74fc28614fd47a1f570a5958e150df87aae6cb8b
The icon is a plate wearing headphones with a red Nordic house cookie on it. It replaces the default Godot icon, so the game window, Windows and macOS builds use it. Linux programs can't carry their own icon, so the build now also makes MusicPlayer_<version>_linux.tar.gz with the game, the icon as a PNG, a .desktop menu entry and install.sh, which installs them for the current user. The bare Linux binary is still published.
Made improvements to the Search window, Made small changes to the inspiration list scrolling, Made small changes to the player list, Changed the term game to soundtrack, #28: Made changes to the sync window
Localised READMEs
- 简体中文 (Simplified Chinese)
TODO Manager
Simple and flexible
- Supports GDScript, C# and GDNative
- Seamlessly integrated into the Godot dock
- Lenient syntax. Write TODOs that suit your style
- Quickly jump to lines and launch external editors
Customizable
- Add your own RegEx patterns
- Set colours to your liking
Installation
Method 1 (Godot Asset Library)
The most simple way to get started using TODO Manager is to use Godot's inbuilt Asset Library to install the plugin into your project.
Step 1
Find TODO Manager in the Godot Asset Library.

Step 2
Install the package. You may want to untick the /doc folder at this point as it is not necessary for the functions of the plugin.

Step 4
Enable the plugin in the project settings.

Method 2 (GitHub)
Step 1
Click Download ZIP from the 'Code' dropdown.

Step 2
- Unzip the file and add it into your project folder. Make sure 'addons' is a subdirectory of res://
- DO NOT change the name of the 'addons' or 'Todo_Manager' folders as this will break the saving and loading of your settings.

