SansanandClaude Opus 5.5 f39865fffc
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Update the game from inside it (#13)
"Version X is available" in the top bar is now a button that opens an
Update popup:
- Update and restart gets the download link from the server (the redirect
  is not followed, as the Gitea link needs no token), downloads the new game
  next to the running one with a progress bar, checks it (complete, and an
  MZ or ELF file), swaps it in and restarts. The quiz is saved first and
  continues. On Windows the running .exe is renamed to .old, put back if
  the swap fails, and deleted at the next start.
- Download in browser opens the .exe, the Linux package, or the release
  page on other platforms.
- From the editor, an unwritable folder or another platform, only the
  browser download is offered, with the reason.

The message now fits between the tabs and the buttons in every theme; in
Nord and Christmas it ran into Sync. The macOS export preset is removed,
and the unused download_client_* functions are replaced by
fetch_client_download_url.

Closes #13

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 21:23:26 +02:00
2026-10-15 19:50:58 +02:00
2026-10-09 17:38:38 +02:00
2026-10-15 21:23:26 +02:00
2026-10-15 21:23:26 +02:00
2023-03-18 21:17:04 +01:00
2023-03-18 21:17:04 +01:00
2023-03-18 21:17:04 +01:00
2023-03-18 21:17:04 +01:00
2023-03-18 21:17:04 +01:00

Localised READMEs

TODO Manager

example_image

Simple and flexible

  • Supports GDScript, C# and GDNative
  • Seamlessly integrated into the Godot dock
  • Lenient syntax. Write TODOs that suit your style
  • Quickly jump to lines and launch external editors

Customizable

settings_example

  • Add your own RegEx patterns
  • Set colours to your liking

Installation

Method 1 (Godot Asset Library)

The most simple way to get started using TODO Manager is to use Godot's inbuilt Asset Library to install the plugin into your project.

Step 1

Find TODO Manager in the Godot Asset Library. AssetLib image

Step 2

Install the package. You may want to untick the /doc folder at this point as it is not necessary for the functions of the plugin. Filestrcture image

Step 4

Enable the plugin in the project settings. Project image

Method 2 (GitHub)

Step 1

Click Download ZIP from the 'Code' dropdown. GitHub image

Step 2

  • Unzip the file and add it into your project folder. Make sure 'addons' is a subdirectory of res://
  • DO NOT change the name of the 'addons' or 'Todo_Manager' folders as this will break the saving and loading of your settings.

Step 3

Enable the plugin in the project settings. Project image

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Description
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1.9.0
Latest
2026-09-26 17:11:39 +02:00
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