
func(
result: int,
response_code: int,
_headers: PackedStringArray,
body: PackedByteArray,
) -> void:
http_request.queue_free()
on_complete.call(response_code if result == HTTPRequest.RESULT_SUCCESS else 0, body)
)
var headers: PackedStringArray = []
if method == HTTPClient.METHOD_PUT:
headers.append("Content-Type: application/json")
var error: int = http_request.request(url, headers, method)
if error != OK:
http_request.queue_free()
push_error("Could not send request to %s (error %d)" % [url, error])
on_complete.call(0, PackedByteArray())